COWMODSКаталог модов
Item interactions

ВЕРСИИ (10)

release

v2.0 Vanilla

2.0
11 мая 2025 г.57,4 тыс.Minecraft: 1.21.4, 1.21.5minecraft
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Что нового
This is the first Vanilla release of the pack. It doesn't have the particles of the regular counterpart. This will be updated eventually for parity ## Changelog + Fixed lightning rod missing its view angles
release

v2.0

2.0
11 мая 2025 г.676Minecraft: 1.21.5minecraft
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# Particle update ![V2.0 preview](https://raw.githubusercontent.com/mineland-2048/mineland-2048.github.io/refs/heads/main/other/texture%20packs/gallery/2.0%40preview.webp) The texture pack will now be split into *Item interactions* and *Item interactions Vanilla* The main pack will have compatibility with the Item interactions mod, while Vanilla will be strictly vanilla. ## Added particles: + Leaves + Firefly bushes + Buckets + Torches, repeaters and comparators + Sculk sensors + Campfires + Note blocks and jukeboxes + Pots + Dispensers, droppers and crafters + Open Eyeblossom + Enchanting table + Brewing stand + End rod + Tnt and tnt minecart + End crystal + Firework rockets + Ender eyes + Soul sand and soil
release

1.6

1.6
27 мар. 2025 г.384Minecraft: 1.21.4, 1.21.5minecraft
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Что нового
# Additions (1.21.5 only): - Spawn eggs interaction + Adding Grumm, Dinnerbone and jeb_ to spawn eggs will now flip them. + Setting the `variant` block_state to "warm" or "cold" will reflect its change on cow, pig and chicken spawn eggs. + Setting the `Color` (Uppercase C) block_state to the color strings or a number between 0-15 will also reflect on the sheep spawn egg - Leaves If you want the new stuff in 1.21.4 you can change the pack.mcmeta to lower the bounds of the addition to the main version. ![v1.6](https://raw.githubusercontent.com/mineland-2048/mineland-2048.github.io/refs/heads/main/other/texture%20packs/gallery/6%40preview.webp)
release

v1.5

1.5
26 янв. 2025 г.239Minecraft: 1.21.4minecraft
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Что нового
This is a big one ## Additions - Campfires - Creaking heart + Slabs states + Stairs states + Waterlogging for stairs, walls, signs, ladders, chests, fences, slabs, campfires, big dripleaves and some others probably + Powered overlay for hoppers, note blocks, doors, trapdoors, fence gates, bells, observers, dispensers, droppers - [POLYTONE ONLY] Custom creative tab with certain blockstates and items. Currently only used for lit redstone lamp my beloved and the custom armor stands ## Changes - fixed brick and tile walls - changed tnt overlay so that its fullbright in the inventory ![v1.5 items](https://github.com/mineland-2048/mineland-2048.github.io/blob/main/other/texture%20packs/gallery/5@all.gif?raw=true) ![v1.5 custom items tab](https://github.com/mineland-2048/mineland-2048.github.io/blob/main/other/texture%20packs/gallery/5@tab.png?raw=true)
release

v1.4

1.4
9 дек. 2024 г.244Minecraft: 1.21.4minecraft
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Что нового
Added the following: - Observer (it works without any other resource packs, but preferably add one that changes the observer more when active to see changes in the gui) - Mushroom blocks - Bell - All signs - Lantern and soul lantern Also added snowy grass, mycelium and podzol blocks. All of the above have their blockstates reflected (except signs since those are separate blocks) ![preview](https://github.com/mineland-2048/mineland-2048.github.io/blob/main/other/texture%20packs/gallery/4@all.gif?raw=true)
beta

v1.3

1.3
23 нояб. 2024 г.274Minecraft: 1.21.4-pre1minecraft
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Что нового
Added: - All Buttons and pressure plates - All fences, and walls (with their respective blockstates aswell) - Sculk catalyst - Big dripleaf and blockstate for the small dripleaf - Lectern - Lightning rod Also changed the sculk sensor to also use its blockstates With that, most of the redstone tab is now done ![All in v1.3-](https://cdn.modrinth.com/data/cached_images/80aa452a801c6872a064532770870b81e3796551.png)
beta

v1.2.1

1.2.1
18 нояб. 2024 г.74Minecraft: 24w46aminecraft
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- fixed chests breaking due to christ late because i didnt have internet
beta

1.2

1.2
13 нояб. 2024 г.74Minecraft: 24w45aminecraft
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+ Added doors Yes, all 17 of them, with their open, half, and hinge states (If i had a nickel for every time I've wrote a python script for a minecraft resource pack I'd have 2 nickels) ![This took like 1 whole day](https://cdn.modrinth.com/data/cached_images/7c10f8a33fda01ec9072e35f73802d09295ea435.png)
beta

v1.1

1.1
10 нояб. 2024 г.59Minecraft: 24w45aminecraft
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Что нового
First update so far. Got into a nice workflow now, so things are going fast ## Changelog ### Added carry animations and blockstates if applicable for the following: - All boats - All trapdoors and fence gates - Structure blocks - Enchanting table - Armor stands ![Update 1.1](https://cdn.modrinth.com/data/cached_images/e12a8ed168dbadfcdb517961fb908d6191cfacfd.png) For the armor stands, you can get the variants with the following commands: ``` /give @p armor_stand[minecraft:block_state={ShowArms:"false", NoBasePlate: "false"}, minecraft:entity_data={ShowArms:false, NoBasePlate: false, id: "armor_stand"}] /give @p armor_stand[minecraft:block_state={ShowArms:"false", NoBasePlate: "true"}, minecraft:entity_data={ShowArms:false, NoBasePlate: true, id: "armor_stand"}, lore=['{color: gray, text: "No base plate"}']] /give @p armor_stand[minecraft:block_state={ShowArms:"true", NoBasePlate: "false"}, minecraft:entity_data={ShowArms:true, NoBasePlate: false, id: "armor_stand"}, lore=['{color: gray, text: "Shows arms"}']] /give @p armor_stand[minecraft:block_state={ShowArms:"true", NoBasePlate: "true" }, minecraft:entity_data={ShowArms:true, NoBasePlate: true, id: "armor_stand"}, lore=['{"text": "No base plate", color: gray}', '{color: gray, text: "Shows arms"}']] /give @p armor_stand[minecraft:block_state={ShowArms:"false", NoBasePlate: "false", Invisible:"true"}, minecraft:entity_data={ShowArms:false, NoBasePlate: false, Invisible:true, id: "armor_stand"}, lore=['{color: gray, text: "Invisible"}']] /give @p armor_stand[minecraft:block_state={ShowArms:"false", NoBasePlate: "true", Invisible:"true"}, minecraft:entity_data={ShowArms:false, NoBasePlate: true, Invisible:true, id: "armor_stand"}, lore=['{color: gray, text: "Invisible"}', '{"text": "No base plate", color: gray}']] /give @p armor_stand[minecraft:block_state={ShowArms:"true", NoBasePlate: "false", Invisible:"true"}, minecraft:entity_data={ShowArms:true, NoBasePlate: false, Invisible:true, id: "armor_stand"}, lore=['{color: gray, text: "Invisible"}', '{color: gray, text: "Shows arms"}']] /give @p armor_stand[minecraft:block_state={ShowArms:"true", NoBasePlate: "true", Invisible:"true"}, minecraft:entity_data={ShowArms:true, NoBasePlate: true, Invisible:true, id: "armor_stand"}, lore=['{color: gray, text: "Invisible"}', '{"text": "No base plate", color: gray}', '{color: gray, text: "Shows arms"}']] ``` There were also some internal changes. You can now get most carry textures by giving the item with `block_state={display: ui}`, mostly the ones that dont have a placed block model
beta

v1.0

1
9 нояб. 2024 г.87Minecraft: 24w45aminecraft
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Что нового
Initial release