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release
Health-Sync
0.328 февр. 2026 г.2,9 тыс.Minecraft: 1.8, 1.8.1, 1.8.2, 1.8.3, 1.8.4, 1.8.5, 1.8.6, 1.8.7, 1.8.8, 1.8.9, 1.9, 1.9.1, 1.9.2, 1.9.3, 1.9.4, 1.10, 1.10.1, 1.10.2, 1.11, 1.11.1, 1.11.2, 1.12, 1.12.1, 1.12.2, 1.13, 1.13.1, 1.13.2, 1.14, 1.14.1, 1.14.2, 1.14.3, 1.14.4, 1.15, 1.15.1, 1.15.2, 1.16, 1.16.1, 1.16.2, 1.16.3, 1.16.4, 1.16.5, 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11bukkit, paper, spigot
Что нового
# 📋 Changelog
All notable changes to the **HealthSync** plugin will be documented in this file.
## [0.3] - 2026-02-28
### ✨ Added
- **World Restriction System**: New logic to enable or disable health syncing based on specific worlds.
- **Restriction Modes**: Added `PAUSE` and `KICK` modes in `config.yml`.
- `PAUSE`: Freezes sync for players in restricted worlds.
- `KICK`: Automatically removes players from their group when entering restricted worlds.
- **Anti-Heal Logic**: Implemented "Snap-Sync" which forces a player's stats to match their group immediately upon returning from a safe world to a survival world.
- **New World Listener**: Handles real-time transitions between enabled and disabled worlds.
- **Safety Checks**: Added world-enabled verification to Group Creation, Invitations, and Accepting links.
### 🔧 Fixed
- Improved listener reliability for damage, healing, and hunger events in multi-world environments.
- Fixed potential "jump-sync" issues during world changes by adding a 5-tick sync delay.
release
Health-Sync
0.28 янв. 2026 г.609Minecraft: 1.8, 1.8.1, 1.8.2, 1.8.3, 1.8.4, 1.8.5, 1.8.6, 1.8.7, 1.8.8, 1.8.9, 1.9, 1.9.1, 1.9.2, 1.9.3, 1.9.4, 1.10, 1.10.1, 1.10.2, 1.11, 1.11.1, 1.11.2, 1.12, 1.12.1, 1.12.2, 1.13, 1.13.1, 1.13.2, 1.14, 1.14.1, 1.14.2, 1.14.3, 1.14.4, 1.15, 1.15.1, 1.15.2, 1.16, 1.16.1, 1.16.2, 1.16.3, 1.16.4, 1.16.5, 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11bukkit, paper, spigot
Что нового
# Changelog
All notable changes to the **HealthSync** project will be documented in this file.
## [0.2] - 2026-01-08
### ✨ New Features
* **Smart Respawn System**: Implemented logically consistent respawn mechanics.
* Respawning players now inherit the group's current low health/hunger state instead of healing the group to full.
* Prevents "tactical suicide" to restore team health.
* **Invitation Expiry**: Group invites now automatically expire after 60 seconds to prevent invite spam lingering.
### 🐛 Bug Fixes
* **Infinite Damage Loop**: Fixed a critical recursion issue where syncing damage would trigger the damage event again, causing server crashes (StackOverflow).
* **Potion Effect Loop**: Resolved an issue where syncing potion effects caused an infinite update loop between client and server.
* **Hunger Sync Glitch**: Fixed an issue where saturation synchronization could cause "ghost hunger" updates.
* **Group Cleanup**: Fixed a logic error where groups would not properly dissolve if the owner disconnected, leaving "ghost groups".
### ⚡ Improvements
* **Performance**: Optimized the `HealingListener` and `HungerListener` to use cached values, reducing the number of unnecessary packet updates.
* **Code Structure**: Refactored `LinkManager` to better handle Group objects instead of raw UUID maps.
* **GUI**: Updated the Management GUI to correctly display live heart/hunger values of members.
## [0.1] - Previous
* Initial Groups Implementation.
* Basic Health Sharing.
* GUI Introduction.
release
Health-Sync
0.18 февр. 2025 г.794Minecraft: 1.8, 1.9, 1.10, 1.11, 1.12, 1.13, 1.14, 1.15, 1.16, 1.17, 1.18, 1.19, 1.20paper, spigot