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IslandGen

ВЕРСИИ (3)

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IslandGen 1.0.3

1.0.3
21 июл. 2026 г.214Minecraft: 1.21.1neoforge
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Island Improvements & Sub-Ocean Caves New: Sub-Ocean Cave Systems Intricate HIDDEN worm-tunnel cave networks now generate beneath the ocean floor in all ocean biomes Caves feature ore-rich walls with depth-stratified deposits (coal → iron → gold → diamond/emerald deeper down), using deepslate variants at low Y levels Standard dungeon rooms spawn inside cave networks: mossy stone-brick shells, sea lantern lighting, cobwebs, iron bar entrances, a spawner (skeletons, cave spiders, zombies, silverfish), and a loot chest Rare boss chambers (~20% of dungeon spawns) feature large deepslate-brick rooms, glowstone ceilings, two harder spawners (Wither Skeletons, Witches, Guardians), and two rich loot chests — with a small chance of Elytra Toggle on/off via config: sub_ocean_caves_enabled New: Ocean Barrel Spawn Config Barrels can now be fully disabled (barrel_spawn_enabled = false) Barrel count per spawn event is now configurable (barrel_count_min / barrel_count_max) — raise to increase ocean density, keep at 1/1 for default Fix: Island Underwater Profile Islands no longer have a sheer vertical cliff wall below the waterline The underwater body now tapers naturally outward using a quadratic curve — shallow at the edges, full depth at the centre — giving a realistic reef/seamount silhouette
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IslandGen 1.0.2

1.0.2
6 июл. 2026 г.35Minecraft: 1.21.1neoforge
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Added more variety of island spawns Fixed issue where portal, animals, villagers wouldn't spawn
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IslandGen 1.0.1

1.0.1
18 июн. 2026 г.23Minecraft: 1.21.1neoforge
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A world generation mod that generates islands. Perfect for survival modpacks! Features: Random Generation Starter hut Loot Barrels spawning in the ocean (making it seem like loot from wrecked ships) Hidden rooms with loot on islands (Configurable) There is no Stronghold, but there is a portal. You just need to find it. Who knows, it might just be under your nose. :) More will be added in future updates!