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Hbm's Nuclear Tech - Muddy Edition

ВЕРСИИ (6)

release

2.0.0-alpha

2.0.0-alpha
23 нояб. 2025 г.9,6 тыс.Minecraft: 1.20.1forge
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Что нового
## What's Changed * fixed some mistakes, ru_ru.json by @intelcore13900k in https://github.com/DirtWithWaterz/hbm-ntm-1.20.1-forge/pull/12 * ru_ru.json by @intelcore13900k in https://github.com/DirtWithWaterz/hbm-ntm-1.20.1-forge/pull/13 * Update ru_ru.json by @intelcore13900k in https://github.com/DirtWithWaterz/hbm-ntm-1.20.1-forge/pull/15 this god damn auto generator doesn't generate shit- we got: Asbestos + all effects related to it Coal clouds and shit A bunch of items/blocks: all textured and named now- WOO Chicago Pile Reactor (idk if the crafting recipes are all done for that) MAIN THING IS A BUNCH OF TEXTURESSSS AND A REACTORR YIPPEEEE **Full Changelog**: https://github.com/DirtWithWaterz/hbm-ntm-1.20.1-forge/compare/1.40.0-alpha...2.0.0-alpha
release

1.40.0-alpha

1.40.0-alpha
11 окт. 2025 г.968Minecraft: 1.20.1forge
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Что нового
## What's Changed * russian translate by @zhabiy707 in https://github.com/DirtWithWaterz/hbm-ntm-1.20.1-forge/pull/6 * Add Ukrainian localization by @MarokoVo in https://github.com/DirtWithWaterz/hbm-ntm-1.20.1-forge/pull/9 * Update ru_ru.json by @intelcore13900k in https://github.com/DirtWithWaterz/hbm-ntm-1.20.1-forge/pull/8 * Use the master branch in the build workflow by @Nadwey in https://github.com/DirtWithWaterz/hbm-ntm-1.20.1-forge/pull/10 * like 30 new blocks/items. Missing textures, functionality, etc. but I keep getting asked for an update (jokingly or not) * slight performance improvement to servers/clients (use chunk pregen) * new radiation system overhaul by me- permanent damage and other effects- (subject to change) you won't know what hit you till it's already too late ## New Contributors * @zhabiy707 made their first contribution in https://github.com/DirtWithWaterz/hbm-ntm-1.20.1-forge/pull/6 * @MarokoVo made their first contribution in https://github.com/DirtWithWaterz/hbm-ntm-1.20.1-forge/pull/9 * @intelcore13900k made their first contribution in https://github.com/DirtWithWaterz/hbm-ntm-1.20.1-forge/pull/8 * @Nadwey made their first contribution in https://github.com/DirtWithWaterz/hbm-ntm-1.20.1-forge/pull/10 **Full Changelog**: https://github.com/DirtWithWaterz/hbm-ntm-1.20.1-forge/compare/v1.8.21-alpha...1.40.0-alpha
alpha

Hbm's Nuclear Tech - Rewrite Edition 1.8.21-alpha

1.8.21-alpha
15 сент. 2025 г.726Minecraft: 1.20.1forge
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Что нового
## What's Changed * Create ko_kr.json by @SanIShungry in https://github.com/DirtWithWaterz/hbm-ntm-1.20.1-forge/pull/2 * Update ko_kr.json by @SanIShungry in https://github.com/DirtWithWaterz/hbm-ntm-1.20.1-forge/pull/3 * Russian translation pull request by @DirtWithWaterz in https://github.com/DirtWithWaterz/hbm-ntm-1.20.1-forge/pull/4 ## New Contributors * @SanIShungry made their first contribution in https://github.com/DirtWithWaterz/hbm-ntm-1.20.1-forge/pull/2 * @DirtWithWaterz made their first contribution in https://github.com/DirtWithWaterz/hbm-ntm-1.20.1-forge/pull/4 (Not true I've been doing that this whole time!!!AWIOJDAWIDJ) **Full Changelog**: https://github.com/DirtWithWaterz/hbm-ntm-1.20.1-forge/compare/v0.26.0-alpha...v1.8.21-alpha
alpha

Hbm's Nuclear Tech - Rewrite Edition 1.8.15-alpha

1.8.15-alpha+1.20.1-47.2.20
4 сент. 2025 г.462Minecraft: 1.20.1forge
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Что нового
Shredder Bug Fixes fixed a floating precision error that caused bugs in the shredder and batteries making them incompatible with fe. Added shredder sounds renamed press operate sound fixed shredder desh blades functionality added en_us for electronium cube 1.8.15-alpha+1.20.1-47.2.20
alpha

Hbm's Nuclear Tech - Rewrite Edition 1.8.10-alpha

1.8.10-alpha+1.20.1-47.2.20
2 сент. 2025 г.138Minecraft: 1.20.1forge
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Что нового
BARE WITH ME I HATE WRITING FOR PUBLIC RELEASES (someone please dm me if you wanna write these I am actually so bad at it) Shredder Commit Added and fully implemented Shredder Added all battery items Added all shredder blades Added Thorium ore, shale, raw, & ingot implemented the forge energy system implemented new Watts energy system (It's a new energy system created by me to replace the old HE, I felt it'd be nicer to have a slightly more grounded energy system) - 1 Wh (watt-hour) = 3600 J (currently hooked into mekanism joules (though mekJ and J are not the same**) to be the same, will be configurable in the future) - 1 W = 1 J/s - running a machine at 1 W for one hour will consume 1 Wh - if you look up the relation between Wh and W for the real world, this is essentially the same but scaled down to minecraft time, meaning 1 W is 1 J per minecraft scaled second. one scaled second in minecraft = 0.27777... ticks, so after one tick, (W*3.6)/3600 = Wh consumed. - 1 Wh = 1440 FE - this will all likely change and be configurable in the future, I AM AWARE THAT THESE NUMBERS ARE HUGE AND RIDICULOUS- I may make them smaller later :3 created a new energy system dubbed "Watts/Watt-hours" updated jei to support shredder edited item entity radiation to radiate more when on the ground, (total item rads/2 instead of /10) fixed a bug where all ores required an iron pickaxe or higher level to mine fixed a bug where geiger-counter gui elements stopped displaying correctly fixed a small spelling mistake in the printed geiger-counter data lines fixed a bug where pistons could push burner press parts fixed a bug where burner press structural parts were visible in jei fixed a bug where dead grass was considered "glass" instead of "grass" (fml -_-) updated burner press model positions updated ko_kr.json by White on my discord <3 added ru_ru.json by intel.core.i9.13900k on my discord <3 1.8.10-alpha+1.20.1-47.2.20 [My Discord](https://discord.gg/fkbaR7aefK)
alpha

Hbm's Nuclear Tech - Rewrite Edition 1.0.0-alpha

1.0.0-alpha+1.20.1-47.2.20
4 авг. 2025 г.919Minecraft: 1.20.1forge
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Что нового
First Public Release on Modrinth~ - **Radiation System:** - Players and mobs accumulate radiation from the environment and inventories. - Radiation causes lethal status effects and mutates mobs. - Radiation is pocket-based, meaning sealed rooms prevent radiation leakage. - Radiation is blocked by radiation resistant blocks depending on their density and thickness. - Anything radioactive will contaminate the environment around it (excluding players). - Players are capable of shielding themselves from radiation using hazmat suits and other armors with radiation resistance. - Radioactive chunks decay blocks at a slow rate. - **Items:** - **Metals:** Uranium, Beryllium, and Titanium. - **Geiger Counter:** Detects environmental and inventory radiation, as well as player resistance and all that fun stuff it used to. - **Reacher:** When held, reduces the incoming radiation of the other hands held item by its square root. - **Iron Plate Stamp:** For stamping iron into plates! - **Filters:** All filter items. (excluding piss rag, I think that's all) - **Armors: (Updated textures and models!!)** - **Hazmat:** For radiation protection. - **Advanced Hazmat:** For advanced radiation protection. - **High-Performance Hazmat:** For high-performance radiation protection. - **M65 Gasmask:** For when gas and other hazards are a concern. (don't forget your filter) - **Blocks:** - **All the metal related blocks. (ore, raw, smelted, deepslate)** - **Dead Grass** - **Test Radiation Resistant Block** - **Burner Press:** fully implemented. (and solid ;3) - **Radiation Decontaminator:** *decontaminates you.* - **Waste Block:** it will radiate you muchly. (best stored behind multiple feet of concrete) - **Entities:** - **Nuclear Creeper:** No mushroom clouds yet, but there will be soon! - **Sounds:** - Geiger clicks. - Burner Press stamps. - what more could you ask for? - **Advancements:** - Technically all implemented, but not called, or written into en_us - **Yay, Radiation!** (only one being used at this time) - **Client:** - JEI Integration