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Ice Caves Backport

ВЕРСИИ (90)

release

Ice Caves Backport 0.1.10 for 26.2 (fabric)

0.1.10+26.2-fabric
29 окт. 2026 г.21Minecraft: 26.2fabric
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Что нового
Updated Ice Caves content to 26.4 Snapshot 6: - Added Snow Bricks, stairs, slabs and walls, with native crafting, recipe advancements, models, textures and shovel-only drops. - Added the new Ice Crystal ambient sounds and vanilla playback conditions. - Added Cold Sulfur Cube behavior for native Sulfur Cubes and supported Vanilla Backport cubes; Snow Bricks now work as fast-sliding food. - Packed Ice Brick blocks now require a pickaxe for drops. - Fixed brittle ice interactions with Strays, Shulkers, mobGriefing, spawn protection, lily pads and mob spawning. - Zombie villagers in Ice Caves now use their snowy appearance. - Freezing now counts toward A Furious Cocktail and How Did We Get Here, and no longer repeatedly spams the fire-extinguish sound. - Fixed missing Ice Ball shatter bursts on Forge 1.20.1 by sending self-contained particle packets, including very short-range impacts. Retains the earlier terrain, compatibility, icicle, ice-sound and Ice Ball particle fixes. World-generation additions appear in newly generated chunks. Back up existing worlds before updating.
release

Ice Caves Backport 0.1.10 for 26.1.2 (fabric)

0.1.10+26.1.2-fabric
29 окт. 2026 г.7Minecraft: 26.1.2fabric
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Что нового
Updated Ice Caves content to 26.4 Snapshot 6: - Added Snow Bricks, stairs, slabs and walls, with native crafting, recipe advancements, models, textures and shovel-only drops. - Added the new Ice Crystal ambient sounds and vanilla playback conditions. - Added Cold Sulfur Cube behavior for native Sulfur Cubes and supported Vanilla Backport cubes; Snow Bricks now work as fast-sliding food. - Packed Ice Brick blocks now require a pickaxe for drops. - Fixed brittle ice interactions with Strays, Shulkers, mobGriefing, spawn protection, lily pads and mob spawning. - Zombie villagers in Ice Caves now use their snowy appearance. - Freezing now counts toward A Furious Cocktail and How Did We Get Here, and no longer repeatedly spams the fire-extinguish sound. - Fixed missing Ice Ball shatter bursts on Forge 1.20.1 by sending self-contained particle packets, including very short-range impacts. Retains the earlier terrain, compatibility, icicle, ice-sound and Ice Ball particle fixes. World-generation additions appear in newly generated chunks. Back up existing worlds before updating.
release

Ice Caves Backport 0.1.10 for 1.21.11 (fabric)

0.1.10+1.21.11-fabric
29 окт. 2026 г.15Minecraft: 1.21.11fabric
Скачать
Что нового
Updated Ice Caves content to 26.4 Snapshot 6: - Added Snow Bricks, stairs, slabs and walls, with native crafting, recipe advancements, models, textures and shovel-only drops. - Added the new Ice Crystal ambient sounds and vanilla playback conditions. - Added Cold Sulfur Cube behavior for native Sulfur Cubes and supported Vanilla Backport cubes; Snow Bricks now work as fast-sliding food. - Packed Ice Brick blocks now require a pickaxe for drops. - Fixed brittle ice interactions with Strays, Shulkers, mobGriefing, spawn protection, lily pads and mob spawning. - Zombie villagers in Ice Caves now use their snowy appearance. - Freezing now counts toward A Furious Cocktail and How Did We Get Here, and no longer repeatedly spams the fire-extinguish sound. - Fixed missing Ice Ball shatter bursts on Forge 1.20.1 by sending self-contained particle packets, including very short-range impacts. Retains the earlier terrain, compatibility, icicle, ice-sound and Ice Ball particle fixes. World-generation additions appear in newly generated chunks. Back up existing worlds before updating.
release

Ice Caves Backport 0.1.10 for 1.21.1 (fabric)

0.1.10+1.21.1-fabric
29 окт. 2026 г.6Minecraft: 1.21.1fabric
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Что нового
Updated Ice Caves content to 26.4 Snapshot 6: - Added Snow Bricks, stairs, slabs and walls, with native crafting, recipe advancements, models, textures and shovel-only drops. - Added the new Ice Crystal ambient sounds and vanilla playback conditions. - Added Cold Sulfur Cube behavior for native Sulfur Cubes and supported Vanilla Backport cubes; Snow Bricks now work as fast-sliding food. - Packed Ice Brick blocks now require a pickaxe for drops. - Fixed brittle ice interactions with Strays, Shulkers, mobGriefing, spawn protection, lily pads and mob spawning. - Zombie villagers in Ice Caves now use their snowy appearance. - Freezing now counts toward A Furious Cocktail and How Did We Get Here, and no longer repeatedly spams the fire-extinguish sound. - Fixed missing Ice Ball shatter bursts on Forge 1.20.1 by sending self-contained particle packets, including very short-range impacts. Retains the earlier terrain, compatibility, icicle, ice-sound and Ice Ball particle fixes. World-generation additions appear in newly generated chunks. Back up existing worlds before updating.
release

Ice Caves Backport 0.1.10 for 1.20.1 (fabric)

0.1.10+1.20.1-fabric
29 окт. 2026 г.5Minecraft: 1.20.1fabric
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Что нового
Updated Ice Caves content to 26.4 Snapshot 6: - Added Snow Bricks, stairs, slabs and walls, with native crafting, recipe advancements, models, textures and shovel-only drops. - Added the new Ice Crystal ambient sounds and vanilla playback conditions. - Added Cold Sulfur Cube behavior for native Sulfur Cubes and supported Vanilla Backport cubes; Snow Bricks now work as fast-sliding food. - Packed Ice Brick blocks now require a pickaxe for drops. - Fixed brittle ice interactions with Strays, Shulkers, mobGriefing, spawn protection, lily pads and mob spawning. - Zombie villagers in Ice Caves now use their snowy appearance. - Freezing now counts toward A Furious Cocktail and How Did We Get Here, and no longer repeatedly spams the fire-extinguish sound. - Fixed missing Ice Ball shatter bursts on Forge 1.20.1 by sending self-contained particle packets, including very short-range impacts. Retains the earlier terrain, compatibility, icicle, ice-sound and Ice Ball particle fixes. World-generation additions appear in newly generated chunks. Back up existing worlds before updating.
release

Ice Caves Backport 0.1.10 for 26.3 (neoforge)

0.1.10+26.3-neoforge
29 окт. 2026 г.107Minecraft: 26.3neoforge
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Что нового
Updated Ice Caves content to 26.4 Snapshot 6: - Added Snow Bricks, stairs, slabs and walls, with native crafting, recipe advancements, models, textures and shovel-only drops. - Added the new Ice Crystal ambient sounds and vanilla playback conditions. - Added Cold Sulfur Cube behavior for native Sulfur Cubes and supported Vanilla Backport cubes; Snow Bricks now work as fast-sliding food. - Packed Ice Brick blocks now require a pickaxe for drops. - Fixed brittle ice interactions with Strays, Shulkers, mobGriefing, spawn protection, lily pads and mob spawning. - Zombie villagers in Ice Caves now use their snowy appearance. - Freezing now counts toward A Furious Cocktail and How Did We Get Here, and no longer repeatedly spams the fire-extinguish sound. - Fixed missing Ice Ball shatter bursts on Forge 1.20.1 by sending self-contained particle packets, including very short-range impacts. Retains the earlier terrain, compatibility, icicle, ice-sound and Ice Ball particle fixes. World-generation additions appear in newly generated chunks. Back up existing worlds before updating.
release

Ice Caves Backport 0.1.10 for 26.1.2 (neoforge)

0.1.10+26.1.2-neoforge
29 окт. 2026 г.3Minecraft: 26.1.2neoforge
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Что нового
Updated Ice Caves content to 26.4 Snapshot 6: - Added Snow Bricks, stairs, slabs and walls, with native crafting, recipe advancements, models, textures and shovel-only drops. - Added the new Ice Crystal ambient sounds and vanilla playback conditions. - Added Cold Sulfur Cube behavior for native Sulfur Cubes and supported Vanilla Backport cubes; Snow Bricks now work as fast-sliding food. - Packed Ice Brick blocks now require a pickaxe for drops. - Fixed brittle ice interactions with Strays, Shulkers, mobGriefing, spawn protection, lily pads and mob spawning. - Zombie villagers in Ice Caves now use their snowy appearance. - Freezing now counts toward A Furious Cocktail and How Did We Get Here, and no longer repeatedly spams the fire-extinguish sound. - Fixed missing Ice Ball shatter bursts on Forge 1.20.1 by sending self-contained particle packets, including very short-range impacts. Retains the earlier terrain, compatibility, icicle, ice-sound and Ice Ball particle fixes. World-generation additions appear in newly generated chunks. Back up existing worlds before updating.
release

Ice Caves Backport 0.1.10 for 1.21.11 (neoforge)

0.1.10+1.21.11-neoforge
29 окт. 2026 г.1Minecraft: 1.21.11neoforge
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Что нового
Updated Ice Caves content to 26.4 Snapshot 6: - Added Snow Bricks, stairs, slabs and walls, with native crafting, recipe advancements, models, textures and shovel-only drops. - Added the new Ice Crystal ambient sounds and vanilla playback conditions. - Added Cold Sulfur Cube behavior for native Sulfur Cubes and supported Vanilla Backport cubes; Snow Bricks now work as fast-sliding food. - Packed Ice Brick blocks now require a pickaxe for drops. - Fixed brittle ice interactions with Strays, Shulkers, mobGriefing, spawn protection, lily pads and mob spawning. - Zombie villagers in Ice Caves now use their snowy appearance. - Freezing now counts toward A Furious Cocktail and How Did We Get Here, and no longer repeatedly spams the fire-extinguish sound. - Fixed missing Ice Ball shatter bursts on Forge 1.20.1 by sending self-contained particle packets, including very short-range impacts. Retains the earlier terrain, compatibility, icicle, ice-sound and Ice Ball particle fixes. World-generation additions appear in newly generated chunks. Back up existing worlds before updating.
release

Ice Caves Backport 0.1.10 for 1.21.1 (neoforge)

0.1.10+1.21.1-neoforge
29 окт. 2026 г.35Minecraft: 1.21.1neoforge
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Что нового
Updated Ice Caves content to 26.4 Snapshot 6: - Added Snow Bricks, stairs, slabs and walls, with native crafting, recipe advancements, models, textures and shovel-only drops. - Added the new Ice Crystal ambient sounds and vanilla playback conditions. - Added Cold Sulfur Cube behavior for native Sulfur Cubes and supported Vanilla Backport cubes; Snow Bricks now work as fast-sliding food. - Packed Ice Brick blocks now require a pickaxe for drops. - Fixed brittle ice interactions with Strays, Shulkers, mobGriefing, spawn protection, lily pads and mob spawning. - Zombie villagers in Ice Caves now use their snowy appearance. - Freezing now counts toward A Furious Cocktail and How Did We Get Here, and no longer repeatedly spams the fire-extinguish sound. - Fixed missing Ice Ball shatter bursts on Forge 1.20.1 by sending self-contained particle packets, including very short-range impacts. Retains the earlier terrain, compatibility, icicle, ice-sound and Ice Ball particle fixes. World-generation additions appear in newly generated chunks. Back up existing worlds before updating.
release

Ice Caves Backport 0.1.10 for 1.20.1 (forge)

0.1.10+1.20.1-forge
29 окт. 2026 г.13Minecraft: 1.20.1forge
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Что нового
Updated Ice Caves content to 26.4 Snapshot 6: - Added Snow Bricks, stairs, slabs and walls, with native crafting, recipe advancements, models, textures and shovel-only drops. - Added the new Ice Crystal ambient sounds and vanilla playback conditions. - Added Cold Sulfur Cube behavior for native Sulfur Cubes and supported Vanilla Backport cubes; Snow Bricks now work as fast-sliding food. - Packed Ice Brick blocks now require a pickaxe for drops. - Fixed brittle ice interactions with Strays, Shulkers, mobGriefing, spawn protection, lily pads and mob spawning. - Zombie villagers in Ice Caves now use their snowy appearance. - Freezing now counts toward A Furious Cocktail and How Did We Get Here, and no longer repeatedly spams the fire-extinguish sound. - Fixed missing Ice Ball shatter bursts on Forge 1.20.1 by sending self-contained particle packets, including very short-range impacts. Retains the earlier terrain, compatibility, icicle, ice-sound and Ice Ball particle fixes. World-generation additions appear in newly generated chunks. Back up existing worlds before updating.
release

Ice Caves Backport 0.1.10 for 26.2 (neoforge)

0.1.10+26.2-neoforge
29 окт. 2026 г.3Minecraft: 26.2neoforge
Скачать
Что нового
Updated Ice Caves content to 26.4 Snapshot 6: - Added Snow Bricks, stairs, slabs and walls, with native crafting, recipe advancements, models, textures and shovel-only drops. - Added the new Ice Crystal ambient sounds and vanilla playback conditions. - Added Cold Sulfur Cube behavior for native Sulfur Cubes and supported Vanilla Backport cubes; Snow Bricks now work as fast-sliding food. - Packed Ice Brick blocks now require a pickaxe for drops. - Fixed brittle ice interactions with Strays, Shulkers, mobGriefing, spawn protection, lily pads and mob spawning. - Zombie villagers in Ice Caves now use their snowy appearance. - Freezing now counts toward A Furious Cocktail and How Did We Get Here, and no longer repeatedly spams the fire-extinguish sound. - Fixed missing Ice Ball shatter bursts on Forge 1.20.1 by sending self-contained particle packets, including very short-range impacts. Retains the earlier terrain, compatibility, icicle, ice-sound and Ice Ball particle fixes. World-generation additions appear in newly generated chunks. Back up existing worlds before updating.
release

Ice Caves Backport 0.1.10 for 26.3 (fabric)

0.1.10+26.3-fabric
29 окт. 2026 г.77Minecraft: 26.3fabric
Скачать
Что нового
Updated Ice Caves content to 26.4 Snapshot 6: - Added Snow Bricks, stairs, slabs and walls, with native crafting, recipe advancements, models, textures and shovel-only drops. - Added the new Ice Crystal ambient sounds and vanilla playback conditions. - Added Cold Sulfur Cube behavior for native Sulfur Cubes and supported Vanilla Backport cubes; Snow Bricks now work as fast-sliding food. - Packed Ice Brick blocks now require a pickaxe for drops. - Fixed brittle ice interactions with Strays, Shulkers, mobGriefing, spawn protection, lily pads and mob spawning. - Zombie villagers in Ice Caves now use their snowy appearance. - Freezing now counts toward A Furious Cocktail and How Did We Get Here, and no longer repeatedly spams the fire-extinguish sound. - Fixed missing Ice Ball shatter bursts on Forge 1.20.1 by sending self-contained particle packets, including very short-range impacts. Retains the earlier terrain, compatibility, icicle, ice-sound and Ice Ball particle fixes. World-generation additions appear in newly generated chunks. Back up existing worlds before updating.
release

Ice Caves Backport 0.1.9.1 for 26.3 (neoforge)

0.1.9.1+26.3-neoforge
27 окт. 2026 г.103Minecraft: 26.3neoforge
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Что нового
Fixed missing Ice Ball shatter particles when hitting blocks or entities, matching vanilla's eight-particle burst. Freezing behavior is unchanged: Ice Balls do not apply Freezing in vanilla; Frostbite melee attacks do.
release

Ice Caves Backport 0.1.9.1 for 26.3 (fabric)

0.1.9.1+26.3-fabric
27 окт. 2026 г.176Minecraft: 26.3fabric
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Что нового
Fixed missing Ice Ball shatter particles when hitting blocks or entities, matching vanilla's eight-particle burst. Freezing behavior is unchanged: Ice Balls do not apply Freezing in vanilla; Frostbite melee attacks do.
release

Ice Caves Backport 0.1.9.1 for 26.2 (neoforge)

0.1.9.1+26.2-neoforge
27 окт. 2026 г.15Minecraft: 26.2neoforge
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Что нового
Fixed missing Ice Ball shatter particles when hitting blocks or entities, matching vanilla's eight-particle burst. Freezing behavior is unchanged: Ice Balls do not apply Freezing in vanilla; Frostbite melee attacks do.
release

Ice Caves Backport 0.1.9.1 for 26.2 (fabric)

0.1.9.1+26.2-fabric
27 окт. 2026 г.102Minecraft: 26.2fabric
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Что нового
Fixed missing Ice Ball shatter particles when hitting blocks or entities, matching vanilla's eight-particle burst. Freezing behavior is unchanged: Ice Balls do not apply Freezing in vanilla; Frostbite melee attacks do.
release

Ice Caves Backport 0.1.9.1 for 26.1.2 (neoforge)

0.1.9.1+26.1.2-neoforge
27 окт. 2026 г.8Minecraft: 26.1.2neoforge
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Что нового
Fixed missing Ice Ball shatter particles when hitting blocks or entities, matching vanilla's eight-particle burst. Freezing behavior is unchanged: Ice Balls do not apply Freezing in vanilla; Frostbite melee attacks do.
release

Ice Caves Backport 0.1.9.1 for 26.1.2 (fabric)

0.1.9.1+26.1.2-fabric
27 окт. 2026 г.22Minecraft: 26.1.2fabric
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Что нового
Fixed missing Ice Ball shatter particles when hitting blocks or entities, matching vanilla's eight-particle burst. Freezing behavior is unchanged: Ice Balls do not apply Freezing in vanilla; Frostbite melee attacks do.
release

Ice Caves Backport 0.1.9.1 for 1.21.11 (neoforge)

0.1.9.1+1.21.11-neoforge
27 окт. 2026 г.9Minecraft: 1.21.11neoforge
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Что нового
Fixed missing Ice Ball shatter particles when hitting blocks or entities, matching vanilla's eight-particle burst. Freezing behavior is unchanged: Ice Balls do not apply Freezing in vanilla; Frostbite melee attacks do.
release

Ice Caves Backport 0.1.9.1 for 1.21.11 (fabric)

0.1.9.1+1.21.11-fabric
27 окт. 2026 г.42Minecraft: 1.21.11fabric
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Что нового
Fixed missing Ice Ball shatter particles when hitting blocks or entities, matching vanilla's eight-particle burst. Freezing behavior is unchanged: Ice Balls do not apply Freezing in vanilla; Frostbite melee attacks do.
release

Ice Caves Backport 0.1.9.1 for 1.21.1 (neoforge)

0.1.9.1+1.21.1-neoforge
27 окт. 2026 г.116Minecraft: 1.21.1neoforge
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Что нового
Fixed missing Ice Ball shatter particles when hitting blocks or entities, matching vanilla's eight-particle burst. Freezing behavior is unchanged: Ice Balls do not apply Freezing in vanilla; Frostbite melee attacks do.
release

Ice Caves Backport 0.1.9.1 for 1.21.1 (fabric)

0.1.9.1+1.21.1-fabric
27 окт. 2026 г.30Minecraft: 1.21.1fabric
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Что нового
Fixed missing Ice Ball shatter particles when hitting blocks or entities, matching vanilla's eight-particle burst. Freezing behavior is unchanged: Ice Balls do not apply Freezing in vanilla; Frostbite melee attacks do.
release

Ice Caves Backport 0.1.9.1 for 1.20.1 (forge)

0.1.9.1+1.20.1-forge
27 окт. 2026 г.43Minecraft: 1.20.1forge
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Что нового
Fixed missing Ice Ball shatter particles when hitting blocks or entities, matching vanilla's eight-particle burst. Freezing behavior is unchanged: Ice Balls do not apply Freezing in vanilla; Frostbite melee attacks do.
release

Ice Caves Backport 0.1.9.1 for 1.20.1 (fabric)

0.1.9.1+1.20.1-fabric
27 окт. 2026 г.31Minecraft: 1.20.1fabric
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Что нового
Fixed missing Ice Ball shatter particles when hitting blocks or entities, matching vanilla's eight-particle burst. Freezing behavior is unchanged: Ice Balls do not apply Freezing in vanilla; Frostbite melee attacks do.
release

Ice Caves Backport 0.1.9 for 26.3 (neoforge)

0.1.9+26.3-neoforge
24 окт. 2026 г.480Minecraft: 26.3neoforge
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Что нового
# Ice Caves Backport 0.1.9 Includes the previously unpublished Vanilla Backport compatibility fixes and optional duplicate-icicle integration. ## Fixes and Vanilla Backport support - Fixed the startup crash alongside Vanilla Backport 1.2.1 caused by duplicate `minecraft:trapezoid` registration. The legacy implementation codec now has a private ID; native content retains its `minecraft` IDs. Neither mod is disabled. - Frostbite kills now count toward Monster Hunter and Monsters Hunted, preserving other mods' advancement criteria, displays and rewards. - Packed ice bricks and chiseled packed ice now use Sulfur Cubes' native fast-sliding food archetype through additive tags. Unsuitable blocks are not incorrectly added as food. - Restored missing 1.20.1-format entity tags for Frostbite and Ice Balls, including zombie classification, powder-snow walking and brittle-ice immunity. ## Optional duplicate-icicle compatibility - Added commented `config/ice_caves_backport-compat.json5`, with a global mode and per-mod overrides for YUNG's Cave Biomes, Immersive Weathering and Frostiful. - **OFF (default):** leaves those mods' blocks, items, recipes and generation unchanged. - **REPLACE:** converts supported duplicate icicle items and loaded blocks to `minecraft:icicle`, preserving compatible direction, thickness and waterlogging. Adapts data-driven recipe, loot, advancement and item-tag references. Unique tools and building materials remain registered. - **RESPECT:** retains original blocks, mechanics and generation, distinguishes default names and adds reversible, count-preserving crafting conversions. It does not disable either mod's world generation. - Replacement is deferred and limited per tick; unloaded chunks are never force-loaded. Creative tabs handle repeated converted items safely. - Winterly's wall-facing icicles and unknown blocks are deliberately excluded because they have no matching native counterpart. **Back up worlds before REPLACE. Saved conversions are permanent; OFF does not undo them.** REPLACE substitutes native mechanics for source-specific mechanics. Restart after configuration changes and use matching settings on clients and servers. No supported third-party mod is required or bundled. Integration activates only when the exact supported block and item exist.
release

Ice Caves Backport 0.1.9 for 26.3 (fabric)

0.1.9+26.3-fabric
24 окт. 2026 г.321Minecraft: 26.3fabric
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Что нового
# Ice Caves Backport 0.1.9 Includes the previously unpublished Vanilla Backport compatibility fixes and optional duplicate-icicle integration. ## Fixes and Vanilla Backport support - Fixed the startup crash alongside Vanilla Backport 1.2.1 caused by duplicate `minecraft:trapezoid` registration. The legacy implementation codec now has a private ID; native content retains its `minecraft` IDs. Neither mod is disabled. - Frostbite kills now count toward Monster Hunter and Monsters Hunted, preserving other mods' advancement criteria, displays and rewards. - Packed ice bricks and chiseled packed ice now use Sulfur Cubes' native fast-sliding food archetype through additive tags. Unsuitable blocks are not incorrectly added as food. - Restored missing 1.20.1-format entity tags for Frostbite and Ice Balls, including zombie classification, powder-snow walking and brittle-ice immunity. ## Optional duplicate-icicle compatibility - Added commented `config/ice_caves_backport-compat.json5`, with a global mode and per-mod overrides for YUNG's Cave Biomes, Immersive Weathering and Frostiful. - **OFF (default):** leaves those mods' blocks, items, recipes and generation unchanged. - **REPLACE:** converts supported duplicate icicle items and loaded blocks to `minecraft:icicle`, preserving compatible direction, thickness and waterlogging. Adapts data-driven recipe, loot, advancement and item-tag references. Unique tools and building materials remain registered. - **RESPECT:** retains original blocks, mechanics and generation, distinguishes default names and adds reversible, count-preserving crafting conversions. It does not disable either mod's world generation. - Replacement is deferred and limited per tick; unloaded chunks are never force-loaded. Creative tabs handle repeated converted items safely. - Winterly's wall-facing icicles and unknown blocks are deliberately excluded because they have no matching native counterpart. **Back up worlds before REPLACE. Saved conversions are permanent; OFF does not undo them.** REPLACE substitutes native mechanics for source-specific mechanics. Restart after configuration changes and use matching settings on clients and servers. No supported third-party mod is required or bundled. Integration activates only when the exact supported block and item exist.
release

Ice Caves Backport 0.1.9 for 26.2 (neoforge)

0.1.9+26.2-neoforge
24 окт. 2026 г.22Minecraft: 26.2neoforge
Скачать
Что нового
# Ice Caves Backport 0.1.9 Includes the previously unpublished Vanilla Backport compatibility fixes and optional duplicate-icicle integration. ## Fixes and Vanilla Backport support - Fixed the startup crash alongside Vanilla Backport 1.2.1 caused by duplicate `minecraft:trapezoid` registration. The legacy implementation codec now has a private ID; native content retains its `minecraft` IDs. Neither mod is disabled. - Frostbite kills now count toward Monster Hunter and Monsters Hunted, preserving other mods' advancement criteria, displays and rewards. - Packed ice bricks and chiseled packed ice now use Sulfur Cubes' native fast-sliding food archetype through additive tags. Unsuitable blocks are not incorrectly added as food. - Restored missing 1.20.1-format entity tags for Frostbite and Ice Balls, including zombie classification, powder-snow walking and brittle-ice immunity. ## Optional duplicate-icicle compatibility - Added commented `config/ice_caves_backport-compat.json5`, with a global mode and per-mod overrides for YUNG's Cave Biomes, Immersive Weathering and Frostiful. - **OFF (default):** leaves those mods' blocks, items, recipes and generation unchanged. - **REPLACE:** converts supported duplicate icicle items and loaded blocks to `minecraft:icicle`, preserving compatible direction, thickness and waterlogging. Adapts data-driven recipe, loot, advancement and item-tag references. Unique tools and building materials remain registered. - **RESPECT:** retains original blocks, mechanics and generation, distinguishes default names and adds reversible, count-preserving crafting conversions. It does not disable either mod's world generation. - Replacement is deferred and limited per tick; unloaded chunks are never force-loaded. Creative tabs handle repeated converted items safely. - Winterly's wall-facing icicles and unknown blocks are deliberately excluded because they have no matching native counterpart. **Back up worlds before REPLACE. Saved conversions are permanent; OFF does not undo them.** REPLACE substitutes native mechanics for source-specific mechanics. Restart after configuration changes and use matching settings on clients and servers. No supported third-party mod is required or bundled. Integration activates only when the exact supported block and item exist.
release

Ice Caves Backport 0.1.9 for 26.2 (fabric)

0.1.9+26.2-fabric
24 окт. 2026 г.150Minecraft: 26.2fabric
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Что нового
# Ice Caves Backport 0.1.9 Includes the previously unpublished Vanilla Backport compatibility fixes and optional duplicate-icicle integration. ## Fixes and Vanilla Backport support - Fixed the startup crash alongside Vanilla Backport 1.2.1 caused by duplicate `minecraft:trapezoid` registration. The legacy implementation codec now has a private ID; native content retains its `minecraft` IDs. Neither mod is disabled. - Frostbite kills now count toward Monster Hunter and Monsters Hunted, preserving other mods' advancement criteria, displays and rewards. - Packed ice bricks and chiseled packed ice now use Sulfur Cubes' native fast-sliding food archetype through additive tags. Unsuitable blocks are not incorrectly added as food. - Restored missing 1.20.1-format entity tags for Frostbite and Ice Balls, including zombie classification, powder-snow walking and brittle-ice immunity. ## Optional duplicate-icicle compatibility - Added commented `config/ice_caves_backport-compat.json5`, with a global mode and per-mod overrides for YUNG's Cave Biomes, Immersive Weathering and Frostiful. - **OFF (default):** leaves those mods' blocks, items, recipes and generation unchanged. - **REPLACE:** converts supported duplicate icicle items and loaded blocks to `minecraft:icicle`, preserving compatible direction, thickness and waterlogging. Adapts data-driven recipe, loot, advancement and item-tag references. Unique tools and building materials remain registered. - **RESPECT:** retains original blocks, mechanics and generation, distinguishes default names and adds reversible, count-preserving crafting conversions. It does not disable either mod's world generation. - Replacement is deferred and limited per tick; unloaded chunks are never force-loaded. Creative tabs handle repeated converted items safely. - Winterly's wall-facing icicles and unknown blocks are deliberately excluded because they have no matching native counterpart. **Back up worlds before REPLACE. Saved conversions are permanent; OFF does not undo them.** REPLACE substitutes native mechanics for source-specific mechanics. Restart after configuration changes and use matching settings on clients and servers. No supported third-party mod is required or bundled. Integration activates only when the exact supported block and item exist.
release

Ice Caves Backport 0.1.9 for 26.1.2 (neoforge)

0.1.9+26.1.2-neoforge
24 окт. 2026 г.16Minecraft: 26.1.2neoforge
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Что нового
# Ice Caves Backport 0.1.9 Includes the previously unpublished Vanilla Backport compatibility fixes and optional duplicate-icicle integration. ## Fixes and Vanilla Backport support - Fixed the startup crash alongside Vanilla Backport 1.2.1 caused by duplicate `minecraft:trapezoid` registration. The legacy implementation codec now has a private ID; native content retains its `minecraft` IDs. Neither mod is disabled. - Frostbite kills now count toward Monster Hunter and Monsters Hunted, preserving other mods' advancement criteria, displays and rewards. - Packed ice bricks and chiseled packed ice now use Sulfur Cubes' native fast-sliding food archetype through additive tags. Unsuitable blocks are not incorrectly added as food. - Restored missing 1.20.1-format entity tags for Frostbite and Ice Balls, including zombie classification, powder-snow walking and brittle-ice immunity. ## Optional duplicate-icicle compatibility - Added commented `config/ice_caves_backport-compat.json5`, with a global mode and per-mod overrides for YUNG's Cave Biomes, Immersive Weathering and Frostiful. - **OFF (default):** leaves those mods' blocks, items, recipes and generation unchanged. - **REPLACE:** converts supported duplicate icicle items and loaded blocks to `minecraft:icicle`, preserving compatible direction, thickness and waterlogging. Adapts data-driven recipe, loot, advancement and item-tag references. Unique tools and building materials remain registered. - **RESPECT:** retains original blocks, mechanics and generation, distinguishes default names and adds reversible, count-preserving crafting conversions. It does not disable either mod's world generation. - Replacement is deferred and limited per tick; unloaded chunks are never force-loaded. Creative tabs handle repeated converted items safely. - Winterly's wall-facing icicles and unknown blocks are deliberately excluded because they have no matching native counterpart. **Back up worlds before REPLACE. Saved conversions are permanent; OFF does not undo them.** REPLACE substitutes native mechanics for source-specific mechanics. Restart after configuration changes and use matching settings on clients and servers. No supported third-party mod is required or bundled. Integration activates only when the exact supported block and item exist.
release

Ice Caves Backport 0.1.9 for 26.1.2 (fabric)

0.1.9+26.1.2-fabric
24 окт. 2026 г.32Minecraft: 26.1.2fabric
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Что нового
# Ice Caves Backport 0.1.9 Includes the previously unpublished Vanilla Backport compatibility fixes and optional duplicate-icicle integration. ## Fixes and Vanilla Backport support - Fixed the startup crash alongside Vanilla Backport 1.2.1 caused by duplicate `minecraft:trapezoid` registration. The legacy implementation codec now has a private ID; native content retains its `minecraft` IDs. Neither mod is disabled. - Frostbite kills now count toward Monster Hunter and Monsters Hunted, preserving other mods' advancement criteria, displays and rewards. - Packed ice bricks and chiseled packed ice now use Sulfur Cubes' native fast-sliding food archetype through additive tags. Unsuitable blocks are not incorrectly added as food. - Restored missing 1.20.1-format entity tags for Frostbite and Ice Balls, including zombie classification, powder-snow walking and brittle-ice immunity. ## Optional duplicate-icicle compatibility - Added commented `config/ice_caves_backport-compat.json5`, with a global mode and per-mod overrides for YUNG's Cave Biomes, Immersive Weathering and Frostiful. - **OFF (default):** leaves those mods' blocks, items, recipes and generation unchanged. - **REPLACE:** converts supported duplicate icicle items and loaded blocks to `minecraft:icicle`, preserving compatible direction, thickness and waterlogging. Adapts data-driven recipe, loot, advancement and item-tag references. Unique tools and building materials remain registered. - **RESPECT:** retains original blocks, mechanics and generation, distinguishes default names and adds reversible, count-preserving crafting conversions. It does not disable either mod's world generation. - Replacement is deferred and limited per tick; unloaded chunks are never force-loaded. Creative tabs handle repeated converted items safely. - Winterly's wall-facing icicles and unknown blocks are deliberately excluded because they have no matching native counterpart. **Back up worlds before REPLACE. Saved conversions are permanent; OFF does not undo them.** REPLACE substitutes native mechanics for source-specific mechanics. Restart after configuration changes and use matching settings on clients and servers. No supported third-party mod is required or bundled. Integration activates only when the exact supported block and item exist.
release

Ice Caves Backport 0.1.9 for 1.21.11 (neoforge)

0.1.9+1.21.11-neoforge
24 окт. 2026 г.14Minecraft: 1.21.11neoforge
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Что нового
# Ice Caves Backport 0.1.9 Includes the previously unpublished Vanilla Backport compatibility fixes and optional duplicate-icicle integration. ## Fixes and Vanilla Backport support - Fixed the startup crash alongside Vanilla Backport 1.2.1 caused by duplicate `minecraft:trapezoid` registration. The legacy implementation codec now has a private ID; native content retains its `minecraft` IDs. Neither mod is disabled. - Frostbite kills now count toward Monster Hunter and Monsters Hunted, preserving other mods' advancement criteria, displays and rewards. - Packed ice bricks and chiseled packed ice now use Sulfur Cubes' native fast-sliding food archetype through additive tags. Unsuitable blocks are not incorrectly added as food. - Restored missing 1.20.1-format entity tags for Frostbite and Ice Balls, including zombie classification, powder-snow walking and brittle-ice immunity. ## Optional duplicate-icicle compatibility - Added commented `config/ice_caves_backport-compat.json5`, with a global mode and per-mod overrides for YUNG's Cave Biomes, Immersive Weathering and Frostiful. - **OFF (default):** leaves those mods' blocks, items, recipes and generation unchanged. - **REPLACE:** converts supported duplicate icicle items and loaded blocks to `minecraft:icicle`, preserving compatible direction, thickness and waterlogging. Adapts data-driven recipe, loot, advancement and item-tag references. Unique tools and building materials remain registered. - **RESPECT:** retains original blocks, mechanics and generation, distinguishes default names and adds reversible, count-preserving crafting conversions. It does not disable either mod's world generation. - Replacement is deferred and limited per tick; unloaded chunks are never force-loaded. Creative tabs handle repeated converted items safely. - Winterly's wall-facing icicles and unknown blocks are deliberately excluded because they have no matching native counterpart. **Back up worlds before REPLACE. Saved conversions are permanent; OFF does not undo them.** REPLACE substitutes native mechanics for source-specific mechanics. Restart after configuration changes and use matching settings on clients and servers. No supported third-party mod is required or bundled. Integration activates only when the exact supported block and item exist.
release

Ice Caves Backport 0.1.9 for 1.21.11 (fabric)

0.1.9+1.21.11-fabric
24 окт. 2026 г.99Minecraft: 1.21.11fabric
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Что нового
# Ice Caves Backport 0.1.9 Includes the previously unpublished Vanilla Backport compatibility fixes and optional duplicate-icicle integration. ## Fixes and Vanilla Backport support - Fixed the startup crash alongside Vanilla Backport 1.2.1 caused by duplicate `minecraft:trapezoid` registration. The legacy implementation codec now has a private ID; native content retains its `minecraft` IDs. Neither mod is disabled. - Frostbite kills now count toward Monster Hunter and Monsters Hunted, preserving other mods' advancement criteria, displays and rewards. - Packed ice bricks and chiseled packed ice now use Sulfur Cubes' native fast-sliding food archetype through additive tags. Unsuitable blocks are not incorrectly added as food. - Restored missing 1.20.1-format entity tags for Frostbite and Ice Balls, including zombie classification, powder-snow walking and brittle-ice immunity. ## Optional duplicate-icicle compatibility - Added commented `config/ice_caves_backport-compat.json5`, with a global mode and per-mod overrides for YUNG's Cave Biomes, Immersive Weathering and Frostiful. - **OFF (default):** leaves those mods' blocks, items, recipes and generation unchanged. - **REPLACE:** converts supported duplicate icicle items and loaded blocks to `minecraft:icicle`, preserving compatible direction, thickness and waterlogging. Adapts data-driven recipe, loot, advancement and item-tag references. Unique tools and building materials remain registered. - **RESPECT:** retains original blocks, mechanics and generation, distinguishes default names and adds reversible, count-preserving crafting conversions. It does not disable either mod's world generation. - Replacement is deferred and limited per tick; unloaded chunks are never force-loaded. Creative tabs handle repeated converted items safely. - Winterly's wall-facing icicles and unknown blocks are deliberately excluded because they have no matching native counterpart. **Back up worlds before REPLACE. Saved conversions are permanent; OFF does not undo them.** REPLACE substitutes native mechanics for source-specific mechanics. Restart after configuration changes and use matching settings on clients and servers. No supported third-party mod is required or bundled. Integration activates only when the exact supported block and item exist.
release

Ice Caves Backport 0.1.9 for 1.21.1 (neoforge)

0.1.9+1.21.1-neoforge
24 окт. 2026 г.181Minecraft: 1.21.1neoforge
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Что нового
# Ice Caves Backport 0.1.9 Includes the previously unpublished Vanilla Backport compatibility fixes and optional duplicate-icicle integration. ## Fixes and Vanilla Backport support - Fixed the startup crash alongside Vanilla Backport 1.2.1 caused by duplicate `minecraft:trapezoid` registration. The legacy implementation codec now has a private ID; native content retains its `minecraft` IDs. Neither mod is disabled. - Frostbite kills now count toward Monster Hunter and Monsters Hunted, preserving other mods' advancement criteria, displays and rewards. - Packed ice bricks and chiseled packed ice now use Sulfur Cubes' native fast-sliding food archetype through additive tags. Unsuitable blocks are not incorrectly added as food. - Restored missing 1.20.1-format entity tags for Frostbite and Ice Balls, including zombie classification, powder-snow walking and brittle-ice immunity. ## Optional duplicate-icicle compatibility - Added commented `config/ice_caves_backport-compat.json5`, with a global mode and per-mod overrides for YUNG's Cave Biomes, Immersive Weathering and Frostiful. - **OFF (default):** leaves those mods' blocks, items, recipes and generation unchanged. - **REPLACE:** converts supported duplicate icicle items and loaded blocks to `minecraft:icicle`, preserving compatible direction, thickness and waterlogging. Adapts data-driven recipe, loot, advancement and item-tag references. Unique tools and building materials remain registered. - **RESPECT:** retains original blocks, mechanics and generation, distinguishes default names and adds reversible, count-preserving crafting conversions. It does not disable either mod's world generation. - Replacement is deferred and limited per tick; unloaded chunks are never force-loaded. Creative tabs handle repeated converted items safely. - Winterly's wall-facing icicles and unknown blocks are deliberately excluded because they have no matching native counterpart. **Back up worlds before REPLACE. Saved conversions are permanent; OFF does not undo them.** REPLACE substitutes native mechanics for source-specific mechanics. Restart after configuration changes and use matching settings on clients and servers. No supported third-party mod is required or bundled. Integration activates only when the exact supported block and item exist.
release

Ice Caves Backport 0.1.9 for 1.21.1 (fabric)

0.1.9+1.21.1-fabric
24 окт. 2026 г.52Minecraft: 1.21.1fabric
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Что нового
# Ice Caves Backport 0.1.9 Includes the previously unpublished Vanilla Backport compatibility fixes and optional duplicate-icicle integration. ## Fixes and Vanilla Backport support - Fixed the startup crash alongside Vanilla Backport 1.2.1 caused by duplicate `minecraft:trapezoid` registration. The legacy implementation codec now has a private ID; native content retains its `minecraft` IDs. Neither mod is disabled. - Frostbite kills now count toward Monster Hunter and Monsters Hunted, preserving other mods' advancement criteria, displays and rewards. - Packed ice bricks and chiseled packed ice now use Sulfur Cubes' native fast-sliding food archetype through additive tags. Unsuitable blocks are not incorrectly added as food. - Restored missing 1.20.1-format entity tags for Frostbite and Ice Balls, including zombie classification, powder-snow walking and brittle-ice immunity. ## Optional duplicate-icicle compatibility - Added commented `config/ice_caves_backport-compat.json5`, with a global mode and per-mod overrides for YUNG's Cave Biomes, Immersive Weathering and Frostiful. - **OFF (default):** leaves those mods' blocks, items, recipes and generation unchanged. - **REPLACE:** converts supported duplicate icicle items and loaded blocks to `minecraft:icicle`, preserving compatible direction, thickness and waterlogging. Adapts data-driven recipe, loot, advancement and item-tag references. Unique tools and building materials remain registered. - **RESPECT:** retains original blocks, mechanics and generation, distinguishes default names and adds reversible, count-preserving crafting conversions. It does not disable either mod's world generation. - Replacement is deferred and limited per tick; unloaded chunks are never force-loaded. Creative tabs handle repeated converted items safely. - Winterly's wall-facing icicles and unknown blocks are deliberately excluded because they have no matching native counterpart. **Back up worlds before REPLACE. Saved conversions are permanent; OFF does not undo them.** REPLACE substitutes native mechanics for source-specific mechanics. Restart after configuration changes and use matching settings on clients and servers. No supported third-party mod is required or bundled. Integration activates only when the exact supported block and item exist.
release

Ice Caves Backport 0.1.9 for 1.20.1 (forge)

0.1.9+1.20.1-forge
24 окт. 2026 г.76Minecraft: 1.20.1forge
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Что нового
# Ice Caves Backport 0.1.9 Includes the previously unpublished Vanilla Backport compatibility fixes and optional duplicate-icicle integration. ## Fixes and Vanilla Backport support - Fixed the startup crash alongside Vanilla Backport 1.2.1 caused by duplicate `minecraft:trapezoid` registration. The legacy implementation codec now has a private ID; native content retains its `minecraft` IDs. Neither mod is disabled. - Frostbite kills now count toward Monster Hunter and Monsters Hunted, preserving other mods' advancement criteria, displays and rewards. - Packed ice bricks and chiseled packed ice now use Sulfur Cubes' native fast-sliding food archetype through additive tags. Unsuitable blocks are not incorrectly added as food. - Restored missing 1.20.1-format entity tags for Frostbite and Ice Balls, including zombie classification, powder-snow walking and brittle-ice immunity. ## Optional duplicate-icicle compatibility - Added commented `config/ice_caves_backport-compat.json5`, with a global mode and per-mod overrides for YUNG's Cave Biomes, Immersive Weathering and Frostiful. - **OFF (default):** leaves those mods' blocks, items, recipes and generation unchanged. - **REPLACE:** converts supported duplicate icicle items and loaded blocks to `minecraft:icicle`, preserving compatible direction, thickness and waterlogging. Adapts data-driven recipe, loot, advancement and item-tag references. Unique tools and building materials remain registered. - **RESPECT:** retains original blocks, mechanics and generation, distinguishes default names and adds reversible, count-preserving crafting conversions. It does not disable either mod's world generation. - Replacement is deferred and limited per tick; unloaded chunks are never force-loaded. Creative tabs handle repeated converted items safely. - Winterly's wall-facing icicles and unknown blocks are deliberately excluded because they have no matching native counterpart. **Back up worlds before REPLACE. Saved conversions are permanent; OFF does not undo them.** REPLACE substitutes native mechanics for source-specific mechanics. Restart after configuration changes and use matching settings on clients and servers. No supported third-party mod is required or bundled. Integration activates only when the exact supported block and item exist.
release

Ice Caves Backport 0.1.9 for 1.20.1 (fabric)

0.1.9+1.20.1-fabric
24 окт. 2026 г.49Minecraft: 1.20.1fabric
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Что нового
# Ice Caves Backport 0.1.9 Includes the previously unpublished Vanilla Backport compatibility fixes and optional duplicate-icicle integration. ## Fixes and Vanilla Backport support - Fixed the startup crash alongside Vanilla Backport 1.2.1 caused by duplicate `minecraft:trapezoid` registration. The legacy implementation codec now has a private ID; native content retains its `minecraft` IDs. Neither mod is disabled. - Frostbite kills now count toward Monster Hunter and Monsters Hunted, preserving other mods' advancement criteria, displays and rewards. - Packed ice bricks and chiseled packed ice now use Sulfur Cubes' native fast-sliding food archetype through additive tags. Unsuitable blocks are not incorrectly added as food. - Restored missing 1.20.1-format entity tags for Frostbite and Ice Balls, including zombie classification, powder-snow walking and brittle-ice immunity. ## Optional duplicate-icicle compatibility - Added commented `config/ice_caves_backport-compat.json5`, with a global mode and per-mod overrides for YUNG's Cave Biomes, Immersive Weathering and Frostiful. - **OFF (default):** leaves those mods' blocks, items, recipes and generation unchanged. - **REPLACE:** converts supported duplicate icicle items and loaded blocks to `minecraft:icicle`, preserving compatible direction, thickness and waterlogging. Adapts data-driven recipe, loot, advancement and item-tag references. Unique tools and building materials remain registered. - **RESPECT:** retains original blocks, mechanics and generation, distinguishes default names and adds reversible, count-preserving crafting conversions. It does not disable either mod's world generation. - Replacement is deferred and limited per tick; unloaded chunks are never force-loaded. Creative tabs handle repeated converted items safely. - Winterly's wall-facing icicles and unknown blocks are deliberately excluded because they have no matching native counterpart. **Back up worlds before REPLACE. Saved conversions are permanent; OFF does not undo them.** REPLACE substitutes native mechanics for source-specific mechanics. Restart after configuration changes and use matching settings on clients and servers. No supported third-party mod is required or bundled. Integration activates only when the exact supported block and item exist.
release

Ice Caves Backport 0.1.7 for 26.3 (neoforge)

0.1.7+26.3-neoforge
20 окт. 2026 г.46Minecraft: 26.3neoforge
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Что нового
# Ice Caves Backport 0.1.7 — Snapshot 5 ## New content - Added Packed Ice Bricks, Packed Ice Brick Slabs, Stairs and Walls, and Chiseled Packed Ice, using the snapshot's textures, block properties and drops. - Added all 14 crafting and stonecutting recipes, recipe unlocks, and the **What Goes Around Comes Around** advancement for killing a Frostbite with an Ice Ball. - Added the 23 ambient ice sound samples and the snapshot's water, air and surrounding-ice requirements. - Added the new full blocks to the fast-sliding Sulfur Cube tag on versions that support Sulfur Cubes. ## Fixes and parity updates - Fixed upside-down floor icicle tips and stems on older Minecraft versions. Snapshot rotations and shading are translated into formats those versions understand. - Fixed missing icicle block and item textures, while retaining transparent cutout rendering. - Fixed Forge 1.20.1 bypassing the new vanilla ice sound families during placement, mining, breaking, walking and landing. - Frostbites now require sky access outside Ice Caves, preventing them from spawning in ordinary underground caves beneath cold surface biomes. - Preserved Frostbite poison and regeneration immunity across older effect systems. - Updated 26.3 mob-projectile adventure permissions while retaining mob-griefing restrictions. - Updated crevasse placement to snapshot 5's settings; retained safeguards against leaking water into open caverns. - Added Ice Caves to the ruined-portal and stronghold biome tags. - Updated our NeoForge 26.2+ icon metadata. Deprecated metadata warnings from other libraries in development runs are not release-installation errors. - Added version-specific recipe, advancement and loot compatibility checks across every supported release build. - Matched the snapshot's slab explosion-drop behavior without applying explosion survival twice. Ice Caves retain the snapshot's climate limits; there is no intentional one-chunk size cap. Biome placement and cavern shape vary with the world seed and Minecraft version. ## Supported versions Fabric and NeoForge: **26.3, 26.2, 26.1.2, 1.21.11 and 1.21.1**. Fabric and Forge: **1.20.1**. New content uses `minecraft:` registry IDs. World-generation changes affect newly generated chunks; existing terrain is not rewritten. Back up important worlds before updating.
release

Ice Caves Backport 0.1.7 for 26.3 (fabric)

0.1.7+26.3-fabric
20 окт. 2026 г.28Minecraft: 26.3fabric
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Что нового
# Ice Caves Backport 0.1.7 — Snapshot 5 ## New content - Added Packed Ice Bricks, Packed Ice Brick Slabs, Stairs and Walls, and Chiseled Packed Ice, using the snapshot's textures, block properties and drops. - Added all 14 crafting and stonecutting recipes, recipe unlocks, and the **What Goes Around Comes Around** advancement for killing a Frostbite with an Ice Ball. - Added the 23 ambient ice sound samples and the snapshot's water, air and surrounding-ice requirements. - Added the new full blocks to the fast-sliding Sulfur Cube tag on versions that support Sulfur Cubes. ## Fixes and parity updates - Fixed upside-down floor icicle tips and stems on older Minecraft versions. Snapshot rotations and shading are translated into formats those versions understand. - Fixed missing icicle block and item textures, while retaining transparent cutout rendering. - Fixed Forge 1.20.1 bypassing the new vanilla ice sound families during placement, mining, breaking, walking and landing. - Frostbites now require sky access outside Ice Caves, preventing them from spawning in ordinary underground caves beneath cold surface biomes. - Preserved Frostbite poison and regeneration immunity across older effect systems. - Updated 26.3 mob-projectile adventure permissions while retaining mob-griefing restrictions. - Updated crevasse placement to snapshot 5's settings; retained safeguards against leaking water into open caverns. - Added Ice Caves to the ruined-portal and stronghold biome tags. - Updated our NeoForge 26.2+ icon metadata. Deprecated metadata warnings from other libraries in development runs are not release-installation errors. - Added version-specific recipe, advancement and loot compatibility checks across every supported release build. - Matched the snapshot's slab explosion-drop behavior without applying explosion survival twice. Ice Caves retain the snapshot's climate limits; there is no intentional one-chunk size cap. Biome placement and cavern shape vary with the world seed and Minecraft version. ## Supported versions Fabric and NeoForge: **26.3, 26.2, 26.1.2, 1.21.11 and 1.21.1**. Fabric and Forge: **1.20.1**. New content uses `minecraft:` registry IDs. World-generation changes affect newly generated chunks; existing terrain is not rewritten. Back up important worlds before updating.
release

Ice Caves Backport 0.1.7 for 26.2 (neoforge)

0.1.7+26.2-neoforge
20 окт. 2026 г.8Minecraft: 26.2neoforge
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Что нового
# Ice Caves Backport 0.1.7 — Snapshot 5 ## New content - Added Packed Ice Bricks, Packed Ice Brick Slabs, Stairs and Walls, and Chiseled Packed Ice, using the snapshot's textures, block properties and drops. - Added all 14 crafting and stonecutting recipes, recipe unlocks, and the **What Goes Around Comes Around** advancement for killing a Frostbite with an Ice Ball. - Added the 23 ambient ice sound samples and the snapshot's water, air and surrounding-ice requirements. - Added the new full blocks to the fast-sliding Sulfur Cube tag on versions that support Sulfur Cubes. ## Fixes and parity updates - Fixed upside-down floor icicle tips and stems on older Minecraft versions. Snapshot rotations and shading are translated into formats those versions understand. - Fixed missing icicle block and item textures, while retaining transparent cutout rendering. - Fixed Forge 1.20.1 bypassing the new vanilla ice sound families during placement, mining, breaking, walking and landing. - Frostbites now require sky access outside Ice Caves, preventing them from spawning in ordinary underground caves beneath cold surface biomes. - Preserved Frostbite poison and regeneration immunity across older effect systems. - Updated 26.3 mob-projectile adventure permissions while retaining mob-griefing restrictions. - Updated crevasse placement to snapshot 5's settings; retained safeguards against leaking water into open caverns. - Added Ice Caves to the ruined-portal and stronghold biome tags. - Updated our NeoForge 26.2+ icon metadata. Deprecated metadata warnings from other libraries in development runs are not release-installation errors. - Added version-specific recipe, advancement and loot compatibility checks across every supported release build. - Matched the snapshot's slab explosion-drop behavior without applying explosion survival twice. Ice Caves retain the snapshot's climate limits; there is no intentional one-chunk size cap. Biome placement and cavern shape vary with the world seed and Minecraft version. ## Supported versions Fabric and NeoForge: **26.3, 26.2, 26.1.2, 1.21.11 and 1.21.1**. Fabric and Forge: **1.20.1**. New content uses `minecraft:` registry IDs. World-generation changes affect newly generated chunks; existing terrain is not rewritten. Back up important worlds before updating.
release

Ice Caves Backport 0.1.7 for 26.2 (fabric)

0.1.7+26.2-fabric
20 окт. 2026 г.21Minecraft: 26.2fabric
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Что нового
# Ice Caves Backport 0.1.7 — Snapshot 5 ## New content - Added Packed Ice Bricks, Packed Ice Brick Slabs, Stairs and Walls, and Chiseled Packed Ice, using the snapshot's textures, block properties and drops. - Added all 14 crafting and stonecutting recipes, recipe unlocks, and the **What Goes Around Comes Around** advancement for killing a Frostbite with an Ice Ball. - Added the 23 ambient ice sound samples and the snapshot's water, air and surrounding-ice requirements. - Added the new full blocks to the fast-sliding Sulfur Cube tag on versions that support Sulfur Cubes. ## Fixes and parity updates - Fixed upside-down floor icicle tips and stems on older Minecraft versions. Snapshot rotations and shading are translated into formats those versions understand. - Fixed missing icicle block and item textures, while retaining transparent cutout rendering. - Fixed Forge 1.20.1 bypassing the new vanilla ice sound families during placement, mining, breaking, walking and landing. - Frostbites now require sky access outside Ice Caves, preventing them from spawning in ordinary underground caves beneath cold surface biomes. - Preserved Frostbite poison and regeneration immunity across older effect systems. - Updated 26.3 mob-projectile adventure permissions while retaining mob-griefing restrictions. - Updated crevasse placement to snapshot 5's settings; retained safeguards against leaking water into open caverns. - Added Ice Caves to the ruined-portal and stronghold biome tags. - Updated our NeoForge 26.2+ icon metadata. Deprecated metadata warnings from other libraries in development runs are not release-installation errors. - Added version-specific recipe, advancement and loot compatibility checks across every supported release build. - Matched the snapshot's slab explosion-drop behavior without applying explosion survival twice. Ice Caves retain the snapshot's climate limits; there is no intentional one-chunk size cap. Biome placement and cavern shape vary with the world seed and Minecraft version. ## Supported versions Fabric and NeoForge: **26.3, 26.2, 26.1.2, 1.21.11 and 1.21.1**. Fabric and Forge: **1.20.1**. New content uses `minecraft:` registry IDs. World-generation changes affect newly generated chunks; existing terrain is not rewritten. Back up important worlds before updating.
release

Ice Caves Backport 0.1.7 for 26.1.2 (neoforge)

0.1.7+26.1.2-neoforge
20 окт. 2026 г.9Minecraft: 26.1.2neoforge
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Что нового
# Ice Caves Backport 0.1.7 — Snapshot 5 ## New content - Added Packed Ice Bricks, Packed Ice Brick Slabs, Stairs and Walls, and Chiseled Packed Ice, using the snapshot's textures, block properties and drops. - Added all 14 crafting and stonecutting recipes, recipe unlocks, and the **What Goes Around Comes Around** advancement for killing a Frostbite with an Ice Ball. - Added the 23 ambient ice sound samples and the snapshot's water, air and surrounding-ice requirements. - Added the new full blocks to the fast-sliding Sulfur Cube tag on versions that support Sulfur Cubes. ## Fixes and parity updates - Fixed upside-down floor icicle tips and stems on older Minecraft versions. Snapshot rotations and shading are translated into formats those versions understand. - Fixed missing icicle block and item textures, while retaining transparent cutout rendering. - Fixed Forge 1.20.1 bypassing the new vanilla ice sound families during placement, mining, breaking, walking and landing. - Frostbites now require sky access outside Ice Caves, preventing them from spawning in ordinary underground caves beneath cold surface biomes. - Preserved Frostbite poison and regeneration immunity across older effect systems. - Updated 26.3 mob-projectile adventure permissions while retaining mob-griefing restrictions. - Updated crevasse placement to snapshot 5's settings; retained safeguards against leaking water into open caverns. - Added Ice Caves to the ruined-portal and stronghold biome tags. - Updated our NeoForge 26.2+ icon metadata. Deprecated metadata warnings from other libraries in development runs are not release-installation errors. - Added version-specific recipe, advancement and loot compatibility checks across every supported release build. - Matched the snapshot's slab explosion-drop behavior without applying explosion survival twice. Ice Caves retain the snapshot's climate limits; there is no intentional one-chunk size cap. Biome placement and cavern shape vary with the world seed and Minecraft version. ## Supported versions Fabric and NeoForge: **26.3, 26.2, 26.1.2, 1.21.11 and 1.21.1**. Fabric and Forge: **1.20.1**. New content uses `minecraft:` registry IDs. World-generation changes affect newly generated chunks; existing terrain is not rewritten. Back up important worlds before updating.
release

Ice Caves Backport 0.1.7 for 26.1.2 (fabric)

0.1.7+26.1.2-fabric
20 окт. 2026 г.12Minecraft: 26.1.2fabric
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Что нового
# Ice Caves Backport 0.1.7 — Snapshot 5 ## New content - Added Packed Ice Bricks, Packed Ice Brick Slabs, Stairs and Walls, and Chiseled Packed Ice, using the snapshot's textures, block properties and drops. - Added all 14 crafting and stonecutting recipes, recipe unlocks, and the **What Goes Around Comes Around** advancement for killing a Frostbite with an Ice Ball. - Added the 23 ambient ice sound samples and the snapshot's water, air and surrounding-ice requirements. - Added the new full blocks to the fast-sliding Sulfur Cube tag on versions that support Sulfur Cubes. ## Fixes and parity updates - Fixed upside-down floor icicle tips and stems on older Minecraft versions. Snapshot rotations and shading are translated into formats those versions understand. - Fixed missing icicle block and item textures, while retaining transparent cutout rendering. - Fixed Forge 1.20.1 bypassing the new vanilla ice sound families during placement, mining, breaking, walking and landing. - Frostbites now require sky access outside Ice Caves, preventing them from spawning in ordinary underground caves beneath cold surface biomes. - Preserved Frostbite poison and regeneration immunity across older effect systems. - Updated 26.3 mob-projectile adventure permissions while retaining mob-griefing restrictions. - Updated crevasse placement to snapshot 5's settings; retained safeguards against leaking water into open caverns. - Added Ice Caves to the ruined-portal and stronghold biome tags. - Updated our NeoForge 26.2+ icon metadata. Deprecated metadata warnings from other libraries in development runs are not release-installation errors. - Added version-specific recipe, advancement and loot compatibility checks across every supported release build. - Matched the snapshot's slab explosion-drop behavior without applying explosion survival twice. Ice Caves retain the snapshot's climate limits; there is no intentional one-chunk size cap. Biome placement and cavern shape vary with the world seed and Minecraft version. ## Supported versions Fabric and NeoForge: **26.3, 26.2, 26.1.2, 1.21.11 and 1.21.1**. Fabric and Forge: **1.20.1**. New content uses `minecraft:` registry IDs. World-generation changes affect newly generated chunks; existing terrain is not rewritten. Back up important worlds before updating.
release

Ice Caves Backport 0.1.7 for 1.21.11 (neoforge)

0.1.7+1.21.11-neoforge
20 окт. 2026 г.10Minecraft: 1.21.11neoforge
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Что нового
# Ice Caves Backport 0.1.7 — Snapshot 5 ## New content - Added Packed Ice Bricks, Packed Ice Brick Slabs, Stairs and Walls, and Chiseled Packed Ice, using the snapshot's textures, block properties and drops. - Added all 14 crafting and stonecutting recipes, recipe unlocks, and the **What Goes Around Comes Around** advancement for killing a Frostbite with an Ice Ball. - Added the 23 ambient ice sound samples and the snapshot's water, air and surrounding-ice requirements. - Added the new full blocks to the fast-sliding Sulfur Cube tag on versions that support Sulfur Cubes. ## Fixes and parity updates - Fixed upside-down floor icicle tips and stems on older Minecraft versions. Snapshot rotations and shading are translated into formats those versions understand. - Fixed missing icicle block and item textures, while retaining transparent cutout rendering. - Fixed Forge 1.20.1 bypassing the new vanilla ice sound families during placement, mining, breaking, walking and landing. - Frostbites now require sky access outside Ice Caves, preventing them from spawning in ordinary underground caves beneath cold surface biomes. - Preserved Frostbite poison and regeneration immunity across older effect systems. - Updated 26.3 mob-projectile adventure permissions while retaining mob-griefing restrictions. - Updated crevasse placement to snapshot 5's settings; retained safeguards against leaking water into open caverns. - Added Ice Caves to the ruined-portal and stronghold biome tags. - Updated our NeoForge 26.2+ icon metadata. Deprecated metadata warnings from other libraries in development runs are not release-installation errors. - Added version-specific recipe, advancement and loot compatibility checks across every supported release build. - Matched the snapshot's slab explosion-drop behavior without applying explosion survival twice. Ice Caves retain the snapshot's climate limits; there is no intentional one-chunk size cap. Biome placement and cavern shape vary with the world seed and Minecraft version. ## Supported versions Fabric and NeoForge: **26.3, 26.2, 26.1.2, 1.21.11 and 1.21.1**. Fabric and Forge: **1.20.1**. New content uses `minecraft:` registry IDs. World-generation changes affect newly generated chunks; existing terrain is not rewritten. Back up important worlds before updating.
release

Ice Caves Backport 0.1.7 for 1.21.11 (fabric)

0.1.7+1.21.11-fabric
20 окт. 2026 г.18Minecraft: 1.21.11fabric
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Что нового
# Ice Caves Backport 0.1.7 — Snapshot 5 ## New content - Added Packed Ice Bricks, Packed Ice Brick Slabs, Stairs and Walls, and Chiseled Packed Ice, using the snapshot's textures, block properties and drops. - Added all 14 crafting and stonecutting recipes, recipe unlocks, and the **What Goes Around Comes Around** advancement for killing a Frostbite with an Ice Ball. - Added the 23 ambient ice sound samples and the snapshot's water, air and surrounding-ice requirements. - Added the new full blocks to the fast-sliding Sulfur Cube tag on versions that support Sulfur Cubes. ## Fixes and parity updates - Fixed upside-down floor icicle tips and stems on older Minecraft versions. Snapshot rotations and shading are translated into formats those versions understand. - Fixed missing icicle block and item textures, while retaining transparent cutout rendering. - Fixed Forge 1.20.1 bypassing the new vanilla ice sound families during placement, mining, breaking, walking and landing. - Frostbites now require sky access outside Ice Caves, preventing them from spawning in ordinary underground caves beneath cold surface biomes. - Preserved Frostbite poison and regeneration immunity across older effect systems. - Updated 26.3 mob-projectile adventure permissions while retaining mob-griefing restrictions. - Updated crevasse placement to snapshot 5's settings; retained safeguards against leaking water into open caverns. - Added Ice Caves to the ruined-portal and stronghold biome tags. - Updated our NeoForge 26.2+ icon metadata. Deprecated metadata warnings from other libraries in development runs are not release-installation errors. - Added version-specific recipe, advancement and loot compatibility checks across every supported release build. - Matched the snapshot's slab explosion-drop behavior without applying explosion survival twice. Ice Caves retain the snapshot's climate limits; there is no intentional one-chunk size cap. Biome placement and cavern shape vary with the world seed and Minecraft version. ## Supported versions Fabric and NeoForge: **26.3, 26.2, 26.1.2, 1.21.11 and 1.21.1**. Fabric and Forge: **1.20.1**. New content uses `minecraft:` registry IDs. World-generation changes affect newly generated chunks; existing terrain is not rewritten. Back up important worlds before updating.
release

Ice Caves Backport 0.1.7 for 1.21.1 (neoforge)

0.1.7+1.21.1-neoforge
20 окт. 2026 г.18Minecraft: 1.21.1neoforge
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Что нового
# Ice Caves Backport 0.1.7 — Snapshot 5 ## New content - Added Packed Ice Bricks, Packed Ice Brick Slabs, Stairs and Walls, and Chiseled Packed Ice, using the snapshot's textures, block properties and drops. - Added all 14 crafting and stonecutting recipes, recipe unlocks, and the **What Goes Around Comes Around** advancement for killing a Frostbite with an Ice Ball. - Added the 23 ambient ice sound samples and the snapshot's water, air and surrounding-ice requirements. - Added the new full blocks to the fast-sliding Sulfur Cube tag on versions that support Sulfur Cubes. ## Fixes and parity updates - Fixed upside-down floor icicle tips and stems on older Minecraft versions. Snapshot rotations and shading are translated into formats those versions understand. - Fixed missing icicle block and item textures, while retaining transparent cutout rendering. - Fixed Forge 1.20.1 bypassing the new vanilla ice sound families during placement, mining, breaking, walking and landing. - Frostbites now require sky access outside Ice Caves, preventing them from spawning in ordinary underground caves beneath cold surface biomes. - Preserved Frostbite poison and regeneration immunity across older effect systems. - Updated 26.3 mob-projectile adventure permissions while retaining mob-griefing restrictions. - Updated crevasse placement to snapshot 5's settings; retained safeguards against leaking water into open caverns. - Added Ice Caves to the ruined-portal and stronghold biome tags. - Updated our NeoForge 26.2+ icon metadata. Deprecated metadata warnings from other libraries in development runs are not release-installation errors. - Added version-specific recipe, advancement and loot compatibility checks across every supported release build. - Matched the snapshot's slab explosion-drop behavior without applying explosion survival twice. Ice Caves retain the snapshot's climate limits; there is no intentional one-chunk size cap. Biome placement and cavern shape vary with the world seed and Minecraft version. ## Supported versions Fabric and NeoForge: **26.3, 26.2, 26.1.2, 1.21.11 and 1.21.1**. Fabric and Forge: **1.20.1**. New content uses `minecraft:` registry IDs. World-generation changes affect newly generated chunks; existing terrain is not rewritten. Back up important worlds before updating.
release

Ice Caves Backport 0.1.7 for 1.21.1 (fabric)

0.1.7+1.21.1-fabric
20 окт. 2026 г.16Minecraft: 1.21.1fabric
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Что нового
# Ice Caves Backport 0.1.7 — Snapshot 5 ## New content - Added Packed Ice Bricks, Packed Ice Brick Slabs, Stairs and Walls, and Chiseled Packed Ice, using the snapshot's textures, block properties and drops. - Added all 14 crafting and stonecutting recipes, recipe unlocks, and the **What Goes Around Comes Around** advancement for killing a Frostbite with an Ice Ball. - Added the 23 ambient ice sound samples and the snapshot's water, air and surrounding-ice requirements. - Added the new full blocks to the fast-sliding Sulfur Cube tag on versions that support Sulfur Cubes. ## Fixes and parity updates - Fixed upside-down floor icicle tips and stems on older Minecraft versions. Snapshot rotations and shading are translated into formats those versions understand. - Fixed missing icicle block and item textures, while retaining transparent cutout rendering. - Fixed Forge 1.20.1 bypassing the new vanilla ice sound families during placement, mining, breaking, walking and landing. - Frostbites now require sky access outside Ice Caves, preventing them from spawning in ordinary underground caves beneath cold surface biomes. - Preserved Frostbite poison and regeneration immunity across older effect systems. - Updated 26.3 mob-projectile adventure permissions while retaining mob-griefing restrictions. - Updated crevasse placement to snapshot 5's settings; retained safeguards against leaking water into open caverns. - Added Ice Caves to the ruined-portal and stronghold biome tags. - Updated our NeoForge 26.2+ icon metadata. Deprecated metadata warnings from other libraries in development runs are not release-installation errors. - Added version-specific recipe, advancement and loot compatibility checks across every supported release build. - Matched the snapshot's slab explosion-drop behavior without applying explosion survival twice. Ice Caves retain the snapshot's climate limits; there is no intentional one-chunk size cap. Biome placement and cavern shape vary with the world seed and Minecraft version. ## Supported versions Fabric and NeoForge: **26.3, 26.2, 26.1.2, 1.21.11 and 1.21.1**. Fabric and Forge: **1.20.1**. New content uses `minecraft:` registry IDs. World-generation changes affect newly generated chunks; existing terrain is not rewritten. Back up important worlds before updating.
release

Ice Caves Backport 0.1.7 for 1.20.1 (forge)

0.1.7+1.20.1-forge
20 окт. 2026 г.8Minecraft: 1.20.1forge
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Что нового
# Ice Caves Backport 0.1.7 — Snapshot 5 ## New content - Added Packed Ice Bricks, Packed Ice Brick Slabs, Stairs and Walls, and Chiseled Packed Ice, using the snapshot's textures, block properties and drops. - Added all 14 crafting and stonecutting recipes, recipe unlocks, and the **What Goes Around Comes Around** advancement for killing a Frostbite with an Ice Ball. - Added the 23 ambient ice sound samples and the snapshot's water, air and surrounding-ice requirements. - Added the new full blocks to the fast-sliding Sulfur Cube tag on versions that support Sulfur Cubes. ## Fixes and parity updates - Fixed upside-down floor icicle tips and stems on older Minecraft versions. Snapshot rotations and shading are translated into formats those versions understand. - Fixed missing icicle block and item textures, while retaining transparent cutout rendering. - Fixed Forge 1.20.1 bypassing the new vanilla ice sound families during placement, mining, breaking, walking and landing. - Frostbites now require sky access outside Ice Caves, preventing them from spawning in ordinary underground caves beneath cold surface biomes. - Preserved Frostbite poison and regeneration immunity across older effect systems. - Updated 26.3 mob-projectile adventure permissions while retaining mob-griefing restrictions. - Updated crevasse placement to snapshot 5's settings; retained safeguards against leaking water into open caverns. - Added Ice Caves to the ruined-portal and stronghold biome tags. - Updated our NeoForge 26.2+ icon metadata. Deprecated metadata warnings from other libraries in development runs are not release-installation errors. - Added version-specific recipe, advancement and loot compatibility checks across every supported release build. - Matched the snapshot's slab explosion-drop behavior without applying explosion survival twice. Ice Caves retain the snapshot's climate limits; there is no intentional one-chunk size cap. Biome placement and cavern shape vary with the world seed and Minecraft version. ## Supported versions Fabric and NeoForge: **26.3, 26.2, 26.1.2, 1.21.11 and 1.21.1**. Fabric and Forge: **1.20.1**. New content uses `minecraft:` registry IDs. World-generation changes affect newly generated chunks; existing terrain is not rewritten. Back up important worlds before updating.
release

Ice Caves Backport 0.1.7 for 1.20.1 (fabric)

0.1.7+1.20.1-fabric
20 окт. 2026 г.8Minecraft: 1.20.1fabric
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Что нового
# Ice Caves Backport 0.1.7 — Snapshot 5 ## New content - Added Packed Ice Bricks, Packed Ice Brick Slabs, Stairs and Walls, and Chiseled Packed Ice, using the snapshot's textures, block properties and drops. - Added all 14 crafting and stonecutting recipes, recipe unlocks, and the **What Goes Around Comes Around** advancement for killing a Frostbite with an Ice Ball. - Added the 23 ambient ice sound samples and the snapshot's water, air and surrounding-ice requirements. - Added the new full blocks to the fast-sliding Sulfur Cube tag on versions that support Sulfur Cubes. ## Fixes and parity updates - Fixed upside-down floor icicle tips and stems on older Minecraft versions. Snapshot rotations and shading are translated into formats those versions understand. - Fixed missing icicle block and item textures, while retaining transparent cutout rendering. - Fixed Forge 1.20.1 bypassing the new vanilla ice sound families during placement, mining, breaking, walking and landing. - Frostbites now require sky access outside Ice Caves, preventing them from spawning in ordinary underground caves beneath cold surface biomes. - Preserved Frostbite poison and regeneration immunity across older effect systems. - Updated 26.3 mob-projectile adventure permissions while retaining mob-griefing restrictions. - Updated crevasse placement to snapshot 5's settings; retained safeguards against leaking water into open caverns. - Added Ice Caves to the ruined-portal and stronghold biome tags. - Updated our NeoForge 26.2+ icon metadata. Deprecated metadata warnings from other libraries in development runs are not release-installation errors. - Added version-specific recipe, advancement and loot compatibility checks across every supported release build. - Matched the snapshot's slab explosion-drop behavior without applying explosion survival twice. Ice Caves retain the snapshot's climate limits; there is no intentional one-chunk size cap. Biome placement and cavern shape vary with the world seed and Minecraft version. ## Supported versions Fabric and NeoForge: **26.3, 26.2, 26.1.2, 1.21.11 and 1.21.1**. Fabric and Forge: **1.20.1**. New content uses `minecraft:` registry IDs. World-generation changes affect newly generated chunks; existing terrain is not rewritten. Back up important worlds before updating.
release

Ice Caves Backport 0.1.6 for 26.3 (neoforge)

0.1.6+26.3-neoforge
19 окт. 2026 г.11Minecraft: 26.3neoforge
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Что нового
# Ice Caves Backport 0.1.6 — Minecraft 26.3 - Add Minecraft 26.3 support for Fabric and NeoForge. - Port cave features and placement data to 26.3's new world-generation system. - Port Freezing potion brewing, including extended, splash and lingering variants, to data-driven brewing recipes. - Carry over the 0.1.5 fixes for cave continuity, crystal density, brittle-ice generation and icicle behavior. - Continue using `minecraft` IDs for the backported content and features. Fabric API is required on Fabric. Architectury API and TerraBlender are bundled in the appropriate loader build. Generation changes apply to newly generated chunks; existing terrain is not rewritten. Back up worlds before upgrading Minecraft versions.
release

Ice Caves Backport 0.1.6 for 26.3 (fabric)

0.1.6+26.3-fabric
19 окт. 2026 г.16Minecraft: 26.3fabric
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Что нового
# Ice Caves Backport 0.1.6 — Minecraft 26.3 - Add Minecraft 26.3 support for Fabric and NeoForge. - Port cave features and placement data to 26.3's new world-generation system. - Port Freezing potion brewing, including extended, splash and lingering variants, to data-driven brewing recipes. - Carry over the 0.1.5 fixes for cave continuity, crystal density, brittle-ice generation and icicle behavior. - Continue using `minecraft` IDs for the backported content and features. Fabric API is required on Fabric. Architectury API and TerraBlender are bundled in the appropriate loader build. Generation changes apply to newly generated chunks; existing terrain is not rewritten. Back up worlds before upgrading Minecraft versions.
release

Ice Caves Backport 0.1.5 for 26.2 (neoforge)

0.1.5+26.2-neoforge
18 окт. 2026 г.8Minecraft: 26.2neoforge
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Что нового
# Ice Caves Backport 0.1.5 Sorry about the last patch making Ice Caves generate as buggy, one-chunk snippets. This update fixes that generation regression. Thanks for testing and reporting it! - Fix Ice Caves being cut into isolated chunk-sized patches, with continuous cave coating and smoother biome transitions across chunk borders. - Fix unnatural water generation underneath brittle ice, keeping crevasse water contained and level. - Replace guaranteed-floor crystal placement with the snapshot's random-height, downward-scan placement sequence. Restore failed attempts instead of covering small cave floors. - Restore the snapshot's snow-layer placement sequence instead of painting a percentage of every floor. - Backport the triangular offset sampler to pre-26 versions and adapt the JSON encoding for 1.20.1 without changing its sampling rules. - Register snow, crystals and crevasses only in Ice Caves, in native order. Use `minecraft:ice_crystals`, `minecraft:snow_layers`, `minecraft:ice_crevasse` and the `minecraft:crevasse` feature type. - Correct the reversed melting-tip obstruction check: a heated hanging tip falls into free space, as in the snapshot. - Retain native crystal light level 4 and the icicle melting threshold above 4; crystal lights do not add together to exceed it. - Regression servers stop immediately on startup/test failure and reject overlapping runs of the same suite, in addition to the existing five-minute watchdog. Generation changes affect new chunks only. Existing decorated chunks are not rewritten. The surface-rule compatibility helper also uses `minecraft:ice_cave`, as requested. It is a backport implementation detail rather than a native snapshot feature.
release

Ice Caves Backport 0.1.5 for 26.2 (fabric)

0.1.5+26.2-fabric
18 окт. 2026 г.8Minecraft: 26.2fabric
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Что нового
# Ice Caves Backport 0.1.5 Sorry about the last patch making Ice Caves generate as buggy, one-chunk snippets. This update fixes that generation regression. Thanks for testing and reporting it! - Fix Ice Caves being cut into isolated chunk-sized patches, with continuous cave coating and smoother biome transitions across chunk borders. - Fix unnatural water generation underneath brittle ice, keeping crevasse water contained and level. - Replace guaranteed-floor crystal placement with the snapshot's random-height, downward-scan placement sequence. Restore failed attempts instead of covering small cave floors. - Restore the snapshot's snow-layer placement sequence instead of painting a percentage of every floor. - Backport the triangular offset sampler to pre-26 versions and adapt the JSON encoding for 1.20.1 without changing its sampling rules. - Register snow, crystals and crevasses only in Ice Caves, in native order. Use `minecraft:ice_crystals`, `minecraft:snow_layers`, `minecraft:ice_crevasse` and the `minecraft:crevasse` feature type. - Correct the reversed melting-tip obstruction check: a heated hanging tip falls into free space, as in the snapshot. - Retain native crystal light level 4 and the icicle melting threshold above 4; crystal lights do not add together to exceed it. - Regression servers stop immediately on startup/test failure and reject overlapping runs of the same suite, in addition to the existing five-minute watchdog. Generation changes affect new chunks only. Existing decorated chunks are not rewritten. The surface-rule compatibility helper also uses `minecraft:ice_cave`, as requested. It is a backport implementation detail rather than a native snapshot feature.
release

Ice Caves Backport 0.1.5 for 26.1.2 (neoforge)

0.1.5+26.1.2-neoforge
18 окт. 2026 г.6Minecraft: 26.1.2neoforge
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Что нового
# Ice Caves Backport 0.1.5 Sorry about the last patch making Ice Caves generate as buggy, one-chunk snippets. This update fixes that generation regression. Thanks for testing and reporting it! - Fix Ice Caves being cut into isolated chunk-sized patches, with continuous cave coating and smoother biome transitions across chunk borders. - Fix unnatural water generation underneath brittle ice, keeping crevasse water contained and level. - Replace guaranteed-floor crystal placement with the snapshot's random-height, downward-scan placement sequence. Restore failed attempts instead of covering small cave floors. - Restore the snapshot's snow-layer placement sequence instead of painting a percentage of every floor. - Backport the triangular offset sampler to pre-26 versions and adapt the JSON encoding for 1.20.1 without changing its sampling rules. - Register snow, crystals and crevasses only in Ice Caves, in native order. Use `minecraft:ice_crystals`, `minecraft:snow_layers`, `minecraft:ice_crevasse` and the `minecraft:crevasse` feature type. - Correct the reversed melting-tip obstruction check: a heated hanging tip falls into free space, as in the snapshot. - Retain native crystal light level 4 and the icicle melting threshold above 4; crystal lights do not add together to exceed it. - Regression servers stop immediately on startup/test failure and reject overlapping runs of the same suite, in addition to the existing five-minute watchdog. Generation changes affect new chunks only. Existing decorated chunks are not rewritten. The surface-rule compatibility helper also uses `minecraft:ice_cave`, as requested. It is a backport implementation detail rather than a native snapshot feature.
release

Ice Caves Backport 0.1.5 for 26.1.2 (fabric)

0.1.5+26.1.2-fabric
18 окт. 2026 г.8Minecraft: 26.1.2fabric
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Что нового
# Ice Caves Backport 0.1.5 Sorry about the last patch making Ice Caves generate as buggy, one-chunk snippets. This update fixes that generation regression. Thanks for testing and reporting it! - Fix Ice Caves being cut into isolated chunk-sized patches, with continuous cave coating and smoother biome transitions across chunk borders. - Fix unnatural water generation underneath brittle ice, keeping crevasse water contained and level. - Replace guaranteed-floor crystal placement with the snapshot's random-height, downward-scan placement sequence. Restore failed attempts instead of covering small cave floors. - Restore the snapshot's snow-layer placement sequence instead of painting a percentage of every floor. - Backport the triangular offset sampler to pre-26 versions and adapt the JSON encoding for 1.20.1 without changing its sampling rules. - Register snow, crystals and crevasses only in Ice Caves, in native order. Use `minecraft:ice_crystals`, `minecraft:snow_layers`, `minecraft:ice_crevasse` and the `minecraft:crevasse` feature type. - Correct the reversed melting-tip obstruction check: a heated hanging tip falls into free space, as in the snapshot. - Retain native crystal light level 4 and the icicle melting threshold above 4; crystal lights do not add together to exceed it. - Regression servers stop immediately on startup/test failure and reject overlapping runs of the same suite, in addition to the existing five-minute watchdog. Generation changes affect new chunks only. Existing decorated chunks are not rewritten. The surface-rule compatibility helper also uses `minecraft:ice_cave`, as requested. It is a backport implementation detail rather than a native snapshot feature.
release

Ice Caves Backport 0.1.5 for 1.21.11 (neoforge)

0.1.5+1.21.11-neoforge
18 окт. 2026 г.10Minecraft: 1.21.11neoforge
Скачать
Что нового
# Ice Caves Backport 0.1.5 Sorry about the last patch making Ice Caves generate as buggy, one-chunk snippets. This update fixes that generation regression. Thanks for testing and reporting it! - Fix Ice Caves being cut into isolated chunk-sized patches, with continuous cave coating and smoother biome transitions across chunk borders. - Fix unnatural water generation underneath brittle ice, keeping crevasse water contained and level. - Replace guaranteed-floor crystal placement with the snapshot's random-height, downward-scan placement sequence. Restore failed attempts instead of covering small cave floors. - Restore the snapshot's snow-layer placement sequence instead of painting a percentage of every floor. - Backport the triangular offset sampler to pre-26 versions and adapt the JSON encoding for 1.20.1 without changing its sampling rules. - Register snow, crystals and crevasses only in Ice Caves, in native order. Use `minecraft:ice_crystals`, `minecraft:snow_layers`, `minecraft:ice_crevasse` and the `minecraft:crevasse` feature type. - Correct the reversed melting-tip obstruction check: a heated hanging tip falls into free space, as in the snapshot. - Retain native crystal light level 4 and the icicle melting threshold above 4; crystal lights do not add together to exceed it. - Regression servers stop immediately on startup/test failure and reject overlapping runs of the same suite, in addition to the existing five-minute watchdog. Generation changes affect new chunks only. Existing decorated chunks are not rewritten. The surface-rule compatibility helper also uses `minecraft:ice_cave`, as requested. It is a backport implementation detail rather than a native snapshot feature.
release

Ice Caves Backport 0.1.5 for 1.21.11 (fabric)

0.1.5+1.21.11-fabric
18 окт. 2026 г.6Minecraft: 1.21.11fabric
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Что нового
# Ice Caves Backport 0.1.5 Sorry about the last patch making Ice Caves generate as buggy, one-chunk snippets. This update fixes that generation regression. Thanks for testing and reporting it! - Fix Ice Caves being cut into isolated chunk-sized patches, with continuous cave coating and smoother biome transitions across chunk borders. - Fix unnatural water generation underneath brittle ice, keeping crevasse water contained and level. - Replace guaranteed-floor crystal placement with the snapshot's random-height, downward-scan placement sequence. Restore failed attempts instead of covering small cave floors. - Restore the snapshot's snow-layer placement sequence instead of painting a percentage of every floor. - Backport the triangular offset sampler to pre-26 versions and adapt the JSON encoding for 1.20.1 without changing its sampling rules. - Register snow, crystals and crevasses only in Ice Caves, in native order. Use `minecraft:ice_crystals`, `minecraft:snow_layers`, `minecraft:ice_crevasse` and the `minecraft:crevasse` feature type. - Correct the reversed melting-tip obstruction check: a heated hanging tip falls into free space, as in the snapshot. - Retain native crystal light level 4 and the icicle melting threshold above 4; crystal lights do not add together to exceed it. - Regression servers stop immediately on startup/test failure and reject overlapping runs of the same suite, in addition to the existing five-minute watchdog. Generation changes affect new chunks only. Existing decorated chunks are not rewritten. The surface-rule compatibility helper also uses `minecraft:ice_cave`, as requested. It is a backport implementation detail rather than a native snapshot feature.
release

Ice Caves Backport 0.1.5 for 1.21.1 (neoforge)

0.1.5+1.21.1-neoforge
18 окт. 2026 г.8Minecraft: 1.21.1neoforge
Скачать
Что нового
# Ice Caves Backport 0.1.5 Sorry about the last patch making Ice Caves generate as buggy, one-chunk snippets. This update fixes that generation regression. Thanks for testing and reporting it! - Fix Ice Caves being cut into isolated chunk-sized patches, with continuous cave coating and smoother biome transitions across chunk borders. - Fix unnatural water generation underneath brittle ice, keeping crevasse water contained and level. - Replace guaranteed-floor crystal placement with the snapshot's random-height, downward-scan placement sequence. Restore failed attempts instead of covering small cave floors. - Restore the snapshot's snow-layer placement sequence instead of painting a percentage of every floor. - Backport the triangular offset sampler to pre-26 versions and adapt the JSON encoding for 1.20.1 without changing its sampling rules. - Register snow, crystals and crevasses only in Ice Caves, in native order. Use `minecraft:ice_crystals`, `minecraft:snow_layers`, `minecraft:ice_crevasse` and the `minecraft:crevasse` feature type. - Correct the reversed melting-tip obstruction check: a heated hanging tip falls into free space, as in the snapshot. - Retain native crystal light level 4 and the icicle melting threshold above 4; crystal lights do not add together to exceed it. - Regression servers stop immediately on startup/test failure and reject overlapping runs of the same suite, in addition to the existing five-minute watchdog. Generation changes affect new chunks only. Existing decorated chunks are not rewritten. The surface-rule compatibility helper also uses `minecraft:ice_cave`, as requested. It is a backport implementation detail rather than a native snapshot feature.
release

Ice Caves Backport 0.1.5 for 1.21.1 (fabric)

0.1.5+1.21.1-fabric
18 окт. 2026 г.8Minecraft: 1.21.1fabric
Скачать
Что нового
# Ice Caves Backport 0.1.5 Sorry about the last patch making Ice Caves generate as buggy, one-chunk snippets. This update fixes that generation regression. Thanks for testing and reporting it! - Fix Ice Caves being cut into isolated chunk-sized patches, with continuous cave coating and smoother biome transitions across chunk borders. - Fix unnatural water generation underneath brittle ice, keeping crevasse water contained and level. - Replace guaranteed-floor crystal placement with the snapshot's random-height, downward-scan placement sequence. Restore failed attempts instead of covering small cave floors. - Restore the snapshot's snow-layer placement sequence instead of painting a percentage of every floor. - Backport the triangular offset sampler to pre-26 versions and adapt the JSON encoding for 1.20.1 without changing its sampling rules. - Register snow, crystals and crevasses only in Ice Caves, in native order. Use `minecraft:ice_crystals`, `minecraft:snow_layers`, `minecraft:ice_crevasse` and the `minecraft:crevasse` feature type. - Correct the reversed melting-tip obstruction check: a heated hanging tip falls into free space, as in the snapshot. - Retain native crystal light level 4 and the icicle melting threshold above 4; crystal lights do not add together to exceed it. - Regression servers stop immediately on startup/test failure and reject overlapping runs of the same suite, in addition to the existing five-minute watchdog. Generation changes affect new chunks only. Existing decorated chunks are not rewritten. The surface-rule compatibility helper also uses `minecraft:ice_cave`, as requested. It is a backport implementation detail rather than a native snapshot feature.
release

Ice Caves Backport 0.1.5 for 1.20.1 (forge)

0.1.5+1.20.1-forge
18 окт. 2026 г.7Minecraft: 1.20.1forge
Скачать
Что нового
# Ice Caves Backport 0.1.5 Sorry about the last patch making Ice Caves generate as buggy, one-chunk snippets. This update fixes that generation regression. Thanks for testing and reporting it! - Fix Ice Caves being cut into isolated chunk-sized patches, with continuous cave coating and smoother biome transitions across chunk borders. - Fix unnatural water generation underneath brittle ice, keeping crevasse water contained and level. - Replace guaranteed-floor crystal placement with the snapshot's random-height, downward-scan placement sequence. Restore failed attempts instead of covering small cave floors. - Restore the snapshot's snow-layer placement sequence instead of painting a percentage of every floor. - Backport the triangular offset sampler to pre-26 versions and adapt the JSON encoding for 1.20.1 without changing its sampling rules. - Register snow, crystals and crevasses only in Ice Caves, in native order. Use `minecraft:ice_crystals`, `minecraft:snow_layers`, `minecraft:ice_crevasse` and the `minecraft:crevasse` feature type. - Correct the reversed melting-tip obstruction check: a heated hanging tip falls into free space, as in the snapshot. - Retain native crystal light level 4 and the icicle melting threshold above 4; crystal lights do not add together to exceed it. - Regression servers stop immediately on startup/test failure and reject overlapping runs of the same suite, in addition to the existing five-minute watchdog. Generation changes affect new chunks only. Existing decorated chunks are not rewritten. The surface-rule compatibility helper also uses `minecraft:ice_cave`, as requested. It is a backport implementation detail rather than a native snapshot feature.
release

Ice Caves Backport 0.1.5 for 1.20.1 (fabric)

0.1.5+1.20.1-fabric
18 окт. 2026 г.8Minecraft: 1.20.1fabric
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Что нового
# Ice Caves Backport 0.1.5 Sorry about the last patch making Ice Caves generate as buggy, one-chunk snippets. This update fixes that generation regression. Thanks for testing and reporting it! - Fix Ice Caves being cut into isolated chunk-sized patches, with continuous cave coating and smoother biome transitions across chunk borders. - Fix unnatural water generation underneath brittle ice, keeping crevasse water contained and level. - Replace guaranteed-floor crystal placement with the snapshot's random-height, downward-scan placement sequence. Restore failed attempts instead of covering small cave floors. - Restore the snapshot's snow-layer placement sequence instead of painting a percentage of every floor. - Backport the triangular offset sampler to pre-26 versions and adapt the JSON encoding for 1.20.1 without changing its sampling rules. - Register snow, crystals and crevasses only in Ice Caves, in native order. Use `minecraft:ice_crystals`, `minecraft:snow_layers`, `minecraft:ice_crevasse` and the `minecraft:crevasse` feature type. - Correct the reversed melting-tip obstruction check: a heated hanging tip falls into free space, as in the snapshot. - Retain native crystal light level 4 and the icicle melting threshold above 4; crystal lights do not add together to exceed it. - Regression servers stop immediately on startup/test failure and reject overlapping runs of the same suite, in addition to the existing five-minute watchdog. Generation changes affect new chunks only. Existing decorated chunks are not rewritten. The surface-rule compatibility helper also uses `minecraft:ice_cave`, as requested. It is a backport implementation detail rather than a native snapshot feature.
release

Ice Caves Backport 0.1.2 for 26.2 (neoforge)

0.1.2+26.2-neoforge
18 окт. 2026 г.10Minecraft: 26.2neoforge
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## Ice Caves Backport 0.1.2 - Fixed zombies and husks failing to become Frostbites in powder snow. Conversion now uses the snapshot's separate exposure/conversion timers instead of requiring freeze-immune mobs to become fully frozen. Conversion preserves equipment, baby state, and names; drowned retain their intermediate ordinary-zombie stage. Corrected the legacy freeze-immunity tag path on 1.20.1. - Fixed Ice Caves replacing the surface biome above them. Normal Overworld biome mappings now remain present in the TerraBlender region alongside the underground Ice Caves entry. - Fixed upright icicles applying ordinary fall damage instead of the snapshot's increased stalagmite damage. Falling columns now apply their length-scaled impact damage through the tip. - Fixed leather armor instantly clearing the Freezing overlay. Leather stops further freezing while existing frozen ticks thaw gradually, as with powder snow. World-generation changes apply to newly generated terrain. Existing saved biome assignments are not rewritten.
release

Ice Caves Backport 0.1.2 for 26.2 (fabric)

0.1.2+26.2-fabric
18 окт. 2026 г.14Minecraft: 26.2fabric
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## Ice Caves Backport 0.1.2 - Fixed zombies and husks failing to become Frostbites in powder snow. Conversion now uses the snapshot's separate exposure/conversion timers instead of requiring freeze-immune mobs to become fully frozen. Conversion preserves equipment, baby state, and names; drowned retain their intermediate ordinary-zombie stage. Corrected the legacy freeze-immunity tag path on 1.20.1. - Fixed Ice Caves replacing the surface biome above them. Normal Overworld biome mappings now remain present in the TerraBlender region alongside the underground Ice Caves entry. - Fixed upright icicles applying ordinary fall damage instead of the snapshot's increased stalagmite damage. Falling columns now apply their length-scaled impact damage through the tip. - Fixed leather armor instantly clearing the Freezing overlay. Leather stops further freezing while existing frozen ticks thaw gradually, as with powder snow. World-generation changes apply to newly generated terrain. Existing saved biome assignments are not rewritten.
release

Ice Caves Backport 0.1.2 for 26.1.2 (neoforge)

0.1.2+26.1.2-neoforge
18 окт. 2026 г.8Minecraft: 26.1.2neoforge
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Что нового
## Ice Caves Backport 0.1.2 - Fixed zombies and husks failing to become Frostbites in powder snow. Conversion now uses the snapshot's separate exposure/conversion timers instead of requiring freeze-immune mobs to become fully frozen. Conversion preserves equipment, baby state, and names; drowned retain their intermediate ordinary-zombie stage. Corrected the legacy freeze-immunity tag path on 1.20.1. - Fixed Ice Caves replacing the surface biome above them. Normal Overworld biome mappings now remain present in the TerraBlender region alongside the underground Ice Caves entry. - Fixed upright icicles applying ordinary fall damage instead of the snapshot's increased stalagmite damage. Falling columns now apply their length-scaled impact damage through the tip. - Fixed leather armor instantly clearing the Freezing overlay. Leather stops further freezing while existing frozen ticks thaw gradually, as with powder snow. World-generation changes apply to newly generated terrain. Existing saved biome assignments are not rewritten.
release

Ice Caves Backport 0.1.2 for 26.1.2 (fabric)

0.1.2+26.1.2-fabric
18 окт. 2026 г.10Minecraft: 26.1.2fabric
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## Ice Caves Backport 0.1.2 - Fixed zombies and husks failing to become Frostbites in powder snow. Conversion now uses the snapshot's separate exposure/conversion timers instead of requiring freeze-immune mobs to become fully frozen. Conversion preserves equipment, baby state, and names; drowned retain their intermediate ordinary-zombie stage. Corrected the legacy freeze-immunity tag path on 1.20.1. - Fixed Ice Caves replacing the surface biome above them. Normal Overworld biome mappings now remain present in the TerraBlender region alongside the underground Ice Caves entry. - Fixed upright icicles applying ordinary fall damage instead of the snapshot's increased stalagmite damage. Falling columns now apply their length-scaled impact damage through the tip. - Fixed leather armor instantly clearing the Freezing overlay. Leather stops further freezing while existing frozen ticks thaw gradually, as with powder snow. World-generation changes apply to newly generated terrain. Existing saved biome assignments are not rewritten.
release

Ice Caves Backport 0.1.2 for 1.21.11 (neoforge)

0.1.2+1.21.11-neoforge
18 окт. 2026 г.10Minecraft: 1.21.11neoforge
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Что нового
## Ice Caves Backport 0.1.2 - Fixed zombies and husks failing to become Frostbites in powder snow. Conversion now uses the snapshot's separate exposure/conversion timers instead of requiring freeze-immune mobs to become fully frozen. Conversion preserves equipment, baby state, and names; drowned retain their intermediate ordinary-zombie stage. Corrected the legacy freeze-immunity tag path on 1.20.1. - Fixed Ice Caves replacing the surface biome above them. Normal Overworld biome mappings now remain present in the TerraBlender region alongside the underground Ice Caves entry. - Fixed upright icicles applying ordinary fall damage instead of the snapshot's increased stalagmite damage. Falling columns now apply their length-scaled impact damage through the tip. - Fixed leather armor instantly clearing the Freezing overlay. Leather stops further freezing while existing frozen ticks thaw gradually, as with powder snow. World-generation changes apply to newly generated terrain. Existing saved biome assignments are not rewritten.
release

Ice Caves Backport 0.1.2 for 1.21.11 (fabric)

0.1.2+1.21.11-fabric
18 окт. 2026 г.10Minecraft: 1.21.11fabric
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Что нового
## Ice Caves Backport 0.1.2 - Fixed zombies and husks failing to become Frostbites in powder snow. Conversion now uses the snapshot's separate exposure/conversion timers instead of requiring freeze-immune mobs to become fully frozen. Conversion preserves equipment, baby state, and names; drowned retain their intermediate ordinary-zombie stage. Corrected the legacy freeze-immunity tag path on 1.20.1. - Fixed Ice Caves replacing the surface biome above them. Normal Overworld biome mappings now remain present in the TerraBlender region alongside the underground Ice Caves entry. - Fixed upright icicles applying ordinary fall damage instead of the snapshot's increased stalagmite damage. Falling columns now apply their length-scaled impact damage through the tip. - Fixed leather armor instantly clearing the Freezing overlay. Leather stops further freezing while existing frozen ticks thaw gradually, as with powder snow. World-generation changes apply to newly generated terrain. Existing saved biome assignments are not rewritten.
release

Ice Caves Backport 0.1.2 for 1.21.1 (neoforge)

0.1.2+1.21.1-neoforge
18 окт. 2026 г.10Minecraft: 1.21.1neoforge
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Что нового
## Ice Caves Backport 0.1.2 - Fixed zombies and husks failing to become Frostbites in powder snow. Conversion now uses the snapshot's separate exposure/conversion timers instead of requiring freeze-immune mobs to become fully frozen. Conversion preserves equipment, baby state, and names; drowned retain their intermediate ordinary-zombie stage. Corrected the legacy freeze-immunity tag path on 1.20.1. - Fixed Ice Caves replacing the surface biome above them. Normal Overworld biome mappings now remain present in the TerraBlender region alongside the underground Ice Caves entry. - Fixed upright icicles applying ordinary fall damage instead of the snapshot's increased stalagmite damage. Falling columns now apply their length-scaled impact damage through the tip. - Fixed leather armor instantly clearing the Freezing overlay. Leather stops further freezing while existing frozen ticks thaw gradually, as with powder snow. World-generation changes apply to newly generated terrain. Existing saved biome assignments are not rewritten.
release

Ice Caves Backport 0.1.2 for 1.21.1 (fabric)

0.1.2+1.21.1-fabric
18 окт. 2026 г.6Minecraft: 1.21.1fabric
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Что нового
## Ice Caves Backport 0.1.2 - Fixed zombies and husks failing to become Frostbites in powder snow. Conversion now uses the snapshot's separate exposure/conversion timers instead of requiring freeze-immune mobs to become fully frozen. Conversion preserves equipment, baby state, and names; drowned retain their intermediate ordinary-zombie stage. Corrected the legacy freeze-immunity tag path on 1.20.1. - Fixed Ice Caves replacing the surface biome above them. Normal Overworld biome mappings now remain present in the TerraBlender region alongside the underground Ice Caves entry. - Fixed upright icicles applying ordinary fall damage instead of the snapshot's increased stalagmite damage. Falling columns now apply their length-scaled impact damage through the tip. - Fixed leather armor instantly clearing the Freezing overlay. Leather stops further freezing while existing frozen ticks thaw gradually, as with powder snow. World-generation changes apply to newly generated terrain. Existing saved biome assignments are not rewritten.
release

Ice Caves Backport 0.1.2 for 1.20.1 (forge)

0.1.2+1.20.1-forge
18 окт. 2026 г.7Minecraft: 1.20.1forge
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## Ice Caves Backport 0.1.2 - Fixed zombies and husks failing to become Frostbites in powder snow. Conversion now uses the snapshot's separate exposure/conversion timers instead of requiring freeze-immune mobs to become fully frozen. Conversion preserves equipment, baby state, and names; drowned retain their intermediate ordinary-zombie stage. Corrected the legacy freeze-immunity tag path on 1.20.1. - Fixed Ice Caves replacing the surface biome above them. Normal Overworld biome mappings now remain present in the TerraBlender region alongside the underground Ice Caves entry. - Fixed upright icicles applying ordinary fall damage instead of the snapshot's increased stalagmite damage. Falling columns now apply their length-scaled impact damage through the tip. - Fixed leather armor instantly clearing the Freezing overlay. Leather stops further freezing while existing frozen ticks thaw gradually, as with powder snow. World-generation changes apply to newly generated terrain. Existing saved biome assignments are not rewritten.
release

Ice Caves Backport 0.1.2 for 1.20.1 (fabric)

0.1.2+1.20.1-fabric
18 окт. 2026 г.8Minecraft: 1.20.1fabric
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## Ice Caves Backport 0.1.2 - Fixed zombies and husks failing to become Frostbites in powder snow. Conversion now uses the snapshot's separate exposure/conversion timers instead of requiring freeze-immune mobs to become fully frozen. Conversion preserves equipment, baby state, and names; drowned retain their intermediate ordinary-zombie stage. Corrected the legacy freeze-immunity tag path on 1.20.1. - Fixed Ice Caves replacing the surface biome above them. Normal Overworld biome mappings now remain present in the TerraBlender region alongside the underground Ice Caves entry. - Fixed upright icicles applying ordinary fall damage instead of the snapshot's increased stalagmite damage. Falling columns now apply their length-scaled impact damage through the tip. - Fixed leather armor instantly clearing the Freezing overlay. Leather stops further freezing while existing frozen ticks thaw gradually, as with powder snow. World-generation changes apply to newly generated terrain. Existing saved biome assignments are not rewritten.
release

Ice Caves Backport 0.1.1 for 26.2 (NeoForge)

0.1.1+26.2-neoforge
17 окт. 2026 г.8Minecraft: 26.2neoforge
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Snapshot 4 parity update: adds Brittle Ice and updated ice sounds; fixes item-use crashes, Frostbite spawn eggs, Ice Crystal density and mob spawning, Icicle orientation/transparency/support/falling/melting behavior, Freezing behavior, and Ice Cave generation/transitions.
release

Ice Caves Backport 0.1.1 for 26.1.2 (NeoForge)

0.1.1+26.1.2-neoforge
17 окт. 2026 г.8Minecraft: 26.1.2neoforge
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Что нового
Snapshot 4 parity update: adds Brittle Ice and updated ice sounds; fixes item-use crashes, Frostbite spawn eggs, Ice Crystal density and mob spawning, Icicle orientation/transparency/support/falling/melting behavior, Freezing behavior, and Ice Cave generation/transitions.
release

Ice Caves Backport 0.1.1 for 1.21.11 (NeoForge)

0.1.1+1.21.11-neoforge
17 окт. 2026 г.10Minecraft: 1.21.11neoforge
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Что нового
Snapshot 4 parity update: adds Brittle Ice and updated ice sounds; fixes item-use crashes, Frostbite spawn eggs, Ice Crystal density and mob spawning, Icicle orientation/transparency/support/falling/melting behavior, Freezing behavior, and Ice Cave generation/transitions.
release

Ice Caves Backport 0.1.1 for 1.21.1 (NeoForge)

0.1.1+1.21.1-neoforge
17 окт. 2026 г.9Minecraft: 1.21.1neoforge
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Что нового
Snapshot 4 parity update: adds Brittle Ice and updated ice sounds; fixes item-use crashes, Frostbite spawn eggs, Ice Crystal density and mob spawning, Icicle orientation/transparency/support/falling/melting behavior, Freezing behavior, and Ice Cave generation/transitions.
release

Ice Caves Backport 0.1.1 for 26.1.2 (Fabric)

0.1.1+26.1.2-fabric
17 окт. 2026 г.10Minecraft: 26.1.2fabric
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Что нового
Snapshot 4 parity update: adds Brittle Ice and updated ice sounds; fixes item-use crashes, Frostbite spawn eggs, Ice Crystal density and mob spawning, Icicle orientation/transparency/support/falling/melting behavior, Freezing behavior, and Ice Cave generation/transitions.
release

Ice Caves Backport 0.1.1 for 1.20.1 (Forge)

0.1.1+1.20.1-forge
17 окт. 2026 г.9Minecraft: 1.20.1forge
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Что нового
Snapshot 4 parity update: adds Brittle Ice and updated ice sounds; fixes item-use crashes, Frostbite spawn eggs, Ice Crystal density and mob spawning, Icicle orientation/transparency/support/falling/melting behavior, Freezing behavior, and Ice Cave generation/transitions.
release

Ice Caves Backport 0.1.1 for 26.2 (Fabric)

0.1.1+26.2-fabric
17 окт. 2026 г.14Minecraft: 26.2fabric
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Что нового
Snapshot 4 parity update: adds Brittle Ice and updated ice sounds; fixes item-use crashes, Frostbite spawn eggs, Ice Crystal density and mob spawning, Icicle orientation/transparency/support/falling/melting behavior, Freezing behavior, and Ice Cave generation/transitions.
release

Ice Caves Backport 0.1.1 for 1.20.1 (Fabric)

0.1.1+1.20.1-fabric
17 окт. 2026 г.8Minecraft: 1.20.1fabric
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Что нового
Snapshot 4 parity update: adds Brittle Ice and updated ice sounds; fixes item-use crashes, Frostbite spawn eggs, Ice Crystal density and mob spawning, Icicle orientation/transparency/support/falling/melting behavior, Freezing behavior, and Ice Cave generation/transitions.
release

Ice Caves Backport 0.1.1 for 1.21.11 (Fabric)

0.1.1+1.21.11-fabric
17 окт. 2026 г.10Minecraft: 1.21.11fabric
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Что нового
Snapshot 4 parity update: adds Brittle Ice and updated ice sounds; fixes item-use crashes, Frostbite spawn eggs, Ice Crystal density and mob spawning, Icicle orientation/transparency/support/falling/melting behavior, Freezing behavior, and Ice Cave generation/transitions.
release

Ice Caves Backport 0.1.1 for 1.21.1 (Fabric)

0.1.1+1.21.1-fabric
17 окт. 2026 г.10Minecraft: 1.21.1fabric
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Что нового
Snapshot 4 parity update: adds Brittle Ice and updated ice sounds; fixes item-use crashes, Frostbite spawn eggs, Ice Crystal density and mob spawning, Icicle orientation/transparency/support/falling/melting behavior, Freezing behavior, and Ice Cave generation/transitions.
release

Ice Caves Backport 0.1.0

0.1.0
10 окт. 2026 г.10Minecraft: 1.20.1forge
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release

Ice Caves Backport 0.1.0

0.1.0
10 окт. 2026 г.10Minecraft: 1.21.1neoforge
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release

Ice Caves Backport 0.1.0

0.1.0
10 окт. 2026 г.18Minecraft: 1.21.11neoforge
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release

Ice Caves Backport 0.1.0

0.1.0
10 окт. 2026 г.12Minecraft: 26.2neoforge
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release

Ice Caves Backport 0.1.0

0.1.0
10 окт. 2026 г.12Minecraft: 26.1.2neoforge
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release

Ice Caves Backport 0.1.0

0.1.0
10 окт. 2026 г.12Minecraft: 1.21.11fabric
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release

Ice Caves Backport 0.1.0

0.1.0
10 окт. 2026 г.8Minecraft: 1.20.1fabric
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Ice Caves Backport 0.1.0

0.1.0
10 окт. 2026 г.10Minecraft: 1.21.1fabric
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Ice Caves Backport 0.1.0

0.1.0
10 окт. 2026 г.10Minecraft: 26.1.2fabric
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release

Ice Caves Backport 0.1.0

0.1.0
10 окт. 2026 г.12Minecraft: 26.2fabric
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