COWMODSКаталог модов
HyperBeta

ВЕРСИИ (2)

release

Release

1.1
23 июн. 2026 г.145Minecraft: 1.6.4java-agent
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Что нового
- Added Music Frequncy button with options: Normal, Frequent (2x), Continuous - Added Hotbar Position button to make it as you prefer - Fixed crash when changing render distance - Fixed Music not playing - Fixed Jungle biome generation - Fixed Bugs
release

Release

1.0
21 июн. 2026 г.24Minecraft: 1.6.4java-agent
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Что нового
HyperBeta Changelog ## - Gameplay & Mechanics - ## • Beta 1.7.3 World Generation: Integrated original Beta 1.7.3 terrain generation as the default world type. Classic seeds (like 404 and glacier ) generate exactly as they did in 2011. • Modern Structures Integration: Seamlessly integrated modern biomes and structures (like Strongholds) into the Beta terrain pipeline so the game remains beatable. • Legacy Health & Food System: • Removed the hunger bar, reverting the game to direct heart-based healing from eating food. • Kept the modern eating animation. • Rebalanced stacked foods by adding a tick-based healing cooldown, ensuring stacked foods do not become overpowered. ## - Graphics, HUD & Aesthetics - ## • Beta 1.7.3 Assets: Ported and enabled original Beta 1.7.3 textures and sounds. • Animated Experience Bar: Recreated the classic experience bar with custom hiding and unhiding animations to match the clean, retro Beta HUD. • Video Settings Layout Fixes: Adjusted the video settings GUI spacing (to 22px) and moved the "Done" button downwards to prevent overlaps on custom screen aspect ratios. ## - Performance & Engine Optimizations - ## • Singleplayer Server Lag Removal: Bypassed the networking overhead of the internal client- server setup introduced in 1.3. This eliminates tick lag, micro-stutters, and input delay in singleplayer. • Optimized Lighting: Backported modern lighting calculations to reduce performance drops during block updates and rendering. • Robust Jar Mod Compiler: Rewrote the build compilation pipeline ( build_mod.ps1 ) to compile 100% of custom files and package them correctly to fully override vanilla classes. • Source Code Encoding Fix: Re-encoded all source files to UTF-8 without BOM to prevent JDK 8 compilation errors (e.g., NoSuchMethodError on IntBuffer.clear ). ## - Bug Fixes & Stability - ## • Creative Mode Mob Hostility Fix: Modified legacy AI targeting so that Zombie Pigmen, Spiders, Endermen, and Silverfish respect Creative Mode and will no longer turn aggressive or attack the player when hit. • Dummy Player NPE Fix: Resolved a critical crash caused by an uninitialized realPlayer reference in EntityPlayerFakeMP by implementing a real-time player registration bridge. • Custom Packet NPE Fix: Resolved a singleplayer packet pipeline crash inside Mod.java by implementing safe null-checks for local client players. • Reflection Protection: Replaced hardcoded declared field index lookups for width and height in GuiOverlay buttons with name-based lookups, preventing crashes on different JVM runtime versions.