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GeoSmelt

A simple hand coded mod that adds content to my modpack "GeoSmelt". Unique weapons and neat deco blocks.

Автор: witherlord001,5 тыс.2обновлён 6 мар. 2025 г.
ПриключенияДекорСнаряжение

Описание

        *ONLY DOWNLOAD THIS MOD FROM THIS SITE AND CURSEFORGE*

OTHER SITES CAN SPREAD MALWARE OR VIRUSES FROM FILES THAT ARE DOWNLOADED

SITES LIKE 9MINECRAFT CAN NOT BE TRUSTED AND GIVE YOU FALSE INFORMATION ABOUT THE MOD.

GeoSmelt's goal is to use what Mojang already has in the game and expand upon it. Adding 12 ores with unique progression all of the tools and weapons are unique and not like other mods. This mod has 1 new boss, several mobs, and even a new structure in the End to explore using the new trial chamber system. GeoSmelt is almost feature-complete, but that doesn't mean there won't be new things in a port to a newer version of Minecraft. I hope you enjoy the mod and as always leave some feedback.

Most of the mod's content on this main page is all 1.20+ as earlier versions are OLD and not supported anymore.

INFORMATION:

This mod adds several unique ores.

The order of progression for ores goes:

Diamond > Netherite > Viradium > Dark Iron > Starcinium/Dark Steel> Adamantium/Xenoksmith

Where to find the ores:

Ores:

Adamantium Ore: Max: -48  Min:-64 (In the overworld at the ranges listed)

Deep Iron Ore: Max: -24 Min:-64 (In the overworld at the ranges listed)

Deep Platinum Ore: Max: 0 Min:-35 (In the overworld at the ranges listed)

Mithril: Max: 114 Min: 27 (Only in the Basalt Delta biome)

Nether Coal Ore: Max:128 Min:0 (Everywhere in the nether)

Dark Iron Ore: Max:114 Min:27 (Everywhere in the nether, rarely)

Netherite Ore: Max:45 Min:0 (Incredibly rare spawn in underground blackstone, not the blobs in the delta)

Platinum Ore: Max:24 Min:0 (In the overworld at the ranges listed)

Starcinium Ore: Max:47 Min:0 (Only in the end midlands and highlands)

Sparkling Sand: Max:77 Min:27 (On the surface sand in warm ocean biomes)

Terranite Max:114 Min:12 (Only in the Jungle)

Viradium: Max -34 Min:-64  (Only in cold biomes)

Rose Quartz: Max 65 Min: 0 (Only in desert biome's sandstone

Starcinium (star-sin-e-um)

“Starcinium… A metal long lost to the void, it’s surprisingly lightweight but very very durable. It seems to have some sort of cosmic magic that makes it malleable. Starcinium gilded apples are a great source of food and are iconic across the End because of their strange sour taste. Legends also have it, that Starcinium can be alloyed with Mithril to make a metal unknown to man.”

 Xenoksmith (zeen-o-smith)

Legends have it that this alloy is only possible because of cosmic disturbances in the space-time continuum. The remarkable qualities of this fusion of mithril and starcinium can be used to make a terraformer. Perhaps enchanting it with rebound from the Malum mod will give it unique soul-hunting abilities?

 Adamantium  (ada-man-tee-um)

The fabled metal of old... This odd metal seems to take a liking to the deepest parts of the world. The bedrock that surrounds it must have established its unnaturally durable properties. The armor made from this metal will boost your damage, while the sword and axe whisper in your mind that you must absorb everything's life force.

Viradium (vi-radium)

A radioactive metal found in cold biomes. This metal has a very withered personality and anything it touches will meet decay and doom.

Dark Iron

A cruel metal formed by the souls of the Nether. Not much use for it other than being a catalyst for higher tiers of gear.

MOBS!?

Sssscccorpions!?, Spppspspspsppriggans!?, and VAMPIRES?!

This mod adds many new mobs and monsters:

Scorpions

Scorpions come in many variants. Nether, Cave, Ice, Desert, and the most elusive Emperor.

Use the scorpion stingers to craft a Poisoned Dagger or brew a potion of stability with the chitin.

Get an obsidian chitin from the Emperor Scorpion to craft a special piece of armor.

Ever since I was 10 I wanted scorpions to come to the game because of Mo' Creatures. They aren't perfect in their implementation, but I am proud of what I could do with my limited knowledge of coding!

Fiends

Very spooky undead bat monsters. They spawn underground below y0. Fiends will heal from every attack they land on you and even turn invisible. Shadow Essence is dropped from Fiends and can be used to make Shadow Rage potions and Dark Steel. Shadow Rage will boost your attack by 4 per level and turn you invisible below 10 health.

Spriggans

Cranky creaky friends of the creaking, they are next door neighbors. These rotten tree fiends will guard the dark forest and shake off arrows like they are nothing. The weakness to these evil trees is fire. They drop tough roots rarely (so do thornroots and underoots) which can be used to brew potions of Nature's Ward giving you extra armor per level.

Vanilla Mob Variants

Skeleton Warriors: Armored skeletons with steel swords and weakening arrows. YES SWORDS.... yikes! That's about it.

Jungle Tarantulas: Neutral spiders that hate illagers and can be tempted with glow berries. These "friendly" spiders will shoot icky shots at their enemies poisoning and slowing them. You can't breed Jungle Tarantulas, sorry.

Soul Creeper: Fast exploding creepers that only spawn in the Soul Sand Valleys of the Nether. Kill them for soul powder.

Blight: Remodeled Vexes that have a lot lower health and drop soul powder. Blights are spawned by the Galaxy Champion so watch out.

Golems

Deep Iron: Strong golem that hits really hard, but moves so so slow.

Starcinium: Quicker golem with high health, but maybe not as much attack damage. This golem is immune to fires and explosions!

The Galaxy Champion

The champion takes the form of an illager. This entity isn't even from this world, not from the nether, nor the end. It is a traveling champion from another reality that is eager for new challengers to face it in combat. When you win the combat it will give you a Core of Galaxius to upgrade your starcinium gear. You can challenge the Champion's true form for ascendant cores to upgrade your gear even further. (be easy on me I am not a great coder)

Useful in any mod pack, not just mine!

Have fun!

Credits:

kekie6: Inspiration for the rosewood door and trapdoor (colorful azaleas)

Jacob Wick:  Starcinium Ore, Duskrok, Rough Duskrok, Duskrok Pillar, Terranite Blocks, Etched Starcinium, Labradorite, Marble, Deep Iron Golem.

kzeroko: Chinese translations for the 1.16.5 version.

Choonster: modding tutorials

McJty: modding tutorials

Many big-name mods for reference to code/ tags.

Malum, Create, Mekanism, Tinkers' Construct, Metallurgy, etc. for all of the wonderful inspiration and ideas.

Галерея

Creative1Creative2Creative3Creative4

Последние версии

Все версии →
release

GeoSmelt 3.7.3

3.7.3
6 мар. 2025 г.770Minecraft: 1.21.1neoforge
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Что нового
**GeoSmelt-3.7.3-NEO1.21.1 Added Ordered, Stacked and Soldier variants of each brick type. (except sorted) Retextured all terracotta brick blocks and made them unique** **GeoSmelt-3.7.2-NEO1.21.1 Color Splash! Warning: Scorpions will now despawn despite being animals, use nametags to keep them. Added Terracotta Bricks and Chiseled Terracotta Bricks of each color. Added Factory and Burnt Bricks Adjusted some of the mod's textures, mainly terranite. Tazurite your next...** **GeoSmelt-3.7-NEO1.21.1 Small update to fix some bugs, nerf things, and add Bananas! Added Bananas: find them on a special tree in jungle biomes. Added the Clambering effect- gives you +2 step height per level. Obtained from eating bananas or brewing potions with bananas. Fixed both ore berry bushes having the wrong model reduced scorpion spawns (hopefully this will reduce the amount spawning) chitin can be crafted into leather Jungle Tarantulas are now tempted by Bananas instead of glow berries**
release

GeoSmelt 3.6.5

3.6.5
17 янв. 2025 г.137Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4neoforge
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Что нового
Final update for a bit Fixes scorpion and crumbler spawns. (hopefully) Thats it! Thanks for enjoying the mod. Read 3.6 on curseforge or here on modrinth to get an idea of what was added.
release

GeoSmelt 3.6

3.6
14 янв. 2025 г.64Minecraft: 1.21.1neoforge
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GeoSmelt-3.6-NEO1.21.1 Quakes of Giants Update This will be the last update for a while. Unless there are some serious bugs. Added Crumblers: Ogre like mobs that can break blocks! Controlled through the CRUMBLER_BREAKABLES tag (Inspired by Mo Creatures, just not implemented as well) There is a bug where they spin sometimes (not a clue how to fix it, but its really funny) Crumblers will not break blocks when they are under the Mining Fatigue effect. If you get the Crumblers to 25 health they will stop their rampage. Comes in 3 variants: Cave, Fire, and Normal Normal won't attack you unless you hit it. Spawns in Mountain biomes. Cave won't attack unless there is a high light level or you hit it. Spawns underground below y 45 in the overworld. Spawns with Crumbler Dens in the meadow biome. Fire won't attack unless there is a low light level or you hit it. Ignites you. Spawns in Nether Wastes and Cherry Groves. Added Heart of Stone: dropped from Normal Crumblers and Cave Crumblers. Added Heart of Fire: dropped from Fire Crumblers. Used to make the obsidian hammer and Crusher. Added the Crusher: This block gives a higher result. Standing on top of this block will hurt a LOT when it is running. Removed all Starcinium Hammer ore breaking recipes. The plate recipes will still exist, but are now doubled. Added Obsidian Hammer: Special item from crumblers that can break blocks in a 33. Cancelled with shift and tag controlled through the CRUMBLER_BREAKABLES tag. Only uses durability when 33 harvesting blocks.
release

GeoSmelt 3.5.1

3.5.1
7 янв. 2025 г.52Minecraft: 1.21.1neoforge
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Что нового
Ancient Ambers Added amber and ancient amber (these use the april fools textures if this wrong to do, let me know) Added Amber glass, bulb, and block Added Crown of the Scavenger- newest addition of the elemental armors, gives you increased luck among other things. Added Amber Log that spawns on Big Cedar Trees only (you can now only tap sap out of this log) Can only be mined by iron axe and up. Pistons will insta-break the block. Added Ancient Brush= stronger brush that has increased luck and block interaction range. Added Terranite and Rose Quartz geodes with new blocks. Changed: Rose quartz and Terranite are now geodes that spawn underground in certain biomes. Rose Quartz = deserts Terranite = jungles removed rose quartz and terranite ore from world gen removed extra sandstone world gen Starcinium Mage Bow is now a bit slower, and the magic arrows will explode after a few ticks. Underoot is now obtained through the sniffer instead of the trial chamber. Both Oreberry bushes are no longer bonemealable however they give 3 berries when grown now. *More info on the curseforge page*
release

GeoSmelt 3.4.3

3.4.3
21 нояб. 2024 г.63Minecraft: 1.21.1neoforge
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**GeoSmelt-3.4.3-NEO1.21.1 ** Added Scorpion Stingers (dropped by emperor, cave ,and desert scorpions only) Added Poisoned Dagger- Poisons enemies with toxin 1, if you are invisible it will be toxin 2 Added Toxin: reduces your max hp by 12% per level and poisons you quickly until you are at 5 health. It also removes the regeneration effect if its on the player under the effect. Changed: Starcinium recipes now give the option for dark iron tools in addition to the viradium Reverted the recipe for starcinium armor using viradium (its netherite again) Emperor Scorpions are a bit faster when in attack mode Emperors now have 9 armor points The mod now uses enumExtensions to handle the more annoying features (took me this long lol) -Boats now use EnumExtensions (since they are new entities you may lose the ones in your world when you update) This version needs to be tested on dedicated servers. Please report bugs!
release

GeoSmelt (Forge Mod) 2.4.5

2.4.5
27 окт. 2023 г.431Minecraft: 1.20, 1.20.1forge
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Что нового
Changelog GeoSmelt-2.4.5-1.20.1 Added new and missing recipes for several blocks (mainly chiseled tazurite bricks) Changed some textures Tuff Blocks now use the 1.21 textures and in addition, Chiseled Tuff and Chiseled Tuff Bricks were added.