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ВЕРСИИ (261)
release
Kingdom Keys 2.9.5a
2.9.5a-1.21.119 окт. 2026 г.302Minecraft: 1.21.1neoforge
Что нового
## Added:
* Reworked the player Heartless and Nobody mechanic:
* When killed by a heartless (if you're not an Organization XIII member) you will then become a Shadow and your heart will fly away from you, it reduces your STR, MAG and DEF stats by a %.
* You must chase it to return to your normal self.
* As a shadow you cannot use the Command Menu or consume items like food.
* The next Dusk that spawns nearby will become your Nobody, defeating it will drop a "Memory from another self" item, which will allow you to restore your full power.
* Joining Organization XIII now requires becoming a Nobody: after recovering your heart, defeat your own Nobody and use the Memory from Another Self it drops while wearing the full Organization robes to choose your member, which also restores your lost stats.
* Shift + right click on a Memory from Another Self with no owner (from commands or the creative tab) makes it yours, for testing purposes.
* Text box in the config menu to set your nobody name.
* Search bar for filtered and the Moogle materials screens.
* Amount text box to buy screen.
* ServerConfig to set the distance the heart will travel from the turning point (default 128).
* ServerConfig to set the lock on range (previously hardcoded to 35 blocks).
* ServerConfig to set the xp level curve factor, higher number the less steep is the xp increase.
* ServerConfig to set the % of lost attributes when becoming a heartless.
* ServerConfig to set the minutes that can pass when someone's nobody can be in non-loaded chunks, therefore despawning them and adding them to the queue again.
* ClientConfig to hide the second layer of the skin when wearing clothes/armor to prevent clipping or z-fighting.
* Command /kingdomkeys heartless <turn/restore> to become a Shadow or back to Human.
* MiniCO as a proper structure (/locate and /place works).
* KH1 Scan HP Bar.
* Config menu option to hide the "HP" label and enemy name.
* Some checks to ensure players can't end up in wrong parties and cleanup of empty parties.
* Jiminy's Journal entry for the Apprentice Clothes and the Cloth Station.
* Vanquish enchantment, lets any weapon or tool strike Heartless and Nobodies. Keyblades and Organization weapons can't get it as they already can.
* "Unlock & Next" button in the Organization weapon unlock screen, to unlock a weapon and move on to the next one.
* Strike Raid to the shop, same reqs as Tier 1 magic.
## Changed:
* Leveling paths now can go past lvl 100 if a datapack implements them.
* Removed mobLevelName config as now they no longer use the "Custom Name" to display it.
* Keyblade Forge can now give multiple abilities per level.
* All drive forms besides limit can no longer guard.
* Robes and Organization armor are now tighter to the player's body, fixing the issue where second skin layer would clip on the legs.
* All boolean buttons in the Config Menu are now checkboxes.
* Casting magic from the Command Menu now goes through the same server checks as the shortcuts (except MP Safety).
* Damage numbers now move smoothly while they float up.
* needKeybladeForHeartless config is now enabled by default and also applies to arrows and tridents.
* Jiminy's Journal now shows the recipe of every Keyblade armor pauldron next to the smithing recipes of its set and no longer mentions enchanting pauldrons.
* orgEnabled config replaced by orgJoinByRobes, which brings back joining Organization XIII just by wearing its robes (also used when playerSpawnHeartless is off).
* Strike Raid is now a spell cast from the Attack menu instead of an ability (which has been removed).
* Organization scythes can now always be thrown, as they needed the Strike Raid ability.
* Unified all projectiles code, not like it matters to you but it matters to us <3.
## Fixed:
* Second Chance / Once More surviving /kill or void.
* Tracking of a player level for the party screen when they are online.
* Multiblocks like Bubble Helm or Gummi weapons reporting the wrong amount on lists and hologram.
* Items in stock screen being selectable.
* Missing Spanish translation lines.
* Leveled mobs healing back to full health when their chunk reloaded.
* Leveling up also leveling up and healing other players' tamed animals nearby.
* Treasure Magnet not pulling more items after a newly dropped one was nearby.
* Airstep timing being shared between all players.
* Stop's damage being assigned to a player name rather than the player's UUID.
* Party changes (joining, leaving, promoting and settings) not being saved instantly.
* Empty parties staying in the save forever after their leader left (existing ones are discarded when the world loads).
* Players being added twice to the same party, or joining a second party while already in one.
* Heartless players being able to cast magic through shortcuts.
* Player data not being sent to the client right after respawning.
* Keyblade tooltip will no longer show the vanilla value.
* Keyblade and Organization weapon tooltips showing 0.5 more strength than they deal without sharpness.
* Various magic projectile issues:
* Firaga's explosion not damaging anything around it.
* Firaza's explosion being centred on the caster instead of where it landed.
* Watera, Waterga, Waterza and Blizzaza hitting their direct target twice.
* Ultima Cannon's explosion dealing almost no damage to anything but the target.
* Organization weapons, shotlocks and Gummi shots hurting party members with friendly fire off.
* Thunder, Thundara, Thundaga and Thundaza never striking the locked-on target, only those around it.
* Water, Watera and Waterga's spinning shield hurting allies.
* Ice Spike hurting allies.
* Ice Barrage and the shotlock minigame aiming at party members.
* Spell, Organization weapon and shotlock projectiles jittering while they fly.
* A spell's cooldown bar not showing in the Command Menu when the spell right above it was selected (individual cooldowns only).
* Station of Sorrow Core block having no model.
* Recipe tier pages in the journal showing recipes that do not exist.
* Removed leftover files that were being loaded and logged as errors.
* Command registration no longer logs warnings.
* Dream Staff not being able to hit Heartless and Nobodies when needKeybladeForHeartless was enabled.
* Several screens (bag, hidden magics, Organization member, weapon tree and weapon unlock) drawing their background twice, which darkened them.
* Hearts cost and current hearts in the Organization weapon unlock screen not being translatable.
* Hopefully abilities not properly un/equipping sometimes.
release
Kingdom Keys 2.9.4d
2.9.4d-1.21.111 окт. 2026 г.379Minecraft: 1.21.1neoforge
Что нового
## Added:
* Mob-griefing property for gummi worlds (default or true = whatever the gamerule does).
* Hologram display for HP and Fuel in the hangar, unless if two ships are in the same hangar (they can still refuel but data won't be shown).
* Particles to show ship refueling.
* Ability to refuel ships while in edit mode.
* Sound for when healing and refueling the ship.
* Warning on the Hangar Screen if redstone power is blocking the refueling.
* New transition screen and sound when going to RoD.
* Castle Oblivion Map icons for players in other rooms in the same floor.
* Logger for when a dueler goes out of the map.
## Changed:
* Inverted hangar redstone functionality, now redstone power blocks transferring (Requires updating the hangar block by toggling the lever first).
* Gummi ship won't use fuel if pushed, only when the rider activates the engines.
## Fixed:
* Potentially the Castle Oblivion crashes and inconsistencies when teleporting in multiplayer.
* Castle Oblivion room effects not cleaning when leaving through other means besides doors.
* Gummi Engine particles spawning each tick causing fast ships trail to be broken.
* Struggle weapon duplicating after a match.
release
Kingdom Keys 2.9.4c
2.9.4c-1.21.16 окт. 2026 г.272Minecraft: 1.21.1neoforge
Что нового
## Changed:
* Gummi block shapes are now adapted to their collision box.
* All blocks without any cost specified are now costing 1.
* Mobs will no longer grief in KK Worlds.
## Fixed:
* Destiny Islands access enabled again.
* Dark portals will no longer take you to the ROD in KK Worlds.
* Being able to cast multiple foreteller light portals.
* Finishing plus translation in Spanish.
* Gummi Aero Triangle and Square rendering the adjacent block face invisible (Might only happen with Sodium or some other mod, but now it's fixed).
* Gummi Boosters, Flares and Holy not dropping when breaking.
* Potential fix for foretellers getting under the map during the spar.
release
Kingdom Keys 2.9.4b
2.9.4b-1.21.14 окт. 2026 г.160Minecraft: 1.21.1neoforge
Что нового
## Added:
* IMagicCaster interface for addons to implement on their mobs to cast magics at a certain level.
* Curios support for bag slots.
## Changed:
* Improved Foreteller visit and portal placing.
* All foretellers now have different skin, Ava and Invi have a slim model.
* Black lines from Apprentice clothing 1 are now removed
## Fixed:
* Hopefully the crash regarding non-humanoid models trying to load humanoid layers.
* Large body and Defender invincibility now fully follow the model position.
* Gummi projectiles are now smoother.
release
Kingdom Keys 2.9.4a
2.9.4a-1.21.13 окт. 2026 г.89Minecraft: 1.21.1neoforge
Что нового
## Added:
* Unions system, now the SoA choice will be preceded by an Union choice, just like the path it's not changeable once done.
* They are all equal to themselves, if a player joins Organization XIII they won't have access to their Union privileges.
* Foretellers will be able to train you, either by summoning rounds of enemies or by sparring with them.
* Lux is used to claim rewards from the Foretellers. Foretellers from other unions will charge you extra Lux for theirs.
* Your foreteller will visit you once at dawn you synthesise your first keyblade (next keyblade you synthesise in old worlds).
* It will take you to Daybreak Town to do some introductory training, and then you'll return to where you were.
* Includes a config to turn it off.
* Daybreak Town, full of keyblade wielders who you can spar with.
* They will fight the heartless that spawn there, which will be weak since it's a light-related world.
* Their outfit's main color is linked to the union they belong to, the secondary color is randomized.
* Union apprentice armors, 4 designs which can be dyed in the new Clothing Table.
* The armor can be obtained by completing an initial training with your master and redeeming Lux to your union master.
* The table can be obtained by crafting with 3 strings at the top, shears in the middle and 5 wooden planks at the rest.
* It can be dyed with two different colors and can be cleaned by washing it on a water cauldron with right click.
* In the table you can add up to 8 dyes to make your desired color, can stack them and even after dyeing it you can put the resulting item as input again.
* Gummi Ship cost system.
* Can be changed in the config, by default it is 400 base cost and each cost increaser chip adds 300.
* These chips can be stacked up to the level of the ship (+1 initial), so the default max cost of an XL hangar is 1900.
* Their crafting recipe requires a diamond, 3 gold, a redstone dust and 4 gummi fragments.
* Cost will be seen on top of the hangar block as a hologram too.
* Booster/G and Holy/G engines, have a 2x2x2 multiform shape (like the Bubble Helm/G).
* Flare/G engine, has a 1x1x3 multiform shape.
* Tooltip data for functional gummi blocks (cost, power, armor...).
* Mythril synthesis materials as meteorite drops.
* Synthesis recipe tracker to keep the amount of required materials on screen at all times.
* Spells in the selling shop, for a 25% of their original price.
* Physics for Starlight keychain.
* World Markers in the Ocean Between, rendered while you're in a gummi ship.
* Lux when defeating enemies and training with your Foreteller.
* Orb of Light and it's shaded variant as enemies, not spawning on their own, only used by the foretellers as training to their pupils.
* Command to set a player Lux amount.
* Command to set a player union.
* Players **with no unions** (mostly returning players with a path choice already made) can use it to get their union, OPs can use it with a player parameter to enforce one.
* Ability group parameter.
* Prevents a player from equipping multiple abilities that belong in the same group.
* Item slot unlocks through level up, by default they get one every X levels: Guardian 4, Warrior 5, Mystic 6. Up to 6 slots.
* Warning / Confirmation screens on:
* When trying to unequip an accessory and max AP would decrease below the total used AP.
* When selling items.
* When kicking, leaving or disbanding party.
* When interacting with gummi build/edit and it errors.
* When setting the struggle coords further away than the max range.
* World json parameters:
* "unlocked_by_default": Makes so a world is always accessible, if false it needs to be unlocked.
* "marker_colour": Color of the world markers in the Ocean Between.
* HUDElements are now usable by addons.
* Neoshadows and Novashadows spawn to the Realm of Darkness.
* Translations for all the Spanish variants (Argentina, Chile, Ecuador, México, Uruguay and Venezuela).
## Changed:
* Default Kingdom Key recipe is now replaced by a starting keyblade linked to each player's UUID.
* Initial keyblades have been rebalanced and much cheaper to synthesise:
* Earthshaker 4/3 → 4/1 [Critical Boost]
* Kingdom Keys (untouched)
* Kingdom Key D 4/1 → 3/2 [Damage Control]
* Rainfell 4/4 → 1/4 [Blizzard Boost]
* Starlight 5/5 → 2/3 [MP Haste]
* Way to the Dawn 4/1 → 3/2 [Berserk Charge]
* Wayward Wind 4/1 → 3/2 [Treasure Magnet]
* Gummi ship speed is now more similar to KH, where it can go up to the speed of your strongest engine, but not above.
* Having more engines help to compensate with having more blocks on the ship.
* Gummi ship rotation speed adjusted to take into account the ship weight too.
* Gummi Hangars will now check for multiblocks partially outside it's building area, if found it complains and won't build.
* Gummi blocks data is now data-driven, not hardcoded.
* Abilities are now data driven.
* Moved drive form xp multiplier to be data diven.
* Updated version for the leveling json files, next time a player joins will get their level adjusted and abilities re-given.
* Magic spells are now usable by entities.
* Sell screen now groups all equal items, showing fewer lines and able to sell it all at once.
* Consumables like potions in shop will now show the recovery stats they affect.
* Path to some armor texture files.
* Halved the mobility triangular Aero/G-02 gives.
* Reflect damage now scales off it's level.
* Moogle hitbox is slightly smaller and it actually hovers.
* [EFM] Excluded armor torso from first person view.
* [EFM] Dual option re-enabled for people who switched to Days Roxas style before it was locked.
## Fixed:
* Pedestal lag with heavy keyblades, now you can render all your collection without performance issues.
* Reversal RC being available even when the Dusk was out of reach.
* Potentially rubber banding when non-op players moved too fast (Airstep, flowmotion, rails...).
* Small jump after being hit due to aerial recovery.
* Melding screen not showing the level of equipped spells.
* Blocking Blizzard will no longer add you the Freezing effect.
* Dark Firaga being a normal Firaga.
* Bind and Mini not adjusting their time properly based on what was configured.
* Shotlocks leaving players airborne if they get somehow interrupted.
* Org portal not being visible in the destination if it was casted from another dimension.
* Org portal not ticking in the source after it was crossed and chunk was unloaded.
* Keychains not getting an UUID assigned when synthesised directly into the Keychains Bag, allowing for dupes.
* Selling using the old item get sound.
* Gula's hat not having a back texture.
* Aligned moogle level to the right of the synthesis screen.
* Keychain physics not being isolated per player.
* Interpolated the glove movement in selected button.
* Some localization issues.
* Removed a couple of warnings when loading the mod.
* Some crashes when needed json files are not present.
* Rare Large Body model crash.
* Moogle projector block having red tint.
* Blox bug texture being full black.
* Some chat / hotbar messages on server were not properly translated to your local language:
* Learning recipes, unlocking forms, magic and shotlock equipment directions, savepoint messages, some commands...
* Dropped orbs like Drive, Focus, HP, MP and Munny now move smoothly.
* Dropped CO cards now move smoothly when falling.
* Minor Gummi Ship logic optimization.
* Gummi Hangar now stops rendering after a certain distance.
* Empty wayfinders having unlocalized string on their tooltip.
* Small translation issues (Thanks to Held_der_Zeit).
release
Kingdom Keys 2.9.3e
2.9.3e-1.21.131 авг. 2026 г.530Minecraft: 1.21.1neoforge
Что нового
## Added:
* Consumables bag for potions and other recovery items.
## Changed:
* Update notifier is now a button that can take you to the mod download page.
* Growth abilities coming from Drive Forms no longer require leveling said form in order to work.
* This change does not affect mod progression due to the need of leveling them in order to earn the growth ability but it might help for servers giving them in different ways.
* Glide animation now won't move its arms and legs.
## Fixed:
* Lilostitched incompatibility where villages were made out of Moogle houses exclusively.
* Station of Awakening being very dark when using Sodium.
* Savepoint top buttons not rendering when using Immediately Fast.
* Hangar will now return the combustible remainder (for example a bucket when using a lava bucket).
* Savepoint tooltip numbers.
* Tooltip not visible for current savepoint.
* Shop item description not being properly aligned.
* (Hopefully) the bug where org portals could occasionally teleport all players in a radius on servers.
* (Hopefully) party crash under weird names like color codes.
* Translated banned blocks in hangar chat message.
* Translated savepoint tooltip attributes.
* Translated area button from Hangar screen.
* Some warnings when loading the mod.
release
Kingdom Keys 2.9.3d
2.9.3d-1.21.130 авг. 2026 г.79Minecraft: 1.21.1neoforge
Что нового
## Fixed:
* Bug blox NPE crash.
release
Kingdom Keys 2.9.3c
2.9.3c-1.21.130 авг. 2026 г.34Minecraft: 1.21.1neoforge
Что нового
## Added:
* Synthesis experience bar in the Synthesis screen.
* χ-blade and incomplete χ-blade hit particles.
* Command to set a player's synthesis level [1-7].
* New updater system that will notify of new versions in the top left corner of the main menu.
* [EFM] KH2 Roxas dual wield animations.
## Changed:
* Items obtained from Level up, melding, shop and synthesiser will now try to find a bag to deposit the item before sending it to the inventory.
* Keychains can now be upgraded in the Keyblade Forge from the Keychains bag.
* [EFM] Riku attacks are now individual attacks.
* Cloth-based armors are now fit to the player (not so bulky).
* Org armor texture (Thanks to Xephiro).
## Fixed:
* Keychains bag not being able to be upgraded.
* Equipped Shotlock being lost when using command to level up drive, fix exp or leveling up.
release
Kingdom Keys 2.9.3b
2.9.3b-1.21.128 авг. 2026 г.100Minecraft: 1.21.1neoforge
Что нового
## Added:
* [EFM] WIP Aqua style idle pose.
## Changed:
* [EFM] Riku's combat style (Thanks to Xephiro).
## Fixed:
* Crash when EFM is not present (for real this time).
release
Kingdom Keys 2.9.3a
2.9.3a-1.21.128 авг. 2026 г.39Minecraft: 1.21.1neoforge
Что нового
## Added:
* Animated keychains simulation! A proof of concept applied to the following keyblades:
* Bond of Flame, Bond of the Blaze, Braveheart, Dawn Till Dusk, Dead of Night, Destiny's Embrace, Earthshaker, Ends of the Earth, Fenrir, Frolic Flame, Grand Chef, Hidden Dragon, Incomplete χ-blade, χ-blade, Kingdom Key, Kingdom Key D, Kingdom Key Nightmare, Long Night, Lost Memory, Master's Defender, Midnight Blue, Mirage Split, Combined Keyblade, The Gazing Eye, No Name (BBS), Oathkeeper, Oblivion, Phantom Green, Rainfell, Retribution, Star Cluster, Star Seeker, Stormfall, Two Become One, Ultima Weapon BBS/DDD/KH1,KH2,KH3, Void Gear, Void Gear Remnant, Way to the Dawn, Wayward Wind, Young Xehanort's Keyblade.
* Keyblade hit particles! Most of them inherit the generic effect from Kingdom Key, but others have their own:
* JungleKing, Oathkeeper, Oblivion, Ultima Weapon BBS / DDD / KH1 / KH2 / KH3.
* Minimap icons for Air Soldier, Defender, Neoshadow and Novashadow (Thanks to WillabyNeko)
* Level up item giving tracker so further exp readjustments won't give them again.
* Keychains bag.
* Test Riku idle stance.
* Guard event which fires both, on guard start and on an actual block.
* [EFM] Added antiform idle, walking and running animations.
## Changed:
* [EFM] Combat style screen got slightly reworked.
* Pyramid gummi hitbox got slightly lowered in the lowest corner.
* Sonic Blade-like shotlocks movement got adjusted (Thanks to Xephiro).
* Removed Drive Form Visibility config option, it was added a long time ago when their render was buggy, now it's been fine for a long time :)
## Fixed:
* Grinding on rails not showing the flowmotion trail to other players.
* Antiform revert sound still being the old unsummon one.
* Keychain equipment screen button width overlapping the scroll bar.
* [EFM] Keyblades in dual wield boxing animation, removed their keychain requirement, now they will work as long as the held items are keyblades.
* [EFM] Idle animations on some drive forms.
* [EFM] Limit form boxing instead of attacking with the keyblade.
* [EFM] Valor form walking animation.
* [EFM] Drive Form poses not resetting when they are reverted until a weapon is resummoned.
* [EFM] Antiform rendering it's head in first person.
* [EFM] Crash when trying to cast any mob as a Player.
* [EFM] Crash when EFM is not present in the modpack.
release
Kingdom Keys 2.9.2d
2.9.2d-1.21.125 авг. 2026 г.72Minecraft: 1.21.1neoforge
Что нового
## Changed:
* Magic Target block now requires lapis lazuli.
## Fixed:
* EFM crashing when using impact guard.
* Chat flood if HUD rendering was set to HIDE or WEAPON.
release
Kingdom Keys 2.9.2c
2.9.2c-1.21.123 авг. 2026 г.100Minecraft: 1.21.1neoforge
Что нового
## Added:
* Keyblade sound hits for:
* Bond of Flame, Bond of the Blaze, Braveheart, Dawn Till Dusk, Dead of Night, Destiny's Embrace, Earthshaker, Ends of the Earth, Frolic Flame, Grand Chef, Hidden Dragon, Keyblade of People's Hearts, Long Night, Lost Memory, Maverick Flare, Midnight Blue, Oathkeeper, Oblivion, Phantom Green, Rainfell, Soul Eater, Star Cluster, Star Seeker, Stormfall, Way to the Dawn, Wayward Wind, K111 and Retribution.
* The ones not listed get a generic sound.
* Some of them might not be 100% accurate as we've used the Bond of the Blaze as a generic fire-based sound.
* Message when right-clicking on a struggle poster without a compass in hand.
## Changed:
* Defender heartless is now bigger.
## Fixed:
* 2D player portrait skin not being correct.
* O keybind not hiding the HUD elements.
release
Kingdom Keys 2.9.2b
2.9.2b-1.21.122 авг. 2026 г.78Minecraft: 1.21.1neoforge
Что нового
## Changed:
* Renamed Worldmap to Ocean Between
release
Kingdom Keys 2.9.2a
2.9.2a-1.21.122 авг. 2026 г.22Minecraft: 1.21.1neoforge
Что нового
## Added:
* Some new advancements to make the early game mod progression a little bit clearer.
* Kingdom Key recipe in the Common Config for startingRecipes (won't affect if you are in an existing world or if the config doesn't regenerate).
* New Magic: KH3 Aero, Aeroga and Aeroga.
* Old KH1 Aero was renamed to Aero Shield.
* New Abilities: Guard, Counterguard, Aerial Recovery and Once more.
* New Reaction Command: Reversal, when fighting off a Dusk.
* New Heartless: Air Soldier, Defender, Neoshadow and Novashadow.
* World Map dimension where gummi ships won't use any fuel, filled with meteors.
* Destiny Islands world, built by our beloved builder Ventus.
* Mod worlds will have idle and battle tracks which will fade in and out once the player gets in a fight.
* Worlds can be set to allow players to build in them, by default true, if false only op players will be able to.
* Flowmotion Rails, which you can ride once you have the Wall Kick ability.
* They can be crafted in all 16 colors, different colored rails won't interconnect (unless it's a straight line).
* Sneaking or flying in creative avoids you grinding on them.
* Rail jumping power is boosted by the ability superjump.
* Redstone can be used in intersections just like with vanilla rails.
* Option to auto build Gummi Ships based on the blueprint, place items in a chest right next to the hangar and if you have energy stored it will start to build it.
* Server Config to enable or disable that option.
* Creative blueprint which builds the ship rather than displaying the hologram when clicking import.
* Option to export gummi ship blueprints into files to be able to load them as blueprints in other worlds or servers, or even send them to your friends.
* Gummi shots can now destroy meteors.
* Gummi inner corner shape.
* Highwind gummi ship blueprint can now be found in strongholds and end cities.
* Sound when placing and breaking gummi blocks.
* Realm of Darkness arches.
* Staff crowns: for devs, for people who helped to develop Addons and people who contributed to the mod somehow.
* New sounds for: heartless spawning, defeating heartless, defeating nobodies, ko loop, opening a treasure chest and for picking up synthesis materials into a bag.
* Data driven property for magic data where you can specify what the projectile does to various blocks:
* light_lightable: Allows the projectile to turn on campfires, candles...
* turn_off_lightable: Allows the projectile to turn them off.
* light_portal: Allows the projectile to light up a nether portal.
* light_tnt: Allows the projectile to light a TNT block.
* extinguish_tnt: Allows the projectile to extinguish the TNT fuse, placing the block back again.
* extinguish_fire: Allows the projectile to extinguish fire blocks.
* dry_sponge: Allows the projectile dry a wet sponge.
* wet_sponge: Allows the projectile turn a sponge into a wet sponge.
* freeze_water: Allows the projectile turn water into ice.
* freeze_lava: Allows the projectile turn lava into obsidian.
* /kk shortcut for /kingdomkeys
* HUD Elements can now be toggled with V, if you want to just hide a specific one without having to move it outside the screen or making it small.
* HUD Elements can now be cycled through the ones overlapping by left clicking and releasing without dragging.
* ServerConfig option to adjust the max distance from a Struggle board and the ring, to avoid teleporting to any place (default 32 blocks).
## Changed:
* Config files have now been moved into their own subfolder, if you modified any, move them there AND RENAME to keep your existing settings.
* New files don't have the "kingdomkeys-" prefix, therefore the "kingdomkeys-common.toml" file now goes into the "kingdomkeys" folder under the name "common.toml".
* A party can now hold entities other than just players, making them peaceful to the party members and aggressive against hostiles.
* Hangar screen is no longer that cluttered with information, it was moved into a list box on the left.
* Gummi ship driving screen information has panels and changed the way data is displayed.
* Gummi ships built in lvl 1 hangar which then were stored in lvl 2 hangar, would increase their size internally, which wouldn't allow them to be stored in the lvl 1 hangar again, now they can.
* Water gummi visual effects using a trail.
* Collision boxes now fit better on shaped gummi blocks, mini helm and gummi vernier.
* Nobody banner icon.
* Lowered meteorite frequency.
* Hostility detection (for command menu color) is now fully client side and has a cooldown of 5 ticks, should hopefully avoid the flickering that sometimes still happened.
* Now in order to be in combat you need to have line of sight with the enemy, so in caves it should be less frequent.
* Removed old blizzardChangeBlocks Common Config since the new system obsoletes it.
* Rearranged the creative tab from the following items: Pauldrons, Gummi blueprints, Gummiphone and roulette bonus card,
## Fixed:
* Gummi ships can now transport chests and other tile entities.
* Heartless portal tp to Realm of Darkness crash.
* Even ships offset when being built.
* EFM Guard not working with keyblades.
* Red tint leak from low HP.
* Weird color in a command menu title under some circumstances.
* Struggle orbs merging and losing points in the process, now they won't merge at all.
* Melding ingredients allowing to select a copy of the first selected item even if it's not a real recipe.
* You were able to select Waterga and still see another Waterga able to be selected while there's no recipe that use both.
* Gummi ship losing its fuel when moving it in edit mode with the arrow buttons from the hangar.
* Gummi hangar hologram blocks not disappearing once they were correct on hangars facing north, west or east.
* Gummi aero being invisible when faced the wrong way right next to a solid block.
* Air gets ignored in Gummi Ship structure serialization, saving tons of space.
* Items given with the new system (window or notification) now stack if possible in the stock menu.
* Castle Oblivion door being breakable.
* You will no longer get a recipe dropped everytime you get a biome memory drop.
* **/kingdomkeys ability give** command not working unless specifying true / false, now true is implied if ignored.
* Keyblade armor during EFM mode will hopefully perform better.
* Chat error messages, specially when traveling to dimensions.
release
Kingdom Keys 2.9.1b
2.9.1b-1.21.13 авг. 2026 г.239Minecraft: 1.21.1neoforge
Что нового
## Added:
* Recipe for mini helm:
* glass block | glass block
* gummi frag. | cure spell
## Fixed:
* Items that can be picked up by a bag could be duped.
release
Kingdom Keys 2.9.1a
2.9.1a-1.21.12 авг. 2026 г.47Minecraft: 1.21.1neoforge
Что нового
## Added:
* Shotlock followup minigames, they are enabled by default (serverconfig for it), if they work and scale fine we'll remove the config later.
* Mini helm cockpit, 1x1x1 and can hold a single rider.
* New button to add Savepoints as favourite.
* Support for JER is back.
* New serverconfig to set individual magic cooldowns (Similar to BBS).
* New serverconfig to set the cooldown multiplier compared to the global cooldown (only if individual magic cooldown is set to true, defaults to x4).
* New clientconfig to set the portrait render as 2D or 3D.
* Airstep and shotlock trails.
## Changed:
* Org portal block visuals similar to Savepoint.
* You can no longer shotlock while controlling an entity.
* You can no longer move while casting a shotlock.
* You are sent upwards when casting a Ragnarok-like shotlock.
* Bag-held shotlocks color in the selector gui are now cyan, same as the bag item color.
* Updated Japanese translation (thanks to roxchan6668).
## Fixed:
* Gummi Hangar screen crash.
* Savepoint screenshots being stretched.
* Savepoint model outline has been removed.
* Particles when running over a savepoint showing up as missing.
* Bio barrage not being a circular shotlock.
* Flame Salvo not being a volley shotlock.
* Crown not being rendered in the 2D Player Portrait.
* /kingdomkeys dimension command throwing errors in chat.
* Idle animation playing while walking in EFM.
* EFM attack happening when starting a shotlock.
release
Kingdom Keys 2.9.0b
2.9.0b-1.21.129 июл. 2026 г.121Minecraft: 1.21.1neoforge
Что нового
## Added:
* Toggle under Command Menu config for chat overlapping it.
* Shotlocks bag.
* Buy sound when upgrading a bag.
## Fixed:
* Drive forms sometimes crashing when reverting.
* Meteor Shower being too fast locking on when maxed, preventing it from locking enemies at all.
* Spanish localization for Long Night.
* Leftover debug code on Shotlock Items.
release
Kingdom Keys 2.9.0a
2.9.0a-1.21.128 июл. 2026 г.50Minecraft: 1.21.1neoforge
Что нового
## Added:
* Struggle! Craft the board and play around with your friends! (Multiplayer only)
* Firstly you need to specify the corners of the arena, where the 1 vs 1 matches will use as spawn points.
* Includes 3 modes, the winner needs to either collect all the enemy orbs (and their own) in the match or end with the most orbs when the timer ends:
* Duel: 1v1, can be repeated.
* Tournament: Up to 8 players, bracket style tournament, if two players tie there's an overtime.
* Free for All: Up to 8 players, all vs all.
* You can specify the amount of initial orbs and timer, corners and spectator coords.
* Struggle posters:
* Craft them and shift + right click on a Struggle board to store its coordinates in the poster.
* Then place the poster on a wall and right click it with a compass.
* The compass will now point towards the struggle board.
* A bunch of limits:
* Xaldin: Lance Storm and Fallen Spear.
* Vexen: Icy Pillars.
* Lexaeus: Powerup and Rocky Pillars.
* Zexion: Illusory Meteor.
* Saïx: Berserker Claymore.
* Axel: Ring of Flames and Flame Wall.
* Demyx: Water Trail and Water Wall.
* Luxord: Card Wall.
* Marluxia: Scythe Dash and Petal Void.
* Roxas: Light Barrage.
* New ServerConfig option to limit Organization limit attacks to their member only.
* Crowns! Similar to KH2 they are locked behind some advancements.
* A bunch of new advancements.
* A bunch of new Shotlocks:
* Volley style: Meteor Shower, Flame Salvo, Chaos Snake.
* Dashing style: Sonic Blade, Absolute Zero, Photon Charge, Lightning Ray.
* Circular style: Bubble Blaster, Bio Barrage, Thunderstorm, Pulse Bomb.
* Special Style: Ultima Cannon, Lightbloom, Multivortex.
* Final Mix variants system heartless have a small chance to spawn with their FM variant texture, starting with Large Body and Soldier.
* Percentage configurable in a server-config option.
* Toggle Gummi Ship flight mode with pick block key (by default middle mouse click).
* In that flight mode the ship follows the camera, similar to elytra.
* Possibility to give items on player level up through datapack (and removed old shotlock and spell ones since they are items now).
* Scroll bar to shotlock equipment screen.
* Recipe to craft the dev heads.
* Treasure chest block, this is a special type of chest that has no GUI and will give the player items when right-clicked, these are intended for Castle Oblivion room generation and cannot be created.
* Calm Bounty, False Bounty, Guarded Trove map cards implemented.
* White Room, Black Room and Roulette Room map cards added alongside the Roulette Bonus item and a new modifier type kingdomkeys:drop for adding custom drops for enemies in rooms.
* Castle Oblivion Room Types have a treasure property to specify the loot and trapped chests.
* Encounter rooms spawn a treasure chest on completion with the rewards.
* Obtained item display can be dismissed by pressing a mouse button or key. The item description box will use "item.<namespace>.<itemname>.desc" if it exists in the lang file otherwise will use the tooltip.
* Item Overflow, items given to the player such as the Keycards will go into your overflow inventory if you have no inventory space. Overflow inventory can be accessed and retrieved in the Stock menu.
* Dropped cards will now bounce similar to how they do in Chain of Memories.
* Possibility to dye a moogle's pompom.
* Glove and dot indicator for abilities.
## Changed:
* Shotlocks are now levelable items like magic spells, increasing their damage and lock speed.
* Entry to Castle Oblivion is denied if you're on peaceful difficulty.
* Stock now displays overflow instead of the player's inventory.
* Regenerating rooms in Castle Oblivion clears all entities so it no longer leaves dropped items everywhere.
* Opening card packs will deposit the cards in the Cards bag if it has some space.
* Recipes for Keyblade Forge level ups are now different for each Keyblade.
* Slightly optimized some parts of the code. This includes some of the GUIs which should run a bit faster now.
* Moved Portals command menu entry to the bottom for org, below Limits.
* Updated Keyblade weapon to match new EFM declarations.
* White Mushroom rewards are now data driven, by default the loot table is composed by orichalcum, orichalcum plus, illusory crystal, evanescent crystal, manifest illusion and lost illusion, and they drop from 1 up to 2 or 3 of one material.
* The obtained item display now shows for Proof of Heart when defeating the Ender Dragon, when getting the Key to Beginnings by using a World Card and when getting a reward from White Mushrooms.
* Datagen'd Org limits, leveling paths, sell, shop, driveforms, room types, room structures, room encounters and floor types (not that this makes any difference for players).
* Moogle projectors now properly track the local player instead of rotating with the camera.
## Fixed:
* Castle Oblivion door criteria values match COM's mechanics, the doors within a generated room will be +1 the value of the card until it reaches 9 then will be 0.
* 0 doors now need 0 rather than any value.
* All For One scaling when on the ground.
* Keyblade Armor while in EFM covering the whole screen.
* Optimized Keyblade Armor performance dropping too low when being rendered.
* Made some sound effects mono fixing the sound attenuation.
* Some enemies sharing animation data, resulting in for example soldiers bobbing their head way faster if there were a few being rendered at the same time.
* Button rendering method, improving performance while in the M menu.
* Being able to use air dash while in a vehicle.
* Removed ship fall damage for non player entities.
* Fixed Gummi Hangar hologram not rendering.
* Orientation of thrown lances, scythes and cards.
* Gummi Ship performance issues, sacrificing a bit the visuals.
* Dead of Night, Dawn till Dusk and K111 not having EFM data to properly attack.
* Check command not displaying the proper data.
* Localized most if not all the messages that were previously hardcoded in English.
* χ character not showing for Incomplete and full χ-blade in Spanish.
release
Kingdom Keys 2.8.1d
2.8.1d-1.21.113 июл. 2026 г.253Minecraft: 1.21.1neoforge
Что нового
## Added:
* Custom example Castle Oblivion datapack.
* Lucky strike multiplies hearts.
* Room generator generates TEs
## Changed:
* Room generation enforces structure size limit and structure dimensions no longer required to be manually set for data packs
## Fixed:
* Fixed server crashing.
release
Kingdom Keys 2.8.1c
2.8.1c-1.21.111 июл. 2026 г.55Minecraft: 1.21.1neoforge
Что нового
## Added:
* Desert memory not being localized.
* KubeJS support added back now supporting Organization weapons, World Cards and Map Cards in addition to Keyblades and Keychains
* World Cards now use a component so any item can become a World Card allowing for new Castle Oblivion floors to be created purely with a datapack
release
Kingdom Keys 2.8.1b
2.8.1b-1.21.111 июл. 2026 г.34Minecraft: 1.21.1neoforge
Что нового
## Fixed:
* Cards bag and desert card not having a crafting recipe.
release
Kingdom Keys 2.8.1a
2.8.1a-1.21.111 июл. 2026 г.33Minecraft: 1.21.1neoforge
Что нового
## Added:
* Desert Castle Oblivion floor, it's biome memory drops the same way but in the desert.
* Card packs in cards moogle shop and default shop (more expensive in the overworld), this should prevent being softlocked in Castle Oblivion.
* Map cards bag.
* Shop datapack option to require having enough materials deposited or having obtained a magic spell (so it works like in KH2 and KH BBS respectively).
* By default, to be able to buy shards you need to have obtained a total of 30, stones 25, gems 20 and crystals 15 (Taking materials out substract the total).
* By default, to be able to buy a spell you first need to obtain it through drop / melding / any method, and be the right tier (from C - SS, based on the spell tier).
* Linked savepoints in Castle Oblivion lobbies.
* Custom colors for floor and room grass, foliage, water and sky.
* World card tag.
## Changed:
* Shops are no longer sorted by item name, they take the order from the list json they are defined with.
* Room modifiers are now customizable through JSON.
* Textures for world cards and biome memories.
* Encounter waves from chat to title messages.
* Castle oblivion now has more lights with stained glass, giving a better look specially with some shaders.
* Individual cards have been removed from the cards moogle shop.
## Fixed:
* Shop not displaying the new items if you had just leveled up the synthesis tier, where a relog was needed.
* Configs like recipe and memory drops not showing up in common config due to being outside a category.
* Positioned Card door and Mysterious door in the inventory and in hand.
* Warp point having green trail.
* Card selector scroll bar not being accurate.
* Player losing Castle Oblivion data when relogging or switching dimensions.
* Wave encounters not resetting properly after dying/leaving mid-fight.
* Potentially fixed Conqueror's Respite issues.
* Some magics like Thunder and Faith not working in Castle Oblivion rooms due to the ceiling.
* Master's Defender model.
* Some EFM animations.
* Shoulder surfing compat to version [1.21.1-5.0.5](https://www.curseforge.com/minecraft/mc-mods/shoulder-surfing-reloaded/files/8392364).
release
Kingdom Keys 2.8.0b
2.8.0b-1.21.129 июн. 2026 г.191Minecraft: 1.21.1neoforge
Что нового
## Added:
* Glove icon on button hovering.
* Magic spells elemental texture to identify them easily.
* Small introduction to Castle Oblivion
* Trails to the Savepoint.
* Sound when drive level goes up (Thanks to Xephiro).
* Proper revert sound (Thanks to Xephiro again).
## Changed:
* HP, MP, Drive and Munny textures.
* Creative tab submenus icons will now cycle randomly.
* Sorted magic spells in the creative menu.
## Fixed:
* Potential crash sometimes when the command menu would load before the config.
* Key rooms and exit didn't get darker when not opened yet.
* Ignite spell item not translated in Spanish.
release
Kingdom Keys 2.8.0a
2.8.0a-1.21.127 июн. 2026 г.60Minecraft: 1.21.1neoforge
Что нового
## Added:
* New spells:
* Confuse spell: Bought in the shop at tier B onwards.
* Mini spell: Meldable with Magnera + Warp / Magnega + Magnega / Magnega + Bind.
* Slow spell: Bought in the shop at tier C onwards.
* Command Menu Attack submenu, for spells that are defined as physical (only for addons right now).
* New melding recipe for Crawling Fire / Firaga Burst: Firaga + Slow.
* Castle Oblivion system is now officially added an no longer in super WIP mode it is however, not complete:
* A single entrance structure generates in the overworld to open the door you need a World Card currently the only one obtainable is the Plains one which is crafted by a Biome Memory + Empty Card.
* Biome Memories are a rare drop from mobs in the specific biome for that memory so to get a Plains Biome Memory you need to kill mobs in a Plains biome.
* Once you enter the castle through the front entrance you can use the Plains Card on the door at the end of the Entrance Hall to generate the first floor. Currently the Plains floor is the only one implemented more are to come.
* Opening doors requires Map Cards which you can get from killing mobs spawned within the castle. Rooms have a limited number of spawns and some rooms do not spawn mobs.
* When you use a card to open a door it will generate a new room with different properties depending on the card you use. Note not all cards have been implemented yet.
* You can change the type of already generated rooms by using another card on the open door which will completely regenerate the room with the new type
* Every floor has 3 key rooms which have multiple criteria and require a Keycard. These rooms have encounters with waves of heartless spawns after defeating all of them the doors will be unlocked and the next Keycard is granted and in the final one, Room of Truth, the door leading to Conqueror's Respite opens to then take you to the next floor as there is only one World Card implemented as of now this is as far as you can progress
* The system is highly customisable through data packs
* The majority of Plains rooms were built by the talented Ventusjs absolute legend and lifesaver.
## Changed:
* Creative menu tabs all merged back into one with sub categories.
* Magnet visuals reworked with a ring of electricity similar to it's BBS style.
* Shadows, Mega Shadows and Gigas Shadows will now transition in and out the ground smoothly.
* Moogles now bob up and down giving a bit of life to them.
release
Kingdom Keys 2.7.13b
2.7.13b-1.21.17 июн. 2026 г.266Minecraft: 1.21.1neoforge
Что нового
## Added:
* New Magics:
* Faith (reworked from ReMind): Meldable with Aeroga + Curaga.
* Triple Plasma: Meldable with Thundaga Shot + Thundaga Shot.
* Bind: Bought in the shop at tier C onwards.
* Ignite: Meldable with Fire + Bind.
## Fixed:
* Status menu overlapping Form level and choice.
* Magics not being able to be used again if MP Recharge was completed while the submenu was open the first time.
* Drive forms menu being accessible in addons before learning any visible form (crashing the game).
* Status menu Choice not being localized for translations.
release
Kingdom Keys 2.7.13a
2.7.13a-1.21.13 июн. 2026 г.67Minecraft: 1.21.1neoforge
Что нового
# Added:
* Config option to revert the magic cost system change to what it was before.
* A box in the Status screen to display the SOA choice.
* A new button to the Melding screen to filter only available melding combinations.
* Now magics increase their damage as they level up.
* New Magics:
* Deep Freeze: Meldable with Blizzaga + Triple Blizzaga.
* Glacier: Meldable with Blizzaga + Deep Freeze / Triple Blizzaga + Deep Freeze.
* Ported over from ReMind (Thanks to Xephiro)
* Balloon: Melded with Water + Gravity.
* Balloonra: Melded with Watera + Gravira / Balloon + Balloon.
* Balloonga: Melded with Waterga + Graviga / Balloonra + Balloonra.
* Spark: Melded with Thunder + Magnet.
* Sparkra: Melded with Thundara + Magnera / Spark + Spark.
* Sparkga: Melded with Thundaga + Magnega / Sparkra + Sparkra.
* Mine Shield: Meldable with Fira + Zero Gravity.
* Mine Square: Meldable with Fira + Stop.
* Seeker Mine: Meldable with Mine Shield + Magnega / Mine Square + Magnega / Mine Shield + Mine Square.
* Warp: Meldable with the same recipes as Zero Gravira (10%) and Zero Gravira (20%).
* Esuna: Bought in the shop at tier C onwards.
* New buy sound.
* Basic magics to the shop at tiers B and A.
* New crafting recipe to combine 8 recipes skipping 2 tiers (8 D-Tier into an A-Tier recipe).
* Simulated magic cursor memory for command menu.
# Changed:
* Magics can now be casted even if your Max MP is lower.
* Normal and Warp Savepoints will now register the destination point as player respawn instead of the source one.
* Recipes will now stack up to 64.
# Fixed:
* Some entities using the new fire texture.
* Fire texture flickering and rendering badly when there's water or clouds behind it.
* Patchouli Journal saying you lose upgrades when breaking savepoints (Used to be the case, not anymore).
* Lock on will now lock off if the target's HP reaches 0 (helps on servers with CNPC where mobs still exist).
* Magics in the Screen to hide them will display their proper level (Fire/fira/Firaga).
* Scroll jumping when sleecting something on the melding screen.
release
Kingdom Keys 2.7.12a
2.7.12a-1.21.130 мая 2026 г.78Minecraft: 1.21.1neoforge
Что нового
### Added:
* New magics:
* Dark Firaga: Meldable with Firaga + Blackout.
* Triple Firaga: Meldable with Firaga + Firaga / Firaga + Fira.
* Crawling Firaga: Meldable with Firaga + Stopra.
* Fission Firaga: Meldable with Firaga + Aerora / Fira + Aeroga.
* Firaga Burst: Meldable with Firaga + Aeroga (20%) / Firaga + Stopga (20%).
* Triple Blizzaga: Meldable with Blizzaga + Blizzaga / Blizzaga + Blizzara.
* Zero Gravity: Available in shop for 800 munny after unlocking Synthesis Rank B.
* Zero Gravira: Meldable with Zero Gravira + Zero Gravira / Magnet + Aero / Thunder + Zero Gravity.
* Zero Graviga: Meldable with Zero Graviga + Zero Graviga / Zero Gravira + Thundara.
* Blackout: Meldable with Zero Gravira + Poison.
* Poison: Available in shop for 500 munny after unlocking Synthesis Rank C.
* *Item get* windows when synthesizing and melding items.
### Changed:
* Firaga no longer has an AOE attack, Fission Firaga takes that.
* JEI melding category to display rare recipes.
### Fixed:
* Selling would not work if the inventory was full.
* Blizzard not ignoring iframes.
* Moogle shop displaying Cost::
* Crash related to Large Body attacker being null.
release
Kingdom Keys 2.7.11d
2.7.11d-1.21.128 мая 2026 г.51Minecraft: 1.21.1neoforge
Что нового
### Fixed:
* Synthesis bag materials duplicating.
release
Kingdom Keys 2.7.11c
2.7.11c-1.21.127 мая 2026 г.32Minecraft: 1.21.1neoforge
Что нового
### Added:
* The ability for magic spells bag to suck in magic spells identically to how the synthesis bag does.
* Visual indicator in the magic buttons to know their level and exp till next level.
### Changed:
* Synthesis bag recipe to be similar to the new Magic Spells bag:
* LSL
* LDL
* LLL
* L = leather, D = **orange** dye, S = string
* When a magic levels up to the max it will notify you with MAX instead of the level.
### Fixed:
* Magic spells bag having no recipe, now it's crafted like this:
* LSL
* LDL
* LLL
* L = leather, D = **purple** dye, S = string
* Magic spells from the new Magic spells bag being deposited into the moogle materials list if they happened to be ingredients too.
* Org moogle texture missing the moogle itself.
* Edge cases where magics did not have the new attributes (mainly datapack) to avoid a client crash.
* Mythril Crystal and Mythril Gem had their recipes swapped.
* Magics limited to 1 level won't crash anymore.
release
Kingdom Keys 2.7.11b
2.7.11b-1.21.127 мая 2026 г.28Minecraft: 1.21.1neoforge
Что нового
### Fixed:
* Server crashing when trying to start.
release
Kingdom Keys 2.7.11a
2.7.11a-1.21.126 мая 2026 г.44Minecraft: 1.21.1neoforge
Что нового
### Added:
* Command melding system, similar to how it works in Birth by Sleep.
* Experience and levels system for magic spells:
* They level up by defeating enemies, by default 40% of the exp a mob gives will be going towards magics.
* They all get the same exp, as long as they are equipped.
* Once they reach the max exp it displays it will level up one level.
* When they reach max level they will be available to be used in melding.
* Experience boost ability increases their exp gains.
* Magics bag, to store all your magic spells without cluttering your inventory,
* Works with the magic selection and melding menus.
* Master form EFM animation.
* Common config option for gummi fuel consumption factor, defaulting to half of what it was before.
* New achievement for when obtaining a winner stick.
* New config option to limit shop inventory based on their tier to players which already meet it.
* New config option to set the amount of exp that magics get from mobs (separate from player exp).
* JEI recipe category for savepoint upgrades.
* JEI recipe category for command melding.
* Added a screen to hide spells from the command menu.
### Changed:
* Moogle Model thanks to Xephiro.
* Savepoint configs have been moved to be data-driven for a cleaner look.
* Savepoints will no longer restore any stat by default unless an item is used on them.
* Magics are no longer stacked in the equipment menu due to them being all different now because of their experience.
### Fixed:
* Sell price for netherite ingot adjusted.
* Magic Target Block didn't have a recipe, it is now crafted with a Target block and a Redstone block.
* Culled magnet blox trails based on distance, increasing performance when they are far from the player.
* Made Full MP Blast stackable with diminishing returns since the description mentioned it.
* Synthesis and Keyblade Forge screens item description being misaligned.
* Obtained EXP will now ensure a minimum of 1xp, just like the visual indicator.
* Experience boost not really increasing the exp obtained.
release
Kingdom Keys 2.7.10f
2.7.10f-1.21.119 мая 2026 г.106Minecraft: 1.21.1neoforge
Что нового
### Added:
* Shift + right click with a Wayfinder to call its owner to teleport to you.
* Server config options for wayfinder cooldown on teleport and on call.
### Changed:
* Wayfinders now have to be right clicked in order to link them.
* Level up notification player name to be the real username not a custom displayed name.
### Fixed:
* Gummi engines not dropping when broken in survival.
* Wayfinder colors update not working properly, optimized its code and fixed a localization issue.
release
Kingdom Keys 2.7.10e
2.7.10e-1.21.117 мая 2026 г.60Minecraft: 1.21.1neoforge
Что нового
### Fixed:
* Stats displayed in the M menu not being right.
release
Kingdom Keys 2.7.10d
2.7.10d-1.21.117 мая 2026 г.27Minecraft: 1.21.1neoforge
Что нового
### Added:
* Journeymap and Xaero's Minimap textures for Kingdom Keys mobs (thanks to Willaby_Neko)
* Russian translation (thanks to Stepanyaa*)
### Changed:
* Journal got tweaked and translated to spanish (thanks to ShiroPlayZ)
* Players outside the render distance or even offline will still render in the Party menu and HUD.
* Slightly increased Superjump height.
### Fixed:
* Some console spam from the Player Data sync packet if the player wasn't found.
* Check screen not working if the target was unloaded from the command player client.
* Check screen equipped abilities not being displayed properly.
* Back button from Equipment Check screen opening the local player equipment.
* Potential crashes or malfunctioning regarding null abilities being unequipped (for addons).
* Some spanish wording and missing character for χ-blade, and it's incomplete counterpart.
release
Kingdom Keys 2.7.10c
2.7.10c-1.21.113 мая 2026 г.80Minecraft: 1.21.1neoforge
Что нового
### Fixed:
* Potential fix for an issue with some addon magic casts not working once the Grand Magic RC was triggered.
release
Kingdom Keys 2.7.10b
2.7.10b-1.21.113 мая 2026 г.25Minecraft: 1.21.1neoforge
Что нового
### Fixed:
* Potential fix for the error where parties were not found from a player's party.
* Synth bag shift click issue where items would get deleted if they tried to merge.
* Small spanish typo.
release
Kingdom Keys 2.7.10a
2.7.10a-1.21.18 мая 2026 г.72Minecraft: 1.21.1neoforge
Что нового
### Changed:
* Magic Target Entities can now be turned invisible with potion effects.
### Fixed:
* Optimized client performance by adjusting various things, like the trails rendering code (flowmotion / magnet blox).
* MP Bar not rendering until you cast a spell first.
* Potential crash if the thunderbolt owner was not a player.
* Crash when building the Station of Awakening structure.
* AP cost in the abilities buttons not being localized.
release
Kingdom Keys 2.7.10a
2.7.10a-1.21.14 мая 2026 г.73Minecraft: 1.21.1neoforge
Что нового
### Added:
* Max magics attribute to leveling, changes the amount of available magic slots to equip the spells in.
* By default, mystic gets one every 4 levels, warrior every 5 and guardian every 6 until they get 10 (so they cap at 40, 50 and 60).
* Equipment check screen for it's command.
### Changed:
* ### **Magics are now equipped in the menu instead of learned.**
* To create a next level magic you have to merge the 2 previous levels in a crafting, similar to recipes (for now).
* Magics customize is gone as now the order is based on the equipment order (Shortcuts still work).
* Buffed thunder and thundara radius and frequency for all thunder magics.
* /kingdomkeys magiclevel is now gone.
### Fixed:
* Next level and Munny get not being translated in spanish.
release
Kingdom Keys 2.7.9c
2.7.9c-1.21.11 мая 2026 г.59Minecraft: 1.21.1neoforge
Что нового
### Added:
* **/kingdomkeys check <player>** command for server owners to see other player stats and abilities.
### Changed:
* All the magics got the internal multipliers removed.
* This should make so editing their files damage is directly proportional to the real value.
* The default values in their files are now the real multipliers, so for all datapack makers we suggest to adapt them.
* Nerfed aerora and aeroga damage down to 1% of the magic stat since it's meant to be cheap damage.
### Fixed:
* Very high damage output from Blizzard.
* Reflect damage being the damage it was supposed to deal + the player physical attack.
release
Kingdom Keys 2.7.9b
2.7.9b-1.21.125 апр. 2026 г.50Minecraft: 1.21.1neoforge
Что нового
### Fixed:
* Potentially reduced client load.
* Leveling data client crash when selecting SoA choice under certain circumstances in a server.
release
Kingdom Keys 2.7.9a
2.7.9a-1.21.120 апр. 2026 г.97Minecraft: 1.21.1neoforge
Что нового
**Added:**
* Grand magic extender ability which boosts grand magic Situation Commands duration by 25% after each equip.
* Obtained at level 17 and 29 for warrior, 9 and 20 for mystic, 10 and 27 for guardian.
* Magic target block, outputting a redstone signal depending on the magic type that hit it:
* It ranges from 1-8 as follows: fire, ice, water, lightning, aero, stop, darkness, light.
* A way for addon makers to change the color of Situation Commands timer bar.
* A common-config option to hide player names while wearing the Organization XIII coat.
**Changed:**
* Datapacks modifying the leveling progression got support for a version number, allowing for updates to apply once a player logs in.
* It should be retro compatible with the old .json files, but we encourage you to migrate to the new system.
* Magnet Blox particles are now trails, reassembling the particles from the game.
* Gravity is now a dark spell.
* Minimum XP you can get from defeating enemies is at least 1.
* **/kingdomkeys exp give** won't play the level up sound so it can be used in adventure maps or servers.
**Fixed:**
* Items and Portals not displaying a selected element until scrolled.
* Stock items tooltip icon was out of place on different aspect ratios.
* XP particle not displaying the right amount if changed on the server.
* Small spanish typos.
release
Kingdom Keys 2.7.8a
2.7.8a-1.21.113 апр. 2026 г.92Minecraft: 1.21.1neoforge
Что нового
**Added:**
* New data version check, will automatically run the exp fix command if the playerdata is older.
* Keyblade swapping by cancelling the ATTACK menu (opposite of opening the submenu).
* Situation commands (timed reaction commands).
* Small icon representing the keybind next to the selected Reaction Command.
* New ability Superjump, increases vertical impulse off a flowmotion jump.
* Obtained at Valor form levels 4 and 6.
* New ability Superslide, increases horizontal impulse off a flowmotion airdash.
* Obtained at Master form levels 4 and 6, and at level 42 for warrior, 46 for mystic and 39 for guardian.
* Some abilities to some Keyblades.
* Firaza: Twilight Blaze.
* Waterza: Wheel of Fate.
* Fire Boost: Frolic Flame.
* Blizzard Boost: Crystal Snow.
* Water Boost: Abyssal Tide, Leviathan.
* Light and Darkness: Incomplete X-blade.
* Lucky Strike: Lady Luck.
* Protectga: Master's Defender.
* Wizard's Ruse: Mirage Split, Nightmare's End, Combined Keyblade.
* Jackpot: Treasure Trove.
**Changed:**
* Command to add ability and shotlocks now require a boolean for permanency, these will prevail after a level reset or an experience fix.
* /kingdomkeys ability give <ability> <permanent> [player]
* /kingdomkeys shotlock give <shotlock> <permanent> [player]
* The command to take them away will remove them both temporary and permanent.
* Flowmotion renamed to Wall Kick, equip more to allow more bounces.
* Flowmotion-related abilities are now considered growth abilities.
* Wall kick obtained at levels 7 and 51 for Warrior, 9 and 62 for Mystic, 14 and 43 for Guardian.
* Air dash obtained at levels 19 and 40 for Warrior, 29 and 45 for Mystic, 24 and 45 for Guardian.
* Minor adjustments in a couple of keyblades' reach.
* Scroll bars will always be visible.
* Button tips color changed from orange to light blue.
**Fixed:**
* Random crash when opening Minecraft related to configs being accessed too early.
* Incomplete X-blade range being way too long.
* Some water spells not dealing water damage type.
* When having more than 1 RC if the selected one disappeared you could still attempt to cast it, crashing.
* A couple of configs in the config screen not being localized.
* Menu bottom bars gap was too large.
release
Kingdom Keys 2.7.7b
2.7.7b-1.21.14 апр. 2026 г.101Minecraft: 1.21.1neoforge
Что нового
**Added:**
* Trails for flowmotion and air dash.
* 3D model for umbrella.
* Exp parameter in recipe data to allow synthesis recipes to give out more or less (even 0) experience.
* Client Config to disable seasonal events (like April fools).
**Changed:**
* Reduced the amount of horizontal motion received during Flowmotion jump.
* Having flowmotion equipped will remove fall damage.
**Fixed:**
* Command Menu cpu usage being a bit high.
* Menu button tooltip not aligned with the adaptive size of the bottom bars.
* Normal Gummi blocks not able to be tinted when applied a tint via right click.
release
Kingdom Keys 2.7.7a
2.7.7a-1.21.131 мар. 2026 г.73Minecraft: 1.21.1neoforge
Что нового
**Added:**
* Air slide ability obtained when leveling up Master Form to levels 4 and 6.
* Flowmotion ability obtained at level 14 for warrior, 28 for mystic and 29 for guardian.
* Config option to allow the Enderdragon to level up too.
* Command Menu icon bobbing effect.
* Sound when removing lockon objective.
* Crafting recipe for Gummi Blueprint
* Glass, glass, glass
* Gummi fragment, redstone block, gummi fragment
* Glass, glass, glass
**Changed:**
* Aerial dodge spin is now smooth.
**Fixed:**
* Commander and it's spawn egg not localized in english.
* Training Scarecrow entity name not localized.
* Lock on not working on the Enderdragon.
* Magic submenu icon not showing up.
* Console output when closing the world complaining about configs.
release
Kingdom Keys 2.7.6a
2.7.6a-1.21.126 мар. 2026 г.75Minecraft: 1.21.1neoforge
Что нового
**Added:**
* A training scarecrow (training dummy) which shows the damage dealt and the type of magic through color.
* Crouch + right click to toggle iframes.
* Can be removed by attacking it with a feather.
* Deserter heartless, these ones are slightly smaller but very fast, watch out!
* Commander heartless, these are big and have a larger health pool, consider them a threat.
* An example datapack template for custom materials and synthesis recipes.
* Critical hits to Epic Fight mode combos, 10% chance per Critical Boost ability equipped (Thanks Xephiro).
* NoDrive mob effect which prevents drive forms and org limits.
**Changed:**
* Heartless and Antiform eyes will now glow in the darkness.
* Font and color used in the XP obtained from an enemy.
* Assassins will now yield a bit more exp.
* The way Kingdom Keys complains about malformed synthesis materials in a custom datapack.
* Orb entities (Munny, HP...) logic to hopefully improve performance.
* Extended Reach packet got replaced by a mixin, as it was the culprit for double attacking based on the distance.
* Interpolated heart and org portal animations.
* Increased Gummi Hangar max level from 4 up to 10 (25³ blocks), op commands only.
**Fixed:**
* Hugely optimized Gummi Ship rendering method (from ~11ms down to 2ms per frame in my case).
* Bomb enemies sizes not varying.
* Event for driveform ability unequip on revert.
* Crash regarding water spells owner not being a player.
* Glide stuttering while in final form if the glide ability was not equipped for the base form.
* Reverting antiform causing issues with the ability event.
* Antiform revert being displayed as active despite conditions not being met.
* Some mobs models still animated while the game is paused.
* Gummi hangar not properly placed if fuel tag does not exist (such as given with /give forcing a level).
release
Kingdom Keys 2.7.5d
2.7.5d-1.21.119 мар. 2026 г.70Minecraft: 1.21.1neoforge
Что нового
**Fixed:**
* Rendering issues caused by Drive bar fixes icons not rendering with the Tool Belt mod and potentially other issues
release
Kingdom Keys 2.7.5c
2.7.5c-1.21.119 мар. 2026 г.36Minecraft: 1.21.1neoforge
Что нового
**Added:**
* Integration with Shoulder Surfing with config option to keep camera decoupled while not locking on
**Fixed:**
* Missing WildFire's Gender mod integration part
release
Kingdom Keys 2.7.5b
2.7.5b-1.21.119 мар. 2026 г.27Minecraft: 1.21.1neoforge
Что нового
**Added:**
* New Command SubMenu render event so addons can intercept it
* Integration with WildFire's Gender mod for drive forms and armour
**Fixed:**
* Drive Forms, Keyblade Armour and Pauldrons render in first person with Epic Fight
* Keyblade attack animations not working with Epic Fight
release
Kingdom Keys 2.7.5a
2.7.5a-1.21.116 мар. 2026 г.69Minecraft: 1.21.1neoforge
Что нового
**Added:**
* Flowstep ability, allows airstepping to mobs at the cost of some Focus points (relative to the distance).
* Unlocked at level 33 for Warrior, 37 for Mystic and 40 for Guardian.
* Sound when toggling the selected Reaction Command.
* Interpolated values for MP Bar while on recharge.
* Magic level field to Magic Cast Event.
* Config option to prevent survival players from setting a global savepoint.
**Changed:**
* Winner Stick is now able to be sold and no longer right clicked on a moogle.
* KO effect goes from neutral to beneficial, hopefully fixing the Artifacts' Antidote vessel conflict.
* Menu bars will now adapt their length based on the text they contain.
* Button dot icon.
* Font for the Command Menu header.
**Fixed:**
* Reaction command slot being covered below a submenu if actual submenu was targets.
* Moogles not able to be renamed.
* Lock on swap not working.
* Aero and Stop models not rendering while in EFM.
release
Kingdom Keys 2.6.6c
2.6.6c-1.20.114 мар. 2026 г.999Minecraft: 1.20.1forge
Что нового
**Added:**
* Keybind to switch locked entity.
release
Kingdom Keys 2.7.4a
2.7.4a-1.21.114 мар. 2026 г.112Minecraft: 1.21.1neoforge
Что нового
**Added:**
* Kingdom Hearts font (thanks to Televo's Re:Collection) to some text strings.
* A config option to enable custom font or vanilla.
* Drive and Limit Bar floating dots representing the level.
* Small dot orbiting at the end of the selected menu button.
* Holding X or Y while scroll to scale an element will now only scale it in that direction.
* Background box to Status screen
**Changed:**
* Elements with negative scale will now render flipped.
* Localized and translated HUD help.
* Rotation will now display in a range from 0-360º.
* All vanilla buttons from Organization selection and Party screens have been replaced for KK buttons.
* Party screens have been slightly reworked, better fitting big parties over the default 5.
**Fixed:**
* Server crash.
* MP Bar now aligns to the right.
* Party render not working in two Party Screens.
* Number displaying next to party member name in the HUD.
release
Kingdom Keys 2.7.3a
2.7.3a-1.21.112 мар. 2026 г.62Minecraft: 1.21.1neoforge
Что нового
**Added:**
* New GUI to adjust the position, scale and rotation of individual HUD elements.
* Found next the background button in the config menu.
* New support for Resource Packs to include a file to set default values for individual elements.
**Changed:**
* Config screen got smaller, since the positioning and scaling options are now moved into the new GUI.
**Fixed:**
* Crash when mounting any non Gummi Ship entity.
* Client configs from the Config screen would not save.
* SelectedXOffset config option linked to Command Menu header instead of the slot.
release
Kingdom Keys 2.7.2a
2.7.2a-1.21.17 мар. 2026 г.81Minecraft: 1.21.1neoforge
Что нового
**Added:**
* Heartless and Nobody icons for banner paterns.
**Changed:**
* EFM support for 21.15.6
* HP bar is now curved and works like in KH2.
* HP bar will now change colors based on poison, wither and freezing, just like how vanilla hearts do.
* Focus bar now fills up in a radial direction.
* Shotlock GUI has been reworked and changed the "time indicator" to be radial instead of vertical texture.
**Fixed:**
* Retribution compatibility with EFM
* Keyblades doing a vanilla attack when EFM is loaded and battle mode active.
* Kingdom Key N texture being broken when using shaders.
release
Kingdom Keys 2.7.1d
2.7.1d-1.21.11 февр. 2026 г.296Minecraft: 1.21.1neoforge
Что нового
**Added:**
* A warning when mods load if supplementaries is found, regarding the KO system conflict.
**Changed:**
* Description of KO party config to reflect the issue with supplementaries.
* Camera will now save the first or third person mode and will restore it after KO'd.
**Fixed:**
* Heart animation when KO was missing.
* Potential log message when two players started tracking eachother.
release
Kingdom Keys 2.7.1c
2.7.1c-1.21.131 янв. 2026 г.48Minecraft: 1.21.1neoforge
Что нового
**Changed:**
* Optimized Keyblade Armor walking sound event.
* Optimized isHostiles function (for Command Menu color), should be slightly less resource demanding.
**Fixed:**
* Visual bug where beds would have a weird texture depending on their orientation (and possibly other blocks too)
* Log spam related to Arrow Rain and Laser Dome.
* Hopefully the KO system? (please)
* Shadow and name display while in the KO animation.
release
Kingdom Keys 2.7.1b
2.7.1b-1.21.121 янв. 2026 г.110Minecraft: 1.21.1neoforge
Что нового
**Added:**
* Encounter Plus ability able to be obtained on level 21 for warrior, 29 for guardian and 32 for mystic.
* New Soft Lock-On system enabled by default, it allows the camera to move as long as the target is on the screen.
* Server-Config option to toggle between Hard and Soft Lock-On.
* New events so addons can intercept when a magic, item, drive form, reaction command or limit is being called.
* Panacea consumable item to remove all negative effects.
**Changed:**
* Slightly increased the χ-blade reach.
* Default shotlock reach to 200.
* Shotlock icon offset adjusted to the entity hitbox dimensions.
* Fire magic tracking power with magic lock on is stronger, also the higher the magic the better the tracking will be.
* Ether use sound instead of potion.
**Fixed:**
* Shotlock indicator not rendering on EFM animated mobs and weird overlaps on normal mobs.
release
Kingdom Keys 2.7.1a
2.7.1a-1.21.114 янв. 2026 г.122Minecraft: 1.21.1neoforge
Что нового
**Added:**
* Shop sell system.
* Kingdom Key Nightmare
* Journal opens with journal button given you have Patchouli installed.
* Encounter Plus ability, increases the amount of enemies that can go through portals.
* New event to allow addons to add custom buttons to the M menu.
* New event to allow addons to add custom targets to the magic target selector.
**Changed:**
* Portals probability to teleport changed from 10% to 8% on the overworld and any dimension, except Nether with a 14% and the End with a 20%.
* Xemnas and Anticoat armor are now cheaper since they have the same stats as the main Organization XIII armor.
**Fixed:**
* Shotlocks counter getting reset when the player data saved (when taking damage etc...)
* Org portal not being able to spawn on top of blocks.
* Org portal potential crash.
* Org weapons not summonable with EFM.
* Crash with shotlock indicator rendering if your shotlock was unequipped (when level up command for example).
* Removed some numbers log spam.
release
Kingdom Keys 2.6.6c
2.6.6c-1.20.17 дек. 2025 г.565Minecraft: 1.20.1forge
Что нового
**Fixed:**
* Increase Epic Fight version range so 20.14 works
release
Kingdom Keys 2.6.6b
2.6.6b-1.20.15 дек. 2025 г.74Minecraft: 1.20.1forge
Что нового
**Fixed:**
* Server thread no longer freezes after a while with Minestuck
release
Kingdom Keys 2.7.0a
2.7.0a-1.21.15 дек. 2025 г.220Minecraft: 1.21.1neoforge
Что нового
**Fixed:**
* Crash with Advanced Loot Info (and potentially other mods that deal with loot)
* Server thread no longer freezes after a while with Minestuck
release
Kingdom Keys 2.6.6a
2.6.6a-1.20.14 дек. 2025 г.59Minecraft: 1.20.1forge
Что нового
**Fixed:**
* Potential fix for Large Bodies ignoring Stop damage.
release
Kingdom Keys 2.7.0
2.7.0-1.21.14 дек. 2025 г.63Minecraft: 1.21.1neoforge
Что нового
**Added:**
* **Geckolib dependency.**
* Blox Bug enemy.
* NeoForge configuration screen.
* Support for EFM 21.13.4.
* Gummi Ships, can be controlled similar to a boat with the ability to fly, they require a Gummi Core block and a cockpit.
* Gummi Hangar, 5 tiers upgradable with munny, apply redstone to refuel your ship.
* Gummi blocks with 8 shapes (stonecutter) and 16 colors variants (combining shape and dye).
* Gummi Blueprints, they can hold a Gummi Ship design. Thank you Televo for providing the original texture.
* Gummi meteors randomly spawning on the surface of the overworld, they drop keyblade upgrade materials and gummi fragments.
* Gummi fragments which then can be used to make gummi blocks.
* Gummi Phone to be able to store and summon your Gummi Ship (shift + punch your Gummi Ship while holding it).
* Config option to disable the Command Menu to change colors, preventing some cases where it would flicker.
* Two built-in datapacks, one to disable Overworld and the other one to disable End custom worldgen.
**Changed:**
* Visual effect on the red portion of the HP Bar, now it decreases gradually.
* Savepoints will now retain their stats when broken.
* Lock on switch is now a keybind, no longer bound to sprinting key.
* Updated Spanish translation to work with datagen, please report any faulty translations if found.
* Slightly lowered volume for armor summon and unsummon sounds.
* Shotlock should now lock on entities easier since it doesn't require to be that precise anymore.
* Casting a magic will remember its position for the next time you open the submenu.
* Reduced CPU usage of the merging function from Munny, MP, HP, Focus and Drive orbs and the Command Menu color scanning function.
**Fixed:**
* Some DDD keyblade models.
* Pauldrons lagging over time with EFM.
* Shotlocks not working with EFM.
* IronFurnaces desummoning the keyblade.
* Errors on console regarding extended reach.
* Crash when a player who casted stop dies before it deals damage.
* Magic being greyed out if you only had Cure which you could cast.
* Fixed Reaction Commands order being wrong and crash.
* HUD being visible even when F1 was pressed.
* Keyblade selection going further down than intended depending on the resolution.
* Potential fix for Large Bodies ignoring Stop damage.
release
Kingdom Keys 2.6.6
2.6.6-1.20.118 нояб. 2025 г.174Minecraft: 1.20.1forge
Что нового
**Added:**
* Blox Bug enemy made using Geckolib so Geckolib is now a dependency
* Infested Normal Blox, generates with Blox Clusters
* Epic Fight 20.13.X compatibility
**Fixed:**
* Fixed Keyblade visuals for: Combined Keyblade, Counterpoint, Divewing, Ferris Gear, Guardian Bell, Knockout Punch, Ocean's Rage, Skull Noise, Sweet Dreams, Ultima Weapon (DDD), Unbound
* Pauldron causing lag with Epic Fight
* Keychain selection overlapping menu
* Knives and other weapons having 0 attack speed with Epic Fight
release
Kingdom Keys 2.6.5f
2.6.5f-1.20.115 сент. 2025 г.298Minecraft: 1.20.1forge
Что нового
**Fixed:**
* Reduced attack speed for Keyblades and Organization Weapons
release
Kingdom Keys 2.6.5f
2.6.5f-1.21.115 сент. 2025 г.233Minecraft: 1.21.1neoforge
Что нового
**Fixed:**
* Reduced attack speed for Keyblades and Organization Weapons
release
Kingdom Keys 2.6.5e
2.6.5e-1.21.125 июн. 2025 г.491Minecraft: 1.21.1neoforge
Что нового
**Fixed:**
* Player drowning in one block of water height.
release
Kingdom Keys 2.6.5d
2.6.5d-1.20.119 июн. 2025 г.400Minecraft: 1.20.1forge
Что нового
**Added:**
* Lock On target swapper, press the sprint key (LControl by default) while locked into an entity to cycle to the right between nearby entities (around 9 blocks of radius), crouch while pressing it to cycle to the left.
**Changed:**
* Glide movement again, now it will follow WASD rather than camera, allowing to hover in place.
* Lock on movement restriction should feel smoother now.
release
Kingdom Keys 2.6.5d
2.6.5d-1.21.119 июн. 2025 г.93Minecraft: 1.21.1neoforge
Что нового
**Added:**
* Lock On target swapper, press the sprint key (LControl by default) while locked into an entity to cycle to the right between nearby entities (around 9 blocks of radius), crouch while pressing it to cycle to the left.
**Changed:**
* Glide movement again, now it will follow WASD rather than camera, allowing to hover in place.
* Lock on movement restriction should feel smoother now.
**Fixed:**
* Crash with Completionist's Index when getting data about KK Music Discs.
release
Kingdom Keys 2.6.5c
2.6.5c-1.20.113 июн. 2025 г.103Minecraft: 1.20.1forge
Что нового
**Added:**
* Thunder is now attracted to lightning rods.
**Changed:**
* Stop will now deal the damage gradually rather than all at once.
* Stop and Gravity will no longer work with players in creative.
* Pauldron is now easier to craft with some iron, gold, a button and the corresponding dye, in exchange it no longer will contain the keyblade armor inside upon crafting.
**Fixed:**
* Shotlock indicator not being always rendered on top.
* Stop dealing twice the damage than it should.
* it was supposed to deal half the original damage but it was being registered twice, now it has been corrected and nerfed to a third instead of half.
release
Kingdom Keys 2.6.5c
2.6.5c-1.21.113 июн. 2025 г.148Minecraft: 1.21.1neoforge
Что нового
**Added:**
* Thunder is now attracted to lightning rods.
**Changed:**
* Stop will now deal the damage gradually rather than all at once.
* Stop and Gravity will no longer work with players in creative.
* Pauldron is now easier to craft with some iron, gold, a button and the corresponding dye, in exchange it no longer will contain the keyblade armor inside upon crafting.
**Fixed:**
* Stop dealing twice the damage than it should.
* it was supposed to deal half the original damage but it was being registered twice, now it has been corrected and nerfed to a third instead of half.
* Music discs like 13th Struggle, 13th Dilemma and 13th Reflection would not work.
* Reflect crash while in a server.
* Mod armors not being enchantable.
* Keyblade armor glint effect not working.
release
Kingdom Keys 2.6.5b
2.6.5b-1.20.17 июн. 2025 г.110Minecraft: 1.20.1forge
Что нового
**Changed:**
* Glide is now responsive when turning (finally T.T).
* Heartless and Nobody spawns in the end:
* They are less frequent in the main island while they keep being frequent in the outer islands.
* Armor items will now display their stats in the Shop screen.
release
Kingdom Keys 2.6.5b
2.6.5b-1.21.17 июн. 2025 г.136Minecraft: 1.21.1neoforge
Что нового
**Changed:**
* Glide is now responsive when turning (finally T.T).
* Heartless and Nobody spawns in the end:
* They are less frequent in the main island while they keep being frequent in the outer islands.
* Armor items will now display their stats in the Shop screen.
**Fixed:**
* Music discs not having the duration nor the track name in the tooltip.
* Enchanting a keyblade not passing the enchantments onto the keychain (resulted in losing them).
release
Kingdom Keys 2.6.5a
2.6.5a-1.20.15 июн. 2025 г.87Minecraft: 1.20.1forge
Что нового
**Added:**
* Tags for each ore: "c:ores/blazing" etc.
* Blizzard freeze effect, duration is longer for higher level magic and will stack duration for every hit
* Aero, Gravity and Stop now work with mob effects.
* Aero visual indicator when getting hit.
* Death messages when killing players using magic.
**Changed:**
* KO system is now a mob effect, hopefully should be more stable than before.
* KO effect will remove the lock on state.
* Wisdom form can no longer use quick run while airborne.
**Fixed:**
* Gula boots crafting recipe
* Potential fix for players being stuck in glide pos if going into a drive form.
* Command Menu target selector will now only show party members within range.
* Wisdom form shots while in EFM.
* Modern UI fix for level up message.
* Possible StackOverflow crash regarding KO and Stop.
* Aero damage being ridiculously high.
release
Kingdom Keys 2.6.5a
2.6.5a-1.21.15 июн. 2025 г.110Minecraft: 1.21.1neoforge
Что нового
**Added:**
* Tags for each ore: "c:ores/blazing" etc.
* Blizzard freeze effect, duration is longer for higher level magic and will stack duration for every hit
* Aero, Gravity and Stop now work with mob effects.
* Aero visual indicator when getting hit.
**Changed:**
* KO system is now a mob effect, hopefully should be more stable than before.
* KO effect will remove the lock on state.
* Black Fungus will now have more defense.
* Wisdom form can no longer use quick run while airborne.
**Fixed:**
* Gula boots crafting recipe
* Potential fix for players being stuck in glide pos if going into a drive form.
* Command Menu target selector will now only show party members within range.
* Modern UI fix for level up message.
* Possible StackOverflow crash regarding KO and Stop.
* Aero damage being ridiculously high.
* Keyblade damage dealt to other players.
* Magic Reaction Commands not working.
* Players rendering in party menu
release
Kingdom Keys 2.6.4c
2.6.4c-1.21.128 мая 2025 г.110Minecraft: 1.21.1neoforge
Что нового
**Fixed:**
* Synthesis create button not working.
release
Kingdom Keys 2.6.4b
2.6.4b-1.20.128 мая 2025 г.137Minecraft: 1.20.1forge
Что нового
**Fixed:**
* Epic Fight Mod armor model.
* Fixed crash when depositing materials
* /kingdomkeys material command when setting or taking materials.
* A couple of translations.
* Fixed crash when epic fight is not installed
* Drive form command menu being too wide.
* Limit attacks having no cooldown.
release
Kingdom Keys 2.6.4b
2.6.4b-1.21.128 мая 2025 г.81Minecraft: 1.21.1neoforge
Что нового
**Fixed:**
* Fixed crash when depositing materials
* /kingdomkeys material command when setting or taking materials.
* A couple of translations.
* Drive form command menu being too wide.
* Limit attacks having no cooldown.
release
Kingdom Keys 2.6.4a
2.6.4a-1.20.127 мая 2025 г.75Minecraft: 1.20.1forge
Что нового
**Added:**
* Experience boost will now boost the amount of vanilla EXP obtained when HP is 50% or below.
* Going into a Drive Form will refill the MP indicator as well.
* Revamped Synthesis, Keyblade Forge, Materials and Stock screens.
* Scroll bar to equipment screens (keyblade, Accessory, Armor, Items).
**Changed:**
* Kiblade recipe to be as long as it used to be a few years ago.
**Fixed:**
* Epic Fight integration updated for 20.10+ (ATM armor won't render properly)
* Fortune will now work on Prize Blox and Rare Prize Blox
* Synthesis bags will no longer be clickable from a synthesis bag inventory screen.
* Magic Command Menu being too dark.
* Shortcuts not being displayed in the top left corner.
* Keyblade dropping crash.
release
Kingdom Keys 2.6.4a
2.6.4a-1.21.127 мая 2025 г.68Minecraft: 1.21.1neoforge
Что нового
**Added:**
* Experience boost will now boost the amount of vanilla EXP obtained when HP is 50% or below.
* Going into a Drive Form will refill the MP indicator as well.
* Revamped Synthesis, Keyblade Forge, Materials and Stock screens.
* Scroll bar to equipment screens (keyblade, Accessory, Armor, Items).
**Changed:**
* Kiblade recipe to be as long as it used to be a few years ago.
**Fixed:**
* Airstep not working.
* Single shotlock selector and airstep icon not rendering properly.
* Fortune will now work on Prize Blox and Rare Prize Blox.
* Synthesis bags will no longer be clickable from a synthesis bag inventory screen.
* Magic Command Menu being too dark.
* Shortcuts not being displayed in the top left corner.
* Keyblade dropping crash.
release
Kingdom Keys 2.6.3b
2.6.3b-1.20.122 мая 2025 г.762Minecraft: 1.20.1forge
Что нового
**Fixed:**
* Duplicate save point screenshots no longer crash the game and will be deleted (this should only realistically happen on a server).
* Pedestals no longer speed up with more placed at a time.
* Fixed KH3 keyblades, k111 and Retribution pedestal rotation.
* Drive being gray when you could activate Antiform through Dark Domination.
* Antiform sound missing.
* Text offset +5 in the Command Menu.
release
Kingdom Keys 2.6.3b
2.6.3b-1.21.122 мая 2025 г.130Minecraft: 1.21.1neoforge
Что нового
**Fixed:**
* Duplicate save point screenshots no longer crash the game and will be deleted (this should only realistically happen on a server).
* Shotlock indicator not rendering over locked entities.
* Pedestals no longer speed up with more placed at a time.
* KH3 keyblades display the same way as the rest of the keyblades in pedestals.
* Drive being gray when you could activate Antiform through Dark Domination.
* Antiform sound missing.
release
Kingdom Keys 2.6.3
2.6.3-1.20.120 мая 2025 г.103Minecraft: 1.20.1forge
Что нового
**Added:**
* Green checkmark to keep track of synthesis recipes that have been obtained.
* Gold text for level 10 weapons in keyblade forge.
**Changed:**
* Greyed out synthesis recipes, keyblade forge and shop items that can't be afforded.
* Made Fire, Blizzard and Thunder slightly cheaper, making Fire viable at lvl 4 (by default).
* Using Stop on a Bomb heartless will also freeze its explosion counter.
**Fixed:**
* Munny and hearts will now update without having to open the menu.
* Command Menu Text offset being too close to the left by default.
* Material command not working when specifying a material.
* Command Menu Magic and Drive back to ??? if none have been learned yet.
* Command Menu Magic showing orange if the cost was bigger than the max MP (should've been gray)
* Casttime not being used in the Command Menu.
* Once a Bomb heartless starts a countdown it won't need a target in order to explode.
* Valor form (and forms that shouldn't) able to cast magic.
* Fixed Dark Domination
release
Kingdom Keys 2.6.3
2.6.3-1.21.120 мая 2025 г.117Minecraft: 1.21.1neoforge
Что нового
**Added:**
* Green checkmark to keep track of synthesis recipes that have been obtained.
* Gold text for level 10 weapons in keyblade forge.
* _**/kingdomkeys convert_old_forge_data**_ command added to bring forward KK data from worlds created in 1.20.1
**Changed:**
* Greyed out synthesis recipes, keyblade forge and shop items that can't be afforded.
* Made Fire, Blizzard and Thunder slightly cheaper, making Fire viable at lvl 4 (by default).
* Using Stop on a Bomb heartless will also freeze its explosion counter.
**Fixed:**
* Aerial dodge infinite jump.
* Player being able to move while in magic cast time.
* Command Menu Text offset being too close to the left by default.
* Material command not working when specifying a material.
* Command Menu Magic and Drive back to ??? if none have been learned yet.
* Casttime not being used in the Command Menu.
* Rendering of obtained EXP and bomb heartless timer.
* Valor form (and forms that shouldn't) able to cast magic.
* Fixed Dark Domination
* Fixed console log when summoning keyblade armor if no pauldron was equipped.
release
Kingdom Keys 2.6.2f
2.6.2f-1.20.114 мая 2025 г.118Minecraft: 1.20.1forge
Что нового
**Fixed:**
* Shields not working properly.
release
Kingdom Keys 2.6.2f
2.6.2f-1.21.114 мая 2025 г.117Minecraft: 1.21.1neoforge
Что нового
**Fixed:**
* Shields not working properly.
release
Kingdom Keys 2.6.2e
2.6.2e-1.20.19 мая 2025 г.157Minecraft: 1.20.1forge
Что нового
**Added:**
* Shadow, Mega Shadow and Gigas Shadow can be pulled from the ground when water is casted uppon them, giving 10 ticks of iframes.
**Fixed:**
* Issue introduced in the last version with magics and forms being falsely unlocked.
* Shooting Star texture not being used.
release
Kingdom Keys 2.6.2e
2.6.2e-1.21.19 мая 2025 г.103Minecraft: 1.21.1neoforge
Что нового
**Added:**
* Crafting recipe for Jiminy's Journal book if using Patchouli.
* Shadow, Mega Shadow and Gigas Shadow can be pulled from the ground when water is casted uppon them, giving 10 ticks of iframes.
**Fixed:**
* Patchouli integration not working.
* Shooting Star texture not being used.
* Prevented a crash if drive forms somehow bug and not fully unlock.
* Werid issue with Pauldrons holding unbreakable armor.
release
Kingdom Keys 2.6.2d
2.6.2d-1.20.18 мая 2025 г.88Minecraft: 1.20.1forge
Что нового
#### Changed:
* Simplified and reduced foreteller armors crafting recipe cost
* Slightly nerfed since they are easier to obtain now.
#### Fixed:
* Command Menu not changing based on its config screen.
* Synthesis deposit materials being blocked if you only had materials in the synthesis bag but not in the inventory.
* Blizzaza being fire type for the explosion radius.
release
Kingdom Keys 2.6.2d
2.6.2d-1.21.18 мая 2025 г.76Minecraft: 1.21.1neoforge
Что нового
#### Changed:
* Simplified and reduced foreteller armors crafting recipe cost
* Slightly nerfed since they are easier to obtain now.
#### Fixed:
* Command Menu not changing based on its config screen.
* Synthesis deposit materials being blocked if you only had materials in the synthesis bag but not in the inventory.
release
Kingdom Keys 2.6.2c
2.6.2c-1.20.118 апр. 2025 г.228Minecraft: 1.20.1forge
Что нового
Changed:
* Colliders on Organization members attacks With EFM.
Fixed:
* Random crash when a player died.
* Crash when giving a keyblade to a non-player entity.
release
Kingdom Keys 2.6.2c
2.6.2c-1.21.118 апр. 2025 г.113Minecraft: 1.21.1neoforge
Что нового
Fixed:
* Potentially fixed data null issues when joining a server without loading a client world first
* Random crash when a player died.
release
Kingdom Keys 2.6.2b
2.6.2b-1.20.124 мар. 2025 г.222Minecraft: 1.20.1forge
Что нового
Fixed:
* Hopefully summoning weapons while in EFM will no longer remotely summon other players' weapons (Thanks to NolValue for the hint).
* Target selector for magics like Cure and Aero will always show the caster as first option.
* Reaction Commands stacking in the same position.
release
Kingdom Keys 2.6.2b
2.6.2b-1.21.124 мар. 2025 г.128Minecraft: 1.21.1neoforge
Что нового
Fixed:
* Arrowgun shot rendering crash
* Target selector for magics like Cure and Aero will always show the caster as first option.
* Reaction Commands stacking in the same position.
release
Kingdom Keys 2.6.2a
2.6.2a-1.20.118 мар. 2025 г.95Minecraft: 1.20.1forge
Что нового
Added:
* Tamed mobs level up with the player
* Config option to disable changing the mob name to show the level
* Config option to set the starting recipes
Fixed:
* Some messages missing text with JourneyMap (possibly other mods) installed
Changed:
* Music in KK dimensions will now play in creative mode
* Synthesis materials are now registered via a tag "kingdomkeys:synthesis/materials" so with a datapack any item can be used in a recipe so long as it is added to this tag
* Organization weapon unlocks are now data driven through tags "kingdomkeys:organization/membername" e.g. "kingdomkeys:organization/axel"
* JSON data loading has been optimised and as a result should be a bit faster
* Castle Oblivion room types, floor types and room structures are now data driven and the next floor will generate when reaching the end of the current floor however, Castle Oblivion is still very much work in progress so please pretend it doesn't exist yet otherwise we might need to re:chain some memories...
release
Kingdom Keys 2.6.2a
2.6.2a-1.21.118 мар. 2025 г.87Minecraft: 1.21.1neoforge
Что нового
Added:
* Tamed mobs level up with the player
* Config option to disable changing the mob name to show the level
* Config option to set the starting recipes
Fixed:
* Server config not loading
Changed:
* Music in KK dimensions will now play in creative mode
* Synthesis materials are now registered via a tag "kingdomkeys:synthesis/materials" so with a datapack any item can be used in a recipe so long as it is added to this tag
* Organization weapon unlocks are now data driven through tags "kingdomkeys:organization/membername" e.g. "kingdomkeys:organization/axel"
* JSON data loading has been optimised and as a result should be a bit faster
* Castle Oblivion room types, floor types and room structures are now data driven and the next floor will generate when reaching the end of the current floor however, Castle Oblivion is still very much work in progress so please pretend it doesn't exist yet otherwise we might need to re:chain some memories...
release
Kingdom Keys 2.6.1b
2.6.1b-1.20.121 февр. 2025 г.172Minecraft: 1.20.1forge
Что нового
Fixed:
* Village moogles not having an inventory.
release
Kingdom Keys 2.6.1b
2.6.1b-1.21.121 февр. 2025 г.129Minecraft: 1.21.1neoforge
Что нового
Fixed:
* Synch blade not working.
* Village moogles not having an inventory.
release
Kingdom Keys 2.6.1a
2.6.1a-1.20.120 февр. 2025 г.70Minecraft: 1.20.1forge
Что нового
Changed:
- **Pauldrons functionality changed completely:**
* All armour can now be summoned via pauldron
* Pauldrons now have an inventory with the 4 armour slots accessible by right clicking while holding it
* Armour that takes damage while summoned will also take damage within the pauldron and therefore can break
* Armour can be summoned without filling all 4 slots
release
Kingdom Keys 2.6.1a
2.6.1a-1.21.120 февр. 2025 г.88Minecraft: 1.21.1neoforge
Что нового
Fixed:
* Fix wrong tags for frost and pulsing ore
* Fix sword enchantments not showing up
* **Pauldrons functionality changed completely:**
* All armour can now be summoned via pauldron
* Pauldrons now have an inventory with the 4 armour slots accessible by right clicking while holding it
* Armour that takes damage while summoned will also take damage within the pauldron and therefore can break
* Armour can be summoned without filling all 4 slots
release
Kingdom Keys 2.6.0b
2.6.0b-1.20.118 февр. 2025 г.48Minecraft: 1.20.1forge
Что нового
Changed:
* Synthesis submenus are only accessible if necessary, so the keyblade forge is only accessible if you have a keychain, materials are only accessible if you have a material, synthesis only if you have a recipe (normally you should always have some)
* [EFM] All Organization weapons now have movesets @Xephiro
* Updated german translation @ZeitHeld
* Added journal entries for mushroom Heartless @ZeitHeld
release
Kingdom Keys 2.6.0d
2.6.0d-1.21.116 февр. 2025 г.83Minecraft: 1.21.1neoforge
Что нового
Fixed:
* Fix server crashing
release
Kingdom Keys 2.6.0c
2.6.0c-1.21.115 февр. 2025 г.88Minecraft: 1.21.1neoforge
Что нового
Fixed:
* Fixed joining servers
* Large Body Heartless is no longer huge
* Fixed crash related to levelling up
* Fixed Keyblades not being enchantable
* Fixed damage dealt to KK mobs
release
Kingdom Keys 2.6.0b
2.6.0b-1.21.112 февр. 2025 г.73Minecraft: 1.21.1neoforge
Что нового
Fixed:
* Fixed crash when rendering the Dire Plant seed bullets
release
Kingdom Keys 2.6.0a
2.6.0a-1.21.112 февр. 2025 г.68Minecraft: 1.21.1neoforge
Что нового
Changed:
* Ported to 1.21.1
release
Kingdom Keys 2.6.0a
1.20.1-2.6.0a12 февр. 2025 г.103Minecraft: 1.20.1forge
Что нового
Changed:
* [EFM] Sora animations are faster
* [EFM] Added summon, idle, walking and running animations for all org members
* [EFM] Most Org members have revamped movesets until animated. Note: Demyx, Xigbar, Zexion, and Luxord do NOT have movesets yet.
Fixed:
* Crash with Elemental Damage
* Possible crash related to lock on
* Keyblade Forge gui random rendering crash
release
Kingdom Keys 2.5.5
1.20.1-2.5.5a19 янв. 2025 г.270Minecraft: 1.20.1forge, neoforge
Что нового
**Update:**
- Added the keychain for Retribution.
**Added:**
- New Keyblade Retribution with a slight texture animation, courtesy of TopazTK and Televo, can be found in a special moogle.
**Changed:**
- Shop gui item display should adapt better to different resolutions like the synthesis and forge guis.
**Fixed:**
- Yellow Opera thunder now deals Lightning damage (can be tanked with high thunder resistance).
- Hopefully crash regarding player cast exception with other mods.
- Lances not giving EXP when defeating an enemy when thrown.
- Some German translations.
release
Kingdom Keys 2.5.4
1.20.1-2.5.44 окт. 2024 г.762Minecraft: 1.20.1forge, neoforge
Что нового
**Changed:**
- Disabled by default the KO system until a real fix can be found. Server owners can still enable it from the kingdomkeys-server.toml config file.
**Fixed:**
- Breaking a Shulker box with Lucky Strike equip will no longer make it's contents disappear.
release
Kingdom Keys 2.5.3
1.20.1-2.5.39 сент. 2024 г.204Minecraft: 1.20.1forge
Что нового
- Fixed crash when Epic Fight is not installed
- Added config option for cursor memory on command menu
- Fixed command menu not displaying magic, drive forms and limits registered by other mods like Re:Mind
release
Kingdom Keys 2.5.2
1.20.1-2.5.25 сент. 2024 г.115Minecraft: 1.20.1forge, neoforge
Что нового
- Updated EFM integration for 20.9.X (Thank you Yesssssman for the help)
- Fixed crash with shooting while in Wisdom Form
- Command Menu backend has been rewritten but functionality should be the same.
- Fix crash when wearing KK armour with Deeper and Darker and potentially other mods.
release
Kingdom Keys 2.5.1
1.20.1-2.5.16 авг. 2024 г.237Minecraft: 1.20.1forge
Что нового
Updated Epic Fight integration to work with the latest version (20.8.5)
release
Kingdom Keys 2.5.0
1.20.1-2.5.06 авг. 2024 г.108Minecraft: 1.20.1forge, neoforge
Что нового
**Added:**
- Scroll bar to item shop, synthesis and keyblade forge, bye bye pages system
- White Mushroom and Black Fungus
- Elemental particles when hitting a musical elemental heartless with their magics
- Particles when charging their attacks too, they will also stop moving
- Player context for drive form textures (useful for mod addons)
**Changed:**
- KO Gui close when revived
- The way the player is killed when pressing Give Up (hopefully fixing issues with some modpacks or servers)
**Fixed:**
- Equipment not rendering information when hovered in the equipment menu
- Small AI problem with yellow operas, now they will use thunder if the target is far (tweaked down the probability too)
- Translated target selector header to spanish
- Z position of the RC text which was overlapping with any opened submenu
- Clamped the orb drops size, no longer should be giant if you have a mob farm
- Null check in KO Gui to hopefully fix a crash
release
Kingdom Keys 2.4.2
1.20.1-2.4.212 июл. 2024 г.211Minecraft: 1.20.1forge
Что нового
- Fixes a crash that sometimes happens after dying
release
Kingdom Keys 2.4.1
1.20.1-2.4.125 июн. 2024 г.210Minecraft: 1.20.1forge, neoforge
Что нового
**Added:**
- Buttons to rename Savepoints and retake photos
- Option to make the savepoint global
**Changed:**
- Warp points will now teleport you to other warp points if used interdimensionally.
**Fixed:**
- Not being able to set a screenshot for other savepoints
- Savepoint wouldn't heal all the HP if it had been increased with other mods
- German translation
- Some potential crashes regarding null values.
release
Kingdom Keys 2.4.0
1.20.1-2.4.015 июн. 2024 г.146Minecraft: 1.20.1forge, neoforge
Что нового
**Added:**
- New savepoint teleport and upgrades system, by right clicking them with some synthesis items they can be more efficient:
- Orichalcum increases Health recovery rate
- Illusory Crystal for Magic Points
- Hungry Crystal for Food
- Remembrance Crystal for Focus Points
- Evanescent Crystal for Drive Points
- Orichalcum Plus to increase the tier from normal to linked to warp
BREAKING THEM WILL NOT KEEP ANY OF THE UPGRADES, you've been warned
In order to use the new system you should break any existing savepoint and place it again
- Scrollbars in various menus where they were missing, vastly improved them.
- New stuff for addons to play with boosts, ability equip and unequip events...
- Keyblade descriptions in german
**Changed:**
- Luxord's card throw scales with lucky strike
- Abilities will now properly sort by type when added by an addon
**Fixed:**
- JER breaking with River Redux and maybe other mods
- Potential fix to crashes regarding KO system (and other cases too)
release
Kingdom Keys 2.3.10.3
1.20.1-2.3.10.32 июн. 2024 г.162Minecraft: 1.20.1forge, neoforge
Что нового
Fixed issue with Magical Chest breaking some chunks rendering if placed through commands.
release
Kingdom Keys 2.3.10.2
1.20.1-2.3.10.21 июн. 2024 г.98Minecraft: 1.20.1forge, neoforge
Что нового
**Added:**
- Savepoints are now split between Normal and Linked, more changes to come in the future to the second one.
- Config options on what stats both of them recover (HP, HUNGER, MP, FOCUS, DRIVE) (By default they restore focus now based on KH3)
- Recipe tier in JEI
**Changed:**
- Keyblades can now have more than 10 levels through the use of a datapack
- The way iframes get removed, potentially fixing arclight compatibility
- Large Bodies will now be vulnerable to magic and other sources
**Fixed:**
- Synch blade slot appearing only because the driveform had it
- Some journal typos and information
- Rare crash with savepoints if a player would join the server on it
- Potentially fixed join party buttons being scrambled across the column
- Defense calculation formula, should no longer halve the damage taken by default
release
Kingdom Keys 2.3.10.1
1.20.1-2.3.10.126 мая 2024 г.121Minecraft: 1.20.1forge, neoforge
Что нового
**Added:**
- Dead of Night Keyblade (Steam exclusive)
- More entries to the Jounal (Thanks to Held)
- German translation for the Journal
**Changed:**
- Increase size of exclusive keyblades
- Master Xehanort's No Name to The Gazing Eye in all languages
- Keyblade of People's Hearts keychain texture
**Fixed:**
- Support for JER
- Potentially fixed rare crash when depositing materials
- Accessories and armor equip screen being a pixel off for ultrawide
- Keyblade data now gets saved to the keychain before dropping
- Stop rendering of pauldron if entity is invisible
- Glide increasing the Y position
- Positioning of Kingdom Key and Kingdom Key D
- Low resolution texture for Advent Red, Elemental Encoder and Dawn Till Dusk got improved
release
Kingdom Keys 2.3.9.8
1.20.1-2.3.9.820 мая 2024 г.125Minecraft: 1.20.1forge, neoforge
Что нового
**Added:**
- Proper KO GUI, should work better now hopefully
- WIP Creative tab texture
**Changed:**
- The way hotbar was locked for shortcuts, fixing it not working for some people, also improving performance
- Slightly boosted Ultima Cannon
- Updated German translation
**Fixed:**
- Synth bag in offhand slot
- Lvl 4 synth bag not able to pick items up
- Offhand keyblade damage not being properly calculated
- Mobs with kk level will no longer flood the chat
- Compatibility with Corail's Tombstone when dying while KO'd
- Crash when ability is wrong in a datapack (now it will spam the console instead)
release
Kingdom Keys 2.3.9.7
1.20.1-2.3.9.713 мая 2024 г.142Minecraft: 1.20.1forge, neoforge
Что нового
**Added:**
- WIP Ultima Cannon shotlock (only with commands)
- Shotlock GUI will now have a numeric indicator of locks
- German translation for recipe chat messages.
- Lv. 4 Synthesis bag
**Changed:**
- Shotlocks will now use 70% mag + 30% str rather than 100% magic
- Shotlocks can now be different if they are partial or full like in KH3
**Fixed:**
- Keyblade forge not keeping the level on weapon if it was summoned while upgrading it
- Attacking will no longer flood the console
- Pauldrons not displaying all the enchantments in their tooltip
- Stock and Synthesis buttons being half rendered
- A pixel off from equipment screen buttons on certain resolutions
- Potential fix for synthesis bag duplication bug
release
Kingdom Keys 2.3.9.6
1.20.1-2.3.9.610 мая 2024 г.113Minecraft: 1.20.1forge, neoforge
Что нового
Fixed menu crashing if Epic Fight Mod was not present
release
Kingdom Keys 2.3.9.5
1.20.1-2.3.9.59 мая 2024 г.104Minecraft: 1.20.1forge, neoforge
Что нового
**Changed:**
- Visuals when shotlocking
- Assassin hitbox height is now more accurate
- The Keyblade Deserializer will now show which keyblade has an error if the ability doesn't exist
**Fixed:**
- Crash with Org weapon equipping
- Menu low framerate
- German translation for Wayfinder lines
- Color reset after setting the level color in mobs, fixing console colors
- Small white pixels in the Reaction Command
- Localized recipe chat messages
release
Kingdom Keys 2.3.9.4
1.20.1-2.3.9.44 мая 2024 г.122Minecraft: 1.20.1forge, neoforge
Что нового
**Added:**
- Airstep system (for blocks)
- Place an airstep point and then look at it while in shotlock and use right click (build keybind) to airstep to it
- Shotlocks will now render
- New config to set the max distance for shotlock tracking
- Tag for synthesis materials
**Changed:**
- Keyblades will now be affected by their attack speed, rendering them useless if spammed like before.
- Blizazza radius of freezing is now relative to the explosion size
- Shotlock gui will render the crosshair again
- Ore names to match vanilla ones (Held)
**Fixed:**
- Crash with EFM rendering drive forms
- Being unable to take materials out of the synthesiser unless previously depositing them.
- Crash with KK mobs in Apotheosis spawners
- Localization for missing magic learning and wayfinder.
- Potential fix for mobs which have no attributes crashing (needs testing)
- Potential fix for null abilities in drive form abilities
release
Kingdom Keys 2.3.9.3
1.20.1-2.3.9.327 апр. 2024 г.103Minecraft: 1.20.1forge, neoforge
Что нового
Added:
- Negative Combo for Fenrir (we forgot when we ported EFM integration to 1.20)
Fixed:
- Drive forms with speed multi will ignore it when standing on ice, thus preventing to speed up exponentially
- RoD heartless spawning system which broke recently
- EFM Combo finisher not working
- Keyblade Armors should render on armor stands again
- Localized intro when heartless start spawning
- Show hearts made all other bars show regardless of if they should or not
- Drive Form bar will now be hidden if no forms are available as well as show ??? in command menu
- Drive and Form points should no longer go below 0
release
Kingdom Keys 2.3.9.2
1.20.1-2.3.9.224 апр. 2024 г.103Minecraft: 1.20.1forge
Что нового
**Added:**
- Right click attack to Claymores and Sword Axes (Saïx and Lexaeus) (Thanks to Xephiro)
- Claymore: Sends a wave following the ground
- Sword Axes: First click gets you in the air and second click makes a shockwave
- Protect, protectra, protectga abilities (Thanks to Xephiro)
- German Translation (Thanks to Held_der_Zeit)
- New client config option to change the command menu color scheme to classic (no yellow)
**Changed:**
- Command Menu is now yellow for hostiles and red for bosses (Thanks to Held_der_Zeit)
- Reworked some GUIs (Thanks to Held_der_Zeit)
- Added missing translations (Thanks to Held_der_Zeit)
- Adjusted spawn eggs to match vanilla (Thanks to Held_der_Zeit)
- Increased combat mode range from 16 to 20 blocks
- Shortcuts GUI dynamically adapts magic buttons height to support more magics
**Fixed:**
- Dark Domination not working properly
- Valor form not geting xp rewarded by hitting the EnderDragon
- Newly created arrowguns not having ammo after the last update
- HD texture for D tier recipe
- EFM rendering using wrong skin type
- Crash if names are not set in shop datapack
- Magical chest tooltip was using literal text instead of localized one (Thanks to Held_der_Zeit)
- Guardian typo preventing it to get Combo Plus
- Japanese translation
- Lunatic and Skysplitter gui position
- Slimes are now detected as hostile mobs
- Moogle names lost on deposit
- Only display shop list registry error if an actual location is passed
- Small Command Menu issues with colors
- Items fit better in keyblade forge and materials gui
release
Kingdom Keys 2.3.9.1
1.20.1-2.3.9.114 апр. 2024 г.101Minecraft: 1.20.1forge, neoforge
Что нового
**Fixed**
- Missing translations for Wayfinder and Betwixt Ore end variant
- Organization weapons not summoning/desummoning properly
- Crash when depositing materials in the Moogle Projector
- Keychains getting deleted when dropping or putting them in a container
- Model lighting not changing with Minecraft lighting
- Magical chest not placing when it contained NBT from pick block
**Added**
- 3D model for 1001 Nights that was missed when moving from 1.12->1.13+ 4 years ago
release
Kingdom Keys 2.3.9.0
1.20.1-2.3.9.013 апр. 2024 г.100Minecraft: 1.20.1forge, neoforge
Что нового
**Added:**
- Random Moogle names when being spawned, 2% random chance of a moogle being... special
- Magic casttime ticks
- Now when casting magics they will play the sound but won't be shot immediately, in that period of time the caster won't be able to move
- Some new org weapons right click functionality: (Thanks to Xephiro)
- Demyx: Throws water
- Luxord: throw a card
- Larxene: throw knifes in an arch
- Small chance of getting a very *special and nostalgic* moogle shop
- K111, only true OGs will know what it is
- Visual and auditive warning for when heartless start spawning
- Wayfinder item, whoever crafts it (mosaic stained glass, ender pearls and a compass) can hand it to a party member to allow them to teleport to him (Thanks to Xephiro for the help)
- Has a config to allow it to work outside of party members
- Recipe for struggle bats and localization (combinations with wooden stick and blue wool)
- Config option to enable all hostile mobs to level alongside the player
- End variant for Betwixt Ore
- 15% knockback resistance to Keyblade Armors and 5% to Foreteller robes
- Illusory and Evanescent Crystal to Rare Prize Blox loot pool
- Config option to enable / disable getting synthesis exp from buying in the shop (disabled by default)
**Changed:**
- KO system is now calculated before death, hopefully avoiding conflicts with other mods.
- Pauldrons now require the user to hold right click to suck enchantments and data, avoiding missclicks
- Enchantment foil effect to pauldrons when holding an enchanted nbt, they can now be unenchanted in the grindstone.
- Pauldrons will now retain all the nbt from the items they suck enchantments from (allowing for apotheosis compatibility)
- Wooden sword and stick will now have durability (between stone and iron)
- Moogle will now stop moving when talking to them
- Party members data will now get cached so it can still display when they are offline
- Org weapons will now use IDs similar to keyblades preventing from them to be used by other players
- Disabled EFM animations on HUD
- Increased iframes when you get ko'd
- Lowered volume for laser dome.
- Left alt text in shortcuts prompt should be the correct keybind and localized
**Fixed:**
- All equipped keychains will now show in the Keyblade Forge
- Synch blade button showing before equipping the ability
- Materials exploit when using apotheosis' items and blocks with Keyblades / Org weapons
- Deposit materials not reponening GUI
- Shop button disappearing after going back in the moogle menu
- Materials amount box color
- Unsummoning weapons should no longer eat the item in the offhand
- EFM layer render breaking
- Potential fix for an out of bounds crash (shop guis)
- Combo abilities for level up were re-added
release
Kingdom Keys 2.3.8.2
1.20.1-2.3.8.24 апр. 2024 г.94Minecraft: 1.20.1forge
Что нового
**Fixed:**
Issue which prevented servers from starting up
Potential fix for a rare crash regarding small orbs
release
Kingdom Keys 2.3.8.1
1.20.1-2.3.8.13 апр. 2024 г.83Minecraft: 1.20.1forge, neoforge
Что нового
**Added:**
- KO system (though a config enabled by default)
- When a player dies and he is in a party with at least one member online and loaded (at around 100 blocks) he will be put in KO state, they can be revived by a party member casting cure or a healing item.
- Music discs in dungeon chests loot (and a tag for discs)
- Config to require a keyblade / org weaopn to damage heartless and nobodies
- KK Armor now display stats in the synthesis create menu
- New crafting recipe to lower the tier of a recipe at the cost of losing one
**Changed:**
- Damage now adds up instead of just set (should allow other mods to affect keyblades and org weapons)
- Better support for addons modifying InputHandler
- Wooden stick and struggle bats won't be able to damage heartless or nobodies
- Some GUI elements like MP, Focus and Drive won't show up until they can be used.
- Icons for recipes are now colored
**Fixed:**
- Some tooltip translations for strength and magic
- Issue where blocks with block entity NBT that's normally retained in item form upon breaking (e.g. shulker box contents, banner patterns) would not be retained if broken by a player with Lucky Strike ability
- Item displays in synthesis create gui, should be better across any resolution
- Shadows didn't show flat but had iframes
**Removed:**
- Keyblades are no longer... longer
alpha
Kingdom Keys 2.3.8.0.358/2
1.20.1-2.3.8.0.358-21 апр. 2024 г.73Minecraft: 1.20.1forge, neoforge
Что нового
Today was a **long** day
release
Kingdom Keys 2.3.8.0
1.20.1-2.3.8.030 мар. 2024 г.100Minecraft: 1.20.1forge
Что нового
**IMPORTANT!
Do not use Forge 47.2.21, version 47.2.20 is fine.
Added:**
- Parties can now have multiple leaders (Not fully tested, if it breaks let us know)
- Vanilla XP drops to KK enemies.
- Munny, magic, drive and focus orbs will now be visually bigger relative to their value.
- Both org weapons with synch blade will retain their enchantment (offhand takes main hand enchantment).
- Higher level enemies can yield better recipes.
- Treasure Magnet now works for entity orbs.
**Changed:**
- Cracked ROD stone now emits light.
- Recipe crafting now allows to use 4 recipes to skip one ier directly.
- Higher mob levels yield to more vanilla xp drops.
- Pureblood heartless will now leave some dark smoke ehind when slain
- Advancements background.
- Slightly buffed Laser Dome.
- Munny drops will now scale up based on the mob defeated ust like the rest of drops.
**Fixed:**
- Keyblade Forge being a scam and not working while aking he materials away.
- JP translation
- JER support (Not yet! once they accept a PR it should utomagically work)
- Pauldron and synch blade could overlap for org members.
- Potential fix for "ticking world crash" report.
release
Kingdom Keys 2.3.7.1
1.20.1-2.3.7.127 мар. 2024 г.98Minecraft: 1.20.1forge
Что нового
**IMPORTANT!**
**Do not use Forge 47.2.21, version 47.2.20 is fine.**
**Added:**
- More magic sounds.
**Fixed:**
- Some textures disappearing when playing alongside Oculus.
- Ores and hard/metal blox will now require the right tool to drop items.
- Rare crash when a mob would die under certain conditions.
- Thrown chakrams not giving hearts.
- Missing recipe advancement text.
- Softlock when doing the choices if in the last GUI got closed.
release
Kingdom Keys 2.3.7.0
1.20.1-2.3.7.025 мар. 2024 г.93Minecraft: 1.20.1forge
Что нового
**Added:**
- Advancements finally!
- Tags for custom datapacks (Thanks Held_der_Zeit for the idea and a few of them)
- Expandable parties! now the hardcoded limit of 5 can be changed in a serverconfig up to 20 which some servers might find an use for (Warning, some UIs might render wrongly if parties are huge).
- WIP Struggle bats (Thanks to Xeph), creative only for now.
- Support for latest EFM version (20.7.4).
**Fixed:**
- Advent Red and Elemental Encoder textures.
- Advent Red, Elemental Encoder, Midnight Blue and Phantom Green not having EFM support.
- KubeJS and Stock GUI descriptions.
- Armor elemental resistances preview now displays correct values.
- Some lines weren't localized for translation.
- Spanish translations for magics.
- Levels aross dimensions wouldn't sync for level up notifications.
- Conflict with Epic Fight battle styles mod.
- 日本語翻訳を修正しました
- GL error with scroll activator unbound.
release
Kingdom Keys 2.3.6.0
1.20.1-2.3.6.024 янв. 2024 г.252Minecraft: 1.20.1forge
Что нового
**Added:**
- Accessory and armor slots as level up rewards (first armor at lvl 5 and accessory at 10, earn a new one every 10 levels), you can now have up to 4 of each!
- Improved level up notification system now they can be stacked
- Party members leveling up will be notified to everyone in the party
- You can now select your notifications color in Config -> Player Skin menu
**Changes:**
- Renamed Armor to Pauldron in the equipment menu
**Fixed:**
- Level up messages from Drive form base player and normal level ups will no longer conflict
- Sound pool overload where some sounds wouldn't play
- EFM animations
- Slightly smoother lock on
- Drive form level up color being dragged onto the chat
release
Kingdom Keys 2.3.5.2
1.20.1-2.3.5.220 янв. 2024 г.92Minecraft: 1.20.1forge
Что нового
Fixed an issue with addon integration
release
Kingdom Keys 2.3.5.1
1.20.1-2.3.5.120 янв. 2024 г.77Minecraft: 1.20.1forge
Что нового
- Added a command to give shotlocks.
- Potential fix for a crash in customize shortcuts screen.
- Some code optimization to allow better addon integration.
release
Kingdom Keys 2.3.5.0
1.20.1-2.3.5.019 янв. 2024 г.92Minecraft: 1.20.1forge
Что нового
**Added:**
- All Armors and Accessories from KH2 (Thanks to Xephiro)
- Japanese translation
- A new Drive Form property called "can_go_anti", by default enabled for all but final form
- A new Drive Form property called "can_use_magic", by default enabled for all but valor and antiform
****Keyblade Armor glint button and preview somehow were missing
**Changed:**
- Elemental resistances now use a formula with diminishing returns (stacking won't just add them up)
- Equipable armors and accessories now have their own folders for textures
- Readjusted some shop and synthesis prices
- Some animations in EFM
**Fixed:**
- Epic Fight Mod compatibility, now using version 20.6.3
- Blazing ore not spawning in the overworld (Thanks to Powned)
- Keyblade Armor helmet glint effect always on if enchanted
- Some crashes in edge cases with addon limits
- Removed some unnecessary verbose in console / logs
release
Kingdom Keys 2.3.4.2
1.20.1-2.3.4.218 нояб. 2023 г.149Minecraft: 1.20.1forge
Что нового
Added:
- Experimental Wisdom Form trail (Doesn't work with EFM yet).
- Quite a few EFM Animations.
Fixed:
- Container close on death crash.
- Allowed player to leave SoA if completed but somehow still in the dimension.
release
Kingdom Keys 2.3.4.1
1.20.1-2.3.4.15 нояб. 2023 г.133Minecraft: 1.20.1forge, neoforge
Что нового
- Fixed Lucky Strike fortune bonus
- Fixed combo plus with epic fight
release
Kingdom Keys 2.3.4.0
1.20.1-2.3.4.05 нояб. 2023 г.91Minecraft: 1.20.1forge
Что нового
Ported to 1.20.1 :D
release
Kingdom Keys 2 1.19.4-2.3.4.0
1.19.4-2.3.4.02 нояб. 2023 г.207Minecraft: 1.19.4forge
Что нового
Added:
- Players will get Jiminiy's Journal guide upon joining.
Changed:
- Scrollbar cutoff should be better for more resolutions
Fixed:
- Abilities not showing as disabled if you couldn't equip them
- Custom drive forms with no abilities crashing the abilities gui
- Internal changes to improve compatibility with addons
- Prevent going to the SoA if it's already been completed
release
Kingdom Keys 2.3.4.0
1.19.2-2.3.4.02 нояб. 2023 г.331Minecraft: 1.19.2forge
Что нового
Added:
- Players will get Jiminiy's Journal guide upon joining.
Changed:
- Scrollbar cutoff should be better for more resolutions
Fixed:
- Abilities not showing as disabled if you couldn't equip them
- Custom drive forms with no abilities crashing the abilities gui
- Internal changes to improve compatibility with addons
- Prevent going to the SoA if it's already been completed
release
Kingdom Keys 2.3.3.1
1.19.4-2.3.3.18 окт. 2023 г.97Minecraft: 1.19.4forge
Что нового
Fixed:
- Materials not being displayed in the moogle projector.
- Localized Water Boost ability.
release
Kingdom Keys 2.3.3.1
1.19.2-2.3.3.18 окт. 2023 г.94Minecraft: 1.19.2forge
Что нового
Fixed:
- Materials not being displayed in the moogle projector.
- Localized Water Boost ability.
release
Kingdom Keys 2.3.3.0
1.19.2-2.3.3.07 окт. 2023 г.75Minecraft: 1.19.2forge
Что нового
Added:
- Magic customization menu
- Added Magic Lock-On ability
- Scroll for abilities menu
Changed:
- Removed Darkball immunity.
- Internally all registries have been changed to increase addon compatibility.
Fixed:
- Compatibility with Epic Fight Mod's latest version
- A crash that could trigger when dying
release
Kingdom Keys 2.3.3.0
1.19.4-2.3.3.07 окт. 2023 г.70Minecraft: 1.19.4forge
Что нового
Added:
- Magic customization menu
- Added Magic Lock-On ability
- Scroll for abilities menu
Changed:
- Removed Darkball immunity.
- Internally all registries have been changed to increase addon compatibility.
Fixed:
- Compatibility with Epic Fight Mod's latest version
- A crash that could trigger when dying
release
Kingdom Keys 2.3.2.1
1.19.2-2.3.2.120 сент. 2023 г.140Minecraft: 1.19.2forge
Что нового
Fixed:
- Armor rendering issue
-Antiform will no longer appear in Abilities and Status menus.
- XBlade not having Dark Domination ability.
- Dark Domination ability not being properly translated.
- Not being able to use antiform with Dark Domination.
- Unlocalized string in party join button description.
- EFM Styles buttons
- EFM attack speed
release
Kingdom Keys 2.3.2.1
1.19.4-2.3.2.120 сент. 2023 г.83Minecraft: 1.19.4forge
Что нового
Fixed:
- Armor rendering issue
-Antiform will no longer appear in Abilities and Status menus.
- XBlade not having Dark Domination ability.
- Dark Domination ability not being properly translated.
- Not being able to use antiform with Dark Domination.
- Unlocalized string in party join button description.
release
Kingdom Keys 2.3.2.0
2.3.2.019 сент. 2023 г.63Minecraft: 1.19.4forge
Что нового
Added:
- Config option to disable Power, Magic and Defense boost effects.
- Patchouli integration (Thanks to DerShendi and Damien Beacume).
- New abilities:
- Endless Magic: Counterpoint, Fairy Stars, Royal Radiance, Guardian lv 32, Mystic lv 24, Warrior lv 26
- Leaf Bracer: ever after, pixie petal, Guardian lv 17, Mystic lv 40, Warrior lv 45
- HP Gain: Limit form.
- Dark Domination: Allows for the user to control antiform at will, able to revert anytime, at the cost of 100 DP (default) and will not go through the AntiPoints Check when going into drive form: Given to X-Blade.
Changed:
- Antiform will now render translucid, therefore giving a dark color to the player while keeping the eyes yellow.
Fixed:
- Disabled shortcut magics if user is stopped.
- Drive Converter now reduces the amount of munny obtained.
release
Kingdom Keys 2.3.2.0
2.3.2.019 сент. 2023 г.95Minecraft: 1.19.2forge
Что нового
Added:
- Config option to disable Power, Magic and Defense boost effects.
- Patchouli integration (Thanks to DerShendi and Damien Beacume).
- New abilities:
- Endless Magic: Counterpoint, Fairy Stars, Royal Radiance, Guardian lv 32, Mystic lv 24, Warrior lv 26
- Leaf Bracer: ever after, pixie petal, Guardian lv 17, Mystic lv 40, Warrior lv 45
- HP Gain: Limit form.
- Dark Domination: Allows for the user to control antiform at will, able to revert anytime, at the cost of 100 DP (default) and will not go through the AntiPoints Check when going into drive form: Given to X-Blade.
Changed:
- Antiform will now render translucid, therefore giving a dark color to the player while keeping the eyes yellow.
Fixed:
- Disabled shortcut magics if user is stopped.
- Drive Converter now reduces the amount of munny obtained.
- Data Portal position
release
Kingdom Keys 2.3.1.0
1.19.2-2.3.1.012 июн. 2023 г.190Minecraft: 1.19.2forge
Что нового
Added:
- Some debug lines when loading weapon through datapacks to track issues
- Heartless in the Realm of Darkness will now have a level relative to the distance where they spawn at
- Realm of Darkness sky texture and fog
- Some configs for these levels
- Portals where heartless spawn from have a probability to be a portal to the Realm of Darkness, the probability is low, but never zero
- Falling off the Realm of Darkness will bring the player back to the overworld, find broken bedrock
- Config option to respawn in the Realm of Darkness if you got there through a portal and died (off by default)
- Ethereal Blades (Xemnas) have a right click function to shoot lasers at the cost of a bit of MP (works with MP Thrift)
- If using synch blade as an org member, weapon abilities are doubled.
Changed:
- Chakrams give no iframes so with synch blade they both can hit.
Fixed:
- X and Y pos of new portrait didn't apply
- Localized glint button text
- External layer portrait fixed
- Disabled Aero, Stop and Aerial Dodge animations in the player portrait
- MP Thrift now applies for Strike Raid and Scythe throw
- Org weapons would not display weapon abilities correctly in the abilities menu
- Xaldin lances would not render
- Realm of Darkness moon has been repositioned and there's no longer a sun
- (1.19.4) Portals and hearts having no textures
release
Kingdom Keys 2.3.1.0
1.19.4-2.3.1.012 июн. 2023 г.113Minecraft: 1.19.4forge
Что нового
Added:
- Some debug lines when loading weapon through datapacks to track issues
- Heartless in the Realm of Darkness will now have a level relative to the distance where they spawn at
- Realm of Darkness sky texture and fog
- Some configs for these levels
- Portals where heartless spawn from have a probability to be a portal to the Realm of Darkness, the probability is low, but never zero
- Falling off the Realm of Darkness will bring the player back to the overworld, find broken bedrock
- Config option to respawn in the Realm of Darkness if you got there through a portal and died (off by default)
- Ethereal Blades (Xemnas) have a right click function to shoot lasers at the cost of a bit of MP (works with MP Thrift)
- If using synch blade as an org member, weapon abilities are doubled.
Changed:
- Chakrams give no iframes so with synch blade they both can hit.
Fixed:
- X and Y pos of new portrait didn't apply
- Localized glint button text
- External layer portrait fixed
- Disabled Aero, Stop and Aerial Dodge animations in the player portrait
- MP Thrift now applies for Strike Raid and Scythe throw
- Org weapons would not display weapon abilities correctly in the abilities menu
- Xaldin lances would not render
- Realm of Darkness moon has been repositioned and there's no longer a sun
- (1.19.4) Portals and hearts having no textures
release
Kingdom Keys 2.3.0.1
1.19.4-2.3.0.11 июн. 2023 г.48Minecraft: 1.19.4forge
Что нового
Added
- New Config button below the sliders to show or hide the enchanted glint
- Message when right clicking drive orb and form is maxed
Changed
- Lowered the armor summon and desummon volume
- Orb drops will now despawn after 30s
- Player portrait to avoid conflicting with Epic Fight Mod
Fixed
- Keyblade Armor shifted on steve model if chestplate was missing
- Shotlocks being lost on server restart
- Abilities crash when using the right arrow button
release
Kingdom Keys 2.3.0.1
1.19.2-2.3.0.11 июн. 2023 г.42Minecraft: 1.19.2forge
Что нового
Added
- New Config button below the sliders to show or hide the enchanted glint
- Message when right clicking drive orb and form is maxed
Changed
- Lowered the armor summon and desummon volume
- Orb drops will now despawn after 30s
- Player portrait to avoid conflicting with Epic Fight Mod
Fixed
- Keyblade Armor shifted on steve model if chestplate was missing
- Shotlocks being lost on server restart
- Removed old eraqus armor recipe
release
Kingdom Keys 2.3.0.0
1.19.4-2.3.0.027 мая 2023 г.41Minecraft: 1.19.4forge
Что нового
Added
- 3D models to Terra, Aqua, Eraqus armors and revamped Ventus' (Thanks to Xephiro).
- Xehanort's armor (No Heart) (Thanks to Xephiro too).
- Step sounds for Keyblade Armors.
- Keyblade armor colouring like in Birth By Sleep under the Config menu --> Player skin option.
Changed
- The way to obtain armors.
- All normal recipes are gone, the new way is to get a netherite set and upgrade it in the smithing table with Orange, gray, white, blue, lime or black tint to get the corresponding armor piece.
- Once you got them you can either wear them or you can combine the 4 pieces into a new item (Keyblade pauldron).
- You must equip that item in the new slot in Equipment and press H to summon your armor.
- In order to enchant the Keyblade armor you need to wear an armor with the enchantments you want, unequip the Keyblade pauldron and right click with it, it will suck the armor enchantments and once you equip it again and summon the armor it will be enchanted (Enchantments do not stack).
- Slightly nerfed keyblade armors.
Fixed
- Corrected armor defense values where helmet <-> boots and chestplate <-> leggings were swapped.
- Changed chat messages when right clicking with the Drive Form orb to client messages.
- Changed the player portrait design with a 3D model rendered flat to avoid problems when drawing it (like the arms).
- Fixed Grand Magic reaction command name.
- Fixed org member with roxas' wooden stick crashing and not being able to login.
- Fixed party players rendering with their client player skin instead of their own.
release
Kingdom Keys 2.3.0.0
1.19.2-2.3.0.027 мая 2023 г.78Minecraft: 1.19.2forge
Что нового
Added
- 3D models to Terra, Aqua, Eraqus armors and revamped Ventus' (Thanks to Xephiro).
- Xehanort's armor (No Heart) (Thanks to Xephiro too).
- Step sounds for Keyblade Armors.
- Keyblade armor colouring like in Birth By Sleep under the Config menu --> Player skin option.
Changed
- The way to obtain armors.
- All normal recipes are gone, the new way is to get a netherite set and upgrade it in the smithing table with Orange, gray, white, blue, lime or black tint to get the corresponding armor piece.
- Once you got them you can either wear them or you can combine the 4 pieces into a new item (Keyblade pauldron).
- You must equip that item in the new slot in Equipment and press H to summon your armor.
- In order to enchant the Keyblade armor you need to wear an armor with the enchantments you want, unequip the Keyblade pauldron and right click with it, it will suck the armor enchantments and once you equip it again and summon the armor it will be enchanted (Enchantments do not stack).
- Slightly nerfed keyblade armors.
Fixed
- Corrected armor defense values where helmet <-> boots and chestplate <-> leggings were swapped.
- Changed chat messages when right clicking with the Drive Form orb to client messages.
- Changed the player portrait design with a 3D model rendered flat to avoid problems when drawing it (like the arms).
- Fixed Grand Magic reaction command name.
- Fixed org member with roxas' wooden stick crashing and not being able to login.
- Fixed party players rendering with their client player skin instead of their own.
release
Kingdom Keys 2.2.1.2
1.19.4-2.2.1.211 мая 2023 г.50Minecraft: 1.19.4forge
Что нового
- Fixed party data duplicating a lot causing crashes on servers
- Fixed incorrect level enemies spawning based on the level of your party
- Fixed occasional issue with depositing materials
release
Kingdom Keys 2.2.1.2
1.19.2-2.2.1.211 мая 2023 г.40Minecraft: 1.19.2forge
Что нового
- Fixed party data duplicating a lot causing crashes on servers
- Fixed incorrect level enemies spawning based on the level of your party
- Fixed occasional issue with depositing materials
- Fixed synthesis bag not opening
release
Kingdom Keys 2.2.1.1
1.19.2-2.2.1.127 апр. 2023 г.44Minecraft: 1.19.2forge
Что нового
Added:
- New models for Stop and Magnet (WIP)
Fixed:
- Party dupe bug which would lead to crashes.
- Wrong keyblade stats displayed in the first equipment gui.
release
Kingdom Keys 2.2.1.1
1.19.4-2.2.1.127 апр. 2023 г.39Minecraft: 1.19.4forge
Что нового
Added:
- New models for Stop and Magnet (WIP)
Fixed:
- Party dupe bug which would lead to crashes.
- Wrong keyblade stats displayed in the first equipment gui.
release
Kingdom Keys 2.2.1.0
2.2.1.0-1.19.49 апр. 2023 г.43Minecraft: 1.19.4forge
Что нового
Added:
- Berserk Charge ability which adds +2 str while in MP Recharge.
- Organization weapons can now have abilities through a datapack.
Changed:
- Drive will now be gray if you don't have enough drive points to transform into any form rather than always white.
- Limits for org will now be gray if you don't have enough drive points to cast any rather than always white.
- Abilities in weapon selection will now be underlined.
Fixed:
- Command Menu being always white.
- "Locked state" when going into organization while in a drive form.
- Darkgnaw keyblade rotation.
release
Kingdom Keys 2.2.1.0
2.2.1.09 апр. 2023 г.41Minecraft: 1.19.2forge
Что нового
Added:
- Berserk Charge ability which adds +2 str while in MP Recharge.
- Organization weapons can now have abilities through a datapack.
Changed:
- Drive will now be gray if you don't have enough drive points to transform into any form rather than always white.
- Limits for org will now be gray if you don't have enough drive points to cast any rather than always white.
- Abilities in weapon selection will now be underlined.
Fixed:
- Command Menu being always white.
- "Locked state" when going into organization while in a drive form.
- Darkgnaw keyblade rotation.
release
Kingdom Keys 2.2.0.1
2.2.0.16 апр. 2023 г.63Minecraft: 1.19.3forge
Что нового
Fixed:
- Crash when accessing the synthesis menu.
- Command menu being always gray.
release
Kingdom Keys 2.2.0.0
2.2.0.0-1.19.44 апр. 2023 г.33Minecraft: 1.19.4forge
Что нового
- Ported to 1.19.4
Important: Worlds from previous versions (before 1.19.3) will fail to load, use an NBT editor and open the level.dat for your world, go to Data > WorldGenSettings > dimensions and delete both of the kingdomkeys dimensions in there then make sure to save it and your world should load fine
release
Kingdom Keys 2.2.0.0
2.2.0.0-1.19.34 апр. 2023 г.44Minecraft: 1.19.3forge
Что нового
- Ported to 1.19.3
Important: Worlds from previous versions will fail to load, use an NBT editor and open the level.dat for your world, go to Data > WorldGenSettings > dimensions and delete both of the kingdomkeys dimensions in there then make sure to save it and your world should load fine
release
Kingdom Keys 2.2.0.0
2.2.0.024 мар. 2023 г.45Minecraft: 1.19.2forge
Что нового
- Ported to 1.19.2
- Ore generation config options removed and should now be controlled through a data pack
release
Kingdom Keys 2.1.6.9
1.18.2-2.1.6.91 мар. 2023 г.298Minecraft: 1.18.2forge
Что нового
- Added a static layer for the Command Menu for ResourcePacks to take advantage of.
- Added options to scale in X and Y the Drive and Focus bars in the config menu.
release
Kingdom Keys 2.1.6.8
2.1.6.88 янв. 2023 г.61Minecraft: 1.18.2forge
Что нового
- Fixed initial stats being reset after death (this fixes the abilities crash too).
release
Kingdom Keys 2.1.6.7
2.1.6.727 нояб. 2022 г.197Minecraft: 1.18.2forge
Что нового
Added:
- Mobs random chance of dropping synthesis materials (affected by looting and Lucky Strike) (thanks to Xephiro).
Changed:
- Increased height for Dusk hitbox.
- XP get entity will now take into account exp boosts.
- XP Obtained from wither is gonna be multiplied with the config.
- Water and Fire can now wet and dry sponges.
- Magnet will now suck all kind of entities.
Fixed:
- Changed category for foretellers keyblades for temp fix.
- Dragoons now count as nobodies for final form level up.
- Dark Riku robes localization.
release
Kingdom Keys 2.1.6.6
2.1.6.61 окт. 2022 г.100Minecraft: 1.18.2forge
Что нового
Added:
- Some more animations for KH1 keyblades and Valor Form (Epic Fight Mod)
Changed:
- Commands registry event to the right one, should fix issues with Magma.
- Marluxia will now teleport if he falls outside the battle arena.
Fixed:
- Hopefully fixed the MaxAP being 0, if you still crash run /kingdomkeys exp fix for one last time.
- /kingdomkeys paymunny text format when you don’t have enough munny to pay.
- Pedestals not spinning.
- Horses being attackable if you were riding them.
release
Kingdom Keys 2.1.6.5
2.1.6.54 сент. 2022 г.91Minecraft: 1.18.2forge
Что нового
Added:
- Possibility to enchant keyblades, keychains and org weapons through the enchanting table.
- Wisdom Form can shoot again with right click this time.
- Some new animations for Roxas’ keyblades except Kingdom Key, Oathkeeper and Oblivion (Epic Fight Mod).
- Initial MaxAP configurable in the lv1 choices.
Fixed:
- Issue with player stats and datapack options introduced in 2.1.6.3.
release
Kingdom Keys 2.1.6.4
2.1.6.429 авг. 2022 г.101Minecraft: 1.18.2forge
Что нового
- Fixed issue where limits data wasn't being sent to the client on servers.
- Fixed Moogle not being able to be grabbed with Carry On.
release
Kingdom Keys 2.1.6.3
2.1.6.329 авг. 2022 г.67Minecraft: 1.18.2forge
Что нового
Levelup files in datapack now support lvl 1 (initial stats and abilities) and lvl 0 (drawback stats if that file is the sacrifice), if your datapack modifies them please update it since it might not work properly without them.
Slightly changed the Emerald Blues texture.
Fixed small issue with stats when doing a choice change.
Fixed all musical heartless being slightly bigger.
release
Kingdom Keys 2.1.6.2
2.1.6.228 авг. 2022 г.63Minecraft: 1.18.2forge
Что нового
Added:
- Fast and Slow Thunder Trail limits (Larxene).
- EXP get display when defeating enemies.
- Marluxia’s Scythes can now be thrown with Strike Raid.
- Lucky Strike as Limit Form lvl 6 reward to base player.
- Water Boost (new) to Crabclaw.
- Grand Magic Haste to Elemental Encoder.
- Emerald Blues heartless.
- Levelup datapacks can now change the default stats for a player (the initial +1 on their stat and even initial abilities like Zero Exp).
Changed:
- Datapacks can now access to drive form level up abilities rewards.
- Moved limits configs to datapack for support.
- Looting and Lucky Strike will now affect recipe drop chance.
- Ribbon and Petite Ribbon have been nerfed so it’s more progressive like in KH3.
- Roxas’ combo with Epic Fight is now longer and the player will no longer float.
- Thunder will now damage enemies a few blocks above too.
- Curaza will now refill the hunger bar too.
- Aerora and Aeroga damage have been nerfed.
Fixed:
- Water and Blizzaza will no longer harm party members (and self).
- Crash regarding bomb heartless exploding by fire.
- Dark resistance not displaying correctly in status.
- Sweet Memories and Rejection of Fate positioning in first person.
- Sometimes the used limit attack was not the selected one.
- Fire/Blizzard/Thunder boost wouldn’t stack past 1.
- Creeper nobody not rendering level and other elements.
- Soldier hitbox was too tall.
- Crash when taking away an ability which you only had once with command.
release
Kingdom Keys 2.1.6.1
2.1.6.121 авг. 2022 г.75Minecraft: 1.18.2forge
Что нового
- Fixed Ticking Player crash
- Fixed crash when trying to use shortcuts on the main menu
release
Kingdom Keys 2.1.6.0
2.1.6.021 авг. 2022 г.82Minecraft: 1.18.2forge
Что нового
- Strike Raid ability (13,33,23).
- A bunch of new music discs.
- Dark Riku robes.
- Experimental animations with Epic Fight Mod for some chakrams and Two Become One. REQUIRES EPIC FIGHT 18.3.0
- Winner stick (10% probability when eating a Sea salt ice cream) which can be used on a moogle to redeem it for 500 Munny.
- Added new Keyblades: Hero’s Origin, Star Cluster, Braveheart, Nano gear, Advent Red, Dawn Till Dusk, Elemental Encoder, Ever After, Midnight Blue, Phantom Green, Wheel of Fate, Crystal Snow, Classic Tone, Grand Chef, Happy Gear, Favorite Deputy and Hunny Spout.
- Pedestals can now be set to flip the item displaying and their height can be set up to 3.
- Config option to scale X HP and MP bars.
- Some music discs have been replaced.
- Level up and Drive level up notifications should slide from the side instead of just appearing.
- Fire, blizzard and water spells can now interact with Campfires and Candles.
- Water spell can put out fire blocks.
- Magnera and Magnega will now slightly hurt trapped entities.
- Magnet Blox particles.
- HP Orb won’t heal more than 8HP.
- Sea Salt Ice Cream crafting recipe will now output 3 ice creams instead of 1 and are always edible.
- Green Requiem is now invincible to Fire, Blizzard and Thunder.
- Chrkrams will now disappear from the inventory when thrown and reappear when come back.
- Music discs stacking.
- Dragoon nobody being a heartless.
- Dragoon name not being localized.
- HP Alarm in the Config menu not being localized.
- Water spell particles sometimes don’t show on servers.
- Crash regarding sonic blade.
- Crash when spamming keyblade forge.
- When you have a -ga magic you can’t use -za unless you enable the -za ability.
- MAX drive indicator flickering like crazy.
- Eraqus leggings being the same recipe as Terra’s.
- Arpeggio texture was flipped.
- χ character in χ-blade description
- Potentially the bug which made MP and DP go negative.
- Rotations for KH2 Ultima weapon in first person and Arpeggio positioning.
- Pedestal pause checkbox is no longer global for all the pedestals.
- Shortcuts won’t swap your items in the hotbar anymore.
- Item lighting for Pedestals fixed
- Various missing apostrophes missing in keyblade names
release
Kingdom Keys 2.1.5.0
2.1.5.021 авг. 2022 г.76Minecraft: 1.18.2forge
Что нового
- Curaza Grand Magic, heals everyone in the party in range up to the caster’s Max HP (30,21,21).
- Ability Grand Magic Haste, gives a 10% chance (stackable) to cast an upgraded magic (35,19,27).
- Recipe to craft Remnant Vanitas armor (Vanitas armor piece + white dye).
- Grand Magic System, now every magic has a chance to give you a reaction command to cast an upgraded spell, with the help of Grand Magic Haste ability you will get higher chance of getting it earlier, now enabling the -za abilities will change the upgraded spell to it’s -za version, so now if you only got fire you can cast firaza with it.
- Cure, cura and curaga have been slightly nerfed (25%, 50% and 75% based on the caster’s HP).
- Alarm on/off button replaced with a field to set the volume (0-10).
- Gravity damage is now a percentage.
- Slightly nerfed KK enemies.
- Rotations in first person for YX keyblade and Zero/One.
- Magnet not dragging mobs to the center.
- Equipment menu displaying the key instead of the translated name for Accessories and Armor in english.
- Auto Drive abilities now have a description.
- Item Boost description typo.
- Localized Soldier and Spawning Orb.
- Materials Screen does not update when depositing materials.
- Fixed a crash when using magic and dying at the same time.
release
Kingdom Keys 2.1.4.2
2.1.4.221 авг. 2022 г.88Minecraft: 1.18.2forge
Что нового
- Dragoon Nobody (by seeufromS2).
- Sounds for Fire, Blizzard, Cure, Aero, Magnet and Stop.
- Shikomi’s Epic Fight Mod integration data pack into base Kingdom Keys.
- Low HP alarm sound configurable in the HP config screen.
- Spawn eggs for missing mobs like the Soldier and Marluxia.
- Player death sounds, hardcore world has it’s own version of death sound.
- Vanitas Remnant armor (by Xephiro).
- Visual effect for Aero in 3rd person.
- Magnet will expand and shrink when casting / disappearing.
- Stop effect will no longer annoy with the camera that much.
- Vanitas armor texture got revamped (by Xephiro).
- Music discs will now fade out the further you are from the jukebox.
- A few lines didn’t have translation.
release
Kingdom Keys 2.1.4.1
2.1.4.121 авг. 2022 г.82Minecraft: 1.18.2forge
Что нового
- Config option to disable the Organization XIII system.
- Lord of the castle when fighting Marluxia.
- Now players will be able to interact with Tile Entities placed in the Station of Sorrow (Marluxia fight).
- Marluxia armor not being able to be removed with fire.
- Rare crash related to Water magic.
- Rare crash related to keyblade drop.
- Crash when comparing stats between certain Armor Accessories.
- Lucky Ring not having ability and crashing.
release
Kingdom Keys 2.1.4.0
2.1.4.021 авг. 2022 г.77Minecraft: 1.18.2forge
Что нового
- Armor items system with 6 items.
- Button to import/export configurations for the config HUD (mainly for RP makers who change the GUI)
- SoA choice command.
- Soldier heartless (thanks to seeufromS2).
- Item Boost ability unlocked at levels: 13 Guardian, 26 Mystic, 39 Warrior.
- Spells can now be obtained through leveling up if a datapack for it is made.
- All commands are now subcommands from /kingdomkeys.
- Blizzard now doesn’t give iframes so the shotgun effect is stronger.
- Blizzara and blizzaga individual projectiles got nerfed to compensate for that.
- Blizzaza got boosted.
- Corrected recipe quantities and synthesis can now give multiple stacks.
- The 1-2 orange pixels in the disabled ability icon.
- Some issues with the Marluxia boss fight.
- Made Strength display in the tooltip for keyblades and keychains without decimals.
release
Kingdom Keys 2.1.3.1
2.1.3.121 авг. 2022 г.73Minecraft: 1.18.2forge
Что нового
- Config option to set the X offset for the selected menu element.
- Config option to set the rotation speed for the Lock On Icon.
- Fixed Epic fight rendering with drive forms.
- Tooltip symbol fix.
release
Kingdom Keys 2.1.3.0
2.1.3.021 авг. 2022 г.70Minecraft: 1.18.2forge
Что нового
- Config option to allow moogle projectors to have access to the shop.
- Keyblades and Org Weapons creative tabs will have cycling icons.
- The long awaited Organization XIII moogle, maybe a nametag and a nobody of 'moogle' could do the trick...
- Biome dictionary ore spawns.
- Deepslate ores not dropping materials.
- Some lines not localized.
- Tooltip description position in the menu should be more consistent across GUIs.
- Potions now show the description in the first selector screen.
- Moogles will no longer open their GUI if the player is crouching.
release
Kingdom Keys 2.1.2.2
2.1.2.221 авг. 2022 г.66Minecraft: 1.18.2forge
Что нового
- Fixed Moogle synth level not kept after returning from the end
release
Kingdom Keys 2.1.2.1
2.1.2.121 авг. 2022 г.75Minecraft: 1.18.2forge
Что нового
- Fixed shop filter not working properly
- Fixed shop crashing when buying a keychain
release
Kingdom Keys 2.1.2.0
2.1.2.021 авг. 2022 г.66Minecraft: 1.18.2forge
Что нового
- Shop system, very similar to the synthesis but without materials requirement and simpler to add items in a datapack.
- SoA structure file so you can just spawn it.
- GM Abilities (Warrior, Mystic, Guardian):
- Firazza: 36 13 19
- Blizzaza: 43 17 26
- Thundaza: 48 23 30
- Waterza: 55 30 33
- Grand Magic system now requires the player to have the ability to cast it, each stacked ability gives a 10% probability, and each magic that you cast and fails to give a GM gives a 5% stackable until you get it.
- SoA Messages that should appear right when you get teleported and between 1st and 2nd choice not displaying.
release
Kingdom Keys 2.1.1.0
2.1.1.021 авг. 2022 г.70Minecraft: 1.18.2forge
Что нового
- Recipes are now tiered and you can only synthesize same or lower tier ones to level up
- Tier D Recipes will be the only ones you get by mob drops, they contain weaker weapons/accessories, combining 2 recipes results in a next-tier recipe and so on.
- Config option (serverconfig inside the world folder) to allow synthesis regardless of tier or limit it to player tier.
- Large Bodies will be vulnerable from the front if they are flat from gravity.
- Treasure Magnet will not work if the player is crouching.
- Xigbar arrowguns deal 50% less damage but their shots give no iframes.
- Datapacks can now have items from outside Kingdom Keys as output in the synthesis and material required-free
- Party menu players not aligning properly with their textbox
- Thunder was slightly boosted and should guarantee a minimum damage.
- 0 magic keyblades will now show that stat instead of hiding it.
- Darkball should be invincible for less time.
- MP Thrift disabling cure unless was stacked 3 times (It will not affect cure or others one-time magics).
- Bomb heartless countdown was too fast.
- Organization XIII weapons all sharing the same stats.
- Dire plant crash (hopefully).
release
Kingdom Keys 2.1.0.2
2.1.0.221 авг. 2022 г.60Minecraft: 1.18.2forge
Что нового
- Fixed level up notification not showing
- Fixed server crash when upgrading a keyblade
- Toggle GUI key now functional and a config option: show, hide or only show when holding a keyblade/organization weapon.
- JustEnoughResources (JER) integration added which will show info on the ore generation and moogle house chest loot.
- Synthesis bag GUI slots are clickable
- Ore generation config options added so each ore can be individually configured: enable/disable, vein size, min/max height, count
- Silk touch now works on the ores
- Corrected localisation for the aero and magnet spells
release
Kingdom Keys 2.1.0.1
2.1.0.121 авг. 2022 г.55Minecraft: 1.18.2forge
Что нового
- Fixed show hearts on HUD config option so it no longer hides the whole HUD
- Fixed Magnet Blox so it actually functions
- JEI integration added (requires 9.7+ to work) with Synthesis recipes, Keyblade Summons and information for various items
- Keyblade strength and magic values have been rebalanced to fit closer to vanilla sword damage (a data pack to use the old values can be found [here](https://github.com/Wehavecookies56/KKRC-ResourcePacks/releases/tag/2.1.0.1-OKSDP))
beta
Kingdom Keys 2.1.0.0
2.1.0.021 авг. 2022 г.76Minecraft: 1.18.2forge
Что нового
- Ported to Minecraft 1.18.2, beta as there may still be some issues we haven't found
release
Kingdom Keys 2.0.7.1
2.0.7.121 авг. 2022 г.583Minecraft: 1.16.5forge
Что нового
- Fixed server crash
- Updated Data Portal model
release
Kingdom Keys 2.0.7.0
2.0.7.021 авг. 2022 г.92Minecraft: 1.16.5forge
Что нового
- Lucky Lucky (Sweet Memories, 53 guardian, 99 mystic, 41 warrior) (Thanks to Leaf).
- Lucky Ring with Lucky Lucky ability (Thanks to Leaf).
- New command /kk_wisperinmyearpinkhairman (Model by cheriecheese).
- Creepers killed by Skeletons will now drop Kingdom Keys music discs.
- Recipes will now generate type and learn recipes in the same click (Thanks to Leaf).
- GUIs with pages will now be able to get scrolled with the mouse wheel (Thanks to Leaf).
- Shields now act like shields (Thanks to Leaf).
release
Kingdom Keys 2.0.6.2
2.0.6.221 авг. 2022 г.78Minecraft: 1.16.5forge
Что нового
- ServerConfig for Strength, Magic and Defense multipliers in %.
- CommonConfig for stats multiplier for leveled enemies (the base stats are multiplied by the defined number and divided by 100).
- CommonConfig for Blizzard to affect blocks like water --> ice or lava --> obsidian.
- Savepoint sounds.
- Treasure Magnet drawing items when your inventory was full.
- Damage Drive and MP Rage not working properly.
- Thunder damage not scaling with the stats.
release
Kingdom Keys 2.0.6.1
2.0.6.121 авг. 2022 г.54Minecraft: 1.16.5forge
Что нового
- Re:Added keyblade summon particles again.
- Changed org portal to be like the savepoint visually.
- Hopefully fixed savepoint texture.
- Savepoint will now work as a spawnpoint.
- Fixed savepoint inventory icon.
release
Kingdom Keys 2.0.6.0
2.0.6.021 авг. 2022 г.44Minecraft: 1.16.5forge
Что нового
IMPORTANT: If updating from the previous versions delete your common config file and let it generate anew, then, if you have to, modify it again with your configs, otherwise some problems might arise.
- Heartless spawning system:
- They will now spawn based on the level of the nearest player (or if in a party the average of it).
- Their HP and Attack will be multiplied by a 10th of the level (so if a shadow has 20 hp and it’s level 20 it will multiply it’s stats by 2 resulting in 40 HP).
- In game config option for the amount of HP per bar for lockon.
- Common Config mob spawn option and format
- Creeper Nobodies will now deal damage based on it’s stats rather than a fixed number.
- Default amount of HP per bar for lockon from 20 → 40.
- Accessories disappearing when respawning.
- Shortcuts allowing you to use magic when you don't have enough MaxMP.
- Updates lang files.
release
Kingdom Keys 2.0.5.0
2.0.5.021 авг. 2022 г.47Minecraft: 1.16.5forge
Что нового
- Accessories system with 10 accessories, they can be synthesized in the moogle once you get their recipes (through normal recipes).
- W.I.P. scroll to Equipment GUI.
- Zero EXP to Winner’s Proof.
- Recipes will now teach Accessories recipes too.
- Extra Cast ability unlocked at level 38.
- Foreteller armors have been nerfed.
- Slowed down keyblade swing speed.
- Button to show original keyblades for organization members moved to the left.
- /kk_recipe command will now allow you to give either all keyblade recipes or all item recipes.
- Synch blade on organization members to use a secondary keyblade will now be based on the selected weapon rather than the alignment.
- Synch blade on Xigbar’s arrowguns will duplicate the amount of bullets.
- Keyblades will now grant the abilities to org players who use Roxas’ keyblades.
- Aced robes recipe now requires Leather armor parts instead of a diamond helmet and normal books instead of enchanted books.
- Xemnas and Anticoat will now trigger the Organization join.
- Organization members seeing abilities from their main keyblade in the abilities menu.
- Minor color corrections in the menus.
- Ultima Weapon KH3 and Void Gear Remnant will now have 2D icons as well.
release
Kingdom Keys 2.0.4.6
2.0.4.621 авг. 2022 г.46Minecraft: 1.16.5forge
Что нового
- More abilities:
- MP Safety (level 14)
- Wizard’s Ruse (Brightcrest [3])
- Full MP Blast (Spellbinder, Brightcrest)
- Drive Converter (level 24)
- Focus Converter (level 18)
- MP Thrift (Circle of Life [2])
- Critical Boost (Pumpkinhead)
- Jackpot (level 20, 44, 72, Wishing Lamp)
- All Ultima Weapon will now have MP Hastega
- Client config option to turn off drive form rendering (because of Epic Fight Mod conflicts)
- Commands:
- /kk_magiclevel <magic> <level> (-1 is to remove magic)
- /kk_focus <amount>
- /kk_ability <give/take> <abilityName>
- /kk_drivelevel command if level is 0 it will remove the form.
- Vanitas’ armor has been nerfed and now requires leather instead of diamond.
- Eraqus’ armor now requires diamond armor instead of other keyblade armor.
- Magic and Drive command menu options will now show ‘???’ if you haven’t unlocked any.
- Synch Blade slot appearing if you were in a drive form even if you didn’t have the ability.
- Text for Reaction Command key in controls screen.
- Keyblades should now be centered in the screens.
- Some spam in the console regarding Limit Form.
- Synch blade, Treasure magnet, damage control and light and darkness not having ability description
- Centered electrum icon.
release
Kingdom Keys 2.0.4.5
2.0.4.521 авг. 2022 г.52Minecraft: 1.16.5forge
Что нового
- Some abilities added for keyblades:
- Damage Control - Kingdom Key
- Blizzard boost - Diamond Dust, Ocean’s Rage
- Fire boost - Maverick Flare
- All keyblade icons are now back 2D textures with x32 resolution.
- Balanced keyblades, most of them have been slightly nerfed.
- Synch Blade slot appearing if you were in a drive form even if you didn’t have the ability.
- Text for Reaction Command key in controls screen.
- Keyblades should now be centered in the screens.
- Some spam in the console regarding Limit Form.
release
Kingdom Keys 2.0.4.4
2.0.4.421 авг. 2022 г.56Minecraft: 1.16.5forge
Что нового
- Config option to disable keyblades opening iron doors.
- 3D model for savepoint
- Crash when opening abilities gui if the keyblade was empty for an unlocked form.
- Crash if a recipe is invalid when opening moogle synthesis.
- Drive Boost not stacking up, now every equipped ability will make the bar decrease 20% slower.
- /kk_paymunny command not working properly.
- Keyblade attacking when using the Command Menu with mouse controls.
- Crash when two or more parties shared the same name, now they can’t be created if another one exists with that name.
- Oathkeeper model partially fixed.
release
Kingdom Keys 2.0.4.3
2.0.4.321 авг. 2022 г.44Minecraft: 1.16.5forge
Что нового
- Fixed crash when making a new world in servers.
- Changed shotlock particles.
release
Kingdom Keys 2.0.4.2
2.0.4.221 авг. 2022 г.63Minecraft: 1.16.5forge
Что нового
- Level rewards can now be customized with a datapack, also they are independent based on the initial choice in the SoA.
- Custom range system for keyblades (default 5).
- Prism Rain at level 69.
- Limit Form will now level up when a max-locked shotlock impacts on an enemy (only one bullet has to impact in order to grant xp, but it has to come from a max-locked shotlock).
- Treasure Magnet won’t pick up items thrown less than a second ago.
- /kk_drivelevel will no longer double abilities like auto forms.
- /kk_drivelevel isn’t gonna suggest invalid forms anymore.
- Fixed some Spanish issues
release
Kingdom Keys 2.0.4.1
2.0.4.121 авг. 2022 г.70Minecraft: 1.16.5forge
Что нового
- Fixed crash when taking fall damage without High Jump, Aerial Dodge or Glide.
release
Kingdom Keys 2.0.4.0
2.0.4.021 авг. 2022 г.52Minecraft: 1.16.5forge
Что нового
- New Abilities, remember to use /kk_exp fix to obtain new abilities if you’re already past their level:
- Fire Boost (Bond of Flame / Bond of the Blaze): 20% more fire damage.
- Blizzard Boost (Mysterious Abyss): 20% more blizzard damage.
- Thunder Boost (Photon Debugger): 20% more thunder damage.
- MP Hastera (53): Recover even faster your MP.
- MP Haste (Wisdom form Lvl 6).
- MP Rage (Wisdom form Lvl 4).
- Drive Boost (25 and Oblivion).
- Form Boost (22, Oathkeeper and Final form Lvl 4 and 6).
- Experience Boost (28 and GullWing)
- Treasure Magnet (31, 47 and Limit form Lvl 4)
- Light and Darkness (Two become One): Use antiform at will.
- Synch Blade (50): Try it out for yourself ^.^
- New command: /kk_paymunny <player> <amount>
- Stackable abilities system implemented!
- Keyblade abilities system!
- Strength, Magic, Defense and AP Boosts are back in the free development ^.^
- Config option to set critical damage multiplier for keyblades and org weapons.
- Munny cost to synthesis recipes through Datapack.
- Turning into antiform will now desummon your keyblade.
- Shortcuts config being lost after leaving the End.
- /kk_munny set allows now to have 0 as value.
- Typo for Munny in Spanish and keyblade names updated as they are in Melody of Memory.
release
Kingdom Keys 2.0.3.1
2.0.3.121 авг. 2022 г.71Minecraft: 1.16.5forge
Что нового
- Fixed an issue where keyblade slots were not appearing
- Config button now correctly opens the config menu instead of the customize menu
release
Kingdom Keys 2.0.3.0
2.0.3.021 авг. 2022 г.84Minecraft: 1.16.3, 1.16.4, 1.16.5forge
Что нового
- Grand Magic System (Fire, Blizzard, Water, Thunder)
- Grand magic is a special reaction command available once you cast 5 times a magic in “quick succession”, It will be the next tier of the magic you used, so for example if you cast fire it will make fira appear, if you cast fira it will be firaga and if you cast firaga it will be firaza.
- Config option for Grand Magic uses timers.
- Small explosion for Watera and Waterga.
- Shortcuts system:
- Customize GUI is back and it will allow you to put up to 9 spells in your numpad numbers, even lower level magics, then holding Left Alt will show you the available shortcuts and pressing the numpad while holding Left Alt will use the magic.
- Datapack support for Magic (0 = base, 1 = -ra, 2 = -ga, 3 = -za):
- cost: Amount of MP it will consume, set to 300 for all MP (any value higher than the MP bar will work but we suggest for now use 300)
- cooldown: Amount of ticks the player will be unavailable to use magic after using it.
- dmg_mult: Sets damage multiplier (for cure is the health recovered and for stop is the time entities get frozen).
- uses_to_gm: Sets the amount of uses in order to unlock the Grand Magic.
- IMPORTANT, Even if the magic has no Grand Magic it should still have level 3 data in the file, or things might break in the future.
- Datapack support for Drive Forms:
- cost: Amount of drive you require to have AND consumes when driving into the form, 100 is 1 bar.
- ap: Amount of antipoints the form gives to the user (if negative it takes them).
- str_mult: Strength multiplier for physical strength related attacks.
- mag_mult: Magic multiplier for magical attacks and shotlocks.
- speed_mult: Running speed multiplier while in that form.
- level_up: Drive form level requirements.
- Thunder got nerfed again, should be fairer.
- Laser Dome will have a 0.5 blocks offset.
- Thunder will now still work even after the entities are gone from the radius.
- Leveling up with a command will no longer play the sound loud.
- Leveling up from 1→2 required more xp than 2→3.
- Ragnarok shots have more block-invincibility ticks.
- Pedestal gui being ugly.
- Synthesis bag gui title not translated.
release
Kingdom Keys 2.0.2.3
2.0.2.321 авг. 2022 г.74Minecraft: 1.16.3, 1.16.4, 1.16.5forge
Что нового
- Magic level up system.
- Fire
- Fire: Stays the same
- Fira: Shoots a bigger fire beam
- Firaga: Shoots an even bigger fire beam which explodes on impact
- Blizzard
- Blizzard: Stays the same
- Blizzara: Shoots 3 horizontal projectiles
- Blizzaga: Shoots 5 projectiles, in an M shape
- Water
- Water: Same as before, Changed particles to be a stream
- Watera: Bigger stream and stronger
- Waterga: Even bigger stream and stronger
- Thunder
- Thunder: Got nerfed by casting thunderbolts slower and during less time
- Thundara: Throws more lightning bolts for longer time
- Thundaga: Throws even more lightning quicker and for longer time
- Cure
- Cure: Stays the same
- Cura: Heals half of the max HP and will heal nearby allies half of it
- Curaga: Heals the whole HP and will heal half of it to nearby allies
- Aero
- Aero: Same as before
- Aerora: Will last longer, protect more and sometimes will deal damage to close enemies and players
- Aeroga: Will last even longer, protect even more and will deal more damage more frequently
- Magnet
- Magnet: Same as before. Changed particle effect
- Magnera: Will last longer and will deal some damage to hostile enemies and players when finishing
- Magnega: Will last even longer and will deal more damage to hostile enemies and players when finishing
- Reflect
- Reflect: Nerfed damage dealt and radius
- Reflera: Will last a bit more, bigger radius and deal a bit more damage
- Reflega: Will last a bit more and have the most radius and damage
- Gravity
- Gravity: Decreased radius
- Gravira: Increased radius and hostile entities and players will take some damage
- Graviga: Increased radius and damage
- Stop
- Stop: Nerfed radius
- Stopra: Increased radius (same as stop before) and increased stop time
- Stopga: Increased radius and stop time even more
- Magics which are not only offensive will only damage hostile and player entities (Aero, Magnet and Gravity variants), this way your animals will stay safe from you.
- Reaction commands system (For now only works with auto forms)
- To cycle through the available reaction commands use Left Alt + Mouse wheel click, to use them press R (bindable).
- Auto forms will finally have an use, equip the autoform and once your HP is critical (red player) and have enough Drive Points to drive into the form you’ll see the reaction commands appearing.
- When using a drive form you will get back a % of your HP specified in the config file (default: 50%).
- Valor, Master and Final will run faster.
- Second chance at level 56.
- Arrow Rain sound is now the arrowgun bullet sound.
- Sound gradually increased after Arrow Rain.
- Reduced volume of the laser circle when moving all the bullets.
- Stopped entities will lose their AI target so skeletons will no longer be able to shoot.
- Final form was not able to glide if the ability was unequipped for the base form.
- Arrow Rain, Laser Circle and Laser Dome will no longer be affected by water so they will no longer lag.
release
Kingdom Keys 2.0.2.2
2.0.2.221 авг. 2022 г.56Minecraft: 1.16.3, 1.16.4, 1.16.5forge
Что нового
- New Limit: Arrow Rain (Xigbar’s).
- Cure particles when healing an entity.
- Button to toggle keyblades from the menu if you're an org member.
- Magic cooldown system to prevent some magic spam in the future if we need it.
- WIP Shotlock icon for targeted entities.
- Circular Shotlock is now Ragnarok.
- Pick Block will no longer work if you’re holding a keyblade / organization weapon and have a shotlock equipped.
- Magical Chest can be broken by anyone if unlocked and by creative players anytime.
- Shotlocks will ignore blocks for 20 ticks (So you can do the circle and still have the bottom ones useful).
- Shotlocks will no longer be able to target your party members if Friendly Fire is off.
- New shotlock focus gui thanks to Xephiro.
- Leveling up the Synthesis bag would not close the gui.
- Magical Chest screen "Inventory" string duplicated.
- Party screen at 1440p having broken texture.
- Party join and kick menu will no longer leave gaps.
- Back button for invite and kick from party not visible.
- HP desync when joining a server (Client did only see up to 1 bar of hearts).
- Diamond Dust and Mirage Split models being bad on one side.
- Mod commands will now work on command blocks.
- Hopefully fixed crash when you died while dragged by magnet.
- Shotlock won’t crash if locking a minecart or any non living entity.
- Org weapon in offhand then punching with mainhand dealing the weapon damage.
- Stop magic not working as intended depending on the held item.
- Localized Magical Chest.
release
Kingdom Keys 2.0.2.1
2.0.2.121 авг. 2022 г.73Minecraft: 1.16.5forge
Что нового
- Crash when dying related to shotlocks
- Back button in synthesis menu when using a filter
- Shotlocks and equipped items not saving on death
- Focus for players joining worlds created pre 2.0.2.0
release
Kingdom Keys 2.0.2.0
2.0.2.021 авг. 2022 г.48Minecraft: 1.16.5forge
Что нового
- Shotlocks, hold “pick block” key (mouse wheel button by default) with a keyblade or an organization weapon in the main hand to start locking on the enemies, then without releasing the button press “attack” (left mouse click by default) to shoot them, you can cancel the lock on by just releasing “pick block” key (Big thanks to Misieuroo for the circle shotlock code).
- Potions System is back!
- Potion: Restores 30% of the player’s max HP.
- Hi-Potion: Restores 60% of the player’s max HP.
- Mega Potion: Restores 40% HP of all the party players in range.
- Ether: Restores 30% of the player’s max MP.
- Hi-Ether: Restores 60% of the player’s max MP.
- Mega Ether: Restores 40% MP of all the party players in range.
- Elixir: Restores 100% of the player’s max HP and MP.
- Mega Elixir: Restores all MP and HP of all the party players in range.
- Drive Recovery: Restores 3 drive bars for the player.
- High Drive Recovery: Restores all drive bars for the player.
- Refocuser: Restores 40% of the player’s focus gauge.
- Hi-Refocuser: Restores all of the player’s focus gauge.
- Damage multiplier for shotlocks entities (damage = magic * multiplier).
- Large body hit in the belly sound.
- Config to move focus bar.
- /kk_exp fix [player] subcommand to fix a player who missed newly added abilities in a past level (So if you are level 35 and we’ve added an ability at level 20 you can get it this way without losing anything.
- Focus orbs to refill your focus gauge.
- Configs to set a % to drop the orbs with the actual percentages so a 100% means always gonna drop it, it will have no effect on the value each orb has.
- Thunder will not add invincibility frames at struck entities.
- Antiform is darker in the player portrait.
- Antiform will now allow you to revert if you’re not in combat (Command Menu is blue).
- Slight space in the weapon selection screen between items.
- /kk_exp command not taking into account things like the SoA choice (which /kk_level did).
- Two Become One orientation.
- Localization on Party “Distance between allies” config option.
release
Kingdom Keys 2.0.1.8
2.0.1.821 авг. 2022 г.73Minecraft: 1.16.5forge
Что нового
- Friendly Fire option for parties.
- Added a new ability (Experience Boost) at level 28.
- 2 Sounds for Reflect (cast and explosion).
- Sound for Fire, Blizzard Water and Stop.
- Blizzard and Water will extinguish the entity they impact on if it’s on fire (without dealing damage).
- Added config options for when players die, to spawn a heartless and a nobody with configurable hp and strength.
- When a player gets killed by a heartless a Shadow and a Dusk will spawn in (adapting it’s stats to the player’s).
- When a villager gets killed by a heartless a Shadow will spawn in.
- Water will now extinguish the caster if it’s burning.
- Dire Plant will now be able to use a new attack (vertical shot).
- Portals will now teleport all kinds of entities instead of only players.
- Organization weapons will now keep their enchantments.
- Lances and chakrams will increase their thrown damage with the power enchantment.
- Increased org portal collision box.
- Elemental Heartless will be immune to their magic.
- Arrowguns reloading cooldown will be like the enderpearl one.
- Shape of particle spheres for Gravity, Aero and Magnet.
- Increased speed for Throwable magics (Fire, Blizzard, Water and Gravity).
- Synthesis Material ores and Prize Blox will drop some exp.
- Heartless and Nobodies will no longer attack animals.
- Added a cooldown to Quick Run and Dodge Roll, now holding the X button will no longer move you 20000 blocks hopefully.
- Dire Plant shot will now reach further.
- Dire Plant crashing the game.
- Glide should no longer work while in water or lava.
- Lances not upscaling their damage with the held time.
- Magic dealing 0 damage if you were holding any item that wasn’t a real keyblade or org weapon.
- Reflect damage not scaling.
- Green Requiem healing particles not showing up.
- Third ally player being dark if 2nd ally was offline.
release
Kingdom Keys 2.0.1.7
2.0.1.721 авг. 2022 г.66Minecraft: 1.16.4, 1.16.5forge
Что нового
* Chakrams no longer set things on fire.
* New config options (Laser Circle cost, Laser Dome cost, Bomb Heartless should explode when lit on fire, DP orbs value multiplier).
* Chakrams will now pierce a bit losing speed and damage on each pierce.
* Kingdom Keys ores are now under forge:ores (Thanks to UnseenAcademical).
* Lock On has now a max distance of 35 blocks.
* Affected by gravity and gliding will put you in swimming animation.
* Glide will now be faster and scale it’s speed based on level.
* Magnet Blox in attraction mode will no longer leave entities stuck and unable to leave it.
* Boosted a bit Valor Form and Final Form jump height when on level 7.
* Master Form will always get at least 1 exp point.
* Camera not adjusting in some poses (sleeping, swimming…).
* Some issues with the HP bar always showing a red portion.
* Target HP bars carrying over the new locked on entity.
* Org weapon selection menu having badly positioned weapon icons.
* Crashes regarding Immersive Portals.
* Magnet Blox server crash.
* Some crash when stuck under a certain submenu and some value is null (not too much information on how to recreate that one).
* Crash if you died while levelling a drive form.
* Prominence and fatal crest models.
release
Kingdom Keys 2.0.1.6
2.0.1.6-1.16.421 авг. 2022 г.75Minecraft: 1.16.4, 1.16.5forge
Что нового
* Removed Laser Dome level 1 and 2.
* Laser Circle limit with a cost of 1.
* Config option to set the damage of each laser in the limit.
* Org Portal sound and it will play on both portals.
* Large Body will make your attacks bounce if you attack him frontally.
* Lock on HP Bar and Icon scale options to config gui.
* Nerfed DP orb values.
* MP Rage / Damage Drive will no longer work while you have reflect casted.
* MP Rage / Damage Drive will now be proportional to the damage taken (5%)
* Laser dome will now spawn at the exact coordinates rather than an integer number.
* Proof of heart will be given to everyone in the same dimension as the dragon when defeated.
* Laser dome shots sound.
* HP Bar now will show the lost HP in the “combo”.
* Lock On HP Bar will show lost HP as well as lost bars.
* Lock On HP Bar will now shrink the background for the first bar if the target’s max HP is not multiple of 20 (where before the bar was filling the background up until a certain point then the rest was blank).
* Low HP Bar visual changes to be similar to KH2.
* The player portrait will now render depending on the active layers of your skin.
* Chakrams and Lances will go through 1 block tall grass too.
* Lances will be thrown like chakrams, changing their damage and speed depending on the time you’ve held it.
* Prize Blox and Rare Prize Blox rewards have been tweaked:
* Removed common synthesis materials, now the only materials that they will drop are: Betwixt, sinister, pulsing, writhing and stormy.
* Added Orichalcum and electrum drop chance in normal Prize Blox.
* Increased Orichalcum, Orichalcum+, Manifest Illusion and Lost Illusion weight for Rare Prize Blox.
* Increased Fluorite and Damascus weight.
* Now both blox will always give some munny.
* Lock On HP bar having some slight issues and pixels off under certain resolutions.
* Crash when manually reloading Arrowguns when the weapon ammo was 0.
* Slight issue with the recipe drop %, should be more accurate to the config now and will allow to disable the drop completely.
* Hopefully fixed crash with the command menu when you just died.
* MP will be synced again when leaving the end.
* Blue Rhapsody not able to shoot Blizzard most of the time.
* Removed lots of flood on the console.
* Players will now respawn with full hp when they die.
* Localised Party tab in config menu.
release
Kingdom Keys 2.0.1.6
2.0.1.6-1.15.221 авг. 2022 г.116Minecraft: 1.15.2forge
Что нового
* Removed Laser Dome level 1 and 2.
* Laser Circle limit with a cost of 1.
* Config option to set the damage of each laser in the limit.
* Org Portal sound and it will play on both portals.
* Large Body will make your attacks bounce if you attack him frontally.
* Lock on HP Bar and Icon scale options to config gui.
* Nerfed DP orb values.
* MP Rage / Damage Drive will no longer work while you have reflect casted.
* MP Rage / Damage Drive will now be proportional to the damage taken (5%)
* Laser dome will now spawn at the exact coordinates rather than an integer number.
* Proof of heart will be given to everyone in the same dimension as the dragon when defeated.
* Laser dome shots sound.
* HP Bar now will show the lost HP in the “combo”.
* Lock On HP Bar will show lost HP as well as lost bars.
* Lock On HP Bar will now shrink the background for the first bar if the target’s max HP is not multiple of 20 (where before the bar was filling the background up until a certain point then the rest was blank).
* Low HP Bar visual changes to be similar to KH2.
* The player portrait will now render depending on the active layers of your skin.
* Chakrams and Lances will go through 1 block tall grass too.
* Lances will be thrown like chakrams, changing their damage and speed depending on the time you’ve held it.
* Prize Blox and Rare Prize Blox rewards have been tweaked:
* Removed common synthesis materials, now the only materials that they will drop are: Betwixt, sinister, pulsing, writhing and stormy.
* Added Orichalcum and electrum drop chance in normal Prize Blox.
* Increased Orichalcum, Orichalcum+, Manifest Illusion and Lost Illusion weight for Rare Prize Blox.
* Increased Fluorite and Damascus weight.
* Now both blox will always give some munny.
* Lock On HP bar having some slight issues and pixels off under certain resolutions.
* Crash when manually reloading Arrowguns when the weapon ammo was 0.
* Slight issue with the recipe drop %, should be more accurate to the config now and will allow to disable the drop completely.
* Hopefully fixed crash with the command menu when you just died.
* MP will be synced again when leaving the end.
* Blue Rhapsody not able to shoot Blizzard most of the time.
* Removed lots of flood on the console.
* Players will now respawn with full hp when they die.
* Localised Party tab in config menu.
release
Kingdom Keys 2.0.1.5
2.0.1.5-1.16.421 авг. 2022 г.66Minecraft: 1.16.4, 1.16.5forge
Что нового
* The first limit attack, Xemnas’ Laser Dome. (WARNING: It is experimental and things could easily change in the future):
* Org members will see their Drive gauge changed to a Limit one, the Limit submenu is now accessible and it will display 3 options, the attack will change a bit depending on it.
* They use Limit Points (which they still are Drive Points).
* Once you use a Limit you won’t be able to use it again until 30 seconds have passed.
* Can be used on a locked on entity.
* Command menu will now “error” where before it wouldn’t do anything (for example when you can’t go into a submenu).
* Chakrams are now thrown like bows fire arrows, the longer you hold it the faster and more damage it will deal.
* Chakrams horizontal hitbox is a bit bigger now.
* Nerfed Creeper (Nobody) range for spear attack.
* Dusk model is a bit bigger.
* Heartless should no longer spawn in lit places (however nobodies will still spawn).
* Valor form can no longer use magic
* World data sync (Party and portals) when leaving the end (this time for sure)
* Now Antipoints, list of parties you’ve been invited to and running form will sync as well when leaving the end.
* Fixed PlayerTickEvent firing twice per tick (might cause issues).
* Org weapons now will apply their magic stat to magics.
* Dp couldn’t go past 9 sometimes (max is 10 technically)
* Removed console flood on some entities AI.
* Shadows attacking when they are “hidden”.
* Org portal gui not setting the name
release
Kingdom Keys 2.0.1.5
2.0.1.5-1.15.221 авг. 2022 г.95Minecraft: 1.15.2forge
Что нового
* The first limit attack, Xemnas’ Laser Dome. (WARNING: It is experimental and things could easily change in the future):
* Org members will see their Drive gauge changed to a Limit one, the Limit submenu is now accessible and it will display 3 options, the attack will change a bit depending on it.
* They use Limit Points (which they still are Drive Points).
* Once you use a Limit you won’t be able to use it again until 30 seconds have passed.
* Can be used on a locked on entity.
* Command menu will now “error” where before it wouldn’t do anything (for example when you can’t go into a submenu).
* Chakrams are now thrown like bows fire arrows, the longer you hold it the faster and more damage it will deal.
* Chakrams horizontal hitbox is a bit bigger now.
* Nerfed Creeper (Nobody) range for spear attack.
* Dusk model is a bit bigger.
* Heartless should no longer spawn in lit places (however nobodies will still spawn).
* Valor form can no longer use magic
* World data sync (Party and portals) when leaving the end (this time for sure)
* Now Antipoints, list of parties you’ve been invited to and running form will sync as well when leaving the end.
* Fixed PlayerTickEvent firing twice per tick (might cause issues).
* Org weapons now will apply their magic stat to magics.
* Dp couldn’t go past 9 sometimes (max is 10 technically)
* Removed console flood on some entities AI.
* Shadows attacking when they are “hidden”.
* Org portal gui not setting the name
release
Kingdom Keys 2.0.1.4
2.0.1.4-1.16.421 авг. 2022 г.75Minecraft: 1.16.4, 1.16.5forge
Что нового
* Models for thrown chakrams (except prominence) and thrown lances (only those who have 3D model).
* Party HUD Config options.
* Heart Multiplier config.
* Org Portal teleport will be seamless if it’s in the same dimension.
* Portal data now stored in world data so you will need to replace the portal blocks.
* You will now be able to name your portals.
* MP is now obtained every 4 levels instead of 5.
* AP is now obtained every 3 levels instead of 2.
* Rainfell and Incomplete X-Blade description typos.
* StackOverflow crash related to Bomb Heartless.
* Crash if fire owner dies before the impact.
* Crash when kicking from your party an offline member.
* Command Menu not displaying portal and limit if you were an org member.
* Final form xp multiplier config not working.
* Party desync after leaving the end.
* Crash when dropping a keyblade/organization weapon
release
Kingdom Keys 2.0.1.4
2.0.1.4-1.15.221 авг. 2022 г.50Minecraft: 1.15.2forge
Что нового
* Models for thrown chakrams (except prominence) and thrown lances (only those who have 3D model).
* Party HUD Config options.
* Heart Multiplier config.
* Org Portal teleport will be seamless if it’s in the same dimension.
* Portal data now stored in world data so you will need to replace the portal blocks.
* You will now be able to name your portals.
* MP is now obtained every 4 levels instead of 5.
* AP is now obtained every 3 levels instead of 2.
* Rainfell and Incomplete X-Blade description typos.
* StackOverflow crash related to Bomb Heartless.
* Crash if fire owner dies before the impact.
* Crash when kicking from your party an offline member.
* Command Menu not displaying portal and limit if you were an org member.
* Final form xp multiplier config not working.
* Party desync after leaving the end.
* Crash when dropping a keyblade/organization weapon
release
Kingdom Keys 2.0.1.3
2.0.1.3-1.16.421 авг. 2022 г.75Minecraft: 1.16.4, 1.16.5forge
Что нового
* Fixed Fire crashing the game when used outside of a party.
* Idle animation for Yellow Opera, Red Nocturne, Blue Rhapsody and Green Requiem.
* Spawn eggs for all the mobs.
* Config option for showing hearts on the HUD.
* Config option for HP, MP and Drive bar positions.
* Config option for the Player skin position on HUD.
* Config option for Scan HP bar position.
* Yellow Opera Lightning has a smaller range.
* Icons on the Command Menu support transparency.
* Fixed Assassin spawning.
* Fixed Assassin rendering when Gravity is used on it.
* Fixed crash when TNT damages entities.
* Command Menu displays Revert when in form.
* Fixed server crash when using the Keyblade Forge.
* Blocks now drop when destroyed, Moogle Projector, Magical Chest, Mosaic Stained Glass, Pedestal, Savepoint, Station of Awakening Core.
release
Kingdom Keys 2.0.1.3
2.0.1.3-1.15.221 авг. 2022 г.65Minecraft: 1.15.2forge
Что нового
* Fixed Fire crashing the game when used outside of a party.
* Idle animation for Yellow Opera, Red Nocturne, Blue Rhapsody and Green Requiem.
* Spawn eggs for all the mobs.
* Config option for showing hearts on the HUD.
* Config option for HP, MP and Drive bar positions.
* Config option for the Player skin position on HUD.
* Config option for Scan HP bar position.
* Yellow Opera Lightning has a smaller range.
* Icons on the Command Menu support transparency.
* Fixed Assassin spawning.
* Fixed Assassin rendering when Gravity is used on it.
* Fixed crash when TNT damages entities.
* Command Menu displays Revert when in form.
* Fixed server crash when using the Keyblade Forge.
* Blocks now drop when destroyed, Moogle Projector, Magical Chest, Mosaic Stained Glass, Pedestal, Savepoint, Station of Awakening Core.
release
Kingdom Keys 2.0.1.2
2.0.1.2-1.16.421 авг. 2022 г.66Minecraft: 1.16.4, 1.16.5forge
Что нового
* Config button in the menu to adjust a few things related to the Command Menu (so resource packs have more freedom on it).
* A few new config options:
* Mob Spawn Rate: Adjust the weight, min and max values for moogles, pureblood, emblem and nobody types.
* XP Multiplier: base form level up experience (default 1)
* Drive Form XP Multiplier: Drive Forms level up experience (default 1 each one)
* XP Share: % of XP shared to your party members, All members will get the same amount, but the % specified here is the amount of XP obtained in party mode, so if you kill a mob to get 10 but you have a 50% everyone in the party will get 5xp, instead, if you have 100% all the members will get 10xp.
* Party Range Limit: Radius around a player that will be able to track and interact with magic with his party members (default 50).
* Arrowguns are now able to be manually reloaded (shift + right click), taking more or less time depending on the amount of bullets left.
* Config files have been readjusted, config options that require the value to be synchronized with the client are now located under the “world folder/serverconfig/kingdomkeys-server.toml”, that means every world in single player will have their own config. If you want to set default values for singleplayer worlds, copy the file from the “serverconfig” folder into the “defaultconfigs” folder.
* Moogle house chest in plains and savanna facing the correct direction and stairs on taiga facing the correct direction.
* Now players in the same party will no longer be able to hit or cast offensive magics towards themselves.
* Final form will level up with nobodies (as well as endermen still)
* Fixed Keyblade Forge not leveling up the keychain correctly.
* Organization XIII joining GUI should now be working correctly.
* Drive Points max being at level 3, now will be at level 10 (level 9 + full).
* Moogles being detected as enemies by the Command Menu.
* Kingdom Keys entities should no longer spawn in weird places like on water.
* Potentially fixed a crash regarding reflect.
* GUI to join organization not showing up sometimes.
* Aero time formula.
* Keyblade Models fixed: Astral Blast, Crabclaw, End of Pain, Gula’s, Ira’s, Young Xehanort’s, Zero/One
* Removed a bunch of unused icons removed
* Remove Antiform from the command menu (was able to be obtained by command).
release
Kingdom Keys 2.0.1.2
2.0.1.2-1.15.221 авг. 2022 г.62Minecraft: 1.15.2forge
Что нового
* Config button in the menu to adjust a few things related to the Command Menu (so resource packs have more freedom on it).
* A few new config options:
* Mob Spawn Rate: Adjust the weight, min and max values for moogles, pureblood, emblem and nobody types.
* XP Multiplier: base form level up experience (default 1)
* Drive Form XP Multiplier: Drive Forms level up experience (default 1 each one)
* XP Share: % of XP shared to your party members, All members will get the same amount, but the % specified here is the amount of XP obtained in party mode, so if you kill a mob to get 10 but you have a 50% everyone in the party will get 5xp, instead, if you have 100% all the members will get 10xp.
* Party Range Limit: Radius around a player that will be able to track and interact with magic with his party members (default 50).
* Arrowguns are now able to be manually reloaded (shift + right click), taking more or less time depending on the amount of bullets left.
* Config files have been readjusted, config options that require the value to be synchronized with the client are now located under the “world folder/serverconfig/kingdomkeys-server.toml”, that means every world in single player will have their own config. If you want to set default values for singleplayer worlds, copy the file from the “serverconfig” folder into the “defaultconfigs” folder.
* Moogle house chest in plains and savanna facing the correct direction and stairs on taiga facing the correct direction.
* Now players in the same party will no longer be able to hit or cast offensive magics towards themselves.
* Final form will level up with nobodies (as well as endermen still)
* Fixed Keyblade Forge not leveling up the keychain correctly.
* Organization XIII joining GUI should now be working correctly.
* Drive Points max being at level 3, now will be at level 10 (level 9 + full).
* Moogles being detected as enemies by the Command Menu.
* Kingdom Keys entities should no longer spawn in weird places like on water.
* Potentially fixed a crash regarding reflect.
* GUI to join organization not showing up sometimes.
* Aero time formula.
* Keyblade Models fixed: Astral Blast, Crabclaw, End of Pain, Gula’s, Ira’s, Young Xehanort’s, Zero/One
* Removed a bunch of unused icons removed
* Remove Antiform from the command menu (was able to be obtained by command).
release
Kingdom Keys 2.0.1.1
2.0.1.121 авг. 2022 г.75Minecraft: 1.15.2forge
Что нового
* Moogle House loot now spawns
* Player stats, equipped keychain, etc. no longer resets when leaving The End.
* Some entity names localised.
* Text for unlocking a drive form localised.
* Drive Form form gauge default increased by 1.
release
Kingdom Keys 2.0.1.0
2.0.1.021 авг. 2022 г.80Minecraft: 1.15.2forge
Что нового
* Blocks now drop when breaking: Magical Chest, Pedestal, Mosaic Stained Glass, Moogle Projector, Savepoint, SoA Core
* A new nobody: The Assassin.
* Right clicking a moogle will now open the Synthesis UI
* Offhand attack will now have it’s custom DamageSource (which allows us to recognise what keyblade did the attack more efficiently).
* You can now attack with an offhand keyblade while crouching.
* Antiform will no longer heal from HP Orbs.
* Antiform will attack with the fist and won’t be able to draw the keyblade.
* Notification for level up when you get an ability (will have the ability icon + the translated ability name).
* Localized Drive Form name in the level up notification
* Entities will now have a localized name.
* Heartless will no longer spawn in the ocean.
* Nerfed the blast blox explosion (yay!).
* Removed Flathan.
* Keyblade summoning bugged when changing dimensions.
* Drive form not kept when changing dimensions.
* Offhand weapon will no longer attack if it’s not a keyblade.
* Hopefully a crash when you died in a drive form.
* Dire Plant AI, it will now attack.
* Crash when using antiform.
* Crash when killing an Emblem with an Org Weapon.
* Crashes related to dying with KeepInventory on
release
Kingdom Keys 2.0.0.1
2.0.0.121 авг. 2022 г.72Minecraft: 1.15.2forge
Что нового
* Added button tips translations.
* Added a back button in the Keychain selection screen.
* Added more materials to moogle houses chests: Fluorite, Damascus, Adamantite, Electrum, Evanescent Crystal, Illusory Crystal
* Adjusted keyblade stats display in both equipment GUIs.
* Fixed KKMobs not dropping orbs and not giving experience.
* Fixed Yellow Opera crash.
* Fixed heart releasing being visible for dusk and purebloods.
* Fixed HP syncing issue (hopefully)
release
Kingdom Keys 2.0.0.0
2.0.0.021 авг. 2022 г.52Minecraft: 1.15.2forge
Что нового
Re:Re:Coded the mod for forge 1.15.2 from the ground up
* Keyblade Forge, upgrade keyblades with materials.
* Void Gear Remnant Keyblade and Keychain.
* Magnet Blox with Attraction / Repel functionality.
* Simple animations for some growth abilities (Aerial dodge and glide).
* All keyblades stats are now configurable with datapacks.
* All synthesis recipes are configurable with datapacks.
* Party System, cou can set it to public (anyone can join) or private (you must invite the players). Players in the party (you have to be in range to see them) will be displayed at the right of your screen alongside with their skin, HP and MP. You can cast Cure or Aero to a party member.
* Changed target HP bar formula (one bar = 20 HP = 10 hearts).
* Ghost Blox now will connect properly to other blocks and update.
* Keyblade Summoning has improved greatly.
* Vastly improved api integration (other mods can now add magics and drive forms).
* Organization XIII system will now allow you to align with a member but won’t restrict you to that member’s weapons, instead you will get more hearts (Organization currency like the old organization points) if you use the weapon with the member you have aligned with.
* Config to set Heartless spawn (Always, Never, Once you synthesised your first Keyblade and have defeated the EnderDragon).
* There is only one Synthesis Bag, which can be upgraded with munny.
* Shadow, MegaShadow and GigaShadow will now render flat instead of invisible when “underground/shadow mode”.
* Armours
* Some items like Dark Hearts, Hearts, Pure Hearts, Infused materials.
* Drive forms will now render properly in multiplayer.
* Level up notifications size was a bit off when the message was too big.
* Ability screen works better now.
* Shadow, MegaShadow and GigaShadow AI so they can go into shadow mode (underground and be invincible while it lasts).
alpha
Kingdom Keys Re:Coded 1.1.0.2
1.1.0.227 июл. 2022 г.818Minecraft: 1.12.2forge
Что нового
* Keychains can be unequipped
* New config options added:
- Disable traverse town end teleporting
- Enable heartless spawning before defeating the ender dragon
- Enable tutorials
- Set Dimension IDs
alpha
Kingdom Keys Re:Coded 1.1.0.1
1.1.0.127 июл. 2022 г.37Minecraft: 1.12.2forge
Что нового
* Last version I accidently uploaded an older build, here's the actual latest which has some minor bug fixes since that build.
alpha
Kingdom Keys Re:Coded 1.1.0.0
1.1.0.027 июл. 2022 г.74Minecraft: 1.12.2forge
Что нового
* This version is not finished however there have been quite a few fixes and new additions since the last update. * This is built with the latest changes from the github repo.
* There are plenty of bugs and some unfinished stuff which is why it's an marked as an alpha.
release
Kingdom Keys Re:Coded 1.0.0
1.0.027 июл. 2022 г.252Minecraft: 1.12.2forge
Что нового
* Added 2 KH worlds:
- Traverse Town
- Destiny Islands
* Added the Form gauge
* Now when going into a drive form switches the bar and does not consume all the drive when reverting.
Example: If you have 5 bars and drive into Valor form (cost: 3) you will get the new form gauge (with an amount of bars which depends on the form level) and when it consumes it all / revert you will still have 2 bars.
* To level up the Drive Gauge get a form to level 7 and it will increase by 1, defeating the ender dragon also increases it
* Drive forms can level up, up to 7, each level gives an extra form bar so at level 1 you have 3 bars and in level 7 you have 9 every 2 levels you upgrade the growth ability.
* To level the forms up you have to be in the form and:
- Valor: Each hit gives 1 exp point.
- Wisdom: Each Heartless you kill gives 1 exp point.
- Limit: Each hit gives 1 exp point.
- Master: Each Drive orb you collect gives you (orb value / 5) exp points.
- Final: Each Enderman you kill gives 1 exp point.*
- The remaining experience can be checked in the status page.
* Valor, Master and Final forms have their Keychain Slot in the Keychain menu and will automatically summon the 2 keyblades once activated.
* Once the drive is active you will not be able to change the held item, you can only hold the keyblades.
* The Station of Awakening choice now does matter, it will boost the stat you pick by 2 points (will start with 3 and the other two stats with 1).
* Added new heartless: Crimson Jazz, Emerald Blues and Silver Rock
* Synthesis Ores no longer generate by default, instead they drop from various mobs (Thanks to Halrondo)
* Spell Orbs now generate in some chests
* Added Stats information for drive forms like form gauge and required experience to level up, also locked the buttons for the locked forms.
* Added a handheld gummi ship to cycle through the worlds (only creative).
* Added Nether Blazing, Energy, Dark and Twilight ore.
* Added Org. XIII portal system. Note: needs the Org Portal Block in order to work
* Added command deck for Org. Members, changes to it when you wear the full armor set.
* Added Xemnas’ Cloak
* Fixed the pedestal, now will show the keyblades with no need to open it first.
* Heartless will spawn only once the EnderDragon has been defeated.
* Going through the portal in The End travels to Traverse Town.
* Modified the /kkdimension command, to allow you to travel through KK worlds.
* Re added the background music with the updated resourcepack.
* Re added villager houses from 0.7 version.
* Added info in the Debug mode (F3).
* Final form will no longer be able to trigger Antiform.
* Rebalanced default keyblade values.
* Fixed antipoints formula.
* Fixed Hi potion recipe (was the same as the potion).
* Hopefully Fixed the Save Point.
* Org weapons now have their member name in the tooltip again.
* Interaction in the SoA will be denied for survival players.
* WINNER stick can now be sold for 5000 munny.
* Fixed OffHand attack in 3rd person.
* Added more models:
- Repositioned and rescaled some models
- Added Yaksha, Asura, Death, Justice, Conserto, Dacapo, The Joker, Harmonics, Quintet, Ampoule
- Added more of the keyblades, Zero One, Starlight, Glimpse of Darkness, Silent Dirge, Omega Weapon, Cold Blood, Deep Freeze
- Added model for the portal system
release
Kingdom Keys Re:Coded 0.9.2.2
0.9.2.227 июл. 2022 г.176Minecraft: 1.12, 1.12.1, 1.12.2forge
Что нового
* Fixed crashes on server
* Slightly tweaked ore generation in The End
* Synthesis Materials from Prize Blox can now be sold in the Moogle shop
release
Kingdom Keys Re:Coded 0.9.2.1
0.9.2.127 июл. 2022 г.51Minecraft: 1.12forge
Что нового
* Fixed a lot of issues caused by a change with empty item stacks
* Added new config option to enable/disable individual items dropped by mobs
release
Kingdom Keys Re:Coded 0.9.2
0.9.227 июл. 2022 г.55Minecraft: 1.12forge
Что нового
* Ported to Minecraft 1.12
* Heartless now spawn in any biome not in the exclusion list found in the MainConfig.cfg config file by default they will not spawn in minecraft:hell, minecraft:sky, minecraft:void. The exclusion list has mod support so if you want to prevent them from spawning in biomes added by mods add them to the config file.
* The default spawn ratio value for heartless in the MainConfig.cfg config file is now much lower so old config files will still have the higher spawn ratios.
* The moogle spawn ratio can now be changed in the MainConfig.cfg config file
* The Pedestal no longer displays "Air" when empty
release
Kingdom Keys Re:Coded 0.9.0.1
0.9.0.127 июл. 2022 г.101Minecraft: 1.10.2forge
Что нового
* Fixed version of 0.9.0
release
Kingdom Keys Re:Coded 0.9.1
0.9.127 июл. 2022 г.92Minecraft: 1.11.2forge
Что нового
* New container system ANY ITEMS INSIDE KK INVENTORIES FROM OLD VERSIONS OF KK WILL BE LOST
* Ported to Minecraft 1.11.2
* Various Moogle shop related bugs fixed
* Magic lock on related crashes fixed
* Organization weapon unlock tree points fixed
* New config files with the ability to change the stats of every keyblade
* Added the unlock tree for Roxas
* Added textures for all the Organization XIII weapons
* Green Requiem heals other mobs without having sight of player and has a sound effect
* Blue Rhapsody and Red Nocturne have sound effects
release
Kingdom Keys Re:Coded 0.9.0
0.9.027 июл. 2022 г.62Minecraft: 1.10.2forge
Что нового
* Revamped how Organization XIII weapons are obtained.
* Added the ability to become an Organization XIII member of your choice by wearing the full Organization robe.
* Replaced knowledge items with The Knowledge That Never Was which contains an unlock tree for obtaining the weapons.
* While an Organization XIII member right clicking with The Knowledge That Never Was will open the GUI for the weapon unlock tree.
* The unlock tree works similarly to the achievements GUI. Clicking one of the icons will select the weapon and give the option to unlock it.
* Unlocking a weapon costs 1 unlock point which are obtained every 5 levels (from the mod not Minecraft levels).
* Weapons are summoned just like keyblades
* A lot of new Organization XIII weapon models created by Stel312.
* Every single Organization XIII weapon has been added, currently most are missing textures and models in this version.
* A cool hotkey for toggling the display of the HUD created by Belgabor.
* Added a Pedestal for the Station of Awakening and for displaying keyblades
* Added a portal that can be used by Organization XIII members using a block to mark its destination (currently has no texture and cannot be obtained) the portal works fine on the client but currently has problems on the server.
* It's been a while so there may be more I forgot
beta
Kingdom Keys Re:Coded 0.9.0 Beta
0.9.0-beta27 июл. 2022 г.34Minecraft: 1.10.2forge
Что нового
* Revamped how Organization XIII weapons are obtained.
* Added the ability to become an Organization XIII member of your choice by wearing the full Organization robe.
* Replaced knowledge items with The Knowledge That Never Was which contains an unlock tree for obtaining the weapons.
* While an Organization XIII member right clicking with The Knowledge That Never Was will open the GUI for the weapon unlock tree.
* The unlock tree works similarly to the achievements GUI. Clicking one of the icons will select the weapon and give the option to unlock it.
* Unlocking a weapon costs 1 unlock point which are obtained every 5 levels (from the mod not Minecraft levels).
* Weapons are summoned just like keyblades
* A lot of new Organization XIII weapon models created by Stel312.
* Every single Organization XIII weapon has been added, currently most are missing textures and models in this beta.
* A cool hotkey for toggling the display of the HUD created by Belgabor.
* Added a Pedestal for the Station of Awakening and for displaying keyblades, currently has a few display bugs in this beta
* Added a portal that can be used by Organization XIII members using a block to mark its destination (currently has no texture and cannot be obtained) the portal works fine on the client but currently has problems on the server.
* It's been a while so there may be more I forgot
release
Kingdom Keys Re:Coded 0.8.2.1
0.8.2.127 июл. 2022 г.64Minecraft: 1.10.2forge
Что нового
* Fixed the Moogle not selling Twilight Crystal
* Fixed Synthesiser giving you the Free development achievement even if you Synthesise a Keyblade
* Fixed the LockOn and Station of Awakening Door Texture
* Fixed Ghost Blox achievement will be given when you craft it
* Fixed KH1Fire for Fira and Firaga
* Fixed KKChest in offhand
* Fixed Ifrit model rotation
* Fixed now you won’t break so easily unharvestable blocks
* Fixed you can now name a Moogle shift + right clicking
* Fixed Sharpness damage now will be added in the tooltip
* Added a new ‘living’ sound to Moogles
* Added Jilted Anemone
* Added Missing Ache model
* Kh1Fire now follows the locked target
* LockOn now works properly on every mob size
* Red Nocturne and Blue Rhapsody’s attacks are now visible
* Station of Awakening won’t be griefable by survival players
* Fixed KKChest “duplicating” items
* Fixed Wisdom Form shooting
* Fixed Chest and Door rotation
release
Kingdom Keys Re:Coded 0.8.2
0.8.227 июл. 2022 г.55Minecraft: 1.10.2forge
Что нового
* Updated to 1.10.2. Use forge 1.10.2-12.18.1.2076
* Added new tooltips for keyblades which are dynamically updated when you drive
* Added some heartless (Shadow, Red Nocturne, Blue Rhapsody, Yellow Opera, Green Requiem) which currently do not spawn however, eggs are available in creative (Thanks to Wynd)
* Station of awakening dimension added, currently does not do much just walk through the door.
* Keyblade power has been split into strength and magic
* You can now get recipes with a wooden keyblade
* Chakrams now use MP when thrown
* Added a WIP special attack
* Keychains can be enchanted to give the keyblade summoned the same enchants
* Keyblade strength and magic are shown in the synthesis table
* Config option to multiply the amount of damage the keyblades do
* Added a recipe counter in the synthesis table
* All the keyblades have been rebalanced
* Added new items:
- Defense Boost: Increases defense by 1
- Power Boost: Increases strength by 1
- Magic Boost: Increases magic by 1
- Drive Recovery: Recovers 3 drive bars
- High Drive Recovery: Recovers all drive bars
- Hi Potion: Heals half of your life
- Mega Potion: Heals all your life
- Megalixir: Restores half of your MP and HP bar
- Mega Ether: Restores all your MP bar
- Panacea: Removes all effects (Should remove only negative)
* Fixed Synthesis bug where you lost some materials
* Added free development to the synthesis table which is similar to standard synthesis without the need of finding recipes
* Fixed keyblade duplication bug with keepInventory gamerule
* Magic stat now affects the damage they deal
* Now you will be able to gain exp from throwing chakrams, magics and the secret WIP ability
* Opening iron doors will no longer use MP
* Fixed Eraqus helmet and Bright infused glowstone recipes
* Keychains will no longer lose durability
* Synthesizable recipes will now have green name
* Added Frozen Pride model
* New Moogle with Shop
* Added a bunch of achievements
* Revamped the ore drops
* Added Wisdom Form’s shoot
* Added Prominence and Graceful Dahlia models
* Added Station of Awakening door
* Added Lock On feature (Default Z)
* It does the scan ability for now which displays the enemy HP
* Added a new chat format for Kingdom Keys Devs
* Added 2 new Marluxia Scythes: Fickle Erica and Poor Melissa
* All drive forms can now obtain experience (Not level up yet)
* Added KH1 magic button which toggles the magic you use.
beta
Kingdom Keys Re:Coded 0.8.1
0.8.127 июл. 2022 г.48Minecraft: 1.10.2forge
Что нового
* Updated to 1.10.2
beta
Kingdom Keys Re:Coded 0.8.0
0.8.027 июл. 2022 г.138Minecraft: 1.9forge
Что нового
* Updated to 1.9. Use forge 1.9 - 12.16.1.1907
* Drive forms rendering without Render Player API
* Frozen Pride acts as a shield.
* Keyblades can now be dual wielded.
* Tweaked armor textures.
* New chat formatting for KK helpers.
* Sharpshooter now works.
* If you already learnt the 3 recipes that a recipe(item) can offer, they will shuffle again.
* Added /showhud to toggle the KK hud.
* Added Kingdom Keys Chest recipe
* Kingdom Keys Chest can now be locked for a certain keyblade.
* KKChest space is now 36 slots.
* KKChest is now locked with the first keyblade you open it, so it won’t open with another keyblade.
* Keychains can now be enchantable, which means… Keyblades can now have things like sharpness V, fire aspect…
* Added Stormy Ore to world gen.
* Edited experimental flame particle, All the chakrams have those particles.
* Charkams will now come back after hitting a block
* Recipes are now affected with looting.
* Reimplemented the levelling system.
* Fixed recipes with synthesis materials like dark ingot.
* Fixed synthesis material duplication.
* Fixed Diamond Dust keychain
* Fixed Chat messages for server
* Bugfixes (as always)
release
Kingdom Keys Re:Coded 0.7.6
0.7.627 июл. 2022 г.385Minecraft: 1.8.9forge
Что нового
* Updated to 1.8.9. Use forge 1.8.9 - 11.15.0.1764
* Added Sr.Gato’s cape
* Drive Forms render on the player, requires Render Player API
* Command Menu changes to red if you are in a hostile environment.
* Magic, Items and Drives will no longer show blank gaps, when you unlock them, they will fit in their place.
* Magic, items and drive have their own gui in order to equip them, with that you can place them in any order so you can custom the menu a bit.
* Added main menu music (Dearly Beloved from KH1, KH2, BBS, DDD, Days, Re:Coded, CoM, Re:CoM and CHI)
* Added battle music, requires a resourcepack
* Items can be used on the command menu
* Config section in the menu with a RGB colour changer for the interface and the level up box, as well as toggles for showing hearts on the HUD and enabling custom music
* Added Synthesis Bag:
- When you have a bag equipped in the new slot in the player items menu, when you pickup the Synthesis Materials, they will automatically go to the bag’s inventory.
- Synthesis Bag Small: It has 14 slots.
- Synthesis Bag Medium: It has 28 slots.
- Synthesis Bag Large: It has 56 slots.
* In order to craft them you should do the following recipe:
* Replace the empty slot with the Small Synthesis Bag in order to make a Medium one, replace it with the Medium Synthesis Bag in order to make the Large one.
* Kingdom Hearts Birth by Sleep and Dream Drop Distance 3D models.
* Magic has now to be unlocked by killing a witch. With a 25% probability to drop a magic unlocker / leveler.
* Drive forms have to be unlocked by finding their unlockers in chests.
* Synthesis table lets you know if you have enough materials to synthesise a keyblade and let’s you take them off.
* Added a button to deposit the materials manually, so now you don’t deposit them automatically.
* 3 new keyblades: Mirage Split, Nightmare’s End and Combined Keyblade.
* Added 2 new Chakrams: Prometheus and Ifrit.
* New command /LevelUp <level> [player]: Levels up the specified player or the user. (may lag in the server)
* Added the Lightning Ore and Energy Ore into the World Generation.
* Added Magnet Blox, currently doesn’t work
* Added ore experience, fortune and harvesting level.
* Valor form has no longer access to magic.
* Added a visual effect and sound when you use a Drive Form.
* Fixed player portrait when you are in Antiform.
* Stick(weapon) can no longer be lost.
* Fixed Master Form Double Jump.
* Fixed Keyblades HUGE model when thrown.
* Fixed Achievements for server.
* Added two sounds for SavePoint.
* Fixed Eternal Flames, Ifrit, prometheus and Blaze of Glory when shot now they have model.
* Various Keyblades repositioned in hand(3rd person view)
release
Kingdom Keys Re:Coded 0.7.5.3
0.7.5.327 июл. 2022 г.245Minecraft: 1.8forge
Что нового
* Fixes a crash that will always happen in 0.7.5.2.
release
Kingdom Keys Re:Coded 0.7.5.2
0.7.5.227 июл. 2022 г.53Minecraft: 1.8forge
Что нового
* FORGE 1535
* Re Added the Kingdom Hearts Chest (Open model for now).
* Added Sea Salt Ice Cream with a chance of 5% getting a “WINNER” stick. The Ice Cream is crafted with: stick,
sugar, water (bucket or bottle) and ice (packed or normal).
* Added Ether which restores you 30% of the MP bar.
* Added Elixir which restores you 30% of the HP and MP bar.
* To get MPOrbs and HPOrbs you have to pick them up while holding an Empty Bottle
* In order to brew a Potion you need to craft an Empty Bottle and brew an HP orb with it
* To brew an ether same way but with an MP orb
* In order to get the Elixir you need a potion or ether and apply the opposite ingredient.
* Added Leveling System.
* You can level up: Strength, Defense, Max HP and Magic by killing agressive mobs, each 5 levels you get the Max HP boost.
* Added Save Point, Standing on it will heal you, refill your hunger bar, refill your magic bar and if you are on fire, it will extinguish you. If you crouch on it, it will set your spawn point there.
* Fixed /cheatmode command for magics.
* When you kill a mob it shows the remaining experience until next level.
* When you pick up munny it shows the amount you’ve picked up.
* More recipes added (not all yet XD).
* Commands now have a permission restriction, only op can use them.
* All KH2 keyblades have 3D Model.
* Some BBS and OrgXIII models
* New Item: Blaze of Glory, Modeled by stel312 and textured by Pokemew12
* Vanilla hearts are hidden (Need config option for that).
* 2 new commands:
- /removechain <player>, It removes the keychain from the player specified (useful for adventure maps)
- /resetlevel <player>, Resets the player level and attributes.
* “Nerfed” Eternal Flames, now you can’t hold right click to shoot them quickly, it works now similar as a bow, the longer you hold it, the further it will go.
* Added Stormy Ore.
* Now ores are biome-specific.
* Witches will now have a 25% chance of dropping a Spell orb. It can be used to upgrade the magics. (Some magics may not have any improvement yet)
* Added some knowledge books:
- Manifest: Right clicking this one will give you a random Organization 13 weapon.
- Void: This is the base book.
- Depending on the order of the Lost Illusion you will get one of the following Knowledge books.
- Unknown: You can Craft it with a Lost illusion and Void Knowledge.
- Illuded: You can Craft it with a Lost illusion and Void Knowledge.
- Forgotten: You can Craft it with a Lost illusion and Void Knowledge.
- Eclipsed: You can Craft it with a Lost illusion and Void Knowledge.
- Dark: You can Craft it with a Lost illusion and Void Knowledge.
- Abandoned: You can Craft it with a Lost illusion and Void Knowledge.
- Obscured: You can Craft it with a Lost illusion and Void Knowledge.
release
Kingdom Keys Re:Coded 0.7.5.1
0.7.5.127 июл. 2022 г.59Minecraft: 1.8forge
Что нового
* FORGE 1535
* Re Added the Kingdom Hearts Chest (Open model for now).
* Added Sea Salt Ice Cream with a chance of 5% getting a “WINNER” stick. The Ice Cream is crafted with: stick,
sugar, water (bucket or bottle) and ice (packed or normal).
* Added Ether which restores you 30% of the MP bar.
* Added Elixir which restores you 30% of the HP and MP bar.
* To get MPOrbs and HPOrbs you have to pick them up while holding an Empty Bottle
* In order to brew a Potion you need to craft an Empty Bottle and brew an HP orb with it
* To brew an ether same way but with an MP orb
* In order to get the Elixir you need a potion or ether and apply the opposite ingredient.
* Added Leveling System.
* You can level up: Strength, Defense, Max HP and Magic by killing agressive mobs, each 5 levels you get the Max HP boost.
* Added Save Point, Standing on it will heal you, refill your hunger bar, refill your magic bar and if you are on fire, it will extinguish you. If you crouch on it, it will set your spawn point there.
* Fixed /cheatmode command for magics.
* When you kill a mob it shows the remaining experience until next level.
* When you pick up munny it shows the amount you’ve picked up.
* More recipes added (not all yet XD).
* Commands now have a permission restriction, only op can use them.
* All KH2 keyblades have 3D Model.
* Some BBS and OrgXIII models
* New Item: Blaze of Glory, Modeled by stel312 and textured by Pokemew12
* Vanilla hearts are hidden (Need config option for that).
* 2 new commands:
- /removechain <player>, It removes the keychain from the player specified (useful for adventure maps)
- /resetlevel <player>, Resets the player level and attributes.
* “Nerfed” Eternal Flames, now you can’t hold right click to shoot them quickly, it works now similar as a bow, the longer you hold it, the further it will go.
* Added Stormy Ore.
* Now ores are biome-specific.
* Witches will now have a 25% chance of dropping a Spell orb. It can be used to upgrade the magics. (Some magics may not have any improvement yet)
* Added some knowledge books:
- Manifest: Right clicking this one will give you a random Organization 13 weapon.
- Void: This is the base book.
- Depending on the order of the Lost Illusion you will get one of the following Knowledge books.
- Unknown: You can Craft it with a Lost illusion and Void Knowledge.
- Illuded: You can Craft it with a Lost illusion and Void Knowledge.
- Forgotten: You can Craft it with a Lost illusion and Void Knowledge.
- Eclipsed: You can Craft it with a Lost illusion and Void Knowledge.
- Dark: You can Craft it with a Lost illusion and Void Knowledge.
- Abandoned: You can Craft it with a Lost illusion and Void Knowledge.
- Obscured: You can Craft it with a Lost illusion and Void Knowledge.
alpha
Kingdom Keys Re:Coded 0.7.5
0.7.527 июл. 2022 г.81Minecraft: 1.8forge
Что нового
* FORGE 1535
* Re Added the Kingdom Hearts Chest (Open model for now).
* Added Sea Salt Ice Cream with a chance of 5% getting a “WINNER” stick. The Ice Cream is crafted with: stick,
sugar, water (bucket or bottle) and ice (packed or normal).
* Added Ether which restores you 30% of the MP bar.
* Added Elixir which restores you 30% of the HP and MP bar.
* To get MPOrbs and HPOrbs you have to pick them up while holding an Empty Bottle
* In order to brew a Potion you need to craft an Empty Bottle and brew an HP orb with it
* To brew an ether same way but with an MP orb
* In order to get the Elixir you need a potion or ether and apply the opposite ingredient.
* Added Leveling System.
* You can level up: Strength, Defense, Max HP and Magic by killing agressive mobs, each 5 levels you get the Max HP boost.
* Added Save Point, Standing on it will heal you, refill your hunger bar, refill your magic bar and if you are on fire, it will extinguish you. If you crouch on it, it will set your spawn point there.
* Fixed /cheatmode command for magics.
* When you kill a mob it shows the remaining experience until next level.
* When you pick up munny it shows the amount you’ve picked up.
* More recipes added (not all yet XD).
* Commands now have a permission restriction, only op can use them.
* All KH2 keyblades have 3D Model.
* Some BBS and OrgXIII models
* New Item: Blaze of Glory, Modeled by stel312 and textured by Pokemew12
* Vanilla hearts are hidden (Need config option for that).
* 2 new commands:
- /removechain <player>, It removes the keychain from the player specified (useful for adventure maps)
- /resetlevel <player>, Resets the player level and attributes.
* “Nerfed” Eternal Flames, now you can’t hold right click to shoot them quickly, it works now similar as a bow, the longer you hold it, the further it will go.
* Added Stormy Ore.
* Now ores are biome-specific.
* Witches will now have a 25% chance of dropping a Spell orb. It can be used to upgrade the magics. (Some magics may not have any improvement yet)
* Added some knowledge books:
- Manifest: Right clicking this one will give you a random Organization 13 weapon.
- Void: This is the base book.
- Depending on the order of the Lost Illusion you will get one of the following Knowledge books.
- Unknown: You can Craft it with a Lost illusion and Void Knowledge.
- Illuded: You can Craft it with a Lost illusion and Void Knowledge.
- Forgotten: You can Craft it with a Lost illusion and Void Knowledge.
- Eclipsed: You can Craft it with a Lost illusion and Void Knowledge.
- Dark: You can Craft it with a Lost illusion and Void Knowledge.
- Abandoned: You can Craft it with a Lost illusion and Void Knowledge.
- Obscured: You can Craft it with a Lost illusion and Void Knowledge.
beta
Kingdom Keys Re:Coded 0.7.5 Pre 2
0.7.5-PRE227 июл. 2022 г.88Minecraft: 1.8forge
Что нового
* FORGE 1535
* Re Added the Kingdom Hearts Chest (Open model for now).
* Added Sea Salt Ice Cream with a chance of 5% getting a “WINNER” stick. The Ice Cream is crafted with: stick,
sugar, water (bucket or bottle) and ice (packed or normal).
* Added Ether which restores you 30% of the MP bar.
* Added Elixir which restores you 30% of the HP and MP bar.
* To get MPOrbs and HPOrbs you have to pick them up while holding an Empty Bottle
* In order to brew a Potion you need to craft an Empty Bottle and brew an HP orb with it
* To brew an ether same way but with an MP orb
* In order to get the Elixir you need a potion or ether and apply the opposite ingredient.
* Added Leveling System.
* You can level up: Strength, Defense, Max HP and Magic by killing agressive mobs, each 5 levels you get the Max HP boost.
* Added Save Point, Standing on it will heal you, refill your hunger bar, refill your magic bar and if you are on fire, it will extinguish you. If you crouch on it, it will set your spawn point there.
* Fixed /cheatmode command for magics.
* When you kill a mob it shows the remaining experience until next level.
* When you pick up munny it shows the amount you’ve picked up.
* More recipes added (not all yet XD).
* Commands now have a permission restriction, only op can use them.
* All KH2 keyblades have 3D Model.
* Some BBS and OrgXIII models
* New Item: Blaze of Glory, Modeled by stel312 and textured by Pokemew12
* Vanilla hearts are hidden (Need config option for that).
* 2 new commands:
- /removechain <player>, It removes the keychain from the player specified (useful for adventure maps)
- /resetlevel <player>, Resets the player level and attributes.
* “Nerfed” Eternal Flames, now you can’t hold right click to shoot them quickly, it works now similar as a bow, the longer you hold it, the further it will go.
* Added Stormy Ore.
* Now ores are biome-specific.
* Witches will now have a 25% chance of dropping a Spell orb. It can be used to upgrade the magics. (Some magics may not have any improvement yet)
* Added some knowledge books:
- Manifest: Right clicking this one will give you a random Organization 13 weapon.
- Void: This is the base book.
- Depending on the order of the Lost Illusion you will get one of the following Knowledge books.
- Unknown: You can Craft it with a Lost illusion and Void Knowledge.
- Illuded: You can Craft it with a Lost illusion and Void Knowledge.
- Forgotten: You can Craft it with a Lost illusion and Void Knowledge.
- Eclipsed: You can Craft it with a Lost illusion and Void Knowledge.
- Dark: You can Craft it with a Lost illusion and Void Knowledge.
- Abandoned: You can Craft it with a Lost illusion and Void Knowledge.
- Obscured: You can Craft it with a Lost illusion and Void Knowledge.
alpha
Kingdom Keys Re:Coded 0.7.5 Pre
0.7.5-PRE27 июл. 2022 г.58Minecraft: 1.8forge
Что нового
* FORGE 1535
* Re Added the Kingdom Hearts Chest (Open model for now).
* Added Sea Salt Ice Cream with a chance of 5% getting a “WINNER” stick. The Ice Cream is crafted with: stick,
sugar, water (bucket or bottle) and ice (packed or normal).
* Added Ether which restores you 30% of the MP bar.
* Added Elixir which restores you 30% of the HP and MP bar.
* To get MPOrbs and HPOrbs you have to pick them up while holding an Empty Bottle
* In order to brew a Potion you need to craft an Empty Bottle and brew an HP orb with it
* To brew an ether same way but with an MP orb
* In order to get the Elixir you need a potion or ether and apply the opposite ingredient.
* Added Leveling System.
* You can level up: Strength, Defense, Max HP and Magic by killing agressive mobs, each 5 levels you get the Max HP boost.
* Added Save Point, Standing on it will heal you, refill your hunger bar, refill your magic bar and if you are on fire, it will extinguish you. If you crouch on it, it will set your spawn point there.
* Fixed /cheatmode command for magics.
* When you kill a mob it shows the remaining experience until next level.
* When you pick up munny it shows the amount you’ve picked up.
* More recipes added (not all yet XD).
* Commands now have a permission restriction, only op can use them.
* All KH2 keyblades have 3D Model.
* Some BBS and OrgXIII models
* New Item: Blaze of Glory, Modeled by stel312 and textured by Pokemew12
* Vanilla hearts are hidden (Need config option for that).
* 2 new commands:
- /removechain <player>, It removes the keychain from the player specified (useful for adventure maps)
- /resetlevel <player>, Resets the player level and attributes.
* “Nerfed” Eternal Flames, now you can’t hold right click to shoot them quickly, it works now similar as a bow, the longer you hold it, the further it will go.
* Added Stormy Ore.
* Now ores are biome-specific.
* Witches will now have a 25% chance of dropping a Spell orb. It can be used to upgrade the magics. (Some magics may not have any improvement yet)
* Added some knowledge books:
- Manifest: Right clicking this one will give you a random Organization 13 weapon.
- Void: This is the base book.
- Depending on the order of the Lost Illusion you will get one of the following Knowledge books.
- Unknown: You can Craft it with a Lost illusion and Void Knowledge.
- Illuded: You can Craft it with a Lost illusion and Void Knowledge.
- Forgotten: You can Craft it with a Lost illusion and Void Knowledge.
- Eclipsed: You can Craft it with a Lost illusion and Void Knowledge.
- Dark: You can Craft it with a Lost illusion and Void Knowledge.
- Abandoned: You can Craft it with a Lost illusion and Void Knowledge.
- Obscured: You can Craft it with a Lost illusion and Void Knowledge.
release
Kingdom Keys 0.7.0
0.7.027 июл. 2022 г.686Minecraft: 1.7.10forge
Что нового
Requires Render Player API
* New HUD, MP Bar and tweaked HP Bar.
* New models for:
- Lionheart
- Follow the wind
- Wooden Keyblade
- K.B. of People Hearts
- Incomplete XBlade
- XBlade
- SpellBinder
- Ultima Weapon
* Form drive orbs added, Valor, Wisdom, Master, Limit and Final.
* Every form has its own skin/armor.
* If you don’t have enough points to drive, the form will be shown in gray.
* If you don’t have the drive form unlocked it won’t appear.
* You have special abilities with each drive:
* Valor: You jump the highest.
* Wisdom: You are the fastest.
* Master: You can do multiple jumps.
* Final: You can glide if you hold Space in midair.
* Frozen pride no longer crashes on a server.
* Danger blox no longer crashes when you walk on it with boots.
* If you are in a drive form (without having a drive license) you must revert the fusion to be able to drive again.
* To get antiform you must transform into normal drives, then you will randomly drive into it. Valor, wisdom, limit and master add 1 point. Final form subtracts you 10 points, using antiform subtracts 4 points.
* For antiform:
- If you have between 1 and 4 points you have a 10% probability.
- If you have between 5 and 9 points you have a 25% probability.
- If you have over 10 points you have a 40% probability.
- You can’t have negative points, the lowest value is 0.
release
Kingdom Keys 0.6.2
0.6.227 июл. 2022 г.103Minecraft: 1.7.10forge
Что нового
* The keyblade summon and void knowledge summon in multiplayer fixed.
* Right click with munny to consume them all.
* Fixed the Updater.
* More achievements.
* More config options (Edit them from the .cfg file, not from the in-game option).
* Fortune applied on the Ores and Prize Blox.
* Bug blox will spawn in the overworld similar to re:coded.
* Slain mobs have a chance of dropping HP orbs.
* Eternal flames have no gravity, they “rotate” and they have a fire particle.
* Modified the crafting of a potion: You need to make an empty bottle with glass
release
Kingdom Keys 0.6.1
0.6.127 июл. 2022 г.74Minecraft: 1.7.10forge
Что нового
* The new synthesis system fully fixed.
* A new menu, M to open it (by default).
* In the villages there is a new building which has a few hard blox, libraries and a chest with a few synthesis materials, or even a recipe!
* In each building there is a new and special black villager who can trade you hearts for recipes.
* Music discs are now fixed, also 4 new music discs. Also they will spawn in jungle temples too.
* Sound effect for unsummon the Keyblade.
* A new munny system. When you pick up from the ground the munny, it won’t be in your inventory, instead of that it will be a counter in the menu which stores the amount of munny you got.
* Recipes for Mythril: Shard, Stone, Gem and Crystal.
* Dark Matter recipe added
* Dark Knowledge added - required to craft Voided Knowledge.
* Void knowledge added - Right clicking with it will give you a random Organization XIII Weapon.
* A new W.I.P. command, “/givemunny” will say you got the munny but doesen’t work correctly yet.
* 5 new achievments: (there will be a lot in the future)
* Is this a bug?
* Let's see what this makes
* The key that lights the darkness
* Ori...What?
* Forge updated to 10.13.0.1208.
* Developer capes updated to 1.7.10
* Battlegear updated to 1.7.10
* Renamed some item names
* Gui text and tooltips can be localized.
* Prize blox are a bit more common.
beta
Kingdom Keys 0.6.0 Pre 2
PRE2-0.6.0-1.7.1027 июл. 2022 г.61Minecraft: 1.7.10forge
Что нового
* New synthesis gui removing the need of knowing recipes. Now you need to find the recipes as objects to make them (Not working yet on prerelease).
* Organization XIII weapons (Interdiction, SkySplitter, Book of redistribution and Eternal Flames are 3D modelled).
* Rumbling Rose is now modelled; If you want more modelled keyblades, you can make the models and send them to me.
* In-game configuration for the mod (Awesome new forge feature). That means in the main menu you can change it without exiting the game (It’s a bit weird but it will look better).
* Sound effects for summoning and opening the synthesis gui.
* Recipe items generate in dungeons. Needed to craft the keyblades.
* Modified drops for Prize Blox and Rare Prize Blox.
* Tweaked some Keyblade Damage.
* Sound when you summon the Keyblade.
* Update to 1.7.2/10.
* Easier to use language files.
* No more IDs.
* Better more efficient packet handling making it easier to communicate between the client and the server (That makes better the summoning of the keyblade).
* Support for newest Battlegear 2 version (Only 1.7.2 right now).
* New developer capes implemented (Only for 1.7.2 it's not released for 1.7.10 yet :( )
* New and better way to render images on GUI.
beta
Kingdom Keys 0.6.0 Pre 2
PRE2-0.6.0-1.7.227 июл. 2022 г.199Minecraft: 1.7.2forge
Что нового
* New synthesis gui removing the need of knowing recipes. Now you need to find the recipes as objects to make them (Not working yet on prerelease).
* Organization XIII weapons (Interdiction, SkySplitter, Book of redistribution and Eternal Flames are 3D modelled).
* Rumbling Rose is now modelled; If you want more modelled keyblades, you can make the models and send them to me.
* In-game configuration for the mod (Awesome new forge feature). That means in the main menu you can change it without exiting the game (It’s a bit weird but it will look better).
* Sound effects for summoning and opening the synthesis gui.
* Recipe items generate in dungeons. Needed to craft the keyblades.
* Modified drops for Prize Blox and Rare Prize Blox.
* Tweaked some Keyblade Damage.
* Sound when you summon the Keyblade.
* Update to 1.7.2/10.
* Easier to use language files.
* No more IDs.
* Better more efficient packet handling making it easier to communicate between the client and the server (That makes better the summoning of the keyblade).
* Support for newest Battlegear 2 version (Only 1.7.2 right now).
* New developer capes implemented (Only for 1.7.2 it's not released for 1.7.10 yet :( )
* New and better way to render images on GUI.
alpha
Kingdom Keys 0.6.0 Pre
PRE-0.6.0-1.7.1022 июл. 2022 г.76Minecraft: 1.7.10forge
Что нового
* New synthesis gui removing the need of knowing recipes. Now you need to find the recipes as objects to make them (Not working yet on prerelease).
* Organization XIII weapons (Interdiction, SkySplitter, Book of redistribution and Eternal Flames are 3D modelled).
* Rumbling Rose is now modelled; If you want more modelled keyblades, you can make the models and send them to me.
* In-game configuration for the mod (Awesome new forge feature). That means in the main menu you can change it without exiting the game (It’s a bit weird but it will look better).
* Sound effects for summoning and opening the synthesis gui.
* Recipe items generate in dungeons. Needed to craft the keyblades.
* Modified drops for Prize Blox and Rare Prize Blox.
* Tweaked some Keyblade Damage.
* Sound when you summon the Keyblade.
* Update to 1.7.2/10.
* Easier to use language files.
* No more IDs.
* Better more efficient packet handling making it easier to communicate between the client and the server (That makes better the summoning of the keyblade).
* Support for newest Battlegear 2 version (Only 1.7.2 right now).
* New developer capes implemented (Only for 1.7.2 it's not released for 1.7.10 yet :( )
* New and better way to render images on GUI.
alpha
Kingdom Keys 0.6.0 Pre
PRE-0.6.0-1.7.222 июл. 2022 г.45Minecraft: 1.7.2forge
Что нового
* New synthesis gui removing the need of knowing recipes. Now you need to find the recipes as objects to make them (Not working yet on prerelease).
* Organization XIII weapons (Interdiction, SkySplitter, Book of redistribution and Eternal Flames are 3D modelled).
* Rumbling Rose is now modelled; If you want more modelled keyblades, you can make the models and send them to me.
* In-game configuration for the mod (Awesome new forge feature). That means in the main menu you can change it without exiting the game (It’s a bit weird but it will look better).
* Sound effects for summoning and opening the synthesis gui.
* Recipe items generate in dungeons. Needed to craft the keyblades.
* Modified drops for Prize Blox and Rare Prize Blox.
* Tweaked some Keyblade Damage.
* Sound when you summon the Keyblade.
* Update to 1.7.2/10.
* Easier to use language files.
* No more IDs.
* Better more efficient packet handling making it easier to communicate between the client and the server (That makes better the summoning of the keyblade).
* Support for newest Battlegear 2 version (Only 1.7.2 right now).
* New developer capes implemented (Only for 1.7.2 it's not released for 1.7.10 yet :( )
* New and better way to render images on GUI.
alpha
Kingdom Keys 0.6.0 Pre-Pre
PREPRE-0.6.022 июл. 2022 г.73Minecraft: 1.7.2forge
Что нового
* New synthesis gui removing the need of knowing recipes. Now you need to find the recipes as objects to make them (Not working yet on prerelease).
* Organization XIII weapons (Interdiction, SkySplitter, Book of redistribution and Eternal Flames are 3D modelled).
* Rumbling Rose is now modelled; If you want more modelled keyblades, you can make the models and send them to me.
* In-game configuration for the mod (Awesome new forge feature). That means in the main menu you can change it without exiting the game (It’s a bit weird but it will look better).
* Sound effects for summoning and opening the synthesis gui.
* Recipe items generate in dungeons. Needed to craft the keyblades.
* Modified drops for Prize Blox and Rare Prize Blox.
* Tweaked some Keyblade Damage.
* Sound when you summon the Keyblade.
* Update to 1.7.2/10.
* Easier to use language files.
* No more IDs.
* Better more efficient packet handling making it easier to communicate between the client and the server (That makes better the summoning of the keyblade).
* Support for newest Battlegear 2 version (Only 1.7.2 right now).
* New developer capes implemented (Only for 1.7.2 it's not released for 1.7.10 yet :( )
* New and better way to render images on GUI.
release
Kingdom Keys 0.5.2
0.5.222 июл. 2022 г.222Minecraft: 1.6.4forge
Что нового
* Armor of the master added
* Keyblade armor repairable in Anvils using Orichalcum+
* Renamed Organization armor to Dark Robe
* Dark Robe can be repaired in Anvils using Leather of the Darkness
* New Synthesis Table with a 3x3 grid currently only crafts the Keyblade armor
* Synthesis ores spawn chances can be configured
* Fixed summoning of all Keyblades
* Fixed buggy textures for armor
* Fixed Keyblade summoning on serverside
* Synthesis Tables drop when destroyed
release
Kingdom Keys 0.5.1
0.5.122 июл. 2022 г.61Minecraft: 1.6.4forge
Что нового
* 114 Keyblades
* 114 Keychains for the keyblades
* Keyblades can be summoned with a keybind
* Keybind added with default of G
* Battlegear 2 API support added so keyblades can be dual wielded
* Blast Blox is now also activated by punching it
* Blast Blox can be removed by punching it with a feather
* Synthesis Table added
* Synthesis GUI added to Synthesis Table which allows crafting of the keyblades
* Lots of different munny amounts added
* Creative tabs added for each game with the keyblades.
* Synthesis materials added
* Synthesis material ores added
* Config options added
* Vanquish enchantment added
* Vanquish added to all keyblades
* Vanquish allows the gathering of hearts
* Munny drops from mobs
* Rare prize blox and Prize blox generate
* Thaumcraft 3 API support removed
alpha
Kingdom Keys 0.5.0 Dev
0.5.0-DEV22 июл. 2022 г.75Minecraft: 1.6.4forge
release
Kingdom Keys 0.4.2
0.4.218 июл. 2022 г.92Minecraft: 1.6.2forge
Что нового
* Capes for certain people...
* Earthshaker, Rainfell and Wayward Wind added.
* Keyblade armour added with 3 variants, Terra, Aqua and Ventus
* Chains for the new keyblades.
* W.I.P block added (doesn't work)
* 9 Music discs that all work
* Blast Blox added that works like TNT for now
* Spanish translations by Abelatox
* Update checker
release
Kingdom Keys 0.3.4
0.3.418 июл. 2022 г.55Minecraft: 1.6.2forge
Что нового
* Fixed crashing on servers
* Added the Oblivion
* Added Key chains for every Keyblade
* Changed Keyblade recipes
* Modified all Keyblade stats
* Modified generation of Prize Blox so they do generate
release
Kingdom Keys 0.3.3
0.3.318 июл. 2022 г.56Minecraft: 1.6.2forge
Что нового
* Fixed texture bugs with the Key blades and Organization Armor
* The Kingdom Key D now renders in 1st person
* Added drops for Horses, Donkeys and Mules
release
Kingdom Keys 0.3.2
0.3.218 июл. 2022 г.62Minecraft: 1.6.2forge
Что нового
* Updated for Minecraft 1.6.2
* HP orbs, Munny and Potions added
* Potions fully restore the players health
* Prize Blox generate in the overworld where dirt spawns down to layer 0
* Normal Blox, Hard Blox, Metal Blox and Danger Blox generate in the End on the Endstone and Obsidian Pillars
* Added crafting recipes for the Organization armor
* Added Dark Leather which is simply just a crafting ingredient for the Organization armor
* The Kingdom Key, Kingdom Key D and Oathkeeper spawn as dungeon loot in Strongholds, Pyramids, Dungeons and Mineshafts
* Normal Blox now break quicker than Hard Blox
* Changed the stats of the Kingdom Key, Kingdom Key D and Oathkeeper
release
Kingdom Keys 0.3.0
0.3.09 июл. 2022 г.610Minecraft: 1.5.2forge
Что нового
The previous versions before v0.3.0 were unreleased and unstable and will not be available
* Initial release
* Organization Armour added
* 3 Key blades added, Kingdom Key, Kingdom Key D and Oathkeeper
* Hearts added that drop from all mobs
* Bug blox from Kingdom Hearts Re: Coded added