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HealthSteal

ВЕРСИИ (1)

release

HealthSteal 1.1

1.1
27 сент. 2026 г.20Minecraft: 1.16, 1.16.1, 1.16.2, 1.16.3, 1.16.4, 1.16.5bukkit, spigot
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# HealthSteal v1.1 ### Statistics & GUI System - **New `/hs stats` command** - Beautiful GUI menu showing all player statistics - Tracks kills, deaths, K/D ratio, hearts stolen/lost, and more - View your own stats or other players' (with permission) - K/D rating system from Beginner to Legendary ### Killstreak System - **Progressive rewards** for consecutive kills (3, 5, 10 kills, customizable) - Bonus hearts, potion effects, sounds, and particles - Real-time killstreak display in action bar - Fully configurable rewards and effects - **Killstreak rewards respect maximum hearts limit** ### Revival System - **New `/hs revive <player>` command** - Bring dead players back to life! - Costs hearts from the reviver (configurable) - Admin bypass available - Works with all punishment types (BAN, KICK, SPECTATOR) ### Dynamic Heart Effects - **Special effects based on heart count** - Maximum hearts (for example 20): Glowing effect, regeneration, particles, title - Critical hearts (for example 1): Warning messages, debuffs, particles - Heart ranges with different effects (for example 15-19, 6-14, 2-5) ### New Commands - `/hs give <player> <amount>` - Transfer hearts to another player - `/hs revive <player>` - Revive a dead player - `/hs stats [player]` - View statistics GUI - `/hs add/remove/set <player> <amount>` - Add, remove, or set another player's heart count (only for admins) ## Improvements - Enhanced animations for heart gain/loss - New particle effects and sounds - Better performance and optimization - Cleaner code structure - 100+ new config options - Tab completion shows only available commands based on permissions - Statistics update when using admin commands ## Critical Bug Fixes - **Fixed killstreak not counting properly** - Now tracks kills correctly even at max hearts - **Fixed statistics not updating** - Max hearts and killstreak now update properly - **Fixed infinite death loop** - Players no longer get stuck in death/respawn cycle - **Fixed crash with negative health** - Proper health validation prevents server crashes - **Fixed revival system** - Now works correctly with all punishment types - **Fixed maximum hearts bypass** - Commands and killstreaks respect heart limits - **Fixed particle effects** - REDSTONE particles now work correctly in 1.16.5 - **Fixed offline player stats crash** - Null checks prevent crashes when viewing offline players - **Fixed UUID display in GUI** - No longer shows UUIDs in statistics menu - **Fixed permissions** - All players can now access basic commands (stats, give, check, revive) ## Technical - New manager classes for better organization - Statistics stored in `statistics.yml` - PlaceholderAPI integration (optional) - Improved error handling and validation ## Compatibility - Minecraft 1.16.x - Spigot/Paper - Java 8+ - PlaceholderAPI (optional) ---