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Guns Without Roses : Expansions 1.2.9
1.2.912 июл. 2026 г.10,7 тыс.Minecraft: 1.20.1forge
Что нового
# Guns Without Roses Expansions 1.29
## New Features
- Added initial KubeJS support for creating custom guns.
- Added KubeJS builders for:
- Guns
- Shotguns
- Gatling guns
- Sniper rifles
- Added configurable KubeJS gun parameters, including damage, fire delay, projectile speed, projectiles per shot, knockback, pierce count, and ammunition preservation chance.
- Added KubeJS projectile conversion support.
- Added server-side KubeJS gun skills with item-based cooldowns.
- Added KubeJS callbacks for:
- Gun firing
- Entity hits
- Headshots
- Gun skill usage
- Added new firing and hit event contexts for KubeJS integrations.
## Weapons and Mechanics
- Added new 3D models, animations, and textures for:
- Netherite Shotgun
- Cursium Ballista
- Super Shotgun
- Obsidian Launcher
- Destiny Seven
- Hellforge Revolver
- Skullcrusher Pulverizer
- Improved Super Shotgun shooting feel and feedback.
- Added and refined the Super Shotgun Meat Hook system.
- Added additional Super Shotgun hit effects and gameplay mechanics.
- Improved Hellforge Revolver coin and combo mechanics.
- Added Hellforge Revolver rotational coin animations.
- Added new Skullcrusher Pulverizer mechanics, HUD support, sounds, and visual effects.
- Added new Obsidian Launcher spell interactions and projectile behavior.
- Added Destiny Seven lottery effects, sounds, animations, and reward mechanics.
## Visual and Resource Updates
- Updated weapon models, animations, textures, icons, and sound effects.
- Fixed several model and animation resource paths.
- Fixed GeoModel resource references for the Netherite Shotgun and Super Shotgun.
- Netherite Sniper currently uses its 2D icon as a temporary fallback while its 3D artwork is being finalized.
## Compatibility
- Added optional KubeJS integration.
- Added support for custom KubeJS gun registrations without requiring extra gun tag scripts.
- Improved compatibility with Guns Without Roses projectile and bullet systems.
- Updated mod metadata and dependency information.
## Fixes
- Fixed various weapon animation and rendering issues.
- Fixed incorrect model resource references.
- Improved projectile ownership and callback handling.
- Improved event handling for KubeJS-created weapons.
- Fixed several HUD priority and weapon feedback issues.
## Requirements
- Minecraft 1.20.1
- Forge 47+
- Guns Without Roses 1.20.1-2.5.1+
- Cloth Config 11+ on the client
### Optional KubeJS Support
- KubeJS Forge 2001.6.5-build.26
- Rhino 2001.2.3-build.10
- Architectury API 9.2.14
release
Guns Without Roses : Expansions 1.2.8
1.2.828 июн. 2026 г.293Minecraft: 1.20.1forge
Что нового
### Highlights
- Added a unified **Gun Skill** key. Several weapon abilities now use this key instead of crouch + right-click.
- Reworked the **Hellforge Revolver**:
- Rebuilt coin throwing, shooting, ricochet, and chain mechanics.
- Added coin-chain ranks, Heat, Overheat, strong Overheat rewards, and chain timeout behavior.
- Added coin-hit feedback, HUD flash, FOV punch, Overheat sounds, and heating music.
- Added many new config options for coin capacity, recharge speed, chain windows, damage multipliers, fire-rate multipliers, and more.
- Improved the **Super Shotgun**:
- Added Meat Hook support through the Gun Skill key.
- Improved hook speed, control, and overall handling.
- Added Meat Hook HUD, ready sound, and hook kill reward logic.
- Reworked the **Obsidian Launcher**:
- Now instantly fires a returning Obsidian Core.
- Added Fire, Frost, and Holy spell storage.
- Storing all three spells allows a 3-second Spell Frenzy.
- Added dedicated HUD, reload sound, and new config options.
- Expanded the **Skullcrusher**:
- Added new mechanics and a dedicated HUD with improved priority.
- Added idle sound.
- Added GeckoLib model, animation, and sound assets.
- Added new BOMD weapon enchantments:
- **Gilded Skull**: Skullcrusher bone scraps can become diamond bullets.
- **Slow-Burning Fury**: adjusts Skullcrusher fire-rate scaling and movement-speed bonuses.
- **Wise Casting**: Obsidian Launcher is more likely to cast missing stored spells.
- **Coin Reserve**: Hellforge Revolver maximum coins +2.
### Tweaks
- Updated weapon tooltips to show the bound Gun Skill key.
- Improved Hellforge combo feel, audio, and visual feedback.
- Improved Meat Hook control and combat flow.
- Improved multiple HUD layouts, offsets, scaling, and collision handling.
- Added more client config options for HUDs and visual/audio effects.
- Expanded gun-specific enchantment librarian trade config from Cataclysm-only enchantments to all gun-specific enchantments.
- Added GeckoLib as a required dependency.
### Fixes
- Fixed several HUD priority and layout issues.
- Fixed outdated weapon descriptions after moving abilities to the Gun Skill key.
- Fixed Obsidian Launcher tooltip/mechanic mismatches from the old charge-based behavior.
release
Guns Without Roses : Expansions 1.2.6-fix
1.2.6-fix12 июн. 2026 г.1,5 тыс.Minecraft: 1.20.1forge
Что нового
- Fixed a crash when launching the game without Cataclysm installed.
- Cataclysm integration is now properly treated as optional.
- Fixed several optional-mod compatibility edge cases where Cataclysm-related logic could be loaded too early.
- Improved compatibility handling for Tidal Pistol, Remnant Fangshot, Cursium Sniper, Harbinger Raycaster, and related bullet effects.
- Improved cross-mod safety for Meet Your Fight, Bosses of Mass Destruction, Ice and Fire, and Cataclysm combinations.
- No gameplay balance changes in this fix version.
release
Guns Without Roses : Expansions 1.2.5
1.2.528 мая 2026 г.179Minecraft: 1.20.1forge
Что нового
### Added
- Added and expanded several Cataclysm crossover weapon mechanics:
- `Ceraunus Burst`: water, storm, and lightning elemental shots, three-shot element combos, dedicated HUD, and new assets.
- `Harbinger Raycaster`: redstone battery bullets, overload system, death laser, homing missiles, and overload HUD.
- `Tidal Pistol`: reworked into a tidal energy weapon with orbs, mines, portals, rifts, and water/rain empowerment.
- `Remnant Fangshot`: expanded gunblade, rage, awakening, stomp, and sandstorm charge mechanics.
- `Cursium Sniper`: added rage, full-rage phantom halberd summon, and follow-up triple shot.
- `Ignitium Gatling`: added blue fire empowerment.
- Added `Copper Bullet` and `Redstone Battery Bullet`; redstone bullets emit a short redstone pulse on block impact.
- Added exclusive Cataclysm weapon enchantments:
- Elemental Resonance, Abyssal Charge, Cursium Drain, Blue Flame Brink, Remnant Fervor, and Overload Calibration.
- Added new advancements and triggers:
- Obtain Ceraunus Burst, Harbinger Raycaster, and Remnant Fangshot.
- Hit a water-soaked target with lightning.
- Kill during Harbinger overload.
- Hit with Remnant sandstorm charge.
- Kill an Enderman with a tidal portal beam.
- Added recipes, Leviathan loot table support, new bullet models, item textures, and GUI textures.
- Added client HUD toggles, offset settings, and HUD collision layout handling.
### Changed
- Rebalanced `Cursium Sniper`.
- Buffed `Hellforge`.
- Tuned default values and configuration options for Ceraunus Burst, Tidal Pistol, Remnant Fangshot, Harbinger Raycaster, and related weapons.
- `Destiny Seven` now benefits from player Luck, improving Double, Triple, and Jackpot odds.
- Re-enabled enchantment support for the `Super Shotgun`.
- Expanded the config screen with more weapon mechanics, HUD settings, bullet settings, and Destiny Seven pool controls.
- Updated Cataclysm requirement to `3.15+`, updated Curios, and added Sweet Charm O' Mine dependency.
- Added Mixin configuration support.
### Fixed
- Fixed a production crash caused by unsafe particle usage.
- Fixed mismatches between default config values and config screen values.
- Fixed or improved HUD rendering, projectile hit handling, entity registration, and localization text.
release
Guns Without Roses : Expansions 1.2.0
1.2.015 мая 2026 г.2,6 тыс.Minecraft: 1.20.1forge
Что нового
# Guns Without Roses Expansions 1.2.0
Changes since 1.1.2.
## Highlights
* Added a full Meet Your Fight integration pass with three new themed weapons:
* Mirecaller Shotgun
* Duskfall Eclipse Blaster
* Destiny Seven
* Added weapon-specific advancements, recipes, models, tooltips, and config entries for the new MYF weapons.
* Updated the required Guns Without Roses dependency to `1.20.1-2.5.1+`.
* Added optional Meet Your Fight metadata with support for `1.20.1-1.6.0+`.
## New Weapons
### Mirecaller Shotgun
* Added a Swampjaw-themed shotgun.
* Fires regular GWR shotgun ammunition while tossing a Mirecaller Swamp Mine on each shot.
* Every third mine readies a short-lived mine burst.
* The empowered shot deploys mines in an X pattern around the player and gains extra damage and knockback.
* Uses MYF Swampjaw-inspired sounds.
* Added configurable mine explosion power.
* Added GWR shotgun tag support.
* Added recipe using a Netherite Shotgun and Swampjaw-themed GWR/MYF materials.
### Duskfall Eclipse Blaster
* Added a Rosalyne-themed burst gun upgraded from Bellringer-style weapon progression.
* Fires six-shot burst rounds with low base power and configurable piercing.
* Maintains player-owned Dusk Rose Spirits while held.
* Dusk Rose Spirits follow the player, can be damaged, use Rose Spirit-style visuals and attacks, and attribute their damage to the owning player.
* Each active spirit grants configurable damage reduction and a Duskfall Eclipse-only gun damage bonus.
* Added configurable spirit count, summon interval, health, armor, attack damage, attack cooldown, warning time, targeting range, and target memory.
* Added a custom Dusk Rose projectile so spirit damage now respects the GWRE config instead of MYF Rosalyne's fixed projectile damage.
* Added friendly-fire prevention for the owner and same-owner spirits.
* Added GWR burst gun tag support.
* Changed firing sound to match Void Spike.
* Added recipe using a Netherite Gatling path.
### Destiny Seven
* Added a Dame Fortuna-themed lottery sniper upgraded from Cocktail Shotgun progression.
* Uses iron, golden, and diamond bullets as lottery tickets.
* Supports Bust, Double, Triple, and Jackpot outcomes.
* Jackpot fires seven projectiles by default and can trigger a dedicated challenge advancement.
* Added pity scaling for non-jackpot shots.
* Added configurable odds, projectile counts, pity scaling, and weighted bullet pools.
* Reward pools can include multiple GWRE bullet types and a rare Obsidian Core projectile when available.
* Added recipe with triple Fortune's Favor slots for the `777` jackpot theme.
## Advancements
* Added obtain advancements:
* `Minefield Mosh Pit` - obtain the Mirecaller Shotgun.
* `Welcome to the Rose Parade` - obtain the Duskfall Eclipse Blaster.
* `Place Your Bet` - obtain Destiny Seven.
* Added challenge advancements:
* `This Mine Is Mine` - kill 3 targets with one Mirecaller mine explosion.
* `It's a Stand Attack!` - have a Dusk Rose Spirit solo kill a full-health target.
* `Never Tell Me the Odds` - kill 2 targets with one Destiny Seven jackpot.
## Config
* Added Mirecaller Shotgun config:
* base gun stats
* mine explosion power
* Added Duskfall Eclipse Blaster config:
* base gun stats
* burst size and burst delay
* pierce count and pierce damage falloff
* max Dusk Rose Spirits
* spirit summon interval
* spirit persistence after unequipping
* damage bonus per spirit
* damage reduction per spirit
* spirit targeting range
* spirit attack cooldown
* spirit warning time
* spirit attack damage
* spirit max health
* spirit armor
* last target memory duration
* Added Destiny Seven config:
* odds for iron, golden, and diamond ticket bullets
* shot counts for each outcome
* pity jackpot scaling
* Obsidian Core base damage
* weighted bust and reward projectile pools
* Added Cloth Config entries and translations for the new settings.
## Localization And Assets
* Added English and Simplified Chinese names, tooltips, advancement text, and config labels for the new MYF content.
* Added item models and textures for:
* Mirecaller Shotgun
* Duskfall Eclipse Blaster
* Destiny Seven
* Added entity translation keys for:
* Dusk Rose Spirit
* Mirecaller Swamp Mine
## Compatibility
* Required:
* Minecraft `1.20.1`
* Forge `47+`
* Guns Without Roses `1.20.1-2.5.1+`
* Cloth Config `11+` on client
* Optional:
* Meet Your Fight `1.20.1-1.6.0+`
* Bosses of Mass Destruction
* Cataclysm
* Ice and Fire
* Alex's Caves
release
Guns Without Roses : Expansions 1.1.2
1.1.26 дек. 2025 г.1,8 тыс.Minecraft: 1.20.1forge
Что нового
Achievement System
Fixed RIP AND TEAR achievement not triggering when completing all required achievements with compatibility mods installed
Added login check as a fallback mechanism to ensure the achievement triggers even if the advancement event is missed
Fixed recursive check issue that could prevent RIP AND TEAR from being properly awarded
Corrected ghost_sniper.json advancement condition where the modid was incorrectly set to Ice and Fire instead of Cataclysm
Crash Fixes
Fixed crash when Cataclysm mod is not installed ( NoClassDefFoundError: Flame_Jet_Entity )
Replaced direct class imports with reflection-based approach for Cataclysm entity references
Added proper mod loading checks before attempting to interact with Cataclysm-specific entities
Improved error handling in ChickenBurnedByFlameJetTrigger to prevent game crashes
🔧 Technical Improvements
Code Quality
Implemented safe mod compatibility patterns using string-based class name checking
Added reflection-based method invocation for cross-mod functionality
Removed unnecessary debug logging statements
Improved null safety checks throughout the advancement system
Compatibility
Enhanced support for mixed mod configurations (Vanilla + any combination of Cataclysm/BOMD/Ice and Fire)
Achievements now properly detect which mods are loaded and adjust requirements accordingly
Better handling of mod integration without hard dependencies
📋 Notes
The RIP AND TEAR achievement now correctly requires completion of ALL achievements from installed compatible mods
When playing with only Vanilla content, only the 6 base achievements are required
When Cataclysm is installed, all 6 Cataclysm achievements must be completed
When BOMD is installed, all 8 BOMD achievements must be completed
When Ice and Fire is installed, the Dragons Bane achievement must be completed
release
Guns Without Roses : Expansions 1.1.0
1.1.029 авг. 2025 г.13,6 тыс.Minecraft: 1.20.1forge
Что нового
### NEW COMPAT WITH BOMD
- **Four new weapon**
- Two new type of gun
### ADVANCEMENT
- Add 10+ advancement
- Add the way to get super shotgun
### FIX BUG
- Nehterite Gatling default delay was 1
- Silver bullets can be made using silver ingots with silver tag
release
Guns Without Roses : Expansions 1.0.6
1.0.624 июн. 2025 г.779Minecraft: 1.20.1forge
Что нового
## Fix recipes:
- Lava Power Bullet
- Silver Bullet;
## Add Item:
- Maws of Gluttony
- Super Shotgun(Only creative mode)
release
Guns Without Roses : Expansions 1.0.5
1.0.516 апр. 2025 г.453Minecraft: 1.20.1forge
Что нового
Fix bug that **will broken bullet bag**.
Add **New Weapon** _Tidal Pistol_.
Add **Golden Bullet** Configs.
release
Guns Without Roses : Expansions 1.0.3
1.0.317 мар. 2025 г.248Minecraft: 1.20.1forge
Что нового
Changed the default Dragonsteel Shotgun firing delay
Restrictions on the ability to summon Phantom Halberds only with a cursium sniper headshot
release
GunsWithoutRoses:Expansions 1.0.1
1.0.113 мар. 2025 г.51Minecraft: 1.20.1forge
Что нового
-Fixed the netherite bullet will drop shot by shotgun.
(In the absence of the other two optional mods installed)
release
GunsWithoutRoses:Expansions 1.0.0
1.0.013 мар. 2025 г.53Minecraft: 1.20.1forge
Что нового
# Guns+ Expansion: Cross-mod Arsenal
**Netherite Tier Guns**
- **Netherite Shotgun**
- **Netherite Sniper**
- **Netherite Gatling**
## 🔥 Ice and Fire Integration~~~~
**Dragonsteel Series**
- *3 Weapon Types*: Shotgun/Sniper/Gatling
- *3 Elements*: Fire (Ignition), Ice (Freeze), Lightning (Chain)
- Crafted in **Dragon Forge** using dragon blood
- Special Bullets: Dragonsteel-tipped (Elemental effects)
## ☄️ Cataclysm Tech-weapons
- **Cursium Sniper**: Auto-tracking bullets (Phases walls)
- **Ignitium Gatling**: Health-steal
- **Lavapower Shotgun**: Magma splash (Terrain burning)
- Ammo Types: Cursed/Ignited/Molten cores
## ⚙️ Features
- Full configs
**Requires**:
- Guns Without Roses
- Ice and Fire ≥2.1.13 (Optional)
- Cataclysm ≥2.3.1 (Optional)