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Keyboard Detector

ВЕРСИИ (4)

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Keyboard Detector 1.2.2

1.2.2
24 авг. 2025 г.515Minecraft: 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric
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Allows all detections except system key values.
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Keyboard Detector 1.2.1

1.2.1
23 авг. 2025 г.43Minecraft: 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric
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Adds API and events for plugins.
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Keyboard Detector 1.1.0

1.1.0
15 авг. 2025 г.64Minecraft: 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric
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### Fixes and Improvements - Fixes conflicts between the `iskeydown` and `matchgroup` detection modes when the same keys are present in the ascii key(s) parameter. - Added a new detection mode `iskeytapped` which operates without conflicts with other modes. - Supported versions 1.21.4-1.21.8
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KeyboardDetector 1.0.0

1.0.0
28 июл. 2025 г.69Minecraft: 1.21.4fabric
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Keyboard Detector Command Usage Guide ============================================================================= 1. /keyboarddetector iskeydown Function: Detects whether a single key is pressed. Usage: /keyboarddetector iskeydown <PlayerID> <KeyAscii> Example: /keyboarddetector iskeydown @p 49 Detects if the player presses the '1' key. When placed in a repeating command block: Returns true and outputs a redstone signal while '1' is held. Returns false with no redstone output when released. ============================================================================= 2. /keyboarddetector matchgroup Function: Detects simultaneous multi-key presses (keys are processed without mutual interference). Usage: /keyboarddetector matchgroup <PlayerID> <KeyAscii1>,<KeyAscii2>,... <keepStatic> Example: /keyboarddetector matchgroup @p 49,50,51 false Detects if the player presses '1', '2', and '3' concurrently. When placed in a repeating command block: Returns true/redstone signal only when all specified keys are pressed simultaneously. If <keepStatic> is set to true: Maintains true/redstone signal after keys are released until manually reset. ============================================================================= 3. /keyboarddetector flush Function: Clears all stored key-press records (used when <keepStatic> is true). Example: After executing /keyboarddetector matchgroup @p 49,50,51 true in a loop: Pressing/releasing '1','2','3' maintains a persistent signal. Executing /keyboarddetector flush will: Immediately terminate the redstone signal. Reset detection until the next valid simultaneous key press.