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Immersive Chests

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Immersive Chests 3.2.2

3.2.2
22 мая 2026 г.83Minecraft: 26.1.1fabric
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Что нового
## Lectern Pending Screen Fix - Fixed lectern/book screens still triggering delayed `pendingScreenState` in some modpacks - Reworked pending screen bypass logic to use resolved target profiles instead of fragile screen classname checks - Added profile-level `bypassPendingScreen` support for safer modded screen compatibility - Lectern/book interactions now correctly bypass delayed GUI transitions across modded environments
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Immersive Chests 3.2.2

3.2.2
22 мая 2026 г.280Minecraft: 26.1.2fabric
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Что нового
## Lectern Pending Screen Fix - Fixed lectern/book screens still triggering delayed `pendingScreenState` in some modpacks - Reworked pending screen bypass logic to use resolved target profiles instead of fragile screen classname checks - Added profile-level `bypassPendingScreen` support for safer modded screen compatibility - Lectern/book interactions now correctly bypass delayed GUI transitions across modded environments
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Immersive Chests 3.2.2

3.2.2
22 мая 2026 г.245Minecraft: 1.21.11fabric
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Что нового
## Lectern Pending Screen Fix - Fixed lectern/book screens still triggering delayed `pendingScreenState` in some modpacks - Reworked pending screen bypass logic to use resolved target profiles instead of fragile screen classname checks - Added profile-level `bypassPendingScreen` support for safer modded screen compatibility - Lectern/book interactions now correctly bypass delayed GUI transitions across modded environments
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Immersive Chests 3.2.1

3.2.1
21 мая 2026 г.26Minecraft: 1.21.11fabric
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Что нового
# Immersive Chests v3.1.2 ## Fixes & Improvements - Fixed incorrect camera orientation for vertically placed dispensers and droppers when using Block Face orientation mode - Improved vertical block-face handling consistency for UP/DOWN facing blocks - Refined dispenser/dropper yaw behaviour for more stable immersive camera framing - Added optional player movement lock during immersive GUI transition animations - Preserved vanilla inventory close behaviour (`ESC` / `E`) while movement locking is enabled - Fixed lectern and book GUI rendering issues caused by delayed screen transitions - Added smart bypass handling for book-style screens while retaining immersive camera movement - General stability and camera behaviour improvements for immersive interactions
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Immersive Chests 3.2.1

3.2.1
21 мая 2026 г.15Minecraft: 26.1.2fabric
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Что нового
# Immersive Chests v3.1.2 ## Fixes & Improvements - Fixed incorrect camera orientation for vertically placed dispensers and droppers when using Block Face orientation mode - Improved vertical block-face handling consistency for UP/DOWN facing blocks - Refined dispenser/dropper yaw behaviour for more stable immersive camera framing - Added optional player movement lock during immersive GUI transition animations - Preserved vanilla inventory close behaviour (`ESC` / `E`) while movement locking is enabled - Fixed lectern and book GUI rendering issues caused by delayed screen transitions - Added smart bypass handling for book-style screens while retaining immersive camera movement - General stability and camera behaviour improvements for immersive interactions
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Immersive Chests 3.2.1

3.2.1
21 мая 2026 г.11Minecraft: 26.1.1fabric
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Что нового
# Immersive Chests v3.1.2 ## Fixes & Improvements - Fixed incorrect camera orientation for vertically placed dispensers and droppers when using Block Face orientation mode - Improved vertical block-face handling consistency for UP/DOWN facing blocks - Refined dispenser/dropper yaw behaviour for more stable immersive camera framing - Added optional player movement lock during immersive GUI transition animations - Preserved vanilla inventory close behaviour (`ESC` / `E`) while movement locking is enabled - Fixed lectern and book GUI rendering issues caused by delayed screen transitions - Added smart bypass handling for book-style screens while retaining immersive camera movement - General stability and camera behaviour improvements for immersive interactions
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Immersive Chests 3.1.1

3.1.1
17 мая 2026 г.29Minecraft: 1.21.11fabric
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Что нового
# Immersive Chests v3.1.1 ### Backpack Compatibility * Added special handling for modded backpack containers * Added configurable Backpack Camera Mode: * Player Feet * Crosshair * Disabled * Backpack containers can now open with a stable player-relative top-down camera * Prevented backpack GUIs from inheriting random world targets or cave air-priority behaviour ### Create Moving Contraption Compatibility * Fixed moving Create contraption chests inheriting stale entity camera targets * Prevented moving container GUIs from incorrectly targeting: * Chest Minecarts * Chest Boats * Previous entity containers * Moving contraption containers now safely disable immersive camera targeting when no stable world target exists ### Config / Stability * Improved config loading robustness for newly added enum settings * Added safer default fallback behaviour for missing config values from older config files * Improved compatibility with existing Modrinth/modpack installations
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Immersive Chests 3.1.1

3.1.1
17 мая 2026 г.43Minecraft: 26.1.2fabric
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Что нового
# Immersive Chests v3.1.1 ### Backpack Compatibility * Added special handling for modded backpack containers * Added configurable Backpack Camera Mode: * Player Feet * Crosshair * Disabled * Backpack containers can now open with a stable player-relative top-down camera * Prevented backpack GUIs from inheriting random world targets or cave air-priority behaviour ### Create Moving Contraption Compatibility * Fixed moving Create contraption chests inheriting stale entity camera targets * Prevented moving container GUIs from incorrectly targeting: * Chest Minecarts * Chest Boats * Previous entity containers * Moving contraption containers now safely disable immersive camera targeting when no stable world target exists ### Config / Stability * Improved config loading robustness for newly added enum settings * Added safer default fallback behaviour for missing config values from older config files * Improved compatibility with existing Modrinth/modpack installations
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Immersive Chests 3.1.1

3.1.1
17 мая 2026 г.10Minecraft: 26.1.1fabric
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Что нового
# Immersive Chests v3.1.1 ### Backpack Compatibility * Added special handling for modded backpack containers * Added configurable Backpack Camera Mode: * Player Feet * Crosshair * Disabled * Backpack containers can now open with a stable player-relative top-down camera * Prevented backpack GUIs from inheriting random world targets or cave air-priority behaviour ### Create Moving Contraption Compatibility * Fixed moving Create contraption chests inheriting stale entity camera targets * Prevented moving container GUIs from incorrectly targeting: * Chest Minecarts * Chest Boats * Previous entity containers * Moving contraption containers now safely disable immersive camera targeting when no stable world target exists ### Config / Stability * Improved config loading robustness for newly added enum settings * Added safer default fallback behaviour for missing config values from older config files * Improved compatibility with existing Modrinth/modpack installations
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Immersive Chests 3.1.0

3.1.0
16 мая 2026 г.23Minecraft: 26.1.2fabric
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Что нового
# Immersive Chests — Update Changelog ## New Features ### Persistent Config Saving All Mod Menu settings are now automatically saved to a local config file and persist between game launches. Config file location: ```text /config/immersive-chests.json ``` This includes: - camera positioning - offsets - animation settings - orientation behaviour - yaw behaviour - Delay GUI settings - debug options No more resetting settings every restart. --- ### Delay GUI Opening Added a new optional immersive opening mode: ```text Delay GUI ``` When enabled, container GUIs are held briefly while the immersive camera animation plays, then open once the camera reaches the target. This creates a smoother “walk into the inventory” effect for: - chests - barrels - furnaces - crafting tables - boats with chests - minecart chests - supported modded containers --- ### GUI Release Tick Control Added a configurable timing system for delayed GUI opening: ```text GUI Release Ticks Before Finish ``` Controls how many ticks before the camera animation completes the GUI should appear. Examples: ```text 0 = GUI opens exactly at animation completion 2 = GUI opens slightly before completion 5 = GUI opens much earlier during the animation ``` This allows fine tuning between: ```text cinematic immersion vs instant responsiveness ``` --- ## Animation System Improvements ### Improved Moving Entity Tracking Chest boats and chest minecarts now track significantly more smoothly during opening animations. Entity-based containers now use: ```text live target tracking ``` instead of static interpolation, reducing drift while moving. --- ### Refactored Camera Architecture Large internal refactor of the camera animation system: - render-rate camera progression - centralized delayed GUI lifecycle - improved opening/closing phase handling - cleaner separation between: - camera state - GUI timing - target resolution - rendering This also improves stability for future updates and compatibility work. --- ## Bug Fixes ### Fixed Config Resetting Settings no longer revert to defaults between launches. --- ### Fixed Chest Remaining Open After Cancel Cancelling delayed GUI openings now properly closes the container state. --- ### Fixed Animation Timing Desync Resolved issues where GUI timing and animation completion could drift apart at slower animation speeds. --- ### Fixed Double Camera Tick Behaviour Removed duplicate animation progression paths that caused inconsistent animation speed and snapping behaviour. --- ## Notes - Delay GUI is optional and can be disabled at any time. - Existing configs from older versions may generate new default entries automatically on first launch.
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Immersive Chests 3.1.0

3.1.0
16 мая 2026 г.19Minecraft: 1.21.11fabric
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Что нового
# Immersive Chests — Update Changelog ## New Features ### Persistent Config Saving All Mod Menu settings are now automatically saved to a local config file and persist between game launches. Config file location: ```text /config/immersive-chests.json ``` This includes: - camera positioning - offsets - animation settings - orientation behaviour - yaw behaviour - Delay GUI settings - debug options No more resetting settings every restart. --- ### Delay GUI Opening Added a new optional immersive opening mode: ```text Delay GUI ``` When enabled, container GUIs are held briefly while the immersive camera animation plays, then open once the camera reaches the target. This creates a smoother “walk into the inventory” effect for: - chests - barrels - furnaces - crafting tables - boats with chests - minecart chests - supported modded containers --- ### GUI Release Tick Control Added a configurable timing system for delayed GUI opening: ```text GUI Release Ticks Before Finish ``` Controls how many ticks before the camera animation completes the GUI should appear. Examples: ```text 0 = GUI opens exactly at animation completion 2 = GUI opens slightly before completion 5 = GUI opens much earlier during the animation ``` This allows fine tuning between: ```text cinematic immersion vs instant responsiveness ``` --- ## Animation System Improvements ### Improved Moving Entity Tracking Chest boats and chest minecarts now track significantly more smoothly during opening animations. Entity-based containers now use: ```text live target tracking ``` instead of static interpolation, reducing drift while moving. --- ### Refactored Camera Architecture Large internal refactor of the camera animation system: - render-rate camera progression - centralized delayed GUI lifecycle - improved opening/closing phase handling - cleaner separation between: - camera state - GUI timing - target resolution - rendering This also improves stability for future updates and compatibility work. --- ## Bug Fixes ### Fixed Config Resetting Settings no longer revert to defaults between launches. --- ### Fixed Chest Remaining Open After Cancel Cancelling delayed GUI openings now properly closes the container state. --- ### Fixed Animation Timing Desync Resolved issues where GUI timing and animation completion could drift apart at slower animation speeds. --- ### Fixed Double Camera Tick Behaviour Removed duplicate animation progression paths that caused inconsistent animation speed and snapping behaviour. --- ## Notes - Delay GUI is optional and can be disabled at any time. - Existing configs from older versions may generate new default entries automatically on first launch.
release

Immersive Chests 3.1.0

3.1.0
16 мая 2026 г.16Minecraft: 26.1.1fabric
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Что нового
# Immersive Chests — Update Changelog ## New Features ### Persistent Config Saving All Mod Menu settings are now automatically saved to a local config file and persist between game launches. Config file location: ```text /config/immersive-chests.json ``` This includes: - camera positioning - offsets - animation settings - orientation behaviour - yaw behaviour - Delay GUI settings - debug options No more resetting settings every restart. --- ### Delay GUI Opening Added a new optional immersive opening mode: ```text Delay GUI ``` When enabled, container GUIs are held briefly while the immersive camera animation plays, then open once the camera reaches the target. This creates a smoother “walk into the inventory” effect for: - chests - barrels - furnaces - crafting tables - boats with chests - minecart chests - supported modded containers --- ### GUI Release Tick Control Added a configurable timing system for delayed GUI opening: ```text GUI Release Ticks Before Finish ``` Controls how many ticks before the camera animation completes the GUI should appear. Examples: ```text 0 = GUI opens exactly at animation completion 2 = GUI opens slightly before completion 5 = GUI opens much earlier during the animation ``` This allows fine tuning between: ```text cinematic immersion vs instant responsiveness ``` --- ## Animation System Improvements ### Improved Moving Entity Tracking Chest boats and chest minecarts now track significantly more smoothly during opening animations. Entity-based containers now use: ```text live target tracking ``` instead of static interpolation, reducing drift while moving. --- ### Refactored Camera Architecture Large internal refactor of the camera animation system: - render-rate camera progression - centralized delayed GUI lifecycle - improved opening/closing phase handling - cleaner separation between: - camera state - GUI timing - target resolution - rendering This also improves stability for future updates and compatibility work. --- ## Bug Fixes ### Fixed Config Resetting Settings no longer revert to defaults between launches. --- ### Fixed Chest Remaining Open After Cancel Cancelling delayed GUI openings now properly closes the container state. --- ### Fixed Animation Timing Desync Resolved issues where GUI timing and animation completion could drift apart at slower animation speeds. --- ### Fixed Double Camera Tick Behaviour Removed duplicate animation progression paths that caused inconsistent animation speed and snapping behaviour. --- ## Notes - Delay GUI is optional and can be disabled at any time. - Existing configs from older versions may generate new default entries automatically on first launch.
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Immersive Chests 3.0.0

3.0.0
14 мая 2026 г.17Minecraft: 26.1.1fabric
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Что нового
## Immersive Camera Animation Update ### New Animation System * Reworked immersive camera transitions with smoother eased motion * Opening and closing animations now use cinematic easing instead of abrupt interpolation * Camera now properly returns to the player view after closing containers * Improved animation stability and reduced snapping/jitter ### New Animation Settings Added a dedicated **Animation** config category with: * Animation Speed * Open Animation Scale * Close Animation Scale * Offset Scale ### Offset & FOV Improvements * Added global offset scaling system * Offset scaling now compensates for Minecraft FOV automatically * Improved camera framing consistency across different FOV settings * Separate scaling logic for: * Top/bottom immersive views * Side-oriented immersive views * Improved lectern, furnace, and double chest framing ### Internal Refactors * Reworked camera state handling into explicit animation phases: * Opening * Active * Closing * Idle * Simplified offset resolver architecture * Moved scaling logic out of camera animation code and into offset resolution * Improved orientation-relative offset handling ### Compatibility & Edge Cases * Improved handling for dynamic/moving immersive targets * General camera behaviour is now more stable during rapid GUI open/close transitions ### Notes This update significantly changes how immersive camera movement feels. Existing users may want to retune animation and offset settings to match their preferred style.
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Immersive Chests 3.0.0

3.0.0
14 мая 2026 г.37Minecraft: 26.1.2fabric
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Что нового
## Immersive Camera Animation Update ### New Animation System * Reworked immersive camera transitions with smoother eased motion * Opening and closing animations now use cinematic easing instead of abrupt interpolation * Camera now properly returns to the player view after closing containers * Improved animation stability and reduced snapping/jitter ### New Animation Settings Added a dedicated **Animation** config category with: * Animation Speed * Open Animation Scale * Close Animation Scale * Offset Scale ### Offset & FOV Improvements * Added global offset scaling system * Offset scaling now compensates for Minecraft FOV automatically * Improved camera framing consistency across different FOV settings * Separate scaling logic for: * Top/bottom immersive views * Side-oriented immersive views * Improved lectern, furnace, and double chest framing ### Internal Refactors * Reworked camera state handling into explicit animation phases: * Opening * Active * Closing * Idle * Simplified offset resolver architecture * Moved scaling logic out of camera animation code and into offset resolution * Improved orientation-relative offset handling ### Compatibility & Edge Cases * Improved handling for dynamic/moving immersive targets * General camera behaviour is now more stable during rapid GUI open/close transitions ### Notes This update significantly changes how immersive camera movement feels. Existing users may want to retune animation and offset settings to match their preferred style.
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Immersive Chests 3.0.0

3.0.0
14 мая 2026 г.22Minecraft: 1.21.11fabric
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Что нового
## Immersive Camera Animation Update ### New Animation System * Reworked immersive camera transitions with smoother eased motion * Opening and closing animations now use cinematic easing instead of abrupt interpolation * Camera now properly returns to the player view after closing containers * Improved animation stability and reduced snapping/jitter ### New Animation Settings Added a dedicated **Animation** config category with: * Animation Speed * Open Animation Scale * Close Animation Scale * Offset Scale ### Offset & FOV Improvements * Added global offset scaling system * Offset scaling now compensates for Minecraft FOV automatically * Improved camera framing consistency across different FOV settings * Separate scaling logic for: * Top/bottom immersive views * Side-oriented immersive views * Improved lectern, furnace, and double chest framing ### Internal Refactors * Reworked camera state handling into explicit animation phases: * Opening * Active * Closing * Idle * Simplified offset resolver architecture * Moved scaling logic out of camera animation code and into offset resolution * Improved orientation-relative offset handling ### Compatibility & Edge Cases * Improved handling for dynamic/moving immersive targets * General camera behaviour is now more stable during rapid GUI open/close transitions ### Notes This update significantly changes how immersive camera movement feels. Existing users may want to retune animation and offset settings to match their preferred style.
release

Immersive Chests 2.0.0

2.0.0
13 мая 2026 г.21Minecraft: 26.1.1fabric
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Что нового
Backport from the 26.1.2 version, no other changes, not extensively tested.
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Immersive Chests 2.0.0

2.0.0
11 мая 2026 г.28Minecraft: 1.21.11fabric
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Что нового
Added Third Party Mod Support for picking up unspecified functional blocks, tested with farmer's delight cooking pot and create schematicannon. https://modrinth.com/mod/farmers-delight https://modrinth.com/mod/create
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Immersive Chests 2.0.0

2.0.0
11 мая 2026 г.41Minecraft: 26.1.2fabric
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Что нового
Added Third Party Mod Support for picking up unspecified functional blocks, tested with farmer's delight cooking pot and create schematicannon. https://modrinth.com/mod/farmers-delight https://modrinth.com/mod/create
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Immersive Chests 1.3.1

1.3.1
11 мая 2026 г.19Minecraft: 26.1.2fabric
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Что нового
## Fixed - Fixed immersive camera failing for most workstation/container blocks. - Fixed Ender Chests incorrectly reusing the previous camera target. - Fixed stale camera context reuse after interacting with unsupported blocks. - Fixed regression where only: - Chests - Barrels - Chest Boats - Chest Minecarts continued functioning after resolver refactor. - Fixed barrel targets being rejected by screen compatibility validation. - Fixed incorrect barrel camera positioning caused by fallback/nearby target recovery. - Fixed dispenser, dropper, furnace, smoker, blast furnace, and hopper block-face orientation flipping. - Fixed generic container family compatibility handling for multiple container types. --- ## Added - Added immersive support for: - Hoppers - Hopper Minecarts - Dispensers - Droppers - Added hopper GUI detection. - Added dispenser/dropper GUI family handling. - Added additional workstation and functional block target restoration after resolver rewrite. --- ## Resolver / Architecture - Refactored immersive target resolver pipeline. - Restored deterministic block detection using: - screen family validation - world block resolution - controlled fallback behaviour - Improved separation between: - screen detection - block/entity target resolution - camera orientation/yaw resolution - Improved compatibility handling between: - generic container screens - dispenser/dropper screen families - world-resolved block targets --- ## Future Work - Planned experimental support for automatic modded container detection using handled screens + nearby block entity resolution. - Intended to support modded workstation/container blocks (e.g. Farmer’s Delight cooking pot) without requiring explicit hardcoded integrations.
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Immersive Chests 1.3.1

1.3.1
11 мая 2026 г.13Minecraft: 1.21.11fabric
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Что нового
## Fixed - Fixed immersive camera failing for most workstation/container blocks. - Fixed Ender Chests incorrectly reusing the previous camera target. - Fixed stale camera context reuse after interacting with unsupported blocks. - Fixed regression where only: - Chests - Barrels - Chest Boats - Chest Minecarts continued functioning after resolver refactor. - Fixed barrel targets being rejected by screen compatibility validation. - Fixed incorrect barrel camera positioning caused by fallback/nearby target recovery. - Fixed dispenser, dropper, furnace, smoker, blast furnace, and hopper block-face orientation flipping. - Fixed generic container family compatibility handling for multiple container types. --- ## Added - Added immersive support for: - Hoppers - Hopper Minecarts - Dispensers - Droppers - Added hopper GUI detection. - Added dispenser/dropper GUI family handling. - Added additional workstation and functional block target restoration after resolver rewrite. --- ## Resolver / Architecture - Refactored immersive target resolver pipeline. - Restored deterministic block detection using: - screen family validation - world block resolution - controlled fallback behaviour - Improved separation between: - screen detection - block/entity target resolution - camera orientation/yaw resolution - Improved compatibility handling between: - generic container screens - dispenser/dropper screen families - world-resolved block targets --- ## Future Work - Planned experimental support for automatic modded container detection using handled screens + nearby block entity resolution. - Intended to support modded workstation/container blocks (e.g. Farmer’s Delight cooking pot) without requiring explicit hardcoded integrations.
release

Immersive Chests 1.2.3

1.2.3
11 мая 2026 г.16Minecraft: 1.21.11fabric
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Что нового
Fixed Fixed immersive camera failing for most workstation/container blocks. Fixed Ender Chests incorrectly reusing the previous camera target. Fixed stale camera context reuse after interacting with unsupported blocks. Fixed regression where only: Chests Barrels Chest Boats Chest Minecarts continued functioning after resolver refactor.
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Immersive Chests 1.2.2

1.2.2
10 мая 2026 г.28Minecraft: 26.1.2fabric
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Что нового
Refactor target resolution and improve decorative block compatibility - Refactored fallback target resolution to reuse the last resolved immersive target context instead of re-raycasting the crosshair target. - Added persistent immersive target context tracking for stable screen transitions. - Added decorative proxy block resolution support for modded item frame style blocks. - Added target recovery behind decorative blocks using facing direction and neighbor scanning. - Improved compatibility with FastItemFrames and decorative modded storage environments. - Prevented decorative frame blocks from becoming invalid immersive camera anchors. - Improved immersive target stability for stacked chests and obstructed container layouts. - Unified fallback behaviour with persistent immersive interaction context architecture. - Improved 26.1.2 / 26.2.1 resolver compatibility and mapping refactors.
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Immersive Chests 1.2.2

1.2.2
10 мая 2026 г.14Minecraft: 1.21.11fabric
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Что нового
Refactor target resolution and improve decorative block compatibility - Refactored fallback target resolution to reuse the last resolved immersive target context instead of re-raycasting the crosshair target. - Added persistent immersive target context tracking for stable screen transitions. - Added decorative proxy block resolution support for modded item frame style blocks. - Added target recovery behind decorative blocks using facing direction and neighbor scanning. - Improved compatibility with FastItemFrames and decorative modded storage environments. - Prevented decorative frame blocks from becoming invalid immersive camera anchors. - Improved immersive target stability for stacked chests and obstructed container layouts. - Unified fallback behaviour with persistent immersive interaction context architecture. - Improved 26.1.2 / 26.2.1 resolver compatibility and mapping refactors.
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ImmersiveChests 1.2.1

1.2.1
10 мая 2026 г.13Minecraft: 26.1.2fabric
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Что нового
- Fixed inventory/menu screens incorrectly reusing previous immersive camera targets. - Fixed lectern screens not resolving correctly after immersive screen validation changes. - Added in moving entity camera tracking, support for boats and minecarts - Added in moving chest boat immersive camera animation - Fixed stonecutter axis symmetry interaction with Air Priority. - Added Stonecutter Axis Symmetry toggle to the Special config category. - Added configurable Air Priority Modes: • Air Only • Non-Solid Blocks - Increased default animation smoothing from 0.10 to 0.15. - Added command block support. - Improved the stacked chest support for same behaviour for chests at the top of the stack
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ImmersiveChests 1.2.1

1.2.1
9 мая 2026 г.20Minecraft: 1.21.11fabric
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Что нового
- Fixed inventory/menu screens incorrectly reusing previous immersive camera targets. - Fixed lectern screens not resolving correctly after immersive screen validation changes. - Added live moving entity camera tracking for chest boats and chest minecarts. - Added immersive moving chest boat camera animation. - Fixed stonecutter axis symmetry interaction with Air Priority. - Added Stonecutter Axis Symmetry toggle to the Special config category. - Added configurable Air Priority Modes: • Air Only • Non-Solid Blocks - Increased default animation smoothing from 0.10 to 0.15. - Added command block support. - Improved stacked chest support for consistent behaviour across top and bottom stacked chests.
release

ImmersiveChests 1.1.1

1.1.1
2 мая 2026 г.16Minecraft: 1.21.11fabric
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Что нового
Fixed furnance bug and changed the fabric loader depencency to an earlier version.
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ImmersiveChests 1.1.1

1.1.1
2 мая 2026 г.20Minecraft: 26.1.2fabric
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Что нового
Fixed a furnance orientation bug
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ImmersiveChests 1.1.0

1.1.0
2 мая 2026 г.22Minecraft: 26.1.2fabric
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Что нового
Port for version 1.1.0 too minecraft version 26.1.2 no internal changes
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ImmersiveChests 1.1.0

1.1.0
2 мая 2026 г.20Minecraft: 1.21.11fabric
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Что нового
**Updated config settings too better defaults** updated version and removed an unused vec3d constructor method in OrientationResolver fixed horizontal block_face prioritizeAirBlock ignoring free top air block by including top and bottom in block_face free block check. fixed smoker and blast furnance Minecraft coded block_face being opposite by adding a hardcoded rotates for both blocks. fixed stonecutter block_face symmetry expectation by adding a opposite block face checker before regular pipeline.
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ImmersiveChests 1.0.0

1.0.0
1 мая 2026 г.15Minecraft: 1.21.11fabric
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Что нового
Immersive Chests is a client-side camera mod that dynamically repositions and orients your view when interacting with containers and block interfaces. Instead of opening GUIs from a fixed perspective, the camera shifts to a context-aware position creating a more natural, immersive interaction between the player character and the world.