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ВЕРСИИ (4)
release
He's Watching 1.0.1 — NeoForge 1.21.1
1.0.15 сент. 2026 г.5,9 тыс.Minecraft: 1.21.1neoforge
Что нового
Added Forge 1.19.2 and Forge 1.20.1 support alongside NeoForge 1.21.1.
Improved cross-version reliability for configurable timing ranges, restricted the server-side debug trigger to operators, and modernized NeoForge event registration.
release
He's Watching 1.0.1 — Forge 1.20.1
1.0.15 сент. 2026 г.771Minecraft: 1.20.1forge
Что нового
Added Forge 1.19.2 and Forge 1.20.1 support alongside NeoForge 1.21.1.
Improved cross-version reliability for configurable timing ranges, restricted the server-side debug trigger to operators, and modernized NeoForge event registration.
release
He's Watching 1.0.1 — Forge 1.19.2
1.0.15 сент. 2026 г.243Minecraft: 1.19.2forge
Что нового
Added Forge 1.19.2 and Forge 1.20.1 support alongside NeoForge 1.21.1.
Improved cross-version reliability for configurable timing ranges, restricted the server-side debug trigger to operators, and modernized NeoForge event registration.
release
He's Watching 1.0.0
1.0.015 июл. 2026 г.4,8 тыс.Minecraft: 1.21.1neoforge
Что нового
## He's Watching 1.0.0
Initial release.
**Features**
- A silent, motionless figure occasionally appears at the edge of your
vision — never dead-center — and vanishes the instant you look at it
directly
- Uses your own custom skin texture, rendered in a fixed, static pose
- Only spawns on solid ground with a clear line of sight and enough light
to actually be seen — never in trees, never in water
- Leaves immediately if your line of sight to it gets blocked before you've
looked at it
- Never spawns in the same spot twice, and favors darker, less-watched
areas
- Rarely reappears nearby a few minutes after leaving unseen
- Appears more often and closer when you're alone
- Head tracks you while active; eyes have a faint glow
**Config**
- Spawn chance and cooldown
- Minimum/maximum spawn distance
- Peripheral vision angle range
- Disappear angle (how directly you need to look at it)
- Look-away timeout
- Minimum light level
- Rare second-appearance chance and delay
- Alone-state multipliers (frequency, cooldown, distance)