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Infused Power

ВЕРСИИ (10)

beta

Infused Power 0.9.94-b+1.21.11

0.9.94-b+1.21.11
12 окт. 2026 г.89Minecraft: 1.21.11fabric
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beta

Infused Power 0.9.94+1.21.11

0.9.94+1.21.11
12 окт. 2026 г.18Minecraft: 1.21.11fabric
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release

Infused Power 0.9.93+26.3

0.9.93+26.3
11 окт. 2026 г.75Minecraft: 26.3neoforge
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Что нового
## Polish and Fixes ### Faster loading - **Big modpacks load faster**: Numen prices are now worked out once, when the world starts. In a 318-mod pack this took 5 to 7 minutes in 0.9.91, and now takes about 1 second - Joining a world no longer searches the map for structures to show the Rift Altar's loot - Starting the game with Tensura no longer crashes ### The world through the Sunstone - **Trees**: The green strands round a trunk are round tubes of light now. The trees have new and improved effects too - **Sunlight**: New effects in daylight, under open sky - **Dark places**: New effects in the dark, in tunnels and around monster spawners ### The Arcane Anvil - **The Nullifying Gem**: The visual of the Nullifying Gem has been improved and reworked - **The Chaos Orb**: The visual of the Chaos Orb has been improved and reworked - **The Warp Gem**: The visual of the Warp Gem has been improved and reworked - The help text over the anvil's empty slots shows only when your hand is empty - A blank Warp Gem says the potency of sigil it takes (40), and a sigil that is too strong or too weak says so on its tooltip in the crafting grid ### Attributes above 100% - **10 attributes keep going past 100%**: Accuracy, Freeze Chance, Frost Armor, Daze, Sweep Damage, Explosion Resistance, Sneaking Speed, Soul Sand Speed, Water Movement Efficiency and Cleanse now do more above 100% instead of stopping there. For example Cleanse above 100% leaves the Cleansed effect, 1s for every 10%, which keeps new harmful effects off ### Fixes - The Rhabdos bolt does 2x the damage - Fixed ritual summons costing far too much on the outer rings. Each ring now adds 5% to the cost and the charge time - Fixed a graphic bug that showed odd lines in the Sunstone's mark over an ancient city - Fixed a graphic bug: the Kobalos's shield and portal hid the water and ice behind them - Fixed the colors of ritual glyphs: each ring shows its own glyphs, each in its own color - The text shown with Ctrl on glyphs and sigils is smaller, so it fits on the screen - Other players now see the raised Sunstone held in both hands - Creatures pay fewer essences when scanned, especially the most expensive ones, for balance - The Sunstone and the Powered Sunstone have new icons, a golden rim with copper - The Sunstone is crafted from 7 gold ingots, 1 copper ingot and 1 Pure Calcite - Fixed text that repeated itself in the Table of Practice's creature studies - Two stats were both called Swim Speed: the game's water stat is now called Water Movement Efficiency - The Cleansed effect has its own icon - Fixed how the Numen flow, the links and the Rhabdos look with Sodium and Iris - The credits card shows a picture beside each thing SeelkaArt made - New sounds for the Kobalos, the Shade, the discovery cards, the Table of Practice's reward chest and the torches ritual ### For modpack makers - settings.json: `firstJoin.giveGuidebook` set to false stops giving the Guidebook on first join - The Modpack Maker's Tutorial has a Numen prices entry: how a price is found, which items get none, and how to write your own - The datapacks guide covers the new price list and its files
release

Infused Power 0.9.93+26.2

0.9.93+26.2
11 окт. 2026 г.30Minecraft: 26.2neoforge
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Что нового
## Polish and Fixes ### Faster loading - **Big modpacks load faster**: Numen prices are now worked out once, when the world starts. In a 318-mod pack this took 5 to 7 minutes in 0.9.91, and now takes about 1 second - Joining a world no longer searches the map for structures to show the Rift Altar's loot - Starting the game with Tensura no longer crashes ### The world through the Sunstone - **Trees**: The green strands round a trunk are round tubes of light now. The trees have new and improved effects too - **Sunlight**: New effects in daylight, under open sky - **Dark places**: New effects in the dark, in tunnels and around monster spawners ### The Arcane Anvil - **The Nullifying Gem**: The visual of the Nullifying Gem has been improved and reworked - **The Chaos Orb**: The visual of the Chaos Orb has been improved and reworked - **The Warp Gem**: The visual of the Warp Gem has been improved and reworked - The help text over the anvil's empty slots shows only when your hand is empty - A blank Warp Gem says the potency of sigil it takes (40), and a sigil that is too strong or too weak says so on its tooltip in the crafting grid ### Attributes above 100% - **10 attributes keep going past 100%**: Accuracy, Freeze Chance, Frost Armor, Daze, Sweep Damage, Explosion Resistance, Sneaking Speed, Soul Sand Speed, Water Movement Efficiency and Cleanse now do more above 100% instead of stopping there. For example Cleanse above 100% leaves the Cleansed effect, 1s for every 10%, which keeps new harmful effects off ### Fixes - The Rhabdos bolt does 2x the damage - Fixed ritual summons costing far too much on the outer rings. Each ring now adds 5% to the cost and the charge time - Fixed a graphic bug that showed odd lines in the Sunstone's mark over an ancient city - Fixed a graphic bug: the Kobalos's shield and portal hid the water and ice behind them - Fixed the colors of ritual glyphs: each ring shows its own glyphs, each in its own color - The text shown with Ctrl on glyphs and sigils is smaller, so it fits on the screen - Other players now see the raised Sunstone held in both hands - Creatures pay fewer essences when scanned, especially the most expensive ones, for balance - The Sunstone and the Powered Sunstone have new icons, a golden rim with copper - The Sunstone is crafted from 7 gold ingots, 1 copper ingot and 1 Pure Calcite - Fixed text that repeated itself in the Table of Practice's creature studies - Two stats were both called Swim Speed: the game's water stat is now called Water Movement Efficiency - The Cleansed effect has its own icon - Fixed how the Numen flow, the links and the Rhabdos look with Sodium and Iris - The credits card shows a picture beside each thing SeelkaArt made - New sounds for the Kobalos, the Shade, the discovery cards, the Table of Practice's reward chest and the torches ritual ### For modpack makers - settings.json: `firstJoin.giveGuidebook` set to false stops giving the Guidebook on first join - The Modpack Maker's Tutorial has a Numen prices entry: how a price is found, which items get none, and how to write your own - The datapacks guide covers the new price list and its files
release

Infused Power 0.9.93+26.1.2

0.9.93+26.1.2
11 окт. 2026 г.25Minecraft: 26.1.2neoforge
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Что нового
## Polish and Fixes ### Faster loading - **Big modpacks load faster**: Numen prices are now worked out once, when the world starts. In a 318-mod pack this took 5 to 7 minutes in 0.9.91, and now takes about 1 second - Joining a world no longer searches the map for structures to show the Rift Altar's loot - Starting the game with Tensura no longer crashes ### The world through the Sunstone - **Trees**: The green strands round a trunk are round tubes of light now. The trees have new and improved effects too - **Sunlight**: New effects in daylight, under open sky - **Dark places**: New effects in the dark, in tunnels and around monster spawners ### The Arcane Anvil - **The Nullifying Gem**: The visual of the Nullifying Gem has been improved and reworked - **The Chaos Orb**: The visual of the Chaos Orb has been improved and reworked - **The Warp Gem**: The visual of the Warp Gem has been improved and reworked - The help text over the anvil's empty slots shows only when your hand is empty - A blank Warp Gem says the potency of sigil it takes (40), and a sigil that is too strong or too weak says so on its tooltip in the crafting grid ### Attributes above 100% - **10 attributes keep going past 100%**: Accuracy, Freeze Chance, Frost Armor, Daze, Sweep Damage, Explosion Resistance, Sneaking Speed, Soul Sand Speed, Water Movement Efficiency and Cleanse now do more above 100% instead of stopping there. For example Cleanse above 100% leaves the Cleansed effect, 1s for every 10%, which keeps new harmful effects off ### Fixes - The Rhabdos bolt does 2x the damage - Fixed ritual summons costing far too much on the outer rings. Each ring now adds 5% to the cost and the charge time - Fixed a graphic bug that showed odd lines in the Sunstone's mark over an ancient city - Fixed a graphic bug: the Kobalos's shield and portal hid the water and ice behind them - Fixed the colors of ritual glyphs: each ring shows its own glyphs, each in its own color - The text shown with Ctrl on glyphs and sigils is smaller, so it fits on the screen - Other players now see the raised Sunstone held in both hands - Creatures pay fewer essences when scanned, especially the most expensive ones, for balance - The Sunstone and the Powered Sunstone have new icons, a golden rim with copper - The Sunstone is crafted from 7 gold ingots, 1 copper ingot and 1 Pure Calcite - Fixed text that repeated itself in the Table of Practice's creature studies - Two stats were both called Swim Speed: the game's water stat is now called Water Movement Efficiency - The Cleansed effect has its own icon - Fixed how the Numen flow, the links and the Rhabdos look with Sodium and Iris - The credits card shows a picture beside each thing SeelkaArt made - New sounds for the Kobalos, the Shade, the discovery cards, the Table of Practice's reward chest and the torches ritual ### For modpack makers - settings.json: `firstJoin.giveGuidebook` set to false stops giving the Guidebook on first join - The Modpack Maker's Tutorial has a Numen prices entry: how a price is found, which items get none, and how to write your own - The datapacks guide covers the new price list and its files
release

Infused Power 0.9.93+1.21.1

0.9.93+1.21.1
11 окт. 2026 г.83Minecraft: 1.21.1neoforge
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Что нового
## Polish and Fixes ### Faster loading - **Big modpacks load faster**: Numen prices are now worked out once, when the world starts. In a 318-mod pack this took 5 to 7 minutes in 0.9.91, and now takes about 1 second - Joining a world no longer searches the map for structures to show the Rift Altar's loot - Starting the game with Tensura no longer crashes ### The world through the Sunstone - **Trees**: The green strands round a trunk are round tubes of light now. The trees have new and improved effects too - **Sunlight**: New effects in daylight, under open sky - **Dark places**: New effects in the dark, in tunnels and around monster spawners ### The Arcane Anvil - **The Nullifying Gem**: The visual of the Nullifying Gem has been improved and reworked - **The Chaos Orb**: The visual of the Chaos Orb has been improved and reworked - **The Warp Gem**: The visual of the Warp Gem has been improved and reworked - The help text over the anvil's empty slots shows only when your hand is empty - A blank Warp Gem says the potency of sigil it takes (40), and a sigil that is too strong or too weak says so on its tooltip in the crafting grid ### Attributes above 100% - **10 attributes keep going past 100%**: Accuracy, Freeze Chance, Frost Armor, Daze, Sweep Damage, Explosion Resistance, Sneaking Speed, Soul Sand Speed, Water Movement Efficiency and Cleanse now do more above 100% instead of stopping there. For example Cleanse above 100% leaves the Cleansed effect, 1s for every 10%, which keeps new harmful effects off ### Fixes - The Rhabdos bolt does 2x the damage - Fixed ritual summons costing far too much on the outer rings. Each ring now adds 5% to the cost and the charge time - Fixed a graphic bug that showed odd lines in the Sunstone's mark over an ancient city - Fixed a graphic bug: the Kobalos's shield and portal hid the water and ice behind them - Fixed the colors of ritual glyphs: each ring shows its own glyphs, each in its own color - The text shown with Ctrl on glyphs and sigils is smaller, so it fits on the screen - Other players now see the raised Sunstone held in both hands - Creatures pay fewer essences when scanned, especially the most expensive ones, for balance - The Sunstone and the Powered Sunstone have new icons, a golden rim with copper - The Sunstone is crafted from 7 gold ingots, 1 copper ingot and 1 Pure Calcite - Fixed text that repeated itself in the Table of Practice's creature studies - Two stats were both called Swim Speed: the game's water stat is now called Water Movement Efficiency - The Cleansed effect has its own icon - Fixed how the Numen flow, the links and the Rhabdos look with Sodium and Iris - The credits card shows a picture beside each thing SeelkaArt made - New sounds for the Kobalos, the Shade, the discovery cards, the Table of Practice's reward chest and the torches ritual ### For modpack makers - settings.json: `firstJoin.giveGuidebook` set to false stops giving the Guidebook on first join - The Modpack Maker's Tutorial has a Numen prices entry: how a price is found, which items get none, and how to write your own - The datapacks guide covers the new price list and its files
release

Infused Power 0.9.93+1.20.1

0.9.93+1.20.1
11 окт. 2026 г.39Minecraft: 1.20.1forge
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Что нового
## Polish and Fixes ### Faster loading - **Big modpacks load faster**: Numen prices are now worked out once, when the world starts. In a 318-mod pack this took 5 to 7 minutes in 0.9.91, and now takes about 1 second - Joining a world no longer searches the map for structures to show the Rift Altar's loot - Starting the game with Tensura no longer crashes ### The world through the Sunstone - **Trees**: The green strands round a trunk are round tubes of light now. The trees have new and improved effects too - **Sunlight**: New effects in daylight, under open sky - **Dark places**: New effects in the dark, in tunnels and around monster spawners ### The Arcane Anvil - **The Nullifying Gem**: The visual of the Nullifying Gem has been improved and reworked - **The Chaos Orb**: The visual of the Chaos Orb has been improved and reworked - **The Warp Gem**: The visual of the Warp Gem has been improved and reworked - The help text over the anvil's empty slots shows only when your hand is empty - A blank Warp Gem says the potency of sigil it takes (40), and a sigil that is too strong or too weak says so on its tooltip in the crafting grid ### Attributes above 100% - **10 attributes keep going past 100%**: Accuracy, Freeze Chance, Frost Armor, Daze, Sweep Damage, Explosion Resistance, Sneaking Speed, Soul Sand Speed, Water Movement Efficiency and Cleanse now do more above 100% instead of stopping there. For example Cleanse above 100% leaves the Cleansed effect, 1s for every 10%, which keeps new harmful effects off ### Fixes - The Rhabdos bolt does 2x the damage - Fixed ritual summons costing far too much on the outer rings. Each ring now adds 5% to the cost and the charge time - Fixed a graphic bug that showed odd lines in the Sunstone's mark over an ancient city - Fixed a graphic bug: the Kobalos's shield and portal hid the water and ice behind them - Fixed the colors of ritual glyphs: each ring shows its own glyphs, each in its own color - The text shown with Ctrl on glyphs and sigils is smaller, so it fits on the screen - Other players now see the raised Sunstone held in both hands - Creatures pay fewer essences when scanned, especially the most expensive ones, for balance - The Sunstone and the Powered Sunstone have new icons, a golden rim with copper - The Sunstone is crafted from 7 gold ingots, 1 copper ingot and 1 Pure Calcite - Fixed text that repeated itself in the Table of Practice's creature studies - Two stats were both called Swim Speed: the game's water stat is now called Water Movement Efficiency - The Cleansed effect has its own icon - Fixed how the Numen flow, the links and the Rhabdos look with Sodium and Iris - The credits card shows a picture beside each thing SeelkaArt made - New sounds for the Kobalos, the Shade, the discovery cards, the Table of Practice's reward chest and the torches ritual ### For modpack makers - settings.json: `firstJoin.giveGuidebook` set to false stops giving the Guidebook on first join - The Modpack Maker's Tutorial has a Numen prices entry: how a price is found, which items get none, and how to write your own - The datapacks guide covers the new price list and its files
release

Infused Power 0.9.93+26.3

0.9.93+26.3
11 окт. 2026 г.226Minecraft: 26.3fabric
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Что нового
## Polish and Fixes ### Faster loading - **Big modpacks load faster**: Numen prices are now worked out once, when the world starts. In a 318-mod pack this took 5 to 7 minutes in 0.9.91, and now takes about 1 second - Joining a world no longer searches the map for structures to show the Rift Altar's loot - Starting the game with Tensura no longer crashes ### The world through the Sunstone - **Trees**: The green strands round a trunk are round tubes of light now. The trees have new and improved effects too - **Sunlight**: New effects in daylight, under open sky - **Dark places**: New effects in the dark, in tunnels and around monster spawners ### The Arcane Anvil - **The Nullifying Gem**: The visual of the Nullifying Gem has been improved and reworked - **The Chaos Orb**: The visual of the Chaos Orb has been improved and reworked - **The Warp Gem**: The visual of the Warp Gem has been improved and reworked - The help text over the anvil's empty slots shows only when your hand is empty - A blank Warp Gem says the potency of sigil it takes (40), and a sigil that is too strong or too weak says so on its tooltip in the crafting grid ### Attributes above 100% - **10 attributes keep going past 100%**: Accuracy, Freeze Chance, Frost Armor, Daze, Sweep Damage, Explosion Resistance, Sneaking Speed, Soul Sand Speed, Water Movement Efficiency and Cleanse now do more above 100% instead of stopping there. For example Cleanse above 100% leaves the Cleansed effect, 1s for every 10%, which keeps new harmful effects off ### Fixes - The Rhabdos bolt does 2x the damage - Fixed ritual summons costing far too much on the outer rings. Each ring now adds 5% to the cost and the charge time - Fixed a graphic bug that showed odd lines in the Sunstone's mark over an ancient city - Fixed a graphic bug: the Kobalos's shield and portal hid the water and ice behind them - Fixed the colors of ritual glyphs: each ring shows its own glyphs, each in its own color - The text shown with Ctrl on glyphs and sigils is smaller, so it fits on the screen - Other players now see the raised Sunstone held in both hands - Creatures pay fewer essences when scanned, especially the most expensive ones, for balance - The Sunstone and the Powered Sunstone have new icons, a golden rim with copper - The Sunstone is crafted from 7 gold ingots, 1 copper ingot and 1 Pure Calcite - Fixed text that repeated itself in the Table of Practice's creature studies - Two stats were both called Swim Speed: the game's water stat is now called Water Movement Efficiency - The Cleansed effect has its own icon - Fixed how the Numen flow, the links and the Rhabdos look with Sodium and Iris - The credits card shows a picture beside each thing SeelkaArt made - New sounds for the Kobalos, the Shade, the discovery cards, the Table of Practice's reward chest and the torches ritual ### For modpack makers - settings.json: `firstJoin.giveGuidebook` set to false stops giving the Guidebook on first join - The Modpack Maker's Tutorial has a Numen prices entry: how a price is found, which items get none, and how to write your own - The datapacks guide covers the new price list and its files
release

Infused Power 0.9.93+26.2

0.9.93+26.2
11 окт. 2026 г.65Minecraft: 26.2fabric
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Что нового
## Polish and Fixes ### Faster loading - **Big modpacks load faster**: Numen prices are now worked out once, when the world starts. In a 318-mod pack this took 5 to 7 minutes in 0.9.91, and now takes about 1 second - Joining a world no longer searches the map for structures to show the Rift Altar's loot - Starting the game with Tensura no longer crashes ### The world through the Sunstone - **Trees**: The green strands round a trunk are round tubes of light now. The trees have new and improved effects too - **Sunlight**: New effects in daylight, under open sky - **Dark places**: New effects in the dark, in tunnels and around monster spawners ### The Arcane Anvil - **The Nullifying Gem**: The visual of the Nullifying Gem has been improved and reworked - **The Chaos Orb**: The visual of the Chaos Orb has been improved and reworked - **The Warp Gem**: The visual of the Warp Gem has been improved and reworked - The help text over the anvil's empty slots shows only when your hand is empty - A blank Warp Gem says the potency of sigil it takes (40), and a sigil that is too strong or too weak says so on its tooltip in the crafting grid ### Attributes above 100% - **10 attributes keep going past 100%**: Accuracy, Freeze Chance, Frost Armor, Daze, Sweep Damage, Explosion Resistance, Sneaking Speed, Soul Sand Speed, Water Movement Efficiency and Cleanse now do more above 100% instead of stopping there. For example Cleanse above 100% leaves the Cleansed effect, 1s for every 10%, which keeps new harmful effects off ### Fixes - The Rhabdos bolt does 2x the damage - Fixed ritual summons costing far too much on the outer rings. Each ring now adds 5% to the cost and the charge time - Fixed a graphic bug that showed odd lines in the Sunstone's mark over an ancient city - Fixed a graphic bug: the Kobalos's shield and portal hid the water and ice behind them - Fixed the colors of ritual glyphs: each ring shows its own glyphs, each in its own color - The text shown with Ctrl on glyphs and sigils is smaller, so it fits on the screen - Other players now see the raised Sunstone held in both hands - Creatures pay fewer essences when scanned, especially the most expensive ones, for balance - The Sunstone and the Powered Sunstone have new icons, a golden rim with copper - The Sunstone is crafted from 7 gold ingots, 1 copper ingot and 1 Pure Calcite - Fixed text that repeated itself in the Table of Practice's creature studies - Two stats were both called Swim Speed: the game's water stat is now called Water Movement Efficiency - The Cleansed effect has its own icon - Fixed how the Numen flow, the links and the Rhabdos look with Sodium and Iris - The credits card shows a picture beside each thing SeelkaArt made - New sounds for the Kobalos, the Shade, the discovery cards, the Table of Practice's reward chest and the torches ritual ### For modpack makers - settings.json: `firstJoin.giveGuidebook` set to false stops giving the Guidebook on first join - The Modpack Maker's Tutorial has a Numen prices entry: how a price is found, which items get none, and how to write your own - The datapacks guide covers the new price list and its files
release

Infused Power 0.9.93+1.21.1

0.9.93+1.21.1
11 окт. 2026 г.73Minecraft: 1.21.1fabric
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Что нового
## Polish and Fixes ### Faster loading - **Big modpacks load faster**: Numen prices are now worked out once, when the world starts. In a 318-mod pack this took 5 to 7 minutes in 0.9.91, and now takes about 1 second - Joining a world no longer searches the map for structures to show the Rift Altar's loot - Starting the game with Tensura no longer crashes ### The world through the Sunstone - **Trees**: The green strands round a trunk are round tubes of light now. The trees have new and improved effects too - **Sunlight**: New effects in daylight, under open sky - **Dark places**: New effects in the dark, in tunnels and around monster spawners ### The Arcane Anvil - **The Nullifying Gem**: The visual of the Nullifying Gem has been improved and reworked - **The Chaos Orb**: The visual of the Chaos Orb has been improved and reworked - **The Warp Gem**: The visual of the Warp Gem has been improved and reworked - The help text over the anvil's empty slots shows only when your hand is empty - A blank Warp Gem says the potency of sigil it takes (40), and a sigil that is too strong or too weak says so on its tooltip in the crafting grid ### Attributes above 100% - **10 attributes keep going past 100%**: Accuracy, Freeze Chance, Frost Armor, Daze, Sweep Damage, Explosion Resistance, Sneaking Speed, Soul Sand Speed, Water Movement Efficiency and Cleanse now do more above 100% instead of stopping there. For example Cleanse above 100% leaves the Cleansed effect, 1s for every 10%, which keeps new harmful effects off ### Fixes - The Rhabdos bolt does 2x the damage - Fixed ritual summons costing far too much on the outer rings. Each ring now adds 5% to the cost and the charge time - Fixed a graphic bug that showed odd lines in the Sunstone's mark over an ancient city - Fixed a graphic bug: the Kobalos's shield and portal hid the water and ice behind them - Fixed the colors of ritual glyphs: each ring shows its own glyphs, each in its own color - The text shown with Ctrl on glyphs and sigils is smaller, so it fits on the screen - Other players now see the raised Sunstone held in both hands - Creatures pay fewer essences when scanned, especially the most expensive ones, for balance - The Sunstone and the Powered Sunstone have new icons, a golden rim with copper - The Sunstone is crafted from 7 gold ingots, 1 copper ingot and 1 Pure Calcite - Fixed text that repeated itself in the Table of Practice's creature studies - Two stats were both called Swim Speed: the game's water stat is now called Water Movement Efficiency - The Cleansed effect has its own icon - Fixed how the Numen flow, the links and the Rhabdos look with Sodium and Iris - The credits card shows a picture beside each thing SeelkaArt made - New sounds for the Kobalos, the Shade, the discovery cards, the Table of Practice's reward chest and the torches ritual ### For modpack makers - settings.json: `firstJoin.giveGuidebook` set to false stops giving the Guidebook on first join - The Modpack Maker's Tutorial has a Numen prices entry: how a price is found, which items get none, and how to write your own - The datapacks guide covers the new price list and its files