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Jockey API

Jockey is a lightweight API designed to simplify the implementation of custom entity jockeys using data tags.

Автор: AvatarKage6,5 тыс.2обновлён 10 авг. 2025 г.
Механики игрыБиблиотекиМобы

Описание

Jockey is a lightweight API designed to simplify the implementation of custom entity jockeys using data tags. On valid match, the entity will pathfind to the target then mount it.

FOR DEVELOPERS

The API dynamically loads entity_type tags from datapacks. For it to work, both tags must contain the same identifier. An identifier can be anything you want, but try to make them unique to your pack to prevent cross-matches with other mods unless that is your intention. Optionally, adding baby_ or adult_ at the start of the ID will force the jockey entity to be either a baby or an adult to ride. Below is an example!

  • jockey_api:<ID>_jockeys (the entities who will ride)
  • jockey_api:<ID>_targets (the entities who will be ridden)

Последние версии

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release

v1.0.0

1.0.0
10 авг. 2025 г.297Minecraft: 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
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- initial
release

v1.0.0

1.0.0
10 авг. 2025 г.1,8 тыс.Minecraft: 1.21, 1.21.1neoforge
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Что нового
- initial
release

v1.0.0

1.0.0
8 авг. 2025 г.167Minecraft: 1.21, 1.21.1forge
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release

v1.0.0

1.0.0
8 авг. 2025 г.4,3 тыс.Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4forge
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