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JEI: Chain Crafts

Recursive/Chain crafting addon for JEI.

1304обновлён 16 сент. 2026 г.
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Описание

JEI Chain Craft

NeoForge 1.21.1 addon for JEI.

Hover any item, press C. A recursive crafting chain opens — what's already in your inventory, what's still missing, in what order to craft. On a crafting table, click Execute chain and it runs the whole thing for you.

The point: modpacks where figuring out "what do I actually need to farm" takes ten clicks through JEI.

Use

  • Press C while hovering an item. Works on:
    • any slot in your inventory or in a container,
    • JEI recipe views,
    • JEI's right-side ingredient list,
    • JEI's bookmarks.
  • The quantity field is what you want to craft, not the total to have. qty = 2 with one already in your pack means crafting 2 more, ending with 3.
  • Open a crafting table and click Execute chain. The mod sends the same packet vanilla's recipe book sends, so it works on any server — no server-side mod required.
  • Click Pin to copy the base-resource list onto an HUD overlay (top-left). Counts update live as you collect items; a row goes grey + struck through when it's satisfied.

A +N badge next to a node means there are other recipes producing that item. Click the badge to choose one — the choice sticks for that item until you close the game (or click Reset prefs).

The hotkey is rebindable in Options → Controls → JEI Chain Craft.

Scope

Vanilla crafting only — shaped and shapeless, 2x2 or 3x3.

Not included by design: smelting, blasting, smoking, campfire cooking, stonecutting, smithing. The tool is for recursive crafting, not for automating every transformation in the game. Ores that need a furnace stay as leaves with status MISSING.

Modded machines aren't supported out of the box either, but the public registry CraftHandlerRegistry.register(handler) lets other mods plug in their own container menus. A handler is just two methods: place the ingredients, take the output. The executor does the timing.

Галерея

Door crafting examplePiston crafting example

Последние версии

Все версии →
beta

JEI: Chain Crafts 0.4.0

0.4.0
16 сент. 2026 г.32Minecraft: 1.21.1neoforge
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beta

JEI: Chain Crafts 0.4.0

0.4.0
16 сент. 2026 г.11Minecraft: 1.21.1fabric
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beta

JEI: Chain Crafts 0.4.0

0.4.0
16 сент. 2026 г.19Minecraft: 26.2neoforge
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beta

JEI: Chain Crafts 0.4.0

0.4.0
16 сент. 2026 г.33Minecraft: 26.2fabric
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Что нового
# Changelog ## 0.4.0 ### Changed - **Minecraft-style UI redesign**: gray beveled inventory panels, recessed item slots, vanilla buttons, and status colors suited to the light background. - **Compact, centered crafting window**: limited to 360 x 216 GUI pixels and adapted to smaller screens, while keeping text and items at their native size. - Recipe selection now uses a smaller centered panel. The ingredient picker uses a nine-column inventory grid with up to four visible rows. - Crafting and utility actions are arranged in two rows, with button tooltips. - Updated French action labels and clearer English utility labels. ### Fixed - Base resources and ingredient variants remain accessible through scrolling when the lists exceed the available space. - Recipe rows are clipped to the list viewport, and hidden rows cannot be clicked. - Escape returns from recipe and ingredient pickers to the crafting tree. - Deep recipe trees keep item icons and choice buttons within the visible area. - Tree tooltips show the full item name and stock status, including leaf items. ### Builds - Fabric and NeoForge builds for **Minecraft 26.2** (Java 25). - Fabric and NeoForge builds for **Minecraft 1.21.1** (Java 21), including the compact UI backport.
beta

JEI: Chain Crafts 0.3.0

0.3.0
15 сент. 2026 г.1Minecraft: 26.2fabric
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beta

JEI: Chain Crafts 0.3.0

0.3.0
15 сент. 2026 г.1Minecraft: 26.2neoforge
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beta

JEI: Chain Crafts 0.3.0

0.3.0
15 сент. 2026 г.1Minecraft: 1.21.1fabric
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Что нового
# Changelog ## 0.3.0 ### Added - **Refined Storage 2 compatibility**: the executor now works from the Refined Storage crafting grid. Ingredients are placed through RS's own recipe transfer (network first, then player inventory), and crafted items are sent back into the network. No hard dependency: the mod loads normally without RS. - Shaped recipes keep their layout in the grid. - A tag ingredient chosen in the picker is the only one sent to RS; otherwise RS uses the alternative it has the most of. - **Network stock awareness for Refined Storage**: while an RS grid is open, the tree counts items stored in the network in addition to the player inventory. - Batched crafting also applies to the RS crafting grid, limited by the stock in the network. ### Changed - Tom's Simple Storage and Refined Storage now share the same batching and output-handling code. Tom's behavior is unchanged. ### Known limitations - Only the RS crafting grid is supported (the plain and portable grids have no crafting). - Items with components (enchantments, custom data...) are not counted in the RS network stock. ## 0.2.0 ### Added - **Tom's Simple Storage compatibility**: the executor now works from Tom's crafting terminal. Ingredients are pulled straight from the storage network and crafted items are sent back into it. No hard dependency: the mod loads normally without Tom's. - **Network stock awareness**: while a Tom's terminal is open, the tree counts items stored in the network in addition to the player inventory. - **Ingredient choice for tag ingredients**: recipes that accept several items (e.g. `#c:chests`) show a `#N` indicator in the tree. Clicking it opens a picker to choose which item to use. The choice is remembered per recipe and applied to every matching slot. Without a choice, an item you already own is preferred. - "Reset prefs" also clears ingredient choices. ### Performance - **Batched crafting**: the executor performs several crafts per click instead of one. Long chains (e.g. 63 gearboxes, ~630 crafts) go from several minutes to a few seconds. - Crafting table / inventory: batch size is limited by free inventory space. - Tom's terminal: batch size is limited by the stock in the network. ### Fixed - The progress bar and the "done" message no longer overlap the Pin / Clear pin buttons. - Tom's: shift-clicking the output no longer crafts far more than requested (e.g. 193 gearboxes instead of 64). - The executor no longer stalls on a step that looked like it crafted nothing (in-flight items in the grid were wrongly counted).
beta

JEI: Chain Crafts 0.3.0

0.3.0
15 сент. 2026 г.3Minecraft: 1.21.1neoforge
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Что нового
# Changelog ## 0.3.0 ### Added - **Refined Storage 2 compatibility**: the executor now works from the Refined Storage crafting grid. Ingredients are placed through RS's own recipe transfer (network first, then player inventory), and crafted items are sent back into the network. No hard dependency: the mod loads normally without RS. - Shaped recipes keep their layout in the grid. - A tag ingredient chosen in the picker is the only one sent to RS; otherwise RS uses the alternative it has the most of. - **Network stock awareness for Refined Storage**: while an RS grid is open, the tree counts items stored in the network in addition to the player inventory. - Batched crafting also applies to the RS crafting grid, limited by the stock in the network. ### Changed - Tom's Simple Storage and Refined Storage now share the same batching and output-handling code. Tom's behavior is unchanged. ### Known limitations - Only the RS crafting grid is supported (the plain and portable grids have no crafting). - Items with components (enchantments, custom data...) are not counted in the RS network stock. ## 0.2.0 ### Added - **Tom's Simple Storage compatibility**: the executor now works from Tom's crafting terminal. Ingredients are pulled straight from the storage network and crafted items are sent back into it. No hard dependency: the mod loads normally without Tom's. - **Network stock awareness**: while a Tom's terminal is open, the tree counts items stored in the network in addition to the player inventory. - **Ingredient choice for tag ingredients**: recipes that accept several items (e.g. `#c:chests`) show a `#N` indicator in the tree. Clicking it opens a picker to choose which item to use. The choice is remembered per recipe and applied to every matching slot. Without a choice, an item you already own is preferred. - "Reset prefs" also clears ingredient choices. ### Performance - **Batched crafting**: the executor performs several crafts per click instead of one. Long chains (e.g. 63 gearboxes, ~630 crafts) go from several minutes to a few seconds. - Crafting table / inventory: batch size is limited by free inventory space. - Tom's terminal: batch size is limited by the stock in the network. ### Fixed - The progress bar and the "done" message no longer overlap the Pin / Clear pin buttons. - Tom's: shift-clicking the output no longer crafts far more than requested (e.g. 193 gearboxes instead of 64). - The executor no longer stalls on a step that looked like it crafted nothing (in-flight items in the grid were wrongly counted).
beta

JEI: Chain Crafts 0.1.0

0.1.0
15 мая 2026 г.29Minecraft: 1.21.1neoforge
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