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Glowroot Caves

A cave-biome mod based on glow squids with new mobs, structures, and mechanics.

Автор: pexuls35,6 тыс.158обновлён 25 дек. 2025 г.
Механики игрыТехнологииГенерация мира

Описание

Glowroot Title Logo

UPDATE 3.0.0 RELEASING ETA NOVEMBER/DECEMBER 2026. CHECK FURTHER INFORMATION VIA DISCORD.

Mod Description Glowroot is a mod that entirely shapes a new underground cave biome made primarily to provide background of the glow squid, from the 2020 Minecraft mob vote. Based on the uniqueness of the glow squid's properties, an entirely new cave biome, the Glowroot Caves, is added within this mod, to primarily expand upon the lore and backstory behind the glow squid's introduction, and provide a sense of lore to any player's world.

The video below provides a small look at some of the features and mechanics in Glowroot.

PLEASE NOTE THAT THIS VIDEO SHOULD NOT BE FULLY CONSIDERED IN CONTEXT OF THE ENTIRE MOD'S CONTENT. ALL CONTENT SHOWN HERE IS OUTDATED FROM 2024, AND DOES NOT REFLECT THE MOD'S CURRENT STATE. PLEASE REFER TO THE GALLERY, AND THE REST OF THE MOD DESCRIPTION. THANK YOU!

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New Cave The mod introduces one main key factor, the Glowroot Caves! This new bright glowing biome will spawn around the overworld in caves, usually found at lower cave levels. These bright caves will be home to tons of new luminescent plants and flowers, mobs, and a large amount of new technology.

glowrootflower

(Check the gallery for photos of the actual caves!)

Harnessing the power of light from the trees on the overworld surface, these caves re-use that energy, through roots, to light up and grow the flora of these caves. Old scientists have harnessed that energy to create technological advancements, which you can discover within the caves. You can re-use the power of the glowing flora, through the Glowroot Node, to form rare Chrysoprase crystals. Use these new materials found within the cave to create tons of new rare pieces of technology, to help make mining easier! From mining helmets, flashlights, to even cannons, theres tons of new pieces of equipment to craft that will help make your mining experience easier and efficent. Try to explore the caves, and find all the things you can craft!

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New Mobs The mod introduces a few new additional mobs that can spawn within the biome! They all have unique properties and abilities, with some that can dazzle and blind players, to others that can mine blocks for you! All the mobs, and their names, are shown below:

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The mobs and their functions:

glowrootgolem

The Glowroot Golem is a passive mob, tameable using leaves and petals found within the caves. It's entirely rideable, even without a saddle, and will knock enemies away with its large horns. If you right click with a drill head onto the golem, you can make it mine blocks infront of it while riding!

glowrootzombie

The Glowroot Zombie is a hostile, common mob, usually seen wandering the caves. They can also naturally occur, when a regular zombie stands too long on glowrooted stone. They inflict dazzling to their enemies, and cause a large blinding explosion once killed. Beware!

glowrootquadcopter

The Glowroot Quadcopter is a hostile, flying mob, that is particularly quiet but dangerous. If you get too close, it'll try to hover above you, and release glowbangs above your head. Make sure to bring a bow!

glowroothermit

The Glowroot Hermit is a hostile, small critter, that is just as cute as it is deadly. It will attempt to grab you with the claws on its head, as if you were an item. You could try to jam its claws by dropping your own items, but that still won't stop it. If you do get stuck, shift to try and get out!

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New Mechanics Within Glowroot, there are multiple new mechanics that can be created and tooled with within the mod, mainly through the new energy systems and mechanics. Using Chrysoprase, a rare crystal found within the caves made from light, and the natural stone and flora of the cave, you can craft these new items through a process of forging and smelting. You can forge unpure items and blocks to become their purest forms, and use them to create powerful new items, blocks, and other things. Explore the caves and learn the ancient systems, and explore the usefulness of these new mechanics!

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F.A.Q
  • Will you be porting the mod to fabric, or any other versions?

There will be ONE MORE Glowroot update, 3.0.0. A complete overhaul of the mod to add regular energy mechanisms to the mod. Expected release within mid 2026 range. I will possibly consider doing ports once this version is completed; but they will not contain all of the content that is within the standard forge 1.20.1 version.

  • I found a bug when playing the mod! Where can I report it?

If you found any bugs within the mod, please feel free to join the discord using the given link on the side. You may join the server and within there, report your bugs. You can also report issues on the github.

  • I dont understand how the mod works, is there any wiki or further documentation?

If you are also interested in understanding more about the mod besides from the description, you may also feel free to join the discord server using the given link on the side. There, you may feel free to ask me any questions you have about how the mod works, or any explanations of features You could also find information on the new content added in each version within the changelogs, along with a brief explanation of how the change/feature works. There is also a new command in 1.0.7, called /glowrootinfo, that gives a short list detailing the mod's content.

  • Is there going to be another update with new content? If so, when?

There will be ONE MORE Glowroot update, 3.0.0. A complete overhaul of the mod to add regular energy mechanisms to the mod. Expected release within mid 2026 range.

  • Can I use Glowroot in my modpack?

Of course! In fact, I encourage you to do so. Theres a rare chance that it could have generational issues with other mods, but more than likely it won't.

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Links My Discord Server! (Click the discord logo.)

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My Ko-Fi! (Click the box.)

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Галерея

Glowroot Cave (1)Glowroot Cave (2)Glowroot Cave (3)Glowroot Cave (4)

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Glowroot Caves 2.0.0

2.0.0
25 дек. 2025 г.11,7 тыс.Minecraft: 1.20.1forge
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- **2 Year Anniversary (Glowroot 2.0.0)** - Removed tons of bloat, leftover assets and files throughout the mod file, reducing the file size. - Complete overhaul of the Glowroot Machine GUI, mainly fixing up all the textures, and including a new special #5 recipe. - Added Rooted Core, a new rare item. It has a 1/200 chance to drop from glowroot vines, or can be found in lootchests. It's mainly used to craft materials into other various forms, but can also be consumed for 3 minutes of the Lucidity effect, or be right clicked on rooted woodsets to turn them into their chrysoprase variants. - Glowroot Hybrid (Subject #5 ???) has been added to the creative menu with it's spawn egg. - Melted Chrysoprase is now survival obtainable, and can be used properly without issues. It can convert some blocks into their glowrooted/chrysoprase variants, like Runes and Pure Glowroot Stone. - All glowroot tools (sword, pickaxe, etc...) can now be right clicked to shoot out a small beam of light, that breaks blocks and does dazzling damage. - Chrysoprase Nexus, the projectile shot by Cannonprase, is now an obtainable and throw-able item. - Hermits can now drop Hermit Claws, a new item with fast attack speed and low damage. - Updated all loot tables to provide way more loot. - Heavily updated most of the mod's undone models, textures, etc... including vines! - Reworked and lowered the durability loss of Cannonprase and Jetpacks upon usage. - Reworked the Prism's raycasting when right clicking. - Changed the text of some advancements to be more understanding of how to obtain them. - Glowroot Engine and Glowroot Toolset recipes are now craftable via a crafting table, not just a Glowroot Machine. - Glowroot Vines can now drop either Pure Glowroot Leafs, (30/200) or a Rooted Core, (1/200.) - Modified tons of previous crafting recipes. - Updated some of the items/blocks in tags. - Fixed the spawning of the Glowroot Hermit, so you should see them spawning more often. - Modified mob drops. - Glowshroom Blocks can now be used in node's to provide a full crystal (node power of 15.) This also applies to Rooted Cores and Pure Glowroot. - Pure Glowroot Leafs can now be used to provide 3 node power. - Reduced the explosion damage of Chrysoprase Nexus. - Glowbangs now cause actual explosions and can break blocks, though weak. - Removed most unused blocks, items, and entities. - Fixed a few common bugs/errors, notably the Flashlight Block being obtainable. - Changed some of the particles. - Walking on some Glowrooted/Crystal blocks now makes glowing particles appear. - Completely changed the biome's ambient music. No more loud droning. - Fixed most of the mod's leftover inconsistencies.
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Glowroot Caves 1.0.8.7

1.0.8.7
31 июл. 2025 г.5,2 тыс.Minecraft: 1.20.1forge
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**Changelog 1.0.8.7:** - One year and 1/2 anniversary of Glowroot! - Finally retextured Glowrooted Stone's top and side textures to look good. - Changed the ambient biome music to be MUCH QUIETER and also slowed down. - Any variant of glowroot flora (flowers/grass/plants/and even combined blocks,) that are broken inside of a glowroot cave and planted on a variant of glowroot stone, can eventually re-grow in the same place. There is a new gamerule, Regrowthchance, that determines the actual percent chance of the flora actually being replaced. It is naturally set to 100. Lower values = smaller chances of regrowing. - Edited the quadcopter's ai to re-target enemies quicker and also have a "warning signal" before attacking. - Increased quadcopter and glowroot golem spawning. - Changed tons of mining strengths of blocks (Chrysoprase crystal blocks are now slightly faster to mine, and Glowroot Stone blocks/some ores now only need a stone pickaxe to break, rather than iron for all.) - Fixed the glowroot golem's drill texture variant to match the new updated textures, along with the glowroot zombie. - Removed Melted Chrysoprase Buckets from the creative menu, as they are still WIP - Retextured a few left-over block/item textures. - Fixed particles when mining certain custom-model blocks. - Changed the advancement screen background - Changed a few recipes to be easier for progress. - Fixed a few issues/minor bugs
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Glowroot Caves 1.0.8.6

1.0.8.6
5 июн. 2025 г.6,1 тыс.Minecraft: 1.20.1forge
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**Glowroot 1.0.8.6:** damn its been long since i updated the mod lmao; well here's all the content i've been kinda working on. sorry that it's lacking, as i've been working on a new mod project! - AS HIGHLY REQUESTED, LOWERED THE BIOME'S MUSIC DOWN BY 95%!!! ENJOY NO MORE DEATHENING AMBIENCE!!! - Some of the 6-month long texture work has been finally added into the game. Most textures are for new content yet to come, so stay tuned! Further retextures for even more current content will come in time. - Added Glowroot Stone Brick, a new useful and essential item. They can be found in loot carts, dropped by all the mobs, and can be made by smelting regular glowroot stone in a furnace/blaster. They can be used to craft chips now (finally!) and other recipes ingame have been changed to now use these bricks. - Added Melted Chrysoprase (only accessible via creative menu, still early beta.) A new liquid material meant to fuel glowroot machines, but as of now isnt coded in fully. It will receive more changes going further. - Many recipes changed to be more accurate/fair to an average survival gameplay. - Changed death drops of all mobs to have less annoying and inventory-filling drops (to an extent.) - Added new features for hybrids (still only accessible through /summon.) Gave them dynamic sounds. Looking at a walking hybrid from face to face will make ite steps appear more loud and noticeable, but if facing away the steps become muffled and quieter, intended for the idea of sneakiness/making the hybrid more creepy when found in labs. - Removed chrysoprase tile walls due to being ugly with the new texture overhaul. - All mobs have complete model redesigns/changes. Some more changes will be enacted sooner or later. (THE DRILL GOLEM'S TEXTURE HAS NOT BEEN UPDATED.) - Added new particles to the mod, such as a new custom generic glow/sparkle particle thats quite pretty. Artificial variant particles with their different colors have been added to most, but not all, particles. - Added artificial glowbangs 2 and 3, currently only accessible via /give. From 1, (reg,) to 3 (max,) each glowbang becomes more powerful, with a larger radius of aoe, more dazzling and even glowing effect duration, more particles/different particle colors, etc… (these particles have also been included for artificial doors.) - WARNING: Do note that some of the textures for some parts of the mod HAVE NOT BEEN UPDATED, and thus might cause confusion. This relates to features such as GUI elements (specifically the Glowroot Machine,) the Glowroot Golem's drill variant, and other varying textures. Most of the re-textures tended to keep their original design/look to what they were before, but do note some are vastly different.
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Glowroot 1.0.8.5

1.0.8.5
4 дек. 2024 г.5,2 тыс.Minecraft: 1.20.1forge
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**Glowroot 1.0.8.5:** - Added in a new weapon, Cannonprase. When holding down right click, it charges up for about 3 seconds, before being able to release Chrysoprase Nexus, (introduced back in 1.0.8.4.) It removes 100 durability, (out of 1500,) per nexus shot, and it deals 1 damage per 2 ticks that you hold down the right click trigger after being fully charged. Recipe has also been added, and it can be recharged with a Glowroot Battery. - Did a complete texture overhaul for almost every single glowroot stone-type block, (and some other blocks.) Mob textures, and some custom 3d model textures have not been changed yet, but will be in future updates. - Added in Dazzling potions (2 effect timer variants,) and Lucidity potions. All with splash, lingering, and arrows aswell. (recipes dont show up in JEI, but Dazzling uses glow sacs with awkward potions, and Lucidity uses cooked squid tentacles with awkward potions. - Added a new blockset of Polished Glowroot Bricks. - Added in compatability with Trickery. - Increased the spawning of Glowroot mobs to make them more common instead of being so rare. I'll try to make this even more consistent in future updates. - Fixed the issue with both Nexus and Glow squid balloons not emitting particles while flying mid-air. - Retextured both glow and regular ink sac balloon textures, and all tentacle textures. - Added in a new block, the Rooted Block. it can be climbed, and when destroying, all connecting blocks will break in sequence, (they do not drop the item itself.) This mechanic will receive updates in the future to make it more realistic/natural. - Fixed the issue with the Pure Glowroot recipe. - Added in some new recipes. - Jetpacks and Chrysoprase Nexus now leave a new particle trail while in-air. - Edited some advancements. - Fixed some bugs with the Lucidity effect. - Retextured the Experiment and Core painting. - Edited the projectile models of Chrysoprase Nexus and Glowbangs to be more consistent with the hitboxes - Glowbangs now emit 2 more seconds of dazzling/glowing (at level-1.) - Edited the sounds of robotic mobs, (golems, quadcopters and hermits.) - Drinking milk/clearing dazzling will now finally get rid of the overlay itself aswell, rather than just the effect. - Chrysoprase splat dust blocks will now convert glowroot stone into glowrooted stone if it lands/is placed on top. - Fixed a bug with Glowlights being repaired by a battery without using up charge, and also wasting charge in creative. - Added in unusable beta wiring system, which will be replacing the rune system eventually. - Artificial Upgrades for items is now a WIP. Glowbang levels 2 and 3 have beeb added, each level with custom particles and more power. (Will be obtainable in future updates.) - Increased node generation slightly. - Buffed the Glowroot toolset to have more attack damage. It will receive other buffs in future updates to make it more reasonable for the recipe. -Edited the functionality behind Artificial blocks. -Redid the pallete used for artificial 2 and 3 to stay more consistent and simplistic.
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Glowroot 1.0.8.4

1.0.8.4
16 окт. 2024 г.1,4 тыс.Minecraft: 1.20.1forge
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**Glowroot 1.0.8.4:** - Added Pure Glowroot Leaves, a new craftable food-source from Glowroot Vines. - Added in Glowrooted Herbs, a new bowl-type craftable food, that will automatically heal more health based on the light level you stand in, and also stacks up to 4. - Added in Chrysoprase Nexus, a new projectile/item that when landing will cause a small explosion, that leaves behind some Chrysoprase dust splats. - Added a recipe for the Mining Helmet, making it finally obtainable. - Retextured the Mining Helmet. - Added a new potion effect, Lucidity, given when eating Vari-ink Calamari, that makes Dazzling, Darkness, and Blindness fade away quicker. - Fixed a issue with jetpacks being buggy when switching dimensions. - Fixed the jetpack not decreasing the fuel cost for unbreaking when in elytra state. - Changed how Glowroot TNT works, now having a 5-10% chance to turn blocks into Chrysoprase Nexus, causing much more destruction than before. Also, the dazzling and glowing effect are no longer set to a specific value, even when far away. The effects will now be shortened/increased in time depending on your distance from the tnt. - Glowroot Petals and Glowroot Vines are now bone-mealable. - Changed some recipes for items/blocks, and added some new ones. - Changed the xp output of some recipes, and Glowroot Nodes. - Made Grow Emitters generate flowers every 45 seconds, instead of every minute.
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Glowroot 1.0.8.3

1.0.8.3
28 сент. 2024 г.541Minecraft: 1.20.1forge
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**Changelog 1.0.8.3:** - Added in Ring Garland structures, 3 new variating structures representing large roots made from Rooted wood, that spawn in the caves. - Retextured most of the Rooted woodset. - Changed the recipe for Glowcard - 3. - Fixed some small issues from 1.0.8.2.
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Glowroot 1.0.8.2

1.0.8.2
27 сент. 2024 г.199Minecraft: 1.20.1forge
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**Changelog 1.0.8.2:** - Added in a new block, called Pure Glowroot. Can only be placed upwards or on the sides of blocks. Coming in contact will launch you forward in the direction that the block is placed. - Fixed the issue with the glowroot stone recipe's tags. - Added in two new advancements to slightly help with progression. - Changed one of the previous paintings. - Edited the node's functionality. It can now interact with hoppers, allowing for automation of crystal farming. When a node now emits crystals, it will also drop 1 xp orb. The node's text when shift-right clicking to check the node power is now blue similar to all other text. The sound for when a wood block is rootified has been changed, and you can now rootify most plank-type blocks. - Most rooted woodset blocks can now be used as fuel sources. (For both regular and chrysoprase variants.) - Fixed a issue where rooted slabs and stairs were incredibly difficult to mine. (For both regular and chrysoprase variants.) - Edited the drill's functionality, now mining any glowroot block almost 2x faster than the 1.5x mining speed increase from before. This allows you to almost insta-mine any glowroot-type block. - Changed some recipes back to their original, (such as glowshroom blocks,) to increase progression difficulty. - Fixed a large lag issue related to glow squid's dazzling code, now preventing much less lag.
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Glowroot 1.0.8.1

1.0.8.1
7 сент. 2024 г.755Minecraft: 1.20.1forge
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**Changelog 1.0.8.1:** - Fixed Glowroot Machine not dropping upon being broken due to high-level pickaxe required. - Changed and edited a few recipes to make progression slightly easier than before, along with adding some new ones. - Made it so the drill can now break glowroot-type blocks 1.5x faster than regular blocks, making it the most efficient way to farm late-game. - Changed the texture for rooted hanging roots slightly. - Fixed some small errors. - will soon in time change the update names to 1.x.0, instead of 1.0.x, in order to make changelogs like these easier to put out.
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Glowroot 1.0.8

1.0.8
4 сент. 2024 г.295Minecraft: 1.20.1forge
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**Changelog 1.0.8:** - Added a Glowroot Battery, a new item that can be right clicked with pure chrysoprase to recharge it. Can be used to charge both glowlights, (now with 1200 durability,) and a new item, the jetpack. - Added the Glowroot Jetpack, a new chest-wearable item which allows you to fly around by clicking R, to activate it. Flying around uses fuel, which also has two states. Elytra flying and regular flying. Elytra flying is activated upon holding space, just like a regular elytra. Running out of fuel will make it explode, requiring for you to recharge it. - Added some new building blocks for structures, such as Emitter Flask blocks and Chrysoprase dust splats. - Added in two new glowroot stone blocks, one Polished glowroot stone block, and a unpure glowroot stone block. - Renamed the block of glowroot to pure glowroot stone. - Added in a whole new blockset of chrysoprase blocks! Includes bricks, chiseled polished bricks, polished chrysoprase, chrysoprase pillars, and chrysoprase tiles (some with slabs, stairs and walls.) - Added in two completely new woodsets! Rooted woodset, and Chrysoprase rooted woodset. Both are almost identical, except one is dark blue, (rooted,) and the other is light blueish like chrysoprase! You can turn a rooted wood block into a chrysoprase block by placing it onto a budding chrysoprase, or pure chrysoprase block. You can also obtain this new rooted wood by placing hanging roots (from rooted dirt,) above a glowroot node, which will transform the roots. Then, any wood/log placed below the node will on random tick speed transform into rooted wood. - Added glowshroom blocks. - Added in the next tool to the toolset, the Glowroot Axe. This was only added in correlation to the new woodset. Recipe was also added. - Added Vari-Ink Calamari, a new food bowl item. - Added in some new world-generating structures, the Forgery and the Crystal Research facility. - Changed the Subject #6's AI. Still not meant for use! - Revamped the glowroot machine gui to fix the searchbar issue for servers. - Fixed glowlights and glowroot torches. - Changed tons of the recipes within the mod to make it more difficult to progress. - Added some new advancements, changed old ones, and now all of their texts appear blue! - Changed the color of durability on the custom tools! Its now a slight shade of blue. - Fixed a issue with glowroot visors. - Fixed a issue where the recipe for Glowroot Engines wouldn't be craftable in the Glowroot Machine. - Reduced the drops of robotic mobs for less clutter. - Added a new flora block, the Astilbes. - Added a new particle, Rooted wood roots. It appears when you strip rooted wood, and drops from vines. - Did some work on the real lab generation. Sorry I couldn't get it done for this update! - Added some new tags to blocks, and items. - Added a new unused beta item called the Matter warper. Unfinished. - Made large glowroot flowers emit a new spore particle when destroyed. - Fixed a issue with lockers having blocks placeable inside. - Changed generation of ores slightly. - Finished the hermit's AI! It can now actually pick up items that are dropped on the ground, and holds it in it's claws. Works even with custom modded items! - Added in flat grates. - Added a new custom painting. - Changed some textures of items. - Fixed the AI of quadcopters to prevent game crashing. - Attempted to reduce cave spawning, as highly requested. - Increased generation of glow mushrooms. - Changed the advancement page. - Made the dazzling effect fade more consistently. - Made particles dissapear more randomly now. - Changed some of the effects from some projectiles and flasks. - Removed all enchants for the glowlight. - Reduced generation of nodes in caves. - Removed Glowrooted Calcite & Smooth Basalt, Glowroot Furnaces, and other minor unobtainable items. - Heavily nerfed the Prism by increasing its cooldown time, and decreasing the damage on attack. - Added a WIP dazzling effect arrow. - Edited the Glowroot Music Disc. Large credits to Roxanne/Nwago for helping me out with the music. Still WIP, but, most of it is done.
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Glowroot 1.0.7

1.0.7
14 июл. 2024 г.1,2 тыс.Minecraft: 1.20.1forge
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**Changelog 1.0.7:** - Added in some new building blocks, such as: Glowroot Doors, Glowroot Ladders, Glowroot Vent / Lit Vent Ducts, Glowroot Panels, Cut Glowroot (with stairs and slabs,) and two secret blocks only with /give, the Glowroot Spawner and Chiseled Glowroot Pillar. - Added in Glowroot Vents (trapdoors.) - Renamed previous Pure Chrysoprase to Unpure Chyrsoprase, and added a new Pure Chrysoprase block in replacement. - Added four new particles: Glowroot Light Pop, Glowroot Ink, Squid Ink, and Glowroot Flame. - Made Glowroot Torches no longer emit sounds, and now emit flame particles. - Added two new throwable projectiles, Glow Ink Balloons and Ink Balloons. Glow Ink Balloons deal long duration periods of dazzling, but no damage. Ink Balloons give blindness upon impact, with no damage. - Added in edible Squid Tentacles. Dropped from Squids. - Made it so Cooked Glow Squid Tentacles are now just Cooked Squid Tentacles. - Added 4 new variations for the emitter flask - Glowing, Dazzling, Growth, and Darkness. All recipes can be found via Glowroot Machine. - Added in a new functional block, the Darkness Detector. It will detect the amount of light in the room, and emit redstone based on how much less of it there is. - Added in the Laser Emitter, still not functional and only through /give. - Added in Glowroot Music Disc - root. It current just plays the biome's ambient music, but it will get a full fletched track later. - Regular zombies can now transform into Glowrooted zombies if they stand on Glowrooted blocks for a long period of time. Some blocks will make them convert faster than others. - Added the Glowroot Core, a new block that acts as a special crafting ingredient. - Fixed an issue where blocks were able to be placed inside of the top portion of a Glowroot Locker. - Glowroot Tools are now craftable in a Glowroot Machine, (sword, pickaxe, drill, and shovel.) - The Glowroot Drill's texture was flipped over to be more consistent in the main hand. This is the same for the drill head aswell. - Added in a secret new mob only through /summon. - The Drill's functionality has been changed. It now will increase in mining speed consistent to the amount of blocks you mine with it. It increases from 1x speed to 2x speed. - Changed the generation of Node structures to be more common and less glitchy. - Removed Geodes, (but kept in Glowrooted Basalt and Calcite for now, only through /give.) Replaced with new small crystal chunk structures that spawn within the biome. - Added in Glowroot variations of every vanilla ore. Includes: Coal, Emerald, Iron, Copper, Lapis, Redstone, Diamond and Gold. Emerald and Coal have higher spawn rates in the biome. All ores must be mined with an iron pickaxe. - Added a new advancement, Loot Bug. - Gave the hermit a official AI! They now can pick you up with their claws on their head. Shift to escape from their grasp. They also got a small remodel. - Changed some of the advancement's descriptions and texts. - Added a new painting, Into The Core. - Added a new command that many have requested, /glowrootinfo! Use the command in order to get a nice long list that gives a nice general explanation on the mod's features and content. This is only temporary until a guide book is finally implemented. - Added a new gamerule that many have requested, /gamerule dazzledopacity! Use this command in order to make the dazzling effect more transparent upon impact. Increasing the number makes it more transparent. - Added in tons of new recipes for all previous and new items. Changed some previous ones, as well. - Finally added in the Glowroot Engine as an official item, and with a fresh animated texture. - Removed Artificial Rune Blocks, now all regular rune blocks can activate a functional block from any side! This doesn't work for most emitter and detector blocks, however, and they still only function if placed under each other. - Made it so the Glowroot Golem Drill variant has increased mining range if given Chrysoprase dust. - Chrysoprase Crystal blocks can now be mined with a iron pickaxe instead of requiring a Glowroot pickaxe. - Fixed an issue where Quadcopters would immensely lag the game if it had two targets in the same area. - Changed the way squid dazzling effect works. The overlay now pulsates, and it limits at a certain transparency to prevent pure blindness. Hope this helps! - Temporarily (or maybe, permanently,) removed Glowfish from the game. They can still be spawned in, and their food items with /give. They no longer spawn, however. - Added tooltips for the Glowroot Machine gui for every recipe. - Fixed a bug with the Glowroot Visor's overlay being funky and the light-reading circle being off-centered. - Gave Glowbangs a new holding style when held in the main hand, so they aren't incredibly large. - Changed some block's textures, only slightly, but still tinkered. - Made Glow detectors and Glow Emitters less laggy upon usage. - Increased cave biome spawn rates slightly. - You can now shift-right click a Node to read how much glowroot power is within it before the next crystal. - Added the Glowroot Creative Upgrader to the creative tab. Use carefully! - Changed the alarm sound of Glowroot alarms to not be intoxicatingly annoying. - New keycard sound depending if its accepted or denied upon entry. - Changed the texture of the Dazzling overlay slightly. - New Glowroot Machine screen. - Increased the resistance of Glowroot Artificial Blocks due to them being used for future structures. - Decreased spawn rates of small lakes in the biome. - Fixed a bug where Glowroot TNT would be able to explode certain unbreakable blocks. Added a new tag that defines blocks that can't be moved by the explosion. - Made it so the sound emitted and drop of the Glowbang from the quadcopter line up slightly more properly. - Changed the sound subtitle for Glowroot Quadcopter attacking. - Changed sounds for nodes.