COWMODSКаталог модов
Health Regeneration Overhaul

ВЕРСИИ (18)

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4.0.0

4.0.0
16 апр. 2026 г.474Minecraft: 26.1, 26.1.1, 26.1.2fabric
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# 4.0.0 - updated to 26.1.x
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3.1.0

3.1.0
17 февр. 2026 г.301Minecraft: 1.21.11fabric
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# 3.1.0 - updated to 1.21.11 ## Additions - the custom health icon bar now shows absorption hearts - the custom health icon bar now displays reserved health ## Technical - migrated to Mojang Mappings
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3.0.0

3.0.0
25 окт. 2025 г.186Minecraft: 1.21.10fabric
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# 3.0.0 - updated to 1.21.10 - icon bar now blinks when health amount changes (like in vanilla) ## Changes - removed "generic." prefix from all entity attributes, following vanillas example
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2.6.1

2.6.1
5 окт. 2025 г.969Minecraft: 1.21.1fabric
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# 2.6.1 - fixed health being set to 1 when joining a world for the first time - bumped various dependency versions
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2.6.0

2.6.0
15 сент. 2025 г.86Minecraft: 1.21.1fabric
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# 2.6.0 - added server config options to define the default for each health related attribute (only affects players) and adjusted the default values of those attributes for players - fixed vanilla bug that clamps health to a maximum of 20 when respawning/joining a world
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2.5.0

2.5.0
30 июл. 2025 г.318Minecraft: 1.21.1fabric
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# 2.5.0 - added alternative health bar consisting of icons, similar to vanillas health bar (this first iteration does not yet support multiple icon types per bar, e.g. absorption hearts) - reworked the "naturalRegeneration" game rule (now works with mods that display attribute values) - fixed an issue where the alternative health bar was visible in creative mode - fixed an issue where the alternative health bar was visible even when the HUD was hidden (pressing F1)
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1.3.1

1.3.1
16 дек. 2024 г.1,5 тыс.Minecraft: 1.20.1fabric
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# 1.3.1 - fixed an issue where the regeneration delay after taking damage was not applied correctly
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2.4.1

2.4.1
16 дек. 2024 г.865Minecraft: 1.21.1fabric
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# 2.4.1 - fixed an issue where the regeneration delay after taking damage was not applied correctly
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2.4.0

2.4.0
9 дек. 2024 г.84Minecraft: 1.21.1fabric
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# 2.4.0 HUD rendering overhaul The initial idea of splitting a bar into three textures per "layer" to allow for easy change of the bar length, came with the cost of massive FPS drops. With this rewrite the bar size is no longer changeable with a simple config option. Each 'layer' consists of only 1 texture (which can have configurable dimensions). In addition, the texture can be dynamically replaced by another texture (with configurable dimensions) depending on the max value. - 'fill_direction' no longer chooses between a horizontal and a vertical 'texture set', it only determines the direction from which the bar is filled. This means that changing between horizontal and vertical resource bars also requires a texture change. - added the option to display an icon (with configurable texture id and dimensions). This can be toggled independently of the bar and the number. - added "generic.reserved_health" entity attribute - "generic.health_regeneration" entity attribute can now be negative - changed vanillas "natural regeneration" gamerule to simply add 1 health regeneration. - server config can now be edited in game (Thanks to Fzzy Config) - generally improved config layout - removed dependency on Cloth Config - added dependency on Fzzy Config - added dependency on Resource Bar API
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1.3.0

1.3.0
9 дек. 2024 г.243Minecraft: 1.20.1fabric
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# 1.3.0 HUD rendering overhaul The initial idea of splitting a bar into three textures per "layer" to allow for easy change of the bar length, came with the cost of massive FPS drops. With this rewrite the bar size is no longer changeable with a simple config option. Each 'layer' consists of only 1 texture (which can have configurable dimensions). In addition, the texture can be dynamically replaced by another texture (with configurable dimensions) depending on the max value. - 'fill_direction' no longer chooses between a horizontal and a vertical 'texture set', it only determines the direction from which the bar is filled. This means that changing between horizontal and vertical resource bars also requires a texture change. - added the option to display an icon (with configurable texture id and dimensions). This can be toggled independently of the bar and the number. - added "generic.reserved_health" entity attribute - "generic.health_regeneration" entity attribute can now be negative - changed vanillas "natural regeneration" gamerule to simply add 1 health regeneration. - server config can now be edited in game (Thanks to Fzzy Config) - generally improved config layout - removed dependency on Cloth Config - added dependency on Fzzy Config - added dependency on Resource Bar API
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2.3.0

2.3.0
8 сент. 2024 г.394Minecraft: 1.21.1fabric
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# 2.3.0 - further improvements to health bar customization
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2.2.0

2.2.0
2 сент. 2024 г.815Minecraft: 1.21.1fabric
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# 2.2.0 - update to 1.21.1 - improved health bar customization - fixed an issue where entities would rarely be immortal
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1.2.1

1.2.1
22 авг. 2024 г.1,1 тыс.Minecraft: 1.20.1fabric
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# 1.2.1 - fixed an issue where entities would rarely be immortal
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2.1.0

2.1.0
25 июл. 2024 г.1,6 тыс.Minecraft: 1.21fabric
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# 2.1.0 - added optional smooth health bar animations - added a health regeneration delay after health is reduced, controlled by an entity attribute
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1.2.0

1.2.0
25 июл. 2024 г.216Minecraft: 1.20.1fabric
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# 1.2.0 - added optional smooth health bar animations - added a health regeneration delay after health is reduced, controlled by an entity attribute
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2.0.0

2.0.0
14 июн. 2024 г.221Minecraft: 1.21fabric
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Update to 1.21
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1.1.0

1.1.0
13 июн. 2024 г.247Minecraft: 1.20.1fabric
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- added server config option to re-enable the vanilla food system - alternative health bar is now disabled by default - fixed compatibility issue with mods that interact with the vanilla food system
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1.0.0

1.0.0
25 мая 2024 г.257Minecraft: 1.20.1fabric
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First release!