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release
InstantPickUp v1.1
v1.19 янв. 2026 г.200Minecraft: 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5bukkit, paper, purpur, spigot
Что нового
## 📝 Changelog v1.1 - Major Mechanics Update
**🆕 New Features**
* **📦 Auto-Compress:** Added a new module that automatically converts compatible items into blocks (e.g., 9 Diamonds → 1 Diamond Block) upon pickup.
* Toggle via config: `auto-compress: true`
* Toggle via command: `/ip compress`
* **🧨 Realistic TNT Physics (Vaporization):** Completely overhauled TNT drop logic.
* **Vaporization Mode:** Items closer to the explosion center have a lower chance of dropping (destroyed by heat), while items at the edge drop normally.
* **Configurable:** Server admins can choose between *Realistic* (distance-based) or *Vanilla* (uniform yield) behavior in `config.yml`.
**🔧 Bug Fixes & Improvements**
* **🎣 Fishing Overhaul:**
* Fixed a duplication glitch where fish would visually appear in the world before being picked up.
* Added full support for **Mending** (XP Orbs now spawn naturally) and **Unbreaking** (Rod durability is calculated correctly).
* **✂️ Shearing Fix:** Fixed an issue where shears would not lose durability when instantly collecting wool.
* **📦 Smart Container Filtering:**
* Fixed a logic error where disabling `chest-content` pickup would also prevent the chest block itself from being picked up.
* Now, if `chest-content` is disabled: The **Chest block** goes to your inventory, but the **contents** drop naturally to the ground.
* **💥 TNT Duplication Fix:** Fixed a critical bug where TNT explosions would not destroy blocks but still yield drops, resulting in infinite items.
release
InstantPickUp v1.0
v1.027 нояб. 2025 г.61Minecraft: 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5bukkit, paper, purpur, spigot
Что нового
## ✨ InstantPickUp v1.0 - Complete Feature List
* **⚡️ Instant Collection:** Items and experience (XP) are collected directly into the player's inventory the moment a block is broken, eliminating the need to pick up lingering orbs.
* **💣 Smart Drop Physics:** The plugin uses advanced heuristics (Interaction Cache) to reliably attribute and collect drops in complex scenarios:
* **TNT Explosions:** Collection of drops from TNT explosions (attributed to the igniting player within a 5 block radius).
* **Indirect Drops:** Seamless collection of indirect drops, such as falling sand/gravel/anvils breaking when landing on a non-solid block (e.g., a torch).
* **✨ Enhanced UX & Anti-Spam:**
* **Combo Counter:** A built-in **Combo Counter** displays a running total of collected items (e.g., `+ 64 Stone`) directly on the Action Bar.
* **Cooldown:** Inventory Full warning messages have a configurable cooldown (default 3s) to prevent chat spam.
* **⚙️ Full Player Customization:** Every player has individual control over their experience:
* **Toggle/State:** Enable or disable AutoPickUp mode (`/ip true/false`).
* **Warning Sound:** Toggle the **Inventory Full warning sound** (`/ip sound`). The primary pickup sound always plays.
* **Notification Type:** Players can choose where they receive the full inventory warning (`/ip notify fulleq <chat/title/actionbar/none>`).
* **Language:** Instant language switching (`/ip lang`).
* **🛡️ Admin Control & Safety:**
* **Admin Toggle:** The `/ip toggle` command activates a global restriction mode, forcing the `instantpickup.use` permission check.
* **Blacklist:** A configurable **Blacklist** of materials (`COBBLESTONE`, `DIRT`) that are ignored during collection.
* **Modularity:** Control over core features like the Physics engine and Listeners via `config.yml`.