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JobSystem

🌟 Advanced job system featuring custom levels and rewards to enhance player engagement and provide dynamic career paths on your Minecraft server. 🌟

Автор: joni_o.ni3,4 тыс.14обновлён 5 окт. 2026 г.
ПриключенияЭкономикаОбщение

Описание

🚀 VRX JobSystem MMO

Advanced Jobs, RPG Progression & Player-Driven Economy for Minecraft

VRX JobSystem MMO is a complete jobs, progression and economy plugin for modern Minecraft servers.

Players can choose from 14 professions, earn money and XP, unlock skills, prestige, build reputation, complete missions and contracts, create companies, trade with other players and take part in a long-term server economy.

Perfect for Survival, Economy, CityBuild, Roleplay and MMO servers.


❤️ Contributors

A special thanks to everyone who helps improve VRX JobSystem MMO!

🌍 Translations

  • 🇪🇸 Nixer – Spanish Translator

Thank you for your time, dedication and support! ❤️


✨ Main Features

💼 14 Unique Jobs

Choose from:

  • ⛏️ Miner
  • 🪓 Lumberjack
  • 🌾 Farmer
  • 🏹 Hunter
  • 🎣 Fisherman
  • 🔨 Crafter
  • 🧭 Explorer
  • 🧱 Builder
  • 🪏 Digger
  • 💰 Trader
  • 🧪 Alchemist
  • ✨ Enchanter
  • ⚙️ Engineer
  • 👨‍🍳 Chef

Each job has configurable money rewards, XP, progression and limits.


🌟 RPG Progression

Keep players motivated with long-term progression systems:

  • Job Levels & XP
  • Skill Trees
  • Prestige & Prestige Talents
  • Job Reputation
  • Achievements
  • Daily & Weekly Missions
  • Contracts
  • Statistics & Leaderboards
  • Streaks
  • Boosters
  • Reward Calendar

🏢 Companies & Economy

Players can create and grow their own companies.

Included systems:

  • Company Members & Roles
  • Company Levels & XP
  • Company Bank & Vault
  • Salaries & Payroll
  • Profit Sharing
  • Company Contracts
  • Company Statistics & Logs
  • Company Boosters
  • Company Shares & Investments
  • Buy & Sell Shares

JobSystem integrates with Vault and also supports an optional Vault Bank Mirror Mode to keep the JobSystem bank synchronized with the main server economy.


🛒 Trading & Marketplace

JobSystem includes multiple player-driven economy systems:

Auction Marketplace

  • Player Auctions
  • Search, Categories & Sorting
  • Listing Fees & Limits
  • Market History
  • Price Comparisons
  • Transaction Protection

Profession Marketplace

Players can create resource orders such as:

3,000 Oak Logs — $25,000 Reward

Other players can accept the order, deliver the requested resources and receive the secured reward.

Rewards are protected through a Vault-backed escrow system.


📜 Contracts & Events

Contracts can include multiple objectives and support:

  • Solo Contracts
  • Company Contracts
  • Server Contracts
  • Time Limits
  • Reputation Requirements
  • Different Rarities & Rewards

Dynamic job events can temporarily increase XP or money rewards for specific jobs, worlds, biomes or dimensions.


🎨 Modern GUIs & HUD

Most systems are available through configurable graphical menus.

Included interfaces cover:

  • Jobs
  • Missions
  • Contracts
  • Achievements
  • Profiles
  • Companies
  • Skills & Prestige
  • Marketplace
  • Stock Market
  • Administration

Optional ActionBar and BossBar HUDs can display job progress, rewards and active events without filling the chat.


🛡️ Anti-Exploit & Stability

JobSystem includes protection against common economy and progression abuse:

  • Placed-Block Farming
  • Repeated Reward Abuse
  • Cancelled Events
  • Crafting & Fishing Abuse
  • Mob Reward Abuse
  • Explorer Abuse
  • Concurrent Marketplace Transactions
  • Duplicate Achievement Claims
  • Company Economy Concurrency
  • Protected Region Support

The plugin is designed with performance, asynchronous data handling and Folia compatibility in mind.


🛠️ Administration

Server administrators have access to tools for:

  • Player & Job Management
  • Company Management
  • Economy Analytics
  • Event & Booster Management
  • Bank Synchronization
  • Audit Logs
  • Configuration Validation
  • /job doctor
  • Modrinth Update Checking

Configuration migrations add new values without simply overwriting existing server configurations.


🔌 Integrations

Required

  • Vault
  • A Vault-compatible economy provider

Optional / Supported

  • PlaceholderAPI
  • WorldGuard
  • GriefPrevention
  • Lands
  • Towny
  • Residence
  • PlotSquared
  • Nexo
  • bStats

🧩 Compatibility

Designed for modern Minecraft servers using:

  • Bukkit
  • Spigot
  • Paper
  • Purpur
  • Folia

No separate Folia build is required.


🌐 Languages

Included:

  • 🇬🇧 English
  • 🇩🇪 German

Messages and supported GUI texts are configurable.


☕ Support Veronix

Like VRX JobSystem MMO and want to support future updates, development and server costs?


📚 Documentation

For installation, configuration, commands, permissions and detailed feature documentation:

👉 Open the VRX JobSystem Documentation


💬 Support & Community

Need help, found a bug or have a feature suggestion?

👉 Join the Official Veronix Discord


❤️ VRX JobSystem MMO

More than a jobs plugin.

Create a server economy where players can work, progress, trade, build companies and grow together.

Галерея

Job CenterMissionsEconomy MarketStock Market

Последние версии

Все версии →
release

JobSystem 1.1.4

1.1.4
5 окт. 2026 г.468Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2, 26.3bukkit, folia, paper, purpur, spigot
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# VRX JobSystem 1.1.4 Version **1.1.4** focuses on stability, Bedrock compatibility, localization, and improvements to the internal job action system. ## Added - Added improved **Geyser / Floodgate compatibility** - Added automatic Bedrock player detection - Added configurable Bedrock compatibility modes: - `auto` - `force` - `disabled` - Added normal right-click fallbacks for several GUI actions that previously required Shift + Right Click - Added `/job doctor player <player>` - Shows Java / Bedrock platform - Geyser detection - Floodgate detection - Active jobs - Company - Vault status - Database status - Added new company contract types: - `CRAFT_ITEMS` - `FISH_ITEMS` - `PLACE_BLOCKS` - `GAIN_JOB_XP` - Added five new languages: - Spanish - Russian - French - Dutch - Simplified Chinese ## Improved - Reworked the internal job action handling - Added dedicated action types such as: - `BREAK` - `PLACE` - `CRAFT` - `FISH` - `EXPLORE` - `KILL` - `TRADE` - `BREW` - `ENCHANT` - `COOK` - `SELL` - Achievements and company contracts can now use the actual performed action instead of guessing it from reward paths - Improved configuration validation for invalid achievement and mission actions - Improved Bedrock-friendly GUI interaction - Improved language handling and language aliases - Improved player-facing diagnostics - Cleaned up remaining mixed German / English player messages - Player-facing text now consistently uses the language system - All included language files now use the same language key structure ## Fixed - Fixed `EXPLORE_CHUNKS` company contracts not gaining progress because of the `discover_chunk` / `discover-chunk` mismatch - Fixed milestone permission rewards leaving `%job%` unresolved - Fixed Builder `PLACE` achievements not gaining progress - Fixed Engineer `PLACE` achievements not gaining progress - Fixed several player-facing messages being hardcoded directly in Java - Fixed Story Quest GUI texts being partially hardcoded in German - Fixed several Admin, Doctor, Economy Analytics and Company messages bypassing the selected language - Fixed inconsistencies between language files ## Languages VRX JobSystem now includes: - English (`en`) - German (`de`) - Spanish (`es`) - Russian (`ru`) - French (`fr`) - Dutch (`nl`) - Simplified Chinese (`zh_cn`) All language files contain the same set of translation keys and placeholders. ## Compatibility - Bukkit - Spigot - Paper - Purpur - Geyser - Floodgate Geyser and Floodgate remain **optional** and are not required to use VRX JobSystem. --- Thank you for using **VRX JobSystem** and for reporting bugs and providing feedback! ❤️
release

City Hall Expansion & Configuration Overhaul

1.1.3
11 сент. 2026 г.638Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2bukkit, folia, paper, purpur, spigot
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## 🏛 VRX JobSystem MMO 1.1.3 Version 1.1.3 expands the political and company systems while improving configuration structure, stability and server compatibility. ### 🏛 Mayor & City Hall - Completely redesigned City Hall dashboard - Added Public Projects funded through the City Treasury - Added Player Referendums - Added Mayor Approval Rating - Added Election History - Added Political Statistics - Added election start, reminder and winner notifications - Admins can manually end elections - The candidate with the most votes wins the election ### 🏢 Companies - Redesigned Company Settings GUI - Clearer management sections - Improved role and permission visibility - Improved payroll, profit sharing and tax management ### ⚙ Configuration - Reorganized the configuration structure - Removed duplicated and obsolete configuration options - Moved features into their proper module configs - Removed unused legacy configuration files - Improved migration support for existing installations - Cleaner and more professional default configs ### 🛡 Stability & Performance - Improved anti-exploit protection - Improved Folia and concurrency handling - Safer Treasury and Referendum operations - Fixed multiple race conditions - Improved persistence and restart handling - General performance and code cleanup ### ⚠️ Upgrade Notice Before updating, make a backup of your `plugins/JobSystem/` folder. Some legacy configuration files are no longer used in 1.1.3 and should be removed after backing them up: - `configs/settings.yml` - `configs/quests.yml` - `configs/gui.yml` - `configs/boosters.yml` - `gui/achievements.yml` - `gui/missions.yml` - `gui/stats.yml` Their settings have been moved into the new modular configuration structure.
release

JobSystem 1.1.2

1.1.2
21 авг. 2026 г.378Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2bukkit, folia, paper, purpur, spigot
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# 🚀 JobSystem 1.1.2 > **Performance, Compatibility & Marketplace Update** JobSystem **1.1.2** focuses on improving server performance, modern server compatibility, economy systems, GUI quality, and marketplace functionality. This update introduces **Folia support**, **bStats**, a heavily upgraded **Auction House**, a redesigned **Stock Market**, improved economy integration, GUI PlaceholderAPI support, and several important stability fixes. --- ## ✨ Highlights - 🧵 **Folia Support** - 📊 **bStats Integration** - 🏦 **Company Vault Duplication Fix** - ⚡ **Major Performance Improvements** - 🛒 **Marketplace V2** - 📈 **Premium Stock Market** - 💰 **Economy Market Redesign** - 🏢 **Job Center Redesign** - 🧩 **PlaceholderAPI Support in GUIs** - 🔌 **Improved Vault Economy Detection** - 🛡️ **Additional Transaction & Concurrency Protection** --- # 🧵 Folia Support JobSystem now includes improved support for **Folia-based servers**. ### Improvements - Added `folia-supported: true` - Added a dedicated scheduler abstraction - Uses Folia's: - **Entity Scheduler** - **Global Region Scheduler** - **Async Scheduler** - Automatically falls back to the Bukkit scheduler on: - Paper - Purpur - Spigot - Bukkit - Improved thread safety for region-based execution - Migrated several internal scheduled tasks away from direct Bukkit scheduler calls > [!NOTE] > No separate Folia build is required. > JobSystem automatically uses the correct scheduler for the server environment. --- # 📊 bStats Integration Official **bStats metrics** support has been added. **Plugin ID:** `33567` The bStats library is shaded and relocated inside JobSystem to prevent dependency conflicts. Metrics can provide anonymous information such as: - Database type - Selected language - Plugin usage statistics --- # 🏦 Company Vault Security A critical Company Vault duplication issue has been fixed. Previously, multiple players could open separate copies of the same Company Vault and potentially withdraw the same item multiple times. ### New Protection - Only one valid Company Vault state is maintained - Improved synchronization between viewers - Stale inventory states can no longer overwrite newer vault data - Vault contents are safely stored when closing - Improved protection for simultaneous access - Improved Folia compatibility > [!IMPORTANT] > This fix prevents a potential item duplication exploit involving Company Vaults. --- # ⚡ Performance Improvements Several frequently used systems have been optimized to reduce server load. ## XP & Level Calculations - XP curves are now cached - Reduced repeated `Math.pow()` calculations - Level calculations use faster lookup logic - Reduced processing during high-frequency job actions ## Job Reward Cache Frequently accessed reward configuration values are cached instead of repeatedly reading YAML files. This improves performance for jobs such as: - Miner - Lumberjack - Farmer - Hunter - Fisherman - Builder - Crafter - Explorer ## Thread-Safe Runtime Caches Several internal structures were upgraded for better concurrent access. Improved areas include: - Reward buffers - Company caches - Statistics caches - Placed-block tracking - Company member lookups ## Company Payout Queue The payout processor no longer checks the queue every single server tick by default. ```yaml performance: payout-interval-ticks: 5 ``` This reduces unnecessary scheduler activity while keeping payouts responsive. ## Explorer Optimizations - Cached structure reflection - Cached structure constants - Reduced repeated configuration lookups - Reduced expensive operations during exploration events ## Chat Prefix Cache Company and prestige prefixes are refreshed less frequently instead of rebuilding every second for every player. ```yaml performance: chat-prefix-refresh-ticks: 40 ``` --- # 🔌 Improved Vault Economy Integration Vault economy initialization has been improved. Previously, JobSystem could disable itself when Vault was installed but the actual economy provider had not yet registered during startup. JobSystem now distinguishes between: - Vault not installed - Vault installed but no Economy provider available yet - Economy provider successfully registered The plugin can briefly wait for the provider during startup instead of disabling immediately. Compatible Vault economy providers can include: - EssentialsX Economy - CMI - XConomy - TheNewEconomy - Other Vault-compatible economy plugins --- # 🛒 Marketplace V2 The Auction House has received a major upgrade and is now much closer to a complete server marketplace. --- ## 🎨 Premium Auction House Interface The Auction House now includes: - Premium 54-slot layout - 28 auction slots per page - Improved navigation - Page indicators - Refresh controls - Account information - Listing information - Listing fee information - Better pricing display - Remaining auction duration - Improved auction item descriptions --- ## 🔎 Auction Search Players can search active listings directly. ```text /job ah search diamond ``` Search supports: - Material names - Custom item names - Item lore - Seller names Clear the current search using: ```text /job ah search clear ``` --- ## 🗂️ Marketplace Categories Listings can now be filtered by category. Available categories include: - **All** - **Blocks** - **Tools** - **Weapons** - **Armor** - **Farming** - **Redstone** - **Food** - **Other** Search, categories, sorting, and pagination work together. --- ## ↕️ Auction Sorting Listings can be sorted by: - **Newest** - **Lowest Price** - **Highest Price** - **Ending Soon** --- ## 👤 My Auctions Players can switch between: - All marketplace listings - Their own active listings This makes managing active auctions much easier. --- ## ✅ Purchase Confirmation Clicking an auction no longer immediately purchases the item. A dedicated confirmation interface now displays: - Auction item - Seller - Price - Confirm purchase - Cancel purchase Own listings also receive a separate removal confirmation. --- ## 🔐 Transaction Protection Auction purchases now include additional backend safety. ### Improvements - Auction IDs use `PersistentDataContainer` - Removed internal auction IDs from item lore - Atomic listing removal - Protection against simultaneous purchases - Improved Folia concurrency handling - Failed Economy transactions safely restore listings - Improved auction expiration handling These improvements significantly reduce the chance of race conditions and duplicate purchases. --- ## 💵 Price Per Item Stack listings now show both the full price and individual unit price. ```text Total Price: $6,400 Price Per Item: $100 ``` This makes stack prices easier to compare. --- # 📊 Market Price System JobSystem now tracks completed marketplace sales and can calculate historical item values. Listings can display: - Average market value - Number of comparable sales - Price difference from the market average - Percentage above or below average Example: ```text Market Average: $4,250 Current Price: $3,900 ▼ 8.2% Below Market ``` The market calculation window can be configured. ```yaml auctionhouse: market-price-days: 7 ``` --- # 🧾 Recently Sold A new **Recently Sold** marketplace page has been added. It can display: - Sold item - Sale price - Price per item - Seller - Buyer - Sale date - Sale time This gives players a better overview of actual marketplace activity. --- # 🗄️ Auction Transaction History Completed sales are now stored separately from active listings. The sale history records information such as: - Material - Item - Amount - Price - Seller - Buyer - Timestamp Database indexes were added for frequently accessed marketplace data. Sale history is written asynchronously to reduce database impact on the server. ### Configuration ```yaml auctionhouse: history: retention-days: 90 max-memory-entries: 1000 ``` --- # ⚙️ Marketplace Configuration Additional Auction House settings are now available. ```yaml auctionhouse: enabled: true listing-fee: 50.0 listing-duration-hours: 168 max-listings-per-player: 20 min-price: 1.0 max-price: 1000000000.0 search-max-length: 40 market-price-days: 7 history: retention-days: 90 max-memory-entries: 1000 ``` Set the listing limit to `0` to disable it. ```yaml max-listings-per-player: 0 ``` --- # 📈 Premium Stock Market The Stock Market interface has received a major redesign. Instead of showing basic company listings, the Stock Market now works as a more complete investment dashboard. --- ## 📊 Market Dashboard The dashboard can display: - Available player balance - Estimated portfolio value - Owned shares - Listed companies - Total available shares - Average share price - Market capitalization - Overall market status --- ## 🏢 Company Stock Cards Each listed company can display: - Company name - Company value - Company level - Member count - Current share price - Available shares - Player-owned shares - Ownership percentage - Market activity status Possible market indicators include: ```text ▲ Active ● Stable ▼ Quiet ⚠ Impaired ``` Companies are sorted by value for a cleaner market overview. --- ## 🖱️ Multi-Amount Share Purchasing Players can purchase different amounts of shares directly through the Stock Market GUI. ```text Left Click → Buy 1 Share Shift + Click → Buy up to 5 Shares Right Click → Buy up to 10 Shares ``` Before completing the transaction, JobSystem validates: - Available company shares - Player balance - Total purchase price --- # 🏢 Job Center Redesign The Job Center has been upgraded into a cleaner dashboard. Improvements include: - Better visual structure - Improved menu grouping - Cleaner navigation - Player overview - Active jobs - Total job level - Daily streak - Improved descriptions for connected systems Sections such as these now have clearer presentation: - Bank - Companies - Stock Market - Town Hall - Black Market --- # 💰 Economy Market Redesign The Economy Market has also received a visual and informational upgrade. It now provides a clearer overview of the current job economy. Information can include: - Average economy multiplier - Strong-performing jobs - Stable jobs - Weak-performing jobs - Market trend indicators - Improved job cards Possible trend indicators include: ```text ▲ Strong ● Stable ▼ Weak ``` --- # 🧩 GUI PlaceholderAPI Support PlaceholderAPI placeholders can now be used in more GUI elements. Supported locations include: - Inventory titles - Item display names - Item lore Example: ```yaml title: "&8JobSystem &7- &e%player_name%" ``` ```yaml lore: - "&7Player: &f%player_name%" - "&7Balance: &a%vault_eco_balance_formatted%" ``` JobSystem also supports: ```text %player% {player} ``` > [!NOTE] > PlaceholderAPI remains optional. > [!IMPORTANT] > Storage and trading interfaces only process placeholders where it is safe to do so. > Real player-owned item metadata is not modified. --- # 🛠️ Compatibility & Stability This update also contains several compatibility improvements. - Fixed PlaceholderAPI `OfflinePlayer` / `Player` compatibility - Improved Folia-safe placeholder handling - Improved scheduler compatibility - Improved concurrent data handling - Improved Economy provider detection - Improved GUI ItemFlag compatibility across supported server APIs - Additional marketplace transaction protection - Improved Company Vault synchronization --- # 🌐 Languages Both language files have been updated with new messages and GUI content. - 🇬🇧 **English** - 🇩🇪 **German** This includes updated text for: - Marketplace - Stock Market - Economy systems - Job Center - Validation messages - Transaction messages - GUI elements --- # 📦 Version Information ```text JobSystem 1.1.2 ``` > [!TIP] > After updating, review the newly added Auction House and performance settings in your configuration files. --- ## ❤️ Thank You Thank you for using **JobSystem**. Version **1.1.2** represents a major step forward for the plugin's economy systems, compatibility, performance, and overall user experience. If you encounter an issue or have a feature suggestion, please report it through the official **Veronix support channels**.
release

JobSystem 1.1.1

1.1.1
8 авг. 2026 г.312Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2bukkit, paper, purpur, spigot
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# 🚀 VRX JobSystem v1.1.1 Version **1.1.1** focuses on progression, quality-of-life improvements, company management, configuration usability, integrations, and stability. ## 🎯 Job Missions 2.0 The mission system has been completely expanded. - Added **Daily Missions** - Added **Weekly Missions** - Multiple missions can now be active at the same time - Added mission difficulties: - Easy - Medium - Hard - Added mission rerolls - Added a dedicated Missions GUI - Added visible mission progress such as: - `327 / 500 Blocks` - Missions can reward: - Money - Job XP - Vanilla items - Nexo items - Boosters - Added Daily Mission Streaks - Mission progress is saved persistently ## 🏆 Job Achievements A new permanent achievement system has been added. Example achievements include: - Mine 10,000 ores - Cut 25,000 logs - Catch 5,000 fish - Earn $1,000,000 through jobs - Reach Career Level 100 - Complete 100 missions New command: ```text /job achievements ``` Achievement rewards can include: - Money - Job XP - Boosters - Titles - Cosmetic icons - Permission rewards ## 🔥 Job Streak System Players can now build a **Daily Job Streak** by completing valid job activities regularly. Example: ```text Daily Job Streak: 7 Days 🔥 +10% Job XP +5% Money ``` - Configurable maximum streak - Configurable Money bonus - Configurable XP bonus - Persistent streak progress - Missing too many days can reset the streak ## 📈 Player Statistics A new detailed statistics system has been added. Commands: ```text /job stats /job stats <player> ``` Statistics include: - Total job earnings - Total job XP earned - Blocks broken - Fish caught - Mobs killed - Missions completed - Playtime per job - Prestige - Favorite job - Current ranking position - Daily Job Streak ## 🥇 Extended Leaderboards The leaderboard system has been expanded. Examples: ```text /job top miner /job top lumberjack /job top fisherman /job top money /job top level /job top prestige /job top missions ``` Features: - Dedicated leaderboard GUI - Pagination - Job-specific rankings - Money rankings - Level rankings - Prestige rankings - Mission rankings - Improved leaderboard caching for better performance ## 🎁 Job Reward Calendar A new **Daily Reward Calendar** has been added. Command: ```text /job calendar ``` Example reward cycle: ```text Day 1 → $1,000 Day 2 → 1,500 Job XP Day 3 → $2,500 Day 4 → 1.25x XP Booster Day 5 → $5,000 Day 6 → 3,000 Job XP Day 7 → Rare Weekly Reward ``` Calendar rewards can include: - Money - Job XP - Vanilla items - Nexo items - Boosters - Console command rewards Players must complete a valid job activity before claiming their daily reward. ## ⚡ Booster GUI The booster system now has a dedicated GUI. Command: ```text /job boosters ``` The GUI displays: - Personal Boosters - Global Boosters - Company Boosters - Remaining duration - Money multiplier - XP multiplier - Booster scope - Activator information Example: ```text ⚡ Global Money Booster 2.0x Money Remaining: 24m 32s Activated by: Joni ``` ## 💰 Job Earnings Summary Players can now receive a summarized paycheck instead of constantly receiving individual reward messages. Example: ```text ───── Job Earnings ───── Miner Money: +$2,430 XP: +1,285 Blocks: 143 Bonus: +$243 ──────────────────────── ``` Commands: ```text /job earnings /job paycheck ``` The summary interval is fully configurable. ## 🧑‍🤝‍🧑 Company Member Activity The Company system now tracks detailed member activity. Command: ```text /job company members ``` Company members can display: - Last login - Company join date - Money generated for the company - Company XP generated - Contract contribution - Salary received - Activity status - Company role - Shares This makes it much easier for Company owners to identify active and inactive members. ## 📊 Company Statistics A new Company Statistics system has been added. Commands: ```text /job company stats /job company statistics ``` Statistics include: - Income in the last 24 hours - Income in the last 7 days - Total salaries paid - Total profit share paid - Completed contracts - Company XP - Most active members - Bank development The Company GUI now contains direct access to these statistics. ## 🔌 PlaceholderAPI Integration A new PlaceholderAPI namespace has been added: ```text %vrxjobs_*% ``` Available placeholders include: ```text %vrxjobs_job% %vrxjobs_job_level% %vrxjobs_job_xp% %vrxjobs_job_xp_required% %vrxjobs_job_progress% %vrxjobs_money_earned% %vrxjobs_prestige% %vrxjobs_company% %vrxjobs_company_level% %vrxjobs_company_bank% %vrxjobs_company_value% %vrxjobs_company_role% %vrxjobs_booster_money% %vrxjobs_booster_xp% ``` These can be used with: - TAB - Scoreboards - Holograms - Chat plugins - Other PlaceholderAPI-compatible plugins Existing `%jobsystem_*%` placeholders remain supported. ## 🛠️ New Admin Tools New administrative commands have been added: ```text /job admin player <player> /job admin company <company> /job admin mission <player> /job admin setlevel <player> <job> <level> /job admin addxp <player> <job> <xp> /job admin resetstats <player> ``` The existing reload system has also been improved. ## 🔄 Improved Reload System The following command now reloads all supported configuration files safely: ```text /job admin reload ``` Individual modules can also be reloaded: ```text /job admin reload jobs /job admin reload companies /job admin reload missions /job admin reload achievements /job admin reload calendar /job admin reload boosters /job admin reload economy /job admin reload streaks /job admin reload integrations /job admin reload performance /job admin reload gui /job admin reload languages ``` Listeners are not registered multiple times when reloading. ## ⚙️ Configuration Overhaul The configuration system has been reorganized to make the plugin much easier to manage. New structure: ```text JobSystem/ ├─ config.yml ├─ configs/ ├─ jobs/ ├─ gui/ ├─ languages/ ├─ examples/ └─ backups/ ``` Improvements include: - Cleaner modular configuration files - Easier-to-understand setting names - Config comments and explanations - Safe default values - Automatic config migration - Automatic config backups - Existing customized values are preserved where possible - Separate integration configuration - Separate performance configuration - Example configurations for different server types ## 🔍 Config Check New command: ```text /job admin configcheck ``` The plugin can now detect common configuration problems such as: - Invalid YAML - Invalid Minecraft materials - Invalid storage settings - Invalid reward values - Invalid icons - Incorrect numeric values Instead of crashing, invalid values can now safely fall back to defaults where possible. ## 🧩 Nexo Improvements Nexo support has been expanded. Nexo items can now be used for: - Job icons - Mission icons - Mission rewards - Achievement cosmetics - Reward Calendar rewards If Nexo is unavailable or an item ID is invalid, the plugin safely falls back to a normal Minecraft item. ## 🌳 Lumberjack Improvements Added payout support for Pale Oak blocks: - Pale Oak Log - Pale Oak Wood - Stripped Pale Oak Log - Stripped Pale Oak Wood ## 🚚 Smuggle Run Fixes The Smuggle Run system has been reworked. Fixes include: - Improved destination handling - Improved timeout handling - Safer teleport handling - Better Elytra handling - Teleports such as `/tpa` are no longer blocked - Teleporting can optionally fail the active Smuggle Run instead - Removed problematic synchronous destination chunk loading ## 🏢 Company Stability Improvements Several Company-related operations have been optimized. Improvements include: - Large payroll operations are distributed over multiple ticks - Large dividend payments are processed more safely - Large bonus payments are processed more safely - Reduced synchronous Economy operations - Improved Company saving behavior - Safer contract configuration handling - Reduced risk of server hangs during Company activities ## 🌐 Language Improvements Language resource handling has been improved. The plugin now properly creates both: ```text messages_en.yml messages_de.yml ``` Improved compatibility with older language folder structures is also included. Several hardcoded player-facing messages have been moved into the language files. ## 🌲 Job Resource Fixes Job configuration files are now automatically created if missing. This includes all available JobSystem jobs. ## 🌟 Talent System Fixes Fixed `/job talents`. - `/job talents` now works without manually specifying a job - Players with multiple jobs receive a job selection - Players with one job can directly open their talent tree - Empty or incomplete talent configurations now use safe defaults ## 🎨 GUI Improvements Several GUIs received usability improvements: - Cleaner Reward Calendar - Improved mission progress display - Dedicated Achievement GUI - Dedicated Statistics GUI - Dedicated Booster GUI - Improved Company member management - Improved Company Statistics - Paginated Leaderboards - Better navigation between menus ## 🐛 Bug Fixes - Fixed missing language resources - Fixed missing German language file generation - Fixed empty Job configuration folder - Fixed Reward Calendar XP compile issue - Fixed Reward Calendar text formatting - Fixed `/job talents` - Fixed Pale Oak rewards - Fixed Smuggle Run interfering with teleport commands - Fixed several Company-related performance issues - Improved configuration migration reliability - Improved handling of invalid configuration values --- ## ❤️ Thank You Thank you for using **VRX JobSystem**. Version **1.1.1** is focused on making the plugin more complete, easier to configure, more rewarding for players, and more reliable for larger servers.
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JobSystem 1.1.0

1.1.0
25 июн. 2026 г.679Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2bukkit, paper, purpur, spigot
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## 🚀 VRX JobSystem v1.1.0 - Company Empire Update This update greatly expands the company system and adds new long-term economy features for players, companies, and server owners. --- ## 🏢 Company Progression Companies now have a much deeper progression system. - Added company levels from `1` to `50` - Companies can gain XP through member activity - Added company level-ups - Added company milestones - Added stronger company progression bonuses - Added improved company specialization bonuses - Added dynamic company value calculation --- ## 📜 Company Contracts Companies can now complete shared objectives together. - Added company contracts - Companies can work together on long-term goals - Contracts can reward company XP - Contracts can reward company bank money - Contract progress helps increase company activity and value New command: ```text /job company contracts ``` --- ## 👥 Company Roles 2.0 The company role system has been expanded. - Added role colors - Added role priority / hierarchy - Added more detailed role control - Company owners now have better control over internal permissions and structure New commands: ```text /job company rolecolor <role> <color> /job company rolepriority <role> <priority> ``` --- ## 🏆 Company Leaderboards Companies can now compete through multiple leaderboard types. New command: ```text /job company top ``` Leaderboard categories include: - Company level - Company bank balance - Company value - Completed contracts - Member count - Company activity --- ## 📈 Dynamic Company Value Company value now changes dynamically based on progression and activity. Company value can increase through: - Higher company level - More money in the company bank - Active members - Completed contracts - Company activity - Progression bonuses This makes the company economy and stock system feel more alive and competitive. New command: ```text /job company value ``` --- ## 💸 Company Payroll & Profit Sharing Companies can now pay their members automatically. - Added automatic salaries - Added salaries per role - Added profit sharing per role - Added company-bank-based salary payments - Added company-owner payroll settings - Company owners can adjust salaries and profit sharing themselves New commands: ```text /job company payroll /job company salary <role> <amount> /job company setsalary <role> <amount> /job company profitshare <role> <percent> /job company setprofitshare <role> <percent> ``` --- ## 🎁 Company Bonus Payments Company owners can now send bonus payments. New command: ```text /job company bonus <player|role|all> <amount> ``` Examples: ```text /job company bonus Steve 5000 /job company bonus MANAGER 2500 /job company bonus all 1000 ``` --- ## 📒 Company Logs Added a company log system for better transparency. New command: ```text /job company logs ``` Company logs can show important actions such as: - Bank deposits - Bank withdrawals - Member invites - Member kicks - Stock actions - Dividend payouts - Bonus payments - Company disband actions --- ## 🧨 Company Disband System Companies can now be deleted safely. New commands: ```text /job company disband /job company confirmdisband /job company canceldisband /job admin company delete <company> ``` Features: - Company owners can safely delete their own company - Deleting requires confirmation - Admins can delete companies directly - Company data is cleaned up properly - Company deletion is logged --- ## ⚙️ New Job: Engineer Added the new **Engineer** job. The Engineer job rewards technical and redstone-focused gameplay. Players can earn rewards from: - Crafting redstone components - Placing redstone components - Rails - Pistons - Observers - Dispensers - Droppers - Hoppers - Copper / industrial-style blocks - Technical building blocks Engineer rewards include anti-spam protection to prevent easy farming abuse. --- ## 📊 Admin Economy Analytics Added a new admin economy overview. New command: ```text /job admin economy ``` This helps server owners monitor the economy with information such as: - Money generated today - Money generated this week - Top jobs by payout - Top players by earnings - Top companies - Auction house revenue - Bank interest statistics - Inflation risk --- ## 🧩 PlaceholderAPI Additions Added new company-related placeholders for: - Company level - Company XP - Company value - Completed contracts - Company activity - Payroll-related company data --- ## 🛠️ Fixes & Improvements - Improved company share and dividend handling - Improved company data saving - Improved company GUI handling - Improved tab completion for new commands - Improved company ownership cleanup when deleting a company - Improved company economy balancing - Improved long-term company progression - Improved admin economy monitoring --- ## ⚠️ Important Update Notes Because v1.1.0 adds many new company and economy systems, it is recommended to refresh some old config files. Before updating: 1. Stop your server completely. 2. Replace the old plugin `.jar` with the new v1.1.0 `.jar`. 3. Delete or rename the old files listed below. 4. Start the server again so the plugin can generate the new default files. 5. Re-apply your custom settings manually if needed. Recommended files to delete or rename: ```text plugins/JobSystem/configs/companies.yml plugins/JobSystem/configs/settings.yml plugins/JobSystem/Jobs/engineer.yml plugins/JobSystem/Languages/messages_de.yml plugins/JobSystem/Languages/messages_en.yml ``` Also make sure there is only one VRX JobSystem `.jar` in your `plugins` folder. Remove older plugin versions such as: ```text plugins/VRX-JobSystem-1.0.8.jar plugins/VRX-JobSystem-1.0.9.jar ``` Keep only the latest v1.1.0 `.jar`. Do **not** delete your database file or MySQL database unless you want to reset all player, job, company and economy data. Do **not** delete: ```text plugins/JobSystem/database.db ``` or your MySQL tables, unless you intentionally want a full reset. --- ## ✅ Update Recommendation A full server restart is required after updating. Company owners can now manage salaries and profit sharing directly ingame instead of relying only on global server settings.
release

JobSystem 1.0.9

1.0.9
18 июн. 2026 г.112Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2bukkit, paper, spigot
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## 🚀 VRX JobSystem v1.0.9 - Jobs, Performance & Stability Update This update focuses on improving job rewards, economy balancing, database performance, GUI usability, Bukkit/Spigot compatibility, and overall server stability. --- ## ✨ New Jobs ### 🧭 Explorer The new **Explorer Job** rewards players for discovering the world. - Rewards for discovering new chunks - Rewards for discovering new biomes - Rewards for visiting new dimensions - Structure discovery bonuses - Discovery streak system - Cartography/map-related rewards - Strong anti-abuse protection against: - Elytra farming - Teleport abuse - Vehicle abuse - Portal jumps - Large movement jumps ### 🧱 Builder The new **Builder Job** rewards players for placing normal building blocks. - Rewards for legitimate block placement - Default reward fallback for normal building blocks - Excludes technical, dangerous, or spammy blocks - Anti-abuse protection against block-place farming ### 🪨 Digger The new **Digger Job** rewards players for digging blocks such as dirt, sand, gravel, clay, and similar materials. - Better separation from Miner rewards - Prevents duplicate block payouts - Cleaner block reward priority system ### 🧪 Alchemist The **Alchemist Job** has been expanded with better potion rewards. - Different rewards per potion type - Bonus rewards for strong potions - Bonus rewards for extended potions - Splash and Lingering Potion support - Rare ingredient rewards - Potion sell GUI - Improved potion type detection ### 💎 Enchanter The new **Enchanter Job** rewards players for enchanting items. - Rewards based on real enchanting actions - Reward scaling depending on used XP levels ### 🧑‍🌾 Trader The new **Trader Job** rewards players for trading with villagers. - Rewards for legitimate villager trading - Anti-spam protection for repeated trades - Economy-friendly reward handling --- ## 🧩 Job System Improvements - Added config-based job definitions - Jobs can now define metadata through job config files - Added support for job actions, blocks, items, and fallback rewards - Improved job reward priority handling - Prevented multiple jobs from paying for the same block action - Added safer default reward handling for items, mobs, blocks, and actions - Improved support for future custom jobs --- ## 💰 Economy & Reward Improvements - Added centralized `RewardService` - Rewards are now calculated more consistently - Added support for: - Base money - Base XP - Job level bonuses - Prestige bonuses - Skill bonuses - Booster bonuses - Company bonuses - Permission bonuses - Economy market multipliers - Reward buffering ### Balance Changes - Explorer rewards are now more balanced - Explorer no longer pays extremely high amounts too quickly - Builder rewards now work correctly - Mining with held mouse button is smoother - Block reward cooldowns no longer interrupt normal mining - Actionbar reward display improved - Chat reward spam reduced --- ## 🛡️ Anti-Exploit Improvements - Improved anti-abuse checks for Explorer, Builder, Farmer, Fisherman, and other jobs - No rewards in Creative or Spectator mode - No rewards in disabled worlds - No rewards for cancelled events - Better claim/protection checks - Improved placed-block tracking - Improved block-repeat protection - Better Fishing AFK protection - Fishing reward limit per minute - Better Cartography/map reward limits - Improved Explorer movement validation - Reduced false positives for normal walking and sprinting --- ## 🏦 Company & Dividend Fixes - Fixed company dividends not paying external shareholders - Dividends are now paid to all real stock owners - Players no longer need to be company members to receive dividends - Offline shareholders are supported - Company-owned or unsold shares no longer count incorrectly - Added separate storage for company shares - Improved dividend save behavior --- ## 🗄️ Database & Performance Improvements - Improved database save performance - Added safer shutdown save handling - Prevented parallel saves during shutdown - Added batch-style player data saves - Added better database indexes - Improved company share persistence - Improved auction and company save handling - Reduced unnecessary full-table deletes - Added cleaner schema migrations - Improved long-term database stability --- ## 🖥️ GUI Improvements - Redesigned the Job Center GUI to look cleaner and more professional - Main GUI now shows 6 main jobs at the top - Added **More Jobs** GUI for additional jobs - Added proper back buttons - Improved GUI item alignment - Improved GUI click protection - Blocked shift-click, hotbar swaps, number-key clicks, and dragging in plugin GUIs - Company Vault remains usable as real storage --- ## 🔧 Compatibility Improvements - Improved Bukkit, Spigot, Paper, and Purpur compatibility - Removed Paper-only chat dependency - Fixed `AsyncChatEvent` startup errors - Fixed Maven dependency issues - Switched to correct Spigot API dependency - Removed hard MiniMessage/Adventure runtime issues - Improved Actionbar compatibility - Java 17 support --- ## 🐛 Bug Fixes - Fixed Fishing not giving XP or payout - Fixed Builder not giving money - Fixed Explorer eventually stopping rewards - Fixed bank deposits not being processed correctly - Fixed `/20000` command-style bank input - Fixed company dividends only paying the owner - Fixed multiple jobs paying for the same block - Fixed some blocks becoming hard or impossible to break while holding left-click - Fixed package issues between `Commands` and `commands` - Fixed possible shutdown save conflicts - Fixed GUI item movement exploits - Fixed missing fallback rewards for several job actions - Fixed Alchemist potion aliases such as healing, regeneration, swiftness, harming, and more - Fixed Farmer rewards on immature crops - Fixed Lumberjack Timber rewards for automatically broken logs --- ## ⚙️ Technical Changes - Config version updated - Database schema updated - Added new job files - Added new settings for reward limits, explorer limits, and anti-exploit behavior - Improved debug command output - Improved console command compatibility - Improved admin reload handling - Added stronger internal checks for reward actions --- ## ✅ Recommended Update Notes After updating, please restart your server completely. It is recommended to check the following files after the update: - `settings.yml` - `explorer.yml` - `builder.yml` - `alchemist.yml` - `fisherman.yml` - `crafter.yml` If you already changed old config values manually, compare them with the newly generated defaults.
release

JobSystem 1.0.8

1.0.8
11 июн. 2026 г.80Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2bukkit, paper, spigot
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## 🔧 Hotfix - Spigot/Bukkit Build Compatibility This hotfix fixes a Maven dependency issue that prevented the plugin from compiling correctly. ### ✅ Fixed - Fixed unresolved Maven dependency: - `org.bukkit:bukkit:1.20.6-R0.1-SNAPSHOT` - Replaced the invalid Bukkit dependency with the correct Spigot API dependency - Improved build compatibility for Spigot and Paper servers - The plugin can now be compiled correctly again with Maven
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JobSystem 1.0.7

1.0.7
30 мая 2026 г.38Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6bukkit, paper, spigot
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JobSystem 1.0.6

1.0.6
16 мая 2026 г.262Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2bukkit, paper, spigot
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# 🔨 The Auction House & Company Update (v1.0.6) We are keeping the momentum going! This update introduces a brand new player-to-player trading system and adds crucial balancing mechanics for companies. ### 🛒 New Global Auction House * **Player Trading:** Sell your hard-earned items safely to others! Use `/job ah sell <price>` to list the item currently in your hand. * **Secure & Paginated GUI:** Type `/job ah` to open the global auction house. It features multiple pages (pagination) and safely stores all enchantments, custom names, and NBT data in the database! * **Customizable Fees:** Set a listing fee in the `config.yml` (e.g., $50) to act as a money sink and balance your server's economy. ### 🏢 Company Member Limits * **Dynamic Growth:** Companies can no longer invite infinite members at Level 1! * **Config Controlled Limits:** Set a base member limit (e.g., 5 players) and define how many extra slots are unlocked per company level-up (e.g., +2 per level). This gives players a huge incentive to upgrade their companies! ### ⚙️ Technical Updates & Fixes * **1.20 - 1.26+ Support:** The `api-version` has been officially updated to `1.20`. The plugin is future-proof and works flawlessly on all modern Minecraft versions! * **Tab-Completion Fixed:** Massively improved chat auto-completion. All new commands (like `/job ah`, `/job admin`, etc.) are now correctly suggested when pressing the Tab key. --- <br> # 🔨 Das Auktionshaus & Firmen-Update (v1.0.6) Wir legen direkt nach! Mit diesem Update bringen wir den Handel zwischen Spielern auf ein völlig neues Level und balancen das Firmen-System für Langzeitmotivation. ### 🛒 Neues Auktionshaus (Auction House) * **Handel zwischen Spielern:** Verkaufe Items sicher an andere Spieler! Mit `/job ah sell <Preis>` stellst du das Item in deiner Hand ins Auktionshaus. * **Sicheres GUI:** Mit `/job ah` öffnet sich das globale Auktionshaus. Es unterstützt mehrere Seiten (Paginierung) und speichert alle Verzauberungen und Custom-Namen absolut sicher in der Datenbank! * **Einstellbare Gebühren:** In der Config kannst du eine Einstellgebühr (Listing Fee) festlegen, um die Wirtschaft zu balancen. ### 🏢 Firmen-Mitgliedslimits * **Dynamisches Wachstum:** Firmen können nicht mehr unendlich viele Spieler ab Level 1 aufnehmen! * **Config-Steuerung:** Lege ein Basis-Limit fest (z.B. 5 Spieler) und definiere, wie viele zusätzliche Plätze die Firma pro Level-Up erhält (z.B. +2 pro Level). Das motiviert enorm zum Upgraden! ### ⚙️ Technische Updates & Fixes * **Zukunftssicher (1.20 - 1.26+):** Die `api-version` wurde offiziell auf `1.20` angehoben. Das Plugin läuft perfekt und fehlerfrei auf allen modernen Versionen! * **Tab-Completion:** Die Autovervollständigung (Tab-Taste) im Chat wurde massiv verbessert. Alle Befehle (wie `/job ah` oder `/job admin`) werden nun korrekt im Chat vorgeschlagen.
release

JobSystem 1.0.5

1.0.5
10 мая 2026 г.71Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11bukkit, paper, spigot
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# 🏦 The Banking & Customization Update (v1.0.5) We are back with another massive update! This version focuses on giving server owners total control over the plugin while introducing highly requested features like dynamic banking and job synergies. ### 💰 Bank & Economy Expansion * **Dynamic Bank Transactions:** The fixed 10k limit is history! Players can now type their desired deposit or withdrawal amounts directly into the chat for maximum flexibility. * **New Interest System (Zinsen):** Reward your active players! You can now configure an interest rate (e.g., 2%) and an interval (e.g., every 60 minutes) to automatically pay out interest on banked money. * **Job Combination Bonuses:** Synergy pays off! You can now define custom job combinations in the config (e.g., Miner + Crafter). Players who hold all jobs of a combination receive an extra global income multiplier! * **Hourly Black Market Rotations:** The Black Market timer has been decoupled from the economy fluctuation. You can now set it to rotate items hourly (or any other interval) to keep players checking back frequently! ### ⚙️ Total Config Freedom * **Customizable Mayor GUI:** The entire Mayor/City Hall menu can now be edited in the `config.yml`. Change slots, materials, and costs for running for mayor, triggering rain, or buying global boosters. * **Configurable Daily Rewards:** You can now tweak the base reward, the daily streak bonus, and the maximum streak cap directly in the config. * **Configurable Smuggling:** Adjust the risk and reward! Set the exact cost to start a smuggle run and the distance players are teleported away. ### 🔐 Comprehensive Permissions * **Permissions for EVERYTHING:** Server owners now have absolute control. We added dedicated permission nodes for every single feature, GUI, and action (e.g., `jobsystem.mayor`, `jobsystem.market`, `jobsystem.company.create`, `jobsystem.company.takeover`, etc.). Perfect for VIP ranks and detailed server setups! --- <br> # 🏦 Das Banken- & Customization-Update (v1.0.5) Wir sind zurück mit einem riesigen Update, das den Fokus auf Flexibilität, Langzeitmotivation und die volle Kontrolle für Server-Admins legt! ### 💰 Bank- & Wirtschafts-Erweiterung * **Dynamisches Bankensystem:** Die feste 10.000$ Grenze ist Geschichte! Spieler klicken nun im Menü auf Einzahlen/Auszahlen und können den gewünschten Betrag bequem selbst in den Chat tippen. * **Neues Zinssystem:** Belohne aktive Spieler! In der Config lässt sich nun einstellen, wie viel Prozent Zinsen die Spieler auf ihr Erspartes bekommen und in welchem Takt (z.B. alle 60 Minuten) diese ausgezahlt werden. * **Job-Kombinationsbonus:** Synergie lohnt sich! Erstelle in der Config eigene Kombis (z.B. Miner + Crafter). Wenn ein Spieler alle Jobs dieser Kombination besitzt, erhält er einen prozentualen Einkommensbonus auf alles. * **Stündliche Schwarzmarkt-Rotation:** Der Schwarzmarkt hat nun einen eigenen, unabhängigen Timer in der Config. Die Items können nun beispielsweise jede Stunde wechseln, um das Handeln dynamischer zu machen! ### ⚙️ Volle Config-Freiheit * **Anpassbares Bürgermeister-Menü:** Das komplette Rathaus-Menü lässt sich ab sofort in der `config.yml` umbauen. Ändere die Slots, Items und die Preise für Booster, Regen oder das Aufstellen zur Wahl. * **Einstellbare Daily Rewards:** Passe die täglichen Belohnungen, den Streak-Bonus pro Tag und das Limit für die Streak ganz nach deinen Wünschen an. * **Schmuggel-Konfiguration:** Bestimme selbst, wie viel ein Schmuggel-Run kostet und wie viele Blöcke weit die Spieler weggesetzt werden. ### 🔐 Komplettes Permission-System * **Rechte für ALLES:** Wir haben Berechtigungen (Permissions) für absolut jedes Feature, Menü und Kommando hinzugefügt! Steuere über Plugins wie LuckPerms exakt, wer was darf (z.B. `jobsystem.bank`, `jobsystem.company.takeover`, `jobsystem.skills` uvm.). Perfekt für VIP-Ränge!