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Heart Harvest

Every mob you kill increases your max health — the harder the mob, the more hearts you earn. How powerful can you get?

Автор: FROG__MAN1,7 тыс.1обновлён 9 апр. 2026 г.
ПриключенияМеханики игрыМобы

Описание

❤️ Heart Harvest

Kill mobs. Grow stronger. Never stop.

Heart Harvest rewards you with permanent max hearts for every mob you slay. The harder the fight, the greater the reward. Grind your way to an enormous health bar — or lose it all on death if you dare.


💀 How It Works

Every kill earns you permanent max hearts based on how dangerous the mob is. Hearts persist through sessions and server restarts automatically — no commands needed.

TierHearts GainedMobs
👑 Boss+10 ❤️Wither, Ender Dragon, Warden
💀 Hard+3 ❤️Blaze, Ghast, Elder Guardian, Shulker, Breeze, Wither Skeleton, Guardian, Piglin Brute
⚔️ Medium+2 ❤️Zombie, Skeleton, Creeper, Enderman, Witch, Pillager, Ravager, Evoker, and more
🕷️ Weak+1 ❤️Silverfish, Endermite, Slime, Cave Spider
🐄 Passive+½ ❤️All passive mobs

⚙️ Configuration

A config file is automatically generated on first launch at:

config/heart_harvest.json
{
  "resetHealthOnDeath": true,
  "passiveMobsGiveHearts": true,
  "maxhearts": false,
  "maxheartamount": 500,
  "bossHearts": 20,
  "hardHearts": 6,
  "normalHearts": 4,
  "weakHearts": 2,
  "passiveHearts": 1,
  "mobOverrides": {},
  "blacklist": []
}

To Update the mobOverrides: "mobOverrides": {"minecraft:<mob>":<heart amount>} To Update the blacklist: "blacklist": ["minecraft:<mob>"]


OptionDefaultDescription
resetHealthOnDeathtrueIf true, max health resets to 10 hearts on death — making every life a fresh grind
passiveMobsGiveHeartstrueIf false, passive mobs give no hearts — hostile mobs only
maxheartsfalseIf true, max health is capped at the value set by maxheartamount
maxheartamount500The maximum number of hearts a player can have (only applies if maxhearts is true)

Config changes can also be applied instantly in-game using commands — no restart needed.


🔧 Commands

CommandDescription
/hearts <player> <amount>Set a player's max hearts to the specified amount
/hearts resetondeath <true/false>Toggle health reset on death
/hearts passivehearts <true/false>Toggle hearts from passive mobs
/hearts maxhearts <true/false>Toggle the max heart cap
/hearts maxheartamount <number>Set the max heart cap amount (instantly applied to all online players)
/hearts reloadReloads the Config so that you may update blacklist/per mob counts as you please

📋 Requirements

  • Minecraft 1.21.9-1.21.11
  • Fabric Loader
  • Fabric API

Галерея

Последние версии

Все версии →
release

Heart Harvest 1.5.0

1.5.0
9 апр. 2026 г.1,3 тыс.Minecraft: 1.21.9, 1.21.10, 1.21.11fabric
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Что нового
v 1.5.0 - Added configurable heart amounts per mob category (boss, hard, normal, weak, passive) - Added per-mob heart override support via mobOverrides in config - Added mob blacklist support via blacklist in config - Added /heart reload command to reload config without restarting - Config file now auto-updates with new fields when loading an older config
release

Heart Harvest 1.2.0

1.2.0
10 мар. 2026 г.276Minecraft: 1.21.9, 1.21.10, 1.21.11fabric
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Что нового
v1.2.0 -- Maximum Heart config Added two new commands - /hearts maximumhearts true/false - Adds a maximum number of hearts for control - / hearts maximumheartamount <value> - To set the new maximum
release

Heart Harvest 1.1.0

1.1.0
7 мар. 2026 г.68Minecraft: 1.21.9, 1.21.10, 1.21.11fabric
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Что нового
v1.1.0 - Tweaks - Hearts Now begin to compress visually so it is easier to see while having more hearts
release

Heart Harvest 1.0.0

1.0.0
24 февр. 2026 г.130Minecraft: 1.21.9, 1.21.10, 1.21.11fabric
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Что нового
v1.0.0 — Initial Release Kill mobs to permanently gain max hearts 5 difficulty tiers: Passive, Weak, Medium, Hard, and Boss Optional health reset on death Optional passive mob heart gain Server-side only, no client install required