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ВЕРСИИ (3)
beta
GrowHealth-1.0.0-Fabric-26.1.jar
1.0.030 мар. 2026 г.1,5 тыс.Minecraft: 26.1-snapshot-1, 26.1-snapshot-2, 26.1-snapshot-3, 26.1-snapshot-4, 26.1-snapshot-5, 26.1-snapshot-6, 26.1-snapshot-7, 26.1-snapshot-8, 26.1-snapshot-9, 26.1-snapshot-10, 26.1-snapshot-11, 26.1-pre-1, 26.1-pre-2, 26.1-pre-3, 26.1-rc-1, 26.1-rc-2, 26.1-rc-3, 26.1, 26.1.1-rc-1, 26.1.1, 26.1.2-rc-1, 26.1.2fabric
Что нового
* Added compatibility for Fabric 26.1
beta
GrowHealth-1.0.0-Fabric.jar
1.0.028 февр. 2026 г.1,6 тыс.Minecraft: 1.21.11fabric
Что нового
# Fabric loader support added.
beta
GrowHealth-1.0.0-Paper.jar
1.0.028 февр. 2026 г.1,5 тыс.Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11bukkit, paper, purpur, spigot
Что нового
# GrowHealth
A dynamic health scaling mod/plugin for Minecraft **1.21.11**, supporting both **Paper** and **Fabric**.
## Features
- **Hardcore Start**: Every player begins their journey with configurable starting hearts (Default: **1 Heart**).
- **Progressive Growth**: Earn extra hearts for every level interval gained (Default: **+1 Heart** every **5 levels**).
- **Infinite Scaling**: There is no hard limit to how many hearts you can obtain.
- **Decimal Support**: Configure health with half-heart precision (e.g., start with 0.5 hearts).
- **Multi-Platform**: Native support for Paper (Bukkit) servers and Fabric modded environments.
## Installation
### Paper / Spigot
1. Download `GrowHealth-1.0.0-Paper.jar`.
2. Place the JAR in your server's `plugins/` directory.
3. Restart your server.
### Fabric
1. Download `GrowHealth-1.0.0-Fabric.jar`.
2. Ensure you have the **Fabric Loader** and **Fabric API** installed.
3. Place the JAR in your `mods/` directory.
4. Restart your Minecraft client or server.
## Configuration
### Paper (`plugins/GrowHealth/config.yml`)
```yaml
starting-hearts: 1.0
levels-per-interval: 5
hearts-per-interval: 1.0
```
### Fabric (`config/growhealth.properties`)
```properties
starting-hearts=1.0
levels-per-interval=5
hearts-per-interval=1.0
```
- **starting-hearts**: Initial health (2.0 = 1 full heart).
- **levels-per-interval**: Number of levels required for a health boost.
- **hearts-per-interval**: Amount of health gained at each interval.
## Building from Source
This project uses a multi-project Gradle build.
```bash
# Build both versions
./gradlew build
# Build specific platform
./gradlew :paper:build
./gradlew :fabric:build
```
The output JARs will be in `paper/build/libs/` and `fabric/build/libs/`.
## Technical Details
- **Version**: 1.21.11
- **Java**: 21
- **Mappings**: Official Mojang Mappings (Fabric)