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Imperium Mod

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alpha

Imperium Mod 0.8.6

0.8.6
16 окт. 2026 г.43Minecraft: 1.21.1fabric
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## Imperium Mod 0.8.6 — Alpha This is the largest Imperium update since the first public alpha. Version 0.8.6 greatly expands world generation, progression, combat, rituals, ancient Aurum technology, visual effects, and hidden interactions. ### World generation and exploration - Added the **Imperial Outpost**, a large multi-piece structure with surface and underground areas. - Imperial Outposts now always generate in their complete, intact form. - Added custom treasure rooms, dungeon loot, and structure-specific rewards. - Added Imperial quarries and quarry houses. - Added Imperial camp structures. - Added multiple portal ruins adapted to grass, sand, snow, caves, and corrupted environments. - Added custom loot tables for the new structures. - Improved structure placement, terrain validation, vegetation clearing, and water avoidance. - Updated the Imperial Outpost and camp structure templates. ### Aurum and imperial technology - Added **Aurum Ingots** and **Aurum Blocks**. - Added the **Aurum Prism**, which interacts with beacons and powers other imperial technology. - Added the **Imperial Altar**, capable of displaying offerings and reacting to storms. - Imperial Altars can restore the Fallen Sword, purify Blood-Cursed weapons, transform certain offerings, and participate in larger rituals. - Added the **Imperial Anchor Core** and **Imperial Anchor Compass**. - Players can bind destinations and travel between stable Imperial Anchors. - Anchor charging time responds to distance and nearby Aurum. - Added unstable and broken Anchor Core behavior. - Added custom anchor particles, sounds, screen shake, departure effects, and arrival effects. - Added the **Aurum Shield Emitter**. - Shield Emitters can configure barrier size, position, rotation, color, and passage mode. - Barriers can allow players, require a bound compass, or completely block passage. - Shield Emitters interact with creatures, players, projectiles, redstone, and world blocks. - Added configurable shield colors based on resonant materials. - Added shield sparks, sounds, holograms, interfaces, and physical barrier behavior. - Optimized shield geometry, collision detection, permission checks, and block scanning. ### Weapons, relics, and rituals - Added the **Fallen Sword**, a dormant imperial weapon found through exploration. - Fallen Swords can be restored through an Imperial Altar during a storm. - Added the **Sentencia del Monarca**. - Sentencia can condemn defeated players and place their final fate in the bearer’s hands. - Added a cinematic execution sequence with chains, earthquakes, sky effects, a destructive judgement beam, custom damage, terrain effects, particles, and audio. - A completed execution permanently breaks the Sentencia. - Added the **First Sentence** and **Final Sentence** scrolls. - The two scrolls apply Weakness and Slowness while carried in either hand. - Added a four-altar ritual used to forge the Sentencia del Monarca. - Added a second ritual capable of reviving a connected spectator by sacrificing powerful relics. - Added a selection interface for choosing which spectator to revive. - Added an active ability to the Imperial Sword that summons three orbiting shields. - Imperial Shields absorb incoming attacks, have individual health, and destabilize when broken or expired. - Added an active blood-slash projectile to Black Pride. - Expanded Blood Pact and Monarch’s Blessing visuals and behavior. - Added Blood-Cursed variants of vanilla axes. - Reworked Blood-Cursed weapons with progression gained by defeating enemies. - Blood-Cursed weapons can build up to a 25% damage bonus. - Added blood absorption effects and progressive cursed glint intensity. - Renamed the **Monarch’s Amulet** to the **Monarch’s Ring**. - Updated the Monarch’s Ring texture, description, and golden glint while preserving compatibility with existing items. ### Imperial Coins - Added throwable Imperial Coins inspired by ULTRAKILL. - Coins can be struck by melee attacks and projectiles. - Added stored and accumulated coin damage. - Added coin chaining and split-time attacks. - Normal coin attacks target one entity; correctly timed split attacks can hit two. - Added improved target selection for creatures and players. - Coins prioritize players recently attacked by their owner. - Surviving players can strike a coin back toward its original owner. - Added projectile ricochets and explosive projectile parries. - Coins can redirect Ghast and Ender Dragon fireballs. - Added special interactions with TNT, dispensers, thunderstorms, and other coins. - Added a controlled charge mode for accumulating damage without immediately selecting a target. - Added cosmetic heads-or-tails coin tossing. - Added the `ultracoins` and `coinflip` game rules. - Added an Imperial Coin hit statistic and the **ULTRAKILLED** advancement. - Fixed coins occasionally selecting or damaging multiple unintended targets outside split time. ### Blocks and environmental content - Added Ash Blocks and placeable Ash Layers. - Added a complete **Ashen Wood** building set, including logs, planks, stairs, slabs, fences, doors, trapdoors, signs, buttons, and pressure plates. - Added **Blood Grass**, which spreads through compatible terrain in deep darkness. - Added the **Ashbound Campfire**, which repels hostile creatures while lit. - Ashbound Campfires can be lit normally and extinguished with a shovel. - Added the **Catarsis** music disc. - Added new crafting, smoking, block-drop, and structure-loot recipes. ### Advancements and progression - Added 12 new advancements covering: - Imperial Outposts and the Fallen Sword - Restoring and purifying weapons - Aurum - Imperial Anchors - Long-distance travel - Shield Emitters - Imperial Altars - Ashen materials - Blood Grass - Aurum Prisms - Ashbound Campfires - Imperial Coin combat - Updated existing advancement requirements and descriptions to match the new progression. ### Visuals, audio, and interface - Added detailed CTRL-expanded descriptions for relics, blocks, weapons, and imperial technology. - Added custom tooltip borders and animated item names. - Added new particles for shields, anchors, rituals, coins, blood absorption, Sentencia, and imperial effects. - Added new custom glints for imperial and cursed equipment. - Added custom rendering for Imperial Shields, coins, altars, prisms, anchors, and Sentencia effects. - Added screen shake, sky darkness, beam effects, shockwaves, chains, silhouettes, and ritual effects. - Added and refined custom sound effects throughout the mod. - Improved Spanish translations across all supported regional variants. - Reworked several descriptions so they sound more natural in English and Spanish. ### Compatibility - Minecraft Java Edition 1.21.1 - Fabric Loader - Fabric API required - Client and server - Java 21
alpha

Imperium Mod 0.6.7

0.6.7
27 мая 2026 г.221Minecraft: 1.21.1fabric
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## Imperium Mod 0.6.7 - Alpha First public alpha release of Imperium Mod. This version adds the core content of the mod: imperial relics, cursed weapons, custom progression, special effects, particles, sounds, loot integration, and the Imperial Trader. ### Added - Added the **Imperial Sword**, a legendary unbreakable weapon found in Stronghold library chests. - Added the **Black Pride**, a corrupted version of the Imperial Sword. - Added the **Blood Curse** item, found in Nether-related loot chests. - Added cursed versions of vanilla swords: - Cursed Wooden Sword - Cursed Golden Sword - Cursed Stone Sword - Cursed Iron Sword - Cursed Diamond Sword - Cursed Netherite Sword - Added the **Imperial Totem**, a stackable death-protection item. - Added the **Monarch’s Amulet**, a rare relic that grants a passive bonus while carried. - Added two imperial currencies: - **Imperialita** - **Imperial** ### Gameplay - The **Imperial Sword** can be activated by sneaking and right-clicking. - Activating the Imperial Sword grants **Monarch’s Blessing** for 30 seconds. - **Monarch’s Blessing** reduces incoming damage, regenerates health, and restores saturation over time. - The **Black Pride** can be activated by sneaking and right-clicking. - Activating Black Pride triggers the **Blood Pact**, sacrificing safety in exchange for greater offensive power. - Blood Pact increases outgoing damage and applies bleeding to enemies. - Added custom bleeding damage, particles, sounds, and death messages. - The **Imperial Totem** works similarly to a Totem of Undying, but grants Regeneration II and Absorption I without Fire Resistance. - The **Monarch’s Amulet** grants Health Boost II while it is in the player’s inventory. ### Blood Curse System - The Blood Curse can be applied to compatible swords through an anvil. - Applying the Blood Curse converts the sword into its cursed version. - Cursed swords gain extra damage but have reduced durability. - Cursed swords are incompatible with Mending. - Enchantments, custom names, repair cost, and durability percentage are preserved when a sword is cursed. - The Imperial Sword can also be corrupted into Black Pride. ### World & Loot - Added Blood Curse drops to: - Bastion Treasure chests - Bastion Other chests - Bastion Bridge chests - Bastion Hoglin Stable chests - Nether Fortress chests - Ruined Portal chests - Added the Imperial Sword to Stronghold Library chests. - Added an **Imperial Trader** that can appear near villages. - The Imperial Trader offers imperial currency trades, useful items, rare items, enchanted books, and treasure trades. ### Advancements - Added a custom Imperium advancement tab. - Added advancements for: - Finding the Imperial Sword - Creating a cursed blade - Obtaining Black Pride - Trading with an Imperial Trader - Surviving with an Imperial Totem - Obtaining the Monarch’s Amulet - Several advancements reward experience. ### Visuals & Audio - Added custom item textures and models. - Added custom glint effects for imperial and cursed items. - Added custom particles for imperial and cursed abilities. - Added custom bleeding particles. - Added custom sounds for imperial attacks, cursed attacks, sweeping attacks, critical hits, and bleeding damage. - Added custom heart HUD textures for special effects. ### Localization - Added English localization. - Added multiple Spanish localizations: - es_ar - es_cl - es_ec - es_es - es_mx - es_uy - es_ve ### Notes This is an alpha release. Some features, balance values, loot chances, trades, effects, and visuals may change in future versions.