COWMODSКаталог модов
InvSYNC

ВЕРСИИ (5)

release

1.2.1-RELEASE

1.2.1-RELEASE
18 окт. 2026 г.99Minecraft: 1.21, 1.21.1, 1.21.10, 1.21.11, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 26.1, 26.1.1, 26.1.2, 26.3bukkit, folia, paper
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Что нового
### Fixed - Items could get lost or duplicated when a player switched servers through a proxy such as Velocity or BungeeCord. The proxy keeps the player on the previous server until the next one has accepted the login, so the next server claimed the data before the previous one could save. On top of that a claim was only refreshed by the auto-save and counted as abandoned after `ownership.stale-after-ms`, so the next server took it over and loaded the last auto-save, and the final save of the previous server was refused. - Data is now claimed in the configuration phase (Paper 1.21.7 and newer). The proxy has dropped the player from the previous server at that point, so its final save is what the next server loads. The player is still not in the world. - A running server refreshes its claims every quarter of `ownership.stale-after-ms`. Only a server that stopped running can lose a claim to the stale takeover. - A login that ends before the player reaches the world releases its claim at once instead of after 30 seconds. ### Added - `/invsync backups <player>` lists the copies on the server's disk, and `/invsync restore <player> local:<id>` applies one. Saves refused after a server switch were always kept there, this brings them back. Every restore keeps the replaced state as a snapshot. Permission `invsync.admin.backups`. - Refused saves are filed as `-refused.snapshot` and no longer rotate out with the routine copies.
release

1.2.0-RELEASE

1.2.0-RELEASE
12 окт. 2026 г.39Minecraft: 1.21, 1.21.1, 1.21.10, 1.21.11, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 26.1, 26.1.1, 26.1.2, 26.3bukkit, folia, paper
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Что нового
### Changed - First stable release with Folia support. Every read and write of a player now runs on the thread that owns that player, auto-save and the economy settle use the global and async schedulers. Paper behaves exactly as before. - Servers on the default `release` update channel now get the 1.1.0 changes as well.
beta

InvSYNC 1.1.0-BETA

1.1.0-BETA
24 сент. 2026 г.14Minecraft: 1.21, 1.21.1, 1.21.10, 1.21.11, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 26.1, 26.1.1, 26.1.2bukkit, folia, paper
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Что нового
- Runs on Folia. Work that touches the world or a player now goes through the region and entity schedulers there, and bStats stays off on Folia. Paper, Purpur and Spigot behave as before. - Database work stays async on every platform.
release

InvSYNC 1.0.1-RELEASE

1.0.1-RELEASE
22 авг. 2026 г.55Minecraft: 1.21, 1.21.1, 1.21.10, 1.21.11, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 26.1, 26.1.1, 26.1.2bukkit, paper
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Что нового
Adds bStats metrics and a badge header. No change to how data is synchronised. - bStats charts for the timeout behaviour, the synchronised sections, snapshot count, economy sync and the number of saves parked on disk - Nothing player-identifying is reported. Opt out in plugins/bStats/config.yml - Fixes carried over from the last build: connects to MySQL 8 without SSL (allowPublicKeyRetrieval), and no more Hikari idle timeout warning on start
release

InvSYNC 1.0-RELEASE

1.0-RELEASE
22 авг. 2026 г.21Minecraft: 1.21, 1.21.1, 1.21.10, 1.21.11, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 26.1, 26.1.1, 26.1.2bukkit, paper
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Что нового
First release under the name InvSYNC. - Ownership based handover between servers instead of timed reads and writes - Inventory, armour, offhand, ender chest, XP, health, hunger, potion effects and status values - Snapshots with `/invsync snapshots` and `/invsync restore` - Parked writes retried when the database is briefly unreachable - Optional Vault economy sync, off by default