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HrdaValorant

Easy plugin for Valorant in Minecraft!

Автор: Hrda6016обновлён 30 сент. 2026 г.
Механики игрыМини-игрыУтилиты

Описание

logo

A high-performance tactical shooter engine for Minecraft.

HrdaValorant is a comprehensive plugin that recreates the core mechanics of tactical shooters. It features an automated round-based system, unique agent abilities, and a robust tactical economy. Now updated for version 1.21-26.3

🎨 HrdaValorant ResourcePack

Enhance your gameplay with custom 3D weapon models and immersive sound effects (kill sounds, aces, and ultimates). 👉 Download the official expansion resource pack – HERE.

🌐 Official Public Test Server

Want to try out HrdaValorant before installing it or test upcoming features? Join our live test server!

  • 📌 IP: valorant.hrdaplugins.eu
  • 🔄 Fallback IP: wither.hostify.cz:32710
  • 🎮 Minecraft Version: 26.2
  • ⚙️ Current Build: v2.2 | Resource Pack v7.0
  • 🔓 Warez / Cracked: Supported (in-game login system)
  • 🗺️ Maps: Includes official MC x Valorant maps by Ommo.

Need Hosting? Use PROMO CODE!

neyhost promo(https://www.neyhost.com/?ref=HRDA)


✨ Core Features

  • ⚔️ Buy Phase & Combat: Structured rounds with automated barriers, interactive shop access, and economy management.
  • 🕹️ Multiple Game Modes: Choose between Normal (13 wins), Swiftplay (5 wins), or Ranked mode!
  • 🏆 Competitive Ranked System: Built-in Rank Rating (RR) system, competitive ranks (Iron to Radiant), and live leaderboard holograms.
  • 💣 The Spike: Advanced planting/defusing logic with "Spike Drop" mechanics and real-time progress bars.
  • 🛡️ Tactical TTK & Armor: Custom damage engine scaling perfectly with Light and Heavy Shields.
  • 🔮 Ultimate Economy: Earn ultimate points through kills and defuses to unlock game-changing abilities.
  • 🔄 Dynamic Side Swap: Automatic team switching during half-time to ensure competitive fairness.
  • 🔌 PlaceholderAPI Support: Display player ranks, RR, credits, and active agents anywhere on your server.

👤 Agent Roster & Tactical Abilities

Click to view all 29 Agents and their unique powers

Ability Items are used to activate regular abilities. Each ability is represented by its own item and can be purchased or used according to its charge/cooldown system. Ultimate abilities remain unchanged.

Duelists

  • Phoenix:

    • [Ability Item] Blaze – Creates a wall of fire that blocks vision, damages enemies, and heals Phoenix while he stands inside.
    • [Ability Item] Hot Hands – Throws a fireball that creates a burning zone, damaging enemies while healing Phoenix.
    • [Ability Item] Curveball – Throws a curved flash that blinds enemies caught looking toward the explosion.
    • [Ultimate] Run It Back – Marks your location; automatically returns you to it with full HP after the duration expires or upon dying.
  • Jett:

    • [Ability Item] Tailwind – Instantly propels Jett forward with a powerful dash.
    • [Ability Item] Cloudburst – Throws a projectile that creates a dense smoke cloud at its landing point for 7s.
    • [Ability Item] Updraft – Launches Jett high into the air with a powerful burst of wind.
    • [Ultimate] Blade Storm – Equips 5 deadly throwing knives dealing high damage.
  • Raze:

    • [Ability Item] Paint Shells – Throws a cluster grenade that explodes and releases additional explosive charges.
    • [Ability Item] Boom Bot – Deploys an autonomous explosive bot that travels forward and detonates when it reaches an enemy.
    • [Ability Item] Blast Pack – Throws an explosive charge that can be used to propel Raze through the air and deal explosive damage.
    • [Ultimate] Showstopper – Fires a heavy rocket launcher dealing massive area damage and knockback.
  • Iso:

    • [Ability Item] Undercut – Sends a moving energy wave forward that suppresses enemy abilities for 8s.
    • [Ability Item] Double Tap – Grants Iso a temporary protective shield effect after activation.
    • [Ability Item] Contingency – Creates a moving energy wall that travels forward and suppresses enemies it passes through.
    • [Ultimate] Kill Contract – Teleports Iso and a targeted enemy into an isolated 1v1 arena with full HP.
  • Yoru:

    • [Ability Item] Gatecrash – Deploys a teleport tether that can be activated to teleport Yoru to its location.
    • [Ability Item] Fakeout – Sends a Yoru decoy forward that detonates into a blinding effect when triggered.
    • [Ability Item] Blindside – Throws a dimensional projectile that explodes into a flash, blinding enemies in its line of sight.
    • [Ultimate] Dimensional Drift – Enters a dimension making Yoru completely invisible with boosted speed for 10s.
  • Reyna:

    • [Ability Item] Leer – Deploys an ethereal eye that blinds and darkens enemies looking toward it.
    • [Ability Item] Dismiss – Consumes a nearby Soul Orb to temporarily make Reyna invulnerable.
    • [Ability Item] Devour – Consumes a nearby Soul Orb to rapidly restore Reyna's health.
    • [Ultimate] Empress – Enters a hyper-charged state granting continuous speed and combat buffs for 30s.
  • Neon:

    • [Ability Item] High Gear – Grants Neon a powerful burst of speed and propels her forward.
    • [Ability Item] Fast Lane – Creates two parallel electric walls that damage enemies passing through them.
    • [Ability Item] Relay Bolt – Throws an electrical projectile that detonates and concusses enemies in its area.
    • [Ultimate] Overdrive – Unleashes lightning beams dealing rapid, long-range electrical damage for 20s.
  • Waylay:

    • [Ability Item] Saturate – Throws a projectile that explodes into a wide flash and slow effect against enemies with line of sight.
    • [Ability Item] Lightspeed – Launches Waylay forward at high speed and grants a temporary Speed boost.
    • [Ability Item] Refract – Places a beacon at Waylay's location that can later be activated to teleport back to it.
    • [Ultimate] Convergent Paths – Deploys Waylay's ultimate effect to disrupt and hinder enemies in its area.

Initiators

  • Sova:

    • [Ability Item] Recon Bolt – Fires a scanning arrow that periodically reveals nearby enemies with Glowing.
    • [Ability Item] Recon Drone – Sends a moving drone forward that scans nearby enemies and reveals them.
    • [Ability Item] Shock Bolt – Fires an explosive arrow that deals damage to enemies within its blast radius.
    • [Ultimate] Hunter's Fury – Fires 3 wall-piercing energy blasts that damage and reveal enemies.
  • KAY/O:

    • [Ability Item] FRAG/ment – Throws an explosive grenade that creates four consecutive damaging pulses.
    • [Ability Item] FLASH/drive – Throws a flash grenade that blinds enemies caught within its line of sight.
    • [Ability Item] ZERO/point – Throws a suppression device that disables enemy abilities within its pulse radius.
    • [Ultimate] NULL/cmd – Emits massive energy pulses that suppress abilities, blind, and slow enemies for 12s.
  • Gekko:

    • [Ability Item] Dizzy – Launches Dizzy, splashing nearby enemies with a blinding effect.
    • [Ability Item] Mosh Pit – Throws a projectile that creates a damaging area before detonating.
    • [Ability Item] Wingman – Sends Wingman forward to interact with objectives or seek enemies and disrupt them.
    • [Ultimate] Thrash – Steers Thrash to explode and detain enemies in a radius for 12s.
  • Breach:

    • [Ability Item] Fault Line – Sends a seismic wave forward that blinds and heavily slows enemies.
    • [Ability Item] Aftershock – Fires a destructive charge through surfaces that repeatedly damages enemies in its area.
    • [Ability Item] Flashpoint – Fires a flash charge through a wall that blinds enemies looking toward its detonation.
    • [Ultimate] Rolling Thunder – Sends a massive earthquake through walls that knocks up and dazes enemies.
  • Skye:

    • [Ability Item] Guiding Light – Launches a hawk projectile that detonates into a flash, blinding enemies in line of sight.
    • [Ability Item] Regrowth – Channels a healing effect that restores the health of nearby allies.
    • [Ability Item] Trailblazer – Sends a controllable creature forward to scout the area and disrupt enemies it reaches.
    • [Ultimate] Seekers – Sends out 3 autonomous seekers to track down living enemies and blind them for 15s.
  • Fade:

    • [Ability Item] Haunt – Deploys a watcher that reveals nearby enemies and marks them with a Terror Trail.
    • [Ability Item] Seize – Throws a nightmare orb that creates a zone trapping and weakening enemies inside.
    • [Ability Item] Prowler – Sends a creature forward that hunts nearby enemies and blinds them when it catches them.
    • [Ultimate] Nightfall – Unleashes a wave of nightmare energy through walls that deafens, decay-damages, and tracks enemies.
  • Tejo:

    • [Ability Item] Guided Salvo – Fires a guided rocket toward the targeted location, damaging enemies caught in its blast.
    • [Ability Item] Stealth Drone – Deploys a drone that travels forward and reveals enemies it detects.
    • [Ability Item] Special Delivery – Launches an explosive device that creates a damaging and disruptive zone on impact.
    • [Ultimate] Armageddon – Calls down a rolling carpet bombardment dealing heavy area damage, knockback, and burns.

Sentinels

  • Sage:

    • [Ability Item] Healing Orb – Heals Sage and restores additional health to a nearby wounded teammate.
    • [Ability Item] Barrier Orb – Creates a defensive wall that blocks movement and provides cover.
    • [Ability Item] Slow Orb – Throws an orb that creates a slowing zone, reducing enemy movement and mining speed.
    • [Ultimate] Resurrection – Revives a dead spectating teammate at your location with full health.
  • Killjoy:

    • [Ability Item] Nanoswarm – Deploys a hidden grenade zone that repeatedly damages enemies inside.
    • [Ability Item] Alarmbot – Deploys a hidden bot that detects nearby enemies and triggers a damaging effect.
    • [Ability Item] Turret – Deploys an automated turret that detects and attacks enemies in range.
    • [Ultimate] Lockdown – Places a device with a 13s countdown that detains, slows, and blinds all enemies in a 30-block radius.
  • Vyse:

    • [Ability Item] Razorvine – Throws a trap that creates a damaging and slowing zone when activated.
    • [Ability Item] Shear – Places a trap that triggers when an enemy enters its range, creating a temporary barrier around the affected target.
    • [Ability Item] Arc Rose – Places a rose trap that can be activated to flash enemies looking toward it.
    • [Ultimate] Steel Garden – Unleashes a metal garden zone that jams enemies' primary weapons for 12s.
  • Chamber:

    • [Ability Item] Headhunter – Equips a high-precision heavy pistol capable of dealing devastating damage.
    • [Ability Item] Trademark – Deploys a proximity trap that activates when an enemy enters its range and creates a powerful slowing zone.
    • [Ability Item] Rendezvous – Places a teleport anchor that Chamber can use to return to its location.
    • [Ultimate] Tour de Force – Equips a 5-shot sniper rifle dealing massive damage and creating slow fields on hits.
  • Cypher:

    • [Ability Item] Cyber Cage – Deploys a cage that creates a visual obstruction when activated.
    • [Ability Item] Trapwire – Places a tripwire that detects enemies and triggers a disabling effect when crossed.
    • [Ability Item] Spycam – Deploys a camera that scans the area and reveals enemies it detects.
    • [Ultimate] Neural Theft – Instantly reveals all surviving enemies' outlines through walls across the map for 5s.
  • Deadlock:

    • [Ability Item] GravNet – Throws a net that creates a zone slowing and disorienting enemies, fully entangling them after sustained exposure.
    • [Ability Item] Barrier Mesh – Deploys a large defensive barrier that blocks enemy movement.
    • [Ability Item] Sonic Sensor – Places a sensor that detects enemy activity and triggers a disruptive effect.
    • [Ultimate] Annihilation – Fires a piercing beam that leashes the first enemy hit; if their team can't deal enough damage to you within 4s, the victim is annihilated.
  • Veto:

    • [Ability Item] Chokehold – Throws a proximity trap that detonates when an enemy approaches, dealing a percentage of their health as decaying damage while heavily slowing and disorienting them.
    • [Ability Item] Interceptor – Deploys a device designed to intercept and neutralize incoming enemy utility.
    • [Ability Item] Crosscut – Places a vortex that can be activated while looking at it to teleport to its location; during BUY PHASE it can be reclaimed and redeployed.
    • [Ultimate] Evolution – Transforms for 8s into an evolved form, clearing all debuffs and granting full immunity to enemy abilities and ultimates.

Controllers

  • Omen:

    • [Ability Item] Paranoia – Sends a shadow projectile forward that nearsights enemies it passes through.
    • [Ability Item] Shrouded Step – Teleports Omen to a targeted nearby location.
    • [Ability Item] Dark Cover – Deploys a large smoke cloud that blocks vision.
    • [Ultimate] From the Shadows – Teleports anywhere up to 100 blocks away with temporary invisibility.
  • Clove:

    • [Ability Item] Ruse – Deploys a purple smoke cloud that blocks sightlines.
    • `[Ability Item] Pick-Me-Up – Grants Clove temporary bonus health and increased movement speed.
    • [Ability Item] Meddle – Throws a damaging projectile that applies a weakening effect to enemies caught in its area.
    • [Ultimate] Not Dead Yet – Enters an ethereal state after dying; securing a kill/assist within 10s keeps you alive.
  • Viper:

    • [Ability Item] Poison Cloud – Throws a toxic canister that creates a poison gas zone.
    • [Ability Item] Snake Bite – Throws a projectile that creates a damaging acid pool.
    • [Ability Item] Toxic Screen – Deploys a long toxic wall that blocks vision and applies Viper's poison effects to enemies crossing it.
    • [Ultimate] Viper's Pit – Spawns a massive toxic cloud applying continuous poison, slow, and nearsight.
  • Brimstone:

    • [Ability Item] Sky Smoke – Deploys a thick smoke cloud that blocks vision.
    • [Ability Item] Stim Beacon – Places a beacon that grants nearby allies combat-enhancing movement and attack effects.
    • [Ability Item] Incendiary – Launches an incendiary grenade that creates a damaging fire zone.
    • [Ultimate] Orbital Strike – Calls down a devastating orbital laser dealing continuous burn damage.
  • Harbor:

    • [Ability Item] Storm Surge – Throws a water projectile that creates a swirling area which slows and nearsights enemies.
    • [Ability Item] High Tide – Creates a moving wall of water that blocks vision and hinders enemies passing through it.
    • [Ability Item] Cove – Deploys a protective water dome that provides cover and protection.
    • [Ultimate] Reckoning – Summons a moving water pool for 7s that targets enemies with concussive geysers.
  • Miks:

    • [Ability Item] Waveform – Launches a cyan acoustic smoke cloud surrounded by turquoise pulses.
    • [Ability Item] M-Pulse – Deploys an acoustic pulse that disrupts enemies caught within its area.
    • [Ability Item] Harmonize – Grants Miks a temporary beneficial effect through his acoustic abilities.
    • [Ultimate] Bassquake – Emits 3 massive bass shockwaves that knock back, slow, and heavily disorient enemies.
  • Astra:

    • [Ability Item] Gravity Well – Creates a gravitational field that pulls enemies toward its center before detonating to damage and slow them.
    • [Ability Item] Nova Pulse – Deploys a star that charges and releases a concussive pulse against nearby enemies.
    • [Ability Item] Nebula – Transforms a placed star into a large smoke cloud that blocks vision.
    • [Ultimate] Cosmic Divide – Raises an impassable barrier wall across the map for 20s, cutting off sightlines and paths.

🏗️ Arena Setup Guide

Click for step-by-step Map Configuration

Follow these steps to configure your arena using the built-in setup system:

  1. Global Lobby: Set the main server spawn point (where players go after a game):

    • /val setlobby
  2. Iso Ultimate Arena: Set the spawns for Iso's 1v1 duel:

    • Go to Iso's side of the arena: /val isoult <map> iso
    • Go to the Enemy's side of the arena: /val isoult <map> enemy
  3. Map Setup: Repeat these for every map you create:

    • Waiting Lobby: The pre-game room: /val setwaitlobby <map>
    • Team Spawns: * /val setattackers <map>
      • /val setdefenders <map>
    • Plant Sites:
      • /val setplanta <map>
      • /val setplantb <map>
      • /val setplantc <map> (Optional)
      • Note: Spike can be planted within a 10 block radius of these points.
  4. Barriers:

    • Mark two corners of the region: /val pos1 and /val pos2
    • Save the barrier to the map: /val addbarrier <map>
  5. Game Mode & Limits:

    • Set the capacity: /val setminplayers <map> <amount> and /val setmaxplayers <map> <amount>
    • Set the game mode: /val mode <map> <normal/swift/ranked>
  6. Extras (Optional):

    • Join Sign: Look at a placed sign and type /val sign <map>
    • Ranked Leaderboard: Stand where you want the hologram and type /val setleaderboard
  7. Finalize:

    • Use /val reload to ensure all locations are saved in the config.

⌨️ Commands & Permissions

Click to view all Commands and Permissions

Player Commands

CommandDescription
/val join <map>Joins the match on a specific map.
/val leaveLeaves the current game. Requires confirmation before leaving.
/val spectate <map> [player]Spectates a match on a specific map, optionally following a target player.
/val team <attackers|defenders>Selects your team side during the lobby phase.
/val shopOpens the buy menu during Buy Phase.
/val agentOpens the agent selection menu during Lobby Phase.
/val rankDisplays your current rank, RR rating, and progress toward the next rank.
/val skinshopOpens the knife skin shop GUI.
/val report <player> <reason>Reports a player in your current game with a specified reason.
/val surrenderStarts a surrender vote or casts your vote to surrender the current match.
/val ffAlias for /val surrender.

Admin & Setup Commands

CommandDescription
/val setlobbySets the global main lobby location.
/val setwaitlobby <map>Sets the waiting lobby location for a specific map.
/val setattackers <map>Sets the attackers spawn point for a map.
/val setdefenders <map>Sets the defenders spawn point for a map.
/val setplanta <map>Sets the position for Bomb Site A.
/val setplantb <map>Sets the position for Bomb Site B.
/val setplantc <map>Sets the position for Bomb Site C.
/val pos1Sets position 1 for selecting an area.
/val pos2Sets position 2 for selecting an area.
/val addbarrier <map>Creates a barrier for the map using the selected pos1/pos2 area.
/val adddoor <map> [hp]Creates a breakable door using the selected pos1/pos2 area. Optional HP can be specified; default is 500.
/val setminplayers <map> <amount>Sets the minimum number of players required to start a game on a map.
/val setmaxplayers <map> <amount>Sets the maximum player capacity for a map.
/val mode <map> <normal|swift|ranked|custom> [rounds]Sets the game mode for a map. Custom mode requires a specified number of rounds.
/val sign <map>Sets a join sign for the specified map on the targeted sign block.
/val setleaderboardSets the location of the player leaderboard hologram. Requires DecentHolograms.
/val isoult <arena> <iso|enemy>Sets the teleport location for Iso's ultimate duel for either Iso or the enemy.
/val addultorb <map>Places an Ultimate Orb at the administrator's current location for the specified map.
/val setminheight <map> [Y]Sets the minimum Y-coordinate (death plane) for a map. If Y is omitted, the player's current Y-coordinate is used.
/val money <player> <amount>Gives credits to a player currently in a game.
/val addvp <player> <amount>Gives Valorant Points (VP) to a player. Can also be executed from the console.
/val reportsOpens the list of submitted player reports.
/val timeout <player> <time>Places a timeout on a player for the specified duration (e.g. 10m, 1h).
/val reloadStops active arenas, clears dropped spikes, and reloads configuration, messages, and arenas.
/val delete <map>Deletes the configuration of a specified map.

Permissions

  • valorant.admin - Access to all administrative and setup commands.

🏷️ Placeholders

Click to view all PlaceholderAPI integrations

You can use these placeholders in any plugin that supports PlaceholderAPI (e.g., Scoreboards, Tablists, Chat formats, Holograms).

PlaceholderOutput ExampleDescription
%valorant_rank%[Platinum]Displays the player's current competitive rank.
%valorant_rr%450Displays the player's current Rank Rating points.
%valorant_arena%HavenDisplays the current arena name or 'None'.
%valorant_agent%JETTShows the player's selected agent.
%valorant_credits%3900Displays the player's current balance/credits.
%valorant_team%ATTACKERSShows the player's current team side.
%valorant_map%SplitShows the name of the currently active map.
%valorant_ult_points%3/5Displays the player's current ultimate points.
%valorant_kills%12Displays total kills in the active match.
%valorant_deaths%4Displays total deaths in the active match.
%valorant_state%BUY_PHASEShows current match state or 'MAIN_LOBBY'.

bStats Servers

Contact

If you have any problems with the plugin, just message me on our Discord server: https://dsc.gg/hrda-plugins Thanks for downloading HrdaValorant!

Последние версии

Все версии →
release

R2.2 - Ability Remake and lot more...

2.2
30 сент. 2026 г.94Minecraft: 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2, 26.3bukkit, paper, purpur, spigot
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![update-2-2](https://cdn.modrinth.com/data/cached_images/23874ea6cddf24cfdf8ca52289b791e3567a9e92.png)
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R2.1 - Last Agents, Scope, Knifes & SkinShop!

2.1
23 сент. 2026 г.13Minecraft: 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2bukkit, paper, purpur, spigot
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![update-2-1](https://cdn.modrinth.com/data/cached_images/c5285ddf225b1d40409c7d657ee187b226e58c9f.png)
release

R2.0 - Multi Arena & Big Agent Update

2.0
14 сент. 2026 г.22Minecraft: 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2bukkit, paper, purpur, spigot
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![update-2-0](https://cdn.modrinth.com/data/cached_images/80f0b1c91bdccab08c4e72b1c8e1ed3bd522ea96.png) --- ## When updating from 1.3 → 2.0 - Change server resource pack to version 6.0 - Change sounds in `guns.yml` - `gun1` & `gun2` to `vandal`, `spectre`, `ares` or `phantom` - Add all new mesagess to `default.yml` - Newest `default.yml` can be downloaded on Wiki - Add all skins for new agents to `config.yml` - Newest default `config.yml` can be downloaded on Wiki - Setup Iso Ult again for every map
release

R1.3 - Custom Guns, Spectators & Iso Ult

1.3
6 сент. 2026 г.15Minecraft: 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2bukkit, paper, purpur, spigot
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Что нового
**[Added]** New `guns.yml` file, allowing you to edit existing guns and add custom ones! <br> **[Added]** New `/val spectate <map>` command for admins to spectate ongoing matches. <br> **[Added]** Iso's Ultimate locations are now saved persistently in `config.yml` instead of RAM. <br> **[Added]** New kill messages broadcasted to all players and spectators. <br> **[Added]** Player nametags are now visible only to your teammates. <br> --- **[Fix]** Fixed a bug with Iso's Ultimate where everyone survived. <br> **[Fix]** Improved Clove's and Viper's smokes by adding more particles. <br> **[Fix]** Fixed an issue where spectators were being detected by gunfire. <br> **[Fix]** Corrected and updated several outdated text messages. <br> **[Fix]** Disabled dropping and planting the Spike during the match Ending phase. <br> **[Fix]** Fixed a bug where damage would occasionally fail to register. <br>
release

R1.2 - Skin & Updated

1.2
21 авг. 2026 г.36Minecraft: 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2bukkit, paper, purpur, spigot
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Что нового
**[Added]** Skin System during agent selection. <br> **[Added]** New lobby music types. Configurable via `lobby_music: "lobby"` (available options: `lobby`, `lobby2`, `lobby3`). _[Optimizided for HrdaValorant Pack 5.1]_ <br> **[Added]** Inventory saving mechanism that restores player items after the game ends. <br> **[Changed]** Reworked ultimates to be better balanced and visually more appealing. <br> **[Changed]** Reorganized `GameListener` logic into separate dedicated listeners for better code structure. <br> --- **[Fix]** Missing messages in language files. <br> **[Fix]** Actionbar errors when running on standard Spigot without Paper.<br> **[Fix]** Issues with dropped spike. <br> **[Fix]** Clove Ultimate handling and death logic. <br> **[Fix]** Sova Ultimate bugs. <br>
release

R1.1 - Messages Update

1.1
29 мая 2026 г.155Minecraft: 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2bukkit, paper, purpur, spigot
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**[Added]** New option in `config.yml` called `lang`. It reads messages from YML file in lang folder. Now is available two languages: `default (English)` & `czech`. <br> **[Added]** Custom Model Data for AgentGUI & Shields in Shop. Optimized for ResourcePack version 5.0 (or higher). <br> **[Added]** Added sounds after selecting agents. Optimized for ResourcePack version 5.0 (or higher). <br> --- **[Fix]** When joining by signs, the AgentGUI was automatically closed without selection.
release

R1.0 - Ranked System, Game Modes, Leaderboards and much more...

1.0
26 мая 2026 г.19Minecraft: 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2bukkit, paper, purpur, spigot
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**[Added]** Competitive Ranked System – Introduced a fully functional Rank Rating (RR) system with ranks ranging from Iron to Radiant. Players earn or lose RR based on match outcomes. <br> **[Added]** Game Modes – Implemented support for different game lengths. You can now set maps to Normal (13 wins), Swiftplay (5 wins), or Ranked. <br> **[Added]** Interactive Join Signs – Added auto-updating signs `[Valorant]` that display the map name, active game mode, and live player count. Players can join by simply right-clicking. <br> **[Added]** Leaderboard Holograms – Added soft-dependency support for *DecentHolograms*. Admins can now place a live, auto-updating Top 10 Ranked Leaderboard anywhere on the server. <br> **[Added]** PlaceholderAPI Integration – Added custom placeholders (e.g., `%valorant_rank%`, `%valorant_rr%`, `%valorant_credits%`, `%valorant_agent%`) for use in scoreboards, tablists, and chat formats. <br> **[Added]** Player Capacity Limits – Admins can now define minimum and maximum player limits for each map using `/val setminplayers` and `/val setmaxplayers`. <br> **[Added]** New Player Commands – Added the `/val rank` command for players to check their current rank, RR, and progress to the next tier. --- **[Fix]** Side Swap Adjustment – Automatic team switching now dynamically adapts to the selected game mode (e.g., swaps after 4 rounds in Swiftplay, 12 in Normal/Ranked). --- **[Work In Progress]** Adding and balancing more weapons and custom models. <br> **[Work In Progress]** Expanding the agent roster with new unique ultimate abilities.
beta

B5.0 - Headshot Detector, Ultimates, Selling and much more...

Beta-5.0
17 мая 2026 г.32Minecraft: 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2bukkit, paper, purpur, spigot
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**[Added]** Headshot Detector – Added a functional headshot system and balanced the Operator's base damage. <br> **[Added]** New Ultimates – Implemented Ultimate abilities for Clove and Raze. <br> **[Added]** Resource Pack – Added full support for Resource Pack version 4.0. <br> **[Added]** Refund System – Added a weapon selling/refund system to the buy phase. <br> **[Added]** New Shop Design – Redesigned the shop layout (prepared for future weapon additions). <br> **[Added]** Team Distinction – Enhanced team visibility with colored nametags and color-coded leather helmets. <br> **[Added]** New Weapons – Added Sheriff and Ares to the armory. <br> **[Added]** Command Restrictions – Active players can no longer execute commands from other plugins. <br> **[Added]** Map Lock – In-game players are restricted from joining other maps. <br> **[Added]** Viper's Pit Buff – Enemies now correctly receive the glowing effect inside Viper's Ultimate. <br> --- **[Fix]** Ability Reworks – Implemented completely new, smoother mechanics for Phoenix's Wall and Gekko's Thrash. <br> **[Fix]** Visual Overhaul – Upgraded particle visuals for Killjoy's, Sova's, and KAY/O's Ultimates. <br> **[Fix]** Ultimate Points Cap – Ultimate charge is now strictly capped at a maximum of 5 points. <br> **[Fix]** Command Security – Commands `/val agent`, `/val team`, and `/val shop` can now only be used during specific game phases. <br> **[Fix]** Tour De Force Fix – Activating Chamber's Ultimate no longer clears the Spike item slot from the inventory. <br> --- **[Work In Progress]** Adding and balancing more weapons. <br> **[Work In Progress]** Creating more game modes (e.g., Swiftplay). <br> **[Work In Progress]** Enhancing and adding more immersive sounds to the Resource Pack.
beta

B4.0 - Recoil Update, New Sounds & Fixes

Beta-4.0
13 мая 2026 г.20Minecraft: 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2bukkit, paper, purpur, spigot
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**[Added]** New recoil system. Every weapon have different recoil, which moves your yaw up and to the sites to make aiming a little bit about skill. <br> **[Added]** New Ultimates: Chamber & Vyse. Tour de Force will give Chamber a special sniper which has 5 bullets and creates the slow area after shot. Vyse's Garden creates the area which after 3s makes your main weapon jammed. <br> **[Added]** New Command for selecting agents in lobby `/val agents` <br> **[Added]** Support for new sounds in HrdaValorant Resource Pack 2.0 <br> **[Added]** Support for bStats <br> **[Added]** New Titles for Round before switch, Match Point & Endgame<br> **[Added]** New Visuals for Spike blowing up <br> **[Added]** Chamber's Headhunter has now hit detector (headshots gives more damage then shots in body) --- **[Fix]** Vyse's & Clove's flashes are now fixed and remade. <br> **[Fix]** Repeated defusing by holding right clicked is now fixed <br> **[Fix]** Spike is now killing the players in bigger area <br> **[Fix]** Maps without the C plant were giving an error in console <br> **[Fix]** Players had money from previous games <br> **[Fix]** Players are now no longer vulnarable until the the buy phase ends. <br> --- **[Work In Progress]** Creating the detection of headshots for all the weapons. <br> **[Work In Progress]** Selling the bought weapons. <br> **[Work In Progress]** Completing all the ultimates (Raze & Clove) <br> **[Work In Progress]** Adding new weapons. _DEV NOTE: Thank you so much for support of this plugin, I hope I'll have more time on updating this plugin <3_
beta

B3.0 - Fixes & Resource Pack Update

Beta-3.0
11 апр. 2026 г.32Minecraft: 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2bukkit, paper, purpur, spigot
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**[Added]** New Ult - Iso → Need to setup the arena. <br> **[Added]** New command /val isoult <iso/enemy> - setup places for teleport when Iso's ult is executed. <br> **[Added]** Support for 26.1.2 <br> **[Added]** Support for new [HrdaValorant ResourcePack](https://modrinth.com/resourcepack/hrdaval-rp). --- **[Fix]** Bug with moving the sites one block every round. <br> **[Fix]** Primary and Secondary weapons not having different bullets. <br> --- **[Known Issue]** Leaving the game during the game does not end the game