HyperBetaСкачатьСкачать
ВЕРСИИ (2)
release
Release
1.123 июн. 2026 г.145Minecraft: 1.6.4java-agent
Что нового
- Added Music Frequncy button with options: Normal, Frequent (2x), Continuous
- Added Hotbar Position button to make it as you prefer
- Fixed crash when changing render distance
- Fixed Music not playing
- Fixed Jungle biome generation
- Fixed Bugs
release
Release
1.021 июн. 2026 г.24Minecraft: 1.6.4java-agent
Что нового
HyperBeta Changelog
## - Gameplay & Mechanics - ##
• Beta 1.7.3 World Generation: Integrated original Beta 1.7.3 terrain generation as the
default world type. Classic seeds (like 404 and glacier ) generate exactly as they did in
2011.
• Modern Structures Integration: Seamlessly integrated modern biomes and structures (like
Strongholds) into the Beta terrain pipeline so the game remains beatable.
• Legacy Health & Food System:
• Removed the hunger bar, reverting the game to direct heart-based healing from eating
food.
• Kept the modern eating animation.
• Rebalanced stacked foods by adding a tick-based healing cooldown, ensuring stacked
foods do not become overpowered.
## - Graphics, HUD & Aesthetics - ##
• Beta 1.7.3 Assets: Ported and enabled original Beta 1.7.3 textures and sounds.
• Animated Experience Bar: Recreated the classic experience bar with custom hiding and
unhiding animations to match the clean, retro Beta HUD.
• Video Settings Layout Fixes: Adjusted the video settings GUI spacing (to 22px) and moved
the "Done" button downwards to prevent overlaps on custom screen aspect ratios.
## - Performance & Engine Optimizations - ##
• Singleplayer Server Lag Removal: Bypassed the networking overhead of the internal client-
server setup introduced in 1.3. This eliminates tick lag, micro-stutters, and input delay in
singleplayer.
• Optimized Lighting: Backported modern lighting calculations to reduce performance drops
during block updates and rendering.
• Robust Jar Mod Compiler: Rewrote the build compilation pipeline ( build_mod.ps1 ) to
compile 100% of custom files and package them correctly to fully override vanilla classes.
• Source Code Encoding Fix: Re-encoded all source files to UTF-8 without BOM to prevent JDK 8
compilation errors (e.g., NoSuchMethodError on IntBuffer.clear ).
## - Bug Fixes & Stability - ##
• Creative Mode Mob Hostility Fix: Modified legacy AI targeting so that Zombie Pigmen,
Spiders, Endermen, and Silverfish respect Creative Mode and will no longer turn aggressive or
attack the player when hit.
• Dummy Player NPE Fix: Resolved a critical crash caused by an uninitialized realPlayer
reference in EntityPlayerFakeMP by implementing a real-time player registration bridge.
• Custom Packet NPE Fix: Resolved a singleplayer packet pipeline crash inside Mod.java by
implementing safe null-checks for local client players.
• Reflection Protection: Replaced hardcoded declared field index lookups for width and
height in GuiOverlay buttons with name-based lookups, preventing crashes on different JVM
runtime versions.