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Infused Mobs

Hostile mobs spawn with occult-infused tiers and randomized abilities — fully configurable via JSON.

Автор: Yaza1,3 тыс.3обновлён 14 окт. 2026 г.
ПриключенияМеханики игрыМобы

Описание

Infused Mobs

Hostile mobs spawn with occult-infused tiers and randomized abilities — fully configurable via JSON.

Infused Mobs makes every hostile encounter a gamble. Vanilla monsters spawn with one of three occult tiers and draw from a shared pool of 15 abilities — a poison hit here, a speed buff there, a death explosion when you least want one. Infused mobs are common, but their individual effects are kept deliberately weak, and everything is tunable.

Tiers

  • 🟢 Cinder — 40% of hostile spawns · 1 ability · 1.5× health & XP · green nametag
  • 🟡 Shade — 20% of hostile spawns · 2 abilities · 2× health & XP · yellow nametag
  • 🔴 Doom — 10% of hostile spawns · 3 abilities · 4× health & XP · red nametag

Tiers roll as a single uniform decision, so at default settings about 30% of hostile mobs stay vanilla. Abilities range from damage-over-time and passive buffs to death-time splitting and explosions.

Requirements

  • Fabric Loader 0.19.3+ and Fabric API
  • Minecraft 1.20.x (Java 17+), 1.21.x (Java 21+) or 26.x 26.1–26.3+ (Java 25+) — download the jar for your generation (e.g. infusedmobs-2.9.1+1.21.x.jar, infusedmobs-2.9.1+26.x.jar for any 26.1–26.3+ game)
  • Install on both client and server

Installation

  1. Install Fabric Loader and Fabric API for your Minecraft version.
  2. Download the jar matching your Minecraft version.
  3. Place it in your mods/ folder and launch.
  4. The config generates at config/infusedmobs.json on first run.

Full documentation

📖 Infused Mobs guide — abilities, commands, configuration, gating, version differences and modpack notes.

Links

Licence

All Rights Reserved — see the LICENSE. Modpack inclusion with credit is permitted; redistribution and derivatives require permission.

Последние версии

Все версии →
release

Infused Mobs 2.9.1+26.x

2.9.1+26.x
14 окт. 2026 г.482Minecraft: 26.1, 26.1.1, 26.1.2, 26.2, 26.3fabric
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# Changelog ## [2.9.1] - 2026-10-14 ### Added - **Blacklist wildcards** — `worldBlacklist` and `mobBlacklist` entries now accept `namespace:*` (e.g. `backrooms:*` covers every dimension under that namespace — all 72 Backrooms levels in one entry) and `*` (matches everything). `/infusedmobs world add|remove` accepts wildcards; malformed ids (partial patterns like `backrooms:level*`, extra colons, spaces) are rejected at the command and dropped from the config with a warning. No config version change — old files load unchanged. ## [2.9.0] - 2026-10-14 ### Added - **Bequest DEATH ability** — an Infused Mob with Bequest passes its other abilities to nearby living Tiered allies on death (one per heir, nearest first, duplicates slide to the next ally lacking them). Heirs keep their Tier and may overflow its ability count up to the pool cap (15); Rupture split copies neither give nor receive, Cinder never draws Bequest naturally, and `/infusedmobs summon` accepts it for any tier as operator intent.
release

Infused Mobs 2.9.1+1.21.x

2.9.1+1.21.x
14 окт. 2026 г.103Minecraft: 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11fabric
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# Changelog ## [2.9.1] - 2026-10-14 ### Added - **Blacklist wildcards** — `worldBlacklist` and `mobBlacklist` entries now accept `namespace:*` (e.g. `backrooms:*` covers every dimension under that namespace — all 72 Backrooms levels in one entry) and `*` (matches everything). `/infusedmobs world add|remove` accepts wildcards; malformed ids (partial patterns like `backrooms:level*`, extra colons, spaces) are rejected at the command and dropped from the config with a warning. No config version change — old files load unchanged. ## [2.9.0] - 2026-10-14 ### Added - **Bequest DEATH ability** — an Infused Mob with Bequest passes its other abilities to nearby living Tiered allies on death (one per heir, nearest first, duplicates slide to the next ally lacking them). Heirs keep their Tier and may overflow its ability count up to the pool cap (15); Rupture split copies neither give nor receive, Cinder never draws Bequest naturally, and `/infusedmobs summon` accepts it for any tier as operator intent.
release

Infused Mobs 2.9.1+1.20.x

2.9.1+1.20.x
14 окт. 2026 г.65Minecraft: 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6fabric
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Что нового
# Changelog ## [2.9.1] - 2026-10-14 ### Added - **Blacklist wildcards** — `worldBlacklist` and `mobBlacklist` entries now accept `namespace:*` (e.g. `backrooms:*` covers every dimension under that namespace — all 72 Backrooms levels in one entry) and `*` (matches everything). `/infusedmobs world add|remove` accepts wildcards; malformed ids (partial patterns like `backrooms:level*`, extra colons, spaces) are rejected at the command and dropped from the config with a warning. No config version change — old files load unchanged. ## [2.9.0] - 2026-10-14 ### Added - **Bequest DEATH ability** — an Infused Mob with Bequest passes its other abilities to nearby living Tiered allies on death (one per heir, nearest first, duplicates slide to the next ally lacking them). Heirs keep their Tier and may overflow its ability count up to the pool cap (15); Rupture split copies neither give nor receive, Cinder never draws Bequest naturally, and `/infusedmobs summon` accepts it for any tier as operator intent.
release

Infused Mobs 2.8.0+26.2

2.8.0+26.2
24 сент. 2026 г.157Minecraft: 26.2fabric
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# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). ## [2.8.0] - 2026-09-24 ### Added - **Minecraft 1.20.1 and 1.21.1 support** — one repo now ships all three versions (`2.8.0+1.20.1` / `+1.21.1` / `+26.2`) behind per-version shims; gameplay is identical except shield-block negation, which 1.20.1's legacy damage event cannot report (see the shield note under Changed). - **Mob Blacklist** — `mobBlacklist` config field (entity type ids, e.g. `minecraft:spider`) excludes types from natural Tier rolls; explicit `/infusedmobs summon` bypasses it as operator intent. Managed at runtime via `/infusedmobs mob add|remove <entity>` and `/infusedmobs mob list` (tab-completes hostile types). Applies on `/infusedmobs reload`, no restart needed. ### Changed - Internal deepening with no behaviour change: single Infusion seam behind the roll coordinator, live tracking stores the persisted roll with abilities resolved at query time, extracted Combust effect, narrowed platform seam (`spawn` plus `effectToken`), Tier parsing owned by the Tier contract, config pool bound passed in by init. - Shield docs now scope negation to 1.21.1/26.2 with the 1.20.1 legacy-event carve-out stated outright. ### Fixed - Bare `/infusedmobs` now shows help (previously did nothing despite help text advertising `/infusedmobs` — show this help). - **Tier-share correctness fix** — rolls are now a single uniform decision (Doom, then Shade, then Cinder intervals), so effective shares equal the documented contract: 40% Cinder / 20% Shade / 10% Doom with 30% vanilla. Previously sequential independent checks gave ~40% / ~12% / ~4.8% with ~43% vanilla — pack balance now matches the docs. No config change needed; custom spawn chances keep working as interval sizes with rarest first. - **Thorns honesty fix** — Thorns is now a reactive HURT Ability (fires when the Infused Mob is damaged by a player, reflecting 15% back) instead of a passive TICK no-op with a cross-trigger side-channel. Passive iteration only visits mobs it can actually affect; shield-blocked hits fire nothing on 1.21.1/26.2 (on 1.20.1 the legacy damage event cannot report blocks, so a blocked hit still fires); reflection never re-triggers. - **Split-copy Cinder parity fix** — Rupture split copies now grant the full documented Cinder experience treatment through the same health/XP path as Tiered rolls (previously Cinder health only, vanilla XP).
release

Infused Mobs 2.8.0+1.21.1

2.8.0+1.21.1
24 сент. 2026 г.97Minecraft: 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11fabric
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Что нового
# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). ## [2.8.0] - 2026-09-24 ### Added - **Minecraft 1.20.1 and 1.21.1 support** — one repo now ships all three versions (`2.8.0+1.20.1` / `+1.21.1` / `+26.2`) behind per-version shims; gameplay is identical except shield-block negation, which 1.20.1's legacy damage event cannot report (see the shield note under Changed). - **Mob Blacklist** — `mobBlacklist` config field (entity type ids, e.g. `minecraft:spider`) excludes types from natural Tier rolls; explicit `/infusedmobs summon` bypasses it as operator intent. Managed at runtime via `/infusedmobs mob add|remove <entity>` and `/infusedmobs mob list` (tab-completes hostile types). Applies on `/infusedmobs reload`, no restart needed. ### Changed - Internal deepening with no behaviour change: single Infusion seam behind the roll coordinator, live tracking stores the persisted roll with abilities resolved at query time, extracted Combust effect, narrowed platform seam (`spawn` plus `effectToken`), Tier parsing owned by the Tier contract, config pool bound passed in by init. - Shield docs now scope negation to 1.21.1/26.2 with the 1.20.1 legacy-event carve-out stated outright. ### Fixed - Bare `/infusedmobs` now shows help (previously did nothing despite help text advertising `/infusedmobs` — show this help). - **Tier-share correctness fix** — rolls are now a single uniform decision (Doom, then Shade, then Cinder intervals), so effective shares equal the documented contract: 40% Cinder / 20% Shade / 10% Doom with 30% vanilla. Previously sequential independent checks gave ~40% / ~12% / ~4.8% with ~43% vanilla — pack balance now matches the docs. No config change needed; custom spawn chances keep working as interval sizes with rarest first. - **Thorns honesty fix** — Thorns is now a reactive HURT Ability (fires when the Infused Mob is damaged by a player, reflecting 15% back) instead of a passive TICK no-op with a cross-trigger side-channel. Passive iteration only visits mobs it can actually affect; shield-blocked hits fire nothing on 1.21.1/26.2 (on 1.20.1 the legacy damage event cannot report blocks, so a blocked hit still fires); reflection never re-triggers. - **Split-copy Cinder parity fix** — Rupture split copies now grant the full documented Cinder experience treatment through the same health/XP path as Tiered rolls (previously Cinder health only, vanilla XP).
release

Infused Mobs 2.8.0+1.20.1

2.8.0+1.20.1
24 сент. 2026 г.69Minecraft: 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6fabric
Скачать
Что нового
# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). ## [2.8.0] - 2026-09-24 ### Added - **Minecraft 1.20.1 and 1.21.1 support** — one repo now ships all three versions (`2.8.0+1.20.1` / `+1.21.1` / `+26.2`) behind per-version shims; gameplay is identical except shield-block negation, which 1.20.1's legacy damage event cannot report (see the shield note under Changed). - **Mob Blacklist** — `mobBlacklist` config field (entity type ids, e.g. `minecraft:spider`) excludes types from natural Tier rolls; explicit `/infusedmobs summon` bypasses it as operator intent. Managed at runtime via `/infusedmobs mob add|remove <entity>` and `/infusedmobs mob list` (tab-completes hostile types). Applies on `/infusedmobs reload`, no restart needed. ### Changed - Internal deepening with no behaviour change: single Infusion seam behind the roll coordinator, live tracking stores the persisted roll with abilities resolved at query time, extracted Combust effect, narrowed platform seam (`spawn` plus `effectToken`), Tier parsing owned by the Tier contract, config pool bound passed in by init. - Shield docs now scope negation to 1.21.1/26.2 with the 1.20.1 legacy-event carve-out stated outright. ### Fixed - Bare `/infusedmobs` now shows help (previously did nothing despite help text advertising `/infusedmobs` — show this help). - **Tier-share correctness fix** — rolls are now a single uniform decision (Doom, then Shade, then Cinder intervals), so effective shares equal the documented contract: 40% Cinder / 20% Shade / 10% Doom with 30% vanilla. Previously sequential independent checks gave ~40% / ~12% / ~4.8% with ~43% vanilla — pack balance now matches the docs. No config change needed; custom spawn chances keep working as interval sizes with rarest first. - **Thorns honesty fix** — Thorns is now a reactive HURT Ability (fires when the Infused Mob is damaged by a player, reflecting 15% back) instead of a passive TICK no-op with a cross-trigger side-channel. Passive iteration only visits mobs it can actually affect; shield-blocked hits fire nothing on 1.21.1/26.2 (on 1.20.1 the legacy damage event cannot report blocks, so a blocked hit still fires); reflection never re-triggers. - **Split-copy Cinder parity fix** — Rupture split copies now grant the full documented Cinder experience treatment through the same health/XP path as Tiered rolls (previously Cinder health only, vanilla XP).