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Jurassic Saga

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jurassicsaga-0.3-forge-1.20.1.jar

0.3
25 окт. 2026 г.296Minecraft: 1.20.1forge
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# 0.3.0: Legacy of the Dead ## New Animals - **JP3:** Dakotaraptor - **JW2:** Teratophoneus - **JW4:** Distortus Rex - **Chaos Effect:** Velocirapteryx, Archaeopteryx - **Legacy:** Mawsonia, Leptictidium, Inostrancevia, Rhizodus - **Misc:** Gracilisuchus, Sacabambaspis - **Kenner:** Estemmenosuchus, Coelophysis - **Mattel:** Rhamphorhynchus ## Cosmetic Skins - **Legacy:** Mawsonia, Leptictidium, Inostrancevia, Rhizodus, Alvarezsaurus, Stegosaurus, Triceratops - **Steppe:** Rhizodus - **Ocean:** Herrerasaurus - **Forest:** Gracilisuchus ## Animal Updates - Velociraptor reworked with new animations - Mesolimulus no longer tries to parkour - New spawn egg colors - **Hybridization:** Velocirapteryx (Velociraptor + Archaeopteryx) and Distortus Rex (Tyrannosaurus + Basilisk + Alamosaurus or Brachiosaurus) ## AI & Behavior - **Animal behavior reworked** around per-species profiles for appetite, fleeing, foraging, hunting, idling, schooling and enrichment - **Hunting is now phased:** animals ambush, stalk, pursue, hunt in packs, call out to each other, observe and break off a chase - **Smarter targeting:** animals skip herdmates, only go after prey, and decide whether to attack based on relative size, hunger, aggression and herd size - **Hunger, thirst and stamina** are tracked separately from breeding; gestation, breeding cooldown and the father's genes now have their own system (existing saves keep their data) - Animals flee earlier from larger threats, and bolder animals hold their ground longer - Hunt detection range depends on the size of both animals - Fixed animals not recognizing threats that were targeting them - Animals scatter during thunderstorms - Carnivores smell a player holding a Rafflesia from 40 blocks away and walk over to it, then lose interest for a while once they reach it - Improved food searching, eating and drinking - Flocks take off and land together - Fish and other schooling animals now form natural flocks of up to 50 - New flying, gliding, crab, amphibious and general navigation ## Power System - **Rebuilt power grid** with poles, substations and generators linking into networks - **Storm outages:** during thunderstorms, generators can trip and cables can be damaged - Power visualization overlay - New transmission pole - New power and flag cables - Cables now have health - New solar panel - Substation and geothermal generator reworked - Existing cables are migrated automatically - Jade tooltips for poles and power machines (1.21.1) ## Performance - Cables and poles are now batched, which is much faster with many of them - Cables use level of detail, so distant ones are cheaper to draw - Faster rendering for machines, feeders, cameras and generators - Fish scan for threats less often, and animal hunger and thirst sync to the client less often - 323 textures optimized: 3.39 MB down to 2.24 MB (about 34% smaller) ## Tablet & Cameras - New camera tablet with home, map, creature and security pages - New security camera - Cameras can now see far chunks - Cameras now support scroll-wheel zoom ## New Blocks & Machines - **Boom gate** - **Redstone gates** - **Entity Gates** - **Fountain** - **Omnivore feeder** - **Glass now connects** into seamless panes - **Fence variants:** dark and rusted looks for steel fences, chosen per player - **Flag spools** - New item models for the wrench, JP gate, vehicle gate and visitor center doors ## Signs & Murals - Murals, placed as wall entities - Attraction signs, with about 80 new backgrounds ## Vehicles - New Truck - New Boat Tour vehicle ## New Plants & Trees - **Trees:** Psaronius, Walchia, Glossopteris, Baiera, Macginitiea, Mango (the blocks are in game, but the trees don't grow yet) - Hanging moss and vines, Maize, Paracycas - **Aquatic:** Praebarrettia, small and large sea sponges, Caninia, Escumasia, Essexella, Glycymeris, Ludwigia, Streptelasma - **Forest floor:** leaf litter, mulch, fern floor - **Land plants:** Ankyropteris, Belemnopteris, Cecropsis, Coniopteris (4 variants), Dillhoffia, Florissantia, Otozamites, Rafflesia, Scytophyllum (2 variants), Vojnovskya - **Tall plants:** Leptocycas (with fruit and seeds), Schizoneura - **Dead bushes:** normal, burnt, bleached and mossy, each in a large and a small version, generating in matching biomes - **Floating plants:** Saxonipollis and Jaguariba in 9 colors - **Herbs:** Coriander and Cumin, grown from seeds or found wild; Mediterranean Scrub Forest now generates wild Coriander - New DNA types for plants: tree, vine, tall plant, floating plant, semi-aquatic plant, coral and marine; the new plants can be unlocked through the DNA system ## New Items - **Sugar Theory candy:** candy apple, candy corn, chocolate bar, gummy dinos in several colors, oreo chimas - Coriander Leaves, Coriander Seeds, Cumin Seeds, Leptocycas Seeds and Leptocycas Fruit - Tablet, attraction sign and mural items ## World Generation - Biome tweaks ## Audio - Music files compressed for a smaller download ## Config & Game Rules - New display options: machine render distance, batched cables and batched poles - Maximum entity growth rate raised from 10 to 30 - New game rules: `jsPowerOutages` and `jsInfinitePowerRange` - Game rule changes now apply to connected clients immediately - New tour GUIs and JEI updates ## Other Changes - Requires Traveler's Lib 1.0 or newer
release

jurassicsaga-0.3-neoforge-1.21.1.jar

0.3
25 окт. 2026 г.300Minecraft: 1.21.1neoforge
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Что нового
# 0.3.0: Legacy of the Dead ## New Animals - **JP3:** Dakotaraptor - **JW2:** Teratophoneus - **JW4:** Distortus Rex - **Chaos Effect:** Velocirapteryx, Archaeopteryx - **Legacy:** Mawsonia, Leptictidium, Inostrancevia, Rhizodus - **Misc:** Gracilisuchus, Sacabambaspis - **Kenner:** Estemmenosuchus, Coelophysis - **Mattel:** Rhamphorhynchus ## Cosmetic Skins - **Legacy:** Mawsonia, Leptictidium, Inostrancevia, Rhizodus, Alvarezsaurus, Stegosaurus, Triceratops - **Steppe:** Rhizodus - **Ocean:** Herrerasaurus - **Forest:** Gracilisuchus ## Animal Updates - Velociraptor reworked with new animations - Mesolimulus no longer tries to parkour - New spawn egg colors - **Hybridization:** Velocirapteryx (Velociraptor + Archaeopteryx) and Distortus Rex (Tyrannosaurus + Basilisk + Alamosaurus or Brachiosaurus) ## AI & Behavior - **Animal behavior reworked** around per-species profiles for appetite, fleeing, foraging, hunting, idling, schooling and enrichment - **Hunting is now phased:** animals ambush, stalk, pursue, hunt in packs, call out to each other, observe and break off a chase - **Smarter targeting:** animals skip herdmates, only go after prey, and decide whether to attack based on relative size, hunger, aggression and herd size - **Hunger, thirst and stamina** are tracked separately from breeding; gestation, breeding cooldown and the father's genes now have their own system (existing saves keep their data) - Animals flee earlier from larger threats, and bolder animals hold their ground longer - Hunt detection range depends on the size of both animals - Fixed animals not recognizing threats that were targeting them - Animals scatter during thunderstorms - Carnivores smell a player holding a Rafflesia from 40 blocks away and walk over to it, then lose interest for a while once they reach it - Improved food searching, eating and drinking - Flocks take off and land together - Fish and other schooling animals now form natural flocks of up to 50 - New flying, gliding, crab, amphibious and general navigation ## Power System - **Rebuilt power grid** with poles, substations and generators linking into networks - **Storm outages:** during thunderstorms, generators can trip and cables can be damaged - Power visualization overlay - New transmission pole - New power and flag cables - Cables now have health - New solar panel - Substation and geothermal generator reworked - Existing cables are migrated automatically - Jade tooltips for poles and power machines (1.21.1) ## Performance - Cables and poles are now batched, which is much faster with many of them - Cables use level of detail, so distant ones are cheaper to draw - Faster rendering for machines, feeders, cameras and generators - Fish scan for threats less often, and animal hunger and thirst sync to the client less often - 323 textures optimized: 3.39 MB down to 2.24 MB (about 34% smaller) ## Tablet & Cameras - New camera tablet with home, map, creature and security pages - New security camera - Cameras can now see far chunks - Cameras now support scroll-wheel zoom ## New Blocks & Machines - **Boom gate** - **Redstone gates** - **Entity Gates** - **Fountain** - **Omnivore feeder** - **Glass now connects** into seamless panes - **Fence variants:** dark and rusted looks for steel fences, chosen per player - **Flag spools** - New item models for the wrench, JP gate, vehicle gate and visitor center doors ## Signs & Murals - Murals, placed as wall entities - Attraction signs, with about 80 new backgrounds ## Vehicles - New Truck - New Boat Tour vehicle ## New Plants & Trees - **Trees:** Psaronius, Walchia, Glossopteris, Baiera, Macginitiea, Mango (the blocks are in game, but the trees don't grow yet) - Hanging moss and vines, Maize, Paracycas - **Aquatic:** Praebarrettia, small and large sea sponges, Caninia, Escumasia, Essexella, Glycymeris, Ludwigia, Streptelasma - **Forest floor:** leaf litter, mulch, fern floor - **Land plants:** Ankyropteris, Belemnopteris, Cecropsis, Coniopteris (4 variants), Dillhoffia, Florissantia, Otozamites, Rafflesia, Scytophyllum (2 variants), Vojnovskya - **Tall plants:** Leptocycas (with fruit and seeds), Schizoneura - **Dead bushes:** normal, burnt, bleached and mossy, each in a large and a small version, generating in matching biomes - **Floating plants:** Saxonipollis and Jaguariba in 9 colors - **Herbs:** Coriander and Cumin, grown from seeds or found wild; Mediterranean Scrub Forest now generates wild Coriander - New DNA types for plants: tree, vine, tall plant, floating plant, semi-aquatic plant, coral and marine; the new plants can be unlocked through the DNA system ## New Items - **Sugar Theory candy:** candy apple, candy corn, chocolate bar, gummy dinos in several colors, oreo chimas - Coriander Leaves, Coriander Seeds, Cumin Seeds, Leptocycas Seeds and Leptocycas Fruit - Tablet, attraction sign and mural items ## World Generation - Biome tweaks ## Audio - Music files compressed for a smaller download ## Config & Game Rules - New display options: machine render distance, batched cables and batched poles - Maximum entity growth rate raised from 10 to 30 - New game rules: `jsPowerOutages` and `jsInfinitePowerRange` - Game rule changes now apply to connected clients immediately - New tour GUIs and JEI updates ## Other Changes - Requires Traveler's Lib 1.0 or newer
release

jurassicsaga-0.2.3-forge-1.20.1.jar

0.2.3
25 авг. 2026 г.4,8 тыс.Minecraft: 1.20.1forge
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Что нового
# 0.2.3 - Added Albertosaurus - Fixed Segisaurus turn radius - Fixed FindFoodTask - Disabled Debug Mode - Minmi is a herbivore now - Updated Species Icons
release

jurassicsaga-0.2.3-neoforge-1.21.1.jar

0.2.3
25 авг. 2026 г.3,4 тыс.Minecraft: 1.21.1neoforge
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# 0.2.3 - Added Albertosaurus - Fixed Segisaurus turn radius - Fixed FindFoodTask - Disabled Debug Mode - Minmi is a herbivore now - Updated Species Icons
release

jurassicsaga-0.2.2-forge-1.20.1.jar

0.2.2
23 авг. 2026 г.348Minecraft: 1.20.1forge
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# 0.2.2 ## New Animals - Boa Imperator - Indominus rex - Minmi ## New Vehicles - Gyrosphere - Vehicles now have a speedometer. ## New Structures - Dig Site - Raptor Paddock (sparse jungle, with its own loot chest) - Aviary (rivers) ## New Blocks - Log fences in oak, birch, spruce, jungle, acacia, dark oak, mangrove and cherry - Iron pole fence (in all corrugated iron variants) - Balloon tour checkpoint ## New Items - Tour Scheduler (sets up balloon tour routes) - Creative Wand (right-click an animal to open a live editor for it) - Rope wire and mesh wire - Foods: - Rex Burger - Dino Dog - Dino Veggie Dog - Fun Fries - Thrillin' Chili - Tylo-Rex Fish Burger - Othy-Rex Veggie Burger - Spicy Spino Curry - Spicy Spino Sail Naan - Fukui Diner Sushi - Takoyaki - Tempura and Yasai Tempura - Sandwich - Vegetarian Sandwich - Fish Sandwich - Paleo Salad - Paleo Fruit Salad - Chilean Sea Bass - Cheese - Tofu - Apple Turnover - Green Apple Jelly - Red Sweet Berry Jelly - Mango Chutney - Mustard - Soy Sauce - Stego Scoops ice cream in apple, banana, chocolate, coconut, cookie, cretaceous ginger, date, futabanthus, ginkgophyte, hymenaea, mango, mangrove palm, melon, neapolitan, spinifructus, sweet berry, vaccinium islandicum and vanilla - Stego Scoops sorbet in lemon, lime and orange, plus a plain ice cream cone ## Fixes - Fixed a memory leak where a pack kept a dead or despawned hunt target in memory for the leader's whole life - Cables and other custom geometry no longer render incorrectly in Iris/Oculus shadow passes - Fence cable placement and connections - Looping and positional sound playback ## Reworks and new features - Growth has been rebalanced. The jsFasterGrowth game rule is gone, replaced by an entityGrowthRate config defaults to 5. - Herds have been reworked: - Herds track losses and retreat once they have lost about a third of their members - Herds hand movement over to combat, fleeing, hunger, thirst, resting, sleeping, riding and diving instead of fighting over it - An animal that cannot see its leader for long enough now joins a visible herd nearby instead of chasing something behind terrain - Follow distances and pathing re-tries were retuned - Combat disengaging was reworked (flee margins, low health flee threshold, and ignoring trivially small prey) - Fences and poles moved onto the registry system - Structures moved onto a registry system - Animals can now be camouflaged - Animals can belong to multiple eras instead of just one - Work-in-progress animals can now be marked experimental - Diet coin icons were redone and a hybrid coin added - Balloon Tours, Les Gigantes Hambres and Three Horned Face track lengths were corrected ## Removed - The hasEyeLid animal flag - The rotateHeadWithVehicle and carCollisionTest config options # **UPDATE TRAVELERSLIB TO 0.8.2**
release

jurassicsaga-0.2.2-neoforge-1.21.1.jar

0.2.2
23 авг. 2026 г.2,8 тыс.Minecraft: 1.21.1neoforge
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# 0.2.2 ## New Animals - Boa Imperator - Indominus rex - Minmi ## New Vehicles - Gyrosphere - Vehicles now have a speedometer. ## New Structures - Dig Site - Raptor Paddock (sparse jungle, with its own loot chest) - Aviary (rivers) ## New Blocks - Log fences in oak, birch, spruce, jungle, acacia, dark oak, mangrove and cherry - Iron pole fence (in all corrugated iron variants) - Balloon tour checkpoint ## New Items - Tour Scheduler (sets up balloon tour routes) - Creative Wand (right-click an animal to open a live editor for it) - Rope wire and mesh wire - Foods: - Rex Burger - Dino Dog - Dino Veggie Dog - Fun Fries - Thrillin' Chili - Tylo-Rex Fish Burger - Othy-Rex Veggie Burger - Spicy Spino Curry - Spicy Spino Sail Naan - Fukui Diner Sushi - Takoyaki - Tempura and Yasai Tempura - Sandwich - Vegetarian Sandwich - Fish Sandwich - Paleo Salad - Paleo Fruit Salad - Chilean Sea Bass - Cheese - Tofu - Apple Turnover - Green Apple Jelly - Red Sweet Berry Jelly - Mango Chutney - Mustard - Soy Sauce - Stego Scoops ice cream in apple, banana, chocolate, coconut, cookie, cretaceous ginger, date, futabanthus, ginkgophyte, hymenaea, mango, mangrove palm, melon, neapolitan, spinifructus, sweet berry, vaccinium islandicum and vanilla - Stego Scoops sorbet in lemon, lime and orange, plus a plain ice cream cone ## Fixes - Fixed a memory leak where a pack kept a dead or despawned hunt target in memory for the leader's whole life - Cables and other custom geometry no longer render incorrectly in Iris/Oculus shadow passes - Fence cable placement and connections - Looping and positional sound playback ## Reworks and new features - Growth has been rebalanced. The jsFasterGrowth game rule is gone, replaced by an entityGrowthRate config defaults to 5. - Herds have been reworked: - Herds track losses and retreat once they have lost about a third of their members - Herds hand movement over to combat, fleeing, hunger, thirst, resting, sleeping, riding and diving instead of fighting over it - An animal that cannot see its leader for long enough now joins a visible herd nearby instead of chasing something behind terrain - Follow distances and pathing re-tries were retuned - Combat disengaging was reworked (flee margins, low health flee threshold, and ignoring trivially small prey) - Fences and poles moved onto the registry system - Structures moved onto a registry system - Animals can now be camouflaged - Animals can belong to multiple eras instead of just one - Work-in-progress animals can now be marked experimental - Diet coin icons were redone and a hybrid coin added - Balloon Tours, Les Gigantes Hambres and Three Horned Face track lengths were corrected ## Removed - The hasEyeLid animal flag - The rotateHeadWithVehicle and carCollisionTest config options # **UPDATE TRAVELERSLIB TO 0.8.2**
release

jurassicsaga-0.2.1-forge-1.20.1.jar

0.2.1
3 июл. 2026 г.5,7 тыс.Minecraft: 1.20.1forge
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# Changelog ## New Species - Postosuchus - Ostrafrikasaurus ## Added - Added Silphium, a farmable crop that grows through several stages and becomes a two-block-tall plant once mature, dropping seeds and edible stems when harvested. - Added a set of fossilized coral and crinoid plants and blocks (barnacles, halysites, hexagonaria, thamnasteria, acanthocrinus, encrinus, holocrinus, pentacrinites, plus "dead" coral variants), several new violet flower colors, and green seaweed, for aquatic/ocean decoration. - Added Araucaria and Stone Pine tree types, including bonemealable leaves that occasionally drop cones, plus new Ephedra bushes (large and small) that grow fruit over time and can be harvested by hand once fruiting. - Added Troodon eye-squinting behavior: its eyes visibly squint in bright light (based on combined sky/block light) and open normally in darker conditions, using new squinting eyelid textures. - Added closed-eye/blinking textures and behavior to Alamosaurus, Herrerasaurus, and Segisaurus, matching existing sleeping/blinking animals. ## Changed - Reworked the creative-mode item group tab filtering: clicking an already-selected version category now clears the filter instead of doing nothing, and clicking an already-selected sub-version filter now steps back up to its parent category instead of getting stuck. - Reorganized several creative-tab item groups so items are now grouped more consistently by their proper era/version instead of being bucketed under a generic "misc" section. - Restructured the internal advancement/localization data generation so version-specific text (JP1, JP2, JP3, JP Novel, Misc Games, etc.) is generated through a single unified manager instead of being scattered across separate per-version files. - Updated internal library references after the shared animation/rendering library's package namespace changed; no player-facing behavior change. ## Fixed - Fixed the Tyrannosaurus "Chaos Effect" variant texture handling that had been broken/incomplete; the variant-specific texture branch was removed pending a proper fix. - Fixed the glow/emissive rendering layer computing its render type in a redundant, unused way (dead code removed as part of general cleanup).
release

jurassicsaga-0.2.1-neoforge-1.21.1.jar

0.2.1
3 июл. 2026 г.6,1 тыс.Minecraft: 1.21.1neoforge
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Что нового
# Changelog ## New Species - Postosuchus - Ostrafrikasaurus ## Added - Added Silphium, a farmable crop that grows through several stages and becomes a two-block-tall plant once mature, dropping seeds and edible stems when harvested. - Added a set of fossilized coral and crinoid plants and blocks (barnacles, halysites, hexagonaria, thamnasteria, acanthocrinus, encrinus, holocrinus, pentacrinites, plus "dead" coral variants), several new violet flower colors, and green seaweed, for aquatic/ocean decoration. - Added Araucaria and Stone Pine tree types, including bonemealable leaves that occasionally drop cones, plus new Ephedra bushes (large and small) that grow fruit over time and can be harvested by hand once fruiting. - Added Troodon eye-squinting behavior: its eyes visibly squint in bright light (based on combined sky/block light) and open normally in darker conditions, using new squinting eyelid textures. - Added closed-eye/blinking textures and behavior to Alamosaurus, Herrerasaurus, and Segisaurus, matching existing sleeping/blinking animals. ## Changed - Reworked the creative-mode item group tab filtering: clicking an already-selected version category now clears the filter instead of doing nothing, and clicking an already-selected sub-version filter now steps back up to its parent category instead of getting stuck. - Reorganized several creative-tab item groups so items are now grouped more consistently by their proper era/version instead of being bucketed under a generic "misc" section. - Restructured the internal advancement/localization data generation so version-specific text (JP1, JP2, JP3, JP Novel, Misc Games, etc.) is generated through a single unified manager instead of being scattered across separate per-version files. - Updated internal library references after the shared animation/rendering library's package namespace changed; no player-facing behavior change. ## Fixed - Fixed the Tyrannosaurus "Chaos Effect" variant texture handling that had been broken/incomplete; the variant-specific texture branch was removed pending a proper fix. - Fixed the glow/emissive rendering layer computing its render type in a redundant, unused way (dead code removed as part of general cleanup).
release

jurassicsaga-neo-1.21.1-0.2.jar

0.2
24 июн. 2026 г.994Minecraft: 1.21.1neoforge
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# 0.2.0 ## New Animals - Cameroceras - Tapejara - Geosternbergia - Lambeosaurus - Palaeoloxodon - Diplomystus ## New Plants & Trees - **New full wood sets:** Calamites, Olive, Stone Pine, Date Palm *(planks, slabs, stairs, doors, fences, signs, boats, etc.)* - **New benches & ladders** for all wood types - **New plants:** Bracken Fern, Chain Fern, Sword Fern, Macrotaeniopteris, Green Common Reeds, Wilting Common Reeds, Wild Thyme - **New flora:** Aulacera, Distefanella, Meliorchis, Pirania, Quillwort, Marpolia, Micromitra, Siphusauctum, Poisonous Forked Fern - **New DNA** Added most extinct plants to the DNA system ## New Building Blocks - Chiseled Limestone & Chiseled Marble - Cracked Limestone Bricks (slab, stair, wall, button, pressure plate) - Cracked Marble Tiles, Cracked Marble Panel, Cracked Marble Pillar & Cap - Gilded Marble Tiles, Gilded Marble Panel, Gilded Chiseled Marble, Gilded Marble Pillar Cap ## New Plushies - Bonito, Herrerasaurus, Stegosaurus ## New Music Discs - **Les Gigantes Hambres** - rare jukebox disc - **Three Horned Face** - rare jukebox disc - Music disc are now playable finally! ## Animal Updates - Euoplocephalus texture tweaks, new Chaos Effect and Tundra cosmetics - Parasuchus retexture, new Arid cosmetic - Segisaurus retexture and remodel - Styracosaurus baby - New Apatosaurus and Tyrannosaurus legacy skin variants - New Lambeosaurus legacy skin variant - New Velociraptor legacy skin variant - New Tyrannosaurus special skin variant ## AI & Behavior Fixes - Reworked animal head rotation to use look-ahead path smoothing instead of snapping to the immediate next node - Fixed growth stage bounding box recalculation running every tick; now only updates when dimensions actually change, and also recalculates on tick 1 - Animals growing inside blocks are now gently pushed out instead of clipping through geometry - Fixed flying navigation being restricted to avian entities only - now works for any JSAnimalBase - Herd combat follow task now supports an ambush mode: animals stalk prey and lunge when close enough - Fixed target task resting check incorrectly blocking aggression while an animal was about to sleep - Target task cooldown reduced from 20 to 5 ticks for more responsive targeting - Removed erroneous server-side animation call from the base AI tick - Goat variant lookup now caches `GoatType.values()` to avoid repeated array allocation - Refactored animal AI into reusable BehaviourSet classes (herbivore, carnivore, fish, pterosaur, etc.) - Flee task switched to waypoint navigation and now stops correctly when the flee target is already dead - Navigation node-reached thresholds reworked with proper XZ/Y checks for water-exit and jump nodes - fixes surface oscillation and premature path advancement - Amphibious animals now step up to exit water when horizontally blocked; sinking behaviour only applies when the next path node is not above the mob - New dedicated `JSAmphibiousMoveControl` - handles buoyancy impulse and pitch-capped movement while swimming - Rest task now blocked when the animal has an active flee target - Ground navigation post-jump turn fix: after landing, mob steers toward the next node at its current Y before the next jump fires, preventing mis-aimed multi-hop paths - Amphibious navigation stuck-node counter reset is now synchronized to prevent thread-race resets - Aquatic combat follow now inherits herd combat logic (ambush support, herd follow-up) - JSFlopTask search radius and depth now scale with the animal's bounding box size - LeapOutOfWaterTask null-check added for move controller - Grazing task completely reworked: block scanning is now done asynchronously off the main thread with candidate pooling (up to 16 blocks), reach timeout to drop unreachable targets, and proper waypoint navigation - Food and water seek tasks converted to waypoint navigation, eliminating manual path management overhead - Flying animals use a separate (lower) stroll probability to reduce excessive movement when airborne - Reworked how fossils drop amber and flint ## Pathfinding & Fence Fixes - Custom collision system (`JSCollisionHandler`, `NodeEvalMixin`, `TravelerNodeEvalMixin`, `CollisionGetterMixin`) fully removed and replaced with Travelers' built-in `TravelersCollisionHandler` - fixes pathfinding through fences and removes the legacy race-prone `WeakHashMap` index - Fixed cable fence bounding box not registering on first tick; now retries until a valid size is confirmed - Cable fence now discards itself cleanly if no valid wire segments exist at spawn, preventing broken ghost entities - Fixed fence connection registration firing on the client side - `/kill` command no longer removes cable fence entities (mixin reworked to use `@Redirect` for correct behavior) - Cable fence now implements `IPowerProvider` for proper power integration ## Ford Explorer & Vehicle - Reworked vehicle pathfinding and collision handling - JourneyMap compatibility - tour vehicles show as custom markers on the map - Vehicle chunk positions now persisted in level `SavedData` and force-loaded on server start, preventing vehicles from going missing across restarts - Fixed event listeners (paddock signs, facility signs, animal listeners) registering on both sides - now server-only ## Guidebook Rework - Replaced Journal page with a proper Home page as the default landing screen - Added DinoPedia and Botanica (plant) tabs - Fixed widget removal on page switch (renderable list was not being cleared, causing ghost buttons) - Added versions filtering, and diet filtering ## Audio - Reworked Tyrannosaurus hurt sounds - Fixed looping animal sounds stopping prematurely when the entity's removed state was checked before the explicit stop signal ## Animation - New body lean/tilt system for animals - configurable per-species via `lean_pieces`, `lean_rot_speed`, `lean_max_pitch`, `lean_roll_increment`, and `lean_max_roll` ## World Generation - Schematic-based modular tree generation system (Calamites, Olive, Stone Pine, Redwood, Brachyphyllum, Cheirolepidian) - New biomes: Mediterranean Scrub Forest, Mediterranean Scrub Plains ## Other Fixes - Dropped AzureLib dependency; rendering fully migrated to Travelers - Updated Travelers dependency to 0.6 - TerraBlender mod detection updated to use `PlatformHelper.isModLoaded` - Server accessor refactored to `JSUtils.getServer()` across all networking packets - Bump version to 0.2.0
release

jurassicsaga-neo-1.21.1-0.1.11.1.jar

0.1.11.1
4 мая 2026 г.2,4 тыс.Minecraft: 1.21.1neoforge
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# 0.1.11.1 ## Fixes - Fixed an issue with the world soft locking - Added dracovenators rainforest gene
release

jurassicsaga-forge-1.20.1-0.1.11.1.jar

0.1.11.1
4 мая 2026 г.4,7 тыс.Minecraft: 1.20.1forge, neoforge
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# 0.1.11.1 ## Fixes - Fixed an issue with the world soft locking - Added dracovenators rainforest gene
release

jurassicsaga-forge-1.20.1-0.1.11.jar

0.1.11
4 мая 2026 г.121Minecraft: 1.20.1forge, neoforge
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# 0.1.11 ## 🦕 New Animals *Voted in by the community!* - Deinosuchus - Deinonychus ## ⚠️ Fabric Support Dropped After careful consideration, we are dropping Fabric support going forward. The mod will now be developed exclusively for Forge and Neoforge. ## 🔨 Improvements & Fixes - Brachiosaurus remodel & retexture, with new Forest, Ocean and Vivid cosmetics - New egg models for Ostrich and Spider eggs - New Thatch texture - Updated Ranger Helicopter texture - New Medium and Heavy Wire Poles - Reworked wire rendering for better performance - Reworked fence collisions for improved accuracy - Separate icons for plant types - Added Plushies - Updated Gallimimus flocking, herding and diet behavior - Added group stalking behavior to Raptors ## 🧪 Experimental Addon System *A new system for extending the mod — follow the wiki guides to get started.* - Custom entity support - Custom paddock sign support - Custom facility sign support ## ❌ Removed - Removed Gothic (I don't know how he got in the mod) - Removed Fabric Support - Removed Indominus
release

jurassicsaga-neo-1.21.1-0.1.11.jar

0.1.11
4 мая 2026 г.72Minecraft: 1.21.1neoforge
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# 0.1.11 ## 🦕 New Animals *Voted in by the community!* - Deinosuchus - Deinonychus ## ⚠️ Fabric Support Dropped After careful consideration, we are dropping Fabric support going forward. The mod will now be developed exclusively for Forge and Neoforge. ## 🔨 Improvements & Fixes - Brachiosaurus remodel & retexture, with new Forest, Ocean and Vivid cosmetics - New egg models for Ostrich and Spider eggs - New Thatch texture - Updated Ranger Helicopter texture - New Medium and Heavy Wire Poles - Reworked wire rendering for better performance - Reworked fence collisions for improved accuracy - Separate icons for plant types - Added Plushies - Updated Gallimimus flocking, herding and diet behavior - Added group stalking behavior to Raptors ## 🧪 Experimental Addon System *A new system for extending the mod — follow the wiki guides to get started.* - Custom entity support - Custom paddock sign support - Custom facility sign support ## ❌ Removed - Removed Gothic (I don't know how he got in the mod) - Removed Fabric Support - Removed Indominus
release

jurassicsaga-forge-1.20.1-0.1.10.jar

0.1.10
6 апр. 2026 г.1,7 тыс.Minecraft: 1.20.1forge, neoforge
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# 0.1.10 Dracovenator Update # Animals + Dimorphodon + Gothic + Dracovenator + Bananogmius + Oreochima # Fixes Alot of issues have been fixed, but I've been too lazy to list them. Do note this version should be the most stable __ever__ Removed indomus and indoraptor
release

jurassicsaga-fabric-1.20.1-0.1.10.jar

0.1.10
6 апр. 2026 г.5,5 тыс.Minecraft: 1.20.1fabric
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Что нового
# 0.1.10 Dracovenator Update # Animals + Dimorphodon + Gothic + Dracovenator + Bananogmius + Oreochima # Fixes Alot of issues have been fixed, but I've been too lazy to list them. Do note this version should be the most stable __ever__ Removed indomus and indoraptor
release

jurassicsaga-fabric-1.21.1-0.1.10.jar

0.1.10
6 апр. 2026 г.7,7 тыс.Minecraft: 1.21.1fabric
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Что нового
# 0.1.10 Dracovenator Update # Animals + Dimorphodon + Gothic + Dracovenator + Bananogmius + Oreochima # Fixes Alot of issues have been fixed, but I've been too lazy to list them. Do note this version should be the most stable __ever__ Removed indomus and indoraptor
release

jurassicsaga-neoforge-1.21.1-0.1.10.jar

0.1.10
6 апр. 2026 г.3,9 тыс.Minecraft: 1.21.1neoforge
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Что нового
# 0.1.10 Dracovenator Update # Animals + Dimorphodon + Gothic + Dracovenator + Bananogmius + Oreochima # Fixes Alot of issues have been fixed, but I've been too lazy to list them. Do note this version should be the most stable __ever__ Removed indomus and indoraptor
release

jurassicsaga-forge-1.20.1-0.1.9.jar

0.1.9
6 мар. 2026 г.2,2 тыс.Minecraft: 1.20.1forge, neoforge
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## Version 0.1.9 — Park Infrastructure ### 🧱 Park Infrastructure **New paddock sign system** - Islands can now be selected for paddock signs using arrow controls **New fences** - Low Security Fence - Mid-Security Fence **Power systems added** - Geothermal Generator - Substation **New gamerule** - `jsFencesAlwaysOn` - Determines whether fences require power to remain active --- ### 🚁 Vehicles & Transport **New vehicles** - Visitor Helicopter - Ranger Helicopter **Vehicle improvements** - Added missing vehicle icons - Ford Explorer model and texture updated --- ### 🧬 New Creatures **New fauna** - Ornithosuchus **Legacy creature** - Legacy Herrerasaurus **Baby variants** - Callovosaurus Baby - Coelurus Baby - Microceratus Baby **Special variant** - Tyrannosaurus — Chaos Effect --- ### 👨‍🔬 NPCs & Trading **Scientist Villager** - Trades up to DNA - Exclusive items available: - Chaos Effect Gene --- ### 🌿 Flora Updates **New plant** - Redwood **Semiaquatic behavior added** - Neocalamites (up to 2 blocks deep) - Lepidodendron (up to 2 blocks deep) - Orontium mackii (can be placed next to water) - Nathorstiana (can be placed next to water) **DNA Modifier** - Added plant preview system --- ### ⚙️ Gameplay Systems **Frustration system added** Creatures now accumulate frustration based on: - **Hunger & Thirst** When unable to find food or water - **Fear** When frightened - **Space restrictions** When movement paths are blocked or roaming is limited **New behavior** - Creatures can **attack fences** once frustration is high enough *Note:* - Disabled if `mobGriefing` is turned **off** --- ### 🎮 Controls **New keybinds** - `↑` Increase max speed - `↓` Decrease max speed - `Ctrl + 1–9` Swap to seat number - `Z` Special action - Example: helicopter hover - Some spawn eggs change skin variants --- ### 🪧 Blocks & Decorations **Added** - Facility Signs - Paddock signs and icons for V4 animals **New crafting recipes** - JP Gate - Visitor Center Doors - Vehicle Gate --- ### 🔌 Mod Compatibility **Jade compatibility added to** - Animals - Fence wires --- ### 🎨 Model & Texture Updates - Updated **Procompsognathus model** - Updated icons: - Alligator - Bonito - Goat --- ### 🧠 AI Improvements **Entity targeting rework** - Animals are now **less aggressive when not hungry** Config option: - **Aggressive animals** restores previous behavior --- ### 🐛 Fixes - Slabs now drop correctly - Double plants drop properly - Fixed vehicles not allowing multiple passengers - Fixed helicopter being non-enterable - Corrected plant eras - Added missing plant DNA - Paddock signs render correctly with shaders - Fixed Genetic Analyzer overflow - Removed **Indominus**
release

jurassicsaga-fabric-1.20.1-0.1.9.jar

0.1.9
6 мар. 2026 г.895Minecraft: 1.20.1fabric
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## Version 0.1.9 — Park Infrastructure ### 🧱 Park Infrastructure **New paddock sign system** - Islands can now be selected for paddock signs using arrow controls **New fences** - Low Security Fence - Mid-Security Fence **Power systems added** - Geothermal Generator - Substation **New gamerule** - `jsFencesAlwaysOn` - Determines whether fences require power to remain active --- ### 🚁 Vehicles & Transport **New vehicles** - Visitor Helicopter - Ranger Helicopter **Vehicle improvements** - Added missing vehicle icons - Ford Explorer model and texture updated --- ### 🧬 New Creatures **New fauna** - Ornithosuchus **Legacy creature** - Legacy Herrerasaurus **Baby variants** - Callovosaurus Baby - Coelurus Baby - Microceratus Baby **Special variant** - Tyrannosaurus — Chaos Effect --- ### 👨‍🔬 NPCs & Trading **Scientist Villager** - Trades up to DNA - Exclusive items available: - Chaos Effect Gene --- ### 🌿 Flora Updates **New plant** - Redwood **Semiaquatic behavior added** - Neocalamites (up to 2 blocks deep) - Lepidodendron (up to 2 blocks deep) - Orontium mackii (can be placed next to water) - Nathorstiana (can be placed next to water) **DNA Modifier** - Added plant preview system --- ### ⚙️ Gameplay Systems **Frustration system added** Creatures now accumulate frustration based on: - **Hunger & Thirst** When unable to find food or water - **Fear** When frightened - **Space restrictions** When movement paths are blocked or roaming is limited **New behavior** - Creatures can **attack fences** once frustration is high enough *Note:* - Disabled if `mobGriefing` is turned **off** --- ### 🎮 Controls **New keybinds** - `↑` Increase max speed - `↓` Decrease max speed - `Ctrl + 1–9` Swap to seat number - `Z` Special action - Example: helicopter hover - Some spawn eggs change skin variants --- ### 🪧 Blocks & Decorations **Added** - Facility Signs - Paddock signs and icons for V4 animals **New crafting recipes** - JP Gate - Visitor Center Doors - Vehicle Gate --- ### 🔌 Mod Compatibility **Jade compatibility added to** - Animals - Fence wires --- ### 🎨 Model & Texture Updates - Updated **Procompsognathus model** - Updated icons: - Alligator - Bonito - Goat --- ### 🧠 AI Improvements **Entity targeting rework** - Animals are now **less aggressive when not hungry** Config option: - **Aggressive animals** restores previous behavior --- ### 🐛 Fixes - Slabs now drop correctly - Double plants drop properly - Fixed vehicles not allowing multiple passengers - Fixed helicopter being non-enterable - Corrected plant eras - Added missing plant DNA - Paddock signs render correctly with shaders - Fixed Genetic Analyzer overflow - Removed **Indominus**
release

jurassicsaga-neoforge-1.21.1-0.1.9.jar

0.1.9
6 мар. 2026 г.3,1 тыс.Minecraft: 1.21.1neoforge
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## Version 0.1.9 — Park Infrastructure ### 🧱 Park Infrastructure **New paddock sign system** - Islands can now be selected for paddock signs using arrow controls **New fences** - Low Security Fence - Mid-Security Fence **Power systems added** - Geothermal Generator - Substation **New gamerule** - `jsFencesAlwaysOn` - Determines whether fences require power to remain active --- ### 🚁 Vehicles & Transport **New vehicles** - Visitor Helicopter - Ranger Helicopter **Vehicle improvements** - Added missing vehicle icons - Ford Explorer model and texture updated --- ### 🧬 New Creatures **New fauna** - Ornithosuchus **Legacy creature** - Legacy Herrerasaurus **Baby variants** - Callovosaurus Baby - Coelurus Baby - Microceratus Baby **Special variant** - Tyrannosaurus — Chaos Effect --- ### 👨‍🔬 NPCs & Trading **Scientist Villager** - Trades up to DNA - Exclusive items available: - Chaos Effect Gene --- ### 🌿 Flora Updates **New plant** - Redwood **Semiaquatic behavior added** - Neocalamites (up to 2 blocks deep) - Lepidodendron (up to 2 blocks deep) - Orontium mackii (can be placed next to water) - Nathorstiana (can be placed next to water) **DNA Modifier** - Added plant preview system --- ### ⚙️ Gameplay Systems **Frustration system added** Creatures now accumulate frustration based on: - **Hunger & Thirst** When unable to find food or water - **Fear** When frightened - **Space restrictions** When movement paths are blocked or roaming is limited **New behavior** - Creatures can **attack fences** once frustration is high enough *Note:* - Disabled if `mobGriefing` is turned **off** --- ### 🎮 Controls **New keybinds** - `↑` Increase max speed - `↓` Decrease max speed - `Ctrl + 1–9` Swap to seat number - `Z` Special action - Example: helicopter hover - Some spawn eggs change skin variants --- ### 🪧 Blocks & Decorations **Added** - Facility Signs - Paddock signs and icons for V4 animals **New crafting recipes** - JP Gate - Visitor Center Doors - Vehicle Gate --- ### 🔌 Mod Compatibility **Jade compatibility added to** - Animals - Fence wires --- ### 🎨 Model & Texture Updates - Updated **Procompsognathus model** - Updated icons: - Alligator - Bonito - Goat --- ### 🧠 AI Improvements **Entity targeting rework** - Animals are now **less aggressive when not hungry** Config option: - **Aggressive animals** restores previous behavior --- ### 🐛 Fixes - Slabs now drop correctly - Double plants drop properly - Fixed vehicles not allowing multiple passengers - Fixed helicopter being non-enterable - Corrected plant eras - Added missing plant DNA - Paddock signs render correctly with shaders - Fixed Genetic Analyzer overflow - Removed **Indominus**
release

jurassicsaga-fabric-1.21.1-0.1.9.jar

0.1.9
6 мар. 2026 г.1,3 тыс.Minecraft: 1.21.1fabric
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Что нового
## Version 0.1.9 — Park Infrastructure ### 🧱 Park Infrastructure **New paddock sign system** - Islands can now be selected for paddock signs using arrow controls **New fences** - Low Security Fence - Mid-Security Fence **Power systems added** - Geothermal Generator - Substation **New gamerule** - `jsFencesAlwaysOn` - Determines whether fences require power to remain active --- ### 🚁 Vehicles & Transport **New vehicles** - Visitor Helicopter - Ranger Helicopter **Vehicle improvements** - Added missing vehicle icons - Ford Explorer model and texture updated --- ### 🧬 New Creatures **New fauna** - Ornithosuchus **Legacy creature** - Legacy Herrerasaurus **Baby variants** - Callovosaurus Baby - Coelurus Baby - Microceratus Baby **Special variant** - Tyrannosaurus — Chaos Effect --- ### 👨‍🔬 NPCs & Trading **Scientist Villager** - Trades up to DNA - Exclusive items available: - Chaos Effect Gene --- ### 🌿 Flora Updates **New plant** - Redwood **Semiaquatic behavior added** - Neocalamites (up to 2 blocks deep) - Lepidodendron (up to 2 blocks deep) - Orontium mackii (can be placed next to water) - Nathorstiana (can be placed next to water) **DNA Modifier** - Added plant preview system --- ### ⚙️ Gameplay Systems **Frustration system added** Creatures now accumulate frustration based on: - **Hunger & Thirst** When unable to find food or water - **Fear** When frightened - **Space restrictions** When movement paths are blocked or roaming is limited **New behavior** - Creatures can **attack fences** once frustration is high enough *Note:* - Disabled if `mobGriefing` is turned **off** --- ### 🎮 Controls **New keybinds** - `↑` Increase max speed - `↓` Decrease max speed - `Ctrl + 1–9` Swap to seat number - `Z` Special action - Example: helicopter hover - Some spawn eggs change skin variants --- ### 🪧 Blocks & Decorations **Added** - Facility Signs - Paddock signs and icons for V4 animals **New crafting recipes** - JP Gate - Visitor Center Doors - Vehicle Gate --- ### 🔌 Mod Compatibility **Jade compatibility added to** - Animals - Fence wires --- ### 🎨 Model & Texture Updates - Updated **Procompsognathus model** - Updated icons: - Alligator - Bonito - Goat --- ### 🧠 AI Improvements **Entity targeting rework** - Animals are now **less aggressive when not hungry** Config option: - **Aggressive animals** restores previous behavior --- ### 🐛 Fixes - Slabs now drop correctly - Double plants drop properly - Fixed vehicles not allowing multiple passengers - Fixed helicopter being non-enterable - Corrected plant eras - Added missing plant DNA - Paddock signs render correctly with shaders - Fixed Genetic Analyzer overflow - Removed **Indominus**
release

jurassicsaga-forge-1.20.1-0.1.8.2.jar

0.1.8.2
28 янв. 2026 г.2,3 тыс.Minecraft: 1.20.1forge, neoforge
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Version 0.1.8.2: - Fixed a loading issue with guapote softlocking the game without experimental features on (sorry) - Fixed herrera pivot point - Removed Indoraptor
release

jurassicsaga-fabric-1.20.1-0.1.8.2.jar

0.1.8.2
28 янв. 2026 г.1,1 тыс.Minecraft: 1.20.1fabric
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Version 0.1.8.2: - Fixed a loading issue with guapote softlocking the game without experimental features on (sorry) - Fixed herrera pivot point - Removed Indoraptor
release

jurassicsaga-neoforge-1.21.1-0.1.8.2.jar

0.1.8.2
28 янв. 2026 г.1,8 тыс.Minecraft: 1.21.1neoforge
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Version 0.1.8.2: - Fixed a loading issue with guapote softlocking the game without experimental features on (sorry) - Fixed herrera pivot point - Removed Indoraptor
release

jurassicsaga-fabric-1.21.1-0.1.8.2.jar

0.1.8.2
28 янв. 2026 г.1,3 тыс.Minecraft: 1.21.1fabric
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Что нового
Version 0.1.8.2: - Fixed a loading issue with guapote softlocking the game without experimental features on (sorry) - Fixed herrera pivot point - Removed Indoraptor
release

jurassicsaga-forge-1.20.1-0.1.8.1.jar

0.1.8.1
27 янв. 2026 г.156Minecraft: 1.20.1forge, neoforge
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Что нового
Version 0.1.8.1: - Fixed performance issues with the animals - Fixed an issue with the recipes - Fixed pterodactyl's going straight through blocks - Removed Indominus
release

jurassicsaga-fabric-1.20.1-0.1.8.1.jar

0.1.8.1
27 янв. 2026 г.51Minecraft: 1.20.1fabric
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Что нового
Version 0.1.8.1: - Fixed performance issues with the animals - Fixed an issue with the recipes - Fixed pterodactyl's going straight through blocks - Removed Indominus
release

jurassicsaga-fabric-1.21.1-0.1.8.1.jar

0.1.8.1
27 янв. 2026 г.82Minecraft: 1.21.1fabric
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Что нового
Version 0.1.8.1: - Fixed performance issues with the animals - Fixed an issue with the recipes - Fixed pterodactyl's going straight through blocks - Removed Indominus
release

jurassicsaga-neoforge-1.21.1-0.1.8.1.jar

0.1.8.1
27 янв. 2026 г.70Minecraft: 1.21.1neoforge
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Что нового
Version 0.1.8.1: - Fixed performance issues with the animals - Fixed an issue with the recipes - Fixed pterodactyl's going straight through blocks - Removed Indominus
release

jurassicsaga-forge-1.20.1-0.1.8.jar

0.1.8
26 янв. 2026 г.202Minecraft: 1.20.1forge, neoforge
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Что нового
## Update 0.1.8 **Firstly, thank you for 20,000 downloads!** --- ### ⚖️ Balance Changes - Major rebalance applied to: - All animal movement speeds - Animal health values --- ### 🧬 New Additions - **JP Gate** - **Veriformans poison** - **New flora:** - Brachyphyllum - Sahnioxylon - Cheirolepidian - **New fauna:** - Herrerasaurus - Guapote - Tree Frog - Mosco - **Experimental creature:** - Carcharodontosaurus - **New blocks:** - Rough Amber Block --- ### 🧪 Gene System Rework - Size genes now modify **attack damage** and **health** - Most genes now correctly scale with their actual stats --- ### 🌙 AI & Behavior Updates - Animals will now sleep when safe to recover health - Breeding added to most ambient creatures: - Goat → Wheat - Ostrich → Seeds - Alligator → Raw Fish - Reed Frog → Mosquito - Basilisk → Mosquito --- ### ⚙️ World & Resource Tweaks - Amber block behavior tweaked - Ore spawn sizes adjusted - Cretaceous ore is now more common --- ### 🎨 Visual Updates - Updated Dog Wood textures - Reworked V1 plant textures - Updated meat textures - Fixed Baryonyx textures - Fixed Styracosaurus color palette - Achillobator toenail is now uncut - Geo textures moved to their correct folder --- ### 📜 New Game Rule - **jsDropEggs** - Allows Alligators, Ostriches, and Reed Frogs to drop eggs over time (similar to chickens) --- ### 🐛 Fixes - Tyrannosaurus no longer attacks itself when fighting Spinosaurus - Mesolimulus era corrected (Triassic → Jurassic) - Clear & Reinforced Glass now block rain again - Cicada in amber now yields **Plant DNA** - Genetic duplication prevented (DNA slot stack size set to 1) - DNA modifier no longer accepts invalid or duplicate genes - Bottom DNA slot no longer overrides different species - Fixed multiple guidebook issues (abbreviations, page skipping) - Fixed wood recipes - Hatched eggs now correctly retain baby data (skins persist after relog) - Avians no longer softlock during landing - Removed Indominus ---
release

jurassicsaga-fabric-1.20.1-0.1.8.jar

0.1.8
26 янв. 2026 г.95Minecraft: 1.20.1fabric
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Что нового
## Update 0.1.8 **Firstly, thank you for 20,000 downloads!** --- ### ⚖️ Balance Changes - Major rebalance applied to: - All animal movement speeds - Animal health values --- ### 🧬 New Additions - **JP Gate** - **Veriformans poison** - **New flora:** - Brachyphyllum - Sahnioxylon - Cheirolepidian - **New fauna:** - Herrerasaurus - Guapote - Tree Frog - Mosco - **Experimental creature:** - Carcharodontosaurus - **New blocks:** - Rough Amber Block --- ### 🧪 Gene System Rework - Size genes now modify **attack damage** and **health** - Most genes now correctly scale with their actual stats --- ### 🌙 AI & Behavior Updates - Animals will now sleep when safe to recover health - Breeding added to most ambient creatures: - Goat → Wheat - Ostrich → Seeds - Alligator → Raw Fish - Reed Frog → Mosquito - Basilisk → Mosquito --- ### ⚙️ World & Resource Tweaks - Amber block behavior tweaked - Ore spawn sizes adjusted - Cretaceous ore is now more common --- ### 🎨 Visual Updates - Updated Dog Wood textures - Reworked V1 plant textures - Updated meat textures - Fixed Baryonyx textures - Fixed Styracosaurus color palette - Achillobator toenail is now uncut - Geo textures moved to their correct folder --- ### 📜 New Game Rule - **jsDropEggs** - Allows Alligators, Ostriches, and Reed Frogs to drop eggs over time (similar to chickens) --- ### 🐛 Fixes - Tyrannosaurus no longer attacks itself when fighting Spinosaurus - Mesolimulus era corrected (Triassic → Jurassic) - Clear & Reinforced Glass now block rain again - Cicada in amber now yields **Plant DNA** - Genetic duplication prevented (DNA slot stack size set to 1) - DNA modifier no longer accepts invalid or duplicate genes - Bottom DNA slot no longer overrides different species - Fixed multiple guidebook issues (abbreviations, page skipping) - Fixed wood recipes - Hatched eggs now correctly retain baby data (skins persist after relog) - Avians no longer softlock during landing - Removed Indominus ---
release

jurassicsaga-fabric-1.21.1-0.1.8.jar

0.1.8
26 янв. 2026 г.76Minecraft: 1.21.1fabric
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Что нового
## Update 0.1.8 **Firstly, thank you for 20,000 downloads!** --- ### ⚖️ Balance Changes - Major rebalance applied to: - All animal movement speeds - Animal health values --- ### 🧬 New Additions - **JP Gate** - **Veriformans poison** - **New flora:** - Brachyphyllum - Sahnioxylon - Cheirolepidian - **New fauna:** - Herrerasaurus - Guapote - Tree Frog - Mosco - **Experimental creature:** - Carcharodontosaurus - **New blocks:** - Rough Amber Block --- ### 🧪 Gene System Rework - Size genes now modify **attack damage** and **health** - Most genes now correctly scale with their actual stats --- ### 🌙 AI & Behavior Updates - Animals will now sleep when safe to recover health - Breeding added to most ambient creatures: - Goat → Wheat - Ostrich → Seeds - Alligator → Raw Fish - Reed Frog → Mosquito - Basilisk → Mosquito --- ### ⚙️ World & Resource Tweaks - Amber block behavior tweaked - Ore spawn sizes adjusted - Cretaceous ore is now more common --- ### 🎨 Visual Updates - Updated Dog Wood textures - Reworked V1 plant textures - Updated meat textures - Fixed Baryonyx textures - Fixed Styracosaurus color palette - Achillobator toenail is now uncut - Geo textures moved to their correct folder --- ### 📜 New Game Rule - **jsDropEggs** - Allows Alligators, Ostriches, and Reed Frogs to drop eggs over time (similar to chickens) --- ### 🐛 Fixes - Tyrannosaurus no longer attacks itself when fighting Spinosaurus - Mesolimulus era corrected (Triassic → Jurassic) - Clear & Reinforced Glass now block rain again - Cicada in amber now yields **Plant DNA** - Genetic duplication prevented (DNA slot stack size set to 1) - DNA modifier no longer accepts invalid or duplicate genes - Bottom DNA slot no longer overrides different species - Fixed multiple guidebook issues (abbreviations, page skipping) - Fixed wood recipes - Hatched eggs now correctly retain baby data (skins persist after relog) - Avians no longer softlock during landing - Removed Indominus ---
release

jurassicsaga-neoforge-1.21.1-0.1.8.jar

0.1.8
26 янв. 2026 г.129Minecraft: 1.21.1neoforge
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Что нового
## Update 0.1.8 **Firstly, thank you for 20,000 downloads!** --- ### ⚖️ Balance Changes - Major rebalance applied to: - All animal movement speeds - Animal health values --- ### 🧬 New Additions - **JP Gate** - **Veriformans poison** - **New flora:** - Brachyphyllum - Sahnioxylon - Cheirolepidian - **New fauna:** - Herrerasaurus - Guapote - Tree Frog - Mosco - **Experimental creature:** - Carcharodontosaurus - **New blocks:** - Rough Amber Block --- ### 🧪 Gene System Rework - Size genes now modify **attack damage** and **health** - Most genes now correctly scale with their actual stats --- ### 🌙 AI & Behavior Updates - Animals will now sleep when safe to recover health - Breeding added to most ambient creatures: - Goat → Wheat - Ostrich → Seeds - Alligator → Raw Fish - Reed Frog → Mosquito - Basilisk → Mosquito --- ### ⚙️ World & Resource Tweaks - Amber block behavior tweaked - Ore spawn sizes adjusted - Cretaceous ore is now more common --- ### 🎨 Visual Updates - Updated Dog Wood textures - Reworked V1 plant textures - Updated meat textures - Fixed Baryonyx textures - Fixed Styracosaurus color palette - Achillobator toenail is now uncut - Geo textures moved to their correct folder --- ### 📜 New Game Rule - **jsDropEggs** - Allows Alligators, Ostriches, and Reed Frogs to drop eggs over time (similar to chickens) --- ### 🐛 Fixes - Tyrannosaurus no longer attacks itself when fighting Spinosaurus - Mesolimulus era corrected (Triassic → Jurassic) - Clear & Reinforced Glass now block rain again - Cicada in amber now yields **Plant DNA** - Genetic duplication prevented (DNA slot stack size set to 1) - DNA modifier no longer accepts invalid or duplicate genes - Bottom DNA slot no longer overrides different species - Fixed multiple guidebook issues (abbreviations, page skipping) - Fixed wood recipes - Hatched eggs now correctly retain baby data (skins persist after relog) - Avians no longer softlock during landing - Removed Indominus ---
release

jurassicsaga-forge-1.20.1-0.1.7.1.jar

0.1.7.1
13 янв. 2026 г.1,1 тыс.Minecraft: 1.20.1forge, neoforge
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Что нового
### Update 0.1.7.1: - Fixed the fertilized Plant DNA working - Fixed the hatched eggs not working - Fixed an issue with the audio on fabric
release

jurassicsaga-fabric-1.20.1-0.1.7.1.jar

0.1.7.1
13 янв. 2026 г.353Minecraft: 1.20.1fabric
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Что нового
### Update 0.1.7.1: - Fixed the fertilized Plant DNA working - Fixed the hatched eggs not working - Fixed an issue with the audio on fabric
release

jurassicsaga-neoforge-1.21.1-0.1.7.1.jar

0.1.7.1
13 янв. 2026 г.2,3 тыс.Minecraft: 1.21.1neoforge
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Что нового
### Update 0.1.7.1: - Fixed the fertilized Plant DNA working - Fixed the hatched eggs not working
release

jurassicsaga-fabric-1.21.1-0.1.7.1.jar

0.1.7.1
13 янв. 2026 г.448Minecraft: 1.21.1fabric
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Что нового
### Update 0.1.7.1: - Fixed the fertilized Plant DNA working - Fixed the hatched eggs not working
release

jurassicsaga-forge-1.20.1-0.1.7.jar

0.1.7
11 янв. 2026 г.182Minecraft: 1.20.1forge, neoforge
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Что нового
Note: Enable experimental features by going into the config, then enabling experimental features and restarting your game. (THESE ARE ALL SUBJECT TO CHANGE) - Added Experimental Features: - Added Ford Explorer - Added Tour Rail & Tour Rail Trigger - Added 5 new animals: - Spinosaurus - Mamenchisaurus - Corythosaurus - Mussaurus - Ceratosaurus - Additions: - New genes - Wrench Item - Fixes: - Fixed a crash with the guidebook - Dilophosaurus his animations has been fixed - Sound should be audible from further away
release

jurassicsaga-fabric-1.21.1-0.1.7.jar

0.1.7
11 янв. 2026 г.135Minecraft: 1.21.1fabric
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Что нового
Note: Enable experimental features by going into the config, then enabling experimental features and restarting your game. (THESE ARE ALL SUBJECT TO CHANGE) - Added Experimental Features: - Added Ford Explorer - Added Tour Rail & Tour Rail Trigger - Added 5 new animals: - Spinosaurus - Mamenchisaurus - Corythosaurus - Mussaurus - Ceratosaurus - Additions: - New genes - Wrench Item - Fixes: - Fixed a crash with the guidebook - Dilophosaurus his animations has been fixed - Sound should be audible from further away
release

jurassicsaga-neoforge-1.21.1-0.1.7.jar

0.1.7
11 янв. 2026 г.86Minecraft: 1.21.1neoforge
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Что нового
Note: Enable experimental features by going into the config, then enabling experimental features and restarting your game. (THESE ARE ALL SUBJECT TO CHANGE) - Added Experimental Features: - Added Ford Explorer - Added Tour Rail & Tour Rail Trigger - Added 5 new animals: - Spinosaurus - Mamenchisaurus - Corythosaurus - Mussaurus - Ceratosaurus - Additions: - New genes - Wrench Item - Fixes: - Fixed a crash with the guidebook - Dilophosaurus his animations has been fixed - Sound should be audible from further away
release

jurassicsaga-fabric-1.20.1-0.1.7.jar

0.1.7
11 янв. 2026 г.62Minecraft: 1.20.1fabric
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Что нового
Note: Enable experimental features by going into the config, then enabling experimental features and restarting your game. (THESE ARE ALL SUBJECT TO CHANGE) - Added Experimental Features: - Added Ford Explorer - Added Tour Rail & Tour Rail Trigger - Added 5 new animals: - Spinosaurus - Mamenchisaurus - Corythosaurus - Mussaurus - Ceratosaurus - Additions: - New genes - Wrench Item - Fixes: - Fixed a crash with the guidebook - Dilophosaurus his animations has been fixed - Sound should be audible from further away
release

jurassicsaga-forge-1.20.1-0.1.5.4.jar

0.1.5.4
8 янв. 2026 г.326Minecraft: 1.20.1forge, neoforge
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Что нового
- Fixed an issue where ores and animals don't spawn on fabric - Fixed an issue where diets weren't setup properly
release

jurassicsaga-fabric-1.20.1-0.1.5.4.jar

0.1.5.4
8 янв. 2026 г.108Minecraft: 1.20.1fabric
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Что нового
- Fixed an issue where ores and animals don't spawn on fabric - Fixed an issue where diets weren't setup properly
release

jurassicsaga-forge-1.20.1-0.1.5.3.jar

0.1.5.3
29 дек. 2025 г.286Minecraft: 1.20.1forge, neoforge
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Что нового
- Fixed trex shake crash
release

jurassicsaga-fabric-1.20.1-0.1.5.3.jar

0.1.5.3
29 дек. 2025 г.165Minecraft: 1.20.1fabric
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Что нового
- Fixed trex shake crash
release

jurassicsaga-forge-1.20.1-0.1.5.2.jar

0.1.5.2
28 дек. 2025 г.84Minecraft: 1.20.1forge, neoforge
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Что нового
- Forge sucks, that's the whole report, forge sucks
release

jurassicsaga-fabric-1.20.1-0.1.5.2.jar

0.1.5.2
28 дек. 2025 г.65Minecraft: 1.20.1fabric
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Что нового
- Forge sucks, that's the whole report, forge sucks
release

jurassicsaga-forge-1.20.1-0.1.5.1.jar

0.1.5.1
27 дек. 2025 г.105Minecraft: 1.20.1forge, neoforge
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Что нового
- Fixed an issue where the server wouldn't work properly with packets -thanks forge
release

jurassicsaga-fabric-1.20.1-0.1.5.1.jar

0.1.5.1
27 дек. 2025 г.58Minecraft: 1.20.1fabric
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Что нового
- Fixed an issue where the server wouldn't work properly with packets -thanks forge
release

Jurassic Saga 0.1.5

0.1.5
25 дек. 2025 г.75Minecraft: 1.20.1fabric
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Что нового
# Alpha 0.1.5: - Updated to azlib 3.1.3 - Removed small stepsounds - Fixed an issue where the animals looked at hunger for revenge tasks - Fixed an issue where compy's have wallhacks (lol) - Added safegaurds to the DNAModifier - Added the rainforest parasaurolophus - Fixed genes not reading properly in 1.20.1 - Changed the guidebook to wrap, fixes it crashing - Removed Indominus Rex
release

Jurassic Saga 0.1.5

0.1.5
25 дек. 2025 г.132Minecraft: 1.20.1forge
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Что нового
# Alpha 0.1.5: - Updated to azlib 3.1.3 - Removed small stepsounds - Fixed an issue where the animals looked at hunger for revenge tasks - Fixed an issue where compy's have wallhacks (lol) - Added safegaurds to the DNAModifier - Added the rainforest parasaurolophus - Fixed genes not reading properly in 1.20.1 - Changed the guidebook to wrap, fixes it crashing - Removed Indominus Rex
release

Jurassic Saga 0.1.5

0.1.5
25 дек. 2025 г.307Minecraft: 1.21.1fabric
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Что нового
# Alpha 0.1.5: - Updated to azlib 3.1.3 - Removed small stepsounds - Fixed an issue where the animals looked at hunger for revenge tasks - Fixed an issue where compy's have wallhacks (lol) - Added safegaurds to the DNAModifier - Added the rainforest parasaurolophus - Fixed genes not reading properly in 1.20.1 - Changed the guidebook to wrap, fixes it crashing - Removed Indominus Rex
release

Jurassic Saga 0.1.5

0.1.5
25 дек. 2025 г.297Minecraft: 1.21.1neoforge
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Что нового
# Alpha 0.1.5: - Updated to azlib 3.1.3 - Removed small stepsounds - Fixed an issue where the animals looked at hunger for revenge tasks - Fixed an issue where compy's have wallhacks (lol) - Added safegaurds to the DNAModifier - Added the rainforest parasaurolophus - Fixed genes not reading properly in 1.20.1 - Changed the guidebook to wrap, fixes it crashing - Removed Indominus Rex
release

Jurassic Saga 0.1.4

0.1.4
21 дек. 2025 г.93Minecraft: 1.20.1fabric
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Что нового
## Alpha 0.1.3 Changes ### Bug Fixes - Fixed an issue where **Achillobator** gets stuck in the jumping pose - Fixed an issue with food not working on servers - Fixed a crash involving fossil drops - Adjusted the amount of fossils obtained - Implemented a temporary solution to **AzureLib** issues --- ## Alpha 0.1.4 ### ⚙️ Gameplay & Systems - Ported to **Minecraft 1.20.1** - Added the **Tall Grass Plains** biome - Made the **Reed Frog** hop - Added step sounds - Added the following babies: - Othnielia - Achillobator ### 🦖 New Creatures - Protoceratops - Callovosaurus
release

Jurassic Saga 0.1.4

0.1.4
21 дек. 2025 г.140Minecraft: 1.20.1forge, neoforge
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Что нового
## Alpha 0.1.3 Changes ### Bug Fixes - Fixed an issue where **Achillobator** gets stuck in the jumping pose - Fixed an issue with food not working on servers - Fixed a crash involving fossil drops - Adjusted the amount of fossils obtained - Implemented a temporary solution to **AzureLib** issues --- ## Alpha 0.1.4 ### ⚙️ Gameplay & Systems - Ported to **Minecraft 1.20.1** - Added the **Tall Grass Plains** biome - Made the **Reed Frog** hop - Added step sounds - Added the following babies: - Othnielia - Achillobator ### 🦖 New Creatures - Protoceratops - Callovosaurus
release

Jurassic Saga 0.1.4

0.1.4
21 дек. 2025 г.75Minecraft: 1.21.1fabric
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Что нового
## Alpha 0.1.3 Changes ### Bug Fixes - Fixed an issue where **Achillobator** gets stuck in the jumping pose - Fixed an issue with food not working on servers - Fixed a crash involving fossil drops - Adjusted the amount of fossils obtained - Implemented a temporary solution to **AzureLib** issues --- ## Alpha 0.1.4 ### ⚙️ Gameplay & Systems - Ported to **Minecraft 1.20.1** - Added the **Tall Grass Plains** biome - Made the **Reed Frog** hop - Added step sounds - Added the following babies: - Othnielia - Achillobator ### 🦖 New Creatures - Protoceratops - Callovosaurus
release

Jurassic Saga 0.1.4

0.1.4
21 дек. 2025 г.78Minecraft: 1.21.1neoforge
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Что нового
## Alpha 0.1.3 Changes ### Bug Fixes - Fixed an issue where **Achillobator** gets stuck in the jumping pose - Fixed an issue with food not working on servers - Fixed a crash involving fossil drops - Adjusted the amount of fossils obtained - Implemented a temporary solution to **AzureLib** issues --- ## Alpha 0.1.4 ### ⚙️ Gameplay & Systems - Ported to **Minecraft 1.20.1** - Added the **Tall Grass Plains** biome - Made the **Reed Frog** hop - Added step sounds - Added the following babies: - Othnielia - Achillobator ### 🦖 New Creatures - Protoceratops - Callovosaurus
release

Jurassic Saga 0.1.3

0.1.3
1 дек. 2025 г.451Minecraft: 1.21.1fabric
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Что нового
Alpha 0.1.2 Changes Bug fixes - Fixed an issue where certant spawn eggs didn't show up in the dna modifier - Fixed an issue where the avians would fall from the air - Fixed an issue where some of the textures didnt work properly, (cyclops) - Fixed an issue where feeders didn't dispence anything (ever) - Fixed an issue where drinking water didn't show the animation long enough - Fixed an issue where hay/meat bales weren't targeted properly - Fixed Hunger and Thirst - Fixed an issue where the animals attack, run away, attack - Fixed submarine animals __update travelerslib__ - Fixed most sounds to be mono and playable ingame - Fixed era's for dryosaurus and triceratops Alpha 0.1.3 ⚙️ Gameplay & Systems - Eating animation has been implemented when attacking a corpse - Reimplemented the lux gene for the following species: 1. Achillobator 2. Velociraptor 3. Dilophosaurus 4. Parasaurolophus - Reimplemented stalking to: 1. Tyrannosaurus - Added observing to: 1. Tyrannosaurus - Adjusted targeting to be based of FOV - Adjusted fleeing to be based of FOV - Added fleeing ai to vanilla animals - Adjusted spawnegg colors for: 1. Brachiosaurus - Added full addon support - Adjusted coins for: 1. Ludodactylus 2. Alamosaurus - Added entity blacklisting if it can't reach - Added baby compsognathus and ocean compsognathus - Added Jeep Wrangler, and the Jeep Wrangler Cover (this works by shift clicking the wrangler) - Adjusted fossil ores to be harded based of difficulty 🦖 New Creatures - Proceratosaurus - Othnielia - Coelurus
release

Jurassic Saga 0.1.3

0.1.3
1 дек. 2025 г.368Minecraft: 1.21.1neoforge
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Что нового
Alpha 0.1.2 Changes Bug fixes - Fixed an issue where certant spawn eggs didn't show up in the dna modifier - Fixed an issue where the avians would fall from the air - Fixed an issue where some of the textures didnt work properly, (cyclops) - Fixed an issue where feeders didn't dispence anything (ever) - Fixed an issue where drinking water didn't show the animation long enough - Fixed an issue where hay/meat bales weren't targeted properly - Fixed Hunger and Thirst - Fixed an issue where the animals attack, run away, attack - Fixed submarine animals __update travelerslib__ - Fixed most sounds to be mono and playable ingame - Fixed era's for dryosaurus and triceratops Alpha 0.1.3 ⚙️ Gameplay & Systems - Eating animation has been implemented when attacking a corpse - Reimplemented the lux gene for the following species: 1. Achillobator 2. Velociraptor 3. Dilophosaurus 4. Parasaurolophus - Reimplemented stalking to: 1. Tyrannosaurus - Added observing to: 1. Tyrannosaurus - Adjusted targeting to be based of FOV - Adjusted fleeing to be based of FOV - Added fleeing ai to vanilla animals - Adjusted spawnegg colors for: 1. Brachiosaurus - Added full addon support - Adjusted coins for: 1. Ludodactylus 2. Alamosaurus - Added entity blacklisting if it can't reach - Added baby compsognathus and ocean compsognathus - Added Jeep Wrangler, and the Jeep Wrangler Cover (this works by shift clicking the wrangler) - Adjusted fossil ores to be harded based of difficulty 🦖 New Creatures - Proceratosaurus - Othnielia - Coelurus
alpha

Jurassic Saga 0.1.2

0.1.2
11 нояб. 2025 г.277Minecraft: 1.21.1neoforge
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Что нового
# Alpha 1 - Update 2 Changelog ## Changes from Update 1 - Added Heavy Duty Bars Slab/Stairs - Added Heavy Duty Grid Slab/Stairs - Modified DNA Modifier functionality - Updated Fossil Ore textures - Fixed concrete walls not connecting properly --- ## Update 2 ### New Blocks & Materials - Wet Mud - Volcanic Magma - Geyser - Fumarole - Volcanic Rock - Dead Wood - Burning Log - Burnt Log - Ash - Scorched Earth - Bin ### Stone Sets Each stone set includes: **Block, Stairs, Slab, Wall, Button** **Shale Variants** - Shale Stone Set - Polished Shale Stone Set - Mossy Polished Shale Stone Set - Shale Bricks Stone Set - Mossy Shale Bricks Stone Set - Intricate Shale Bricks Stone Set - Mossy Intricate Shale Bricks Stone Set **Rhyolite Variants** - Rhyolite Stone Set - Polished Rhyolite Stone Set - Mossy Polished Rhyolite Stone Set - Rhyolite Bricks Stone Set - Mossy Rhyolite Bricks Stone Set - Intricate Rhyolite Bricks Stone Set - Mossy Intricate Rhyolite Bricks Stone Set ### Other Additions - Amber Block - Lab Door - High Security Door --- ## Plants **Brasenites Kanese:** Default, Blue, Light Blue, Magenta, Orange, Pink, Red, Yellow **Mabelia:** Default, Light Blue, Orange, Pink, Red, White, Yellow Other plants: - Montsechia - Nathorstina - Orontium Mackii - Gondwanagaricites - Pleuromeia - Williamsonia - Zamites - Dicksonia - Dicroidium - Scaly Tree Fern ### Dog Wood Tree Set Includes: **Block, Stairs, Fence, Fence Gate, Stripped Log, Log, Stripped Wood, Wood, Door, Button, Pressure Plate, Trapdoor, Leaves, Sign, Hanging Sign, Boat** *(Stripped blocks, signs, door, and trapdoor subject to change. Missing boat and crafting recipes currently.)* --- ## Gameplay & Systems - Changed egg types for certain creatures (e.g., Tyrannosaurus now uses ostrich egg) - Added themes (currently Default or JP) via `Mods+ > JurassicSaga+ > Config+ > Theme` - Fixed dinosaurs getting stuck on slabs - Added tilt and gliding for avian creatures --- ## New Creatures - Achillobator - Alamosaurus - Baryonyx - Butterfly - Compsognathus - Euoplocephalus - Ludodactylus - Maiasaura *(only baby with working model; others spawn without texture)* - Metriacanthosaurus - Microceratus - Styracosaurus
alpha

Jurassic Saga 0.1.2

0.1.2
11 нояб. 2025 г.233Minecraft: 1.21.1fabric
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Что нового
# Alpha 1 - Update 2 Changelog ## Changes from Update 1 - Added Heavy Duty Bars Slab/Stairs - Added Heavy Duty Grid Slab/Stairs - Modified DNA Modifier functionality - Updated Fossil Ore textures - Fixed concrete walls not connecting properly --- ## Update 2 ### New Blocks & Materials - Wet Mud - Volcanic Magma - Geyser - Fumarole - Volcanic Rock - Dead Wood - Burning Log - Burnt Log - Ash - Scorched Earth - Bin ### Stone Sets Each stone set includes: **Block, Stairs, Slab, Wall, Button** **Shale Variants** - Shale Stone Set - Polished Shale Stone Set - Mossy Polished Shale Stone Set - Shale Bricks Stone Set - Mossy Shale Bricks Stone Set - Intricate Shale Bricks Stone Set - Mossy Intricate Shale Bricks Stone Set **Rhyolite Variants** - Rhyolite Stone Set - Polished Rhyolite Stone Set - Mossy Polished Rhyolite Stone Set - Rhyolite Bricks Stone Set - Mossy Rhyolite Bricks Stone Set - Intricate Rhyolite Bricks Stone Set - Mossy Intricate Rhyolite Bricks Stone Set ### Other Additions - Amber Block - Lab Door - High Security Door --- ## Plants **Brasenites Kanese:** Default, Blue, Light Blue, Magenta, Orange, Pink, Red, Yellow **Mabelia:** Default, Light Blue, Orange, Pink, Red, White, Yellow Other plants: - Montsechia - Nathorstina - Orontium Mackii - Gondwanagaricites - Pleuromeia - Williamsonia - Zamites - Dicksonia - Dicroidium - Scaly Tree Fern ### Dog Wood Tree Set Includes: **Block, Stairs, Fence, Fence Gate, Stripped Log, Log, Stripped Wood, Wood, Door, Button, Pressure Plate, Trapdoor, Leaves, Sign, Hanging Sign, Boat** *(Stripped blocks, signs, door, and trapdoor subject to change. Missing boat and crafting recipes currently.)* --- ## Gameplay & Systems - Changed egg types for certain creatures (e.g., Tyrannosaurus now uses ostrich egg) - Added themes (currently Default or JP) via `Mods+ > JurassicSaga+ > Config+ > Theme` - Fixed dinosaurs getting stuck on slabs - Added tilt and gliding for avian creatures --- ## New Creatures - Achillobator - Alamosaurus - Baryonyx - Butterfly - Compsognathus - Euoplocephalus - Ludodactylus - Maiasaura *(only baby with working model; others spawn without texture)* - Metriacanthosaurus - Microceratus - Styracosaurus
beta

Jurassic Saga 0.1.1.2

0.1.1.2
1 нояб. 2025 г.193Minecraft: 1.21.1fabric
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Что нового
Fixed ores not spawning on fabric
beta

Jurassic Saga 0.1.1.1

0.1.1.1
27 окт. 2025 г.85Minecraft: 1.21.1fabric
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Что нового
- Fixed an desync issue with spawn eggs and adult models - Fixed an issue where extant animals would despawn far away - Fixed an issue where fossil remains crash your game if put in an analyzer - Fabric Only: Fixed extant animals not spawning - Fabric Only: Incubator crash fix
beta

Jurassic Saga 0.1.1

0.1.1
27 окт. 2025 г.201Minecraft: 1.21.1neoforge
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Что нового
- Fixed an desync issue with spawn eggs and adult models - Fixed an issue where extant animals would despawn far away - Fixed an issue where fossil remains crash your game if put in an analyzer - Fabric Only: Fixed extant animals not spawning
beta

Jurassic Saga 0.1

0.1
25 окт. 2025 г.88Minecraft: 1.21.1fabric
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Что нового
Update 1, JP-Phase 1 **Additions:** - Added 20+ JP Inspired animals to the mod, - Added the machines for the creation of the animals, - Added blocksets to help you build your JP, - Added more than 10 prehistoric plants, - Added a few extant creatures - Added the genetic system And more!
beta

Jurassic Saga 0.1

0.1
25 окт. 2025 г.140Minecraft: 1.21.1neoforge
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Что нового
Update 1, JP-Phase 1 **Additions:** - Added 20+ JP Inspired animals to the mod, - Added the machines for the creation of the animals, - Added blocksets to help you build your JP, - Added more than 10 prehistoric plants, - Added a few extant creatures - Added the genetic system And more!
alpha

Jurassic Saga 0.0.3.2

0.0.3.2
11 окт. 2025 г.125Minecraft: 1.21.1fabric
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Что нового
## IMPORTANT! ### Only supports the following versions: #### travelerslib 0.1.1 (or below) #### azurelib 3.0.33 or below
alpha

Jurassic Saga 0.0.3.2

0.0.3.2
11 окт. 2025 г.56Minecraft: 1.21.1neoforge
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Что нового
## IMPORTANT! ### Only supports the following versions: #### travelerslib 0.1.1 (or below) #### azurelib 3.0.33 or below