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Integrated Dungeons Arise

Integrated Dungeons Arise is a Mod that overhauls WDA with integration.

Автор: Aarods21404,8 тыс.89обновлён 2 окт. 2026 г.
ПриключенияМагияГенерация мира

Описание

Integrated Dungeons Arise - Banner

⚔️ Integrated Dungeons Arise:

Integrated Dungeons Arise is a mod/datapack that overhauls heavily detailed structures of When Dungeons Arise, using blocks and mobs from Quark, Create, Supplementaries, and many other mods. I really felt bad when I saw no plans in integrate this mod, so I decided to take the step and do it by my own with some of the most iconic structures and also bringing back other ones that were removed with a new style!

💻 Features:

  • Structure Generation: This datapack improves the generation of all structures, making them generate in a smooth terrain for keep a good experience.

  • Worldgen Compatibility: Lucky, Integrated API got their own tags for compatibility with other worldgen mods

  • Loot Tables: Another big revamp, was for all the loot tables of the mod, this was a big issue with the original mod that I decide to adrees by making the loot only worth it if you loot all the structure.

  • Spawners: Other thing is that there are no modified mobs anymore, this is because Integrated mods use vanilla mobs, and leaving the previous ones would make the experience a bit out of place and unbalanced, but this is not bad as it sounds, because all the spawners have bigger range and spawn more mobs around them. If don't like their default stats, you can easily go into the structure processors and modify their stats and the mobs that are spawned.

  • Optional Integration: Finally, there are some dungeons that are optional, meaning that they are only able to generate if you install an especific mod, for get the "Heavenly Rider, Conqueror, Challenger", you must install "BetterEnd", and for get the "Mining Complex", you need "Trials Backport".

✒️ Credits:

This datapack/mod was a rework of all the structures of "When Dungeons Arise" made by Aurelj, DiamondTown, Zephyrusj, Wyll_ and MercyWhistles, the main builders of the original mod.

The new desing of the Desert Hall got inspired in the one made by Hatem.

📝 Frequently Asked Questions:

❔ What biome mods are compatible?

  • ✅ Most biome mods should be compatible including Terralith, BOP, and BYG.

❔Why are there so many dependencies? Can I play without them?

  • ✅ The core idea behind the Integrated series (originally inspired by Integrated Dungeons and Structures) is to seamlessly weave mechanics, blocks, and content from other popular mods into the world to make it feel truly alive and interconnected. Because the structures are natively built around these modded assets, there are no plans for a 100% Vanilla version. Removing the dependencies would require redesigning the structures and would destroy the main concept of the mod.

❔ Can I use this datapack/mod in a modpack?

  • ✅ Yes! This project was made for go in company of IDAS and his addons, but if you use all the dependencies by itself, everything should be fine.

❔ Should I play this with the original mod (When Dungeons Arise) ?

  • ✅ No, it is not recommended. In fact, they are mostly incompatible due to major changes in structure generation, loot tables, and overall gameplay balance. If you still want to run both mods together, you will need to create a custom datapack and manually add the original structures to the structure_set files.

❔ How can I make the structures appear more or less frequently? Should I use "Structurify"?

  • ✅ To adjust their spawn rate, you need to modify the structure_set files. Decrease the spacing and separation values to make them more common, or increase them to make them rarer. You should NOT use Structurify or the Spare Structures mod, as they conflict with the generation frequency and will mess up the world gen. Stick to the vanilla datapack method instead.

❔ How can I config this Datapack/Mod?

  • ✅ Since this is a project, is the same format as vanilla, but you can also modify all the mobs from spawners in the area of integrated_structure_spawners, and for modify the data of spawners, you should go to processors_list.

❔ Are you going to add integrations to all structures?

  • ✅ The main goal of this mod is to ensure all included structures are fully overhauled and properly integrated. Leaving original structures completely unmodified would feel out of place. For now, these missing structures are temporarily disabled, though they may return in future updates. Note that this doesn't apply to everything; it only affects specific structures chosen for future integrations, as well as those that overlap or duplicate content already found in IDA (e.g., the Fishing Hut and Lighthouse).

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🕹️ Dependencies:

Requiered Dependencies:

  • Create
  • Farmer's Delight
  • Integrated API
  • Quark
  • Supplementaries
  • Amendments

Optional Dependencies:

  • Waystones
  • Alex's Mobs
  • L Ender's Cataclysm
  • Mowzie's Mobs
  • BetterEnd
  • Better Archeology
  • Guard Villagers
  • Trial Chambers [Backport]

Галерея

Thornborn TowersKeep KayraDesert HallMining Complex

Последние версии

Все версии →
release

v2.1.3 ~ Datapack 1.21.1

2.1.3
2 окт. 2026 г.343Minecraft: 1.21.1datapack
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Что нового
# Hotfix V2.1.3: Dev Note: This update was to solve many problems related to loot tables in 1.21.1, but I took some time in fix other small issues in both version as well, this should be the last big hotfix until the next content update. - **Loot Tables Fix**: Now all loot tables in 1.21.1 and 1.20.1 got fixed, they got updated and now they properly work. - **Empty Structure Pools**: Clean up some structures with unused jigsaw blocks with empty or wrong target pools. - **Improved Loot Tables**: The loot tables got improved in most Major Dungeons.
release

v2.1.3 ~ IDA 1.21.1

2.1.3
2 окт. 2026 г.5,3 тыс.Minecraft: 1.21.1neoforge
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Что нового
# Hotfix V2.1.3: Dev Note: This update was to solve many problems related to loot tables in 1.21.1, but I took some time in fix other small issues in both version as well, this should be the last big hotfix until the next content update. - **Loot Tables Fix**: Now all loot tables in 1.21.1 and 1.20.1 got fixed, they got updated and now they properly work. - **Empty Structure Pools**: Clean up some structures with unused jigsaw blocks with empty or wrong target pools. - **Improved Loot Tables**: The loot tables got improved in most Major Dungeons.
release

v2.1.3 ~ Datapack 1.20.1

2.1.3
2 окт. 2026 г.116Minecraft: 1.20, 1.20.1datapack
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Что нового
# Hotfix V2.1.3: Dev Note: This update was to solve many problems related to loot tables in 1.21.1, but I took some time in fix other small issues in both version as well, this should be the last big hotfix until the next content update. - **Loot Tables Fix**: Now all loot tables in 1.21.1 and 1.20.1 got fixed, they got updated and now they properly work. - **Empty Structure Pools**: Clean up some structures with unused jigsaw blocks with empty or wrong target pools. - **Improved Loot Tables**: The loot tables got improved in most Major Dungeons.
release

v2.1.3 ~ IDA 1.20.1

2.1.3
2 окт. 2026 г.4,1 тыс.Minecraft: 1.20.1forge
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Что нового
# Hotfix V2.1.3: Dev Note: This update was to solve many problems related to loot tables in 1.21.1, but I took some time in fix other small issues in both version as well, this should be the last big hotfix until the next content update. - **Loot Tables Fix**: Now all loot tables in 1.21.1 and 1.20.1 got fixed, they got updated and now they properly work. - **Empty Structure Pools**: Clean up some structures with unused jigsaw blocks with empty or wrong target pools. - **Improved Loot Tables**: The loot tables got improved in most Major Dungeons.
release

v2.1.2 ~ Datapack 1.21.1

2.1.2
18 сент. 2026 г.142Minecraft: 1.21.1datapack
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Что нового
# Changelog V2.1.2: Dev Note: Long Time no see everyone! This is an update made for fix some issues in 1.20 and 1.21, but also for the addition of two new structures, the Small Blimp and the Wishing Well, now my next goal is to integrate the Mushroom structures, hope you guys enjoy this update. - **Small Blimp Integrated:** This new version of the Small Blimp is not a dungeon anymore, is a point of interest that can be sometimes the blimp itself or a floating skyland as a base, or both if you get luck. - **Wishing Well Integrated:** This small structure got a new style and some extra details, like some ores inside the well or suspicius gravel for archeology.  - **Bug Fixes:** A bunch of bugs got fixed. - Thornborn Towers got empty loot on top. - Plague Asylum got outdated and didn't got the Cataclysm optional dependency. - Ceryneian Hind got archeology sand fixed. - **Tags:** Now we got some additional tags for developers: #dungeons_arise:dungeons_arise_structures = To locate all the Structures. #dungeons_arise:major_structures = To locate Major Structures. #dungeons_arise:minor_structures = To locate Minor Structures. - **Structure Separation:** Now I added optional separation for Integrated Villages.
release

v2.1.2 ~ IDA 1.21.1

2.1.2
18 сент. 2026 г.2,4 тыс.Minecraft: 1.21.1neoforge
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Что нового
# Changelog V2.1.2: Dev Note: Long Time no see everyone! This is an update made for fix some issues in 1.20 and 1.21, but also for the addition of two new structures, the Small Blimp and the Wishing Well, now my next goal is to integrate the Mushroom structures, hope you guys enjoy this update. - **Small Blimp Integrated:** This new version of the Small Blimp is not a dungeon anymore, is a point of interest that can be sometimes the blimp itself or a floating skyland as a base, or both if you get luck. - **Wishing Well Integrated:** This small structure got a new style and some extra details, like some ores inside the well or suspicius gravel for archeology.  - **Bug Fixes:** A bunch of bugs got fixed. - Thornborn Towers got empty loot on top. - Plague Asylum got outdated and didn't got the Cataclysm optional dependency. - Ceryneian Hind got archeology sand fixed. - **Tags:** Now we got some additional tags for developers: #dungeons_arise:dungeons_arise_structures = To locate all the Structures. #dungeons_arise:major_structures = To locate Major Structures. #dungeons_arise:minor_structures = To locate Minor Structures. - **Structure Separation:** Now I added optional separation for Integrated Villages.
release

v2.1.2 ~ Datapack 1.20.1

2.1.2
18 сент. 2026 г.63Minecraft: 1.20.1datapack
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Что нового
# Changelog V2.1.2: Dev Note: Long Time no see everyone! This is an update made for fix some issues in 1.20 and 1.21, but also for the addition of two new structures, the Small Blimp and the Wishing Well, now my next goal is to integrate the Mushroom structures, hope you guys enjoy this update. - **Small Blimp Integrated:** This new version of the Small Blimp is not a dungeon anymore, is a point of interest that can be sometimes the blimp itself or a floating skyland as a base, or both if you get luck. - **Wishing Well Integrated:** This small structure got a new style and some extra details, like some ores inside the well or suspicius gravel for archeology.  - **Bug Fixes:** A bunch of bugs got fixed. - Thornborn Towers got empty loot on top. - Plague Asylum got outdated and didn't got the Cataclysm optional dependency. - Ceryneian Hind got archeology sand fixed. - **Tags:** Now we got some additional tags for developers: #dungeons_arise:dungeons_arise_structures = To locate all the Structures. #dungeons_arise:major_structures = To locate Major Structures. #dungeons_arise:minor_structures = To locate Minor Structures. - **Structure Separation:** Now I added optional separation for Integrated Villages.
release

v2.1.2 ~ IDA 1.20.1

2.1.2
18 сент. 2026 г.1,8 тыс.Minecraft: 1.20.1forge
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Что нового
# Changelog V2.1.2: Dev Note: Long Time no see everyone! This is an update made for fix some issues in 1.20 and 1.21, but also for the addition of two new structures, the Small Blimp and the Wishing Well, now my next goal is to integrate the Mushroom structures, hope you guys enjoy this update. - **Small Blimp Integrated:** This new version of the Small Blimp is not a dungeon anymore, is a point of interest that can be sometimes the blimp itself or a floating skyland as a base, or both if you get luck. - **Wishing Well Integrated:** This small structure got a new style and some extra details, like some ores inside the well or suspicius gravel for archeology.  - **Bug Fixes:** A bunch of bugs got fixed. - Thornborn Towers got empty loot on top. - Plague Asylum got outdated and didn't got the Cataclysm optional dependency. - Ceryneian Hind got archeology sand fixed. - **Tags:** Now we got some additional tags for developers: #dungeons_arise:dungeons_arise_structures = To locate all the Structures. #dungeons_arise:major_structures = To locate Major Structures. #dungeons_arise:minor_structures = To locate Minor Structures. - **Structure Separation:** Now I added optional separation for Integrated Villages.
release

v2.1.1 ~ Datapack 1.21.1

2.1.1
20 июн. 2026 г.1,2 тыс.Minecraft: 1.21.1datapack
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Что нового
# Changelog V2.1.1: Dev Note: Another update comes in boys!! I decide to use this time for fix some issues, improve structure gen and also add a new small addition. If you guys find any issue, just let me know for drop another fix to it. - Lighthouse Integrated: This new version of the Lighthouse got a new style to match the one of Integrated Dungeons and Structures. - Aviary Improvements: The Aviary got many QoL changes: Now the structure got more light inside to be much easier to explore. - The loot of the structure got also improved. - The structure now generates much better in the terrain. - Ceryneian Hind Overhaul: This structure got a complete rework, with a new thematic of a dig site. - This structure also got optional compatibility with "Better Archeology". - His structure generation got also improved, but this makes it much rare to appear since it needs a flat area to spawn. - New Integrations: Guard Villagers now spawn in the Ceryneian Hind and the Merchant Campsite if the mod is installed. - Scorched Mines Improvements: This structure got minor improvements. - The main hallway got improved with some rooms at the end of them. - There are no more Piglins inside, they got replaced with Wither Skeletons. - Thornborn Towers Improvements: The structure now generates much better in dark forest hills and has less weird large towers. - Bug Fixes: A bunch of bugs got fixed. - Dummy Error: I uploaded an old build version for the 1.20.1 with an advancement issue, now it's fixed, sorry for that.
release

v2.1.1 ~ IDA 1.21.1

2.1.1
20 июн. 2026 г.13,2 тыс.Minecraft: 1.21.1neoforge
Скачать
Что нового
# Changelog V2.1.1: Dev Note: Another update comes in boys!! I decide to use this time for fix some issues, improve structure gen and also add a new small addition. If you guys find any issue, just let me know for drop another fix to it. - Lighthouse Integrated: This new version of the Lighthouse got a new style to match the one of Integrated Dungeons and Structures. - Aviary Improvements: The Aviary got many QoL changes: Now the structure got more light inside to be much easier to explore. - The loot of the structure got also improved. - The structure now generates much better in the terrain. - Ceryneian Hind Overhaul: This structure got a complete rework, with a new thematic of a dig site. - This structure also got optional compatibility with "Better Archeology". - His structure generation got also improved, but this makes it much rare to appear since it needs a flat area to spawn. - New Integrations: Guard Villagers now spawn in the Ceryneian Hind and the Merchant Campsite if the mod is installed. - Scorched Mines Improvements: This structure got minor improvements. - The main hallway got improved with some rooms at the end of them. - There are no more Piglins inside, they got replaced with Wither Skeletons. - Thornborn Towers Improvements: The structure now generates much better in dark forest hills and has less weird large towers. - Bug Fixes: A bunch of bugs got fixed. - Dummy Error: I uploaded an old build version for the 1.20.1 with an advancement issue, now it's fixed, sorry for that.