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Oganesson

Finally, bring the full periodic table to Minecraft!

Автор: GlinglinMerguez1,4 тыс.5обновлён 1 дек. 2025 г.
СнаряжениеМеханики игрыГенерация мира

Описание

This is a work in progress and is currently in alpha stage. There are Tier progression holes, and playability is altered; take it as a test mod, refer to the Progress section for details.

Purpose

Oganesson aims to add all obtainable elements of the periodic table to the game.

It also aims to make them available in a realistic and vanilla-like way, to add common alloys and mixtures, and allow the player to craft tools, armor, blocks, and other objects with all the available substances.

Additionally, this mod stands as a "total conversion" mod in the style of BTA or BTW, where some vanilla mechanics are changed to follow the mod's purpose.

Progress

See docs/devlog.md for full details.

How are the values computed for the tiers?

Temperature tiers

Parallel tier system to hardness, based on a tier list of furnaces from slow and low melting point metals to fast and high melting point metals.

  • Tier I: Kiln (maps to irl temp: <1200K) — Stone Age: tin, zinc, lead, aluminium, bronze & other low melting point materials
  • Tier II: Forge (<1400K) — Copper Age: copper, silver, gold, brass
  • Tier III: Bloomery (<1812K) — Iron Age: iron, nickel, cobalt, beryllium
  • Tier IV: Crucible (<1940K) — Steel Age: steel, palladium
  • Tier V: Blast Furnace (<2300K) — Titanium Age: titanium, vanadium, chromium
  • Tier VI: Refining Converter (<3000K) — Hot Age: molybdenum, niobium, boron
  • Tier VII: Redstone Arc Furnace (<4000K) — Refractory Age: tungsten, tantalum, osmium & the carbides
  • Tier VIII: Cubic Press — Diamond Age: synthetic diamonds (black diamond, lonsdaleite), netherite & other end-game materials

Rarity

Elements are now more closely mapped to their IRL rarity in Earth's crust. For example, diamonds are way harder to find. Copper is rarer than iron, but doesn't need a furnace tier as high due to its lower melting point.

  • Note that the generation of some elements is based on the biome or stone type.
  • Density also affects the depth of the ores.
  • Very electronegative elements (like sulfur) will also be generated in the Nether.
  • Elements that cannot be found on Earth but are common in other space objects (moons, meteors) will be generated in the end.

Damage

  • Damage = Mohs + 1

The damage of the sword is mapped linearly to the Mohs scale of the material. A tool can also mine blocks up to 1 Mohs above its own material (wood (1) can mine stone (2)).

Density-based combat effects (more knockback dealt per hit, slower movement while crouching in heavy armor) are still being tuned.

The damage of the axe relative to the sword follows vanilla logic, same for other tools.

Enchantability

  • Ench = ElecNeg * 10

Enchantability is mapped onto the Electronegativity of real-life elements (making diamond more enchantable than gold, though diamond is way harder to obtain and higher tier than vanilla).

Alloys use the highest Electronegativity among their components, for example: copper 19, tin 20 -> bronze 20.

Protection

  • Prot = Bulk / 20 (with Bulk in GPa)

Protection is mapped to the Bulk Modulus.

This implies that some metals/alloys (such as Osmium) can have a slightly higher protection value than diamond. However, diamond still deals more damage due to its high Mohs scale value.

Note: Protection values are for the full armor set (capped at 30). If the resulting value is less than 4, the material will not be craftable into armor (example: magnesium, bone, etc.).

Knockback resistance

  • KBres = density * 0.4 (with density in g/cm^3)

Knockback resistance is mapped to the density. The value is for the full armor set, capped at 10.

Armor Toughness

Armor Toughness is still being tuned; the current plan maps it to real-life fracture toughness (K_IC), so ductile metals absorb big hits that brittle ceramics can't.

Durability

  • Dura = Mohs * Bulk * K_IC^(1/3) / 4 (with Bulk in GPa and K_IC the fracture toughness in MPa·√m)

The durability is mapped to the product of the Mohs scale and the Bulk modulus, modulated by fracture toughness so hard-but-brittle materials (ceramics, metalloids) don't outlast tough metals. Alloys get a 20% durability bonus.

Dependencies

Recommended Mods to drop-in with Oganesson

Credits

Pretty much recoded from scratch for 26.2 (some partly or extended upon)

Other

Галерея

Lithium element

Последние версии

Все версии →
alpha

Oganesson 1.6.12

1.6.12
1 дек. 2025 г.200Minecraft: 1.21.1fabric
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# v1.6.12 (Alpha) ### Rebalanced ore generation - Retextured iron and copper stone/deepslate ores - Packed mud now generates in dirt - Removed underground dirt pockets as they are ugly and nonsensical - Granite/andesite/diorite now form much bigger blobs - Ore density now better reflects true natural rarity
alpha

Oganesson 1.5.7

1.5.7
27 нояб. 2025 г.19Minecraft: 1.21.1fabric
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# v1.5.7 (Alpha) ### Added blocks to the end stone palette - End Stone Stairs, Slab, and Wall - Cobbled End Stone Block, Stairs, Slab, and Wall - Polished End Stone Block, Stairs, Slab, and Wall
alpha

Oganesson 1.1.18

1.1.18
27 нояб. 2025 г.21Minecraft: 1.21.1fabric
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# v1.1.18 (Alpha) ### Started including lots of missing blocks in the vanilla materials - Deepslate Stairs, Slab, and Wall - Polished Andesite Wall - Polished Diorite Wall - Polished Granite Wall ### Started including lots of missing blocks based on textures from Legend's missing blocks mod - Andesite Brick Palette - Calcite Brick Palette - Polished Calcite Palette - Diorite Brick Palette - Granite Brick Palette - Terracotta shingles (for every color) ### JEI kiln and refining converter recipe fixes and misc - Fixed kiln/furnace/blast order of tabs in JEI - Fixed the GUI of recipes for oganesson furnaces - Pressing "U" in JEI on oganesson furnaces will show fuel list like vanilla furnaces - Fixed potential issue with oganesson stairs and slabs
alpha

Oganesson 1.0.3

1.0.3
25 нояб. 2025 г.19Minecraft: 1.21.1fabric
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# v1.0.3 (Alpha) - Changed all mappings from Yarn to Mojang - Added stone wall - Fixed oganesson walls not connecting to each other
alpha

Oganesson 0.87.4

0.87.4
27 июл. 2025 г.51Minecraft: 1.21.1fabric
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# v0.87.4 (Alpha) - Added Waxed Iron block - Added Waxed Exposed Iron block - Added Waxed Weathered Iron block - Added Waxed Rusted Iron block - Can craft with honeycomb or right-click with it - Can be unwaxed with an axe, like with Copper
alpha

Oganesson 0.86.5

0.86.5
27 июл. 2025 г.20Minecraft: 1.21.1fabric
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# v0.86.5 (Alpha) - Added Axe Scraping to clean all oxidized Iron Blocks
alpha

Oganesson 0.85.18

0.85.18
27 июл. 2025 г.20Minecraft: 1.21.1fabric
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# v0.85.18 (Alpha) ## Iron now rusts like Copper - Added Exposed Iron Block - Added Weathered Iron Block - Added Rusted Iron Block - Edited textures of Raw Iron, Raw Iron Block, Raw Copper, Raw Copper Block, Bronze Blend, and Bronze Blend Block to make them more realistic (rusty/oxidized) - Iron oxidation mechanics and speed are approximately the same as Copper
alpha

Oganesson 0.84.1

0.84.1
26 июл. 2025 г.31Minecraft: 1.21.1fabric
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# v0.84.1 (Alpha) - Manganese Armor - Trims visible on Manganese armor items
alpha

Oganesson 0.83.1

0.83.1
26 июл. 2025 г.17Minecraft: 1.21.1fabric
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# v0.83.1 (Alpha) - Manganese tools: Sword, Axe, Pickaxe, Shovel, Hoe - Fixed Manganese Block Texture
alpha

Oganesson 0.82.0

0.82.0
26 июл. 2025 г.16Minecraft: 1.21.1fabric
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# v0.82.0 (Alpha) ## Manganese - Nugget, Ingot, and Block