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Immortal Cultivation

ВЕРСИИ (17)

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Immortal Cultivation 1.8.8

1.8.8
15 янв. 2026 г.644Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11bukkit, paper, spigot
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## [1.8.8] - 2026 ### Fixed - **Configuration Persistence**: Critical fix for `ConfigMerger` where duplicate lines (e.g., `enabled: true`) were causing the wrong keys to be read and values to be overwritten. This specifically fixes `cultivation_towers.enabled` resetting to `true`.
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Immortal Cultivation 1.8.7

1.8.7
13 янв. 2026 г.32Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11bukkit, paper, spigot
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## [1.8.7] - 2026 ### Added - **Custom Mob System**: Comprehensive custom mob system with spawning and drop mechanics based on xianxia/donghua themes. - **Expanded Mob Roster**: Added 10 custom mob types (Demonic Beast, Corrupted Spirit, Rogue Cultivator, Ancient Guardian, Blood Wraith, Frost Elemental, Infernal Hound, Void Stalker, Stone Colossus, Shadow Assassin) with unique stats and behaviors. - **Universal Spawning**: Mobs can now spawn in all biomes with configurable probability, replacing vanilla spawns. - **Realm-Based Scaling**: Mobs have cultivation realms determined by location (Y-level), distance from spawn, or random weights. - **Custom Drop Tables**: Realm-based drop system with custom items. Added **Enchantment Glow** to all custom drops for better visibility. - **Looting Support**: Drop chances increase with Looting enchantment. - **Configuration Files**: Added `custom_mobs.yml` and `custom_drops.yml` for full customization. - **Dynamic Nametags**: Mobs display shortened custom nametags (e.g., `[Realm] Name HP❤`) to reduce visual clutter. - **Integration**: Seamlessly integrates with existing realm system and Spirit Stone mechanics. - **Server Folder Organization**: `sects.yml`, `spiritual_pool.yml`, and `towers.yml` are now stored in `Server/` subdirectory. Auto-migration moves existing files on startup. - **Hex Color Support**: Added `ColorUtils` for parsing both legacy `&` codes and Hex colors (`&#RRGGBB`) across all GUIs and messages. - **Config Backup System**: Implemented version-based backup system that moves old configs to `backups/backup_vX.X.X_TIMESTAMP/` when the plugin updates. ### Improved - **Message System**: Added custom mob messages to `messages.yml` for kill notifications and rare drop announcements.
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Immortal Cultivation 1.8.6

1.8.6
11 янв. 2026 г.26Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11bukkit, paper, spigot
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## [1.8.6] - 2026 ### Added - **Aura Ability**: Implemented the `/ic ability aura` command. This toggleable ability releases an aura that applies debuffs to nearby entities based on the player's realm. - **Scalable Effects**: Effects (Weakness, Slowness, etc.) and radius scale automatically with Realm ID. - **Visuals**: Displays particle effects around the player and a ring indicating the aura's range. - **Qi Cost**: The aura consumes Qi every second while active (configurable). - **Smart Targeting**: Only affects mobs and players with a lower cultivation realm than the caster. - **Configuration**: Added `aura.yml` for full customization of radius, effects, costs, and particles. - **Qi Gathering Perk**: Players reaching Realm 1 (Qi Gathering) are automatically granted permission for the Aura ability. ### Improved - **Combat Balancing**: significantly improved the defense formula. Defense is now calculated as `Damage * (20 / (20 + Armor))`, making defense points much more effective at reducing damage and preventing one-shots in high-stat PvP. - **API Compatibility**: Updated particle and potion effect names to support newer Minecraft versions (1.20+).
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Immortal Cultivation 1.8.5

1.8.5
8 янв. 2026 г.44Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11bukkit, paper, spigot
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## [1.8.5] - 2026 ### Added - **World Whitelist**: Added `allowed_worlds` list to `config.yml` to strictly control which worlds towers can spawn in. ### Improved - **Nether Spawning**: Towers now ignore the bedrock ceiling and penetrate through it to find the true floor (netherrack), fixing the issue where they spawned at Y=127. - **End Dimension Protection**: Implemented a 1000-block restricted zone around (0,0) in the End to prevent towers from spawning near the Dragon fight area. - **Liquid Prevention**: Added strict checks to prevent towers from spawning in Lava or Water (e.g., Nether lava oceans). - **Generator Elevation**: Fixed `TowerGenerator` to strictly respect the `TowerManager`'s calculated ground height instead of defaulting to the world's highest block (which was often the ceiling).
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Immortal Cultivation 1.8.4

1.8.4
1 янв. 2026 г.43Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11bukkit, paper, spigot
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## [1.8.4] - 2026 ### Added - **Alchemy Profession System**: A complete crafting system with a 3x3 GUI, custom recipes, and progression. Players can now craft powerful pills using spiritual herbs and Spirit Stones. - **Plant Mutation Mechanic**: Players can use Spirit Stones on crops (carrots, mushrooms, flowers, etc.) for a chance to mutate them into spiritual versions, marked by floating holograms. - **Recipe Book GUI**: A visual guide for alchemists to track their unlocked recipes and required ingredients, accessible via the Mastery menu. - **Bulk Crafting**: Support for Shift-Click crafting in the Alchemy GUI, allowing players to create multiple pills at once. - **Race Statistics**: Races now provide functional Attack and Defense modifiers that are correctly applied to player attributes. ### Improved - **Unified Command Structure**: Consolidated all individual commands into a single `/ic` command system with subcommands for better usability. - **Advanced Mastery Menu**: The `/ic mastery` GUI now features a progress bar, detailed experience tracking, and access to the Recipe Book. - **Optimized Health Display**: Limited the heart display to a maximum of 2 rows (40 HP) to prevent screen clutter, while maintaining full health scaling in the background. - **Enhanced Action Bar**: Standardized the health display to always show hearts, improving clarity for high-level cultivators. - **Improved Admin Give**: The `/ic admin give` command now handles custom crops and items with spaces in their names correctly. ### Fixed - **Alchemy Balancing**: Corrected pill effect durations (now in seconds) and amplifier levels to match configuration. - **Tier Migration**: Implemented automatic migration from legacy "Novice" tier to the current "Initiate" tier. - **Configuration Loading**: Fixed issues with `crops.yml` map loading and ensured the reload command updates all relevant managers. - **Health Scaling Bug**: Resolved an issue where health scaling would incorrectly reset when using certain pills.
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Immortal Cultivation 1.8.3

1.8.3
1 янв. 2026 г.15Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11bukkit, paper, spigot
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## [1.8.3] - 2026 ### Added - **Dynamic Race System**: Custom races can now be created in `races.yml`. The `/ic race select` command, tab-completion, and selection book now update automatically. - **Permission Management**: Added `immortalcultivation.race` permission (granted by default to Mortal realm) for race selection. - **Data Persistence**: Data is now saved globally on server shutdown to prevent progress loss. - **Configurable Toggles**: Added `enabled` flags in `config.yml` to independently enable/disable Cultivation Towers and Pools. - **Qi Functionality**: Implemented the `removeQi` method for complete energy management. ### Improved - **Performance Optimization**: Implemented a caching system for player data, drastically reducing disk I/O load during meditation. - **Tower Generation**: Relaxed spawn requirements (more biomes supported, terrain elevation tolerance, and reduced player distance) to make them easier to find. - **Configuration Updates**: New non-destructive update system that preserves user modifications in `.yml` files. - **Admin Commands**: Restructured `/ic` permissions to separate administrative functions from player functions. ### Fixed - Corrected the auto-save timer (tick calculation). - Fixed PlaceholderAPI crashes when sect data was incomplete. - Optimized race messages to prevent spam during biome changes. - Fixed the bug preventing tower spawns too close to the player who triggered them.
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Immortal Cultivation 1.8.2

1.8.2
4 июл. 2025 г.277Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7paper, spigot
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## [1.8.2] - 2025 ### Fixes - Fixed the tower generation, now it can only spawn in plains biome - Fixed meditation, now when you die you don't stay in meditation - Fixed Astral race, now it work properly - Fixed spam message for race, now you only see the message multiplier when the multiplier change and not every time you change biome
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Immortal Cultivation 1.8.1

1.8.1
3 июл. 2025 г.34Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7paper, spigot
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## [1.8.1] - 2025 ### Fixes - Updated tower generation to ensure towers spawn on solid, even ground without creating a large artificial base, preventing spawning on trees or uneven terrain like mountainsides
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Immortal Cultivation 1.8

1.8
2 июл. 2025 г.30Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7paper, spigot
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## [1.8] - 2025 ### Added - Implemented Race Selection system for new players to choose their race with unique attributes - Added Tower System with multi-floor challenges, monster spawning, and progression mechanics - Enhanced Spirit Stone system with configurable drop chances from tower monsters, increasing per floor
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Immortal Cultivation 1.7

1.7
21 июн. 2025 г.54Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6paper, spigot
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## [1.7] - 2025 ### Added - Implemented Server Age System with three phases: Growing Phase, Peak Era (Golden Age), and Declining Phase (Dharma Ending) - Server age increases every 10 hours, affecting Qi gain multipliers - Growing Phase: Qi gain increases by 2% per age up to a configured maximum age - Golden Age: Qi gain remains at peak level until a configured maximum age - Dharma Ending: Qi gain decreases over time until reaching zero - Configurable phase durations and Qi gain multipliers in config.yml - Added server age messages for Qi boost and decline notifications - Added new command /ic admin menu that open a menu where you can configure Realm and Spiritual Root in game. - Added new rarity system
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Immortal Cultivation 1.6

1.6
17 июн. 2025 г.34Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5paper, spigot
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## [1.6] - 2025 ### Added - Enhanced automatic configuration update mechanism to preserve player modifications while adding new default settings - Updated permission format for abilities to `immortalcultivation.ability.<abilityName>` across all relevant files - Added mechanism to update permissions in existing `realms.yml` files to the new format during plugin initialization - Added missing message `meditation.already_activated` to `messages.yml` for consistency with ability usage - Added new ability `QiInfusion` which coats the body with Qi, granting Strength 2 and Resistance 1 at the cost of 1000 Qi per second, available at Nascent Soul realm ### Fixes - Ensured configuration update mechanism does not remove custom player settings in `.yml` files - Fixed permission update logic to run on plugin start to ensure existing `realms.yml` files are updated to new permission format - Fixed bug that when you breakthrough you use the qi for the next stage and not the current stage
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Immortal Cultivation 1.5

1.5
15 июн. 2025 г.24Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5paper, spigot
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## [1.5] - 2025 ### Added - Added ground check for meditation to prevent starting meditation while flying or not on a block - Added missing message for meditation ground check requirement - Added missing message for pool compass permission error - Added automatic configuration update mechanism for all .yml files to merge new fields from default configurations - Added Fire Resistance effect for players in Nether pools to protect against fire and lava damage - Added new config.yml option: "accumulation_limit_mode" for meditation ### Fixes - Fixed issue where players remain in sitting animation after rejoining the server by resetting meditation state on disconnect - Fixed logic to ensure ground check is only applied when starting meditation, not when stopping it
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Immortal Cultivation 1.4

1.4
13 июн. 2025 г.31Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5paper, spigot
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## [1.4] - 2025 ### Added - Implemented Cultivation Pool system with different tiers (Common, Rare, Legendary) for Qi boosts during meditation - Added pool detection with location adjustment for meditation sitting animation - Added console logging for Qi gain during meditation, reflecting pool boosts - Added colored dust particle effects for Cultivation Pools based on pool type, using configurable RGB values - Added automatic configuration file update mechanism to handle outdated config versions - Added permission check for /poolCompass command (immortalcultivation.poolcompass)
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Immortal Cultivation 1.3

1.3
12 июн. 2025 г.34Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5paper, spigot
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## [1.3] - 2025 ### Added - Implemented a sitting effect during meditation
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Immortal Cultivation 1.2

1.2
15 мар. 2025 г.111Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4paper, spigot
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## [1.2] - 2025 ### Added - Added configurable realm progression boost for meditation Qi and Exp gains - Added Sect System - When you reach the 2 stage you can create and manage a sect. (Modificable) ### Improved - Changed admin command from `/cultivationadmin` to `/ic admin` for better usability
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Immortal Cultivation 1.1

1.1
23 февр. 2025 г.81Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4paper, spigot
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# Changelog ## [1.1] - 2024 ### Fixes - Fixed a bug where tribulation would continue after player death - Fixed a bug where players wouldn't gain stats after breakthrough - Fixed a bug where qi/exp could go negative when reaching higher realms - Added number formatting system for the Action Bar (1000 Qi/exp → 1K Qi/exp, etc.) - Added a compressed health system - Added support for values up to 999T in /cultivationadmin setqi/exp command - Added Tab Completion to /cultivationadmin command - Added PlaceholderAPI Integration - Added Flight Ability (/fly command)
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Immortal Cultivation 1.0

1.0
20 февр. 2025 г.52Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4paper
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