COWMODSКаталог модов
Knight Quest

ВЕРСИИ (136)

release

[FABRIC] Knight Quest 1.9.3-1.21.1

1.9.3
15 июн. 2026 г.11,2 тыс.Minecraft: 1.21, 1.21.1fabric
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Что нового
- Fixed a case where hostile entities wouldn't drop green essence even though knight quest was in the pack
release

[NEOFORGE] Knight Quest 1.9.3-1.21.1

1.9.3
15 июн. 2026 г.18,5 тыс.Minecraft: 1.21, 1.21.1neoforge
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Что нового
- Fixed a case where hostile entities wouldn't drop green essence even though knight quest was in the pack
release

[FABRIC] Knight Quest 1.9.6-1.20.1

1.9.6
15 июн. 2026 г.6,2 тыс.Minecraft: 1.20, 1.20.1fabric
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Что нового
- Fixed a case where the knightlib's homunculus crafting recipe was available with knight quest present in the pack
release

[FORGE] Knight Quest 1.9.6-1.20.1

1.9.6
15 июн. 2026 г.14,7 тыс.Minecraft: 1.20, 1.20.1forge
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Что нового
- Fixed a case where the knightlib's homunculus crafting recipe was available with knight quest present in the pack
release

[NEOFORGE] Knight Quest 1.9.2-1.21.1

1.9.2
3 июн. 2026 г.2,5 тыс.Minecraft: 1.21, 1.21.1neoforge
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Что нового
- Added compat with knightlib 1.5.0 - Preparing the ground for a major update
release

[FABRIC] Knight Quest 1.9.2-1.21.1

1.9.2
3 июн. 2026 г.849Minecraft: 1.21, 1.21.1fabric
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Что нового
- Added compat with knightlib 1.5.0 - Preparing the ground for a major update
release

[FABRIC] Knight Quest 1.9.5-1.20.1

1.9.5
3 июн. 2026 г.2,3 тыс.Minecraft: 1.20, 1.20.1fabric
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Что нового
- Added compat with knightlib 1.5.0 - Preparing the ground for a major update
release

[FORGE] Knight Quest 1.9.5-1.20.1

1.9.5
3 июн. 2026 г.2,2 тыс.Minecraft: 1.20, 1.20.1forge
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Что нового
- Added compat with knightlib 1.5.0 - Preparing the ground for a major update
release

[NEOFORGE] Knight Quest 1.9.1-1.21.1

1.9.1
23 мая 2026 г.2 тыс.Minecraft: 1.21, 1.21.1neoforge
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Что нового
- Fixed a bug where the boss music would play without attenuation due to a corrupted music file. This bug was particularly noticeable with mods like Sophisticated Backpacks.
release

[FABRIC] Knight Quest 1.9.1-1.21.1

1.9.1
23 мая 2026 г.764Minecraft: 1.21, 1.21.1fabric
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Что нового
- Fixed a bug where the boss music would play without attenuation due to a corrupted music file. This bug was particularly noticeable with mods like Sophisticated Backpacks.
release

[FABRIC] Knight Quest 1.9.4-1.20.1

1.9.4
23 мая 2026 г.499Minecraft: 1.20, 1.20.1fabric
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Что нового
- Fixed a bug where the boss music would play without attenuation due to a corrupted music file and a wrong music disc registration. This bug was particularly noticeable with mods like Sophisticated Backpacks.
release

[FORGE] Knight Quest 1.9.4-1.20.1

1.9.4
23 мая 2026 г.1,4 тыс.Minecraft: 1.20, 1.20.1forge
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Что нового
- Fixed a bug where the boss music would play without attenuation due to a corrupted music file and a wrong music disc registration. This bug was particularly noticeable with mods like Sophisticated Backpacks.
release

[FABRIC] Knight Quest 1.9.3-1.20.1

1.9.3
17 окт. 2025 г.14,5 тыс.Minecraft: 1.20, 1.20.1fabric
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Что нового
- Added missing knightlib initializers
release

[FORGE] Knight Quest 1.9.3-1.20.1

1.9.3
17 окт. 2025 г.29,2 тыс.Minecraft: 1.20, 1.20.1forge
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Что нового
- Added missing knightlib initializers
release

Knight Quest 1.9.0 Fabric [1.21.1]

1.9.0
4 сент. 2025 г.19,6 тыс.Minecraft: 1.21, 1.21.1fabric
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Что нового
+ Added compat with knightlib 1.3.0
release

Knight Quest 1.9.0 Neoforge [1.21.1]

1.9.0
4 сент. 2025 г.27,6 тыс.Minecraft: 1.21, 1.21.1neoforge
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Что нового
+ Added compat with knightlib 1.3.0
release

Knight Quest 1.9.1 Fabric [1.20.1]

1.9.1
1 авг. 2025 г.10,7 тыс.Minecraft: 1.20, 1.20.1fabric
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Что нового
+ Fixed netherman music disc not working correctly + Fixed unable to spawn netherman
release

Knight Quest 1.9.1 Forge [1.20.1]

1.9.1
1 авг. 2025 г.16,4 тыс.Minecraft: 1.20, 1.20.1forge
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Что нового
+ Fixed netherman music disc not working correctly + Fixed unable to spawn netherman
release

Knight Quest 1.9.0 Fabric [1.20.1]

1.9.0
1 авг. 2025 г.107Minecraft: 1.20, 1.20.1fabric
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Что нового
+ Added compatibility with Knight Lib 1.3.0 + This is just a bridge compat update for knight lib, stay tuned for 1.10.0!
release

Knight Quest 1.9.0 Forge [1.20.1]

1.9.0
1 авг. 2025 г.128Minecraft: 1.20, 1.20.1forge
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Что нового
+ Added compatibility with Knight Lib 1.3.0 + This is just a bridge compat update for knight lib, stay tuned for 1.10.0!
release

Knight Quest 1.8.6 Fabric [1.20.1]

1.8.6
8 июн. 2025 г.7,6 тыс.Minecraft: 1.20, 1.20.1fabric
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Что нового
+ Updated Knight Lib max version
release

Knight Quest 1.8.7 Forge [1.20.1]

1.8.7
8 июн. 2025 г.39,2 тыс.Minecraft: 1.20, 1.20.1forge
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Что нового
+ Updated Knight Lib max version
release

Knight Quest 1.8.3 Forge [1.21]

1.8.3
8 июн. 2025 г.4,9 тыс.Minecraft: 1.21, 1.21.1forge
Скачать
Что нового
+ Updated Knight Lib max version
release

Knight Quest 1.8.5 Forge [1.19.2]

1.8.5
8 июн. 2025 г.5,4 тыс.Minecraft: 1.19, 1.19.1, 1.19.2forge
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Что нового
+ Updated Knight Lib max version
release

Knight Quest 1.8.7 Fabric [1.21]

1.8.7
8 июн. 2025 г.9 тыс.Minecraft: 1.21, 1.21.1fabric
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Что нового
+ Updated Knight Lib max version Ignore the version jump lol
release

Knight Quest 1.8.7 Neoforge [1.21]

1.8.7
8 июн. 2025 г.10,4 тыс.Minecraft: 1.21, 1.21.1neoforge
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Что нового
+ Updated Knight Lib max version
release

Knight Quest 1.8.4 Fabric [1.21]

1.8.4
29 мар. 2025 г.9 тыс.Minecraft: 1.21, 1.21.1fabric
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Что нового
+ Fixed Netherman max health config option not working properly when summoning the boss + Added max health config entry for mostly every mob + Fixed a rare crash related to ticking entity + Increased Netherman max health config value cap from 2k to 10k
release

Knight Quest 1.8.6 Neoforge [1.21]

1.8.6
29 мар. 2025 г.11,2 тыс.Minecraft: 1.21, 1.21.1neoforge
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Что нового
+ Fixed Netherman max health config option not working properly when summoning the boss + Added max health config entry for mostly every mob + Fixed a rare crash related to ticking entity + Increased Netherman max health config value cap from 2k to 10k
release

Knight Quest 1.8.2 Forge [1.21]

1.8.2
29 мар. 2025 г.1,1 тыс.Minecraft: 1.21, 1.21.1forge
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Что нового
+ Fixed Netherman max health config option not working properly when summoning the boss + Added max health config entry for mostly every mob + Fixed a rare crash related to ticking entity + Increased Netherman max health config value cap from 2k to 10k + Fixed a case where the game would crash when rendering certain armor pieces
release

Knight Quest 1.8.5 Fabric [1.20.1]

1.8.5
22 мар. 2025 г.19 тыс.Minecraft: 1.20, 1.20.1fabric
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Что нового
+ Temporary restored back the old boss music handler due to an incompat with sophisticated backpacks
release

Knight Quest 1.8.6 Forge [1.20.1]

1.8.6
22 мар. 2025 г.18,3 тыс.Minecraft: 1.20, 1.20.1forge
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Что нового
+ Temporary restored back the old boss music handler due to an incompat with sophisticated backpacks
release

Knight Quest 1.8.4 Fabric [1.20.1]

1.8.4
17 мар. 2025 г.3,3 тыс.Minecraft: 1.20, 1.20.1fabric
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Что нового
- Fixed Netherman max health config option not working properly when summoning the boss - Added max health config entry for mostly every mob - Fixed a rare crash related to ticking entity - Increased Netherman max health config value cap from 2k to 10k - Fixed a case where the netherman music disc wouldn't sound when used in a jukebox
release

Knight Quest 1.8.5 Forge [1.20.1]

1.8.5
17 мар. 2025 г.1,1 тыс.Minecraft: 1.20, 1.20.1forge
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Что нового
- Fixed Netherman max health config option not working properly when summoning the boss - Added max health config entry for mostly every mob - Fixed a rare crash related to ticking entity - Increased Netherman max health config value cap from 2k to 10k - Fixed a case where the netherman music disc wouldn't sound when used in a jukebox
release

Knight Quest 1.8.4 Forge [1.19.2]

1.8.4
21 февр. 2025 г.2,7 тыс.Minecraft: 1.19, 1.19.1, 1.19.2forge
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Что нового
+ Fixed a case where the netherman could despawn when fighting him in Cisco's Fantasy Medieval RPG when affected with a continuous damage status effect + Increased the distance at which the netherman searches for a target when he loses aggro after teleporting out of sight radius
release

Knight Quest 1.8.3 Forge [1.19.2]

1.8.3
9 февр. 2025 г.271Minecraft: 1.19, 1.19.1, 1.19.2forge
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Что нового
+ Fixed a case where certain armor sets wouldn't be affected by the config option that allows the player to activate armor effects without needing to have the full set equipped (entry available on the general category in the configuration file)
release

Knight Quest 1.8.1 Forge [1.21]

1.8.1
8 февр. 2025 г.758Minecraft: 1.21, 1.21.1forge
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Что нового
+ Updated pt_pt translation keys (thanks ZeroOuNada)
release

Knight Quest 1.8.2 Forge [1.19.2]

1.8.2
8 февр. 2025 г.147Minecraft: 1.19, 1.19.1, 1.19.2forge
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Что нового
+ Updated pt_pt translation keys (thanks ZeroOuNada) + Fixed cleaver weapon recipe that made the item uncraftable
release

Knight Quest 1.8.3 Fabric [1.21]

1.8.3
8 февр. 2025 г.5,3 тыс.Minecraft: 1.21, 1.21.1fabric
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Что нового
+ Updated pt_pt translation keys (thanks ZeroOuNada) + Fixed cleaver weapon recipe that made the item uncraftable
release

Knight Quest 1.8.5 Neoforge [1.21]

1.8.5
8 февр. 2025 г.2,4 тыс.Minecraft: 1.21, 1.21.1neoforge
Скачать
Что нового
+ Updated pt_pt translation keys (thanks ZeroOuNada) + Fixed cleaver weapon recipe that made the item uncraftable
release

Knight Quest 1.8.3 Fabric [1.20.1]

1.8.3
8 февр. 2025 г.7,5 тыс.Minecraft: 1.20, 1.20.1fabric
Скачать
Что нового
+ Updated pt_pt translation keys (thanks ZeroOuNada) + Fixed cleaver weapon recipe that made the item uncraftable
release

Knight Quest 1.8.4 Forge [1.20.1]

1.8.4
8 февр. 2025 г.7,2 тыс.Minecraft: 1.20, 1.20.1forge
Скачать
Что нового
+ Updated pt_pt translation keys (thanks ZeroOuNada) + Fixed cleaver weapon recipe that made the item uncraftable
release

Knight Quest 1.8.0 Forge [1.21]

1.8.0
26 янв. 2025 г.305Minecraft: 1.21, 1.21.1forge
Скачать
Что нового
+ Complete rework of the Netherman Boss: Redesigned with new music, animations, design and abilities. Multiple bugs from the previous version have been fixed. + Complete overhaul of the weapon system: Most weapons now feature both passive and active abilities. These abilities must be unlocked using a Chaotic Essence-filled Great Chalice, which is obtained by defeating the Netherman and interacting with a Chaotic Essence into a filled Great Chalice. + Netherman clones no longer have a delay when dying. Upon approaching a player, they now explode automatically. The explosion now also freezes targets. + New monster, The Fallen Knight, which can spawn wearing some of the mod’s armor sets (thanks AvaAsUsual). + New music disc, The Architect of Chaos, composed by Makai Symphony. + New item, Chaotic Essence, dropped by the Netherman upon defeat. + Armor set effects configurability: The full set status effect no longer requires the entire armor set. Players can now configure how many armor pieces are required for the status effect to activate, allowing for greater customization of passive effects (idea by Cephalon_Axii). + New configuration options added for the Netherman, Netherman clones, and multiple other entities. + No longer using explosive enhancement particles in the mod. + Fixed Unable to find animation: death for SwampmanEntity log spam. + Improved and updated animations for several entities. + Updated the modpage with the newest relevant information. + Modified a few armor recipes to improve clarity. + Fixed the "no texture" bug of the Skulk Boots. + When giving a Gremlin a gold ingot, the item stack will now shrink correctly. + Water and Crimson weapons have been temporarily disabled, as they currently have no functionality. + Netherman abilities that modify the environment will no longer do so if the mobGriefing gamerule is enabled (thanks Ejektaflex). + Tooltips for some armor set effects have been clarified to improve readability and now display real values from the configuration options. + The custom tab background has been deleted as it didn’t fit well with most resource packs. + A teleportation radius config option has been added for the Enderman armor set. + Decreased knockback for Eld Knight
release

Knight Quest 1.8.1 Forge [1.19.2]

1.8.1
26 янв. 2025 г.487Minecraft: 1.19, 1.19.1, 1.19.2forge
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Что нового
+ Changed the cleaver item registry id as the previous one (cleaver_heavy_axe) caused the active ability to not work properly. + Disabled momma lizzy entity, as it wasn't used anywhere in the mod.
release

Knight Quest 1.8.2 [1.21]

1.8.2
26 янв. 2025 г.3,1 тыс.Minecraft: 1.21, 1.21.1fabric
Скачать
Что нового
+ Changed the cleaver item registry id as the previous one (cleaver_heavy_axe) caused the active ability to not work properly. + Disabled momma lizzy entity, as it wasn't used anywhere in the mod.
release

Knight Quest 1.8.4 Neoforge [1.21]

1.8.4
26 янв. 2025 г.528Minecraft: 1.21, 1.21.1neoforge
Скачать
Что нового
+ Changed the cleaver item registry id as the previous one (cleaver_heavy_axe) caused the active ability to not work properly. + Disabled momma lizzy entity, as it wasn't used anywhere in the mod.
release

Knight Quest 1.8.3 Forge [1.20.1]

1.8.3
26 янв. 2025 г.46,5 тыс.Minecraft: 1.20, 1.20.1forge
Скачать
Что нового
+ Changed the cleaver item registry id as the previous one (cleaver_heavy_axe) caused the active ability to not work properly. + Disabled momma lizzy entity, as it wasn't used anywhere in the mod.
release

Knight Quest 1.8.2 [1.20.1]

1.8.2
26 янв. 2025 г.3,8 тыс.Minecraft: 1.20, 1.20.1fabric
Скачать
Что нового
+ Changed the cleaver item registry id as the previous one (cleaver_heavy_axe) caused the active ability to not work properly. + Disabled momma lizzy entity, as it wasn't used anywhere in the mod.
release

Knight Quest 1.8.3 Neoforge [1.21]

1.8.3
16 янв. 2025 г.435Minecraft: 1.21, 1.21.1neoforge
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Что нового
+ Fixed a case where the durability of some armors won't decrease on hit
release

Knight Quest 1.8.2 Neoforge [1.21]

1.8.2
11 янв. 2025 г.232Minecraft: 1.21, 1.21.1neoforge
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Что нового
+ Fixed a case where mobs wouldn't spawn naturally
release

Knight Quest 1.8.2 Forge [1.20.1]

1.8.2
30 дек. 2024 г.5,9 тыс.Minecraft: 1.20, 1.20.1forge
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Что нового
+ Fixed paladin passive not working correctly
release

Knight Quest 1.8.1 Fabric [1.20.1]

1.8.1
30 дек. 2024 г.7,4 тыс.Minecraft: 1.20, 1.20.1fabric
Скачать
Что нового
+ Fixed paladin passive not working + Fixed a case where the netherman model would get stuck + Added extra check to the nail to prevent double-jumping before activating the weapon
release

Knight Quest 1.8.0 Forge [1.19.2]

1.8.0
30 дек. 2024 г.467Minecraft: 1.19, 1.19.1, 1.19.2forge
Скачать
Что нового
+ Complete rework of the Netherman Boss: Redesigned with new music, animations, design and abilities. Multiple bugs from the previous version have been fixed. + Complete overhaul of the weapon system: Most weapons now feature both passive and active abilities. These abilities must be unlocked using a Chaotic Essence-filled Great Chalice, which is obtained by defeating the Netherman and interacting with a Chaotic Essence into a filled Great Chalice. + Netherman clones no longer have a delay when dying. Upon approaching a player, they now explode automatically. The explosion now also freezes targets. + New item, Chaotic Essence, dropped by the Netherman upon defeat. + Armor set effects configurability: The full set status effect no longer requires the entire armor set. Players can now configure how many armor pieces are required for the status effect to activate, allowing for greater customization of passive effects (idea by Cephalon_Axii). + New configuration options added for the Netherman + No longer using explosive enhancement particles in the mod. + Fixed Unable to find animation: death for SwampmanEntity log spam. + Improved and updated animations for several entities. + Modified a few armor recipes to improve clarity. + Fixed the "no texture" bug of the Skulk Boots. + Water and Crimson weapons have been temporarily disabled, as they currently have no functionality. + Netherman abilities that modify the environment will no longer do so if the mobGriefing gamerule is enabled (thanks Ejektaflex). + Tooltips for some armor set effects have been clarified to improve readability and now display real values from the configuration options. + The custom tab background has been deleted as it didn’t fit well with most resource packs. + A teleportation radius config option has been added for the Enderman armor set. + Fixed a crash that could very rarely happen when taming a samhain in cisco's ultimate modpack
release

Knight Quest 1.8.1 Neoforge [1.21]

1.8.1
30 дек. 2024 г.378Minecraft: 1.21, 1.21.1neoforge
Скачать
Что нового
+ Fixed unenchantable swords + Decreased even more the Eld Knight knockback
release

Knight Quest 1.8.1 Fabric [1.21]

1.8.1
30 дек. 2024 г.5,3 тыс.Minecraft: 1.21, 1.21.1fabric
Скачать
Что нового
+ Fixed unenchantable swords + Decreased even more the Eld Knight knockback
release

Knight Quest 1.8.0 Fabric [1.21]

1.8.0
29 дек. 2024 г.262Minecraft: 1.21, 1.21.1fabric
Скачать
Что нового
+ Complete rework of the Netherman Boss: Redesigned with new music, animations, design and abilities. Multiple bugs from the previous version have been fixed. + Complete overhaul of the weapon system: Most weapons now feature both passive and active abilities. These abilities must be unlocked using a Chaotic Essence-filled Great Chalice, which is obtained by defeating the Netherman and interacting with a Chaotic Essence into a filled Great Chalice. + Netherman clones no longer have a delay when dying. Upon approaching a player, they now explode automatically. The explosion now also freezes targets. + New monster, The Fallen Knight, which can spawn wearing some of the mod’s armor sets (thanks AvaAsUsual). + New music disc, The Architect of Chaos, composed by Makai Symphony. + New item, Chaotic Essence, dropped by the Netherman upon defeat. + Armor set effects configurability: The full set status effect no longer requires the entire armor set. Players can now configure how many armor pieces are required for the status effect to activate, allowing for greater customization of passive effects (idea by Cephalon_Axii). + New configuration options added for the Netherman, Netherman clones, and multiple other entities. + No longer using explosive enhancement particles in the mod. + Fixed Unable to find animation: death for SwampmanEntity log spam. + Improved and updated animations for several entities. + Updated the modpage with the newest relevant information. + Modified a few armor recipes to improve clarity. + Fixed the "no texture" bug of the Skulk Boots. + When giving a Gremlin a gold ingot, the item stack will now shrink correctly. + Water and Crimson weapons have been temporarily disabled, as they currently have no functionality. + Netherman abilities that modify the environment will no longer do so if the mobGriefing gamerule is enabled (thanks Ejektaflex). + Tooltips for some armor set effects have been clarified to improve readability and now display real values from the configuration options. + The custom tab background has been deleted as it didn’t fit well with most resource packs. + A teleportation radius config option has been added for the Enderman armor set. + Decreased knockback for Eld Knight
release

Knight Quest 1.8.0 Neoforge [1.21]

1.8.0
29 дек. 2024 г.100Minecraft: 1.21, 1.21.1neoforge
Скачать
Что нового
+ Complete rework of the Netherman Boss: Redesigned with new music, animations, design and abilities. Multiple bugs from the previous version have been fixed. + Complete overhaul of the weapon system: Most weapons now feature both passive and active abilities. These abilities must be unlocked using a Chaotic Essence-filled Great Chalice, which is obtained by defeating the Netherman and interacting with a Chaotic Essence into a filled Great Chalice. + Netherman clones no longer have a delay when dying. Upon approaching a player, they now explode automatically. The explosion now also freezes targets. + New monster, The Fallen Knight, which can spawn wearing some of the mod’s armor sets (thanks AvaAsUsual). + New music disc, The Architect of Chaos, composed by Makai Symphony. + New item, Chaotic Essence, dropped by the Netherman upon defeat. + Armor set effects configurability: The full set status effect no longer requires the entire armor set. Players can now configure how many armor pieces are required for the status effect to activate, allowing for greater customization of passive effects (idea by Cephalon_Axii). + New configuration options added for the Netherman, Netherman clones, and multiple other entities. + No longer using explosive enhancement particles in the mod. + Fixed Unable to find animation: death for SwampmanEntity log spam. + Improved and updated animations for several entities. + Updated the modpage with the newest relevant information. + Modified a few armor recipes to improve clarity. + Fixed the "no texture" bug of the Skulk Boots. + When giving a Gremlin a gold ingot, the item stack will now shrink correctly. + Water and Crimson weapons have been temporarily disabled, as they currently have no functionality. + Netherman abilities that modify the environment will no longer do so if the mobGriefing gamerule is enabled (thanks Ejektaflex). + Tooltips for some armor set effects have been clarified to improve readability and now display real values from the configuration options. + The custom tab background has been deleted as it didn’t fit well with most resource packs. + A teleportation radius config option has been added for the Enderman armor set. + Decreased knockback for Eld Knight
release

Knight Quest 1.8.0 [1.20.1]

1.8.0
26 дек. 2024 г.879Minecraft: 1.20, 1.20.1fabric
Скачать
Что нового
+ Complete rework of the Netherman Boss: Redesigned with new music, animations, design and abilities. Multiple bugs from the previous version have been fixed. + Complete overhaul of the weapon system: Most weapons now feature both passive and active abilities. These abilities must be unlocked using a Chaotic Essence-filled Great Chalice, which is obtained by defeating the Netherman and interacting with a Chaotic Essence into a filled Great Chalice. + Netherman clones no longer have a delay when dying. Upon approaching a player, they now explode automatically. The explosion now also freezes targets. + New monster, The Fallen Knight, which can spawn wearing some of the mod’s armor sets (thanks AvaAsUsual). + New music disc, The Architect of Chaos, composed by Makai Symphony. + New item, Chaotic Essence, dropped by the Netherman upon defeat. + Armor set effects configurability: The full set status effect no longer requires the entire armor set. Players can now configure how many armor pieces are required for the status effect to activate, allowing for greater customization of passive effects (idea by Cephalon_Axii). + New configuration options added for the Netherman, Netherman clones, and multiple other entities. + No longer using explosive enhancement particles in the mod. + Fixed Unable to find animation: death for SwampmanEntity log spam. + Improved and updated animations for several entities. + Updated the modpage with the newest relevant information. + Modified a few armor recipes to improve clarity. + Fixed the "no texture" bug of the Skulk Boots. + When giving a Gremlin a gold ingot, the item stack will now shrink correctly. + Water and Crimson weapons have been temporarily disabled, as they currently have no functionality. + Netherman abilities that modify the environment will no longer do so if the mobGriefing gamerule is enabled (thanks Ejektaflex). + Tooltips for some armor set effects have been clarified to improve readability and now display real values from the configuration options. + The custom tab background has been deleted as it didn’t fit well with most resource packs. + A teleportation radius config option has been added for the Enderman armor set. + Decreased knockback for Eld Knight
release

Knight Quest Forge 1.8.1 [1.20.1]

1.8.1
26 дек. 2024 г.913Minecraft: 1.20, 1.20.1forge
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Что нового
+ Decreased Eld Knight knockback + Fixed a case where the Netherman wouldn't move when rejoining the world + Added Fallen Knight spawn egg + Now the Netherman will teleport to the nearest player in case it loses target + Fixed wrong sounds of the Fallen Knight + Added an ingame translation for the Falle Knight
release

Knight Quest 1.8.0 [1.20.1]

1.8.0
24 дек. 2024 г.763Minecraft: 1.20, 1.20.1forge
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+ Complete rework of the Netherman Boss: Redesigned with new music, animations, design and abilities. Multiple bugs from the previous version have been fixed. + Complete overhaul of the weapon system: Most weapons now feature both passive and active abilities. These abilities must be unlocked using a Chaotic Essence-filled Great Chalice, which is obtained by defeating the Netherman and interacting with a Chaotic Essence into a filled Great Chalice. + Netherman clones no longer have a delay when dying. Upon approaching a player, they now explode automatically. The explosion now also freezes targets. + New monster, The Fallen Knight, which can spawn wearing some of the mod’s armor sets (thanks AvaAsUsual). + New music disc, The Architect of Chaos, composed by Makai Symphony. + New item, Chaotic Essence, dropped by the Netherman upon defeat. + Armor set effects configurability: The full set status effect no longer requires the entire armor set. Players can now configure how many armor pieces are required for the status effect to activate, allowing for greater customization of passive effects (idea by Cephalon_Axii). + New configuration options added for the Netherman, Netherman clones, and multiple other entities. + No longer using explosive enhancement particles in the mod. + Fixed Unable to find animation: death for SwampmanEntity log spam. + Improved and updated animations for several entities. + Updated the modpage with the newest relevant information. + Modified a few armor recipes to improve clarity. + Fixed the "no texture" bug of the Skulk Boots. + When giving a Gremlin a gold ingot, the item stack will now shrink correctly. + Water and Crimson weapons have been temporarily disabled, as they currently have no functionality. + Netherman abilities that modify the environment will no longer do so if the mobGriefing gamerule is enabled (thanks Ejektaflex). + Tooltips for some armor set effects have been clarified to improve readability and now display real values from the configuration options. + The custom tab background has been deleted as it didn’t fit well with most resource packs. + A teleportation radius config option has been added for the Enderman armor set.
release

Knight Quest 1.7.4 Forge [1.20.1]

1.7.4
7 дек. 2024 г.2,2 тыс.Minecraft: 1.20, 1.20.1forge
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Что нового
+ Fixed a texture stitch issue
release

Knight Quest 1.7.3 [1.21]

1.7.3
27 нояб. 2024 г.3,6 тыс.Minecraft: 1.21, 1.21.1fabric
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Что нового
+ Fixed a case where the WARLORD_SET_EFFECT_RADIUS config option would crash the game
release

Knight Quest 1.7.2 [1.21]

1.7.2
16 нояб. 2024 г.1 тыс.Minecraft: 1.21, 1.21.1fabric
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Что нового
+ Fixed a client crash while rendering certain armor pieces
release

Knight Quest 1.7.1 [1.21]

1.7.1
10 нояб. 2024 г.632Minecraft: 1.21, 1.21.1fabric
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Что нового
+ Fixed tengu helmet passive, now players can control the double jump at will + Fixed dragon, creeper and deepslate passives not working properly + Fixed creeper passive damage multiplier configuration option not working + Fixed squire passive, now it matches the (neo)forge version (general damage reduction instead of granting resistance effect on hit) + Fixed a couple of missing textures + Increased ratman spawnrate due to community petition + Fixed unenchantable items and a couple of crashes + Fixed a compat issue with knight lib + Fixed a case where the game would lopp crash due to an async swampman axe internal value + Fixed a case where the ratman variation could roll into an invalid number causing a crash
release

Knight Quest 1.7.3 [1.19.2]

1.7.3
29 окт. 2024 г.1,1 тыс.Minecraft: 1.19, 1.19.1, 1.19.2forge
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+ Fixed an extremely rare bug where the game would crash due to a ConcurrencyException while ticking players + Fixed couldn't load attributes for... log warning and shinobi armor advancement
release

Knight Quest 1.7.2 [1.20.1]

1.7.2
18 окт. 2024 г.12 тыс.Minecraft: 1.20, 1.20.1fabric
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+ Fixed repair material for items
release

Knight Quest 1.7.1 [1.20.1]

1.7.1
18 окт. 2024 г.92Minecraft: 1.20, 1.20.1fabric
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Что нового
+ Fixed tengu helmet passive, now players can control the double jump at will + Fixed dragon, creeper and deepslate passives not working properly + Fixed creeper passive damage multiplier configuration option not working + Fixed squire passive, now it matches the (neo)forge version (general damage reduction instead of granting resistance effect on hit) + Fixed a couple of missing textures + Increased ratman spawnrate due to community petition
release

Knight Quest 1.7.1 Neoforge [1.21]

1.7.1
11 окт. 2024 г.2,3 тыс.Minecraft: 1.21, 1.21.1neoforge
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Что нового
+ Fixed a weird case where the randomized variation number of the ratman would be zero, which would crash the game + Fixed "no attributes detected for..." warn log
release

Knight Quest 1.7.3 Forge [1.20.1]

1.7.3
10 окт. 2024 г.8,3 тыс.Minecraft: 1.20, 1.20.1forge
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+ Fixed a case where ratman would rarely crash the game due to a rendering issue with geckolib
release

Knight Quest 1.7.0 Neoforge [1.21]

1.7.0
8 окт. 2024 г.151Minecraft: 1.21, 1.21.1neoforge
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WARNING: Refactored internal code. Great Chalice, Small Essence, and Great Essence are no longer part of this mod. You must install KnightLib as a mandatory dependency (all information about this library is available on its mod page). As a player, those 3 items will disappear, make sure you create filled goblets before updating to avoid losing your great essences, but for the rest you won't notice any differences. For modpacks, don't forget to change the mod id of custom loot tables of those 3 items from knightquest to knightlib - Fixed spawnrates for mobs, they didn't spawn under certain conditions - Retextured Eld Knight, Eld Bomb, Ratman, Ghosty, Swampman and Lizzy - Official translations for pt_pt by `ZeroOuNada` - Increased movement speed of Eld Knight from 0.5 to 0.55 - Ratman now has four variations, each with a different rotative arrows passive attack - Increased Lizzy's spawn rate by 1 point and reduced Ratman's spawn rate by half - Lowered the Y-coordinate height at which Ratman launches its rotational arrow attacks - Redesigned most entity animations, especially Eld Knight - Ghosty now has an idle animation while floating - Changed some passive effects. The Apple set now boosts the effects of golden apples, and the Path set grants speed during the day - Added more config options - Now Lizzy scales have uses in armor recipes, and ratman eye is used in a couple more - Increased Small Essence default drop rate from 15% to 25% (still configurable) - Decreased the spawn rate of gremlins - Fixed wrong tooltips and made others more generic
release

Knight Quest 1.7.0 [1.21]

1.7.0
3 окт. 2024 г.9,5 тыс.Minecraft: 1.21, 1.21.1fabric
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Что нового
WARNING: Refactored internal code. Great Chalice, Small Essence, and Great Essence are no longer part of this mod. You must install KnightLib as a mandatory dependency (all information about this library is available on its mod page). As a player, those 3 items will disappear, make sure you create filled goblets before updating to avoid losing your great essences, but for the rest you won't notice any differences. For modpacks, don't forget to change the mod id of custom loot tables of those 3 items from knightquest to knightlib - Fixed dragon set passive (and a couple more) not working as intended - Retextured Eld Knight, Eld Bomb, Ratman, Ghosty, Swampman and Lizzy - Official translations for pt_pt by `ZeroOuNada` - Increased movement speed of Eld Knight from 0.5 to 0.55 - Ratman now has four variations, each with a different rotative arrows passive attack - Increased Lizzy's spawn rate by 1 point and reduced Ratman's spawn rate by half - Lowered the Y-coordinate height at which Ratman launches its rotational arrow attacks - Redesigned most entity animations, especially Eld Knight - Ghosty now has an idle animation while floating - Changed some passive effects. The Apple set now boosts the effects of golden apples, and the Path set grants speed during the day - Added more config options - Now Lizzy scales have uses in armor recipes, and ratman eye is used in a couple more - Increased Small Essence default drop rate from 15% to 25% (still configurable) - Decreased the spawn rate of gremlins - Fixed wrong tooltips and made others more generic
release

Knight Quest 1.7.0 Forge [1.21]

1.7.0
3 окт. 2024 г.1,9 тыс.Minecraft: 1.21, 1.21.1forge
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Что нового
WARNING: Refactored internal code. Great Chalice, Small Essence, and Great Essence are no longer part of this mod. You must install KnightLib as a mandatory dependency (all information about this library is available on its mod page). As a player, those 3 items will disappear, make sure you create filled goblets before updating to avoid losing your great essences, but for the rest you won't notice any differences. For modpacks, don't forget to change the mod id of custom loot tables of those 3 items from knightquest to knightlib - Retextured Eld Knight, Eld Bomb, Ratman, Ghosty, Swampman and Lizzy - Official translations for pt_pt by `ZeroOuNada` - Increased movement speed of Eld Knight from 0.5 to 0.55 - Ratman now has four variations, each with a different rotative arrows passive attack - Increased Lizzy's spawn rate by 1 point and reduced Ratman's spawn rate by half - Lowered the Y-coordinate height at which Ratman launches its rotational arrow attacks - Redesigned most entity animations, especially Eld Knight - Ghosty now has an idle animation while floating - Changed some passive effects. The Apple set now boosts the effects of golden apples, and the Path set grants speed during the day - Added more config options - Now Lizzy scales have uses in armor recipes, and ratman eye is used in a couple more - Increased Small Essence default drop rate from 15% to 25% (still configurable) - Decreased the spawn rate of gremlins - Fixed wrong tooltips and made others more generic
release

Knight Quest 1.7.1 Forge [1.19.2]

1.7.1
2 окт. 2024 г.629Minecraft: 1.19, 1.19.1, 1.19.2forge
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Что нового
+ Fixed some textures not rendering correctly on some items
release

Knight Quest 1.6.2 Forge [1.21]

1.6.2
2 окт. 2024 г.151Minecraft: 1.21, 1.21.1forge
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Что нового
+ Fixed a case where rendering certain helmets would lead into a crash
release

Knight Quest 1.7.0 [1.20.1]

1.7.0
30 сент. 2024 г.2,8 тыс.Minecraft: 1.20, 1.20.1fabric
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Что нового
WARNING: Refactored internal code. Great Chalice, Small Essence, and Great Essence are no longer part of this mod. You must install KnightLib as a mandatory dependency (all information about this library is available on its mod page). As a player, those 3 items will disappear, make sure you create filled goblets before updating to avoid losing your great essences, but for the rest you won't notice any differences. For modpacks, don't forget to change the mod id of custom loot tables of those 3 items from knightquest to knightlib - Retextured Eld Knight, Eld Bomb, Ratman, Ghosty, Swampman and Lizzy - Official translations for pt_pt by `ZeroOuNada` - Increased movement speed of Eld Knight from 0.5 to 0.55 - Ratman now has four variations, each with a different rotative arrows passive attack - Increased Lizzy's spawn rate by 1 point and reduced Ratman's spawn rate by half - Lowered the Y-coordinate height at which Ratman launches its rotational arrow attacks - Redesigned most entity animations, especially Eld Knight - Ghosty now has an idle animation while floating - Changed some passive effects. The Apple set now boosts the effects of golden apples, and the Path set grants speed during the day - Added more config options - Now Lizzy scales have uses in armor recipes, and ratman eye is used in a couple more - Increased Small Essence default drop rate from 15% to 25% (still configurable) - Decreased the spawn rate of gremlins - Fixed wrong tooltips and made others more generic
release

Knight Quest 1.7.2 Forge [1.20.1]

1.7.2
29 сент. 2024 г.1,7 тыс.Minecraft: 1.20, 1.20.1forge
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Что нового
+ Increased Eld Knight speed from 0.5 to 0.55 + Added official pt_pt translation keys by `ZeroOuNada` + Fixed a texture of the swampman axe
release

Knight Quest 1.7.0 [1.19.2]

1.7.0
29 сент. 2024 г.144Minecraft: 1.19, 1.19.1, 1.19.2forge
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Что нового
WARNING: Refactored internal code. Great Chalice, Small Essence, and Great Essence are no longer part of this mod. You must install KnightLib as a mandatory dependency (all information about this library is available on its mod page). As a player, those 3 items will disappear, make sure you create filled goblets before updating to avoid losing your great essences, but for the rest you won't notice any differences. For modpacks, don't forget to change the mod id of custom loot tables of those 3 items from knightquest to knightlib - Now great the great chalice appears at the top of the knightquest creative mode tab - Retextured Eld Knight, Eld Bomb, Ratman, Ghosty, Swampman and Lizzy - Official translations for pt_pt by `ZeroOuNada` - Increased movement speed of Eld Knight from 0.5 to 0.55 - Ratman now has four variations, each with a different rotative arrows passive attack - Increased Lizzy's spawn rate by 1 point and reduced Ratman's spawn rate by half - Lowered the Y-coordinate height at which Ratman launches its rotational arrow attacks - Redesigned most entity animations, especially Eld Knight - Ghosty now has an idle animation while floating - Changed some passive effects. The Apple set now boosts the effects of golden apples, and the Path set grants speed during the day - Added more config options - Now Lizzy scales have uses in armor recipes, and ratman eye is used in a couple more - Increased Small Essence default drop rate from 15% to 25% (still configurable) - Decreased the spawn rate of gremlins - Fixed wrong tooltips and made others more generic
release

Knight Quest 1.7.1 Forge [1.20.1]

1.7.1
28 сент. 2024 г.268Minecraft: 1.20, 1.20.1forge
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Что нового
+ Fixed vanilla/modded stone-type pickaxes not working as intended
release

Knight Quest 1.7.0 Forge [1.20.1]

1.7.0
28 сент. 2024 г.139Minecraft: 1.20, 1.20.1forge
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Что нового
WARNING: Refactored internal code. Great Chalice, Small Essence, and Great Essence are no longer part of this mod. You must install KnightLib as a mandatory dependency (all information about this library is available on its mod page). As a player, those 3 items will disappear, make sure you create filled goblets before updating to avoid losing your great essences, but for the rest you won't notice any differences. For modpacks, it is necessary to change the Knightquest IDs of those items to "knightlib", such as knightquest:great_essence to knightlib:great_essence, to maintain loot tables. 1. Retextured Eld Knight, Eld Bomb, Ratman, Ghosty, Swampman and Lizzy 2. Ratman now has four variations, each with a different rotative arrows passive attack 3. Increased Lizzy's spawn rate by 1 point and reduced Ratman's spawn rate by half 4. Lowered the Y-coordinate height at which Ratman launches its rotational arrow attacks 5. Redesigned most entity animations, especially Eld Knight 6. Ghosty now has an idle animation while floating 7. Changed some passive effects. The Apple set now boosts the effects of golden apples, and the Path set grants speed during the day 10. Added more config options 11. Now Lizzy scales have uses in armor recipes, and ratman eye is used in a couple more 12. Increased Small Essence default drop rate from 15% to 25% (still configurable) 13. Decreased the spawn rate of gremlins 14. Fixed wrong tooltips and made others more generic
release

Knight Quest 1.6.3 [1.20.1]

1.6.3
21 сент. 2024 г.1,8 тыс.Minecraft: 1.20, 1.20.1fabric
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Что нового
+ Fixed a loop crash that would happen when using certain armor sets
release

Knight Quest 1.6.1 Forge [1.19.2]

1.6.1
14 сент. 2024 г.442Minecraft: 1.19, 1.19.1, 1.19.2forge
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Что нового
+ Fixed some translations + Fixed some textures + Added a different texture for both Creeper and Witch helmets (thanks AvaAsUsual) + Fixed wrong armor durability multiplier, now armors should have the correct durability + Now Armor sets won't show up their tooltip if the passive effect is disabled + Added config options to some passive effects
release

Knight Quest 1.6.1 [1.21]

1.6.1
13 сент. 2024 г.6,3 тыс.Minecraft: 1.21, 1.21.1fabric
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Что нового
+ Fixed some translations + Fixed some textures + Added a different texture for both Creeper and Witch helmets (thanks AvaAsUsual) + Fixed wrong armor durability multiplier, now armors should have the correct durability + Now Armor sets won't show up their tooltip if the passive effect is disabled + Added config options to some passive effects
release

Knight Quest 1.6.1 Neoforge [1.21]

1.6.1
13 сент. 2024 г.1,3 тыс.Minecraft: 1.21, 1.21.1neoforge
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Что нового
+ Fixed some translations + Fixed some textures + Added a different texture for both Creeper and Witch helmets (thanks AvaAsUsual) + Fixed wrong armor durability multiplier, now armors should have the correct durability + Now Armor sets won't show up their tooltip if the passive effect is disabled + Added config options to some passive effects
release

Knight Quest 1.6.1 Forge [1.21]

1.6.1
12 сент. 2024 г.566Minecraft: 1.21, 1.21.1forge
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Что нового
+ Fixed some translations + Fixed some textures + Added a different texture for both Creeper and Witch helmets (thanks AvaAsUsual) + Fixed wrong armor durability multiplier, now armors should have the correct durability + Now Armor sets won't show up their tooltip if the passive effect is disabled + Added config options to some passive effects
release

Knight Quest 1.6.2 [1.20.1]

1.6.2
12 сент. 2024 г.1,3 тыс.Minecraft: 1.20, 1.20.1fabric
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Что нового
+ Fixed some translations + Fixed some textures + Added a different texture for both Creeper and Witch helmets (thanks AvaAsUsual) + Fixed wrong armor durability multiplier, now armors should have the correct durability + Now Armor sets won't show up their tooltip if the passive effect is disabled + Added config options to some passive effects
release

Knight Quest 1.6.1 Forge [1.20.1]

1.6.1-forge
9 сент. 2024 г.3,8 тыс.Minecraft: 1.20, 1.20.1forge
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Что нового
+ Fixed some translations + Fixed some textures + Added a different texture for both Creeper and Witch helmets (thanks AvaAsUsual) + Fixed wrong armor durability multiplier, now armors should have the correct durability + Now Armor sets won't show up their tooltip if the passive effect is disabled + Added config options to some passive effects
release

Knight Quest 1.6.0 Neoforge [1.21]

1.6.0-neoforge
5 сент. 2024 г.276Minecraft: 1.21, 1.21.1neoforge
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+ Dedicated Configuration: A specific configuration has been added for the mod. The Forge Config API Port mod is required to change the configuration values, but it is not necessary to play. Install it only if you wish to modify any allowed data. + Functionality Improvements: Certain functionalities have been adjusted to make the progress in this mod as similar as possible to the Forge version. + Mod Page Update: The mod page has been updated to display more accurate information and reduce the chance of misunderstanding the functionalities. Information about the Netherman and Radiant Essence has also been added. + Texture Visibility: The texture of the chalice filled with great essence is now visible to all players, not just the one performing the action. + Texture Modifications: The textures of certain items and entities have been slightly adjusted. + Hostile Entity AI Improvements: The AI of hostile entities has been tweaked. Additionally, when attacked by an entity other than the player, they now update their target. + Armor Set Passive Changes: The passive abilities of the Path and Shinobi armor sets now grant a speed boost instead of invisibility. + Enhanced Explosion Effects: The explosion effect when a Netherman clone explodes has been increased. + Ghastling Egg Disabled: The Ghastling egg has been disabled. + Animation Redesign: The Swampman animations have been redesigned. + Animation Size Reduction: The size of the Eld Bomb's animation when ignited has been reduced. + Samhain Fixes: Several issues with Samhain have been fixed, including following and recognizing its owner, and it should no longer disappear when the chunk where it is located is unloaded. + Netherman Fixes: Now the Netherman teleport charge attack works as intended. Fixed some animation interpolation issues too. **Swampman** ~-> + Complete Redesign: It now has two phases, with the second phase activating when its health drops below half. + Phase-Specific Attacks: In its first phase, it attacks manually with its axe; in the second phase, it throws it. + Texture Change: The texture changes between phases, with an indicator showing which one is active. + Stat Increases: Base damage has been increased from 4 to 8, and health from 25 to 50. **Eld Bomb** ~-> + Explosion Radius Increase: The explosion radius has been increased by 1 unit. + New Particles: Additional particles have been added to the explosion. + Poison Effect: If the player is nearby when it explodes, they are poisoned. + Explosion Indicator: A white texture indicator has been added when it is ignited. + Model Stretching: The model stretches when it is about to explode, similar to a Creeper. **Samhain** ~-> + Protective Behavior: It no longer runs from enemies; it will now protect its owner. + New Animations: Animations have been recreated, including three variations when it is tamed and ordered to sit. + Equipment: It can be equipped with any armor, ranged weapons, and swords (must be thrown on the ground for it to pick up. To retrieve them, shift + right-click on the entity). + New NBT Records: New NBT records have been added to prevent it from despawning when the chunk is unloaded. **Gremlin** ~-> + Gold Interaction: You can give it a gold ingot to keep it entertained for 4 seconds, allowing enough time to escape. This animation has two variations. + Hitbox Reduction: The entity's hitbox has been reduced by 10%. + Half-Health Abilities: When its health drops to half, it can perform one of two abilities: either enter a rage state that increases its damage, speed, and attack speed properties (configurable multipliers), or spawn 3 Ghastlings that rapidly float around it and automatically explode after a random time between 8 and 12 seconds. The explosion radius and speed have been increased.
release

Knight Quest 1.6.0 [1.19.2]

1.6.0-forge
4 сент. 2024 г.343Minecraft: 1.19, 1.19.1, 1.19.2forge
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**IMPORTANT**: Zombie, Witch, Strawhat, Spider, Skeleton, Silver, Shinobi, Polar, Path, Evoker, Deepslate, Creeper, Bow, Blaze, Bamboo, and Apple sets now require diamond armor items instead of netherite ones to craft them. This change is designed to enhance in-game progression, making the use of the mod more user-friendly since some items are easier to craft. If you do want to get the old recipes back, just open this jar file with a file explorer (then go to data -> knightquest -> recipes). Repeat the same process with the 1.4.x version, and copy paste those recipes in the recipes folder of this jar file, override them all. + Netherite set derivatives are now tougher than netherite, and diamond set derivatives tougher than diamond. + Upgraded passives of some armor sets. + Now more vanilla monsters may drop small essences. + Enchantments are now inherent to crafted armor items on craft, meaning that if you have a netherite helmet with protection and want to craft a tengu mask, the new helmet will retain the same enchantments. + Every armor passive effect can now be disabled through the config. + Polar armor now also protects from freeze ticks. + Updated the mod page to provide more accurate information, reducing the likelihood of users misunderstanding functionalities. Added detailed information about the Netherman and Radiant Essence. + The texture of the great chalice when filled with great essence is now visible to all players, not just the one who performed the action. + Improved the AI of hostile entities. Now, when they are attacked by an entity other than the player, they update their target accordingly. + Added new options in the configuration menu and reorganized it to make it more visually intuitive. + The passive abilities of the Path and Shinobi armor sets now grant a speed boost instead of invisibility. + Enhanced the explosion effect when a Netherman clone detonates. + Fixed the tooltip for the Apple set, which previously displayed incorrect passive information. + Disabled spawn egg for Ghastling. + Redesigned the animations for the Swampman and Samhain. + Reduced the size of the Eld Bomb's animation when it is ignited. + The chalice now emits light at every state; the higher the state, the brighter it glows, unlike before when it only emitted light when fully filled. Netherman ~-> + A new boss with 3 phases (fire, winter and magic) with unique abilities. Eld Bomb ~-> + Increased explosion radius by 1. + Added additional particles during the explosion. + The player is now poisoned if they are near when it explodes. + Added a white texture indicator when it is ignited. + The model stretches when it is about to explode, similar to a creeper. Samhain ~-> + No longer flees from enemies; it will protect its owner. + Recreated animations; additionally, there are 3 different animations when the entity is tamed and ordered to sit. + It can be equipped with vanilla swords, vanilla bow and this mod's swords and axes. It cannot be equipped with every kind of armor or item, as the wiki says, because in this version the geckolib and vanilla rendering systems are quite unstable (the same goes for azurelib) and trying to render external armor item pieces into the Samhain would end on visual bugs or even game crashes. So this entity's functionality is a bit limited in that way. + Added new NBT record for the item in hand. Gremlin ~-> + You can give it a gold ingot to keep it distracted for 4 seconds, allowing enough time to escape. This animation has two variations. + Reduced the entity’s hitbox by 10%. + When its health drops below half, it can perform 1 of 2 abilities. It either enters a state of fury, increasing its damage, speed, and attack speed (with configurable multipliers), or it spawns 3 ghastlings that quickly orbit around it (this ability has been updated ~-> Increased their radius and speed). Swampman ~-> + Complete redesign of the entity. It now has two phases, with the second phase activating when its health drops below half. + In its first phase, it attacks manually using its axe; in the second phase, it throws the axe. + Texture changes between phases, indicating which phase is active. + Increased base damage from 4 to 8 and health from 25 to 50.
release

Knight Quest 1.6.1 [1.20.1]

1.6.1
3 сент. 2024 г.1,3 тыс.Minecraft: 1.20, 1.20.1fabric
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Что нового
+ Fixed a case where the gremlin would move doing the gold animation. + Fixed wrong declaration of GHOSTY_RADIUS config input
release

Knight Quest 1.6.0 [1.21]

1.6.0
3 сент. 2024 г.1,4 тыс.Minecraft: 1.21, 1.21.1fabric
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Что нового
+ Dedicated Configuration: A specific configuration has been added for the mod. The Forge Config API Port mod is required to change the configuration values, but it is not necessary to play. Install it only if you wish to modify any allowed data. + Functionality Improvements: Certain functionalities have been adjusted to make the progress in this mod as similar as possible to the Forge version. + Mod Page Update: The mod page has been updated to display more accurate information and reduce the chance of misunderstanding the functionalities. Information about the Netherman and Radiant Essence has also been added. + Texture Visibility: The texture of the chalice filled with great essence is now visible to all players, not just the one performing the action. + Texture Modifications: The textures of certain items and entities have been slightly adjusted. + Hostile Entity AI Improvements: The AI of hostile entities has been tweaked. Additionally, when attacked by an entity other than the player, they now update their target. + Armor Set Passive Changes: The passive abilities of the Path and Shinobi armor sets now grant a speed boost instead of invisibility. + Enhanced Explosion Effects: The explosion effect when a Netherman clone explodes has been increased. + Ghastling Egg Disabled: The Ghastling egg has been disabled. + Animation Redesign: The Swampman animations have been redesigned. + Animation Size Reduction: The size of the Eld Bomb's animation when ignited has been reduced. + Samhain Fixes: Several issues with Samhain have been fixed, including following and recognizing its owner, and it should no longer disappear when the chunk where it is located is unloaded. + Netherman Fixes: Now the Netherman teleport charge attack works as intended. Fixed some animation interpolation issues too. **Swampman** ~-> + Complete Redesign: It now has two phases, with the second phase activating when its health drops below half. + Phase-Specific Attacks: In its first phase, it attacks manually with its axe; in the second phase, it throws it. + Texture Change: The texture changes between phases, with an indicator showing which one is active. + Stat Increases: Base damage has been increased from 4 to 8, and health from 25 to 50. **Eld Bomb** ~-> + Explosion Radius Increase: The explosion radius has been increased by 1 unit. + New Particles: Additional particles have been added to the explosion. + Poison Effect: If the player is nearby when it explodes, they are poisoned. + Explosion Indicator: A white texture indicator has been added when it is ignited. + Model Stretching: The model stretches when it is about to explode, similar to a Creeper. **Samhain** ~-> + Protective Behavior: It no longer runs from enemies; it will now protect its owner. + New Animations: Animations have been recreated, including three variations when it is tamed and ordered to sit. + Equipment: It can be equipped with any armor, ranged weapons, and swords (must be thrown on the ground for it to pick up. To retrieve them, shift + right-click on the entity). + New NBT Records: New NBT records have been added to prevent it from despawning when the chunk is unloaded. **Gremlin** ~-> + Gold Interaction: You can give it a gold ingot to keep it entertained for 4 seconds, allowing enough time to escape. This animation has two variations. + Hitbox Reduction: The entity's hitbox has been reduced by 10%. + Half-Health Abilities: When its health drops to half, it can perform one of two abilities: either enter a rage state that increases its damage, speed, and attack speed properties (configurable multipliers), or spawn 3 Ghastlings that rapidly float around it and automatically explode after a random time between 8 and 12 seconds. The explosion radius and speed have been increased.
release

Knight Quest 1.6.0 [1.20.1]

1.6.0
3 сент. 2024 г.146Minecraft: 1.20, 1.20.1fabric
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Что нового
+ Dedicated Configuration: A specific configuration has been added for the mod. The Forge Config API Port mod is required to change the configuration values, but it is not necessary to play. Install it only if you wish to modify any allowed data. + Functionality Improvements: Certain functionalities have been adjusted to make the progress in this mod as similar as possible to the Forge version. + Mod Page Update: The mod page has been updated to display more accurate information and reduce the chance of misunderstanding the functionalities. Information about the Netherman and Radiant Essence has also been added. + Texture Visibility: The texture of the chalice filled with great essence is now visible to all players, not just the one performing the action. + Texture Modifications: The textures of certain items and entities have been slightly adjusted. + Hostile Entity AI Improvements: The AI of hostile entities has been tweaked. Additionally, when attacked by an entity other than the player, they now update their target. + Armor Set Passive Changes: The passive abilities of the Path and Shinobi armor sets now grant a speed boost instead of invisibility. + Enhanced Explosion Effects: The explosion effect when a Netherman clone explodes has been increased. + Ghastling Egg Disabled: The Ghastling egg has been disabled. + Animation Redesign: The Swampman animations have been redesigned. + Animation Size Reduction: The size of the Eld Bomb's animation when ignited has been reduced. + Samhain Fixes: Several issues with Samhain have been fixed, including following and recognizing its owner, and it should no longer disappear when the chunk where it is located is unloaded. + Netherman Fixes: Now the Netherman teleport charge attack works as intended. Fixed some animation interpolation issues too. **Swampman** ~-> + Complete Redesign: It now has two phases, with the second phase activating when its health drops below half. + Phase-Specific Attacks: In its first phase, it attacks manually with its axe; in the second phase, it throws it. + Texture Change: The texture changes between phases, with an indicator showing which one is active. + Stat Increases: Base damage has been increased from 4 to 8, and health from 25 to 50. **Eld Bomb** ~-> + Explosion Radius Increase: The explosion radius has been increased by 1 unit. + New Particles: Additional particles have been added to the explosion. + Poison Effect: If the player is nearby when it explodes, they are poisoned. + Explosion Indicator: A white texture indicator has been added when it is ignited. + Model Stretching: The model stretches when it is about to explode, similar to a Creeper. **Samhain** ~-> + Protective Behavior: It no longer runs from enemies; it will now protect its owner. + New Animations: Animations have been recreated, including three variations when it is tamed and ordered to sit. + Equipment: It can be equipped with any armor, ranged weapons, and swords (must be thrown on the ground for it to pick up. To retrieve them, shift + right-click on the entity). + New NBT Records: New NBT records have been added to prevent it from despawning when the chunk is unloaded. **Gremlin** ~-> + Gold Interaction: You can give it a gold ingot to keep it entertained for 4 seconds, allowing enough time to escape. This animation has two variations. + Hitbox Reduction: The entity's hitbox has been reduced by 10%. + Half-Health Abilities: When its health drops to half, it can perform one of two abilities: either enter a rage state that increases its damage, speed, and attack speed properties (configurable multipliers), or spawn 3 Ghastlings that rapidly float around it and automatically explode after a random time between 8 and 12 seconds. The explosion radius and speed have been increased.
release

Knight Quest 1.6.0 [1.21]

1.6.0-forge
2 сент. 2024 г.481Minecraft: 1.21, 1.21.1forge
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Что нового
+ Updated the mod page to provide more accurate information, reducing the likelihood of users misunderstanding functionalities. Added detailed information about the Netherman and Radiant Essence. + The texture of the great chalice when filled with great essence is now visible to all players, not just the one who performed the action. + Improved the AI of hostile entities. Now, when they are attacked by an entity other than the player, they update their target accordingly. + Added new options in the configuration menu and reorganized it to make it more visually intuitive. + The passive abilities of the Path and Shinobi armor sets now grant a speed boost instead of invisibility. + Enhanced the explosion effect when a Netherman clone detonates. + Fixed the tooltip for the Apple set, which previously displayed incorrect passive information. + Disabled spawning eggs for Ghastling and Momma Lizzy. + Redesigned the animations for the Swampman. + Reduced the size of the Eld Bomb's animation when it is ignited. + The chalice now emits light at every state; the higher the state, the brighter it glows, unlike before when it only emitted light when fully filled. **Eld Bomb** ~-> + Increased explosion radius by 1. + Added additional particles during the explosion. + The player is now poisoned if they are near when it explodes. + Added a white texture indicator when it is ignited. + The model stretches when it is about to explode, similar to a creeper. **Samhain** ~-> + No longer flees from enemies; it will protect its owner. + Recreated animations; additionally, there are 3 different animations when the entity is tamed and ordered to sit. + It can be equipped with any armor and long-range weapons or swords (you must drop them on the ground for it to pick up. To retrieve them, use shift + right-click on the entity). + Added new NBT records to prevent it from despawning when the player unloads the chunk. **Gremlin** ~-> + You can give it a gold ingot to keep it distracted for 4 seconds, allowing enough time to escape. This animation has two variations. + Reduced the entity’s hitbox by 10%. + When its health drops below half, it can perform 1 of 2 abilities. It either enters a state of fury, increasing its damage, speed, and attack speed (with configurable multipliers), or it spawns 3 ghastlings that quickly orbit around it (this ability has been updated ~-> The ghastlings now explode automatically after a random time between 8 and 12 seconds - Increased their radius and speed). **Swampman** ~-> + Complete redesign of the entity. It now has two phases, with the second phase activating when its health drops below half. + In its first phase, it attacks manually using its axe; in the second phase, it throws the axe. + Texture changes between phases, indicating which phase is active. + Increased base damage from 4 to 8 and health from 25 to 50.
release

Knight Quest 1.5.0 Forge [1.19.2]

1.5.0
1 сент. 2024 г.188Minecraft: 1.19, 1.19.1, 1.19.2forge
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Что нового
+ New boss: Netherman, the Architect of Chaos, with 3 phases (fire/ice/magic). In later versions, it will drop special items. It can be summoned by offering a single radiant essence to a filled great chalice. + Zombie, Witch, Strawhat, Spider, Skeleton, Silver, Shinobi, Polar, Path, Evoker, Deepslate, Creeper, Bow, Blaze, Bamboo, and Apple sets now require diamond armor items instead of netherite ones to craft them. This change is designed to enhance in-game progression, making the use of the mod more user-friendly since items are easier to craft. + Netherite set derivatives are now tougher than netherite, and diamond set derivatives tougher than diamond. + Upgraded passives of some armor sets. + Now more vanilla monsters may drop small essences. + Every armor passive effect can now be disabled through the config. + Polar armor now also protects from freeze ticks. + Fixed a case where items were unenchantable.
release

Knight Quest 1.6.0 Forge [1.20.1]

1.6.0-forge
1 сент. 2024 г.3,9 тыс.Minecraft: 1.20, 1.20.1forge
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Что нового
+ Updated the mod page to provide more accurate information, reducing the likelihood of users misunderstanding functionalities. Added detailed information about the Netherman and Radiant Essence. + The texture of the great chalice when filled with great essence is now visible to all players, not just the one who performed the action. + Improved the AI of hostile entities. Now, when they are attacked by an entity other than the player, they update their target accordingly. + Added new options in the configuration menu and reorganized it to make it more visually intuitive. + The passive abilities of the Path and Shinobi armor sets now grant a speed boost instead of invisibility. + Enhanced the explosion effect when a Netherman clone detonates. + Fixed the tooltip for the Apple set, which previously displayed incorrect passive information. + Disabled spawning eggs for Ghastling and Momma Lizzy. + Redesigned the animations for the Swampman. + Reduced the size of the Eld Bomb's animation when it is ignited. + The chalice now emits light at every state; the higher the state, the brighter it glows, unlike before when it only emitted light when fully filled. **Eld Bomb** ~-> + Increased explosion radius by 1. + Added additional particles during the explosion. + The player is now poisoned if they are near when it explodes. + Added a white texture indicator when it is ignited. + The model stretches when it is about to explode, similar to a creeper. **Samhain** ~-> + No longer flees from enemies; it will protect its owner. + Recreated animations; additionally, there are 3 different animations when the entity is tamed and ordered to sit. + It can be equipped with any armor and long-range weapons or swords (you must drop them on the ground for it to pick up. To retrieve them, use shift + right-click on the entity). + Added new NBT records to prevent it from despawning when the player unloads the chunk. **Gremlin** ~-> + You can give it a gold ingot to keep it distracted for 4 seconds, allowing enough time to escape. This animation has two variations. + Reduced the entity’s hitbox by 10%. + When its health drops below half, it can perform 1 of 2 abilities. It either enters a state of fury, increasing its damage, speed, and attack speed (with configurable multipliers), or it spawns 3 ghastlings that quickly orbit around it (this ability has been updated ~-> The ghastlings now explode automatically after a random time between 8 and 12 seconds - Increased their radius and speed). **Swampman** ~-> + Complete redesign of the entity. It now has two phases, with the second phase activating when its health drops below half. + In its first phase, it attacks manually using its axe; in the second phase, it throws the axe. + Texture changes between phases, indicating which phase is active. + Increased base damage from 4 to 8 and health from 25 to 50.
release

Knight Quest 1.5.2 Neoforge [1.21]

1.5.2
23 авг. 2024 г.427Minecraft: 1.21, 1.21.1neoforge
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Что нового
+ Fixed a case where bamboo green passive wouldn't delete the poison effect
release

Knight Quest 1.5.1 [1.21]

1.5.1
19 авг. 2024 г.2,4 тыс.Minecraft: 1.21, 1.21.1fabric
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Что нового
+ Fixed a case where the game would crash rendering certain helmets
release

Knight Quest 1.5.1 Neoforge [1.21]

1.5.1
19 авг. 2024 г.160Minecraft: 1.21, 1.21.1neoforge
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Что нового
+ Fixed a case where the game would crash rendering certain helmets
release

Knight Quest 1.5.0 Forge [1.18.2]

1.5.0
19 авг. 2024 г.3,2 тыс.Minecraft: 1.18, 1.18.1, 1.18.2forge
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Что нового
+ Backported changelog from 1.5.x ~-> 1.20.1-forge
release

Knight Quest 1.5.0 [1.20.1]

1.5.0
18 авг. 2024 г.2,7 тыс.Minecraft: 1.20, 1.20.1fabric
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Что нового
+ New boss: Netherman, the Architect of Chaos, with 3 phases (fire/ice/magic). In later versions, it will drop special items. It can be summoned by offering a single radiant essence to a filled great chalice. + Zombie, Witch, Strawhat, Spider, Skeleton, Silver, Shinobi, Polar, Path, Evoker, Deepslate, Creeper, Bow, Blaze, Bamboo, and Apple sets now require diamond armor items instead of netherite ones to craft them. This change is designed to enhance in-game progression, making the use of the mod more user-friendly since items are easier to craft. + Netherite set derivatives are now tougher than netherite, and diamond set derivatives tougher than diamond. + Upgraded passives of some armor sets. + Now more vanilla monsters may drop small essences. + Polar armor now also protects from freeze ticks.
release

Knight Quest 1.5.0 Neo [1.21]

1.5.0
13 авг. 2024 г.158Minecraft: 1.21neoforge
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Что нового
+ New boss: Netherman, the Architect of Chaos, with 3 phases (fire/ice/magic). In later versions, it will drop special items. It can be summoned by offering a single radiant essence to a filled great chalice. + Zombie, Witch, Strawhat, Spider, Skeleton, Silver, Shinobi, Polar, Path, Evoker, Deepslate, Creeper, Bow, Blaze, Bamboo, and Apple sets now require diamond armor items instead of netherite ones to craft them. This change is designed to enhance in-game progression, making the use of the mod more user-friendly since items are easier to craft. + Netherite set derivatives are now tougher than netherite, and diamond set derivatives tougher than diamond. + Upgraded passives of some armor sets. + Now more vanilla monsters may drop small essences. + Every armor passive effect can now be disabled through the config. + Polar armor now also protects from freeze ticks. + Fixed a case where items were unenchantable.
release

Knight Quest 1.5.0 [1.21]

1.5.0
13 авг. 2024 г.898Minecraft: 1.21fabric
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Что нового
+ New boss: Netherman, the Architect of Chaos, with 3 phases (fire/ice/magic). In later versions, it will drop special items. It can be summoned by offering a single radiant essence to a filled great chalice. + Zombie, Witch, Strawhat, Spider, Skeleton, Silver, Shinobi, Polar, Path, Evoker, Deepslate, Creeper, Bow, Blaze, Bamboo, and Apple sets now require diamond armor items instead of netherite ones to craft them. This change is designed to enhance in-game progression, making the use of the mod more user-friendly since items are easier to craft. + Netherite set derivatives are now tougher than netherite, and diamond set derivatives tougher than diamond. + Upgraded passives of some armor sets. + Now more vanilla monsters may drop small essences. + Polar armor now also protects from freeze ticks. + Fixed a case where items were unenchantable.
release

Knight Quest 1.5.3 FORGE [1.20.1]

1.5.3
10 авг. 2024 г.6,7 тыс.Minecraft: 1.20, 1.20.1forge
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Что нового
+ Fixed a case where a tamed Samhain would despawn on an unloaded chunk
release

Knight Quest 1.4.3 [1.21]

1.4.3
8 авг. 2024 г.1,1 тыс.Minecraft: 1.21fabric
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Что нового
+ Reduced Gremlin spawn rate + Fixed a case where a second-phase gremlin could cause a crash
release

Knight Quest 1.5.2 FORGE [1.20.1]

1.5.2
6 авг. 2024 г.607Minecraft: 1.20, 1.20.1forge
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Что нового
+ Fixed a case where dedicated servers would crash when loading the netherman boss music
release

Knight Quest 1.5.1 FORGE [1.21]

1.5.1
6 авг. 2024 г.548Minecraft: 1.21forge
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Что нового
+ Fixed a case where dedicated servers would crash when loading the netherman boss music
release

Knight Quest 1.5.1 FORGE [1.20.1]

1.5.1
4 авг. 2024 г.565Minecraft: 1.20, 1.20.1forge
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Что нового
+ Fixed multiple cases where during a rendering dispatch would cause a game crash (unable to find model)
release

Knight Quest 1.5.0 FORGE [1.21]

1.5.0
3 авг. 2024 г.220Minecraft: 1.21forge
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Что нового
+ New boss: Netherman, the Architect of Chaos, with 3 phases (fire/ice/magic). In later versions, it will drop special items. It can be summoned by offering a single radiant essence to a filled great chalice. + Zombie, Witch, Strawhat, Spider, Skeleton, Silver, Shinobi, Polar, Path, Evoker, Deepslate, Creeper, Bow, Blaze, Bamboo, and Apple sets now require diamond armor items instead of netherite ones to craft them. This change is designed to enhance in-game progression, making the use of the mod more user-friendly since items are easier to craft. + Netherite set derivatives are now tougher than netherite, and diamond set derivatives tougher than diamond. + Upgraded passives of some armor sets. + Now more vanilla monsters may drop small essences. + Every armor passive effect can now be disabled through the config. + Polar armor now also protects from freeze ticks. + Fixed a case where items were unenchantable.
release

Knight Quest 1.5.0 FORGE [1.20.1]

1.5.0
3 авг. 2024 г.287Minecraft: 1.20, 1.20.1forge
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Что нового
+ New boss: Netherman, the Architect of Chaos, with 3 phases (fire/ice/magic). In later versions, it will drop special items. It can be summoned by offering a single radiant essence to a filled great chalice. + Zombie, Witch, Strawhat, Spider, Skeleton, Silver, Shinobi, Polar, Path, Evoker, Deepslate, Creeper, Bow, Blaze, Bamboo, and Apple sets now require diamond armor items instead of netherite ones to craft them. This change is designed to enhance in-game progression, making the use of the mod more user-friendly since items are easier to craft. + Netherite set derivatives are now tougher than netherite, and diamond set derivatives tougher than diamond. + Upgraded passives of some armor sets. + Now more vanilla monsters may drop small essences. + Enchantments are now inherent to crafted armor items on craft, meaning that if you have a netherite helmet with protection and want to craft a tengu mask, the new helmet will retain the same enchantments. + Every armor passive effect can now be disabled through the config. + Polar armor now also protects from freeze ticks.
release

Knight Quest 1.4.2 FORGE [1.19.2]

1.4.2
1 авг. 2024 г.725Minecraft: 1.19, 1.19.1, 1.19.2forge
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Что нового
+ Fixed a crash when rendering the squire helmet
release

Knight Quest 1.4.2 [1.21]

1.4.2
1 авг. 2024 г.2,2 тыс.Minecraft: 1.21fabric
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Что нового
+ Fixed a case where items were unenchantable + Fixed the attacker declaration on some set passive events + Great chalice is now mineable
release

Knight Quest 1.4.1 Neoforge [1.21]

1.4.1
18 июл. 2024 г.326Minecraft: 1.21neoforge
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Что нового
+ Ported changelog from forge 1.4.3 [1.21]
release

Knight Quest 1.4.1 FORGE [1.19.2]

1.4.1
17 июл. 2024 г.287Minecraft: 1.19.2forge
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Что нового
+ Backported version 1.4.1 to 1.19.2
release

Knight Quest 1.4.3 FORGE [1.21]

1.4.3
14 июл. 2024 г.595Minecraft: 1.21forge
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Что нового
+ Fixed a case where enchanted armor items would generate a crash on certain scenarios
release

Knight Quest 1.4.1 [1.21]

1.4.1
13 июл. 2024 г.9,5 тыс.Minecraft: 1.21fabric
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Что нового
Migated the changelog from 1.4.1 [1.20.1] to 1.21
release

Knight Quest 1.4.2 FORGE [1.21]

1.4.2
13 июл. 2024 г.180Minecraft: 1.21forge
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Что нового
+ Fixed a case where items couldn't get crafted
release

Knight Quest 1.4.1 [1.20.1]

1.4.1
13 июл. 2024 г.6,7 тыс.Minecraft: 1.20, 1.20.1fabric
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Что нового
+ The code is now open source under the GNU/GPL (GPL) License + Added a pasive ability to every armor set + Fixed BadPatch spawn not working as intended + Migrated spawn placement declarations + Reduced every entity spawnrate + Changed the license from the modpage + Fixed typos on some translations + Fixed a case where some effect status wouldn't apply correctly before or after using an armor set + Internal restructure of the code + Increased ratman invisibility effect and health. Now the smoke bomb uses cosy smoke instead of signal smoke + Fixed a case where ghastlings would attach to non-second-phase gremlins Every passive ability added: + bat: Grants night vision at night + path: Grants invisibility when sneaking + bow: Grants speed when holding a ranged weapon + horn: Grants strength when hit by a monster + shield: Grants resistance + sea: Grants dolphin grace when submerged + deepslate: Reduces 75% of rough fall damage + blaze: 30% chance to burn the opponent when hit + tengu: Can double jump in mid-air + pirate: Grants luck + appleset: Heals 1 HP every 30 seconds + bamboo_green: Grants protection to poison + dragon: Additional 10% damage and is not affected by dragon breath + squire: Grants 15% damage reduction + hollow: Absorbs opponent's health on hit + spider: Grants jump boost while sneaking + phantom: Grants speed at night + wither: 30% chance of applying wither when using arrows + enderman: 30% chance of teleporting when hit + shinobi: Becomes invisible when hit + bamboo: Pushes monsters away when falling on the ground + nether: Grants fire resistance + husk: Grants protection in desert biomes + conquistador: Grants damage boost when killing a monster + veteran: Grants damage boost and resistance below 50% HP + warlord: Grants resistance to nearby players + forze: 15% chance to reflect incoming attacks + creeper: Reduces 80% of rough explosion damage + polar: Grants freeze protection + bamboo_blue: Grants speed in jungle and bamboo biomes + silver: 20% chance to burn opponents at night + evoker: 15% chance of applying darkness when hit + zombie: Heals 1 HP every 10 seconds at night + silverfish: Grants haste under Y level 50 + witch: Grants regeneration when killing a monster + skulk: Grants resistance below light level 4 + skeleton: Allows arrows to pierce through enemies + strawhat: Grants water breathing
release

Knight Quest 1.4.1 [1.21]

1.4.1
9 июл. 2024 г.303Minecraft: 1.21forge
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Что нового
+ Ported the changelog from 1.20.1 v1.4.1 to 1.21
release

Knight Quest 1.4.1 FORGE [1.20.1]

1.4.1
7 июл. 2024 г.3,1 тыс.Minecraft: 1.20, 1.20.1forge
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Что нового
+ Fixed a case where onLivingTick event would generate incompatibility with external mods + Permuted the properties of the chestplate and leggings for each armor, now they protect as they should.
release

Knight Quest 1.4.0 [1.20.1]

1.4.0
6 июл. 2024 г.345Minecraft: 1.20, 1.20.1forge
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Что нового
+ The code is now open source under the GNU/GPL (GPL) License + Added a pasive ability to every armor set + Fixed BadPatch spawn not working as intended + Migrated spawn placement declarations + Reduced every entity spawnrate + Changed the license from the modpage + Fixed typos on some translations + Fixed a case where some effect status wouldn't apply correctly before or after using an armor set + Internal restructure of the code + Increased ratman invisibility effect and health. Now the smoke bomb uses cosy smoke instead of signal smoke + Fixed a case where ghastlings would attach to non-second-phase gremlins Every passive ability added: + bat: Grants night vision at night + path: Grants invisibility when sneaking + bow: Grants speed when holding a ranged weapon + horn: Grants strength when hit by a monster + shield: Grants resistance + sea: Grants dolphin grace when submerged + deepslate: Reduces 75% of rough fall damage + blaze: 30% chance to burn the opponent when hit + tengu: Can double jump in mid-air + pirate: Grants luck + appleset: Eating apples grants saturation + bamboo_green: Grants protection to poison + dragon: Additional 10% damage and is not affected by dragon breath + squire: Grants 15% damage reduction + hollow: Absorbs opponent's health on hit + spider: Grants jump boost while sneaking + phantom: Grants speed at night + wither: 30% chance of applying wither when using arrows + enderman: 30% chance of teleporting when hit + shinobi: Becomes invisible when hit + bamboo: Pushes monsters away when falling on the ground + nether: Grants fire resistance + husk: Grants protection in desert biomes + conquistador: Grants damage boost when killing a monster + veteran: Grants damage boost and resistance below 50% HP + warlord: Grants resistance to nearby players + forze: 15% chance to reflect incoming attacks + creeper: Reduces 80% of rough explosion damage + polar: Grants freeze protection + bamboo_blue: Grants speed in jungle and bamboo biomes + silver: 20% chance to burn opponents at night + evoker: 15% chance of applying darkness when hit + zombie: Heals 1 HP every 10 seconds at night + silverfish: Grants haste under Y level 50 + witch: Grants regeneration when killing a monster + skulk: Grants resistance below light level 4 + skeleton: Allows arrows to pierce through enemies + strawhat: Grants water breathing
release

Knight Quest 1.3.0 NeoForge [1.21]

1.3.0
22 июн. 2024 г.570Minecraft: 1.21neoforge
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Что нового
+ Support for NeoForge
release

Knight Quest 1.3.0 FORGE [1.21]

1.3.0
20 июн. 2024 г.926Minecraft: 1.21forge
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Что нового
+ Now compatible with 1.21 + Reduced Ratman Eye drop rate
release

Knight Quest 1.3.0 [1.20.1]

1.3.0
17 июн. 2024 г.3,1 тыс.Minecraft: 1.20, 1.20.1fabric
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Что нового
+ Eld Knight rework ~> · Hp boost from 25 to 90 · Damage boost from 7 to 12 · Attack speed increased from 0.35 to 0.4 · Movement speed increased from 0.37 to 0.5 · Now resists up to 85% of rough explosion damage · Now resists up to 90% of arrow damage · Below half HP ~> · If the player is near, pushes it away · Spawns a triquetra of Eld Bombs that'll hunt the player · Every 4 seconds, spawns a halo that'll poison the player and heal itself 3 points (till 75% of its max HP) + Ratman rework ~> · Hp boost from 13 to 18 · Damage boost from 3 to 4 · Below half HP ~> · May use one of 2 different abilities. Throw poison arrows on a circle or throw a smoke bomb making it invisible. + Samhain rework ~> · It can now be summoned putting a Jack O' Lantern over a block of gold · Tameable using a single piece of Great Essence · Can now be healed using either small essences or a great essence when tamed · Now runs away from monsters + Gremlin rework ~> · Hp boost from 10 to 35 · Damage boost from 3 to 5.5 · Movement speed increased from 0.5 to 0.63 · Below half HP ~> · Spawns 3 ghastlings that will fly around the Gremlin. Until killed, it will become invulnerable + Added a new Ghost, Ghosty ~> · Dead on hurt · Pushes and hurts every player within a 1 block radius · Slow movement speed + Reworked the mod page. Added actual useful images + Fixed some spanish translation issues + Added a new monster, Ghastling, used by Gremlins as temporal invulnerability (second phase only). Dead on hurt + Added an advancements tab + Added more armor sets: Witch, Polar, Shinobi and Skulk (with 4 different helmets) + Decreased inventory tab color saturation + Changed the texture of the ratman eye for better in-game look + Added glow animation to the great essence item + Added mod's in-game description + Improved overral mod performance + Added some brightness to the starset particle + Fixed Eld Bomb swell animation not interpolating correctly + Fixed a case where Ratman reloading animation won't begin + Fixed a case where Ratman would sound like a skeleton + Added a lingering cloud when Eld Bomb explodes + Now drop rates work as they are intended. 15% for a small essence drop, 30% lizzy scale and 40% ratman eye + Readjusted Bad Patch and Eld bomb brain + Fixed Eld Bomb not spawning correctly + Reduced every entity spawn rate + Fixed a case where the armor passive effect status would remain when trading a piece of armor with another + Name change from Strawhat helmet to Straw-Hat helmet + Now every piece of an armor with abilities indicates what ability it does offer, not just the helmet + Fixed criteria on the Squire set recipes + Changed some recipes + Added official translation files for selected countries (some translations may not be 100% accurate) · French · German · Japanese · Russian · Portuguese · Turkish · Chinese · Avoids sunlight. May spawn at a lower chance on plains · Passive ability ~> · Makes every monster within a 7 block radius invincible
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Knight Quest 1.3.0 FORGE [1.20.1]

1.3.0
12 июн. 2024 г.3,9 тыс.Minecraft: 1.20.1forge
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Что нового
-~ RELEASE, NO LONGER IN BETA ~- + Eld Knight rework ~> · Hp boost from 25 to 90 · Damage boost from 7 to 12 · Attack speed increased from 0.35 to 0.4 · Movement speed increased from 0.37 to 0.5 · Now resists up to 85% of rough explosion damage · Now resists up to 90% of arrow damage · Below half HP ~> · If the player is near, pushes it away · Spawns a triquetra of Eld Bombs that'll hunt the player · Every 4 seconds, spawns a halo that'll poison the player and heal itself 3 points (till 75% of its max HP) + Ratman rework ~> · Hp boost from 13 to 18 · Damage boost from 3 to 4 · Below half HP ~> · May use one of 2 different abilities. Throw poison arrows on a circle or throw a smoke bomb making it invisible. + Samhain rework ~> · It can now be summoned putting a Jack O' Lantern over a block of gold · Tameable using a single piece of Great Essence · Can now be healed using either small essences or a great essence when tamed · Gets happy when it's near a pumpkin · Now runs away from monsters + Gremlin rework ~> · Hp boost from 10 to 35 · Damage boost from 3 to 5.5 · Movement speed increased from 0.5 to 0.63 · Below half HP ~> · Spawns 3 ghastlings that will fly around the Gremlin. Until killed, it will become invulnerable + Added a new Ghost, Ghosty ~> · Dead on hurt · Pushes and hurts every player within a 1 block radius · Slow movement speed · Avoids sunlight. May spawn at a lower chance on plains · Passive ability ~> · Makes every monster within a 7 block radius invincible + Added a CONFIG file + Reworked the mod page. Added actual useful images + Fixed some spanish translation issues + Added a new lizard, Momma Lizzy + Added a new monster, Ghastling, used by Gremlins as temporal invulnerability (second phase only). Dead on hurt + Added an advancements tab + Added more armor sets: Witch, Polar, Shinobi and Skulk (with 5 different helmets, 4 skulk and 1 marbled) + Added a craft for every single armor piece that wasn't possible to obtain + Fixed an issue where some resource packs would override the creative mode tab icon background and appear with different colour tones + Decreased inventory tab color saturation + Changed the texture of the ratman eye for better in-game look + Added glow animation to the great essence item + Added mod's in-game description + Improved overral mod performance + Added some brightness to the starset particle + Fixed Eld Bomb swell animation not interpolating correctly + Fixed a case where Ratman reloading animation won't begin + Fixed a case where Ratman would sound like a skeleton + Added a lingering cloud when Eld Bomb explodes + Now drop rates work as they are intended. 15% for a small essence drop, 30% lizzy scale and 40% ratman eye. Drop rates can be modified in the config file + Readjusted Bad Patch and Eld bomb brain + Fixed Eld Bomb not spawning correctly + Reduced every entity spawn rate + Fixed a case where the armor passive effect status would remain when trading a piece of armor with another + Added full armor abilities to certain sets: Deepslate, Blaze + Samhain can now equip squire helmet + Name change from Strawhat helmet to Straw-Hat helmet + Now every piece of an armor with abilities indicates what ability it does offer, not just the helmet + Fixed criteria on the Squire set recipes + Changed some recipes + Added official translation files for selected countries (some translations may not be 100% accurate) · French · German · Japanese · Russian · Portuguese · Turkish · Chinese
release

Knight Quest 1.2.1 FORGE [1.20.1]

1.2.1
22 мая 2024 г.3,3 тыс.Minecraft: 1.20.1forge
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Что нового
+ Fixed a case where an empty goblet semi-stack would dissapear when filling up a single goblet (thanks crashrabbit) + Fixed a crash on dedicated servers when loading + Fixed a case where Samhain would start dancing Bachata when a noteblock stack starts playing Rick Roll
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Knight Quest 1.2.0 FORGE [1.20.1]

1.2.0
22 мая 2024 г.167Minecraft: 1.20.1forge
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Что нового
+ New particle set when filling the great chalice + Added a sound when max-filling the great chalice + Added entity translation keys + Added status effects to some armor sets + Reduced lizzy spawn rate + New armor set, Wither + New armor set, Squire + New helmet, Chainmail, with 2 different variations + New tunics with 5 different colors (blue, red, yellow, green and sea) + Added empty goblet craft + Fixed some translation issues + Fixed creeper helmet using an incorrect model + Fixed a case where great chalice wouldn't break nor drop itself + Readjusted armor protection values + Readjusted some armor equip sounds + Readjusted some recipes (thanks crashrabbit) + Samhain can now be tamed with a single great essence
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Knight Quest 1.2.0 [1.20.1]

1.2.0
20 мая 2024 г.5,2 тыс.Minecraft: 1.20.1fabric
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Что нового
+ New particle set when filling the great chalice + Added a sound when max-filling the great chalice + Added entity translation keys + Added status effects to some armor sets + Reduced lizzy spawn rate + New armor set, Wither + New armor set, Squire + New helmet, Chainmail, with 2 different variations + New tunics with 5 different colors (blue, red, yellow, green and sea) + Added empty goblet craft + Fixed some translation issues + Fixed creeper helmet using an incorrect model + Fixed a case where great chalice wouldn't break nor drop itself
release

Knight Quest 1.1.5 FORGE [1.20.1]

1.1.5
16 мая 2024 г.479Minecraft: 1.20.1forge
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Что нового
+ New monster, Bad Patch + Fixed a texture overlap within the bow helmet + Fixed some loot_tables declarations + Fixed some armor textures not appending correctly + Added compatibility with Better Combat + Added Nail glaive craft + Rebalanced item stats + Changed creative tab icon from hollow helmet to paladin sword
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Knight Quest 1.1.5 [1.20.1]

1.1.5
16 мая 2024 г.367Minecraft: 1.20.1fabric
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Что нового
+ New monster, Bad Patch + Fixed a texture overlap within the bow helmet + Fixed an issue with Better Combat
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Knight Quest 1.1.1 [1.20.1]

1.1.1
15 мая 2024 г.124Minecraft: 1.20.1fabric
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Что нового
+ Added Better Combat compatibility + Added Nail Glaive recipe
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Knight Quest 1.1.0 FORGE [1.20.1]

1.1.0
15 мая 2024 г.163Minecraft: 1.20.1forge
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Что нового
+ New armor set, Husk (with 3 different helmets) + New entity, Lizzy + Recipe for uchigatana (uses lizzy scales) + Solved a case where samhain would start dancing hip hop alehop + Overrall better code performance
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Knight Quest 1.1.0 [1.20.1]

1.1.0
15 мая 2024 г.86Minecraft: 1.20.1fabric
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Что нового
+ New armor set, Husk (with 3 different helmets) + New entity, Lizzy + Recipe for uchigatana (uses lizzy scales) + Solved a case where samhain would start dancing hip hop alehop + Overrall better code performance
release

Knight Quest 1.0.8 FORGE [1.20.1]

1.0.8
15 мая 2024 г.118Minecraft: 1.20.1forge
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Knight Quest 1.0.8 [1.20.1]

1.0.8
14 мая 2024 г.114Minecraft: 1.20.1fabric
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Knight Quest 1.0.2 [1.20.1]

1.0.0
12 мая 2024 г.213Minecraft: 1.20, 1.20.1fabric
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release

Knight Quest 1.0.2 [1.20.3]

1.0.2
12 мая 2024 г.436Minecraft: 1.20.3fabric
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release

Knight Quest 1.0.2 [1.20.2]

1.0.2
12 мая 2024 г.917Minecraft: 1.20.2fabric
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beta

Knight Quest [Fabric] 1.0.0

1.0.0
10 мая 2024 г.120Minecraft: 1.20.1fabric
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