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Imperium Mod 0.8.6
0.8.616 окт. 2026 г.43Minecraft: 1.21.1fabric
Что нового
## Imperium Mod 0.8.6 — Alpha
This is the largest Imperium update since the first public alpha. Version 0.8.6 greatly expands world generation, progression, combat, rituals, ancient Aurum technology, visual effects, and hidden interactions.
### World generation and exploration
- Added the **Imperial Outpost**, a large multi-piece structure with surface and underground areas.
- Imperial Outposts now always generate in their complete, intact form.
- Added custom treasure rooms, dungeon loot, and structure-specific rewards.
- Added Imperial quarries and quarry houses.
- Added Imperial camp structures.
- Added multiple portal ruins adapted to grass, sand, snow, caves, and corrupted environments.
- Added custom loot tables for the new structures.
- Improved structure placement, terrain validation, vegetation clearing, and water avoidance.
- Updated the Imperial Outpost and camp structure templates.
### Aurum and imperial technology
- Added **Aurum Ingots** and **Aurum Blocks**.
- Added the **Aurum Prism**, which interacts with beacons and powers other imperial technology.
- Added the **Imperial Altar**, capable of displaying offerings and reacting to storms.
- Imperial Altars can restore the Fallen Sword, purify Blood-Cursed weapons, transform certain offerings, and participate in larger rituals.
- Added the **Imperial Anchor Core** and **Imperial Anchor Compass**.
- Players can bind destinations and travel between stable Imperial Anchors.
- Anchor charging time responds to distance and nearby Aurum.
- Added unstable and broken Anchor Core behavior.
- Added custom anchor particles, sounds, screen shake, departure effects, and arrival effects.
- Added the **Aurum Shield Emitter**.
- Shield Emitters can configure barrier size, position, rotation, color, and passage mode.
- Barriers can allow players, require a bound compass, or completely block passage.
- Shield Emitters interact with creatures, players, projectiles, redstone, and world blocks.
- Added configurable shield colors based on resonant materials.
- Added shield sparks, sounds, holograms, interfaces, and physical barrier behavior.
- Optimized shield geometry, collision detection, permission checks, and block scanning.
### Weapons, relics, and rituals
- Added the **Fallen Sword**, a dormant imperial weapon found through exploration.
- Fallen Swords can be restored through an Imperial Altar during a storm.
- Added the **Sentencia del Monarca**.
- Sentencia can condemn defeated players and place their final fate in the bearer’s hands.
- Added a cinematic execution sequence with chains, earthquakes, sky effects, a destructive judgement beam, custom damage, terrain effects, particles, and audio.
- A completed execution permanently breaks the Sentencia.
- Added the **First Sentence** and **Final Sentence** scrolls.
- The two scrolls apply Weakness and Slowness while carried in either hand.
- Added a four-altar ritual used to forge the Sentencia del Monarca.
- Added a second ritual capable of reviving a connected spectator by sacrificing powerful relics.
- Added a selection interface for choosing which spectator to revive.
- Added an active ability to the Imperial Sword that summons three orbiting shields.
- Imperial Shields absorb incoming attacks, have individual health, and destabilize when broken or expired.
- Added an active blood-slash projectile to Black Pride.
- Expanded Blood Pact and Monarch’s Blessing visuals and behavior.
- Added Blood-Cursed variants of vanilla axes.
- Reworked Blood-Cursed weapons with progression gained by defeating enemies.
- Blood-Cursed weapons can build up to a 25% damage bonus.
- Added blood absorption effects and progressive cursed glint intensity.
- Renamed the **Monarch’s Amulet** to the **Monarch’s Ring**.
- Updated the Monarch’s Ring texture, description, and golden glint while preserving compatibility with existing items.
### Imperial Coins
- Added throwable Imperial Coins inspired by ULTRAKILL.
- Coins can be struck by melee attacks and projectiles.
- Added stored and accumulated coin damage.
- Added coin chaining and split-time attacks.
- Normal coin attacks target one entity; correctly timed split attacks can hit two.
- Added improved target selection for creatures and players.
- Coins prioritize players recently attacked by their owner.
- Surviving players can strike a coin back toward its original owner.
- Added projectile ricochets and explosive projectile parries.
- Coins can redirect Ghast and Ender Dragon fireballs.
- Added special interactions with TNT, dispensers, thunderstorms, and other coins.
- Added a controlled charge mode for accumulating damage without immediately selecting a target.
- Added cosmetic heads-or-tails coin tossing.
- Added the `ultracoins` and `coinflip` game rules.
- Added an Imperial Coin hit statistic and the **ULTRAKILLED** advancement.
- Fixed coins occasionally selecting or damaging multiple unintended targets outside split time.
### Blocks and environmental content
- Added Ash Blocks and placeable Ash Layers.
- Added a complete **Ashen Wood** building set, including logs, planks, stairs, slabs, fences, doors, trapdoors, signs, buttons, and pressure plates.
- Added **Blood Grass**, which spreads through compatible terrain in deep darkness.
- Added the **Ashbound Campfire**, which repels hostile creatures while lit.
- Ashbound Campfires can be lit normally and extinguished with a shovel.
- Added the **Catarsis** music disc.
- Added new crafting, smoking, block-drop, and structure-loot recipes.
### Advancements and progression
- Added 12 new advancements covering:
- Imperial Outposts and the Fallen Sword
- Restoring and purifying weapons
- Aurum
- Imperial Anchors
- Long-distance travel
- Shield Emitters
- Imperial Altars
- Ashen materials
- Blood Grass
- Aurum Prisms
- Ashbound Campfires
- Imperial Coin combat
- Updated existing advancement requirements and descriptions to match the new progression.
### Visuals, audio, and interface
- Added detailed CTRL-expanded descriptions for relics, blocks, weapons, and imperial technology.
- Added custom tooltip borders and animated item names.
- Added new particles for shields, anchors, rituals, coins, blood absorption, Sentencia, and imperial effects.
- Added new custom glints for imperial and cursed equipment.
- Added custom rendering for Imperial Shields, coins, altars, prisms, anchors, and Sentencia effects.
- Added screen shake, sky darkness, beam effects, shockwaves, chains, silhouettes, and ritual effects.
- Added and refined custom sound effects throughout the mod.
- Improved Spanish translations across all supported regional variants.
- Reworked several descriptions so they sound more natural in English and Spanish.
### Compatibility
- Minecraft Java Edition 1.21.1
- Fabric Loader
- Fabric API required
- Client and server
- Java 21
alpha
Imperium Mod 0.6.7
0.6.727 мая 2026 г.221Minecraft: 1.21.1fabric
Что нового
## Imperium Mod 0.6.7 - Alpha
First public alpha release of Imperium Mod.
This version adds the core content of the mod: imperial relics, cursed weapons, custom progression, special effects, particles, sounds, loot integration, and the Imperial Trader.
### Added
- Added the **Imperial Sword**, a legendary unbreakable weapon found in Stronghold library chests.
- Added the **Black Pride**, a corrupted version of the Imperial Sword.
- Added the **Blood Curse** item, found in Nether-related loot chests.
- Added cursed versions of vanilla swords:
- Cursed Wooden Sword
- Cursed Golden Sword
- Cursed Stone Sword
- Cursed Iron Sword
- Cursed Diamond Sword
- Cursed Netherite Sword
- Added the **Imperial Totem**, a stackable death-protection item.
- Added the **Monarch’s Amulet**, a rare relic that grants a passive bonus while carried.
- Added two imperial currencies:
- **Imperialita**
- **Imperial**
### Gameplay
- The **Imperial Sword** can be activated by sneaking and right-clicking.
- Activating the Imperial Sword grants **Monarch’s Blessing** for 30 seconds.
- **Monarch’s Blessing** reduces incoming damage, regenerates health, and restores saturation over time.
- The **Black Pride** can be activated by sneaking and right-clicking.
- Activating Black Pride triggers the **Blood Pact**, sacrificing safety in exchange for greater offensive power.
- Blood Pact increases outgoing damage and applies bleeding to enemies.
- Added custom bleeding damage, particles, sounds, and death messages.
- The **Imperial Totem** works similarly to a Totem of Undying, but grants Regeneration II and Absorption I without Fire Resistance.
- The **Monarch’s Amulet** grants Health Boost II while it is in the player’s inventory.
### Blood Curse System
- The Blood Curse can be applied to compatible swords through an anvil.
- Applying the Blood Curse converts the sword into its cursed version.
- Cursed swords gain extra damage but have reduced durability.
- Cursed swords are incompatible with Mending.
- Enchantments, custom names, repair cost, and durability percentage are preserved when a sword is cursed.
- The Imperial Sword can also be corrupted into Black Pride.
### World & Loot
- Added Blood Curse drops to:
- Bastion Treasure chests
- Bastion Other chests
- Bastion Bridge chests
- Bastion Hoglin Stable chests
- Nether Fortress chests
- Ruined Portal chests
- Added the Imperial Sword to Stronghold Library chests.
- Added an **Imperial Trader** that can appear near villages.
- The Imperial Trader offers imperial currency trades, useful items, rare items, enchanted books, and treasure trades.
### Advancements
- Added a custom Imperium advancement tab.
- Added advancements for:
- Finding the Imperial Sword
- Creating a cursed blade
- Obtaining Black Pride
- Trading with an Imperial Trader
- Surviving with an Imperial Totem
- Obtaining the Monarch’s Amulet
- Several advancements reward experience.
### Visuals & Audio
- Added custom item textures and models.
- Added custom glint effects for imperial and cursed items.
- Added custom particles for imperial and cursed abilities.
- Added custom bleeding particles.
- Added custom sounds for imperial attacks, cursed attacks, sweeping attacks, critical hits, and bleeding damage.
- Added custom heart HUD textures for special effects.
### Localization
- Added English localization.
- Added multiple Spanish localizations:
- es_ar
- es_cl
- es_ec
- es_es
- es_mx
- es_uy
- es_ve
### Notes
This is an alpha release. Some features, balance values, loot chances, trades, effects, and visuals may change in future versions.