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release
Immortality+ V1.0.1
1.0.18 июл. 2026 г.11 тыс.Minecraft: 1.21.11fabric
Что нового
### Security
- /immortal and /immortallist now require OP level 2 (GAMEMASTERS_CHECK) — previously ungated, any player could toggle immortality on anyone
Fixes
- Death cancel no longer re-kills the next tick: handler now unconditionally sets health to 1.0 (was Math.max(1.0f, getHealth()), which left lethal-damage victims at ≤0 HP for vanilla's isDead check)
- /immortal <player> failures now surface the real CommandSyntaxException message instead of the generic "execute as player" fallback that fired even when the sender was a player
- /immortal <player> success no longer broadcasts to all ops (feedback set to false)
### Metadata
- fabric.mod.json environment: * → server (this is a server-side-only mod)
- fabricloader depends: >=0.18.4 → >=0.19.3 (matches actual loader)
- fabric-api depends: * → >=0.141.4+1.21.11 (was unbounded)
### Cleanup
- Removed per-death INFO log spam, duplicate set-logging in toggleImmortal
- Dropped misleading "try to get name from user cache" comment in /immortallist (UserCache has no public getter in 1.21.11; offline entries honestly show truncated UUID)
Known minor issues deferred from this release: save file lacks trailing newline/fsync; loadImmortalPlayers runs on SERVER_STARTING with a clear() (theoretical risk on integrated-server world switch). Both low priority.
release
Immortality+ 1.21.11
1.013 апр. 2026 г.3,8 тыс.Minecraft: 1.21.11fabric