
Kingdom Keys - Re:Mind
An expansive addon for Kingdom Keys!
Автор: Xephiro10 тыс.15обновлён 20 окт. 2026 г.
СнаряжениеМеханики игрыМагия
Описание
Previously known as: Magicks Addon
The mod's aim is to add more to the Kingdom Keys mod! Namely spells and abilities from other Kingdom Hearts games and Final Fantasy! Now adding forms and abilities as well!
The page here will be updated as more is added!
NOTE! KINGDOM KEYS 2 IS REQUIRED!!!
Adds 10+ Spells!
Adds various abilities!
Adds Shotlocks!
Adds Armor, Accessories, and Keyblades!
Adds 3 New Drive Forms!
Галерея
Последние версии
Все версии →release
Kingdom Keys - Re:Mind 10.26.2b
10.26.2b-1.21.120 окт. 2026 г.210Minecraft: 1.21.1neoforge
Что нового
## __10.26.2c__
*(Month.Year.Iteration)*
- **[FIXED]** Strike Raid now contributes to the Situation Gauge.
- **[ADDED]** Strike Raid is now in the shop.
release
Kingdom Keys - Re:Mind 10.26.2b
10.26.2b-1.21.119 окт. 2026 г.80Minecraft: 1.21.1neoforge
Что нового
## __10.26.2b__
*(Month.Year.Iteration)*
- **[FIXED]** Added protection for certain events that like to butt heads with other mods.
- **[FIXED?]** HOPEFULLY optimized code a bit
- **[FIXED]** Compressed image files to help reduce file size.
release
Kingdom Keys - Re:Mind 10.26.2a
10.26.2a-1.21.18 окт. 2026 г.278Minecraft: 1.21.1neoforge
Что нового
## __10.26.2a__
*(Month.Year.Iteration)*
- **[FIXED]** Flans in the Nether spawning midair.
- **[FIXED]** Fire Flans are now immune to Lava and Vanilla Fire damage.
- **[ADDED] [NEW]** Dark Impulse Command Style, triggered by being in a Style, and using Dark Commands when using certain Keyblades. (Hint: Terra)
- **[ADDED]** Flans now have loot tables. Chances for synthesis materials AND their respective spells.
- **[ADDED]** Spellweaver now grants a boost to your Magic Stat based on 10% of your max MP!
- **[ADDED]** Fever Pitch now does multi-hits on melee attacks.
- **[CHANGED]** Spellweaver now comes with 2 MP Boosts and a MP Haste.
release
Kingdom Keys - Re:Mind 10.26.2
10.26.2-1.21.16 окт. 2026 г.94Minecraft: 1.21.1neoforge
Что нового
## __10.26.2__
*(Month.Year.Iteration)*
- Fixed Summoned Party Members not following their respective owner.
- Fixed an issue with Form-Magic Loadouts.
release
Kingdom Keys - Re:Mind 10.26.1a
10.26.1a-1.21.14 окт. 2026 г.86Minecraft: 1.21.1neoforge
Что нового
## __10.26.1a - Hotfix__
*(Month.Year.Iteration)*
- **HOTFIX** Certain forms crashing when killing enemies.
release
Kingdom Keys - Re:Mind 9.26.1
9.26.1-1.21.14 окт. 2026 г.12Minecraft: 1.21.1neoforge
Что нового
## __10.26.1__
*(Month.Year.Iteration)*
## General Changes and Fixes
- **[Compatibility]** Usable with LATEST KK Release and Beyond.
- **[NEW]** Chirithy now has dialogs and can act as a guide!
- **[EFM]**, **[NEW]** Equipping the Guard ability now gives you EFM's Guard Skill.
- **[EFM]**, **[FIX]** Attack Command Animations now play again.
- **[EFM]**, **[FIX]** Forms now have move sets again (Thank you, Nathan)
- **[EFM]**, **[FIX]** Sliding Dash not doing damage while in Fight Mode.
- **[FIX]** Tonberry (Spirit) immortality bug.
- **[FIX]** Tonberry (Spirit) no longer has a full bright model.
- **[FIX]** Tonberry (Spirit) now emits light like its hostile counterpart.
- **[FIX]** Tonberry should (hopefully) remove light sources it places upon death.
- **[FIX]** Dream Eaters now respect teleports of any kind and can now join us when dimension hopping.
- **[FIX]** Celestriad fixed from Form Boost back to Fire Boost. (When did that even happen..?)
- **[FIX]** Various menus on different resolutions and sized screens.
- **[CHANGE/FIX]** Light and Dark Forms no longer require Quick Run to use their growth abilities. (The abilities themselves outside of form still do however.)
- **[CHANGE]** Added Cooldown to summoning Dream Eaters, it lasts 15 seconds. Is configurable.
- **[CHANGE]** Added Cooldown mentioned above for if the Dream Eater dies.
- **[CHANGE]** Changed 'Darkness Boost' to 'Dark Boost'
- **[CHANGE]** The 'Walker' abilities no longer require you to sprint to activate.
- **[CHANGE]** Zettaflare now requires and consumes Max Drive and Max Focus to cast. Otherwise, cast fails.
- **[CHANGE]** Added config option to turn off Chirithy's chat messages when casting spells. This will be found in the file `kkremind-client.toml`
- **[CHANGE]** EXP Ring now has the **NEW** EXP Converter Ability.
- **[CHANGE]** Light Form should be easier/faster to level now.
- **[CHANGE]** Dream Eaters now register as Party Members.
- **[CHANGE]** Zantetsuken's melding recipe is now Sonic Blade + Stopga or Dark Haze + Stopga to reflect its recipe in BBS.
- **[CHANGE]** Normal attacks now contribute to the Situation Gauge.
- **[CHANGE]** Changed a few attack commands names from "Strike" to "Edge".
- **[CHANGE]** Removed all Strike/Edge Attacks from Moogle Shop.
- **[EFM]**, **[CHANGE]** Blizzard Edge, Water Edge, and Dark Edge now use a jumping attack animation.
- **[REWORK]** Light Step Rework - It now makes you move in an arcing motion
- **[REWORK]** Dark Step Rework - It now makes you -blink- a few blocks in the direction you're facing, leaving an afterimage.
- **[REWORK]** Panels are now split into 4 menus to make it less overwhelming.
## Monster Adjustment
### Cactuar
- Base HP: ~~202~~ -> 75
## New Drive Form Magic Loadouts
- Drive Forms can now have their own dedicated magic loadouts.
- Entering a supported Form temporarily replaces your equipped spells with that Form’s configured magic.
- Leaving the Form restores your original spell loadout exactly as it was.
- Form loadouts are protected while active, preventing equipped spells from being removed or replaced.
- The system is fully data-driven, allowing Form-specific spell loadouts to be added or changed through data files without additional hard-coded logic.
- Only Light, Dark, and **LIMIT** Forms have this system! (for now)
### Light Form Loadout:
- Light Strike
- Lightga Surge
- Faith
- Faith (Re:CoM)
- Curaga
- Holyga
### Dark Form Loadout:
- Dark Strike
- Darkga Surge
- Ruinga
- Comet
- Dark Firaga
- Curaga
### Limit Form Loadout:
- Sonic Blade
- Ars Arcanum
- Zantetsuken
- **Shotlock**: Ragnarok
## New Status Effect
### Doom
After the countdown reaches Zero on the afflicted target... they die.
## New Melding Recipes
- Fire Strike: Poison Edge + Fira
- Blizzard Edge: Quick Blitz + Blizzard, Sliding Dash + Blizzard, Quick Blitz + Blizzara, Sliding Dash + Blizzara
- Thunder Strike: Poison Edge + Thundara
- Water Edge: Quick Blitz + Water, Sliding Dash + Water, Quick Blitz + Watera, Sliding Dash + Watera
- Aero Strike: Poison Edge + Aerora
- Light Strike: Quick Blitz + Cure, Sliding Dash + Cure
- Dark Edge: Quick Blitz + Blackout, Sliding Dash + Blackout
- Binding Strike: Quick Blitz + Bind
## New Spells
### **Recall** - *Re:Mind Original*
- Cost: ALL MP
- Teleports you to your respawn point.
- Meld Recipe: Warp + Curaga
### Flare
- Cost: 100 MP
- Creates a burst of Non-Elemental Damage where you aim.
- Meld Recipe: Firaga Burst + Firaga Burst
## New Attacks
### Poison Edge
- Cost: 20 MP
- Perform a jumping attack that poisons some foes.
- Meld Recipe: Quick Blitz + Poison, Sliding Dash + Poison
### Dark Haze
- Cost: 40 MP
- Cloak yourself in darkness, then charge at faraway enemies. The attack has a chance of dooming them, leaving them five seconds to live.
- Meld Recipe: Zero Gravity + Firaga Surge, Darkga Surge + Sliding Dash
### Sonic Blade
- Cost: 20 MP
- Press the **R** at the right times to perform a series of charging attacks that will reach faraway enemies.
- Meld Recipes: Blitz + Dark Haze
### Chaos Blade
- Cost: 40 MP
- Press the **R** button at the right times to perform a series of charging attacks that blind or bind some foes.
- Meld Recipe: Sonic Blade + Dark Haze
### Aerial Slam
- Cost: 40 MP
- Press the **R** button at the right time to knock enemies into the air and then smack them back down.
- Meld Recipe: Aerora + Fire Strike, Fire Surge + Aero
### Ars Arcanum
- Cost: 75 MP
- Assail enemies with a ferocious string of blows. Press the **R** button at the end to tack on a few extra hits for good measure.
- Meld Recipe: (10% Chance) Quick Blitz + Slot Edge, (5% Chance) Quick Blitz + Cura, (5% Chance) Blizzard Edge + Cura, (5% Chance) Sliding Dash + Blizzard, (5% Chance) Quick Blitz + Blizzard, (5% Chance) Sliding Dash + Blizzara, (5% Chance) Quick Blitz + Blizzara, (10% Chance) Fire Surge + Aerora, Aerial Slam + Blitz
**NOTE:** Ars Arcanum and Sonic Blade's finishing RCs grant Limit Form EXP.
## New Abilities
### **Silence Heart**
- Cost: N/A
- Description: On-hit, afflict the victim with the Silence status effect. *Scales with Critical Boost*
- How to Obtain: Equip *Entropy's Requiem* keychain. (See below)
### **Dark Entourage**
- Cost: N/A
- Description: Summon 2 Shadows to fight by your side.
- How to Obtain: Equip *Callous Cavaloir* keychain. (See below)
### **EXP Converter**
- Cost: 10 AP
- Description: When picking up XP orbs, gain the value of it as Kingdom Keys EXP.
- How to Obtain: EXP Ring
## New Enemies!
### **The Bomb Family** *from the FINAL FANTASY series.*
There are 3 Enemies in this family!
- Bomb, The weakest of the Bomb Family.
- Grenade, the middle ground of the Bomb Family.
- Volcano, the strongest of the Bomb Family.
What do they do?
- Heal and Grow from Fire Damage.
- Take x2 Ice/Water Damage.
- Can cast Fire magic, which spell they cast scales with their level. (Fire, Fira, Firaga, and Firaza)
- Melee Attack.
- Self-Destruct while low HP OR after using any Fire commands/spells 3 times.
- **VERY RARE** Chance to drop either Fire, Fira, or Firaga.
- Chance to drop ANY Blazing synthesis material. Odds increase with Grenades, even higher with Volcano.
Where do they spawn?
- Bombs, near lava in the Overworld and anywhere in the Nether.
- Grenades and Volcanos, **ONLY** in the Nether.
### Flans *from the FINAL FANTASY series.*
There are 1 for each KK Element! *(Fire, Blizzard, Thunder, Aero, Water, Light, and Dark)*
They absorb their respective element, and take extra damage from their opposing element.
Whilst taking reduced damage from other sources.
Magic will be your best friend against them. Best to avoid them early game.
## New Keyblades
### Commission/Gift Keyblades
- Guardian's Light, a **gift** for ***KaliArchon***
- Description:
- Base Stats: 8/8
- Base Ability: Way to Light
- Callous Cavaloir , a **gift** for **CanaliaRose**
- Description: First ever recording of this keyblade was seen with an ancient welder who came from nothing. There were never other recordings of it until recently some say it's a keyblade made by someone forgotten, while others say it always existed in people that let go of their hearts.
- Base Stats: 5/10
- Base Ability: **[NEW]** Dark Entourage
- Nebula Records, commissioned by DogofTheRoad
- Description: A very musically themed Keyblade with high emphasis on casting and the rhythm of casting.
- Base Stats: 8/10
- Base Ability: MP Walker
- Entropy's Requiem, commissioned by ConstellationDragon
- Description: This keyblade glimmered into existence upon the shattering of Ragnarök's Requiem, a blade forged tenaciously by a blacksmith, and the freeing weight of its wielder when he was finally liberated from the burdens of his inner Darkness. It strives to show him the Freedom within the Stars.
- Base Stats: 10/10
- Base Ability: **[NEW]** Silence Heart
- Custom Form: Draconic Liberation
- Maddening Corruption, commissioned by TheFeralKitsune
- Description: A keyblade that's been corrupted by Phazon
- Base Stats: 13/6
- Base Ability: Dark Power
### What-If Keyblades
*Inspired by and based on Marduk-Kurios's Designs*
- Union Ultima (Upright)
- Description: “A supreme Keyblade born from bonds united as one. Its radiant edge carries the strength of every heart that refuses to stand alone.”
- Base Stats: 8/8
- Base Ability: Way to Light
- Union Ultima (Reversed)
- Description: “A supreme Keyblade born from bonds reflected through darkness. Its ominous edge draws strength from the other side of the heart, where even light casts a shadow.”
- Base Stats: 8/8
- Base Ability: Dark Power
release
Kingdom Keys - Re:Mind 9.26.1
9.26.1-1.21.13 окт. 2026 г.23Minecraft: 1.21.1neoforge
Что нового
## __9.26.1__
*(Month.Year.Iteration)*
## General Changes and Fixes
- **[Compatibility]** Usable with LATEST KK Release and Beyond.
- **[NEW]** Chirithy now has dialogs and can act as a guide!
- **[EFM]**, **[NEW]** Equipping the Guard ability now gives you EFM's Guard Skill.
- **[EFM]**, **[FIX]** Attack Command Animations now play again.
- **[EFM]**, **[FIX]** Forms now have move sets again (Thank you, Nathan)
- **[EFM]**, **[FIX]** Sliding Dash not doing damage while in Fight Mode.
- **[FIX]** Tonberry (Spirit) immortality bug.
- **[FIX]** Tonberry (Spirit) no longer has a full bright model.
- **[FIX]** Tonberry (Spirit) now emits light like its hostile counterpart.
- **[FIX]** Tonberry should (hopefully) remove light sources it places upon death.
- **[FIX]** Dream Eaters now respect teleports of any kind and can now join us when dimension hopping.
- **[FIX]** Celestriad fixed from Form Boost back to Fire Boost. (When did that even happen..?)
- **[FIX]** Various menus on different resolutions and sized screens.
- **[CHANGE/FIX]** Light and Dark Forms no longer require Quick Run to use their growth abilities. (The abilities themselves outside of form still do however.)
- **[CHANGE]** Added Cooldown to summoning Dream Eaters, it lasts 15 seconds. Is configurable.
- **[CHANGE]** Added Cooldown mentioned above for if the Dream Eater dies.
- **[CHANGE]** Changed 'Darkness Boost' to 'Dark Boost'
- **[CHANGE]** The 'Walker' abilities no longer require you to sprint to activate.
- **[CHANGE]** Zettaflare now requires and consumes Max Drive and Max Focus to cast. Otherwise, cast fails.
- **[CHANGE]** Added config option to turn off Chirithy's chat messages when casting spells. This will be found in the file `kkremind-client.toml`
- **[CHANGE]** EXP Ring now has the **NEW** EXP Converter Ability.
- **[CHANGE]** Light Form should be easier/faster to level now.
- **[CHANGE]** Dream Eaters now register as Party Members.
- **[CHANGE]** Zantetsuken's melding recipe is now Sonic Blade + Stopga or Dark Haze + Stopga to reflect its recipe in BBS.
- **[CHANGE]** Normal attacks now contribute to the Situation Gauge.
- **[CHANGE]** Changed a few attack commands names from "Strike" to "Edge".
- **[CHANGE]** Removed all Strike/Edge Attacks from Moogle Shop.
- **[EFM]**, **[CHANGE]** Blizzard Edge, Water Edge, and Dark Edge now use a jumping attack animation.
- **[REWORK]** Light Step Rework - It now makes you move in an arcing motion
- **[REWORK]** Dark Step Rework - It now makes you -blink- a few blocks in the direction you're facing, leaving an afterimage.
- **[REWORK]** Panels are now split into 4 menus to make it less overwhelming.
## Monster Adjustment
### Cactuar
- Base HP: ~~202~~ -> 75
## New Drive Form Magic Loadouts
- Drive Forms can now have their own dedicated magic loadouts.
- Entering a supported Form temporarily replaces your equipped spells with that Form’s configured magic.
- Leaving the Form restores your original spell loadout exactly as it was.
- Form loadouts are protected while active, preventing equipped spells from being removed or replaced.
- The system is fully data-driven, allowing Form-specific spell loadouts to be added or changed through data files without additional hard-coded logic.
- Only Light, Dark, and **LIMIT** Forms have this system! (for now)
### Light Form Loadout:
- Light Strike
- Lightga Surge
- Faith
- Faith (Re:CoM)
- Curaga
- Holyga
### Dark Form Loadout:
- Dark Strike
- Darkga Surge
- Ruinga
- Comet
- Dark Firaga
- Curaga
### Limit Form Loadout:
- Sonic Blade
- Ars Arcanum
- Zantetsuken
- **Shotlock**: Ragnarok
## New Status Effect
### Doom
After the countdown reaches Zero on the afflicted target... they die.
## New Melding Recipes
- Fire Strike: Poison Edge + Fira
- Blizzard Edge: Quick Blitz + Blizzard, Sliding Dash + Blizzard, Quick Blitz + Blizzara, Sliding Dash + Blizzara
- Thunder Strike: Poison Edge + Thundara
- Water Edge: Quick Blitz + Water, Sliding Dash + Water, Quick Blitz + Watera, Sliding Dash + Watera
- Aero Strike: Poison Edge + Aerora
- Light Strike: Quick Blitz + Cure, Sliding Dash + Cure
- Dark Edge: Quick Blitz + Blackout, Sliding Dash + Blackout
- Binding Strike: Quick Blitz + Bind
## New Spells
### **Recall** - *Re:Mind Original*
- Cost: ALL MP
- Teleports you to your respawn point.
- Meld Recipe: Warp + Curaga
### Flare
- Cost: 100 MP
- Creates a burst of Non-Elemental Damage where you aim.
- Meld Recipe: Firaga Burst + Firaga Burst
## New Attacks
### Poison Edge
- Cost: 20 MP
- Perform a jumping attack that poisons some foes.
- Meld Recipe: Quick Blitz + Poison, Sliding Dash + Poison
### Dark Haze
- Cost: 40 MP
- Cloak yourself in darkness, then charge at faraway enemies. The attack has a chance of dooming them, leaving them five seconds to live.
- Meld Recipe: Zero Gravity + Firaga Surge, Darkga Surge + Sliding Dash
### Sonic Blade
- Cost: 20 MP
- Press the **R** at the right times to perform a series of charging attacks that will reach faraway enemies.
- Meld Recipes: Blitz + Dark Haze
### Chaos Blade
- Cost: 40 MP
- Press the **R** button at the right times to perform a series of charging attacks that blind or bind some foes.
- Meld Recipe: Sonic Blade + Dark Haze
### Aerial Slam
- Cost: 40 MP
- Press the **R** button at the right time to knock enemies into the air and then smack them back down.
- Meld Recipe: Aerora + Fire Strike, Fire Surge + Aero
### Ars Arcanum
- Cost: 75 MP
- Assail enemies with a ferocious string of blows. Press the **R** button at the end to tack on a few extra hits for good measure.
- Meld Recipe: (10% Chance) Quick Blitz + Slot Edge, (5% Chance) Quick Blitz + Cura, (5% Chance) Blizzard Edge + Cura, (5% Chance) Sliding Dash + Blizzard, (5% Chance) Quick Blitz + Blizzard, (5% Chance) Sliding Dash + Blizzara, (5% Chance) Quick Blitz + Blizzara, (10% Chance) Fire Surge + Aerora, Aerial Slam + Blitz
**NOTE:** Ars Arcanum and Sonic Blade's finishing RCs grant Limit Form EXP.
## New Abilities
### **Silence Heart**
- Cost: N/A
- Description: On-hit, afflict the victim with the Silence status effect. *Scales with Critical Boost*
- How to Obtain: Equip *Entropy's Requiem* keychain. (See below)
### **Dark Entourage**
- Cost: N/A
- Description: Summon 2 Shadows to fight by your side.
- How to Obtain: Equip *Callous Cavaloir* keychain. (See below)
### **EXP Converter**
- Cost: 10 AP
- Description: When picking up XP orbs, gain the value of it as Kingdom Keys EXP.
- How to Obtain: EXP Ring
## New Enemies!
### **The Bomb Family** *from the FINAL FANTASY series.*
There are 3 Enemies in this family!
- Bomb, The weakest of the Bomb Family.
- Grenade, the middle ground of the Bomb Family.
- Volcano, the strongest of the Bomb Family.
What do they do?
- Heal and Grow from Fire Damage.
- Take x2 Ice/Water Damage.
- Can cast Fire magic, which spell they cast scales with their level. (Fire, Fira, Firaga, and Firaza)
- Melee Attack.
- Self-Destruct while low HP OR after using any Fire commands/spells 3 times.
- **VERY RARE** Chance to drop either Fire, Fira, or Firaga.
- Chance to drop ANY Blazing synthesis material. Odds increase with Grenades, even higher with Volcano.
Where do they spawn?
- Bombs, near lava in the Overworld and anywhere in the Nether.
- Grenades and Volcanos, **ONLY** in the Nether.
### Flans *from the FINAL FANTASY series.*
There are 1 for each KK Element! *(Fire, Blizzard, Thunder, Aero, Water, Light, and Dark)*
They absorb their respective element, and take extra damage from their opposing element.
Whilst taking reduced damage from other sources.
Magic will be your best friend against them. Best to avoid them early game.
## New Keyblades
### Commission/Gift Keyblades
- Guardian's Light, a **gift** for ***KaliArchon***
- Description:
- Base Stats: 8/8
- Base Ability: Way to Light
- Callous Cavaloir , a **gift** for **CanaliaRose**
- Description: First ever recording of this keyblade was seen with an ancient welder who came from nothing. There were never other recordings of it until recently some say it's a keyblade made by someone forgotten, while others say it always existed in people that let go of their hearts.
- Base Stats: 5/10
- Base Ability: **[NEW]** Dark Entourage
- Nebula Records, commissioned by DogofTheRoad
- Description: A very musically themed Keyblade with high emphasis on casting and the rhythm of casting.
- Base Stats: 8/10
- Base Ability: MP Walker
- Entropy's Requiem, commissioned by ConstellationDragon
- Description: This keyblade glimmered into existence upon the shattering of Ragnarök's Requiem, a blade forged tenaciously by a blacksmith, and the freeing weight of its wielder when he was finally liberated from the burdens of his inner Darkness. It strives to show him the Freedom within the Stars.
- Base Stats: 10/10
- Base Ability: **[NEW]** Silence Heart
- Custom Form: Draconic Liberation
- Maddening Corruption, commissioned by TheFeralKitsune
- Description: A keyblade that's been corrupted by Phazon
- Base Stats: 13/6
- Base Ability: Dark Power
### What-If Keyblades
*Inspired by and based on Marduk-Kurios's Designs*
- Union Ultima (Upright)
- Description: “A supreme Keyblade born from bonds united as one. Its radiant edge carries the strength of every heart that refuses to stand alone.”
- Base Stats: 8/8
- Base Ability: Way to Light
- Union Ultima (Reversed)
- Description: “A supreme Keyblade born from bonds reflected through darkness. Its ominous edge draws strength from the other side of the heart, where even light casts a shadow.”
- Base Stats: 8/8
- Base Ability: Dark Power
release
Kingdom Keys - Re:Mind 8.26.3e
8.26.3e-1.21.131 авг. 2026 г.323Minecraft: 1.21.1neoforge
Что нового
## __8.26.3e__
Dark Divide Shotlock visual fixed
Fixed Drop issue for Cactuar/Jumbo Cactuar
release
Kingdom Keys - Re:Mind 8.26.3d
8.26.3d-1.21.130 авг. 2026 г.44Minecraft: 1.21.1neoforge
Что нового
## __8.26.3d__
*Non-EFM (Epic Fight Mod) Users can rejoice this update!*
### The following abilities are now affected by 'Guard':
- Renewal Block
- Focus Block
- Stop Block
- Royal Guard
- Poison Block
- Confusion Block
- Block Replenisher
- Counter Hammer
- Counter Rush
- Counter Blast
### Counter Hammer Changes:
- Radius Scaling: ~~radius = 3 + CritBoosts * 0.25F);~~ -> radius = 3 + CritBoosts * 0.15F);
- Too much range.
- Knockback: ~~2~~ -> 1
- Sent them *too* far back.
### Counter Rush Changes:
- [EFM] `Blade Hit` Particle no longer applies for compatibility temporarily until a fix is found/made.
### English Localization now reflects these changes.
release
Kingdom Keys - Re:Mind 8.26.3c
8.26.3c-1.21.130 авг. 2026 г.36Minecraft: 1.21.1neoforge
Что нового
# KK Re:Mind Changelog
## 12.25.2
### Additions
- Added Creative Tabs for improved item sorting:
- Keyblades
- Equipables
- Shotlocks
- Spells
- Misc Items
- Prevented Epic Fight Mod-exclusive abilities from being added if Epic Fight is not loaded.
- Reworked Gazing Omen. *(Commission request.)*
- Added new original Attack Commands:
- Blizzard Surge
- Water Surge
- Aero Surge
- Light Surge
- Dark Surge
- Each Surge gains **10% damage per matching elemental boost equipped**.
### Fixes
- Fixed a crash that could occur when Epic Fight was not loaded.
- Fixed a crash that could occur when entering Rage Form through its Reaction Command for the first time.
- Fixed Epic Fight Guards and Counters not working properly.
- Restored localization for certain Reaction Commands.
---
## 12.25.2a
### Fixes
- Fixed `?????????` in the menu not showing when requirements are met.
- Fixed a crash when using the Surge Commands.
- Fixed Counter Rush visuals not playing/showing.
- Fixed Light Step and Dark Step.
---
## 12.25.2b
### Changes
- Sanguine Gaze now uses proper form animations while in forms.
- Added visuals when landing Attack Commands.
- Made Quick Blitz and Sliding Dash easier to land and added animations when using Epic Fight.
---
## 1.26.1
### Changes
- Adjusted abilities for Light Form and Dark Form.
- Fixed Step abilities being interrupted by taking damage.
- Fixed spells locking and becoming unable to cast.
- Fixed friendly fire from Surges, Sliding Dash, and Quick Blitz.
- Dark Mines now **SPIN IN PLACE! WOOOOOOOOOOOOOOOOOOOOO!**
- Dark Form's Easter Egg is no longer client-side only.
- Spark, Sparkra, and Sparkga now have sounds.
- Dark Firaga's Reaction Command now has a proper sound.
- Added a radius visual for Slow.
- Added a radius visual for Dispel.
- Reduced Dispel's radius because it was **WAAAAY too big**.
- Fixed Comet and Meteor.
### Journal
- The Journal page now contains information.
- Keyblades, Attack Commands, and Magic Commands are currently complete.
### New Form-Exclusive Abilities
#### Light Infusion — Light Form Exclusive
Imbues spells, Shotlocks, and other non-melee attacks with **Light Damage**.
> Does not affect attacks that already deal Light Damage.
#### Dark Infusion — Dark Form Exclusive
Imbues spells, Shotlocks, and other non-melee attacks with **Darkness Damage**.
> Does not affect attacks that already deal Darkness Damage.
### New Spells
#### Mine Square & Mine Shield
- Added Mine Square and Mine Shield from *Birth by Sleep*.
- They function similarly to their BBS versions, but deal **Fire Damage**.
- Their damage can be boosted with **Fire Boost**.
- Both gain **Seeker variants at Spell Level 4**.
#### Confuse
- Disorients enemies and prevents them from acting properly.
- Radius and duration increase with spell level.
- Duration:
- Level 1: **5 seconds**
- Level 2: **6 seconds**
- Level 3: **7 seconds**
### Dream Eaters
- Chirithy is finally usable.
- Chirithy can be summoned through a keybind.
- Chirithy's stats scale and grow alongside the player.
- Chirithy supports the player in combat rather than fighting directly.
- Chirithy can cast:
- Cure
- Aero
- Esuna
More Dream Eaters will be added later.
---
## 1.26.2
### New Keyblade
#### Voidlight
A Darkness-corrupted version of Starlight. **Re:Mind Original!**
### Changes
- Cleaned up the Journal Menu and added a scrollbar. *(Big thank you to Abelatox.)*
- Magic such as Aero and Cure can now target Dream Eaters. *(Thanks to Abelatox.)*
- Dream Eater HP now appears near the player's HP, MP, Drive, and other HUD elements. *(Thanks to Abelatox.)*
- Chirithy can now cast Auto-Life on the player every 5 minutes by default if the player does not already have the effect.
- Chirithy now prioritizes healing the player over itself.
- Having a Dream Eater summoned now counts toward **Friends Are Power** as a party member.
- Added configs to disable Dream Eaters.
- Updated Stop Block's description to avoid confusion.
- Increased Stop Block's afflicted duration from **2 seconds to 3 seconds**.
- Added descriptions for Attack Commands in the Journal Menu.
### Fixes
- Fixed Surges not dealing damage.
- Fixed Spark not dealing damage.
---
## 2.26.1
### Dream Eater Changes
- Chirithy now properly despawns when the player logs out.
- Fixed Chirithy not healing properly.
- Chirithy is now affected by equipped MP Haste, MP Hastera, and MP Hastega, allowing it to cast magic more often.
### Keyblades & Abilities
- Voidlight now has its recipe.
- HP Boost and MP Boost now work properly. *(Thanks to Willaby_Neko.)*
- Added **Ultima Weapon Ability**. *(Thanks to Willaby_Neko.)*
- Boosts weapon Strength and Magic to their absolute limits.
### New Attack Commands
- Added Zantetsuken.
- Added Sephiroth's **Swift Strike** as a command-exclusive Attack Command for now.
### Wallet Changes
Added more coins to the Wallet Menu and adjusted the values of all coins except Heart:
| Coin | Value |
|---|---:|
| Copper | 1 Munny |
| Silver | 5 Munny |
| Gold | 10 Munny |
| Emerald | 50 Munny |
| Diamond | 100 Munny |
| Netherite | 500 Munny |
| Amethyst | 1,000 Munny |
### Planned / Added Ability
- Munny Magic — pay Munny to cast magic while in MP Recharge.
---
## 2.26.1b
### Changes
- Added Epic Fight Mod support.
---
## 3.26.1
### Fixes
- Chirithy can no longer dual-cast.
- Fixed Chirithy's Esuna crash. *(Hopefully.)*
---
## 3.26.2
### Fixes
- Summoning Dream Eaters no longer crashes the game due to a removed config.
- **Update Kingdom Keys to the latest version.**
- Regen can now target party members and Dream Eaters.
### New Accessories
#### Brave Warrior — KH1
- AP: **1**
- STR: **2**
- Abilities: **2× HP Boost**
#### Omega Arts — KH1
- AP: **3**
- STR: **4**
- Abilities: **2× HP Boost**
#### Ray of Light
- AP: **3**
- MAG: **4**
- Abilities:
- HP Boost
- MP Boost
#### Alluring Skull
*For some Jolly Cooperation, I hope?*
- AP: **3**
- Abilities: **2× Encounter Plus**
#### White Fang — KH1
- AP: **1**
- STR: **1**
- Ability: **Critical Boost**
---
## 3.26.3
### Additions
- Began introducing **Formchanges and Command Styles**, starting with:
- Firestorm
- Diamond Dust
- Thunder Bolt
- Added a base Finisher accessible outside of forms.
- Added **Situation Boost**.
- Esuna can now level into **Group Esuna**.
- Added **Poison Block**:
- Poisons attackers after a successful Epic Fight guard.
- Parrying boosts the effect.
- Added **Block Replenisher**:
- Restores a small amount of MP after a successful guard.
- Parrying boosts the effect.
- Added **Cure Converter**.
### Fixes
- Tags are now properly applied to various items, allowing Kingdom Keys advancements to trigger correctly. *(Thanks to Willaby_Neko.)*
- Coin values are now configurable. *(Thanks to Willaby_Neko.)*
- Chirithy now has a cooldown after being summoned, preventing free spells on summon.
### Adjustments
- Block abilities now restore slightly less.
- Adjusted Counter Blast's damage and range for balance.
- Breakthrough now has the Cure Converter ability.
---
## 3.26.3a
### Additions
- Added **Fever Pitch Style**:
- Fast-paced style focused on speed and lightning-fast strikes.
- Only accessible with Ventus' Keyblades.
- Added **Critical Impact Style**:
- Slower, Strength-focused style built around brutal strikes.
- Only accessible with Terra's Keyblades.
- Added **Spellweaver Style**:
- Magic-focused style that emphasizes spellcasting over Keyblade attacks.
- Only accessible with Aqua's Keyblades.
- Players now leave Styles after a period of no attacking or spellcasting.
### Fixes
- Epic Fight compatibility fixes.
- Brutal Blitzer's bonus damage now applies only to **melee hits**.
- Players can no longer manually revert from Styles.
- Organization members no longer have the cursed fifth Command Menu option: **Revert**.
- Fixed the `COMMAND` text color.
- Being afflicted with Stop now stops the Situation Gauge from draining.
---
## 3.26.3b
### Fixes
- Fixed a server packet issue that prevented loading into the game.
---
## 3.26.3c
### Fixes
- Fixed normal Drive Forms kicking the player out upon use. *(Thanks to Abelatox.)*
---
## 4.26.1
### Changes
- Revamped and future-proofed Styles/Formchanges. *(Thanks to Neko.)*
- New Game+ now grants permanent abilities. *(Thanks to Abel.)*
- Fixed Rage Form's Reaction Command. *(Thanks to Abel.)*
- General cleanup.
### New Item
#### Ability Orb
Grants a player a permanent copy of an ability.
Example:
```mcfunction
/give @s kkremind:ability_orb[kkremind:ability="kingdomkeys:ability_mp_haste"]
```
> **One-time use.**
---
## 5.26.1
### Compatibility
- Added compatibility with the latest Kingdom Keys version.
---
## 5.26.2
### Fixes
- Chirithy cloning is no longer a thing.
- Fixed a Chirithy-related crash.
- BBS Trio base Styles deal damage again.
---
## 5.26.2a
### Fixes
- Fixed a Drive Form crash.
- Hidden spells are now obtainable only through Creative Mode.
---
## 5.26.2b
### Config
- Added Panel configs allowing leveling to apply to the player or forms.
---
## 5.26.2c
### Fixes & Adjustments
- Added a potential fix for guarding against certain attacks while using Stop Block or Poison Block.
- Form Boost now extends how long players can idle in Stylechanges before being forced out.
- The BBS Trio's respective Styles are now Keyblade-locked.
- Adjusted Counter Ability damage.
- Increased Ravenous Saber's hitbox size.
---
## 5.26.3
### Changes
- Adjusted Wrongful Inheritor's abilities.
- Changed EXP Walker's formula to respect Kingdom Keys' `xpMultiplier` server config.
- Changed Heart Walker's formula to respect Kingdom Keys' `heartMultiplier` server config.
- Adjusted Wrongful Inheritor's abilities again.
- Chirithy can cast Cura, Curaga, Aerora, and Aeroga again.
- Thunder Surge now deals **Lightning Damage** instead of Air Damage.
- Finishers for Styles and non-Styles no longer time out after roughly 3 seconds.
### New Keyblade
## Fortuna
*Requested by Nameless Dreamer and inspired by Nero in DMC4.*
- Tier: **SSS — Smokin' Sexy Style**
- Base Stats:
- STR: **7**
- MAG: **7**
- Ability: **Exceed**
#### Exclusive Reaction Command — Exceed
- Cost: **10 Focus**
- Can stack up to **3 times**.
- Boosts the next attack with explosive fury.
- Timing Exceed with attacks grants increased damage.
- Damage scales with:
- Exceed stacks
- Fire Boosts
- Perfect timing grants **MAX stacks** and refunds some Focus.
---
## 5.26.4
### Changes & Fixes
- Adjusted Friends Are Power.
- Fixed Group Esuna's data.
- Migrated some spells and commands to the Melding System.
- Attack Commands no longer double-hit in Epic Fight.
- Added Brightcrest to Spellweaver's Keyblade pool.
### New Attack Commands
Added **11 new Attack Commands**:
- Fire Strike
- Blizzard Strike *(Re:Mind Original)*
- Thunder Strike *(Re:Mind Original)*
- Water Strike *(Re:Mind Original)*
- Aero Strike *(Re:Mind Original)*
- Light Strike *(Re:Mind Original)*
- Dark Strike *(Re:Mind Original)*
- Binding Strike
- Confusion Strike
- Blitz
- Slot Edge
---
## 5.26.4a
### Adjustments
- Adjusted Daredevil's synthesis recipe/cost.
- Adjusted Blitz and Slot Edge's jump power.
### New Meld Recipes
Added Meld Recipes for:
- Confusion Strike
- Dispel
- Auto-Life
- Drain Tree
- Osmose Tree
- Esuna + Group Esuna
- Holy Tree
- Ruin Tree
### Shops
- Added various commands to Moogle Shops.
---
## 6.26.1
### Organization Panel System
The Organization Panel System has been expanded into a full progression and customization feature.
Players can now collect, purchase, equip, and arrange Panels on a grid to customize stats, abilities, and growth options. Panels can grant stat bonuses, unlock movement abilities, boost spell effects, and interact with nearby Panels through special link areas.
### New Panel Features
- Panel Shop for purchasing new Panels.
- Panel Inventory for managing owned Panels.
- Slot Releasers for expanding available grid space.
- **Unequip All** button for quickly clearing equipped Panels.
- Custom Panel icons for improved readability.
- Link-area Panels that enhance compatible Panels placed within linked slots.
### Panel Types
- **Stat Panels**
- Strength
- Magic
- Defense
- AP
- Level Up
- **Growth Panels**
- High Jump
- Dodge Roll
- Aerial Dodge
- Quick Run
- Glide
- **Boost Panels**
- Fire Boost
- Blizzard Boost
- Thunder Boost
- Water Boost
- Light Boost
- Dark Boost
- Attack Haste
- Draw
- Jackpot
- Lucky Lucky
- Combo Plus
- **Special Panels**
- Hearts Are Power
- Ultima Weapon
- **Link Panels**
- Power Link
- Magic Link
- Guard Link
- Level Link
- **LV Doubler Panels**
- Special-shaped Panels that increase Level bonuses when Level Up Panels are placed inside their link areas.
### Link Panel System
Power Link, Magic Link, Guard Link, and LV Doubler now use shaped link areas.
- **Power Link** enhances linked Strength Panels.
- **Magic Link** enhances linked Magic Panels.
- **Guard Link** enhances linked Defense Panels.
- **LV Doubler** boosts Level Up Panels placed within its link area.
### New Meld Recipes
- Slot Edge + Slot Edge → **Steal**
- Curaga + Aerora → **Haste**
- Haste + Haste → **Hastera**
- Hastera + Hastera → **Hastega**
- Ruin + Firaga → **Comet**
- Comet + Comet → **Meteor**
- Berserk + Berserk → **Berserkra**
- Berserkra + Berserkra → **Berserkga**
- Slow + Slow → **Slowra**
- Slowra + Slowra → **Slowga**
- Silence + Silence → **Silencera**
- Silencera + Silencera → **Silencega**
### Fixes
- Updated compatibility for the latest Kingdom Keys release.
### Miscellaneous
- Moved several spells to the **Special Moogle Shop**.
---
## 6.26.1b
### Fixes
- Fixed Organization fake Growth abilities activating without being in the Organization, owning the Panels, or having the boosts active.
- Fixed Organization fake High Jump being too high.
- It now scales with each High Jump Panel equipped.
- Fixed the Organization leave option taking Hearts when the player did not have enough Hearts.
- Added feedback to some buttons in the Panel System.
- Organization Glide should now feel better with only one Panel equipped.
---
## 6.26.2
### New Dream Eaters
#### Meow Wow
**Role:** Melee Offensive Support
Can cast:
- Cure
- Balloon
- Slow
#### Komory Bat
**Role:** Ranged Offensive Debuffer
Can cast:
- Haste
- Drain
- Zero Gravity
### New System — Spirit Links
- Each Dream Eater will have bonuses based as closely as possible on its *Dream Drop Distance* progression.
- Bonuses are granted as Dream Eaters level up.
- A Dream Eater must be summoned to gain EXP.
- Each Dream Eater has its own EXP multipliers and growth.
- This system will be made more faithful to DDD later.
### New Items
#### Dream Eater Charms
Two charms are currently available:
- Meow Wow Charm
- Komory Bat Charm
More will be added as additional Dream Eaters are introduced.
### New Server Config
#### Dream Eater XP Multiplier
- Default: **1.0×**
- Setting this to **0** disables Dream Eater EXP gain.
### New Ability
#### Confusion Block — Epic Fight
- Inflicts Confusion on attackers after a successful guard.
- Parrying increases the effect.
### Changes
- Reworked Chirithy to better reflect its intended **Pure Support** role.
- Renewal Block is no longer granted at Level 1 on login.
- Chirithy now grants it while active at **Level 20**.
- Poison Block is no longer granted at Level 1 on login.
- Meow Wow now grants it while active at **Level 35**.
- Slightly buffed Haste and removed its FOV effect.
- Added the following Keyblades to Roxas' Keyblade pool:
- Fortuna
- Blitzer's Dream
- Legend's Fang
- Fierce Deity Key
- Removed spells from the Synth tag.
- Refactored the Style Change System for the current Kingdom Keys version. *(Thanks to Willaby_Neko.)*
### Fixes
- Chirithy is no longer immortal.
- Dream Eaters can now be petted.
---
## 7.26.1
### New Enemies
#### Cactuar
- Cactuar can now spawn naturally in desert biomes.
- Fast, tricky, and dangerous if ignored.
- Watch out for its needle attacks.
- **Water magic is especially effective.**
#### Jumbo Cactuar — Boss
- Added Jumbo Cactuar as a triggered boss encounter.
- Much tougher than a normal Cactuar.
- **Water magic is highly recommended.**
### New Recipes
- Added synthesis recipes for the Meow Wow Charm.
- Added synthesis recipes for the Komory Bat Charm.
### Fixes
- Fixed an Ability Links duplication exploit.
- Dream Eaters now properly despawn when their owner logs out.
- Improved Dream Eater cleanup handling to prevent lingering summoned Spirits.
### Important
> This update includes fixes for known exploits. Server owners are strongly encouraged to update as soon as possible.
---
## 7.26.1a
### Additions
- Jumbo Cactuar now has battle music.
### Changes
- Adjusted Cactuar's base stats to better reflect *Final Fantasy VIII*.
- Adjusted Cactuar's spawn rate so it should now spawn during the day.
- Adjusted Jumbo Cactuar's base stats to better reflect *Final Fantasy VIII*.
- Dream Eaters now grant their owners Kingdom Keys EXP on kill.
- Meow Wow can now be gifted:
- Cod: **15 EXP**
- Salmon: **15 EXP**
- Komory Bat can now be gifted:
- Spider Eye: **15 EXP**
- Phantom Membrane: **45 EXP**
- Removed the Ability Link list from the main Dream Eater Menu because it made the Ability Link Menu redundant.
### Fixes
- Fixed a Dark Divide crash.
- Ability Link Menu now displays Dream Eater level instead of Player Level.
---
## 7.26.2
### Additions
- Added sounds for Cactuar and Jumbo Cactuar.
### New Enemies
#### Tonberry
A mysterious being found in dungeons. Slowly approaches its enemy before attacking with the Chef's Knife.
#### Tonberry King — Boss
The king of the Tonberries. Appears to seek revenge for defeated Tonberries.
### Changes
- Increased cooldowns on some Cactuar and Jumbo Cactuar attacks.
### Fixes
- Fixed certain Meld Recipes not showing or working.
---
## 7.26.2a
### Dream Eater Changes
- Dream Eater-granted abilities no longer appear in the Ability List.
- Dream Eater-granted abilities no longer consume AP.
---
## 7.26.2b
### Compatibility
- Updated support for the latest Kingdom Keys release.
### Fixes
- Fixed Confusion Strike's Meld Recipe.
---
## 7.26.2c
### Fixes
- Fixed certain Meld Recipes.
### Shops
- Added the Elemental Strike Attack Commands to the Special Moogle Shop.
---
## 8.26.2
### Enemy Changes
- Reduced the chance of Cactuar fleeing.
- Reduced knockback from Cactuar's Needles.
### Dream Eater Changes
- Adjusted Chirithy's Cure to be more consistent.
- Separated Chirithy's self-healing and owner-healing behavior for better consistency.
- Adjusted Chirithy's cooldowns.
- If the player is killed while a Dream Eater is summoned, the player now enters **KO State**.
- If the Dream Eater can heal the player, it can revive them.
### General Changes
- Removed recipes that are no longer needed.
- Re-localized Faith *(Re:Mind's version)* to **Faith (Re:CoM)** to avoid confusion.
- Removed Faith (Re:CoM)'s synthesis recipe.
- Added a Meld Recipe for Faith (Re:CoM):
- Holyga + Holyga
---
## 8.26.2a
### New Items
#### Chef's Knife
- Drops from Tonberries: **75% chance**
- Drops from Tonberry King: **100% chance**
#### Cactuar Needle
- Drops from Cactuars and Jumbo Cactuars.
### Enemy Changes
- Tonberry and Tonberry King now take slightly more damage.
### Dream Eater Adjustments
- Fixed Chirithy's Aero and Esuna.
- Chirithy can now be gifted:
- Amethyst Shard: **12 EXP**
- Ghast Tear: **25 EXP**
- Tonberry can now be gifted Chef's Knives for a large amount of EXP.
- Cactuar can now be gifted Cactuar Needles for a large amount of EXP.
### Ability Links Reworked
- Abilities are now granted **permanently** as a Dream Eater levels up.
- Fixed an issue where the previous system could remove certain abilities gained through level-ups.
### Epic Fight Fixes
- All Keyblades now work with Kingdom Keys' Styles/Movesets.
---
## 8.26.3
### Ability Adjustments
- Spellblade (Water) now deals **Water Damage** instead of Ice Damage.
- Reduced Brutal Blitzer's damage.
- HP Boost now grants **+12.5% HP per stack**.
- MP Boost now grants:
- **+5 MP minimum per stack**
- **+12.5% MP per stack** instead when that value exceeds 5
### Epic Fight Adjustments
- Renewal Block now restores slightly less Health and Hunger/Saturation.
### Fixes
- HP Boost now persists after death.
---
## 8.26.3a
### Compatibility
- Added compatibility with Kingdom Keys **2.9.2a / 2.9.2b**.
---
## 8.26.3b
### Fixes
- Dark Passage no longer removes Attack Commands.
- Meow Wow now properly despawns when logging out.
- Fixed Attack Haste conflicting with other attack-speed effects.
- Attack Haste now stacks correctly with other bonuses.
---
## 8.26.3c
### Epic Fight
- Blocking now plays the **Guard sound from the games**.
### Dream Eaters
- Improved the Dream Eater Level Up visual.
### Magic
- Reworked **Ultima**.
- Added **Zettaflare**. Meld Recipe: Ultima + Ultima (TEMPORARY RECIPE)
- Adjusted Jumbo Cactuar spawn chance.
- Adjusted Tonberry King spawn chance.
- Changed how Tonberry and Cactuar Charms are given.
- Moved Attack Commands from Special Moogle Shop to the Default Moogle Shop.
- Certain Commands will show in the shop buy menu after leveling up your Synthesis Level.
- Slot Releaser moved to Default Moogle, unlocked at SS Tier.


