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ВЕРСИИ (9)
release
1.10.2
1.10.26 сент. 2026 г.106Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2, 26.3paper, purpur
Что нового
## New in this release
* 🔺 **Plant growth no longer crashes when a hopper runs out of bone meal.** On Paper 26.2 the console showed `IllegalArgumentException: amount must be greater than 0` from `EcoSystemManager.setBoneMeal`, repeated on every plant tick. When the roof hopper held a single bone meal and at least one plant grew, Greenhouses wrote the remaining count back as a zero-amount `ItemStack`. Older server versions tolerated that silently; Paper 26.2 rejects it, and the exception aborted the growth pass for that greenhouse. The last bone meal is now simply removed from the hopper ([#150](https://github.com/BentoBoxWorld/Greenhouses/pull/150)).
> 🔺 **If you are on Paper 26.2 or newer:** this update is strongly recommended. Every greenhouse whose hopper empties will otherwise log this error each tick and stop growing plants until bone meal is added again.
## Compatibility
✔️ BentoBox API 2.7.1
✔️ Minecraft 1.21.5+
✔️ Java 21
## Upgrading
1. Take backups of your server, for safety
2. Download this jar and put it in your addons folder - delete the old one
3. Restart the server
4. You should be good to go!
## What's Changed
* Do not create a zero-amount bone meal `ItemStack` when the hopper runs out by @tastybento in https://github.com/BentoBoxWorld/Greenhouses/pull/150
**Full Changelog**: https://github.com/BentoBoxWorld/Greenhouses/compare/1.10.1...1.10.2
release
1.10.1
1.10.11 сент. 2026 г.18Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2paper, purpur
Что нового
## New in this release
* 🔺 **Greenhouses no longer lets mobs slip past the Limits addon.** If you run Limits with entity limits, a greenhouse could keep spawning a mob type after the island was already at its cap — the reported case was ghasts at 4/3. Greenhouses did not cause the extra spawn directly: when Limits cancelled a spawn at the limit, Greenhouses carried on with the dead entity, ran its "does this mob fit inside the glass?" check and, when it did not fit (ghasts are 4×4×4, so often), called `remove()` on it. Paper fires an `EntityRemoveEvent` for that even though the mob never entered the world, and Limits counted it as a real removal — so its counter crept downward and the next spawn was let through. Cancelled spawns are now left alone entirely ([#148](https://github.com/BentoBoxWorld/Greenhouses/pull/148)).
> 🔺 **If you saw this:** Limits' counter for the affected island is still wrong until it is rebuilt. Have the player run `/is limits recount` (or use the admin `calc` command) once after updating. A matching hardening in Limits so it ignores such removals is in [BentoBoxWorld/Limits#297](https://github.com/BentoBoxWorld/Limits/pull/297).
## Compatibility
✔️ BentoBox API 2.7.1
✔️ Minecraft 1.21.5+
✔️ Java 21
## Upgrading
1. Take backups of your server, for safety
2. Download this jar and put it in your addons folder - delete the old one
3. Restart the server
4. You should be good to go!
## What's Changed
* Ignore cancelled mob spawns instead of calling `remove()` on them by @tastybento in https://github.com/BentoBoxWorld/Greenhouses/pull/148
**Full Changelog**: https://github.com/BentoBoxWorld/Greenhouses/compare/1.10.0...1.10.1
release
1.10.0
1.10.026 июл. 2026 г.52Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2paper, purpur
Что нового
## 🎁 What's new
Greenhouses now has **admin commands**. Until this release the addon had no admin command tree at all — the README documented one, but it was never actually there. If a greenhouse record went bad, your only option was to stop the server and edit the database by hand.
That gap became obvious in [#135](https://github.com/BentoBoxWorld/Greenhouses/issues/135), where two overlapping greenhouses were skipped at every startup with a message that named neither of them. 1.9.6 made the log say which records were involved; 1.10.0 lets you do something about it without leaving the game.
This release also clears every open SonarCloud issue in the project — 68 of them — including four genuine bugs found along the way.
## ✨ Highlights
### 🛠️ Admin commands ([#139](https://github.com/BentoBoxWorld/Greenhouses/pull/139), closes [#137](https://github.com/BentoBoxWorld/Greenhouses/issues/137))
Registered under your game mode's admin command, e.g. `/bsbadmin greenhouses` (aliases `greenhouse`, `gh`):
| Command | What it does |
|---|---|
| `list [player] [page]` | Paginated list of greenhouses, optionally just one player's. Records that failed to load are **always** listed too, with the reason. |
| `info [id]` | Recipe, owner, world, location, bounding box, area, original biome, hopper, broken status and missing blocks. With no ID, uses the greenhouse you're standing in. |
| `delete <id>` | Deletes a record — loaded or not — after asking you to confirm. |
| `tp <id>` | Teleports you to the middle of the greenhouse floor. |
| `verify [id]` | Re-checks one or all greenhouses against their recipe and reports what's missing. Previously this only happened on the eco tick. |
| `reload` | Re-reads `biomes.yml`, then re-loads the greenhouses from the database. |
- IDs come from `list` and can be shortened to any prefix that matches **only one** greenhouse. An ambiguous prefix is treated as no match rather than guessing — deleting the wrong greenhouse can't be undone.
- Everything except `tp` works from the server console.
- Greenhouse records that can't be loaded — overlapping, unknown recipe, missing world, no location — are now kept in memory with the reason instead of being silently dropped. That's what makes them showable and deletable; previously they existed in the database but were invisible to the running server.
- Records are still never deleted automatically. Removing a player's greenhouse without being asked would be worse than a recurring warning.
### 🐛 Fixes
- **Checking a greenhouse whose recipe no longer exists threw an NPE.** When a database record names a recipe that isn't in `biomes.yml`, the addon hands out a degenerate `BiomeRecipe` with no addon reference — and checking it crashed. It now reports `FAIL_UNKNOWN_RECIPE` ([#140](https://github.com/BentoBoxWorld/Greenhouses/pull/140))
- **`getFloorHeight` could throw on a record with no location** — the very records most likely to be broken. It now falls back to the bounding box ([#140](https://github.com/BentoBoxWorld/Greenhouses/pull/140))
- 🔺 **Snow reported success from only the last column it scanned.** `SnowTracker` overwrote its "did I make snow?" result on every column instead of accumulating it, so a greenhouse that made snow in ninety columns and missed the last one reported failure. That value decides whether water is consumed from the hopper ([#143](https://github.com/BentoBoxWorld/Greenhouses/pull/143))
- **Floating-point loop counters** in `EcoSystemManager#getAvailableBlocks` replaced with integer block coordinates ([#140](https://github.com/BentoBoxWorld/Greenhouses/pull/140))
### 🧹 Code quality
All 68 open SonarCloud issues resolved; the quality gate is green with zero duplicated blocks.
- Five methods refactored below the cognitive-complexity threshold, the worst being `SnowTracker#getAirBlocks` at 27 and a 72-line "brain method" in `RecipeManager` ([#143](https://github.com/BentoBoxWorld/Greenhouses/pull/143))
- Dead code removed, including three command stubs that were never registered ([#141](https://github.com/BentoBoxWorld/Greenhouses/pull/141)) — see the note below
- Redundant argument matchers cleaned out of the tests ([#144](https://github.com/BentoBoxWorld/Greenhouses/pull/144))
- Test suite grew from 177 to 224 tests
## ⚙️ Compatibility
✔️ BentoBox API 2.7.1
✔️ Minecraft 1.21.5+
✔️ Java 21
## 🔺 Updating — important notes
⚙️ **New permissions.** The six admin sub-commands each have their own node: `greenhouses.admin.list`, `.info`, `.delete`, `.tp`, `.verify` and `.reload`. They default to `op`, so operators need no action, but if you grant admin access through a permissions plugin you'll want to add them. They were missing from `addon.yml` entirely before this release, which is why nothing but op access worked.
🔡 **Translators wanted.** The admin commands add messages under `greenhouses.commands.admin.*`, currently English only. The other 24 locale files will fall back to the key names until they're translated.
**Three player commands were deleted — but none of them worked.** `InfoCommand`, `ListCommand` and `RecipeCommand` were unregistered stubs whose method bodies were auto-generated placeholders and commented-out legacy code. `InfoCommand` even declared itself under the label `"make"`, which would have collided with the real make command had anyone ever enabled it. The README listed `greenhouses list` and `greenhouses recipe` as working player commands; they were not, and that has been corrected. `/is greenhouses` with no arguments still opens the recipe GUI, which is what most people were using anyway.
**If you have overlapping greenhouses,** this release finally gives you the tool: `/bsbadmin greenhouses list` shows the skipped records and why, and `/bsbadmin greenhouses delete <id>` removes the one you don't want. No database editing, no restart.
## 📥 How to update
1. Stop the server
2. Back up your BentoBox folder
3. Drop the new jar into the addons folder and remove the old one
4. Grant the new `greenhouses.admin.*` permissions if you use a permissions plugin
5. Start the server
6. Check the startup log for skipped greenhouse records, and clear any up with the new admin commands
## Legend
* 🔡 locale files may need to be regenerated or updated
* ⚙️ config options have been removed, renamed, or added
* 🔺 special attention needed
## What's Changed
* 🔡 ⚙️ Add admin commands by @tastybento in https://github.com/BentoBoxWorld/Greenhouses/pull/139
* 🔺 Fix SonarCloud bugs and correctness issues by @tastybento in https://github.com/BentoBoxWorld/Greenhouses/pull/140
* Remove dead code flagged by SonarCloud by @tastybento in https://github.com/BentoBoxWorld/Greenhouses/pull/141
* 🔺 Reduce cognitive complexity of five methods by @tastybento in https://github.com/BentoBoxWorld/Greenhouses/pull/143
* Remove redundant argument matchers from tests by @tastybento in https://github.com/BentoBoxWorld/Greenhouses/pull/144
* ⚙️ Document the admin commands and declare their permissions by @tastybento in https://github.com/BentoBoxWorld/Greenhouses/pull/145
**Full Changelog**: https://github.com/BentoBoxWorld/Greenhouses/compare/1.9.6...1.10.0
release
1.9.6
1.9.626 июл. 2026 г.18Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2paper, purpur
Что нового
## New in this release
* 🐛 **Overlapping greenhouses are now diagnosable.** If two persisted greenhouses overlap, one is skipped at startup — but the log line used to say only `Greenhouse overlaps with another greenhouse. Skipping...`, which gave you nothing to act on and repeated on every restart. The warning now names **both** records:
```
[Greenhouses] Greenhouse overlaps with another greenhouse. Skipping...
[Greenhouses] Skipped: id=<uuid>, recipe=Plains, owner=Name (uuid), world=..., location=x,y,z, bbox=[... -> ...]
[Greenhouses] Overlaps: id=<uuid>, recipe=Desert, owner=Name (uuid), world=..., location=x,y,z, bbox=[... -> ...]
[Greenhouses] To fix, delete one of these records from the Greenhouses database table (match on uniqueId) and restart the server.
```
The summary line now also reads `Loaded 63 greenhouses out of 65 in the database.` and closes with a tally of how many were skipped, so the discrepancy is self-explanatory.
* 🔺 **Greenhouse load order is now deterministic.** Greenhouses were loaded in whatever order the database returned, so with two overlapping records either could win — and it could flip between restarts. They are now sorted by `uniqueId` before loading, so the outcome is stable until you remove one of the records.
* ⚙️ **Duplicate `SQUID` entry removed from the `OCEAN` recipe** in `biomes.yml`. It was listed twice, which triggers a duplicate-key warning from SnakeYAML on newer server versions. YAML keeps the last occurrence, so the effective value (`20:WATER`) is preserved and mob spawning is unchanged.
* Modrinth publishing workflow added, with Minecraft 26.1.2 in the supported game versions.
## Compatibility
✔️ BentoBox API 2.7.1
✔️ Minecraft 1.21.5+
✔️ Java 21
## 🔺 Updating — important notes
⚙️ **The `biomes.yml` fix does not apply itself.** Your server already has its own `biomes.yml` on disk, and the addon will not overwrite it. If you see a SnakeYAML duplicate-key warning for `SQUID`, open `plugins/BentoBox/addons/Greenhouses/biomes.yml`, find the `OCEAN` section, and delete the first of the two `SQUID:` lines. Servers installing Greenhouses for the first time get the corrected file automatically.
🔺 **If you have overlapping greenhouses, this release reports them but does not remove them.** Skipped records are still left in the database on purpose — silently deleting a player's greenhouse would be worse than a recurring warning. Use the uniqueIds now printed in the log to remove the stale record yourself: stop the server, back up the database, delete the row (JSON: the file named after the uniqueId under `database/Greenhouses/`; SQL/Mongo: the record whose `uniqueId` matches), and restart. The blocks and biome are untouched, so the player can simply re-run `/is greenhouse make` inside the structure.
## Upgrading
1. Take backups of your server, for safety
2. Stop the server
3. Download this jar and put it in your addons folder — delete the old one
4. Restart the server
5. Check the startup log for any overlap warnings and act on them as described above
6. You should be good to go!
## Legend
* ⚙️ config options have been removed, renamed, or added
* 🔺 special attention needed
## What's Changed
* Add Modrinth publish workflow by @tastybento in https://github.com/BentoBoxWorld/Greenhouses/pull/133
* Modrinth publish by @tastybento in https://github.com/BentoBoxWorld/Greenhouses/pull/134
* ⚙️ Remove duplicate SQUID key from OCEAN recipe in biomes.yml by @tastybento in https://github.com/BentoBoxWorld/Greenhouses/commit/ab2e14cd4b70fce116d573b94b24be9edca58cda
* 🔺 Report details of overlapping greenhouses on load by @tastybento in https://github.com/BentoBoxWorld/Greenhouses/pull/136
Thanks to @mrfloris for the detailed report behind https://github.com/BentoBoxWorld/Greenhouses/issues/135.
**Full Changelog**: https://github.com/BentoBoxWorld/Greenhouses/compare/1.9.5...1.9.6
release
1.9.5
1.9.53 июн. 2026 г.67Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2paper, purpur
release
Greenhouses for BentoBox 1.9.4
1.9.428 дек. 2025 г.112Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11paper, purpur
Что нового
# New In This Release
* Bug fixes
* New or updated language files
## Compatibility
✔️ BentoBox API 3.0.0
✔️ Minecraft 1.21.x - NOTE this addon will not work with previous versions. If you need those, use an older version of the addon
✔️ Java 21
## Changelog
### Legend
- 🔡 locale files may need to be regenerated or updated.
- ⚙️ config options have been removed, renamed or added.
- 🔺 special attention needed.
## What's Changed
* mob spawning changes by @stuffyerface in https://github.com/BentoBoxWorld/Greenhouses/pull/124
* fix water being placed adjacent to waterloggable blocks in OW greenho… by @Rossterd in https://github.com/BentoBoxWorld/Greenhouses/pull/126
* 🔡 New or updated locale files
* ⚙️ Fix for Plains recipe not loading sheep mobs
* Release 1.9.4 by @tastybento in https://github.com/BentoBoxWorld/Greenhouses/pull/128
**Full Changelog**: https://github.com/BentoBoxWorld/Greenhouses/compare/1.9.3...1.9.4
release
Greenhouses for BentoBox 1.9.2
1.9.221 июн. 2025 г.73Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5paper
Что нового
This release adds the ability to make greenhouses in the nether or end.
## Compatibility
✔️ BentoBox API 3.0.0
✔️ Minecraft 1.21.x - NOTE this addon will not work with previous versions. If you need those, use an older version of the addon
✔️ Java 21
## Changelog
### Legend
- 🔡 locale files may need to be regenerated or updated.
- ⚙️ config options have been removed, renamed or added.
- 🔺 special attention needed.
## What's Changed
* Release 1.9.2 by @tastybento in https://github.com/BentoBoxWorld/Greenhouses/pull/119
**Full Changelog**: https://github.com/BentoBoxWorld/Greenhouses/compare/1.9.1...1.9.2
release
Greenhouses for BentoBox 1.9.1
1.9.18 июн. 2025 г.51Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5paper
Что нового
This is a bug fix that will prevent game mode commands for Greenhouses to be run outside of their game world. This prevents an exploit where greenhouses could be made in other worlds by using a game mode command where they were allowed.
## Compatibility
✔️ BentoBox API 3.0.0
✔️ Minecraft 1.21.x - NOTE this addon will not work with previous versions. If you need those, use an older version of the addon
✔️ Java 21
## Changelog
### Legend
- 🔡 locale files may need to be regenerated or updated.
- ⚙️ config options have been removed, renamed or added.
- 🔺 special attention needed.
## What's Changed
* Fix for #114 - commands will check the world they are in
* Release 1.9.1 by @tastybento in https://github.com/BentoBoxWorld/Greenhouses/pull/116
**Full Changelog**: https://github.com/BentoBoxWorld/Greenhouses/compare/1.9.0...1.9.1
release
Greenhouses for BentoBox 1.9.0
1.9.019 дек. 2024 г.106Minecraft: 1.21.3, 1.21.4paper, purpur, spigot
Что нового
## Compatibility
✔️ BentoBox API 3.0.0
✔️ Minecraft 1.21.x - NOTE this addon will not work with previous versions. If you need those, use an older version of the addon
✔️ Java 21
## Changelog
### Legend
- 🔡 locale files may need to be regenerated or updated.
- ⚙️ config options have been removed, renamed or added.
- 🔺 special attention needed.
## What's Changed
* Release 1.8.0 by @tastybento in https://github.com/BentoBoxWorld/Greenhouses/pull/113
**Full Changelog**: https://github.com/BentoBoxWorld/Greenhouses/compare/1.7.5...1.9.0