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Ichthyology

ВЕРСИИ (4)

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Ichthyology 1.0.3

1.0.3
14 мая 2026 г.1,5 тыс.Minecraft: 1.20.1forge, neoforge
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Что нового
- Fixed a memory leak relating to Neon Tetras - Fixed a crash when playing with the mod Kilt - Fixed Catfish being able to instantly kill players regardless of health or armor
release

Ichthyology 1.0.2

1.0.2
6 апр. 2026 г.361Minecraft: 1.20.1forge, neoforge
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Что нового
- Fixed incompatibility crash with Shifted Lens - Catfish and other large fish no longer swim in place while looking directly down
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Ichthyology 1.0.1

1.0.1
4 апр. 2026 г.29Minecraft: 1.20.1forge, neoforge
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Что нового
- Fixed a crash relating to mod initialization
release

Ichthyology 1.0.0

1.0.0
4 апр. 2026 г.36Minecraft: 1.20.1forge, neoforge
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Что нового
- Added Blind Cave Tetra - - Spawns in all Overworld caves below Y-level 30 - - Can be brewed into a Potion of Blindness - Added Goldfish - - Spawns in all Forest biomes, Plains, and Cherry Groves - - Wild variants spawn in Forest biomes and Plains - - Rare Domestic variants spawn in Cherry Groves - - Goldfish can be traded for from the Wandering Trader - Added Tilapia - - Spawn in all Savanna biomes - Added African Cichlid - - Spawns in all Savanna biomes and Deserts - - Has four variants - - Princess of Burundi Cichlids, which can form schools of 10 - - Saulosi Cichlids, which have a male and female variants - - These can form schools of three to seven, with a max of one to two males - - Kasanga Chichlids, which can form schools of eight individuals - Added Carp - - Spawns in all Forest biomes, Plains, and Cherry Groves - - Wild variants spawn in Forest biomes and Plains - - Rare Domestic variants spawn in Cherry Groves - - Carp can be traded for from the Wandering Trader - - Carp are attracted to the player when the player holds seeds - - Carp can be fed seeds, which can rarely cause them to drop a Shiny Scale - - - Shiny Scales can be brewed into a Potion of Luck - - Carp can be fed an Enchanted Golden Apple or Dragon's Breath to transform them into rare variants that don't spawn naturally - Added Piranha - - Spawns in all Jungle biomes - - Cooked Piranha gives a short Strength buff when eaten - - Attacks all Zombies and Zombie Horses - - On killing a Zombie or Zombie Horse, a Skeleton or Skeleton Horse will appear - - Attacks any entity with weakness, slowness, or are at half health or lower - - Piranhas cause slowness when they hit an entity - - Piranhas can eat items in the water - Added Perch - - Spawns in Rivers and Swamps - - Comes in two varieties - - Common Perch spawn in Rivers - - Yellow Perch spawn in Frozen Rivers and Swamps - - Hunts any entity smaller than itself - - Can eat items - - Can eat and destroy fish and amphibian eggs - Added Discus - - Spawns in all Jungle biomes - Added Angelfish - - Spawns in all Jungle biomes - - Angelfish like to hide in aquatic vegetation - Added Neon Tetra - - Spawns in all Jungle biomes - - Side strips have an emissive texture when light enough - - Group together in large schools - - When attacked, these schools will break up before reforming - Added Pleco - - Spawns in all Jungle biomes and Swamps - - Can be fed Moss Blocks to cause them to Frenzy - - Frenzying Plecos can strip logs, and remove moss from mossy variants of blocks - - Can sucker onto glass, logs, and stone blocks - Added Archerfish - - Spawns in Mangrove Swamps - - Will spit at any arthropod it sees - - Archerfish spit can cause weakness and slowness - Added Mudskipper - - Spawns in Mangrove Swamps - - Can walk on land - - If two Mudskippers are on land together, they can enter a territorial display - - Mudskippers can roll in mud or clay, leaving behind clay balls - - While they can be on land, they must return to water to breathe - Added Crayfish - - Spawns in Rivers, Swamps, all Badlands biomes, and all Overworld caves under Y-level 30 - - Has four variants - - Noble Crayfish spawn in Rivers - - Red Swamp Crayfish spawn in Swamps - - Yabby spawn in all Badlands biomes - - Cave Crayfish spawn in all Overworld caves under Y-level 30 - - Crayfish will pinch any entity that gets too close - - If at low health, they will start to panic - Added Catfish - - Spawns in River biomes - - Can be fed Crayfish to breed - - Only Baby Catfish can be bucketed - - Baby Catfish meat is cookable and safe to eat, while adult Catfish meat is poisonous - - Catfish can suck smaller mobs into their mouth - - Catfish will hide in sea grass during the day, swimming freely at night - Added Peacock Bass - - Spawns in all Jungle biomes - - Peacock Bass can be bred with Ground Fish Meat - - Peacock Bass will attack any entity smaller than itself - - Peacock Bass will become aggressive if eggs are nearby - - Only Baby Peacock Bass can be bucketed - Added Gar - - Spawns in Swamps - - Can be bred with Pleco, Carp, or Perch - - Gar Roe is poisonous to eat - - Gar will attack any entity smaller than itself using short bursts of speed - - Only Baby Gar can be bucketed - Added Fiddler Crab - - Spawns in Mangrove Forests - - Fiddler Crabs can wave at the player and other crabs - - Can climb up blocks - - Can burrow into mud and sand, with the eye stalks visible - - Can be picked up and held, allowing the player to reach further when placing or breaking blocks - Added Sturgeon - - Spawns in Rivers, Frozen Rivers, and Deep Cold Oceans - - Can be bred with Ground Fish or Raw Crayfish - - When killed, Sturgeon will drop Sturgeon Roe - - Sturgeon Roe can be crafted with Bread to make a Caviar Sandwich - - Caviar Sandwiches can give a brief regeneration effect when eaten - - Only Baby Sturgeon can be bucketed - - Sturgeons will occasionally dig up treasure or trash from the fishing loot table - Added Olm - - Spawns in Dripstone Caves - - Comes in two variants - - Black and White Olms - - Can be bred with Cave Crayfish - - Will only lay eggs on Dripstone blocks or Calcite - - Olmspawn can be crafted into an Olmlette - Added Flowerhorn - - Can only be traded from Wandering Traders - - Highly aggressive, and will kill any other entity it sees - Added Ground Fish meat, crafted from any raw fish item - Added Chum Bucket, crafted from Ground Fish Meat, a bucket, bread, and rotten flesh - - Right clicking water with a Chum Bucket will consume the Chum Bucket, but spawn a random assortment of fish from the biome - Added Fish Sticks, crafted from cooking Ground Fish Meat - Added Caviar, crafted from bread and two Sturgeon Roe - Added Olmlette, crafted from two mushrooms and Olmspawn - All vanilla fish can now rotate when swimming - All Ichthyology fish can be fished in the proper biomes