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ВЕРСИИ (180)
release
Grid Inventory 2.1.4.5
2.1.4.510 авг. 2026 г.352Minecraft: 1.21.1neoforge
Что нового
# Grid Inventory 2.1.4.5
Reported by **Folcoy** and **Sheldon J Plankton** on Discord — thank you.
- **Fix items picked up off the ground being placed into armour slots.** When a collected item could not fit anywhere in the grid, the fallback search for a free slot scanned the player's entire inventory container instead of just the 3x9 grid. That range runs past the 36 main slots into the four armour slots and the offhand, and any empty slot outside the grid was accepted as a valid destination without further checks — so a dropped item could end up worn. The search is now confined to the grid, and an item with genuinely nowhere to go is left on the ground, matching vanilla. Triggering it took a fairly full inventory: every hotbar slot occupied and no remaining grid space large enough for the item's footprint, which is why it went unreported for so long.
release
Grid Inventory 2.1.4.5
2.1.4.510 авг. 2026 г.23Minecraft: 1.20.1neoforge
Что нового
# Grid Inventory 2.1.4.5
Reported by **Folcoy** and **Sheldon J Plankton** on Discord — thank you.
- **Fix items picked up off the ground being placed into armour slots.** When a collected item could not fit anywhere in the grid, the fallback search for a free slot scanned the player's entire inventory container instead of just the 3x9 grid. That range runs past the 36 main slots into the four armour slots and the offhand, and any empty slot outside the grid was accepted as a valid destination without further checks — so a dropped item could end up worn. The search is now confined to the grid, and an item with genuinely nowhere to go is left on the ground, matching vanilla. Triggering it took a fairly full inventory: every hotbar slot occupied and no remaining grid space large enough for the item's footprint, which is why it went unreported for so long.
release
Grid Inventory 2.1.4.5
2.1.4.510 авг. 2026 г.34Minecraft: 1.21.1forge
Что нового
# Grid Inventory 2.1.4.5
Reported by **Folcoy** and **Sheldon J Plankton** on Discord — thank you.
- **Fix items picked up off the ground being placed into armour slots.** When a collected item could not fit anywhere in the grid, the fallback search for a free slot scanned the player's entire inventory container instead of just the 3x9 grid. That range runs past the 36 main slots into the four armour slots and the offhand, and any empty slot outside the grid was accepted as a valid destination without further checks — so a dropped item could end up worn. The search is now confined to the grid, and an item with genuinely nowhere to go is left on the ground, matching vanilla. Triggering it took a fairly full inventory: every hotbar slot occupied and no remaining grid space large enough for the item's footprint, which is why it went unreported for so long.
release
Grid Inventory 2.1.4.5
2.1.4.510 авг. 2026 г.270Minecraft: 1.20.1forge
Что нового
# Grid Inventory 2.1.4.5
Reported by **Folcoy** and **Sheldon J Plankton** on Discord — thank you.
- **Fix items picked up off the ground being placed into armour slots.** When a collected item could not fit anywhere in the grid, the fallback search for a free slot scanned the player's entire inventory container instead of just the 3x9 grid. That range runs past the 36 main slots into the four armour slots and the offhand, and any empty slot outside the grid was accepted as a valid destination without further checks — so a dropped item could end up worn. The search is now confined to the grid, and an item with genuinely nowhere to go is left on the ground, matching vanilla. Triggering it took a fairly full inventory: every hotbar slot occupied and no remaining grid space large enough for the item's footprint, which is why it went unreported for so long.
release
Grid Inventory 2.1.4.5
2.1.4.510 авг. 2026 г.36Minecraft: 26.1.2fabric
Что нового
# Grid Inventory 2.1.4.5
Reported by **Folcoy** and **Sheldon J Plankton** on Discord — thank you.
- **Fix items picked up off the ground being placed into armour slots.** When a collected item could not fit anywhere in the grid, the fallback search for a free slot scanned the player's entire inventory container instead of just the 3x9 grid. That range runs past the 36 main slots into the four armour slots and the offhand, and any empty slot outside the grid was accepted as a valid destination without further checks — so a dropped item could end up worn. The search is now confined to the grid, and an item with genuinely nowhere to go is left on the ground, matching vanilla. Triggering it took a fairly full inventory: every hotbar slot occupied and no remaining grid space large enough for the item's footprint, which is why it went unreported for so long.
release
Grid Inventory 2.1.4.5
2.1.4.510 авг. 2026 г.13Minecraft: 26.1.1fabric
Что нового
# Grid Inventory 2.1.4.5
Reported by **Folcoy** and **Sheldon J Plankton** on Discord — thank you.
- **Fix items picked up off the ground being placed into armour slots.** When a collected item could not fit anywhere in the grid, the fallback search for a free slot scanned the player's entire inventory container instead of just the 3x9 grid. That range runs past the 36 main slots into the four armour slots and the offhand, and any empty slot outside the grid was accepted as a valid destination without further checks — so a dropped item could end up worn. The search is now confined to the grid, and an item with genuinely nowhere to go is left on the ground, matching vanilla. Triggering it took a fairly full inventory: every hotbar slot occupied and no remaining grid space large enough for the item's footprint, which is why it went unreported for so long.
release
Grid Inventory 2.1.4.5
2.1.4.510 авг. 2026 г.15Minecraft: 26.1fabric
Что нового
# Grid Inventory 2.1.4.5
Reported by **Folcoy** and **Sheldon J Plankton** on Discord — thank you.
- **Fix items picked up off the ground being placed into armour slots.** When a collected item could not fit anywhere in the grid, the fallback search for a free slot scanned the player's entire inventory container instead of just the 3x9 grid. That range runs past the 36 main slots into the four armour slots and the offhand, and any empty slot outside the grid was accepted as a valid destination without further checks — so a dropped item could end up worn. The search is now confined to the grid, and an item with genuinely nowhere to go is left on the ground, matching vanilla. Triggering it took a fairly full inventory: every hotbar slot occupied and no remaining grid space large enough for the item's footprint, which is why it went unreported for so long.
release
Grid Inventory 2.1.4.5
2.1.4.510 авг. 2026 г.55Minecraft: 1.21.1fabric
Что нового
# Grid Inventory 2.1.4.5
Reported by **Folcoy** and **Sheldon J Plankton** on Discord — thank you.
- **Fix items picked up off the ground being placed into armour slots.** When a collected item could not fit anywhere in the grid, the fallback search for a free slot scanned the player's entire inventory container instead of just the 3x9 grid. That range runs past the 36 main slots into the four armour slots and the offhand, and any empty slot outside the grid was accepted as a valid destination without further checks — so a dropped item could end up worn. The search is now confined to the grid, and an item with genuinely nowhere to go is left on the ground, matching vanilla. Triggering it took a fairly full inventory: every hotbar slot occupied and no remaining grid space large enough for the item's footprint, which is why it went unreported for so long.
release
Grid Inventory 2.1.4.5
2.1.4.510 авг. 2026 г.11Minecraft: 1.21fabric
Что нового
# Grid Inventory 2.1.4.5
Reported by **Folcoy** and **Sheldon J Plankton** on Discord — thank you.
- **Fix items picked up off the ground being placed into armour slots.** When a collected item could not fit anywhere in the grid, the fallback search for a free slot scanned the player's entire inventory container instead of just the 3x9 grid. That range runs past the 36 main slots into the four armour slots and the offhand, and any empty slot outside the grid was accepted as a valid destination without further checks — so a dropped item could end up worn. The search is now confined to the grid, and an item with genuinely nowhere to go is left on the ground, matching vanilla. Triggering it took a fairly full inventory: every hotbar slot occupied and no remaining grid space large enough for the item's footprint, which is why it went unreported for so long.
release
Grid Inventory 2.1.4.5
2.1.4.510 авг. 2026 г.37Minecraft: 1.20.1fabric
Что нового
# Grid Inventory 2.1.4.5
Reported by **Folcoy** and **Sheldon J Plankton** on Discord — thank you.
- **Fix items picked up off the ground being placed into armour slots.** When a collected item could not fit anywhere in the grid, the fallback search for a free slot scanned the player's entire inventory container instead of just the 3x9 grid. That range runs past the 36 main slots into the four armour slots and the offhand, and any empty slot outside the grid was accepted as a valid destination without further checks — so a dropped item could end up worn. The search is now confined to the grid, and an item with genuinely nowhere to go is left on the ground, matching vanilla. Triggering it took a fairly full inventory: every hotbar slot occupied and no remaining grid space large enough for the item's footprint, which is why it went unreported for so long.
release
Grid Inventory 2.1.4.5
2.1.4.510 авг. 2026 г.13Minecraft: 1.18.2fabric
Что нового
# Grid Inventory 2.1.4.5
Reported by **Folcoy** and **Sheldon J Plankton** on Discord — thank you.
- **Fix items picked up off the ground being placed into armour slots.** When a collected item could not fit anywhere in the grid, the fallback search for a free slot scanned the player's entire inventory container instead of just the 3x9 grid. That range runs past the 36 main slots into the four armour slots and the offhand, and any empty slot outside the grid was accepted as a valid destination without further checks — so a dropped item could end up worn. The search is now confined to the grid, and an item with genuinely nowhere to go is left on the ground, matching vanilla. Triggering it took a fairly full inventory: every hotbar slot occupied and no remaining grid space large enough for the item's footprint, which is why it went unreported for so long.
release
Grid Inventory 2.1.4.5
2.1.4.510 авг. 2026 г.25Minecraft: 1.16.5fabric
Что нового
# Grid Inventory 2.1.4.5
Reported by **Folcoy** and **Sheldon J Plankton** on Discord — thank you.
- **Fix items picked up off the ground being placed into armour slots.** When a collected item could not fit anywhere in the grid, the fallback search for a free slot scanned the player's entire inventory container instead of just the 3x9 grid. That range runs past the 36 main slots into the four armour slots and the offhand, and any empty slot outside the grid was accepted as a valid destination without further checks — so a dropped item could end up worn. The search is now confined to the grid, and an item with genuinely nowhere to go is left on the ground, matching vanilla. Triggering it took a fairly full inventory: every hotbar slot occupied and no remaining grid space large enough for the item's footprint, which is why it went unreported for so long.
release
Grid Inventory 2.1.4.4
2.1.4.429 июл. 2026 г.65Minecraft: 1.21.1neoforge
Что нового
# Grid Inventory 2.1.4.4
Both issues in this release were reported by **Baronman** on CurseForge — thank you.
- **Fix the long stall when a loot chest generates its contents in a large modpack.** Every `setItem` during loot generation rebuilt the entire container grid twice, and each rebuilt slot re-resolved that item's footprint from scratch — including a linear scan over every tag rule. That made the cost grow with both container size and the number of configured rules, so it only became visible in big packs. Footprint results are now memoised per item type. Mods that regenerate loot per player, such as Lootr, were hit hardest.
- **Fix items occasionally being drawn past the edge of a container's GUI.** The renderers drew each item's *declared* footprint, while the grid stores one clamped to fit the container. Whenever the two disagreed — an item near the right or bottom edge, or one that lost its cell to an overlap — the icon and frame were painted outside the container, leaving only part of the item inside a real slot. Every renderer now draws the footprint the grid actually reserved.
release
Grid Inventory 2.1.4.4
2.1.4.429 июл. 2026 г.10Minecraft: 1.20.1neoforge
Что нового
# Grid Inventory 2.1.4.4
Both issues in this release were reported by **Baronman** on CurseForge — thank you.
- **Fix the long stall when a loot chest generates its contents in a large modpack.** Every `setItem` during loot generation rebuilt the entire container grid twice, and each rebuilt slot re-resolved that item's footprint from scratch — including a linear scan over every tag rule. That made the cost grow with both container size and the number of configured rules, so it only became visible in big packs. Footprint results are now memoised per item type. Mods that regenerate loot per player, such as Lootr, were hit hardest.
- **Fix items occasionally being drawn past the edge of a container's GUI.** The renderers drew each item's *declared* footprint, while the grid stores one clamped to fit the container. Whenever the two disagreed — an item near the right or bottom edge, or one that lost its cell to an overlap — the icon and frame were painted outside the container, leaving only part of the item inside a real slot. Every renderer now draws the footprint the grid actually reserved.
release
Grid Inventory 2.1.4.4
2.1.4.429 июл. 2026 г.6Minecraft: 1.21.1forge
Что нового
# Grid Inventory 2.1.4.4
Both issues in this release were reported by **Baronman** on CurseForge — thank you.
- **Fix the long stall when a loot chest generates its contents in a large modpack.** Every `setItem` during loot generation rebuilt the entire container grid twice, and each rebuilt slot re-resolved that item's footprint from scratch — including a linear scan over every tag rule. That made the cost grow with both container size and the number of configured rules, so it only became visible in big packs. Footprint results are now memoised per item type. Mods that regenerate loot per player, such as Lootr, were hit hardest.
- **Fix items occasionally being drawn past the edge of a container's GUI.** The renderers drew each item's *declared* footprint, while the grid stores one clamped to fit the container. Whenever the two disagreed — an item near the right or bottom edge, or one that lost its cell to an overlap — the icon and frame were painted outside the container, leaving only part of the item inside a real slot. Every renderer now draws the footprint the grid actually reserved.
release
Grid Inventory 2.1.4.4
2.1.4.429 июл. 2026 г.38Minecraft: 1.20.1forge
Что нового
# Grid Inventory 2.1.4.4
Both issues in this release were reported by **Baronman** on CurseForge — thank you.
- **Fix the long stall when a loot chest generates its contents in a large modpack.** Every `setItem` during loot generation rebuilt the entire container grid twice, and each rebuilt slot re-resolved that item's footprint from scratch — including a linear scan over every tag rule. That made the cost grow with both container size and the number of configured rules, so it only became visible in big packs. Footprint results are now memoised per item type. Mods that regenerate loot per player, such as Lootr, were hit hardest.
- **Fix items occasionally being drawn past the edge of a container's GUI.** The renderers drew each item's *declared* footprint, while the grid stores one clamped to fit the container. Whenever the two disagreed — an item near the right or bottom edge, or one that lost its cell to an overlap — the icon and frame were painted outside the container, leaving only part of the item inside a real slot. Every renderer now draws the footprint the grid actually reserved.
release
Grid Inventory 2.1.4.4
2.1.4.429 июл. 2026 г.10Minecraft: 26.1.2fabric
Что нового
# Grid Inventory 2.1.4.4
Both issues in this release were reported by **Baronman** on CurseForge — thank you.
- **Fix the long stall when a loot chest generates its contents in a large modpack.** Every `setItem` during loot generation rebuilt the entire container grid twice, and each rebuilt slot re-resolved that item's footprint from scratch — including a linear scan over every tag rule. That made the cost grow with both container size and the number of configured rules, so it only became visible in big packs. Footprint results are now memoised per item type. Mods that regenerate loot per player, such as Lootr, were hit hardest.
- **Fix items occasionally being drawn past the edge of a container's GUI.** The renderers drew each item's *declared* footprint, while the grid stores one clamped to fit the container. Whenever the two disagreed — an item near the right or bottom edge, or one that lost its cell to an overlap — the icon and frame were painted outside the container, leaving only part of the item inside a real slot. Every renderer now draws the footprint the grid actually reserved.
release
Grid Inventory 2.1.4.4
2.1.4.429 июл. 2026 г.11Minecraft: 26.1.1fabric
Что нового
# Grid Inventory 2.1.4.4
Both issues in this release were reported by **Baronman** on CurseForge — thank you.
- **Fix the long stall when a loot chest generates its contents in a large modpack.** Every `setItem` during loot generation rebuilt the entire container grid twice, and each rebuilt slot re-resolved that item's footprint from scratch — including a linear scan over every tag rule. That made the cost grow with both container size and the number of configured rules, so it only became visible in big packs. Footprint results are now memoised per item type. Mods that regenerate loot per player, such as Lootr, were hit hardest.
- **Fix items occasionally being drawn past the edge of a container's GUI.** The renderers drew each item's *declared* footprint, while the grid stores one clamped to fit the container. Whenever the two disagreed — an item near the right or bottom edge, or one that lost its cell to an overlap — the icon and frame were painted outside the container, leaving only part of the item inside a real slot. Every renderer now draws the footprint the grid actually reserved.
release
Grid Inventory 2.1.4.4
2.1.4.429 июл. 2026 г.11Minecraft: 26.1fabric
Что нового
# Grid Inventory 2.1.4.4
Both issues in this release were reported by **Baronman** on CurseForge — thank you.
- **Fix the long stall when a loot chest generates its contents in a large modpack.** Every `setItem` during loot generation rebuilt the entire container grid twice, and each rebuilt slot re-resolved that item's footprint from scratch — including a linear scan over every tag rule. That made the cost grow with both container size and the number of configured rules, so it only became visible in big packs. Footprint results are now memoised per item type. Mods that regenerate loot per player, such as Lootr, were hit hardest.
- **Fix items occasionally being drawn past the edge of a container's GUI.** The renderers drew each item's *declared* footprint, while the grid stores one clamped to fit the container. Whenever the two disagreed — an item near the right or bottom edge, or one that lost its cell to an overlap — the icon and frame were painted outside the container, leaving only part of the item inside a real slot. Every renderer now draws the footprint the grid actually reserved.
release
Grid Inventory 2.1.4.4
2.1.4.429 июл. 2026 г.16Minecraft: 1.21.1fabric
Что нового
# Grid Inventory 2.1.4.4
Both issues in this release were reported by **Baronman** on CurseForge — thank you.
- **Fix the long stall when a loot chest generates its contents in a large modpack.** Every `setItem` during loot generation rebuilt the entire container grid twice, and each rebuilt slot re-resolved that item's footprint from scratch — including a linear scan over every tag rule. That made the cost grow with both container size and the number of configured rules, so it only became visible in big packs. Footprint results are now memoised per item type. Mods that regenerate loot per player, such as Lootr, were hit hardest.
- **Fix items occasionally being drawn past the edge of a container's GUI.** The renderers drew each item's *declared* footprint, while the grid stores one clamped to fit the container. Whenever the two disagreed — an item near the right or bottom edge, or one that lost its cell to an overlap — the icon and frame were painted outside the container, leaving only part of the item inside a real slot. Every renderer now draws the footprint the grid actually reserved.
release
Grid Inventory 2.1.4.4
2.1.4.429 июл. 2026 г.6Minecraft: 1.21fabric
Что нового
# Grid Inventory 2.1.4.4
Both issues in this release were reported by **Baronman** on CurseForge — thank you.
- **Fix the long stall when a loot chest generates its contents in a large modpack.** Every `setItem` during loot generation rebuilt the entire container grid twice, and each rebuilt slot re-resolved that item's footprint from scratch — including a linear scan over every tag rule. That made the cost grow with both container size and the number of configured rules, so it only became visible in big packs. Footprint results are now memoised per item type. Mods that regenerate loot per player, such as Lootr, were hit hardest.
- **Fix items occasionally being drawn past the edge of a container's GUI.** The renderers drew each item's *declared* footprint, while the grid stores one clamped to fit the container. Whenever the two disagreed — an item near the right or bottom edge, or one that lost its cell to an overlap — the icon and frame were painted outside the container, leaving only part of the item inside a real slot. Every renderer now draws the footprint the grid actually reserved.
release
Grid Inventory 2.1.4.4
2.1.4.429 июл. 2026 г.18Minecraft: 1.20.1fabric
Что нового
# Grid Inventory 2.1.4.4
Both issues in this release were reported by **Baronman** on CurseForge — thank you.
- **Fix the long stall when a loot chest generates its contents in a large modpack.** Every `setItem` during loot generation rebuilt the entire container grid twice, and each rebuilt slot re-resolved that item's footprint from scratch — including a linear scan over every tag rule. That made the cost grow with both container size and the number of configured rules, so it only became visible in big packs. Footprint results are now memoised per item type. Mods that regenerate loot per player, such as Lootr, were hit hardest.
- **Fix items occasionally being drawn past the edge of a container's GUI.** The renderers drew each item's *declared* footprint, while the grid stores one clamped to fit the container. Whenever the two disagreed — an item near the right or bottom edge, or one that lost its cell to an overlap — the icon and frame were painted outside the container, leaving only part of the item inside a real slot. Every renderer now draws the footprint the grid actually reserved.
release
Grid Inventory 2.1.4.4
2.1.4.429 июл. 2026 г.14Minecraft: 1.18.2fabric
Что нового
# Grid Inventory 2.1.4.4
Both issues in this release were reported by **Baronman** on CurseForge — thank you.
- **Fix the long stall when a loot chest generates its contents in a large modpack.** Every `setItem` during loot generation rebuilt the entire container grid twice, and each rebuilt slot re-resolved that item's footprint from scratch — including a linear scan over every tag rule. That made the cost grow with both container size and the number of configured rules, so it only became visible in big packs. Footprint results are now memoised per item type. Mods that regenerate loot per player, such as Lootr, were hit hardest.
- **Fix items occasionally being drawn past the edge of a container's GUI.** The renderers drew each item's *declared* footprint, while the grid stores one clamped to fit the container. Whenever the two disagreed — an item near the right or bottom edge, or one that lost its cell to an overlap — the icon and frame were painted outside the container, leaving only part of the item inside a real slot. Every renderer now draws the footprint the grid actually reserved.
release
Grid Inventory 2.1.4.4
2.1.4.429 июл. 2026 г.12Minecraft: 1.16.5fabric
Что нового
# Grid Inventory 2.1.4.4
Both issues in this release were reported by **Baronman** on CurseForge — thank you.
- **Fix the long stall when a loot chest generates its contents in a large modpack.** Every `setItem` during loot generation rebuilt the entire container grid twice, and each rebuilt slot re-resolved that item's footprint from scratch — including a linear scan over every tag rule. That made the cost grow with both container size and the number of configured rules, so it only became visible in big packs. Footprint results are now memoised per item type. Mods that regenerate loot per player, such as Lootr, were hit hardest.
- **Fix items occasionally being drawn past the edge of a container's GUI.** The renderers drew each item's *declared* footprint, while the grid stores one clamped to fit the container. Whenever the two disagreed — an item near the right or bottom edge, or one that lost its cell to an overlap — the icon and frame were painted outside the container, leaving only part of the item inside a real slot. Every renderer now draws the footprint the grid actually reserved.
release
Grid Inventory 2.1.4.3
2.1.4.327 июл. 2026 г.18Minecraft: 1.21.1neoforge
Что нового
# Grid Inventory 2.1.4.3
- Fix items being ejected from a large (double) chest when placed across the seam between its two halves. A double chest reaches the block entity backstop as two independent 9x3 inventories, so an item straddling the seam looks like it overflows one half; the backstop judged the declared footprint instead of the single cell the grid actually reserves, and dropped the item on the ground.
- The stored-layout rule now lives in one place (`InventoryGridState.effectiveFootprint`) and both the grid rebuild and the backstop go through it, so they can no longer disagree.
release
Grid Inventory 2.1.4.3
2.1.4.327 июл. 2026 г.6Minecraft: 1.20.1neoforge
Что нового
# Grid Inventory 2.1.4.3
- Fix items being ejected from a large (double) chest when placed across the seam between its two halves. A double chest reaches the block entity backstop as two independent 9x3 inventories, so an item straddling the seam looks like it overflows one half; the backstop judged the declared footprint instead of the single cell the grid actually reserves, and dropped the item on the ground.
- The stored-layout rule now lives in one place (`InventoryGridState.effectiveFootprint`) and both the grid rebuild and the backstop go through it, so they can no longer disagree.
release
Grid Inventory 2.1.4.3
2.1.4.327 июл. 2026 г.4Minecraft: 1.21.1forge
Что нового
# Grid Inventory 2.1.4.3
- Fix items being ejected from a large (double) chest when placed across the seam between its two halves. A double chest reaches the block entity backstop as two independent 9x3 inventories, so an item straddling the seam looks like it overflows one half; the backstop judged the declared footprint instead of the single cell the grid actually reserves, and dropped the item on the ground.
- The stored-layout rule now lives in one place (`InventoryGridState.effectiveFootprint`) and both the grid rebuild and the backstop go through it, so they can no longer disagree.
release
Grid Inventory 2.1.4.3
2.1.4.327 июл. 2026 г.23Minecraft: 1.20.1forge
Что нового
# Grid Inventory 2.1.4.3
- Fix items being ejected from a large (double) chest when placed across the seam between its two halves. A double chest reaches the block entity backstop as two independent 9x3 inventories, so an item straddling the seam looks like it overflows one half; the backstop judged the declared footprint instead of the single cell the grid actually reserves, and dropped the item on the ground.
- The stored-layout rule now lives in one place (`InventoryGridState.effectiveFootprint`) and both the grid rebuild and the backstop go through it, so they can no longer disagree.
release
Grid Inventory 2.1.4.3
2.1.4.327 июл. 2026 г.7Minecraft: 26.1.2fabric
Что нового
# Grid Inventory 2.1.4.3
- Fix items being ejected from a large (double) chest when placed across the seam between its two halves. A double chest reaches the block entity backstop as two independent 9x3 inventories, so an item straddling the seam looks like it overflows one half; the backstop judged the declared footprint instead of the single cell the grid actually reserves, and dropped the item on the ground.
- The stored-layout rule now lives in one place (`InventoryGridState.effectiveFootprint`) and both the grid rebuild and the backstop go through it, so they can no longer disagree.
release
Grid Inventory 2.1.4.3
2.1.4.327 июл. 2026 г.9Minecraft: 26.1.1fabric
Что нового
# Grid Inventory 2.1.4.3
- Fix items being ejected from a large (double) chest when placed across the seam between its two halves. A double chest reaches the block entity backstop as two independent 9x3 inventories, so an item straddling the seam looks like it overflows one half; the backstop judged the declared footprint instead of the single cell the grid actually reserves, and dropped the item on the ground.
- The stored-layout rule now lives in one place (`InventoryGridState.effectiveFootprint`) and both the grid rebuild and the backstop go through it, so they can no longer disagree.
release
Grid Inventory 2.1.4.3
2.1.4.327 июл. 2026 г.3Minecraft: 26.1fabric
Что нового
# Grid Inventory 2.1.4.3
- Fix items being ejected from a large (double) chest when placed across the seam between its two halves. A double chest reaches the block entity backstop as two independent 9x3 inventories, so an item straddling the seam looks like it overflows one half; the backstop judged the declared footprint instead of the single cell the grid actually reserves, and dropped the item on the ground.
- The stored-layout rule now lives in one place (`InventoryGridState.effectiveFootprint`) and both the grid rebuild and the backstop go through it, so they can no longer disagree.
release
Grid Inventory 2.1.4.3
2.1.4.327 июл. 2026 г.10Minecraft: 1.21.1fabric
Что нового
# Grid Inventory 2.1.4.3
- Fix items being ejected from a large (double) chest when placed across the seam between its two halves. A double chest reaches the block entity backstop as two independent 9x3 inventories, so an item straddling the seam looks like it overflows one half; the backstop judged the declared footprint instead of the single cell the grid actually reserves, and dropped the item on the ground.
- The stored-layout rule now lives in one place (`InventoryGridState.effectiveFootprint`) and both the grid rebuild and the backstop go through it, so they can no longer disagree.
release
Grid Inventory 2.1.4.3
2.1.4.327 июл. 2026 г.6Minecraft: 1.21fabric
Что нового
# Grid Inventory 2.1.4.3
- Fix items being ejected from a large (double) chest when placed across the seam between its two halves. A double chest reaches the block entity backstop as two independent 9x3 inventories, so an item straddling the seam looks like it overflows one half; the backstop judged the declared footprint instead of the single cell the grid actually reserves, and dropped the item on the ground.
- The stored-layout rule now lives in one place (`InventoryGridState.effectiveFootprint`) and both the grid rebuild and the backstop go through it, so they can no longer disagree.
release
Grid Inventory 2.1.4.3
2.1.4.327 июл. 2026 г.10Minecraft: 1.20.1fabric
Что нового
# Grid Inventory 2.1.4.3
- Fix items being ejected from a large (double) chest when placed across the seam between its two halves. A double chest reaches the block entity backstop as two independent 9x3 inventories, so an item straddling the seam looks like it overflows one half; the backstop judged the declared footprint instead of the single cell the grid actually reserves, and dropped the item on the ground.
- The stored-layout rule now lives in one place (`InventoryGridState.effectiveFootprint`) and both the grid rebuild and the backstop go through it, so they can no longer disagree.
release
Grid Inventory 2.1.4.3
2.1.4.327 июл. 2026 г.8Minecraft: 1.18.2fabric
Что нового
# Grid Inventory 2.1.4.3
- Fix items being ejected from a large (double) chest when placed across the seam between its two halves. A double chest reaches the block entity backstop as two independent 9x3 inventories, so an item straddling the seam looks like it overflows one half; the backstop judged the declared footprint instead of the single cell the grid actually reserves, and dropped the item on the ground.
- The stored-layout rule now lives in one place (`InventoryGridState.effectiveFootprint`) and both the grid rebuild and the backstop go through it, so they can no longer disagree.
release
Grid Inventory 2.1.4.3
2.1.4.327 июл. 2026 г.11Minecraft: 1.16.5fabric
Что нового
# Grid Inventory 2.1.4.3
- Fix items being ejected from a large (double) chest when placed across the seam between its two halves. A double chest reaches the block entity backstop as two independent 9x3 inventories, so an item straddling the seam looks like it overflows one half; the backstop judged the declared footprint instead of the single cell the grid actually reserves, and dropped the item on the ground.
- The stored-layout rule now lives in one place (`InventoryGridState.effectiveFootprint`) and both the grid rebuild and the backstop go through it, so they can no longer disagree.
release
Grid Inventory 2.1.4.2
2.1.4.227 июл. 2026 г.10Minecraft: 1.21.1neoforge
Что нового
# Grid Inventory 2.1.4.2
- Fix items being droppable into a cell already covered by a multi-slot item's footprint in Sophisticated Backpacks / Sophisticated Storage grids. Sophisticated overrides `slotClicked`, `clicked` and `mayPlace`, so every existing Grid Inventory placement check was bypassed there — only the visuals were applied.
- Enforce the same rules for shift-click, hotbar swap and automation into Sophisticated storage grids, not just direct placement.
- Attach the storage-grid adapter on the server as well, so the footprint rules are authoritative instead of client-only.
- Recover pre-existing overlaps in container grids: an item already sitting inside another item's footprint stays visible and reachable (the oversized item clamps to a single cell) instead of becoming inaccessible.
release
Grid Inventory 2.1.4.2
2.1.4.227 июл. 2026 г.11Minecraft: 1.20.1neoforge
Что нового
# Grid Inventory 2.1.4.2
- Fix items being droppable into a cell already covered by a multi-slot item's footprint in Sophisticated Backpacks / Sophisticated Storage grids. Sophisticated overrides `slotClicked`, `clicked` and `mayPlace`, so every existing Grid Inventory placement check was bypassed there — only the visuals were applied.
- Enforce the same rules for shift-click, hotbar swap and automation into Sophisticated storage grids, not just direct placement.
- Attach the storage-grid adapter on the server as well, so the footprint rules are authoritative instead of client-only.
- Recover pre-existing overlaps in container grids: an item already sitting inside another item's footprint stays visible and reachable (the oversized item clamps to a single cell) instead of becoming inaccessible.
release
Grid Inventory 2.1.4.2
2.1.4.227 июл. 2026 г.14Minecraft: 1.21.1forge
Что нового
# Grid Inventory 2.1.4.2
- Fix items being droppable into a cell already covered by a multi-slot item's footprint in Sophisticated Backpacks / Sophisticated Storage grids. Sophisticated overrides `slotClicked`, `clicked` and `mayPlace`, so every existing Grid Inventory placement check was bypassed there — only the visuals were applied.
- Enforce the same rules for shift-click, hotbar swap and automation into Sophisticated storage grids, not just direct placement.
- Attach the storage-grid adapter on the server as well, so the footprint rules are authoritative instead of client-only.
- Recover pre-existing overlaps in container grids: an item already sitting inside another item's footprint stays visible and reachable (the oversized item clamps to a single cell) instead of becoming inaccessible.
release
Grid Inventory 2.1.4.2
2.1.4.227 июл. 2026 г.12Minecraft: 1.20.1forge
Что нового
# Grid Inventory 2.1.4.2
- Fix items being droppable into a cell already covered by a multi-slot item's footprint in Sophisticated Backpacks / Sophisticated Storage grids. Sophisticated overrides `slotClicked`, `clicked` and `mayPlace`, so every existing Grid Inventory placement check was bypassed there — only the visuals were applied.
- Enforce the same rules for shift-click, hotbar swap and automation into Sophisticated storage grids, not just direct placement.
- Attach the storage-grid adapter on the server as well, so the footprint rules are authoritative instead of client-only.
- Recover pre-existing overlaps in container grids: an item already sitting inside another item's footprint stays visible and reachable (the oversized item clamps to a single cell) instead of becoming inaccessible.
release
Grid Inventory 2.1.4.2
2.1.4.227 июл. 2026 г.7Minecraft: 26.1.2fabric
Что нового
# Grid Inventory 2.1.4.2
- Fix items being droppable into a cell already covered by a multi-slot item's footprint in Sophisticated Backpacks / Sophisticated Storage grids. Sophisticated overrides `slotClicked`, `clicked` and `mayPlace`, so every existing Grid Inventory placement check was bypassed there — only the visuals were applied.
- Enforce the same rules for shift-click, hotbar swap and automation into Sophisticated storage grids, not just direct placement.
- Attach the storage-grid adapter on the server as well, so the footprint rules are authoritative instead of client-only.
- Recover pre-existing overlaps in container grids: an item already sitting inside another item's footprint stays visible and reachable (the oversized item clamps to a single cell) instead of becoming inaccessible.
release
Grid Inventory 2.1.4.2
2.1.4.227 июл. 2026 г.5Minecraft: 26.1.1fabric
Что нового
# Grid Inventory 2.1.4.2
- Fix items being droppable into a cell already covered by a multi-slot item's footprint in Sophisticated Backpacks / Sophisticated Storage grids. Sophisticated overrides `slotClicked`, `clicked` and `mayPlace`, so every existing Grid Inventory placement check was bypassed there — only the visuals were applied.
- Enforce the same rules for shift-click, hotbar swap and automation into Sophisticated storage grids, not just direct placement.
- Attach the storage-grid adapter on the server as well, so the footprint rules are authoritative instead of client-only.
- Recover pre-existing overlaps in container grids: an item already sitting inside another item's footprint stays visible and reachable (the oversized item clamps to a single cell) instead of becoming inaccessible.
release
Grid Inventory 2.1.4.2
2.1.4.227 июл. 2026 г.4Minecraft: 26.1fabric
Что нового
# Grid Inventory 2.1.4.2
- Fix items being droppable into a cell already covered by a multi-slot item's footprint in Sophisticated Backpacks / Sophisticated Storage grids. Sophisticated overrides `slotClicked`, `clicked` and `mayPlace`, so every existing Grid Inventory placement check was bypassed there — only the visuals were applied.
- Enforce the same rules for shift-click, hotbar swap and automation into Sophisticated storage grids, not just direct placement.
- Attach the storage-grid adapter on the server as well, so the footprint rules are authoritative instead of client-only.
- Recover pre-existing overlaps in container grids: an item already sitting inside another item's footprint stays visible and reachable (the oversized item clamps to a single cell) instead of becoming inaccessible.
release
Grid Inventory 2.1.4.2
2.1.4.227 июл. 2026 г.3Minecraft: 1.21.1fabric
Что нового
# Grid Inventory 2.1.4.2
- Fix items being droppable into a cell already covered by a multi-slot item's footprint in Sophisticated Backpacks / Sophisticated Storage grids. Sophisticated overrides `slotClicked`, `clicked` and `mayPlace`, so every existing Grid Inventory placement check was bypassed there — only the visuals were applied.
- Enforce the same rules for shift-click, hotbar swap and automation into Sophisticated storage grids, not just direct placement.
- Attach the storage-grid adapter on the server as well, so the footprint rules are authoritative instead of client-only.
- Recover pre-existing overlaps in container grids: an item already sitting inside another item's footprint stays visible and reachable (the oversized item clamps to a single cell) instead of becoming inaccessible.
release
Grid Inventory 2.1.4.2
2.1.4.227 июл. 2026 г.8Minecraft: 1.21fabric
Что нового
# Grid Inventory 2.1.4.2
- Fix items being droppable into a cell already covered by a multi-slot item's footprint in Sophisticated Backpacks / Sophisticated Storage grids. Sophisticated overrides `slotClicked`, `clicked` and `mayPlace`, so every existing Grid Inventory placement check was bypassed there — only the visuals were applied.
- Enforce the same rules for shift-click, hotbar swap and automation into Sophisticated storage grids, not just direct placement.
- Attach the storage-grid adapter on the server as well, so the footprint rules are authoritative instead of client-only.
- Recover pre-existing overlaps in container grids: an item already sitting inside another item's footprint stays visible and reachable (the oversized item clamps to a single cell) instead of becoming inaccessible.
release
Grid Inventory 2.1.4.2
2.1.4.227 июл. 2026 г.5Minecraft: 1.20.1fabric
Что нового
# Grid Inventory 2.1.4.2
- Fix items being droppable into a cell already covered by a multi-slot item's footprint in Sophisticated Backpacks / Sophisticated Storage grids. Sophisticated overrides `slotClicked`, `clicked` and `mayPlace`, so every existing Grid Inventory placement check was bypassed there — only the visuals were applied.
- Enforce the same rules for shift-click, hotbar swap and automation into Sophisticated storage grids, not just direct placement.
- Attach the storage-grid adapter on the server as well, so the footprint rules are authoritative instead of client-only.
- Recover pre-existing overlaps in container grids: an item already sitting inside another item's footprint stays visible and reachable (the oversized item clamps to a single cell) instead of becoming inaccessible.
release
Grid Inventory 2.1.4.2
2.1.4.227 июл. 2026 г.7Minecraft: 1.18.2fabric
Что нового
# Grid Inventory 2.1.4.2
- Fix items being droppable into a cell already covered by a multi-slot item's footprint in Sophisticated Backpacks / Sophisticated Storage grids. Sophisticated overrides `slotClicked`, `clicked` and `mayPlace`, so every existing Grid Inventory placement check was bypassed there — only the visuals were applied.
- Enforce the same rules for shift-click, hotbar swap and automation into Sophisticated storage grids, not just direct placement.
- Attach the storage-grid adapter on the server as well, so the footprint rules are authoritative instead of client-only.
- Recover pre-existing overlaps in container grids: an item already sitting inside another item's footprint stays visible and reachable (the oversized item clamps to a single cell) instead of becoming inaccessible.
release
Grid Inventory 2.1.4.2
2.1.4.227 июл. 2026 г.3Minecraft: 1.16.5fabric
Что нового
# Grid Inventory 2.1.4.2
- Fix items being droppable into a cell already covered by a multi-slot item's footprint in Sophisticated Backpacks / Sophisticated Storage grids. Sophisticated overrides `slotClicked`, `clicked` and `mayPlace`, so every existing Grid Inventory placement check was bypassed there — only the visuals were applied.
- Enforce the same rules for shift-click, hotbar swap and automation into Sophisticated storage grids, not just direct placement.
- Attach the storage-grid adapter on the server as well, so the footprint rules are authoritative instead of client-only.
- Recover pre-existing overlaps in container grids: an item already sitting inside another item's footprint stays visible and reachable (the oversized item clamps to a single cell) instead of becoming inaccessible.
release
Grid Inventory 2.1.4.1
2.1.4.127 июл. 2026 г.16Minecraft: 1.21.1neoforge
Что нового
# Grid Inventory 2.1.4.1
- Fix Sophisticated Backpacks player-inventory items rendering at single-slot size on Forge 1.20.1.
- Align drag previews with the final placement position in storage and player inventory grids.
- Keep previews visible on slot boundaries and reject overlapping placement without closing the screen.
- Show item tooltips from every occupied footprint cell, not only the top-left anchor.
release
Grid Inventory 2.1.4.1
2.1.4.127 июл. 2026 г.7Minecraft: 1.20.1neoforge
Что нового
# Grid Inventory 2.1.4.1
- Fix Sophisticated Backpacks player-inventory items rendering at single-slot size on Forge 1.20.1.
- Align drag previews with the final placement position in storage and player inventory grids.
- Keep previews visible on slot boundaries and reject overlapping placement without closing the screen.
- Show item tooltips from every occupied footprint cell, not only the top-left anchor.
release
Grid Inventory 2.1.4.1
2.1.4.127 июл. 2026 г.3Minecraft: 1.21.1forge
Что нового
# Grid Inventory 2.1.4.1
- Fix Sophisticated Backpacks player-inventory items rendering at single-slot size on Forge 1.20.1.
- Align drag previews with the final placement position in storage and player inventory grids.
- Keep previews visible on slot boundaries and reject overlapping placement without closing the screen.
- Show item tooltips from every occupied footprint cell, not only the top-left anchor.
release
Grid Inventory 2.1.4.1
2.1.4.127 июл. 2026 г.11Minecraft: 1.20.1forge
Что нового
# Grid Inventory 2.1.4.1
- Fix Sophisticated Backpacks player-inventory items rendering at single-slot size on Forge 1.20.1.
- Align drag previews with the final placement position in storage and player inventory grids.
- Keep previews visible on slot boundaries and reject overlapping placement without closing the screen.
- Show item tooltips from every occupied footprint cell, not only the top-left anchor.
release
Grid Inventory 2.1.4.1
2.1.4.127 июл. 2026 г.3Minecraft: 26.1fabric
Что нового
# Grid Inventory 2.1.4.1
- Fix Sophisticated Backpacks player-inventory items rendering at single-slot size on Forge 1.20.1.
- Align drag previews with the final placement position in storage and player inventory grids.
- Keep previews visible on slot boundaries and reject overlapping placement without closing the screen.
- Show item tooltips from every occupied footprint cell, not only the top-left anchor.
release
Grid Inventory 2.1.4.1
2.1.4.127 июл. 2026 г.3Minecraft: 26.1.2fabric
Что нового
# Grid Inventory 2.1.4.1
- Fix Sophisticated Backpacks player-inventory items rendering at single-slot size on Forge 1.20.1.
- Align drag previews with the final placement position in storage and player inventory grids.
- Keep previews visible on slot boundaries and reject overlapping placement without closing the screen.
- Show item tooltips from every occupied footprint cell, not only the top-left anchor.
release
Grid Inventory 2.1.4.1
2.1.4.127 июл. 2026 г.2Minecraft: 26.1.1fabric
Что нового
# Grid Inventory 2.1.4.1
- Fix Sophisticated Backpacks player-inventory items rendering at single-slot size on Forge 1.20.1.
- Align drag previews with the final placement position in storage and player inventory grids.
- Keep previews visible on slot boundaries and reject overlapping placement without closing the screen.
- Show item tooltips from every occupied footprint cell, not only the top-left anchor.
release
Grid Inventory 2.1.4.1
2.1.4.127 июл. 2026 г.5Minecraft: 1.21fabric
Что нового
# Grid Inventory 2.1.4.1
- Fix Sophisticated Backpacks player-inventory items rendering at single-slot size on Forge 1.20.1.
- Align drag previews with the final placement position in storage and player inventory grids.
- Keep previews visible on slot boundaries and reject overlapping placement without closing the screen.
- Show item tooltips from every occupied footprint cell, not only the top-left anchor.
release
Grid Inventory 2.1.4.1
2.1.4.127 июл. 2026 г.5Minecraft: 1.21.1fabric
Что нового
# Grid Inventory 2.1.4.1
- Fix Sophisticated Backpacks player-inventory items rendering at single-slot size on Forge 1.20.1.
- Align drag previews with the final placement position in storage and player inventory grids.
- Keep previews visible on slot boundaries and reject overlapping placement without closing the screen.
- Show item tooltips from every occupied footprint cell, not only the top-left anchor.
release
Grid Inventory 2.1.4.1
2.1.4.127 июл. 2026 г.4Minecraft: 1.20.1fabric
Что нового
# Grid Inventory 2.1.4.1
- Fix Sophisticated Backpacks player-inventory items rendering at single-slot size on Forge 1.20.1.
- Align drag previews with the final placement position in storage and player inventory grids.
- Keep previews visible on slot boundaries and reject overlapping placement without closing the screen.
- Show item tooltips from every occupied footprint cell, not only the top-left anchor.
release
Grid Inventory 2.1.4.1
2.1.4.127 июл. 2026 г.3Minecraft: 1.18.2fabric
Что нового
# Grid Inventory 2.1.4.1
- Fix Sophisticated Backpacks player-inventory items rendering at single-slot size on Forge 1.20.1.
- Align drag previews with the final placement position in storage and player inventory grids.
- Keep previews visible on slot boundaries and reject overlapping placement without closing the screen.
- Show item tooltips from every occupied footprint cell, not only the top-left anchor.
release
Grid Inventory 2.1.4.1
2.1.4.127 июл. 2026 г.3Minecraft: 1.16.5fabric
Что нового
# Grid Inventory 2.1.4.1
- Fix Sophisticated Backpacks player-inventory items rendering at single-slot size on Forge 1.20.1.
- Align drag previews with the final placement position in storage and player inventory grids.
- Keep previews visible on slot boundaries and reject overlapping placement without closing the screen.
- Show item tooltips from every occupied footprint cell, not only the top-left anchor.
release
Grid Inventory 2.1.4_hotfix
2.1.4_hotfix26 июл. 2026 г.13Minecraft: 1.20.1forge
Что нового
# Grid Inventory 2.1.4_hotfix
- Fix Sophisticated Backpacks storage screens bypassing Grid Inventory's multi-cell item renderer on Forge 1.20.1.
- Keep container placement, hover, and occupied-cell behavior aligned with item footprints.
- Supersedes 2.1.4.
release
Grid Inventory 2.1.4_hotfix
2.1.4_hotfix26 июл. 2026 г.11Minecraft: 1.21.1neoforge
Что нового
# Grid Inventory 2.1.4_hotfix
- Fix Sophisticated Backpacks storage screens bypassing Grid Inventory's multi-cell item renderer on Forge 1.20.1.
- Keep container placement, hover, and occupied-cell behavior aligned with item footprints.
- Supersedes 2.1.4.
release
Grid Inventory 2.1.4_hotfix
2.1.4_hotfix26 июл. 2026 г.3Minecraft: 1.20.1neoforge
Что нового
# Grid Inventory 2.1.4_hotfix
- Fix Sophisticated Backpacks storage screens bypassing Grid Inventory's multi-cell item renderer on Forge 1.20.1.
- Keep container placement, hover, and occupied-cell behavior aligned with item footprints.
- Supersedes 2.1.4.
release
Grid Inventory 2.1.4_hotfix
2.1.4_hotfix26 июл. 2026 г.4Minecraft: 1.21.1forge
Что нового
# Grid Inventory 2.1.4_hotfix
- Fix Sophisticated Backpacks storage screens bypassing Grid Inventory's multi-cell item renderer on Forge 1.20.1.
- Keep container placement, hover, and occupied-cell behavior aligned with item footprints.
- Supersedes 2.1.4.
release
Grid Inventory 2.1.4_hotfix
2.1.4_hotfix26 июл. 2026 г.0Minecraft: 26.1fabric
Что нового
# Grid Inventory 2.1.4_hotfix
- Fix Sophisticated Backpacks storage screens bypassing Grid Inventory's multi-cell item renderer on Forge 1.20.1.
- Keep container placement, hover, and occupied-cell behavior aligned with item footprints.
- Supersedes 2.1.4.
release
Grid Inventory 2.1.4_hotfix
2.1.4_hotfix26 июл. 2026 г.4Minecraft: 26.1.2fabric
Что нового
# Grid Inventory 2.1.4_hotfix
- Fix Sophisticated Backpacks storage screens bypassing Grid Inventory's multi-cell item renderer on Forge 1.20.1.
- Keep container placement, hover, and occupied-cell behavior aligned with item footprints.
- Supersedes 2.1.4.
release
Grid Inventory 2.1.4_hotfix
2.1.4_hotfix26 июл. 2026 г.0Minecraft: 26.1.1fabric
Что нового
# Grid Inventory 2.1.4_hotfix
- Fix Sophisticated Backpacks storage screens bypassing Grid Inventory's multi-cell item renderer on Forge 1.20.1.
- Keep container placement, hover, and occupied-cell behavior aligned with item footprints.
- Supersedes 2.1.4.
release
Grid Inventory 2.1.4_hotfix
2.1.4_hotfix26 июл. 2026 г.0Minecraft: 1.21fabric
Что нового
# Grid Inventory 2.1.4_hotfix
- Fix Sophisticated Backpacks storage screens bypassing Grid Inventory's multi-cell item renderer on Forge 1.20.1.
- Keep container placement, hover, and occupied-cell behavior aligned with item footprints.
- Supersedes 2.1.4.
release
Grid Inventory 2.1.4_hotfix
2.1.4_hotfix26 июл. 2026 г.9Minecraft: 1.21.1fabric
Что нового
# Grid Inventory 2.1.4_hotfix
- Fix Sophisticated Backpacks storage screens bypassing Grid Inventory's multi-cell item renderer on Forge 1.20.1.
- Keep container placement, hover, and occupied-cell behavior aligned with item footprints.
- Supersedes 2.1.4.
release
Grid Inventory 2.1.4_hotfix
2.1.4_hotfix26 июл. 2026 г.2Minecraft: 1.20.1fabric
Что нового
# Grid Inventory 2.1.4_hotfix
- Fix Sophisticated Backpacks storage screens bypassing Grid Inventory's multi-cell item renderer on Forge 1.20.1.
- Keep container placement, hover, and occupied-cell behavior aligned with item footprints.
- Supersedes 2.1.4.
release
Grid Inventory 2.1.4_hotfix
2.1.4_hotfix26 июл. 2026 г.1Minecraft: 1.18.2fabric
Что нового
# Grid Inventory 2.1.4_hotfix
- Fix Sophisticated Backpacks storage screens bypassing Grid Inventory's multi-cell item renderer on Forge 1.20.1.
- Keep container placement, hover, and occupied-cell behavior aligned with item footprints.
- Supersedes 2.1.4.
release
Grid Inventory 2.1.4_hotfix
2.1.4_hotfix26 июл. 2026 г.2Minecraft: 1.16.5fabric
Что нового
# Grid Inventory 2.1.4_hotfix
- Fix Sophisticated Backpacks storage screens bypassing Grid Inventory's multi-cell item renderer on Forge 1.20.1.
- Keep container placement, hover, and occupied-cell behavior aligned with item footprints.
- Supersedes 2.1.4.
release
Grid Inventory 2.1.3
2.1.322 июл. 2026 г.22Minecraft: 1.21.1neoforge
Что нового
# Grid Inventory 2.1.3
## Container Fix
- Fixed large items overlapping smaller items when inserted into containers by automated systems.
- Create funnels, belts, and other non-player insertion methods now respect item grid dimensions.
- Items that cannot fit in the selected grid space are safely rejected instead of being placed over existing items.
- Fixed hidden items becoming visible only after removing an overlapping item.
- Improved handling for tombstone-style and other supported grid containers.
release
Grid Inventory 2.1.3
2.1.322 июл. 2026 г.11Minecraft: 1.20.1neoforge
Что нового
# Grid Inventory 2.1.3
## Container Fix
- Fixed large items overlapping smaller items when inserted into containers by automated systems.
- Create funnels, belts, and other non-player insertion methods now respect item grid dimensions.
- Items that cannot fit in the selected grid space are safely rejected instead of being placed over existing items.
- Fixed hidden items becoming visible only after removing an overlapping item.
- Improved handling for tombstone-style and other supported grid containers.
release
Grid Inventory 2.1.3
2.1.322 июл. 2026 г.7Minecraft: 1.21.1forge
Что нового
# Grid Inventory 2.1.3
## Container Fix
- Fixed large items overlapping smaller items when inserted into containers by automated systems.
- Create funnels, belts, and other non-player insertion methods now respect item grid dimensions.
- Items that cannot fit in the selected grid space are safely rejected instead of being placed over existing items.
- Fixed hidden items becoming visible only after removing an overlapping item.
- Improved handling for tombstone-style and other supported grid containers.
release
Grid Inventory 2.1.3
2.1.322 июл. 2026 г.82Minecraft: 1.20.1forge
Что нового
# Grid Inventory 2.1.3
## Container Fix
- Fixed large items overlapping smaller items when inserted into containers by automated systems.
- Create funnels, belts, and other non-player insertion methods now respect item grid dimensions.
- Items that cannot fit in the selected grid space are safely rejected instead of being placed over existing items.
- Fixed hidden items becoming visible only after removing an overlapping item.
- Improved handling for tombstone-style and other supported grid containers.
release
Grid Inventory 2.1.3
2.1.322 июл. 2026 г.18Minecraft: 26.1.2fabric
Что нового
# Grid Inventory 2.1.3
## Container Fix
- Fixed large items overlapping smaller items when inserted into containers by automated systems.
- Create funnels, belts, and other non-player insertion methods now respect item grid dimensions.
- Items that cannot fit in the selected grid space are safely rejected instead of being placed over existing items.
- Fixed hidden items becoming visible only after removing an overlapping item.
- Improved handling for tombstone-style and other supported grid containers.
release
Grid Inventory 2.1.3
2.1.322 июл. 2026 г.2Minecraft: 26.1.1fabric
Что нового
# Grid Inventory 2.1.3
## Container Fix
- Fixed large items overlapping smaller items when inserted into containers by automated systems.
- Create funnels, belts, and other non-player insertion methods now respect item grid dimensions.
- Items that cannot fit in the selected grid space are safely rejected instead of being placed over existing items.
- Fixed hidden items becoming visible only after removing an overlapping item.
- Improved handling for tombstone-style and other supported grid containers.
release
Grid Inventory 2.1.3
2.1.322 июл. 2026 г.4Minecraft: 26.1fabric
Что нового
# Grid Inventory 2.1.3
## Container Fix
- Fixed large items overlapping smaller items when inserted into containers by automated systems.
- Create funnels, belts, and other non-player insertion methods now respect item grid dimensions.
- Items that cannot fit in the selected grid space are safely rejected instead of being placed over existing items.
- Fixed hidden items becoming visible only after removing an overlapping item.
- Improved handling for tombstone-style and other supported grid containers.
release
Grid Inventory 2.1.3
2.1.322 июл. 2026 г.8Minecraft: 1.21.1fabric
Что нового
# Grid Inventory 2.1.3
## Container Fix
- Fixed large items overlapping smaller items when inserted into containers by automated systems.
- Create funnels, belts, and other non-player insertion methods now respect item grid dimensions.
- Items that cannot fit in the selected grid space are safely rejected instead of being placed over existing items.
- Fixed hidden items becoming visible only after removing an overlapping item.
- Improved handling for tombstone-style and other supported grid containers.
release
Grid Inventory 2.1.3
2.1.322 июл. 2026 г.4Minecraft: 1.21fabric
Что нового
# Grid Inventory 2.1.3
## Container Fix
- Fixed large items overlapping smaller items when inserted into containers by automated systems.
- Create funnels, belts, and other non-player insertion methods now respect item grid dimensions.
- Items that cannot fit in the selected grid space are safely rejected instead of being placed over existing items.
- Fixed hidden items becoming visible only after removing an overlapping item.
- Improved handling for tombstone-style and other supported grid containers.
release
Grid Inventory 2.1.3
2.1.322 июл. 2026 г.7Minecraft: 1.20.1fabric
Что нового
# Grid Inventory 2.1.3
## Container Fix
- Fixed large items overlapping smaller items when inserted into containers by automated systems.
- Create funnels, belts, and other non-player insertion methods now respect item grid dimensions.
- Items that cannot fit in the selected grid space are safely rejected instead of being placed over existing items.
- Fixed hidden items becoming visible only after removing an overlapping item.
- Improved handling for tombstone-style and other supported grid containers.
release
Grid Inventory 2.1.3
2.1.322 июл. 2026 г.5Minecraft: 1.18.2fabric
Что нового
# Grid Inventory 2.1.3
## Container Fix
- Fixed large items overlapping smaller items when inserted into containers by automated systems.
- Create funnels, belts, and other non-player insertion methods now respect item grid dimensions.
- Items that cannot fit in the selected grid space are safely rejected instead of being placed over existing items.
- Fixed hidden items becoming visible only after removing an overlapping item.
- Improved handling for tombstone-style and other supported grid containers.
release
Grid Inventory 2.1.3
2.1.322 июл. 2026 г.5Minecraft: 1.16.5fabric
Что нового
# Grid Inventory 2.1.3
## Container Fix
- Fixed large items overlapping smaller items when inserted into containers by automated systems.
- Create funnels, belts, and other non-player insertion methods now respect item grid dimensions.
- Items that cannot fit in the selected grid space are safely rejected instead of being placed over existing items.
- Fixed hidden items becoming visible only after removing an overlapping item.
- Improved handling for tombstone-style and other supported grid containers.
release
Grid Inventory 2.1.2
2.1.219 июл. 2026 г.22Minecraft: 1.21.1neoforge
Что нового
# Grid Inventory - Inventory Compatibility Update
## Extended Inventory Changes
- The Extended Inventory is now disabled by default.
- When disabled, the standard Minecraft inventory will open normally.
- The feature can still be enabled through the configuration or with `/savaruinv storage on`.
- Server administrators can check its current state with `/savaruinv storage status`.
## Important Fixes
- Fixed a crafting exploit that allowed outputs to be collected without consuming ingredients.
- Fixed the standard 2x2 crafting grid becoming unusable.
- Fixed the inventory key incorrectly opening the Extended Inventory.
- Fixed broken offhand interactions and missing item pickup sounds.
- Fixed some double chests being detected as two separate 9x3 containers.
- Improved item transfer, cursor handling, and inventory recovery safeguards.
## Compatibility
- Fixed a mixin crash affecting Forge and NeoForge 1.20.1.
- Improved compatibility across Fabric, Forge, and NeoForge.
- Updated all maintained Minecraft versions to Savaru Inv 2.1.2.
release
Grid Inventory 2.1.2
2.1.219 июл. 2026 г.4Minecraft: 1.20.1neoforge
Что нового
# Grid Inventory - Inventory Compatibility Update
## Extended Inventory Changes
- The Extended Inventory is now disabled by default.
- When disabled, the standard Minecraft inventory will open normally.
- The feature can still be enabled through the configuration or with `/savaruinv storage on`.
- Server administrators can check its current state with `/savaruinv storage status`.
## Important Fixes
- Fixed a crafting exploit that allowed outputs to be collected without consuming ingredients.
- Fixed the standard 2x2 crafting grid becoming unusable.
- Fixed the inventory key incorrectly opening the Extended Inventory.
- Fixed broken offhand interactions and missing item pickup sounds.
- Fixed some double chests being detected as two separate 9x3 containers.
- Improved item transfer, cursor handling, and inventory recovery safeguards.
## Compatibility
- Fixed a mixin crash affecting Forge and NeoForge 1.20.1.
- Improved compatibility across Fabric, Forge, and NeoForge.
- Updated all maintained Minecraft versions to Savaru Inv 2.1.2.
release
Grid Inventory 2.1.2
2.1.219 июл. 2026 г.3Minecraft: 1.21.1forge
Что нового
# Grid Inventory - Inventory Compatibility Update
## Extended Inventory Changes
- The Extended Inventory is now disabled by default.
- When disabled, the standard Minecraft inventory will open normally.
- The feature can still be enabled through the configuration or with `/savaruinv storage on`.
- Server administrators can check its current state with `/savaruinv storage status`.
## Important Fixes
- Fixed a crafting exploit that allowed outputs to be collected without consuming ingredients.
- Fixed the standard 2x2 crafting grid becoming unusable.
- Fixed the inventory key incorrectly opening the Extended Inventory.
- Fixed broken offhand interactions and missing item pickup sounds.
- Fixed some double chests being detected as two separate 9x3 containers.
- Improved item transfer, cursor handling, and inventory recovery safeguards.
## Compatibility
- Fixed a mixin crash affecting Forge and NeoForge 1.20.1.
- Improved compatibility across Fabric, Forge, and NeoForge.
- Updated all maintained Minecraft versions to Savaru Inv 2.1.2.
release
Grid Inventory 2.1.2
2.1.219 июл. 2026 г.20Minecraft: 1.20.1forge
Что нового
# Grid Inventory - Inventory Compatibility Update
## Extended Inventory Changes
- The Extended Inventory is now disabled by default.
- When disabled, the standard Minecraft inventory will open normally.
- The feature can still be enabled through the configuration or with `/savaruinv storage on`.
- Server administrators can check its current state with `/savaruinv storage status`.
## Important Fixes
- Fixed a crafting exploit that allowed outputs to be collected without consuming ingredients.
- Fixed the standard 2x2 crafting grid becoming unusable.
- Fixed the inventory key incorrectly opening the Extended Inventory.
- Fixed broken offhand interactions and missing item pickup sounds.
- Fixed some double chests being detected as two separate 9x3 containers.
- Improved item transfer, cursor handling, and inventory recovery safeguards.
## Compatibility
- Fixed a mixin crash affecting Forge and NeoForge 1.20.1.
- Improved compatibility across Fabric, Forge, and NeoForge.
- Updated all maintained Minecraft versions to Savaru Inv 2.1.2.
release
Grid Inventory 2.1.2
2.1.219 июл. 2026 г.2Minecraft: 26.1fabric
Что нового
# Grid Inventory - Inventory Compatibility Update
## Extended Inventory Changes
- The Extended Inventory is now disabled by default.
- When disabled, the standard Minecraft inventory will open normally.
- The feature can still be enabled through the configuration or with `/savaruinv storage on`.
- Server administrators can check its current state with `/savaruinv storage status`.
## Important Fixes
- Fixed a crafting exploit that allowed outputs to be collected without consuming ingredients.
- Fixed the standard 2x2 crafting grid becoming unusable.
- Fixed the inventory key incorrectly opening the Extended Inventory.
- Fixed broken offhand interactions and missing item pickup sounds.
- Fixed some double chests being detected as two separate 9x3 containers.
- Improved item transfer, cursor handling, and inventory recovery safeguards.
## Compatibility
- Fixed a mixin crash affecting Forge and NeoForge 1.20.1.
- Improved compatibility across Fabric, Forge, and NeoForge.
- Updated all maintained Minecraft versions to Savaru Inv 2.1.2.
release
Grid Inventory 2.1.2
2.1.219 июл. 2026 г.8Minecraft: 26.1.2fabric
Что нового
# Grid Inventory - Inventory Compatibility Update
## Extended Inventory Changes
- The Extended Inventory is now disabled by default.
- When disabled, the standard Minecraft inventory will open normally.
- The feature can still be enabled through the configuration or with `/savaruinv storage on`.
- Server administrators can check its current state with `/savaruinv storage status`.
## Important Fixes
- Fixed a crafting exploit that allowed outputs to be collected without consuming ingredients.
- Fixed the standard 2x2 crafting grid becoming unusable.
- Fixed the inventory key incorrectly opening the Extended Inventory.
- Fixed broken offhand interactions and missing item pickup sounds.
- Fixed some double chests being detected as two separate 9x3 containers.
- Improved item transfer, cursor handling, and inventory recovery safeguards.
## Compatibility
- Fixed a mixin crash affecting Forge and NeoForge 1.20.1.
- Improved compatibility across Fabric, Forge, and NeoForge.
- Updated all maintained Minecraft versions to Savaru Inv 2.1.2.
release
Grid Inventory 2.1.2
2.1.219 июл. 2026 г.3Minecraft: 26.1.1fabric
Что нового
# Grid Inventory - Inventory Compatibility Update
## Extended Inventory Changes
- The Extended Inventory is now disabled by default.
- When disabled, the standard Minecraft inventory will open normally.
- The feature can still be enabled through the configuration or with `/savaruinv storage on`.
- Server administrators can check its current state with `/savaruinv storage status`.
## Important Fixes
- Fixed a crafting exploit that allowed outputs to be collected without consuming ingredients.
- Fixed the standard 2x2 crafting grid becoming unusable.
- Fixed the inventory key incorrectly opening the Extended Inventory.
- Fixed broken offhand interactions and missing item pickup sounds.
- Fixed some double chests being detected as two separate 9x3 containers.
- Improved item transfer, cursor handling, and inventory recovery safeguards.
## Compatibility
- Fixed a mixin crash affecting Forge and NeoForge 1.20.1.
- Improved compatibility across Fabric, Forge, and NeoForge.
- Updated all maintained Minecraft versions to Savaru Inv 2.1.2.
release
Grid Inventory 2.1.2
2.1.219 июл. 2026 г.4Minecraft: 1.21fabric
Что нового
# Grid Inventory - Inventory Compatibility Update
## Extended Inventory Changes
- The Extended Inventory is now disabled by default.
- When disabled, the standard Minecraft inventory will open normally.
- The feature can still be enabled through the configuration or with `/savaruinv storage on`.
- Server administrators can check its current state with `/savaruinv storage status`.
## Important Fixes
- Fixed a crafting exploit that allowed outputs to be collected without consuming ingredients.
- Fixed the standard 2x2 crafting grid becoming unusable.
- Fixed the inventory key incorrectly opening the Extended Inventory.
- Fixed broken offhand interactions and missing item pickup sounds.
- Fixed some double chests being detected as two separate 9x3 containers.
- Improved item transfer, cursor handling, and inventory recovery safeguards.
## Compatibility
- Fixed a mixin crash affecting Forge and NeoForge 1.20.1.
- Improved compatibility across Fabric, Forge, and NeoForge.
- Updated all maintained Minecraft versions to Savaru Inv 2.1.2.
release
Grid Inventory 2.1.2
2.1.219 июл. 2026 г.10Minecraft: 1.21.1fabric
Что нового
# Grid Inventory - Inventory Compatibility Update
## Extended Inventory Changes
- The Extended Inventory is now disabled by default.
- When disabled, the standard Minecraft inventory will open normally.
- The feature can still be enabled through the configuration or with `/savaruinv storage on`.
- Server administrators can check its current state with `/savaruinv storage status`.
## Important Fixes
- Fixed a crafting exploit that allowed outputs to be collected without consuming ingredients.
- Fixed the standard 2x2 crafting grid becoming unusable.
- Fixed the inventory key incorrectly opening the Extended Inventory.
- Fixed broken offhand interactions and missing item pickup sounds.
- Fixed some double chests being detected as two separate 9x3 containers.
- Improved item transfer, cursor handling, and inventory recovery safeguards.
## Compatibility
- Fixed a mixin crash affecting Forge and NeoForge 1.20.1.
- Improved compatibility across Fabric, Forge, and NeoForge.
- Updated all maintained Minecraft versions to Savaru Inv 2.1.2.
release
Grid Inventory 2.1.2
2.1.219 июл. 2026 г.6Minecraft: 1.20.1fabric
Что нового
# Grid Inventory - Inventory Compatibility Update
## Extended Inventory Changes
- The Extended Inventory is now disabled by default.
- When disabled, the standard Minecraft inventory will open normally.
- The feature can still be enabled through the configuration or with `/savaruinv storage on`.
- Server administrators can check its current state with `/savaruinv storage status`.
## Important Fixes
- Fixed a crafting exploit that allowed outputs to be collected without consuming ingredients.
- Fixed the standard 2x2 crafting grid becoming unusable.
- Fixed the inventory key incorrectly opening the Extended Inventory.
- Fixed broken offhand interactions and missing item pickup sounds.
- Fixed some double chests being detected as two separate 9x3 containers.
- Improved item transfer, cursor handling, and inventory recovery safeguards.
## Compatibility
- Fixed a mixin crash affecting Forge and NeoForge 1.20.1.
- Improved compatibility across Fabric, Forge, and NeoForge.
- Updated all maintained Minecraft versions to Savaru Inv 2.1.2.
release
Grid Inventory 2.1.2
2.1.219 июл. 2026 г.4Minecraft: 1.18.2fabric
Что нового
# Grid Inventory - Inventory Compatibility Update
## Extended Inventory Changes
- The Extended Inventory is now disabled by default.
- When disabled, the standard Minecraft inventory will open normally.
- The feature can still be enabled through the configuration or with `/savaruinv storage on`.
- Server administrators can check its current state with `/savaruinv storage status`.
## Important Fixes
- Fixed a crafting exploit that allowed outputs to be collected without consuming ingredients.
- Fixed the standard 2x2 crafting grid becoming unusable.
- Fixed the inventory key incorrectly opening the Extended Inventory.
- Fixed broken offhand interactions and missing item pickup sounds.
- Fixed some double chests being detected as two separate 9x3 containers.
- Improved item transfer, cursor handling, and inventory recovery safeguards.
## Compatibility
- Fixed a mixin crash affecting Forge and NeoForge 1.20.1.
- Improved compatibility across Fabric, Forge, and NeoForge.
- Updated all maintained Minecraft versions to Savaru Inv 2.1.2.
release
Grid Inventory 2.1.2
2.1.219 июл. 2026 г.5Minecraft: 1.16.5fabric
Что нового
# Grid Inventory - Inventory Compatibility Update
## Extended Inventory Changes
- The Extended Inventory is now disabled by default.
- When disabled, the standard Minecraft inventory will open normally.
- The feature can still be enabled through the configuration or with `/savaruinv storage on`.
- Server administrators can check its current state with `/savaruinv storage status`.
## Important Fixes
- Fixed a crafting exploit that allowed outputs to be collected without consuming ingredients.
- Fixed the standard 2x2 crafting grid becoming unusable.
- Fixed the inventory key incorrectly opening the Extended Inventory.
- Fixed broken offhand interactions and missing item pickup sounds.
- Fixed some double chests being detected as two separate 9x3 containers.
- Improved item transfer, cursor handling, and inventory recovery safeguards.
## Compatibility
- Fixed a mixin crash affecting Forge and NeoForge 1.20.1.
- Improved compatibility across Fabric, Forge, and NeoForge.
- Updated all maintained Minecraft versions to Savaru Inv 2.1.2.
release
Grid Inventory 2.1.1
2.1.118 июл. 2026 г.14Minecraft: 1.21.1neoforge
Что нового
# Grid Inventory 2.1.1
## Crafting
- Added a native 2x2 crafting grid and crafting result slot to the full Savaru Inv screen.
- Crafting uses Minecraft's existing player crafting inventory and recipe logic.
- Shift-clicking crafted results moves them into the player's inventory while consuming ingredients normally.
- Existing crafting slots remain excluded from Grid Inventory footprint rules.
## Interface
- Removed the `Savaru Inventory` title from the top of the full inventory screen.
- Added a dedicated crafting panel without removing the player preview, equipment slots, offhand slot, inventory or hotbar.
## Supported Builds
- Fabric: 1.16.5, 1.18.2, 1.20.1, 1.21, 1.21.1, 26.1, 26.1.1, 26.1.2
- Forge: 1.20.1, 1.21.1
- NeoForge: 1.20.1, 1.21.1
release
Grid Inventory 2.1.1
2.1.118 июл. 2026 г.8Minecraft: 1.20.1neoforge
Что нового
# Grid Inventory 2.1.1
## Crafting
- Added a native 2x2 crafting grid and crafting result slot to the full Savaru Inv screen.
- Crafting uses Minecraft's existing player crafting inventory and recipe logic.
- Shift-clicking crafted results moves them into the player's inventory while consuming ingredients normally.
- Existing crafting slots remain excluded from Grid Inventory footprint rules.
## Interface
- Removed the `Savaru Inventory` title from the top of the full inventory screen.
- Added a dedicated crafting panel without removing the player preview, equipment slots, offhand slot, inventory or hotbar.
## Supported Builds
- Fabric: 1.16.5, 1.18.2, 1.20.1, 1.21, 1.21.1, 26.1, 26.1.1, 26.1.2
- Forge: 1.20.1, 1.21.1
- NeoForge: 1.20.1, 1.21.1
release
Grid Inventory 2.1.1
2.1.118 июл. 2026 г.4Minecraft: 1.21.1forge
Что нового
# Grid Inventory 2.1.1
## Crafting
- Added a native 2x2 crafting grid and crafting result slot to the full Savaru Inv screen.
- Crafting uses Minecraft's existing player crafting inventory and recipe logic.
- Shift-clicking crafted results moves them into the player's inventory while consuming ingredients normally.
- Existing crafting slots remain excluded from Grid Inventory footprint rules.
## Interface
- Removed the `Savaru Inventory` title from the top of the full inventory screen.
- Added a dedicated crafting panel without removing the player preview, equipment slots, offhand slot, inventory or hotbar.
## Supported Builds
- Fabric: 1.16.5, 1.18.2, 1.20.1, 1.21, 1.21.1, 26.1, 26.1.1, 26.1.2
- Forge: 1.20.1, 1.21.1
- NeoForge: 1.20.1, 1.21.1
release
Grid Inventory 2.1.1
2.1.118 июл. 2026 г.12Minecraft: 1.20.1forge
Что нового
# Grid Inventory 2.1.1
## Crafting
- Added a native 2x2 crafting grid and crafting result slot to the full Savaru Inv screen.
- Crafting uses Minecraft's existing player crafting inventory and recipe logic.
- Shift-clicking crafted results moves them into the player's inventory while consuming ingredients normally.
- Existing crafting slots remain excluded from Grid Inventory footprint rules.
## Interface
- Removed the `Savaru Inventory` title from the top of the full inventory screen.
- Added a dedicated crafting panel without removing the player preview, equipment slots, offhand slot, inventory or hotbar.
## Supported Builds
- Fabric: 1.16.5, 1.18.2, 1.20.1, 1.21, 1.21.1, 26.1, 26.1.1, 26.1.2
- Forge: 1.20.1, 1.21.1
- NeoForge: 1.20.1, 1.21.1
release
Grid Inventory 2.1.1
2.1.118 июл. 2026 г.8Minecraft: 26.1.2fabric
Что нового
# Grid Inventory 2.1.1
## Crafting
- Added a native 2x2 crafting grid and crafting result slot to the full Savaru Inv screen.
- Crafting uses Minecraft's existing player crafting inventory and recipe logic.
- Shift-clicking crafted results moves them into the player's inventory while consuming ingredients normally.
- Existing crafting slots remain excluded from Grid Inventory footprint rules.
## Interface
- Removed the `Savaru Inventory` title from the top of the full inventory screen.
- Added a dedicated crafting panel without removing the player preview, equipment slots, offhand slot, inventory or hotbar.
## Supported Builds
- Fabric: 1.16.5, 1.18.2, 1.20.1, 1.21, 1.21.1, 26.1, 26.1.1, 26.1.2
- Forge: 1.20.1, 1.21.1
- NeoForge: 1.20.1, 1.21.1
release
Grid Inventory 2.1.1
2.1.118 июл. 2026 г.4Minecraft: 26.1.1fabric
Что нового
# Grid Inventory 2.1.1
## Crafting
- Added a native 2x2 crafting grid and crafting result slot to the full Savaru Inv screen.
- Crafting uses Minecraft's existing player crafting inventory and recipe logic.
- Shift-clicking crafted results moves them into the player's inventory while consuming ingredients normally.
- Existing crafting slots remain excluded from Grid Inventory footprint rules.
## Interface
- Removed the `Savaru Inventory` title from the top of the full inventory screen.
- Added a dedicated crafting panel without removing the player preview, equipment slots, offhand slot, inventory or hotbar.
## Supported Builds
- Fabric: 1.16.5, 1.18.2, 1.20.1, 1.21, 1.21.1, 26.1, 26.1.1, 26.1.2
- Forge: 1.20.1, 1.21.1
- NeoForge: 1.20.1, 1.21.1
release
Grid Inventory 2.1.1
2.1.118 июл. 2026 г.4Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
# Grid Inventory 2.1.1
## Crafting
- Added a native 2x2 crafting grid and crafting result slot to the full Savaru Inv screen.
- Crafting uses Minecraft's existing player crafting inventory and recipe logic.
- Shift-clicking crafted results moves them into the player's inventory while consuming ingredients normally.
- Existing crafting slots remain excluded from Grid Inventory footprint rules.
## Interface
- Removed the `Savaru Inventory` title from the top of the full inventory screen.
- Added a dedicated crafting panel without removing the player preview, equipment slots, offhand slot, inventory or hotbar.
## Supported Builds
- Fabric: 1.16.5, 1.18.2, 1.20.1, 1.21, 1.21.1, 26.1, 26.1.1, 26.1.2
- Forge: 1.20.1, 1.21.1
- NeoForge: 1.20.1, 1.21.1
release
Grid Inventory 2.1.1
2.1.118 июл. 2026 г.14Minecraft: 1.21.1fabric
Что нового
# Grid Inventory 2.1.1
## Crafting
- Added a native 2x2 crafting grid and crafting result slot to the full Savaru Inv screen.
- Crafting uses Minecraft's existing player crafting inventory and recipe logic.
- Shift-clicking crafted results moves them into the player's inventory while consuming ingredients normally.
- Existing crafting slots remain excluded from Grid Inventory footprint rules.
## Interface
- Removed the `Savaru Inventory` title from the top of the full inventory screen.
- Added a dedicated crafting panel without removing the player preview, equipment slots, offhand slot, inventory or hotbar.
## Supported Builds
- Fabric: 1.16.5, 1.18.2, 1.20.1, 1.21, 1.21.1, 26.1, 26.1.1, 26.1.2
- Forge: 1.20.1, 1.21.1
- NeoForge: 1.20.1, 1.21.1
release
Grid Inventory 2.1.1
2.1.118 июл. 2026 г.5Minecraft: 1.21fabric
Что нового
# Grid Inventory 2.1.1
## Crafting
- Added a native 2x2 crafting grid and crafting result slot to the full Savaru Inv screen.
- Crafting uses Minecraft's existing player crafting inventory and recipe logic.
- Shift-clicking crafted results moves them into the player's inventory while consuming ingredients normally.
- Existing crafting slots remain excluded from Grid Inventory footprint rules.
## Interface
- Removed the `Savaru Inventory` title from the top of the full inventory screen.
- Added a dedicated crafting panel without removing the player preview, equipment slots, offhand slot, inventory or hotbar.
## Supported Builds
- Fabric: 1.16.5, 1.18.2, 1.20.1, 1.21, 1.21.1, 26.1, 26.1.1, 26.1.2
- Forge: 1.20.1, 1.21.1
- NeoForge: 1.20.1, 1.21.1
release
Grid Inventory 2.1.1
2.1.118 июл. 2026 г.7Minecraft: 1.20.1fabric
Что нового
# Grid Inventory 2.1.1
## Crafting
- Added a native 2x2 crafting grid and crafting result slot to the full Savaru Inv screen.
- Crafting uses Minecraft's existing player crafting inventory and recipe logic.
- Shift-clicking crafted results moves them into the player's inventory while consuming ingredients normally.
- Existing crafting slots remain excluded from Grid Inventory footprint rules.
## Interface
- Removed the `Savaru Inventory` title from the top of the full inventory screen.
- Added a dedicated crafting panel without removing the player preview, equipment slots, offhand slot, inventory or hotbar.
## Supported Builds
- Fabric: 1.16.5, 1.18.2, 1.20.1, 1.21, 1.21.1, 26.1, 26.1.1, 26.1.2
- Forge: 1.20.1, 1.21.1
- NeoForge: 1.20.1, 1.21.1
release
Grid Inventory 2.1.1
2.1.118 июл. 2026 г.4Minecraft: 1.18.2fabric
Что нового
# Grid Inventory 2.1.1
## Crafting
- Added a native 2x2 crafting grid and crafting result slot to the full Savaru Inv screen.
- Crafting uses Minecraft's existing player crafting inventory and recipe logic.
- Shift-clicking crafted results moves them into the player's inventory while consuming ingredients normally.
- Existing crafting slots remain excluded from Grid Inventory footprint rules.
## Interface
- Removed the `Savaru Inventory` title from the top of the full inventory screen.
- Added a dedicated crafting panel without removing the player preview, equipment slots, offhand slot, inventory or hotbar.
## Supported Builds
- Fabric: 1.16.5, 1.18.2, 1.20.1, 1.21, 1.21.1, 26.1, 26.1.1, 26.1.2
- Forge: 1.20.1, 1.21.1
- NeoForge: 1.20.1, 1.21.1
release
Grid Inventory 2.1.1
2.1.118 июл. 2026 г.3Minecraft: 1.16.5fabric
Что нового
# Grid Inventory 2.1.1
## Crafting
- Added a native 2x2 crafting grid and crafting result slot to the full Savaru Inv screen.
- Crafting uses Minecraft's existing player crafting inventory and recipe logic.
- Shift-clicking crafted results moves them into the player's inventory while consuming ingredients normally.
- Existing crafting slots remain excluded from Grid Inventory footprint rules.
## Interface
- Removed the `Savaru Inventory` title from the top of the full inventory screen.
- Added a dedicated crafting panel without removing the player preview, equipment slots, offhand slot, inventory or hotbar.
## Supported Builds
- Fabric: 1.16.5, 1.18.2, 1.20.1, 1.21, 1.21.1, 26.1, 26.1.1, 26.1.2
- Forge: 1.20.1, 1.21.1
- NeoForge: 1.20.1, 1.21.1
release
Grid Inventory 2.1.0
2.1.017 июл. 2026 г.8Minecraft: 26.1.2fabric
Что нового
# Grid Inventory 2.1.0
## Extended Inventory
- Added a dedicated 9x9 inventory opened with `Tab`.
- Inventory height is configurable up to 18 rows, with scrolling for larger layouts.
- Items picked up from the world are routed to Savaru Inv when space is available.
- Savaru Inv contents are preserved after player death.
## Grid-Sized Items
- Added support for custom item footprints used by Grid Inventory-style equipment.
- Large items now use centered drag previews, clearer placement outlines, and rarity-colored backgrounds.
- Invalid large-item swaps are rejected without hiding, overwriting, or dropping either item.
- Crafting grids are excluded from footprint placement rules.
## Inventory Integration
- Vanilla and compatible mod inventory screens can display a scrollable Savaru Inv side panel.
- Items can be moved between the player inventory and Savaru Inv through supported inventory screens.
- The full Savaru Inv screen includes player preview, equipment slots, a vanilla integration button, and direct Accessories access when installed.
## Accessories Fixes
- Accessories now keeps normal-sized item icons instead of enlarging them over the equipment screen.
- Equipped large items display a compact footprint indicator.
- Dragging a large item over an Accessories slot displays a centered full-size placement preview above the Owo interface.
## Compatibility
- Improved coexistence with Lootology pickup behavior and other handled inventory screens.
- Updated builds are available for Fabric 1.16.5, 1.18.2, 1.20.1, 1.21, 1.21.1, 26.1, 26.1.1, and 26.1.2, plus Forge and NeoForge 1.20.1 and 1.21.1.
release
Grid Inventory 2.1.0
2.1.017 июл. 2026 г.7Minecraft: 26.1.1fabric
Что нового
# Grid Inventory 2.1.0
## Extended Inventory
- Added a dedicated 9x9 inventory opened with `Tab`.
- Inventory height is configurable up to 18 rows, with scrolling for larger layouts.
- Items picked up from the world are routed to Savaru Inv when space is available.
- Savaru Inv contents are preserved after player death.
## Grid-Sized Items
- Added support for custom item footprints used by Grid Inventory-style equipment.
- Large items now use centered drag previews, clearer placement outlines, and rarity-colored backgrounds.
- Invalid large-item swaps are rejected without hiding, overwriting, or dropping either item.
- Crafting grids are excluded from footprint placement rules.
## Inventory Integration
- Vanilla and compatible mod inventory screens can display a scrollable Savaru Inv side panel.
- Items can be moved between the player inventory and Savaru Inv through supported inventory screens.
- The full Savaru Inv screen includes player preview, equipment slots, a vanilla integration button, and direct Accessories access when installed.
## Accessories Fixes
- Accessories now keeps normal-sized item icons instead of enlarging them over the equipment screen.
- Equipped large items display a compact footprint indicator.
- Dragging a large item over an Accessories slot displays a centered full-size placement preview above the Owo interface.
## Compatibility
- Improved coexistence with Lootology pickup behavior and other handled inventory screens.
- Updated builds are available for Fabric 1.16.5, 1.18.2, 1.20.1, 1.21, 1.21.1, 26.1, 26.1.1, and 26.1.2, plus Forge and NeoForge 1.20.1 and 1.21.1.
release
Grid Inventory 2.1.0
2.1.017 июл. 2026 г.3Minecraft: 26.1fabric
Что нового
# Grid Inventory 2.1.0
## Extended Inventory
- Added a dedicated 9x9 inventory opened with `Tab`.
- Inventory height is configurable up to 18 rows, with scrolling for larger layouts.
- Items picked up from the world are routed to Savaru Inv when space is available.
- Savaru Inv contents are preserved after player death.
## Grid-Sized Items
- Added support for custom item footprints used by Grid Inventory-style equipment.
- Large items now use centered drag previews, clearer placement outlines, and rarity-colored backgrounds.
- Invalid large-item swaps are rejected without hiding, overwriting, or dropping either item.
- Crafting grids are excluded from footprint placement rules.
## Inventory Integration
- Vanilla and compatible mod inventory screens can display a scrollable Savaru Inv side panel.
- Items can be moved between the player inventory and Savaru Inv through supported inventory screens.
- The full Savaru Inv screen includes player preview, equipment slots, a vanilla integration button, and direct Accessories access when installed.
## Accessories Fixes
- Accessories now keeps normal-sized item icons instead of enlarging them over the equipment screen.
- Equipped large items display a compact footprint indicator.
- Dragging a large item over an Accessories slot displays a centered full-size placement preview above the Owo interface.
## Compatibility
- Improved coexistence with Lootology pickup behavior and other handled inventory screens.
- Updated builds are available for Fabric 1.16.5, 1.18.2, 1.20.1, 1.21, 1.21.1, 26.1, 26.1.1, and 26.1.2, plus Forge and NeoForge 1.20.1 and 1.21.1.
release
Grid Inventory 2.1.0
2.1.017 июл. 2026 г.10Minecraft: 1.21.1neoforge
Что нового
# Grid Inventory 2.1.0
## Extended Inventory
- Added a dedicated 9x9 inventory opened with `Tab`.
- Inventory height is configurable up to 18 rows, with scrolling for larger layouts.
- Items picked up from the world are routed to Savaru Inv when space is available.
- Savaru Inv contents are preserved after player death.
## Grid-Sized Items
- Added support for custom item footprints used by Grid Inventory-style equipment.
- Large items now use centered drag previews, clearer placement outlines, and rarity-colored backgrounds.
- Invalid large-item swaps are rejected without hiding, overwriting, or dropping either item.
- Crafting grids are excluded from footprint placement rules.
## Inventory Integration
- Vanilla and compatible mod inventory screens can display a scrollable Savaru Inv side panel.
- Items can be moved between the player inventory and Savaru Inv through supported inventory screens.
- The full Savaru Inv screen includes player preview, equipment slots, a vanilla integration button, and direct Accessories access when installed.
## Accessories Fixes
- Accessories now keeps normal-sized item icons instead of enlarging them over the equipment screen.
- Equipped large items display a compact footprint indicator.
- Dragging a large item over an Accessories slot displays a centered full-size placement preview above the Owo interface.
## Compatibility
- Improved coexistence with Lootology pickup behavior and other handled inventory screens.
- Updated builds are available for Fabric 1.16.5, 1.18.2, 1.20.1, 1.21, 1.21.1, 26.1, 26.1.1, and 26.1.2, plus Forge and NeoForge 1.20.1 and 1.21.1.
release
Grid Inventory 2.1.0
2.1.017 июл. 2026 г.4Minecraft: 1.20.1forge
Что нового
# Grid Inventory 2.1.0
## Extended Inventory
- Added a dedicated 9x9 inventory opened with `Tab`.
- Inventory height is configurable up to 18 rows, with scrolling for larger layouts.
- Items picked up from the world are routed to Savaru Inv when space is available.
- Savaru Inv contents are preserved after player death.
## Grid-Sized Items
- Added support for custom item footprints used by Grid Inventory-style equipment.
- Large items now use centered drag previews, clearer placement outlines, and rarity-colored backgrounds.
- Invalid large-item swaps are rejected without hiding, overwriting, or dropping either item.
- Crafting grids are excluded from footprint placement rules.
## Inventory Integration
- Vanilla and compatible mod inventory screens can display a scrollable Savaru Inv side panel.
- Items can be moved between the player inventory and Savaru Inv through supported inventory screens.
- The full Savaru Inv screen includes player preview, equipment slots, a vanilla integration button, and direct Accessories access when installed.
## Accessories Fixes
- Accessories now keeps normal-sized item icons instead of enlarging them over the equipment screen.
- Equipped large items display a compact footprint indicator.
- Dragging a large item over an Accessories slot displays a centered full-size placement preview above the Owo interface.
## Compatibility
- Improved coexistence with Lootology pickup behavior and other handled inventory screens.
- Updated builds are available for Fabric 1.16.5, 1.18.2, 1.20.1, 1.21, 1.21.1, 26.1, 26.1.1, and 26.1.2, plus Forge and NeoForge 1.20.1 and 1.21.1.
release
Grid Inventory 2.1.0
2.1.017 июл. 2026 г.6Minecraft: 1.21.1forge
Что нового
# Grid Inventory 2.1.0
## Extended Inventory
- Added a dedicated 9x9 inventory opened with `Tab`.
- Inventory height is configurable up to 18 rows, with scrolling for larger layouts.
- Items picked up from the world are routed to Savaru Inv when space is available.
- Savaru Inv contents are preserved after player death.
## Grid-Sized Items
- Added support for custom item footprints used by Grid Inventory-style equipment.
- Large items now use centered drag previews, clearer placement outlines, and rarity-colored backgrounds.
- Invalid large-item swaps are rejected without hiding, overwriting, or dropping either item.
- Crafting grids are excluded from footprint placement rules.
## Inventory Integration
- Vanilla and compatible mod inventory screens can display a scrollable Savaru Inv side panel.
- Items can be moved between the player inventory and Savaru Inv through supported inventory screens.
- The full Savaru Inv screen includes player preview, equipment slots, a vanilla integration button, and direct Accessories access when installed.
## Accessories Fixes
- Accessories now keeps normal-sized item icons instead of enlarging them over the equipment screen.
- Equipped large items display a compact footprint indicator.
- Dragging a large item over an Accessories slot displays a centered full-size placement preview above the Owo interface.
## Compatibility
- Improved coexistence with Lootology pickup behavior and other handled inventory screens.
- Updated builds are available for Fabric 1.16.5, 1.18.2, 1.20.1, 1.21, 1.21.1, 26.1, 26.1.1, and 26.1.2, plus Forge and NeoForge 1.20.1 and 1.21.1.
release
Grid Inventory 2.1.0
2.1.017 июл. 2026 г.3Minecraft: 1.20.1forge
Что нового
# Grid Inventory 2.1.0
## Extended Inventory
- Added a dedicated 9x9 inventory opened with `Tab`.
- Inventory height is configurable up to 18 rows, with scrolling for larger layouts.
- Items picked up from the world are routed to Savaru Inv when space is available.
- Savaru Inv contents are preserved after player death.
## Grid-Sized Items
- Added support for custom item footprints used by Grid Inventory-style equipment.
- Large items now use centered drag previews, clearer placement outlines, and rarity-colored backgrounds.
- Invalid large-item swaps are rejected without hiding, overwriting, or dropping either item.
- Crafting grids are excluded from footprint placement rules.
## Inventory Integration
- Vanilla and compatible mod inventory screens can display a scrollable Savaru Inv side panel.
- Items can be moved between the player inventory and Savaru Inv through supported inventory screens.
- The full Savaru Inv screen includes player preview, equipment slots, a vanilla integration button, and direct Accessories access when installed.
## Accessories Fixes
- Accessories now keeps normal-sized item icons instead of enlarging them over the equipment screen.
- Equipped large items display a compact footprint indicator.
- Dragging a large item over an Accessories slot displays a centered full-size placement preview above the Owo interface.
## Compatibility
- Improved coexistence with Lootology pickup behavior and other handled inventory screens.
- Updated builds are available for Fabric 1.16.5, 1.18.2, 1.20.1, 1.21, 1.21.1, 26.1, 26.1.1, and 26.1.2, plus Forge and NeoForge 1.20.1 and 1.21.1.
release
Grid Inventory 2.1.0
2.1.017 июл. 2026 г.6Minecraft: 1.21.1fabric
Что нового
# Grid Inventory 2.1.0
## Extended Inventory
- Added a dedicated 9x9 inventory opened with `Tab`.
- Inventory height is configurable up to 18 rows, with scrolling for larger layouts.
- Items picked up from the world are routed to Savaru Inv when space is available.
- Savaru Inv contents are preserved after player death.
## Grid-Sized Items
- Added support for custom item footprints used by Grid Inventory-style equipment.
- Large items now use centered drag previews, clearer placement outlines, and rarity-colored backgrounds.
- Invalid large-item swaps are rejected without hiding, overwriting, or dropping either item.
- Crafting grids are excluded from footprint placement rules.
## Inventory Integration
- Vanilla and compatible mod inventory screens can display a scrollable Savaru Inv side panel.
- Items can be moved between the player inventory and Savaru Inv through supported inventory screens.
- The full Savaru Inv screen includes player preview, equipment slots, a vanilla integration button, and direct Accessories access when installed.
## Accessories Fixes
- Accessories now keeps normal-sized item icons instead of enlarging them over the equipment screen.
- Equipped large items display a compact footprint indicator.
- Dragging a large item over an Accessories slot displays a centered full-size placement preview above the Owo interface.
## Compatibility
- Improved coexistence with Lootology pickup behavior and other handled inventory screens.
- Updated builds are available for Fabric 1.16.5, 1.18.2, 1.20.1, 1.21, 1.21.1, 26.1, 26.1.1, and 26.1.2, plus Forge and NeoForge 1.20.1 and 1.21.1.
release
Grid Inventory 2.1.0
2.1.017 июл. 2026 г.2Minecraft: 1.21fabric
Что нового
# Grid Inventory 2.1.0
## Extended Inventory
- Added a dedicated 9x9 inventory opened with `Tab`.
- Inventory height is configurable up to 18 rows, with scrolling for larger layouts.
- Items picked up from the world are routed to Savaru Inv when space is available.
- Savaru Inv contents are preserved after player death.
## Grid-Sized Items
- Added support for custom item footprints used by Grid Inventory-style equipment.
- Large items now use centered drag previews, clearer placement outlines, and rarity-colored backgrounds.
- Invalid large-item swaps are rejected without hiding, overwriting, or dropping either item.
- Crafting grids are excluded from footprint placement rules.
## Inventory Integration
- Vanilla and compatible mod inventory screens can display a scrollable Savaru Inv side panel.
- Items can be moved between the player inventory and Savaru Inv through supported inventory screens.
- The full Savaru Inv screen includes player preview, equipment slots, a vanilla integration button, and direct Accessories access when installed.
## Accessories Fixes
- Accessories now keeps normal-sized item icons instead of enlarging them over the equipment screen.
- Equipped large items display a compact footprint indicator.
- Dragging a large item over an Accessories slot displays a centered full-size placement preview above the Owo interface.
## Compatibility
- Improved coexistence with Lootology pickup behavior and other handled inventory screens.
- Updated builds are available for Fabric 1.16.5, 1.18.2, 1.20.1, 1.21, 1.21.1, 26.1, 26.1.1, and 26.1.2, plus Forge and NeoForge 1.20.1 and 1.21.1.
release
Grid Inventory 2.1.0
2.1.017 июл. 2026 г.2Minecraft: 1.20.1fabric
Что нового
# Grid Inventory 2.1.0
## Extended Inventory
- Added a dedicated 9x9 inventory opened with `Tab`.
- Inventory height is configurable up to 18 rows, with scrolling for larger layouts.
- Items picked up from the world are routed to Savaru Inv when space is available.
- Savaru Inv contents are preserved after player death.
## Grid-Sized Items
- Added support for custom item footprints used by Grid Inventory-style equipment.
- Large items now use centered drag previews, clearer placement outlines, and rarity-colored backgrounds.
- Invalid large-item swaps are rejected without hiding, overwriting, or dropping either item.
- Crafting grids are excluded from footprint placement rules.
## Inventory Integration
- Vanilla and compatible mod inventory screens can display a scrollable Savaru Inv side panel.
- Items can be moved between the player inventory and Savaru Inv through supported inventory screens.
- The full Savaru Inv screen includes player preview, equipment slots, a vanilla integration button, and direct Accessories access when installed.
## Accessories Fixes
- Accessories now keeps normal-sized item icons instead of enlarging them over the equipment screen.
- Equipped large items display a compact footprint indicator.
- Dragging a large item over an Accessories slot displays a centered full-size placement preview above the Owo interface.
## Compatibility
- Improved coexistence with Lootology pickup behavior and other handled inventory screens.
- Updated builds are available for Fabric 1.16.5, 1.18.2, 1.20.1, 1.21, 1.21.1, 26.1, 26.1.1, and 26.1.2, plus Forge and NeoForge 1.20.1 and 1.21.1.
release
Grid Inventory 2.1.0
2.1.017 июл. 2026 г.3Minecraft: 1.18.2fabric
Что нового
# Grid Inventory 2.1.0
## Extended Inventory
- Added a dedicated 9x9 inventory opened with `Tab`.
- Inventory height is configurable up to 18 rows, with scrolling for larger layouts.
- Items picked up from the world are routed to Savaru Inv when space is available.
- Savaru Inv contents are preserved after player death.
## Grid-Sized Items
- Added support for custom item footprints used by Grid Inventory-style equipment.
- Large items now use centered drag previews, clearer placement outlines, and rarity-colored backgrounds.
- Invalid large-item swaps are rejected without hiding, overwriting, or dropping either item.
- Crafting grids are excluded from footprint placement rules.
## Inventory Integration
- Vanilla and compatible mod inventory screens can display a scrollable Savaru Inv side panel.
- Items can be moved between the player inventory and Savaru Inv through supported inventory screens.
- The full Savaru Inv screen includes player preview, equipment slots, a vanilla integration button, and direct Accessories access when installed.
## Accessories Fixes
- Accessories now keeps normal-sized item icons instead of enlarging them over the equipment screen.
- Equipped large items display a compact footprint indicator.
- Dragging a large item over an Accessories slot displays a centered full-size placement preview above the Owo interface.
## Compatibility
- Improved coexistence with Lootology pickup behavior and other handled inventory screens.
- Updated builds are available for Fabric 1.16.5, 1.18.2, 1.20.1, 1.21, 1.21.1, 26.1, 26.1.1, and 26.1.2, plus Forge and NeoForge 1.20.1 and 1.21.1.
release
Grid Inventory 2.1.0
2.1.017 июл. 2026 г.3Minecraft: 1.16.5fabric
Что нового
# Grid Inventory 2.1.0
## Extended Inventory
- Added a dedicated 9x9 inventory opened with `Tab`.
- Inventory height is configurable up to 18 rows, with scrolling for larger layouts.
- Items picked up from the world are routed to Savaru Inv when space is available.
- Savaru Inv contents are preserved after player death.
## Grid-Sized Items
- Added support for custom item footprints used by Grid Inventory-style equipment.
- Large items now use centered drag previews, clearer placement outlines, and rarity-colored backgrounds.
- Invalid large-item swaps are rejected without hiding, overwriting, or dropping either item.
- Crafting grids are excluded from footprint placement rules.
## Inventory Integration
- Vanilla and compatible mod inventory screens can display a scrollable Savaru Inv side panel.
- Items can be moved between the player inventory and Savaru Inv through supported inventory screens.
- The full Savaru Inv screen includes player preview, equipment slots, a vanilla integration button, and direct Accessories access when installed.
## Accessories Fixes
- Accessories now keeps normal-sized item icons instead of enlarging them over the equipment screen.
- Equipped large items display a compact footprint indicator.
- Dragging a large item over an Accessories slot displays a centered full-size placement preview above the Owo interface.
## Compatibility
- Improved coexistence with Lootology pickup behavior and other handled inventory screens.
- Updated builds are available for Fabric 1.16.5, 1.18.2, 1.20.1, 1.21, 1.21.1, 26.1, 26.1.1, and 26.1.2, plus Forge and NeoForge 1.20.1 and 1.21.1.
release
Grid Inventory 2.0.3
2.0.325 июн. 2026 г.75Minecraft: 1.21.1neoforge
Что нового
## Grid Inventory 2.0.3
This update improves compatibility with backpack mods, especially Sophisticated Backpacks and Scout.
### Fixes
- Fixed an issue where items that take up multiple grid slots could only be inserted into Sophisticated Backpacks by clicking the top-left slot of the item.
- Multi-slot items can now be interacted with more naturally when using supported backpack inventories.
- Improved backpack compatibility without changing the normal placement rules for regular inventory interactions.
This should make storing larger Grid Inventory items into backpacks feel much smoother and more consistent.
release
Grid Inventory 2.0.3
2.0.325 июн. 2026 г.39Minecraft: 1.20.1forge
Что нового
## Grid Inventory 2.0.3
This update improves compatibility with backpack mods, especially Sophisticated Backpacks and Scout.
### Fixes
- Fixed an issue where items that take up multiple grid slots could only be inserted into Sophisticated Backpacks by clicking the top-left slot of the item.
- Multi-slot items can now be interacted with more naturally when using supported backpack inventories.
- Improved backpack compatibility without changing the normal placement rules for regular inventory interactions.
This should make storing larger Grid Inventory items into backpacks feel much smoother and more consistent.
release
Grid Inventory 2.0.3
2.0.325 июн. 2026 г.6Minecraft: 1.21.1forge
Что нового
## Grid Inventory 2.0.3
This update improves compatibility with backpack mods, especially Sophisticated Backpacks and Scout.
### Fixes
- Fixed an issue where items that take up multiple grid slots could only be inserted into Sophisticated Backpacks by clicking the top-left slot of the item.
- Multi-slot items can now be interacted with more naturally when using supported backpack inventories.
- Improved backpack compatibility without changing the normal placement rules for regular inventory interactions.
This should make storing larger Grid Inventory items into backpacks feel much smoother and more consistent.
release
Grid Inventory 2.0.3
2.0.325 июн. 2026 г.8Minecraft: 1.20.1forge
Что нового
## Grid Inventory 2.0.3
This update improves compatibility with backpack mods, especially Sophisticated Backpacks and Scout.
### Fixes
- Fixed an issue where items that take up multiple grid slots could only be inserted into Sophisticated Backpacks by clicking the top-left slot of the item.
- Multi-slot items can now be interacted with more naturally when using supported backpack inventories.
- Improved backpack compatibility without changing the normal placement rules for regular inventory interactions.
This should make storing larger Grid Inventory items into backpacks feel much smoother and more consistent.
release
Grid Inventory 2.0.3
2.0.325 июн. 2026 г.9Minecraft: 26.1.2fabric
Что нового
## Grid Inventory 2.0.3
This update improves compatibility with backpack mods, especially Sophisticated Backpacks and Scout.
### Fixes
- Fixed an issue where items that take up multiple grid slots could only be inserted into Sophisticated Backpacks by clicking the top-left slot of the item.
- Multi-slot items can now be interacted with more naturally when using supported backpack inventories.
- Improved backpack compatibility without changing the normal placement rules for regular inventory interactions.
This should make storing larger Grid Inventory items into backpacks feel much smoother and more consistent.
release
Grid Inventory 2.0.3
2.0.325 июн. 2026 г.2Minecraft: 26.1.1fabric
Что нового
## Grid Inventory 2.0.3
This update improves compatibility with backpack mods, especially Sophisticated Backpacks and Scout.
### Fixes
- Fixed an issue where items that take up multiple grid slots could only be inserted into Sophisticated Backpacks by clicking the top-left slot of the item.
- Multi-slot items can now be interacted with more naturally when using supported backpack inventories.
- Improved backpack compatibility without changing the normal placement rules for regular inventory interactions.
This should make storing larger Grid Inventory items into backpacks feel much smoother and more consistent.
release
Grid Inventory 2.0.3
2.0.325 июн. 2026 г.5Minecraft: 26.1fabric
Что нового
## Grid Inventory 2.0.3
This update improves compatibility with backpack mods, especially Sophisticated Backpacks and Scout.
### Fixes
- Fixed an issue where items that take up multiple grid slots could only be inserted into Sophisticated Backpacks by clicking the top-left slot of the item.
- Multi-slot items can now be interacted with more naturally when using supported backpack inventories.
- Improved backpack compatibility without changing the normal placement rules for regular inventory interactions.
This should make storing larger Grid Inventory items into backpacks feel much smoother and more consistent.
release
Grid Inventory 2.0.3
2.0.325 июн. 2026 г.10Minecraft: 1.21.1fabric
Что нового
## Grid Inventory 2.0.3
This update improves compatibility with backpack mods, especially Sophisticated Backpacks and Scout.
### Fixes
- Fixed an issue where items that take up multiple grid slots could only be inserted into Sophisticated Backpacks by clicking the top-left slot of the item.
- Multi-slot items can now be interacted with more naturally when using supported backpack inventories.
- Improved backpack compatibility without changing the normal placement rules for regular inventory interactions.
This should make storing larger Grid Inventory items into backpacks feel much smoother and more consistent.
release
Grid Inventory 2.0.3
2.0.325 июн. 2026 г.7Minecraft: 1.21fabric
Что нового
## Grid Inventory 2.0.3
This update improves compatibility with backpack mods, especially Sophisticated Backpacks and Scout.
### Fixes
- Fixed an issue where items that take up multiple grid slots could only be inserted into Sophisticated Backpacks by clicking the top-left slot of the item.
- Multi-slot items can now be interacted with more naturally when using supported backpack inventories.
- Improved backpack compatibility without changing the normal placement rules for regular inventory interactions.
This should make storing larger Grid Inventory items into backpacks feel much smoother and more consistent.
release
Grid Inventory 2.0.3
2.0.325 июн. 2026 г.13Minecraft: 1.20.1fabric
Что нового
## Grid Inventory 2.0.3
This update improves compatibility with backpack mods, especially Sophisticated Backpacks and Scout.
### Fixes
- Fixed an issue where items that take up multiple grid slots could only be inserted into Sophisticated Backpacks by clicking the top-left slot of the item.
- Multi-slot items can now be interacted with more naturally when using supported backpack inventories.
- Improved backpack compatibility without changing the normal placement rules for regular inventory interactions.
This should make storing larger Grid Inventory items into backpacks feel much smoother and more consistent.
release
Grid Inventory 2.0.3
2.0.325 июн. 2026 г.4Minecraft: 1.18.2fabric
Что нового
## Grid Inventory 2.0.3
This update improves compatibility with backpack mods, especially Sophisticated Backpacks and Scout.
### Fixes
- Fixed an issue where items that take up multiple grid slots could only be inserted into Sophisticated Backpacks by clicking the top-left slot of the item.
- Multi-slot items can now be interacted with more naturally when using supported backpack inventories.
- Improved backpack compatibility without changing the normal placement rules for regular inventory interactions.
This should make storing larger Grid Inventory items into backpacks feel much smoother and more consistent.
release
Grid Inventory 2.0.3
2.0.325 июн. 2026 г.4Minecraft: 1.16.5fabric
Что нового
## Grid Inventory 2.0.3
This update improves compatibility with backpack mods, especially Sophisticated Backpacks and Scout.
### Fixes
- Fixed an issue where items that take up multiple grid slots could only be inserted into Sophisticated Backpacks by clicking the top-left slot of the item.
- Multi-slot items can now be interacted with more naturally when using supported backpack inventories.
- Improved backpack compatibility without changing the normal placement rules for regular inventory interactions.
This should make storing larger Grid Inventory items into backpacks feel much smoother and more consistent.
release
Grid Inventory 2.0.2_hotfix
2.0.2_hotfix17 июн. 2026 г.20Minecraft: 1.21.1neoforge
Что нового
## Grid Inventory — 2.0.2_hotfix
**Bug fixes only. No new features.**
---
### Fixed
- **False item drops near large pieces** — Items placed in a valid slot were incorrectly ejected to the ground if a large multi-cell item existed anywhere nearby, even with no overlap. Root cause: the post-placement validity check used a stricter footprint test than the placement logic itself. Now consistent.
- **Double chest seam drops** — Items placed at the boundary between the two independent 9×3 grids of a double chest (slots 26–27) were dropped on placement. Same strict/lenient mismatch as above, now fixed at the container level.
- **Shift-click ejects item to ground** — Shift-clicking an item out of a chest or backpack toward a full or incompatible player inventory would drop the item on the ground instead of leaving it in place. The item now stays in its original slot if it cannot be placed.
---
### Affected loaders
All ports updated: Fabric 1.16.5 · 1.18.2 · 1.20.1 · 1.21 · 1.21.1 · 26.1 · 26.1.1 · 26.1.2 — Forge 1.20.1 · 1.21.1 — NeoForge 1.20.1 · 1.21.1
release
Grid Inventory 2.0.2_hotfix
2.0.2_hotfix17 июн. 2026 г.6Minecraft: 1.20.1neoforge
Что нового
## Grid Inventory — 2.0.2_hotfix
**Bug fixes only. No new features.**
---
### Fixed
- **False item drops near large pieces** — Items placed in a valid slot were incorrectly ejected to the ground if a large multi-cell item existed anywhere nearby, even with no overlap. Root cause: the post-placement validity check used a stricter footprint test than the placement logic itself. Now consistent.
- **Double chest seam drops** — Items placed at the boundary between the two independent 9×3 grids of a double chest (slots 26–27) were dropped on placement. Same strict/lenient mismatch as above, now fixed at the container level.
- **Shift-click ejects item to ground** — Shift-clicking an item out of a chest or backpack toward a full or incompatible player inventory would drop the item on the ground instead of leaving it in place. The item now stays in its original slot if it cannot be placed.
---
### Affected loaders
All ports updated: Fabric 1.16.5 · 1.18.2 · 1.20.1 · 1.21 · 1.21.1 · 26.1 · 26.1.1 · 26.1.2 — Forge 1.20.1 · 1.21.1 — NeoForge 1.20.1 · 1.21.1
release
Grid Inventory 2.0.2_hotfix
2.0.2_hotfix17 июн. 2026 г.5Minecraft: 1.21.1forge
Что нового
## Grid Inventory — 2.0.2_hotfix
**Bug fixes only. No new features.**
---
### Fixed
- **False item drops near large pieces** — Items placed in a valid slot were incorrectly ejected to the ground if a large multi-cell item existed anywhere nearby, even with no overlap. Root cause: the post-placement validity check used a stricter footprint test than the placement logic itself. Now consistent.
- **Double chest seam drops** — Items placed at the boundary between the two independent 9×3 grids of a double chest (slots 26–27) were dropped on placement. Same strict/lenient mismatch as above, now fixed at the container level.
- **Shift-click ejects item to ground** — Shift-clicking an item out of a chest or backpack toward a full or incompatible player inventory would drop the item on the ground instead of leaving it in place. The item now stays in its original slot if it cannot be placed.
---
### Affected loaders
All ports updated: Fabric 1.16.5 · 1.18.2 · 1.20.1 · 1.21 · 1.21.1 · 26.1 · 26.1.1 · 26.1.2 — Forge 1.20.1 · 1.21.1 — NeoForge 1.20.1 · 1.21.1
release
Grid Inventory 2.0.2_hotfix
2.0.2_hotfix17 июн. 2026 г.24Minecraft: 1.20.1forge
Что нового
## Grid Inventory — 2.0.2_hotfix
**Bug fixes only. No new features.**
---
### Fixed
- **False item drops near large pieces** — Items placed in a valid slot were incorrectly ejected to the ground if a large multi-cell item existed anywhere nearby, even with no overlap. Root cause: the post-placement validity check used a stricter footprint test than the placement logic itself. Now consistent.
- **Double chest seam drops** — Items placed at the boundary between the two independent 9×3 grids of a double chest (slots 26–27) were dropped on placement. Same strict/lenient mismatch as above, now fixed at the container level.
- **Shift-click ejects item to ground** — Shift-clicking an item out of a chest or backpack toward a full or incompatible player inventory would drop the item on the ground instead of leaving it in place. The item now stays in its original slot if it cannot be placed.
---
### Affected loaders
All ports updated: Fabric 1.16.5 · 1.18.2 · 1.20.1 · 1.21 · 1.21.1 · 26.1 · 26.1.1 · 26.1.2 — Forge 1.20.1 · 1.21.1 — NeoForge 1.20.1 · 1.21.1
release
Grid Inventory 2.0.2_hotfix
2.0.2_hotfix17 июн. 2026 г.14Minecraft: 26.1.2fabric
Что нового
## Grid Inventory — 2.0.2_hotfix
**Bug fixes only. No new features.**
---
### Fixed
- **False item drops near large pieces** — Items placed in a valid slot were incorrectly ejected to the ground if a large multi-cell item existed anywhere nearby, even with no overlap. Root cause: the post-placement validity check used a stricter footprint test than the placement logic itself. Now consistent.
- **Double chest seam drops** — Items placed at the boundary between the two independent 9×3 grids of a double chest (slots 26–27) were dropped on placement. Same strict/lenient mismatch as above, now fixed at the container level.
- **Shift-click ejects item to ground** — Shift-clicking an item out of a chest or backpack toward a full or incompatible player inventory would drop the item on the ground instead of leaving it in place. The item now stays in its original slot if it cannot be placed.
---
### Affected loaders
All ports updated: Fabric 1.16.5 · 1.18.2 · 1.20.1 · 1.21 · 1.21.1 · 26.1 · 26.1.1 · 26.1.2 — Forge 1.20.1 · 1.21.1 — NeoForge 1.20.1 · 1.21.1
release
Grid Inventory 2.0.2_hotfix
2.0.2_hotfix17 июн. 2026 г.3Minecraft: 26.1.1fabric
Что нового
## Grid Inventory — 2.0.2_hotfix
**Bug fixes only. No new features.**
---
### Fixed
- **False item drops near large pieces** — Items placed in a valid slot were incorrectly ejected to the ground if a large multi-cell item existed anywhere nearby, even with no overlap. Root cause: the post-placement validity check used a stricter footprint test than the placement logic itself. Now consistent.
- **Double chest seam drops** — Items placed at the boundary between the two independent 9×3 grids of a double chest (slots 26–27) were dropped on placement. Same strict/lenient mismatch as above, now fixed at the container level.
- **Shift-click ejects item to ground** — Shift-clicking an item out of a chest or backpack toward a full or incompatible player inventory would drop the item on the ground instead of leaving it in place. The item now stays in its original slot if it cannot be placed.
---
### Affected loaders
All ports updated: Fabric 1.16.5 · 1.18.2 · 1.20.1 · 1.21 · 1.21.1 · 26.1 · 26.1.1 · 26.1.2 — Forge 1.20.1 · 1.21.1 — NeoForge 1.20.1 · 1.21.1
release
Grid Inventory 2.0.2_hotfix
2.0.2_hotfix17 июн. 2026 г.3Minecraft: 26.1fabric
Что нового
## Grid Inventory — 2.0.2_hotfix
**Bug fixes only. No new features.**
---
### Fixed
- **False item drops near large pieces** — Items placed in a valid slot were incorrectly ejected to the ground if a large multi-cell item existed anywhere nearby, even with no overlap. Root cause: the post-placement validity check used a stricter footprint test than the placement logic itself. Now consistent.
- **Double chest seam drops** — Items placed at the boundary between the two independent 9×3 grids of a double chest (slots 26–27) were dropped on placement. Same strict/lenient mismatch as above, now fixed at the container level.
- **Shift-click ejects item to ground** — Shift-clicking an item out of a chest or backpack toward a full or incompatible player inventory would drop the item on the ground instead of leaving it in place. The item now stays in its original slot if it cannot be placed.
---
### Affected loaders
All ports updated: Fabric 1.16.5 · 1.18.2 · 1.20.1 · 1.21 · 1.21.1 · 26.1 · 26.1.1 · 26.1.2 — Forge 1.20.1 · 1.21.1 — NeoForge 1.20.1 · 1.21.1
release
Grid Inventory 2.0.2_hotfix
2.0.2_hotfix17 июн. 2026 г.8Minecraft: 1.21fabric
Что нового
## Grid Inventory — 2.0.2_hotfix
**Bug fixes only. No new features.**
---
### Fixed
- **False item drops near large pieces** — Items placed in a valid slot were incorrectly ejected to the ground if a large multi-cell item existed anywhere nearby, even with no overlap. Root cause: the post-placement validity check used a stricter footprint test than the placement logic itself. Now consistent.
- **Double chest seam drops** — Items placed at the boundary between the two independent 9×3 grids of a double chest (slots 26–27) were dropped on placement. Same strict/lenient mismatch as above, now fixed at the container level.
- **Shift-click ejects item to ground** — Shift-clicking an item out of a chest or backpack toward a full or incompatible player inventory would drop the item on the ground instead of leaving it in place. The item now stays in its original slot if it cannot be placed.
---
### Affected loaders
All ports updated: Fabric 1.16.5 · 1.18.2 · 1.20.1 · 1.21 · 1.21.1 · 26.1 · 26.1.1 · 26.1.2 — Forge 1.20.1 · 1.21.1 — NeoForge 1.20.1 · 1.21.1
release
Grid Inventory 2.0.2_hotfix
2.0.2_hotfix17 июн. 2026 г.33Minecraft: 1.20.1fabric
Что нового
## Grid Inventory — 2.0.2_hotfix
**Bug fixes only. No new features.**
---
### Fixed
- **False item drops near large pieces** — Items placed in a valid slot were incorrectly ejected to the ground if a large multi-cell item existed anywhere nearby, even with no overlap. Root cause: the post-placement validity check used a stricter footprint test than the placement logic itself. Now consistent.
- **Double chest seam drops** — Items placed at the boundary between the two independent 9×3 grids of a double chest (slots 26–27) were dropped on placement. Same strict/lenient mismatch as above, now fixed at the container level.
- **Shift-click ejects item to ground** — Shift-clicking an item out of a chest or backpack toward a full or incompatible player inventory would drop the item on the ground instead of leaving it in place. The item now stays in its original slot if it cannot be placed.
---
### Affected loaders
All ports updated: Fabric 1.16.5 · 1.18.2 · 1.20.1 · 1.21 · 1.21.1 · 26.1 · 26.1.1 · 26.1.2 — Forge 1.20.1 · 1.21.1 — NeoForge 1.20.1 · 1.21.1
release
Grid Inventory 2.0.2_hotfix
2.0.2_hotfix17 июн. 2026 г.3Minecraft: 1.18.2fabric
Что нового
## Grid Inventory — 2.0.2_hotfix
**Bug fixes only. No new features.**
---
### Fixed
- **False item drops near large pieces** — Items placed in a valid slot were incorrectly ejected to the ground if a large multi-cell item existed anywhere nearby, even with no overlap. Root cause: the post-placement validity check used a stricter footprint test than the placement logic itself. Now consistent.
- **Double chest seam drops** — Items placed at the boundary between the two independent 9×3 grids of a double chest (slots 26–27) were dropped on placement. Same strict/lenient mismatch as above, now fixed at the container level.
- **Shift-click ejects item to ground** — Shift-clicking an item out of a chest or backpack toward a full or incompatible player inventory would drop the item on the ground instead of leaving it in place. The item now stays in its original slot if it cannot be placed.
---
### Affected loaders
All ports updated: Fabric 1.16.5 · 1.18.2 · 1.20.1 · 1.21 · 1.21.1 · 26.1 · 26.1.1 · 26.1.2 — Forge 1.20.1 · 1.21.1 — NeoForge 1.20.1 · 1.21.1
release
Grid Inventory 2.0.2_hotfix
2.0.2_hotfix17 июн. 2026 г.5Minecraft: 1.16.5fabric
Что нового
## Grid Inventory — 2.0.2_hotfix
**Bug fixes only. No new features.**
---
### Fixed
- **False item drops near large pieces** — Items placed in a valid slot were incorrectly ejected to the ground if a large multi-cell item existed anywhere nearby, even with no overlap. Root cause: the post-placement validity check used a stricter footprint test than the placement logic itself. Now consistent.
- **Double chest seam drops** — Items placed at the boundary between the two independent 9×3 grids of a double chest (slots 26–27) were dropped on placement. Same strict/lenient mismatch as above, now fixed at the container level.
- **Shift-click ejects item to ground** — Shift-clicking an item out of a chest or backpack toward a full or incompatible player inventory would drop the item on the ground instead of leaving it in place. The item now stays in its original slot if it cannot be placed.
---
### Affected loaders
All ports updated: Fabric 1.16.5 · 1.18.2 · 1.20.1 · 1.21 · 1.21.1 · 26.1 · 26.1.1 · 26.1.2 — Forge 1.20.1 · 1.21.1 — NeoForge 1.20.1 · 1.21.1
release
Grid Inventory 2.0.2_hotfix
2.0.2_hotfix17 июн. 2026 г.9Minecraft: 1.21.1fabric
Что нового
## Grid Inventory — 2.0.2_hotfix
**Bug fixes only. No new features.**
---
### Fixed
- **False item drops near large pieces** — Items placed in a valid slot were incorrectly ejected to the ground if a large multi-cell item existed anywhere nearby, even with no overlap. Root cause: the post-placement validity check used a stricter footprint test than the placement logic itself. Now consistent.
- **Double chest seam drops** — Items placed at the boundary between the two independent 9×3 grids of a double chest (slots 26–27) were dropped on placement. Same strict/lenient mismatch as above, now fixed at the container level.
- **Shift-click ejects item to ground** — Shift-clicking an item out of a chest or backpack toward a full or incompatible player inventory would drop the item on the ground instead of leaving it in place. The item now stays in its original slot if it cannot be placed.
---
### Affected loaders
All ports updated: Fabric 1.16.5 · 1.18.2 · 1.20.1 · 1.21 · 1.21.1 · 26.1 · 26.1.1 · 26.1.2 — Forge 1.20.1 · 1.21.1 — NeoForge 1.20.1 · 1.21.1
release
Grid Inventory 2.0.2
2.0.216 июн. 2026 г.14Minecraft: 1.21.1neoforge
Что нового
## Grid Inventory 2.0.2
### Larger Item Icons
- Large item icons now scale automatically based on the amount of inventory space they occupy.
- Multi-slot items keep their original aspect ratio instead of being stretched.
- Icons now leave cleaner padding inside their occupied slots and are centered more consistently.
### Inventory Placement Fixes
- Fixed cases where large items could overlap other sized items when entering an inventory.
- If a large item cannot fit because the inventory is full or its footprint would collide with another sized item, it will now drop out instead of covering existing items.
- Improved container loot handling so generated loot is less likely to overflow its valid area or overlap other large items.
### Backpacked Compatibility
- Added compatibility support for Backpacked.
- Locked backpack slots are now detected by Grid Inventory.
- Large items can no longer be placed if their footprint would extend into locked backpack slots.
- Items inserted into Backpacked inventories now follow the same overflow/drop behavior as normal inventory insertion.
### Stability
- Fixed a startup crash on Forge 1.20.1 and NeoForge 1.20.1 caused by a container loot mixin binding issue.
- Rebuilt and verified the 2.0.2 jars across supported Fabric, Forge, and NeoForge versions.
release
Grid Inventory 2.0.2
2.0.216 июн. 2026 г.3Minecraft: 1.21.1forge
Что нового
## Grid Inventory 2.0.2
### Larger Item Icons
- Large item icons now scale automatically based on the amount of inventory space they occupy.
- Multi-slot items keep their original aspect ratio instead of being stretched.
- Icons now leave cleaner padding inside their occupied slots and are centered more consistently.
### Inventory Placement Fixes
- Fixed cases where large items could overlap other sized items when entering an inventory.
- If a large item cannot fit because the inventory is full or its footprint would collide with another sized item, it will now drop out instead of covering existing items.
- Improved container loot handling so generated loot is less likely to overflow its valid area or overlap other large items.
### Backpacked Compatibility
- Added compatibility support for Backpacked.
- Locked backpack slots are now detected by Grid Inventory.
- Large items can no longer be placed if their footprint would extend into locked backpack slots.
- Items inserted into Backpacked inventories now follow the same overflow/drop behavior as normal inventory insertion.
### Stability
- Fixed a startup crash on Forge 1.20.1 and NeoForge 1.20.1 caused by a container loot mixin binding issue.
- Rebuilt and verified the 2.0.2 jars across supported Fabric, Forge, and NeoForge versions.
release
Grid Inventory 2.0.2
2.0.216 июн. 2026 г.4Minecraft: 1.20.1neoforge
Что нового
## Grid Inventory 2.0.2
### Larger Item Icons
- Large item icons now scale automatically based on the amount of inventory space they occupy.
- Multi-slot items keep their original aspect ratio instead of being stretched.
- Icons now leave cleaner padding inside their occupied slots and are centered more consistently.
### Inventory Placement Fixes
- Fixed cases where large items could overlap other sized items when entering an inventory.
- If a large item cannot fit because the inventory is full or its footprint would collide with another sized item, it will now drop out instead of covering existing items.
- Improved container loot handling so generated loot is less likely to overflow its valid area or overlap other large items.
### Backpacked Compatibility
- Added compatibility support for Backpacked.
- Locked backpack slots are now detected by Grid Inventory.
- Large items can no longer be placed if their footprint would extend into locked backpack slots.
- Items inserted into Backpacked inventories now follow the same overflow/drop behavior as normal inventory insertion.
### Stability
- Fixed a startup crash on Forge 1.20.1 and NeoForge 1.20.1 caused by a container loot mixin binding issue.
- Rebuilt and verified the 2.0.2 jars across supported Fabric, Forge, and NeoForge versions.
release
Grid Inventory 2.0.2
2.0.216 июн. 2026 г.9Minecraft: 1.20.1forge
Что нового
## Grid Inventory 2.0.2
### Larger Item Icons
- Large item icons now scale automatically based on the amount of inventory space they occupy.
- Multi-slot items keep their original aspect ratio instead of being stretched.
- Icons now leave cleaner padding inside their occupied slots and are centered more consistently.
### Inventory Placement Fixes
- Fixed cases where large items could overlap other sized items when entering an inventory.
- If a large item cannot fit because the inventory is full or its footprint would collide with another sized item, it will now drop out instead of covering existing items.
- Improved container loot handling so generated loot is less likely to overflow its valid area or overlap other large items.
### Backpacked Compatibility
- Added compatibility support for Backpacked.
- Locked backpack slots are now detected by Grid Inventory.
- Large items can no longer be placed if their footprint would extend into locked backpack slots.
- Items inserted into Backpacked inventories now follow the same overflow/drop behavior as normal inventory insertion.
### Stability
- Fixed a startup crash on Forge 1.20.1 and NeoForge 1.20.1 caused by a container loot mixin binding issue.
- Rebuilt and verified the 2.0.2 jars across supported Fabric, Forge, and NeoForge versions.
release
Grid Inventory 2.0.2
2.0.216 июн. 2026 г.7Minecraft: 26.1.2fabric
Что нового
## Grid Inventory 2.0.2
### Larger Item Icons
- Large item icons now scale automatically based on the amount of inventory space they occupy.
- Multi-slot items keep their original aspect ratio instead of being stretched.
- Icons now leave cleaner padding inside their occupied slots and are centered more consistently.
### Inventory Placement Fixes
- Fixed cases where large items could overlap other sized items when entering an inventory.
- If a large item cannot fit because the inventory is full or its footprint would collide with another sized item, it will now drop out instead of covering existing items.
- Improved container loot handling so generated loot is less likely to overflow its valid area or overlap other large items.
### Backpacked Compatibility
- Added compatibility support for Backpacked.
- Locked backpack slots are now detected by Grid Inventory.
- Large items can no longer be placed if their footprint would extend into locked backpack slots.
- Items inserted into Backpacked inventories now follow the same overflow/drop behavior as normal inventory insertion.
### Stability
- Fixed a startup crash on Forge 1.20.1 and NeoForge 1.20.1 caused by a container loot mixin binding issue.
- Rebuilt and verified the 2.0.2 jars across supported Fabric, Forge, and NeoForge versions.
release
Grid Inventory 2.0.2
2.0.216 июн. 2026 г.7Minecraft: 26.1.1fabric
Что нового
## Grid Inventory 2.0.2
### Larger Item Icons
- Large item icons now scale automatically based on the amount of inventory space they occupy.
- Multi-slot items keep their original aspect ratio instead of being stretched.
- Icons now leave cleaner padding inside their occupied slots and are centered more consistently.
### Inventory Placement Fixes
- Fixed cases where large items could overlap other sized items when entering an inventory.
- If a large item cannot fit because the inventory is full or its footprint would collide with another sized item, it will now drop out instead of covering existing items.
- Improved container loot handling so generated loot is less likely to overflow its valid area or overlap other large items.
### Backpacked Compatibility
- Added compatibility support for Backpacked.
- Locked backpack slots are now detected by Grid Inventory.
- Large items can no longer be placed if their footprint would extend into locked backpack slots.
- Items inserted into Backpacked inventories now follow the same overflow/drop behavior as normal inventory insertion.
### Stability
- Fixed a startup crash on Forge 1.20.1 and NeoForge 1.20.1 caused by a container loot mixin binding issue.
- Rebuilt and verified the 2.0.2 jars across supported Fabric, Forge, and NeoForge versions.
release
Grid Inventory 2.0.2
2.0.216 июн. 2026 г.5Minecraft: 26.1fabric
Что нового
## Grid Inventory 2.0.2
### Larger Item Icons
- Large item icons now scale automatically based on the amount of inventory space they occupy.
- Multi-slot items keep their original aspect ratio instead of being stretched.
- Icons now leave cleaner padding inside their occupied slots and are centered more consistently.
### Inventory Placement Fixes
- Fixed cases where large items could overlap other sized items when entering an inventory.
- If a large item cannot fit because the inventory is full or its footprint would collide with another sized item, it will now drop out instead of covering existing items.
- Improved container loot handling so generated loot is less likely to overflow its valid area or overlap other large items.
### Backpacked Compatibility
- Added compatibility support for Backpacked.
- Locked backpack slots are now detected by Grid Inventory.
- Large items can no longer be placed if their footprint would extend into locked backpack slots.
- Items inserted into Backpacked inventories now follow the same overflow/drop behavior as normal inventory insertion.
### Stability
- Fixed a startup crash on Forge 1.20.1 and NeoForge 1.20.1 caused by a container loot mixin binding issue.
- Rebuilt and verified the 2.0.2 jars across supported Fabric, Forge, and NeoForge versions.
release
Grid Inventory 2.0.2
2.0.216 июн. 2026 г.8Minecraft: 1.16.5fabric
Что нового
## Grid Inventory 2.0.2
### Larger Item Icons
- Large item icons now scale automatically based on the amount of inventory space they occupy.
- Multi-slot items keep their original aspect ratio instead of being stretched.
- Icons now leave cleaner padding inside their occupied slots and are centered more consistently.
### Inventory Placement Fixes
- Fixed cases where large items could overlap other sized items when entering an inventory.
- If a large item cannot fit because the inventory is full or its footprint would collide with another sized item, it will now drop out instead of covering existing items.
- Improved container loot handling so generated loot is less likely to overflow its valid area or overlap other large items.
### Backpacked Compatibility
- Added compatibility support for Backpacked.
- Locked backpack slots are now detected by Grid Inventory.
- Large items can no longer be placed if their footprint would extend into locked backpack slots.
- Items inserted into Backpacked inventories now follow the same overflow/drop behavior as normal inventory insertion.
### Stability
- Fixed a startup crash on Forge 1.20.1 and NeoForge 1.20.1 caused by a container loot mixin binding issue.
- Rebuilt and verified the 2.0.2 jars across supported Fabric, Forge, and NeoForge versions.
release
Grid Inventory 2.0.2
2.0.216 июн. 2026 г.3Minecraft: 1.18.2fabric
Что нового
## Grid Inventory 2.0.2
### Larger Item Icons
- Large item icons now scale automatically based on the amount of inventory space they occupy.
- Multi-slot items keep their original aspect ratio instead of being stretched.
- Icons now leave cleaner padding inside their occupied slots and are centered more consistently.
### Inventory Placement Fixes
- Fixed cases where large items could overlap other sized items when entering an inventory.
- If a large item cannot fit because the inventory is full or its footprint would collide with another sized item, it will now drop out instead of covering existing items.
- Improved container loot handling so generated loot is less likely to overflow its valid area or overlap other large items.
### Backpacked Compatibility
- Added compatibility support for Backpacked.
- Locked backpack slots are now detected by Grid Inventory.
- Large items can no longer be placed if their footprint would extend into locked backpack slots.
- Items inserted into Backpacked inventories now follow the same overflow/drop behavior as normal inventory insertion.
### Stability
- Fixed a startup crash on Forge 1.20.1 and NeoForge 1.20.1 caused by a container loot mixin binding issue.
- Rebuilt and verified the 2.0.2 jars across supported Fabric, Forge, and NeoForge versions.
release
Grid Inventory 2.0.2
2.0.216 июн. 2026 г.6Minecraft: 1.20.1fabric
Что нового
## Grid Inventory 2.0.2
### Larger Item Icons
- Large item icons now scale automatically based on the amount of inventory space they occupy.
- Multi-slot items keep their original aspect ratio instead of being stretched.
- Icons now leave cleaner padding inside their occupied slots and are centered more consistently.
### Inventory Placement Fixes
- Fixed cases where large items could overlap other sized items when entering an inventory.
- If a large item cannot fit because the inventory is full or its footprint would collide with another sized item, it will now drop out instead of covering existing items.
- Improved container loot handling so generated loot is less likely to overflow its valid area or overlap other large items.
### Backpacked Compatibility
- Added compatibility support for Backpacked.
- Locked backpack slots are now detected by Grid Inventory.
- Large items can no longer be placed if their footprint would extend into locked backpack slots.
- Items inserted into Backpacked inventories now follow the same overflow/drop behavior as normal inventory insertion.
### Stability
- Fixed a startup crash on Forge 1.20.1 and NeoForge 1.20.1 caused by a container loot mixin binding issue.
- Rebuilt and verified the 2.0.2 jars across supported Fabric, Forge, and NeoForge versions.
release
Grid Inventory 2.0.2
2.0.216 июн. 2026 г.8Minecraft: 1.21.1fabric
Что нового
## Grid Inventory 2.0.2
### Larger Item Icons
- Large item icons now scale automatically based on the amount of inventory space they occupy.
- Multi-slot items keep their original aspect ratio instead of being stretched.
- Icons now leave cleaner padding inside their occupied slots and are centered more consistently.
### Inventory Placement Fixes
- Fixed cases where large items could overlap other sized items when entering an inventory.
- If a large item cannot fit because the inventory is full or its footprint would collide with another sized item, it will now drop out instead of covering existing items.
- Improved container loot handling so generated loot is less likely to overflow its valid area or overlap other large items.
### Backpacked Compatibility
- Added compatibility support for Backpacked.
- Locked backpack slots are now detected by Grid Inventory.
- Large items can no longer be placed if their footprint would extend into locked backpack slots.
- Items inserted into Backpacked inventories now follow the same overflow/drop behavior as normal inventory insertion.
### Stability
- Fixed a startup crash on Forge 1.20.1 and NeoForge 1.20.1 caused by a container loot mixin binding issue.
- Rebuilt and verified the 2.0.2 jars across supported Fabric, Forge, and NeoForge versions.
release
Grid Inventory 2.0.2
2.0.216 июн. 2026 г.2Minecraft: 1.21fabric
Что нового
## Grid Inventory 2.0.2
### Larger Item Icons
- Large item icons now scale automatically based on the amount of inventory space they occupy.
- Multi-slot items keep their original aspect ratio instead of being stretched.
- Icons now leave cleaner padding inside their occupied slots and are centered more consistently.
### Inventory Placement Fixes
- Fixed cases where large items could overlap other sized items when entering an inventory.
- If a large item cannot fit because the inventory is full or its footprint would collide with another sized item, it will now drop out instead of covering existing items.
- Improved container loot handling so generated loot is less likely to overflow its valid area or overlap other large items.
### Backpacked Compatibility
- Added compatibility support for Backpacked.
- Locked backpack slots are now detected by Grid Inventory.
- Large items can no longer be placed if their footprint would extend into locked backpack slots.
- Items inserted into Backpacked inventories now follow the same overflow/drop behavior as normal inventory insertion.
### Stability
- Fixed a startup crash on Forge 1.20.1 and NeoForge 1.20.1 caused by a container loot mixin binding issue.
- Rebuilt and verified the 2.0.2 jars across supported Fabric, Forge, and NeoForge versions.
release
Grid Inventory 2.0.1
2.0.115 июн. 2026 г.10Minecraft: 1.20.1forge
Что нового
Grid Inventory 2.0.1
Compatibility
- Added compatibility handling for TACZ / Timeless and Classics Zero firearms.
- TACZ guns now use NBT-aware grid sizing, preventing one gun’s grid changes from being applied to every matching gun.
- Added Forge and NeoForge builds for Minecraft 1.20.1.
- Updated Forge and NeoForge support for Minecraft 1.21.1.
Fixes
- Fixed Forge 1.20.1 startup crashes caused by handled-screen mixin remapping.
- Fixed Forge / NeoForge 1.20.1 registry and refmap packaging issues that could prevent inventory mechanics from loading.
- Fixed Forge / NeoForge 1.20.1 and 1.21.1 cases where commands loaded but the actual inventory mechanics did not apply.
- Fixed Forge / NeoForge resource metadata warnings, including missing `ResourcePackInfo` / pack metadata warnings.
- Fixed the missing placement preview grid on Fabric 26.1.x builds.
- Fixed Fabric 1.16.5 compatibility with Java 8 / older Mixin environments.
- Fixed Fabric 1.16.5 Fabric API detection.
- Fixed Fabric 1.16.5 held-item size switching so the preview updates immediately while holding an item, instead of only updating after placing and picking it up again.
Available Builds
- Fabric: 1.16.5, 1.18.2, 1.20.1, 1.21, 1.21.1, 26.1, 26.1.1, 26.1.2
- Forge: 1.20.1, 1.21.1
- NeoForge: 1.20.1, 1.21.1
release
Grid Inventory 2.0.1
2.0.115 июн. 2026 г.8Minecraft: 1.20.1neoforge
Что нового
Grid Inventory 2.0.1
Compatibility
- Added compatibility handling for TACZ / Timeless and Classics Zero firearms.
- TACZ guns now use NBT-aware grid sizing, preventing one gun’s grid changes from being applied to every matching gun.
- Added Forge and NeoForge builds for Minecraft 1.20.1.
- Updated Forge and NeoForge support for Minecraft 1.21.1.
Fixes
- Fixed Forge 1.20.1 startup crashes caused by handled-screen mixin remapping.
- Fixed Forge / NeoForge 1.20.1 registry and refmap packaging issues that could prevent inventory mechanics from loading.
- Fixed Forge / NeoForge 1.20.1 and 1.21.1 cases where commands loaded but the actual inventory mechanics did not apply.
- Fixed Forge / NeoForge resource metadata warnings, including missing `ResourcePackInfo` / pack metadata warnings.
- Fixed the missing placement preview grid on Fabric 26.1.x builds.
- Fixed Fabric 1.16.5 compatibility with Java 8 / older Mixin environments.
- Fixed Fabric 1.16.5 Fabric API detection.
- Fixed Fabric 1.16.5 held-item size switching so the preview updates immediately while holding an item, instead of only updating after placing and picking it up again.
Available Builds
- Fabric: 1.16.5, 1.18.2, 1.20.1, 1.21, 1.21.1, 26.1, 26.1.1, 26.1.2
- Forge: 1.20.1, 1.21.1
- NeoForge: 1.20.1, 1.21.1
release
Grid Inventory 2.0.1
2.0.115 июн. 2026 г.12Minecraft: 1.21.1neoforge
Что нового
Grid Inventory 2.0.1
Compatibility
- Added compatibility handling for TACZ / Timeless and Classics Zero firearms.
- TACZ guns now use NBT-aware grid sizing, preventing one gun’s grid changes from being applied to every matching gun.
- Added Forge and NeoForge builds for Minecraft 1.20.1.
- Updated Forge and NeoForge support for Minecraft 1.21.1.
Fixes
- Fixed Forge 1.20.1 startup crashes caused by handled-screen mixin remapping.
- Fixed Forge / NeoForge 1.20.1 registry and refmap packaging issues that could prevent inventory mechanics from loading.
- Fixed Forge / NeoForge 1.20.1 and 1.21.1 cases where commands loaded but the actual inventory mechanics did not apply.
- Fixed Forge / NeoForge resource metadata warnings, including missing `ResourcePackInfo` / pack metadata warnings.
- Fixed the missing placement preview grid on Fabric 26.1.x builds.
- Fixed Fabric 1.16.5 compatibility with Java 8 / older Mixin environments.
- Fixed Fabric 1.16.5 Fabric API detection.
- Fixed Fabric 1.16.5 held-item size switching so the preview updates immediately while holding an item, instead of only updating after placing and picking it up again.
Available Builds
- Fabric: 1.16.5, 1.18.2, 1.20.1, 1.21, 1.21.1, 26.1, 26.1.1, 26.1.2
- Forge: 1.20.1, 1.21.1
- NeoForge: 1.20.1, 1.21.1
release
Grid Inventory 2.0.1
2.0.115 июн. 2026 г.4Minecraft: 1.21.1forge
Что нового
Grid Inventory 2.0.1
Compatibility
- Added compatibility handling for TACZ / Timeless and Classics Zero firearms.
- TACZ guns now use NBT-aware grid sizing, preventing one gun’s grid changes from being applied to every matching gun.
- Added Forge and NeoForge builds for Minecraft 1.20.1.
- Updated Forge and NeoForge support for Minecraft 1.21.1.
Fixes
- Fixed Forge 1.20.1 startup crashes caused by handled-screen mixin remapping.
- Fixed Forge / NeoForge 1.20.1 registry and refmap packaging issues that could prevent inventory mechanics from loading.
- Fixed Forge / NeoForge 1.20.1 and 1.21.1 cases where commands loaded but the actual inventory mechanics did not apply.
- Fixed Forge / NeoForge resource metadata warnings, including missing `ResourcePackInfo` / pack metadata warnings.
- Fixed the missing placement preview grid on Fabric 26.1.x builds.
- Fixed Fabric 1.16.5 compatibility with Java 8 / older Mixin environments.
- Fixed Fabric 1.16.5 Fabric API detection.
- Fixed Fabric 1.16.5 held-item size switching so the preview updates immediately while holding an item, instead of only updating after placing and picking it up again.
Available Builds
- Fabric: 1.16.5, 1.18.2, 1.20.1, 1.21, 1.21.1, 26.1, 26.1.1, 26.1.2
- Forge: 1.20.1, 1.21.1
- NeoForge: 1.20.1, 1.21.1
release
Grid Inventory 2.0.1
2.0.115 июн. 2026 г.8Minecraft: 26.1.2fabric
Что нового
Grid Inventory 2.0.1
Compatibility
- Added compatibility handling for TACZ / Timeless and Classics Zero firearms.
- TACZ guns now use NBT-aware grid sizing, preventing one gun’s grid changes from being applied to every matching gun.
- Added Forge and NeoForge builds for Minecraft 1.20.1.
- Updated Forge and NeoForge support for Minecraft 1.21.1.
Fixes
- Fixed Forge 1.20.1 startup crashes caused by handled-screen mixin remapping.
- Fixed Forge / NeoForge 1.20.1 registry and refmap packaging issues that could prevent inventory mechanics from loading.
- Fixed Forge / NeoForge 1.20.1 and 1.21.1 cases where commands loaded but the actual inventory mechanics did not apply.
- Fixed Forge / NeoForge resource metadata warnings, including missing `ResourcePackInfo` / pack metadata warnings.
- Fixed the missing placement preview grid on Fabric 26.1.x builds.
- Fixed Fabric 1.16.5 compatibility with Java 8 / older Mixin environments.
- Fixed Fabric 1.16.5 Fabric API detection.
- Fixed Fabric 1.16.5 held-item size switching so the preview updates immediately while holding an item, instead of only updating after placing and picking it up again.
Available Builds
- Fabric: 1.16.5, 1.18.2, 1.20.1, 1.21, 1.21.1, 26.1, 26.1.1, 26.1.2
- Forge: 1.20.1, 1.21.1
- NeoForge: 1.20.1, 1.21.1
release
Grid Inventory 2.0.1
2.0.115 июн. 2026 г.3Minecraft: 26.1.1fabric
Что нового
Grid Inventory 2.0.1
Compatibility
- Added compatibility handling for TACZ / Timeless and Classics Zero firearms.
- TACZ guns now use NBT-aware grid sizing, preventing one gun’s grid changes from being applied to every matching gun.
- Added Forge and NeoForge builds for Minecraft 1.20.1.
- Updated Forge and NeoForge support for Minecraft 1.21.1.
Fixes
- Fixed Forge 1.20.1 startup crashes caused by handled-screen mixin remapping.
- Fixed Forge / NeoForge 1.20.1 registry and refmap packaging issues that could prevent inventory mechanics from loading.
- Fixed Forge / NeoForge 1.20.1 and 1.21.1 cases where commands loaded but the actual inventory mechanics did not apply.
- Fixed Forge / NeoForge resource metadata warnings, including missing `ResourcePackInfo` / pack metadata warnings.
- Fixed the missing placement preview grid on Fabric 26.1.x builds.
- Fixed Fabric 1.16.5 compatibility with Java 8 / older Mixin environments.
- Fixed Fabric 1.16.5 Fabric API detection.
- Fixed Fabric 1.16.5 held-item size switching so the preview updates immediately while holding an item, instead of only updating after placing and picking it up again.
Available Builds
- Fabric: 1.16.5, 1.18.2, 1.20.1, 1.21, 1.21.1, 26.1, 26.1.1, 26.1.2
- Forge: 1.20.1, 1.21.1
- NeoForge: 1.20.1, 1.21.1
release
Grid Inventory 2.0.1
2.0.115 июн. 2026 г.5Minecraft: 26.1fabric
Что нового
Grid Inventory 2.0.1
Compatibility
- Added compatibility handling for TACZ / Timeless and Classics Zero firearms.
- TACZ guns now use NBT-aware grid sizing, preventing one gun’s grid changes from being applied to every matching gun.
- Added Forge and NeoForge builds for Minecraft 1.20.1.
- Updated Forge and NeoForge support for Minecraft 1.21.1.
Fixes
- Fixed Forge 1.20.1 startup crashes caused by handled-screen mixin remapping.
- Fixed Forge / NeoForge 1.20.1 registry and refmap packaging issues that could prevent inventory mechanics from loading.
- Fixed Forge / NeoForge 1.20.1 and 1.21.1 cases where commands loaded but the actual inventory mechanics did not apply.
- Fixed Forge / NeoForge resource metadata warnings, including missing `ResourcePackInfo` / pack metadata warnings.
- Fixed the missing placement preview grid on Fabric 26.1.x builds.
- Fixed Fabric 1.16.5 compatibility with Java 8 / older Mixin environments.
- Fixed Fabric 1.16.5 Fabric API detection.
- Fixed Fabric 1.16.5 held-item size switching so the preview updates immediately while holding an item, instead of only updating after placing and picking it up again.
Available Builds
- Fabric: 1.16.5, 1.18.2, 1.20.1, 1.21, 1.21.1, 26.1, 26.1.1, 26.1.2
- Forge: 1.20.1, 1.21.1
- NeoForge: 1.20.1, 1.21.1
release
Grid Inventory 2.0.1
2.0.115 июн. 2026 г.9Minecraft: 1.21.1fabric
Что нового
Grid Inventory 2.0.1
Compatibility
- Added compatibility handling for TACZ / Timeless and Classics Zero firearms.
- TACZ guns now use NBT-aware grid sizing, preventing one gun’s grid changes from being applied to every matching gun.
- Added Forge and NeoForge builds for Minecraft 1.20.1.
- Updated Forge and NeoForge support for Minecraft 1.21.1.
Fixes
- Fixed Forge 1.20.1 startup crashes caused by handled-screen mixin remapping.
- Fixed Forge / NeoForge 1.20.1 registry and refmap packaging issues that could prevent inventory mechanics from loading.
- Fixed Forge / NeoForge 1.20.1 and 1.21.1 cases where commands loaded but the actual inventory mechanics did not apply.
- Fixed Forge / NeoForge resource metadata warnings, including missing `ResourcePackInfo` / pack metadata warnings.
- Fixed the missing placement preview grid on Fabric 26.1.x builds.
- Fixed Fabric 1.16.5 compatibility with Java 8 / older Mixin environments.
- Fixed Fabric 1.16.5 Fabric API detection.
- Fixed Fabric 1.16.5 held-item size switching so the preview updates immediately while holding an item, instead of only updating after placing and picking it up again.
Available Builds
- Fabric: 1.16.5, 1.18.2, 1.20.1, 1.21, 1.21.1, 26.1, 26.1.1, 26.1.2
- Forge: 1.20.1, 1.21.1
- NeoForge: 1.20.1, 1.21.1
release
Grid Inventory 2.0.1
2.0.115 июн. 2026 г.6Minecraft: 1.21fabric
Что нового
Grid Inventory 2.0.1
Compatibility
- Added compatibility handling for TACZ / Timeless and Classics Zero firearms.
- TACZ guns now use NBT-aware grid sizing, preventing one gun’s grid changes from being applied to every matching gun.
- Added Forge and NeoForge builds for Minecraft 1.20.1.
- Updated Forge and NeoForge support for Minecraft 1.21.1.
Fixes
- Fixed Forge 1.20.1 startup crashes caused by handled-screen mixin remapping.
- Fixed Forge / NeoForge 1.20.1 registry and refmap packaging issues that could prevent inventory mechanics from loading.
- Fixed Forge / NeoForge 1.20.1 and 1.21.1 cases where commands loaded but the actual inventory mechanics did not apply.
- Fixed Forge / NeoForge resource metadata warnings, including missing `ResourcePackInfo` / pack metadata warnings.
- Fixed the missing placement preview grid on Fabric 26.1.x builds.
- Fixed Fabric 1.16.5 compatibility with Java 8 / older Mixin environments.
- Fixed Fabric 1.16.5 Fabric API detection.
- Fixed Fabric 1.16.5 held-item size switching so the preview updates immediately while holding an item, instead of only updating after placing and picking it up again.
Available Builds
- Fabric: 1.16.5, 1.18.2, 1.20.1, 1.21, 1.21.1, 26.1, 26.1.1, 26.1.2
- Forge: 1.20.1, 1.21.1
- NeoForge: 1.20.1, 1.21.1
release
Grid Inventory 2.0.1
2.0.115 июн. 2026 г.6Minecraft: 1.20.1fabric
Что нового
Grid Inventory 2.0.1
Compatibility
- Added compatibility handling for TACZ / Timeless and Classics Zero firearms.
- TACZ guns now use NBT-aware grid sizing, preventing one gun’s grid changes from being applied to every matching gun.
- Added Forge and NeoForge builds for Minecraft 1.20.1.
- Updated Forge and NeoForge support for Minecraft 1.21.1.
Fixes
- Fixed Forge 1.20.1 startup crashes caused by handled-screen mixin remapping.
- Fixed Forge / NeoForge 1.20.1 registry and refmap packaging issues that could prevent inventory mechanics from loading.
- Fixed Forge / NeoForge 1.20.1 and 1.21.1 cases where commands loaded but the actual inventory mechanics did not apply.
- Fixed Forge / NeoForge resource metadata warnings, including missing `ResourcePackInfo` / pack metadata warnings.
- Fixed the missing placement preview grid on Fabric 26.1.x builds.
- Fixed Fabric 1.16.5 compatibility with Java 8 / older Mixin environments.
- Fixed Fabric 1.16.5 Fabric API detection.
- Fixed Fabric 1.16.5 held-item size switching so the preview updates immediately while holding an item, instead of only updating after placing and picking it up again.
Available Builds
- Fabric: 1.16.5, 1.18.2, 1.20.1, 1.21, 1.21.1, 26.1, 26.1.1, 26.1.2
- Forge: 1.20.1, 1.21.1
- NeoForge: 1.20.1, 1.21.1
release
Grid Inventory 2.0.1
2.0.115 июн. 2026 г.4Minecraft: 1.18.2fabric
Что нового
Grid Inventory 2.0.1
Compatibility
- Added compatibility handling for TACZ / Timeless and Classics Zero firearms.
- TACZ guns now use NBT-aware grid sizing, preventing one gun’s grid changes from being applied to every matching gun.
- Added Forge and NeoForge builds for Minecraft 1.20.1.
- Updated Forge and NeoForge support for Minecraft 1.21.1.
Fixes
- Fixed Forge 1.20.1 startup crashes caused by handled-screen mixin remapping.
- Fixed Forge / NeoForge 1.20.1 registry and refmap packaging issues that could prevent inventory mechanics from loading.
- Fixed Forge / NeoForge 1.20.1 and 1.21.1 cases where commands loaded but the actual inventory mechanics did not apply.
- Fixed Forge / NeoForge resource metadata warnings, including missing `ResourcePackInfo` / pack metadata warnings.
- Fixed the missing placement preview grid on Fabric 26.1.x builds.
- Fixed Fabric 1.16.5 compatibility with Java 8 / older Mixin environments.
- Fixed Fabric 1.16.5 Fabric API detection.
- Fixed Fabric 1.16.5 held-item size switching so the preview updates immediately while holding an item, instead of only updating after placing and picking it up again.
Available Builds
- Fabric: 1.16.5, 1.18.2, 1.20.1, 1.21, 1.21.1, 26.1, 26.1.1, 26.1.2
- Forge: 1.20.1, 1.21.1
- NeoForge: 1.20.1, 1.21.1
release
Grid Inventory 2.0.1
2.0.115 июн. 2026 г.5Minecraft: 1.16.5fabric
Что нового
Grid Inventory 2.0.1
Compatibility
- Added compatibility handling for TACZ / Timeless and Classics Zero firearms.
- TACZ guns now use NBT-aware grid sizing, preventing one gun’s grid changes from being applied to every matching gun.
- Added Forge and NeoForge builds for Minecraft 1.20.1.
- Updated Forge and NeoForge support for Minecraft 1.21.1.
Fixes
- Fixed Forge 1.20.1 startup crashes caused by handled-screen mixin remapping.
- Fixed Forge / NeoForge 1.20.1 registry and refmap packaging issues that could prevent inventory mechanics from loading.
- Fixed Forge / NeoForge 1.20.1 and 1.21.1 cases where commands loaded but the actual inventory mechanics did not apply.
- Fixed Forge / NeoForge resource metadata warnings, including missing `ResourcePackInfo` / pack metadata warnings.
- Fixed the missing placement preview grid on Fabric 26.1.x builds.
- Fixed Fabric 1.16.5 compatibility with Java 8 / older Mixin environments.
- Fixed Fabric 1.16.5 Fabric API detection.
- Fixed Fabric 1.16.5 held-item size switching so the preview updates immediately while holding an item, instead of only updating after placing and picking it up again.
Available Builds
- Fabric: 1.16.5, 1.18.2, 1.20.1, 1.21, 1.21.1, 26.1, 26.1.1, 26.1.2
- Forge: 1.20.1, 1.21.1
- NeoForge: 1.20.1, 1.21.1
release
Grid Inventory 2.0.0
2.0.014 июн. 2026 г.9Minecraft: 26.1.2fabric
release
Grid Inventory 2.0.0
2.0.014 июн. 2026 г.5Minecraft: 26.1.1fabric
release
Grid Inventory 2.0.0
2.0.014 июн. 2026 г.18Minecraft: 1.21.1neoforge
release
Grid Inventory 2.0.0
2.0.014 июн. 2026 г.7Minecraft: 1.21.1forge
release
Grid Inventory 2.0.0
2.0.014 июн. 2026 г.4Minecraft: 26.1, 26.1.1, 26.1.2fabric
release
Grid Inventory 2.0.0
2.0.014 июн. 2026 г.4Minecraft: 1.16.5fabric
release
Grid Inventory 2.0.0
2.0.014 июн. 2026 г.6Minecraft: 1.18.2fabric
release
Grid Inventory 2.0.0
2.0.014 июн. 2026 г.8Minecraft: 1.20.1fabric
release
Grid Inventory 2.0.0
2.0.014 июн. 2026 г.82Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11fabric
release
Grid Inventory 2.0.0
2.0.013 июн. 2026 г.13Minecraft: 1.21.1fabric
Что нового
**Grid Inventory 2.0.0**
This update focuses on improving item-size controls, rotation behavior, and support for larger inventory layouts.
**New**
- Added item footprint rotation through the Minecraft keybind system.
- Items such as `2x3` can now be rotated into `3x2`.
- Rotation works while dragging an item or while hovering over an item in an inventory screen.
- Item size rules can now apply to chest-style container screens, with options for enabling/disabling and whitelist/blacklist control.
**Improved**
- Non-`1x1` items can now be placed into the hotbar more reliably.
- Larger items now show their tooltip when hovering over any occupied cell, not only the anchor slot.
- Added proper keybind display names in English and Traditional Chinese.
**Fixed**
- The rotate keybind now follows the key selected in Minecraft Controls instead of being locked to `V`.
- Fixed cases where pressing the rotation key did not update the item’s size orientation.
- Improved client/server sync for rotated item footprints.
alpha
Grid Inventory 1.0.1hf
1.0.1-Hotfix24 февр. 2026 г.102Minecraft: 1.21.1fabric
Что нового
1.0.1
Added rendering frames for 1×1 items.
A hotfix has adjusted the rendering frame size for items larger than 1×1.
release
Grid Inventory 1.0.0-release
1.0.016 февр. 2026 г.46Minecraft: 1.21.1fabric
Что нового
Grid Inventory is a mod that allows you to customize how many grid slots an item occupies inside the player inventory.
Inspired by games such as Diablo, Kenshi, and Escape from Tarkov, this mod introduces a grid-based inventory system designed to increase difficulty, decision-making, and immersion.
It only affects the player inventory and does not interfere with chests or other storage-related mods.
All item sizes are fully customizable by the player.
More features will be added over time.
If you encounter any issues or have suggestions, feel free to contact the author.
Main Features
Items can occupy multiple inventory slots, and their size can be freely customized
Fully intuitive command-based configuration:
/savaruinv clear [(hand | item | tag)]
/savaruinv get [(hand | item | tag)]
/savaruinv list /savaruinv reload
/savaruinv size [(hand | item | tag)] <w> <h>
Only affects the player inventory
(Does not apply to Creative Mode, chests, or other storage types — this will become configurable in the future)
Modified item footprints visually reflect item rarity and color
Does not affect hotbar quick switching
Can be safely used alongside inventory-sorting mods
Notes
This project is currently in an early development stage.
Some features are incomplete and issues may still exist.
If you find any problems, please report them in the comments or issues section.