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release
Head in the Clouds 1.20.1 - 0.2.0
0.2.016 июн. 2026 г.158Minecraft: 1.20.1forge
Что нового
Demo 1.20.1 release. May be unstable. Please report any bugs you encounter!
release
Head in the Clouds 1.19.2 - 0.2.0
0.2.016 июн. 2026 г.40Minecraft: 1.19.2forge
Что нового

# Additions
- 3 rare, new biomes:
- **Old Growth Blossie Woodland**
- **Debris Drifts**
- **Serpentine Barrens**
- A few new blocks:
- **Coarse Gabbro & Coarse Peridotite**. Both come with slabs and stairs.
- **Serpentinite & Serpentinite Jade Ore**
- **Porous Stratostone**. Can be waterlogged.
- **Stardust Crystal Ore, Stardust Crystal Block & Stardust Crystal Cluster**. Generate occasionally underneath islands in large ore veins.
- **Serpentine Soil, Grass, Path, and Farmland blocks**. Prevent most plant-like blocks from growing on top of them.
- **Brush Grass, Tall Brush Grass, Ophisweed, Purple Lichen, Red, Blue, Purple, and Magenta Hyacinths, Zenith Asters, and Horsetails**
- **Wisps**. Can be captured in bottles.
- **Dusk Brambles**. Generate in large thickets, and often come adorned with berries and flowers.
- **Comet Ice**
- **Space Detritus**. Drops multiple different uncommon resources.
- **Scrap Respawn Anchors and Scrap Girders**
- **Nebulous Fluid**
- **Tall Saplings** for each of the Stratos' 4 tree variants. Act as an intermediate stage between sapling and fully grown, and can be relocated or bone-mealed to produce larger trees.
- **Gold and Orange Blossie Leaves, Leaf Litter, and Tall Saplings**
- **Dream Anchor**. When travelling to the Stratos, the game will attempt to place players atop or adjacent to the nearest Dream Anchor within 256 blocks.
- **Cosmic Jack-o-Lanterns**
- 2 new entities (*):
- **Dream Rifts**. They rarely spawn above sleeping players' heads and act as portals to the Stratos. Click on one to open it!
- **False Prophets**. Hostile monsters that spawn within the Old Growth Blossie Woodland. I have more plans for them in the future...
- Several new items (*):
- **Stardust Crystals, Hadean Scrap and Comet Dust**. All are crafting ingredients.
- **Blindness Spores**. Dropped by False Prophets and don't currently do anything.
- **Sugar On Snow**. A new food item obtained by pouring Blossie Syrup on Snow and picking it up with a Stick.
- **Gravity Boots**. Counteract the effects of drifting completely, and even protect you from Dusk Bramble thorn damage from below. As a downside, they increase your gravity by 25% and reduce your air control by 0.25.
- A new enchantment for the Vallenite Shield: **Vigorous**. Stores a critical hit after successfully blocking damage. Up to 3 crits can be stored at once.
- You can now beg for mercy from Celestizens by sneaking repeatedly.
- Added a resource pack that tweaks the HITC spawn eggs to have unique textures, like in the newer versions of the game.
- Added new sounds for Nightshale, Gabbro & Peridotite, Caerulite Blocks, and Wet Leaf Litter.
# Changes
- Sleeping in a bed no longer gives you the Dreamy effect. Instead it will spawn a Dream Rift. This ensures it's ultimately the player's choice to cross over.
- HITC Paintings can now be locked, requiring that you visit certain biomes or encounter certain enemies to place them.
- Myxomycetes can now be placed into Composters to enhance them, doubling the chance of items progressing their stage. If the Composter is completely filled, new Myxomycetes can grow out it.
- Gale Horns now produce leaf particles when activated.
- Caerulite Compasses now highlight the slot of the selected Compass Needle.
- Caerulite Compasses now display the name of the selected Compass Needle in their name.
- Tweaked the colors of Wisp Willow leaves to be slightly more vibrant.
- Tweaked the colors of Blossie Woodland grass and foliage.
- Tweaked the colors of Willow Wetland grass and foliage.
- Tweaked the colors of the Stratos' daytime sky to be deeper.
- Tweaked the colors of Stardust particles to be brighter.
- Tweaked Eco Blocks. They can no longer replicate Rooted Dirt, but can convert to Netherrack from Nylium, Dirt from Duff, and Serpentine Soil from its variants.
- Tweaked Wisp Willow trees. They now have twistier trunks, longer vines, and a slight variation in canopy height.
- Cosmic Fireballs now expire after some time.
- Midnight Peat now generates in the Willow Wetland.
- Some features (Leaf Litter, Morning Orchids) no longer generate in the Willow Wetland. Figured it was getting a bit too crowded.
- Some features (Red Lichen, Moon Lilies) no longer generate in the Midnight Crags. Same reason as above.
- Effectively doubled the amount of Caerulite Ore that generates throughout the dimension.
- Jade is now exclusive to the Serpentine Barrens.
- Lowered Celestizen health to 36.
- Improved Celestizen and Greater Celestizen sounds.
- Celestizen and Greater Celestizen beam attacks now zap the target.
- Celestizen and Greater Celestizen beam attacks now have extra visual and audio flare.
- Celestizens and Greater Celestizens now defend eachother when hurt.
- Greater Celestizens can now use their finisher move without a Meteor, it's just considerably weaker.
- Thunder Fir Logs will now play a crunchy snap sound when combusting.
- Leaf Litter is now shear-able.
- The player's crosshair will now render red if Ozone is obstructing the target position.
- The /hitc stratos_weather subcommand has been renamed to /hitc weather.
- The weather subcommand can now customize fogginess.
- The sky will now render the same color as the fog during foggy weather.
- When travelling to the Stratos, the usual dirt background is replaced by Stratostone.
# Fixes
- Fixed Midnight Peat deposits not generating ever.
- Fixed Copper Meteor Magnets repelling tier 3 Meteors.
- Fixed various model elements not contributing to the Glowing outline of their associated entity.
- Fixed Greater Celestizens dropping 80x the intended amount of XP.
- Fixed several blocks having incorrect map colors.
- Fixed none of the Stratos' blocks being able to burn.
- Fixed Shallow Miry Farmland not producing particles when stomped.
- Fixed all Wall Signs dropping Blossie Signs.
- Fixed Moon Lilies having a comically large item model.
- Fixed Blossie Sap Cauldrons not being mineable by pickaxe.
- Fixed Thunder Fir tree regrowth.
- Fixed soooo many other things that I either didn't document, or don't have the patience to go looking for.
# Compatibility
- Added Diet compat. Stratos foods are now tagged in the correct food groups.
- Added/Updated Immersive Engineering mineral deposits for the Stratos.
- Celestizens and Greater Celestizens no longer produce Wicked Spirits (Malum).
- Fixed stone tools not being craftable with Stratostone or Nightshale when Quark is installed. Additionally, the Stratos' other stone variants can be used to craft stone tools if Quark is installed.
- Fixed Curios slots not being requested.
# Development
- This is the first "major" update for HITC! Hurray! We are still in alpha (and likely will be for a very long time, at this rate) but it's progress! I changed the versioning to be less clunky. Figured it's less confusing to name a version "0.2.0" than "ALPHA 2.0".
- I'm also doing something special for this release: I'm uploading a 1.20.1 version! This is largely untested, so I would advise against using it on any worlds you care deeply about, but it's there. I likely won't upload many of these 1.20 versions, because I still intend to develop for 1.19.2 and do one big port over the many versions in the distant future. If this 1.20.1 version does significantly better than 1.19.2 I may be tempted to just develop for 1.20.1 instead. We will see.
- I know I said last update that I planned to have this done by the "end of the year". Unfortunately even I didn't know just which year I was referring to lmao. Sorry for the nearly year-long wait, my schedule has been quite messy, and I kept getting sidetracked with new features instead of just releasing. I started work on this update shortly before the very first release, and now here we are a year and a half later... At least now that this first "major" update is out I can take it easy and do some smaller ones over the coming months.
# Experimental
- If you've seen any features with an (*) asterisk next to it, this section is the reason. These features are as of yet unobtainable in normal gameplay, and will remain as such for a long, long time. Feel free to test them out in creative or make them obtainable through datapacks.
- Added 5 new entities:
- **Caerulite Scrap Golem**. Wields 3 ranged attacks. Rarely drop Thermal Cores, an ingredient required to craft most of the other experimental content.
- **Discharges**. Single-target magic projectiles that zap targets.
- **Disruptors**. Large, multi-target projectile orbs that destroy enemy projectiles and pierce targets.
- **Disbanders**. Explosive projectile capsules that can blast apart groups of enemies and even set them on fire.
- **Heat Drops**. Function a lot like XP Orbs, but instead of increasing XP, they affect Heated items (discussed below).
- Added 6 new items:
- **Scrapshot Cannon**. Comes with 2 ranged attacks out the box, and can be specialized to use a third. Great general-purpose weapon that can also aid in mobility, though it requires ammo.
- **Prongsword**. Snowballing melee weapon that absorbs heat from fallen enemies and unleashes it as zap damage. Currently lacks a specialization enchantment.
- **Meteor Mortar**. Produces volatile Disbanders and tends to incur self damage. Currently lacks a specialization enchantment, and requires ammo.
- **Cosmic Jetpack**. Chestplate/Back Curio that normally specializes in vertical mobility. Has a combat-oriented sidegrade enchantment that switches vertical mobility for horizontal.
- **Hadean Hammer**. Hefty melee weapon that absorbs heat from fallen enemies and unleashes it in ferocious swing attacks. Sidegrade behaviour is incomplete.
- **Scrap Shield**. Defensive item that excells at reflecting projectiles and enabling counters on melee attacks. Resets melee cooldown and gets disabled for a few ticks after blocking.
- The first 5 of these items all share a common mechanic: the Heat meter. Items heat up through their use. If they heat up too much they may fail, either going on cooldown, zapping the user, or even causing an explosion. They can be cooled by collecting Heat Drops or simply waiting. The melee weapons have active heating and cooling reversed, typically expending heat on use and being heated up by Heat Drops.
Once again, thank all of you so much for playing my mod. I know development has been slow, but I hope to start getting to some of the more interesting features going forward. Until next time!
release
Head in the Clouds - Alpha 1.6
ALPHA_1.61 авг. 2025 г.74Minecraft: 1.19.2forge
Что нового

---
# Additions
+ Fairweather Amulet. Drifts you and increases your speed, but stops working when you take damage.
+ HITC Trapped Chest variants.
+ New advancements relating to Drifting events.
+ Compatibility for several mods (listed more in-depth below).
+ Added several crafting ingredients that aren't yet obtainable without the use of compatible mods.
+ Added a new track (Mountain Music) to the ambient music lineup. It plays often in Stone Forests.
+ Added a Music Disc for Laurentides.
---
# Changes
- You will now hear a ringing sound when a Drifting event is nearing full power.
- Treetaps will now fill Cauldrons below them.
- Blossie Sap can now be placed in Cauldrons.
- Blossie Sap in a Cauldron can be processed into Syrup by placing hot blocks under the Cauldron and waiting. The old methods for obtaining and processing still work as well.
- Reworked Star Candy. Different colored candies can now be stacked together into a single item, much like how items can be placed inside bundles. You can still eat it and its color will shift between those of all contained candies.
- Reworked Caerulite Pears. They now grant mobility buffs instead of healing & absorption.
- Blossie Boars now gain status effects from the items they eat.
- Celestizens have a lower base damage.
- Celestizens now bounce away from entities when damaging them.
- Made Greater Celestizens slightly less relentless.
- Cosmic Fireballs can now have a damage value set.
- Increased power of Celestizens' fireballs.
- Vallenite Shields now have a little bar that shows how long they can remain active for. This should help users get accustomed to the timing.
- Pick-blocking Cosmic Fire now gives you a Cosmic Fire Charge.
- Gabbro and Peridotite deposits are now rarer.
- Pumpkins & Jack-o-Lanterns now generate in the Willow Wetland.
- Midnight Peat now generates in the Willow Wetland.
- Stratos music will now play even in creative mode, so long as you're actually in the Stratos.
- Rebalanced the volume of some music tracks.
- The player will no longer receive the Dreamy effect from sleeping if they already have it.
- Leafy crop blocks now produce the same crunchy noises as Leaf Litter blocks.
- Fully drifted movement is now slightly faster.
- Meteorite Block crackling is now slightly louder.
- Non-player entities can now produce step sounds when walking through Leaf Litter.
- Tweaked Duff textures.
- Tweaked drifting particles a bit.
- Updated the way Air Control works.
---
# Fixes
- Blossie Sap Buckets will no longer behave like Milk Buckets.
- Blossie Boars will now actually give up on chasing attackers after enough time.
- Celestizens are no longer immune to knockback when using their melee attack.
- Enchanted Celestial Gem Knives will now have their glint upon being reloaded.
- Fixed weird enchantment glint rendering on Gem Knives.
- Wisp Willow Vines will no longer hang from the leaves of other intersecting trees.
- Midnight Peat is no longer prevented from generating due to an invalid height range.
- Issues relating to the Greater Celestizen's finisher move.
- Fixed Midnight Silt having the same map color as sand. for some reason.
- Fixed an issue where Drifting events wouldn't be communicated to the client on relog.
- Fixed similar issues regarding entity Drifting.
- Fixed Navigation By the Stars being completely unobtainable.
- Fixed some Vallenite items not floating correctly.
- Fixed Celestial Gem Knives' looting bonus applying when attacked once with the knife and finished off in some other way.
- Fixed Blossie Boars not being able to dig Truffles out of Duff.
- Fixed some blocks using Nether Wart sounds (which sound like stone when stepped on).
- Fixed Duff & Miry Farmland blocks not being able to sustain crops.
- Fixed Meteorite Blocks (& Bricks, etc.) not sustaining Cosmic Fire.
- Fixed Cosmic Fireballs causing hit entities to try inflict post-damage effects (such as Thorns) on themselves.
---
<details>
<summary>Technical Changes</summary>
# Technical Changes
- Recipes and their advancements now mostly use datagen. This shouldn't change anything, but you may notice recipes you previously had are now missing.
- Wisp Willow Vines now hide inner faces.
- Blossie Boar eating sound is now its own sound event.
- Vallenite Armor clanking is now its own sound event.
- Changed the way the Air Control attribute is handled. Its internal name was changed, and it now uses more pleasant numbers. This fixes a bug where Vallenite Armor would show as granting 0.02 air control instead of 1 when certain other mods were installed.
- Drifting modifiers can be applied to permanently set an entity's Drifting level, or prevent it from going under a certain amount. Currently only used by the Fairweather Amulet.
- Changed the way that movement speed is calculated while under the effects of Drifting. This should help it not feel so ridiculously sluggish, and to synergize better with mobility buffs.
- Meteors now attempt to procedurally recognize the owners of attacking tamed or summoned entities. This feels quite inconsistent at the moment, but I'm planning on revamping Meteors soon anyway, so I'll revisit this then.
- The size of Meteors can be pushed beyond 3 using the Power Levels config option. It can reach a maximum of 5 (which is absolutely busted in practice), so long as you've defined that many power levels.
- Compressed some sounds in a desperate attempt to reduce file size. This has the added benefit of not spamming your log with "failed to allocate memory" errors from the sound system.
- Added a contingency measure to deny other mods from adding spawns or features to the Stratos without first adding those entity types or feature types to a whitelist. Since biome modifiers tend to be too permissive, or used carelessly, things from other mods often ended up spawning in the Stratos. My solution is far from perfect and I'm not happy with it, but I consider it to be worthwhile to maintain the Stratos' balance and aesthetics. If you want something to appear in the Stratos, add it to the <entity_type or worldgen/placed_feature>/stratos_allowed tag.
- Added Thunder Fir chest variants.
- Improved the inner workings of HITC worldgen features (particularly surrounding configuration).
- All commands have been consolidated into one (/hitc).
- Removed Stratos Iron Ore & Stratos mushrooms from some tags, as they caused recipe conflicts.
- Fixed a bad subtitle for Celestial Respawn Anchors.
- Fixed references to client classes in serverside code.
</details>
---
# Compatibility
## Caverns and Chasms
- Added the Cosmic Brazier. Fairly self-explanatory if you're familiar with the mods. Only available with Caverns and Chasms!!!
## Create
- By placing a Cosmic Fire or Campfire in front of an Encased Fan you can unfetter things. Some items will be processed into their Cosmic equivelants, and entities will be drifted.
- This new recipe type can also be checked for in the Attribute Filter.
- Added Stratosand Paper.
- Added Crushed Caerulite.
- Added many, many recipes for processing Stratos ores and materials.
## Curios
- Stardust Amulets can now be worn on the neck slot. Functions the same as if it was held in either hand.
- Fairweather Amulets can be worn in the neck slot. Still grants buffs, which even stack with those of Amulets in the user's hand(s).
- Both render on the player model and have equip sounds.
## Farmer's Delight
- Added the Meteorite Stove. I think it cooks things slightly faster lol Idr. Only available with Farmer's Delight!!!
- Added several recipes for cutting & processing Stratos materials on the cutting board.
- Added a cooking recipe for Star Candy.
## FTB Chunks
- Added a block colormap for HITC blocks.
- Added icons for Stratos mobs.
## Identity
- Added full Identities for all Stratos mobs.
- Each has their own ability, some have passive benefits.
## Immersive Engineering
- Added mineral deposits for the Stratos.
- Windmills are now more effective in Skies biomes.
- Added recipes for processing Stratos ores and materials.
## JEI (Just Enough Items)
- Added JEI support for the Unfettering recipe type. Technically an extension of Create's compatibility.
## JEED (Just Enough Effect Descriptions)
- Added an effect description for Dreamy.
## Thermal Series
- Added recipes for processing Stratos ores.
- Added Caerulite and Vallenite Coins.
- Several Stratos materials now function as machine catalysts.
- Certain Stratos stone types can be now be generated using the Igneous Extruder.
## Xaero's Minimap
- Added icons for Stratos mobs.
---
Thank you all so much for downloading my mod! Work on the first major content update is well underway, and should be ready by the end of the year!
release
Head in the Clouds - Alpha 1.5
ALPHA_1.514 апр. 2025 г.59Minecraft: 1.19.2forge
Что нового

---
# Additions
- Added 5 ambient music tracks. They can be heard in any of the current biomes, with some tracks being more likely to play in certain biomes than others. They also all have Music Discs, but none of these are obtainable without cheats yet.
- Added a unique ambient track that only plays during Drifting Events. The chance of it playing can be modified in the client config.
- Added a Music Disc that can rarely be found in Sugar Shacks and Floating Gardens.
- All the music tracks and disc sprites were brought to you by the amazing [Kuiper](https://www.youtube.com/@Kuiper.)!
- Added some new advancements and re-organized the existing ones to better communicate certain mechanics to the player.
---
# Changes
- Wisp Willow stumps can now occasionally generate with branches.
- Pollen particles now float around wildly.
- Blossie Boars now inherit some level of domestication from both parents.
- Celestial Gem Knives no longer stack, and now have a limited durability. As such they can now be enchanted with Unbreaking and Mending.
- Celestial Gem Knives will now grant a 1.5x bonus to looting upon one-shotting an entity from full health. If the Knife doesn't have looting, it will behave as if it has looting 2.
- Increased Meteor fall time slightly.
- Celestizens are now neutral, and can be provoked by destroying certain blocks or attacking them. They will also occasionally look at each other.
- Celestizens will now try to stay closer to their Meteorite while fighting.
- The Greater Celestizen's blade attack now has a subtle doppler effect.
- Retextured Gabbro and Peridotite.
- Compressed many sounds. While this would have resulted in a 40-ish% decrease in file size, it was balanced out and exceeded by the new music (which I also compressed). :I
---
# Fixes
- Fixed an instant, unavoidable crash that made Alpha 1.4 completely non-functional. Sorry about that.
- Fixed Cattails being replacable. Not even sure how this one happened.
- Fixed Fallen Stars being able to generate in water.
- Fixed Blossie Pears being edible with a full hunger bar.
- Fixed Celestizens chasing their target to the ends of the Earth just to kill them.
- Fixed Celestizen loading issues.
- Fixed Spark particles not having randomized colors.
- Fixed Spark particle text deserialization.
- Fixed the celestial zap death message not having a translation key.
April Fools! ... what? huh? ... that was 2 weeks ago? ... Curses I slept in again!
alpha
Head in the Clouds - Alpha 1.4 (doesn't work)
ALPHA_1.4-X12 мар. 2025 г.54Minecraft: 1.19.2forge
Что нового

THIS VERSION DOES NOT WORK. It will crash if you try to load it.
---
# Additions
- Added Floating Gardens. They generate in regions of open sky and can feature trees and foliage from all across the dimension.
- Blossie Boars now have a new texture specifically for when they're babies.
- Neon Nightshrooms and Comet Caps have new models, as well as matching hitboxes.
- Added HITC Legacy Pack, which contains models/textures from older versions.
---
# Changes
- Tweaked the volume of some sounds.
- Baby Blossie Boars can no longer aggro.
- Boats, Minecarts, Falling Blocks, Llama Spit, Fishing Hooks, and Primed TNT are now all affected by Drifting.
- Leaf Litter can now be placed on Water, Path blocks, and Farmland blocks.
- Leaf Litter blocks will now have connected faces, as will Leafy Crop blocks. This should make them nicer to look at.
- Mini-Nightshrooms are now emissive.
- Texture tweaks.
- Fancy Fallen Stars + Stardust Torches are now the default assets for their respective blocks. The old models/textures are available in the new Legacy Pack.
- Fallen Stars can now have an offset animation.
---
# Fixes
- Stratostone Chalk deposits no longer generate as Peridotite.
- Baby Blossie Boars no longer have comically-oversized heads.
- Fixed Cosmic Campfire recipe advancement being granted immediately whenever your inventory is updated. This one is especially ridiculous.
- 'Crazy Weather Up Here!' advancement is now obtainable.
- Stratos wood doors now use the correct map colors.
---
# Technical Changes
- Stratos biomes are no longer tagged under the generic forge tags for biomes -- they are, however, still tagged by common traits under 'forge:<is_cold, is_sparse, etc>/stratos'.
- Added some blocks & items to Forge tags.
- Stone Forest and Crags walls will no longer generate above y = 100. This should prevent them from appearing on top of the new Floating Gardens.
- Quicksilt no longer renders inner faces.
- Celestizens can no longer target their own teammates.
release
Head in the Clouds - Alpha 1.3
ALPHA_1.31 мар. 2025 г.46Minecraft: 1.19.2forge
Что нового

---
# Additions:
+ Meteorite Block, Meteorite Bricks, Chiseled Meteorite Block with an ignited variant.
+ Cosmic Torch, Lantern, Campfire.
+ Block of Stardust.
+ New sounds for Meteorite Blocks (faint humming), Cosmic Fire (noisy crackling), Celestial Respawn Anchors.
+ New particles for Cosmic Fire.
+ Stratos-based Chest variants.
+ Basic compatibility for [L_Ender's Cataclysm](https://modrinth.com/mod/l_enders-cataclysm), [Ice and Fire](https://modrinth.com/mod/ice-and-fire-dragons), [Identity](https://www.curseforge.com/minecraft/mc-mods/identity-on-forge), and [The Twilight Forest](https://www.curseforge.com/minecraft/mc-mods/the-twilight-forest).
---
# Changes:
+ Drifting Events & Meteors can now happen in any dimension tagged as "has_drifting_events", and "has_meteors", respectively.
+ Celestial Debris has new glowy textures.
+ Celestizens have gotten a few visual changes & sounds
+ Celestial Gem Blocks have had a slight visual overhaul.
+ Quicksilt will now block your view when standing in it.
+ Celestizens will no longer despawn in Peaceful mode.
+ Nightshroom Blocks & Shelf Mushrooms should now appear slightly brigher in the inventory.
+ Meteor Smoke matches closer to the color of Cosmic Fire, and has new sprites.
+ Red dye can now be crafted from Wisp Willow Vines.
---
# Fixes:
+ Fixed some stale assets being referenced, leading to annoying messages in the log.
+ Fixed Morel stems rendering wrong for some reason.
+ Fixed Cosmic Burning being permanent on the client.
+ Fixed Meteor Smoke having weird rendering bugs whenever custom render type particles are on screen.
+ Fixed many Celestizen bugs.
+ Fixed Miry Path and Farmland blocks decaying into dirt and being completely unusable. :(
+ Fixed boss bar rendering issues. This was only visible when playing with other mods that have custom boss bar renderers - a second boss bar would be rendered overtop.
+ Fixed incompatibility issues relating to access transformers.
+ Fixed Celestizen rotations.
+ Fixed annoying message that kept popping up when playing with Malum.
release
Head in the Clouds - Alpha 1.2
ALPHA_1.215 янв. 2025 г.64Minecraft: 1.19.2forge
Что нового

---
Added custom particles to the Dreamy effect.
---
Tweaked the Stratos' skybox a bit. You may need a Spyglass to see some of the changes!
---
Fixed an error that occurs when applying Dreamy to non-player entities.
Fixed the Gale Horn producing short-lived ghost blocks when clicked with a block.
Fixed the Fancy Fallen Stars pack's Fallen Star item model.
---
Removed a superfluous model directory.
Removed some unused model JSONs.
release
Head in the Clouds - Alpha 1.1
ALPHA_1.19 янв. 2025 г.57Minecraft: 1.19.2forge
Что нового

---
Added Glow-in-the-Dark Stars. They can be placed on all surfaces of a block, and shift-clicking allows you to increase the amount of stars.
Added two Creative Tabs to house the Stratos' blocks and items.
Added a new optional resource pack that changes the model of Fallen Stars.
---
Horned Helmets can now unlock armour-related vanilla advancements, as well as the Stratos' armour-related advancement.
Horned Golden Helmets are now loved by Piglins.
Vallenite Ingots and Celestial Gems are now valid Beacon payment items.
Vallenite Pickaxes can now harvest Amethyst Clusters properly.
---
Fixed a typo in the Horned Diamond Helmet Vallenite upgrade recipe. Sorry if this one has been spamming your logs!
release
Head in the Clouds - Alpha 1.0
ALPHA_1.022 дек. 2024 г.54Minecraft: 1.19.2forge