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ВЕРСИИ (134)
release
Geode Mania 21.1.20
21.1.2010 окт. 2026 г.112Minecraft: 1.21.1neoforge
Что нового
FIXED:
* The Fiery Smithing Template couldn't be crafted because one of the tags in the crafting recipe was incorrect
* Dark Metal Armor from the Born in Chaos mod had improper Sculk Maceration outputs
CHANGED/IMPROVED:
* Gamerule `dropStoneNugs` is now set to `false` by default
* The Sculk Macerator can now crush many of the new tools/items from the Better End mod!
* By association, all the Smithing Templates from that mod can now also be crafted just how you'd expect (with the use of the Upgrade Stencil).
release
Geode Mania 21.1.19.3
21.1.19.326 авг. 2026 г.220Minecraft: 1.21.1neoforge
Что нового
Fixed:
* More items that had their custom crafting recipes break when Geode Mania was ported from 1.20.1 to 1.21.1
* Fixed typos and nitpicked text errors in some of the manuals
release
Geode Mania 21.1.19.1
21.1.19.122 авг. 2026 г.40Minecraft: 1.21.1neoforge
Что нового
FIXED:
* Crafting recipe of Smithing Upgrade Templates broken
release
Geode Mania 21.1.19
21.1.1914 авг. 2026 г.37Minecraft: 1.21.1neoforge
Что нового
FIXED:
* Some descriptions of items, as well as descriptions of certain game rules, were either inconsistent, a tad misleading, or not descriptive enough
IMPROVED:
* Weather Wands' lore tooltips now display both analog and digital outputs for determining how many charges are left on it, with overcharges shown as pink bars
* Sculk Infuser can now put Fortune on anything it's compatible with, just like with Looting, though this doesn't apply if the Copper Tablet on the left has Silk Touch on it as Silk Touch will then take priority over Fortune (but not priority over Looting; did this to fix a bug with pickaxes not being able to get Fortune IV for some reason)
release
Geode Mania 21.1.18
21.1.1810 авг. 2026 г.41Minecraft: 1.21.1neoforge
Что нового
FIXED:
* Echolite Dust Bunny still didn't have its own custom spawn egg sprite
IMPROVED:
* Echo Greatsword and Echo Scythe now also have an extended range of +1 blocks when attacking entities due to their sizes while held in-hand
* Technical change: Echo Greatswords are also no longer "locked" to an affixed, non-natural orientation in-hand
CHANGED:
* Echolite Dust Bunnies are now called "Echomites" in-game (however their registry name will remain as `geode_mania:echolite_dust_bunny`)
* This was done in part because of the texture for their spawn egg I labeled as "echomite_spawn_egg" and because "echomite" sounds better, is easier to say, and makes more logical and lore-related sense than "echolite dust bunny"
release
Geode Mania 21.1.17
21.1.1710 авг. 2026 г.30Minecraft: 1.21.1neoforge
Что нового
Anvil-restoring functionality of Alchemy Wand removed; it was buggy and didn't work right (it still works when converting between oxidized/deoxidized Copper however, as well as between Iron and Gold)
(note that Anvils can still be repaired in the inventory with one Iron Block per level of damage on the Anvil)
release
Geode Mania 21.1.16
21.1.169 авг. 2026 г.15Minecraft: 1.21.1neoforge
Что нового
FIXED:
* Amethyst Stairs, Slabs, and Walls were dropping Blocks of Amethyst instead of themselves when mined up
CHANGED/IMPROVED:
* Valid Geode Mania mobs have their own sprites for Spawn Eggs now
* Thunderous Orbs and the Sculk King do NOT, however, as Thunderous Orbs are meant to be mere ambience and only one Sculk King is supposed to be allowed in the world at a time
* 1.21.1 change/improvement only: Previously, the Sculk Infuser could infuse Bow enchantments on a Crossbow, but not Crossbow enchantments on a Bow; now, it works both ways so if you want a Bow that can have Power V, Piercing IV or Multishot, Punch II, Flame, Infinity, Mending, Unbreaking III, and Quick Charge III on it, go for it!
release
Geode Mania 21.1.15
21.1.155 авг. 2026 г.42Minecraft: 1.21.1neoforge
Что нового
FIXED:
* Chainmail Gloves weren't craftable with Aether mod installed (bug that apparently occured when porting Geode Mania to 1.21.1)
* The Runescrape challenge advancement is now made entirely visible (it *is* unnecessarily cryptic to figure out)
IMPROVED:
* Alchemy Wand can now be Infused with Treble (but not other sound enchantments); this allows it to be used three times as often, 9 times as often if it has Treble II, and 20 times as often as normal if it has anything Treble III or above (with commands)
* Alchemy Wand no longer uses any durability when repairing an Anvil using a Block of Iron in your inventory
REMOVED:
* The Fastest Alchemist in the West advancement is now depreciated and no longer available to obtain due to it just not working the way it should
NOTE: From here on out, dsbg will be recommended as an optional dependency.
release
Geode Mania 21.1.14
21.1.142 авг. 2026 г.41Minecraft: 1.21.1neoforge
Что нового
FIXED:
* Music Discs couldn't be crushed into three Disc 5 fragments with the Echo Dagger recipe
* Retweaked the Copper Sifter again; reminder that it works best on shallow lakes and the edge of rivers where the water is 1 block deep looking down into the water and that the block submerged in water that you're looking at must be reachable
* It also has 16,384 durability now as 32,767 was deemed too OP
* In the regular Geode Dimension, Echolite Powder can now be sifted up, weighing "0.72 kg" (the same as the speed of sound/100 in miles per hour)
* Bronze Troopers can no longer can be dredged up from Copper Sifting; Bronzes take their place instead
IMPROVED:
* Illusioner special drops now also apply to Evoker drops (specifically the Tomes/Artifacts, not the Reversal Sigil)
* Looting now affects whether 2 or 3 of these special items drop (each level of Looting increases the chance of 3 items dropping instead of 2 by 10%; caps at 100% even though Looting X is unavailable normally in Survival)
* Reversal Sigil still only has a chance to drop once, even with the level of Looting causing a 3rd item drop success rate
* Additionally, the Cutting through Darkness advancement only applies when slaying an Illusioner that has (some of) the new custom drops, not an Evoker
* Additional Knockback on the Echo Wing and Amethyst Claw Hammer are now built into the weapon itself outside of enchanting and slightly rebalanced
* Amethyst Claw Hammer also has an increased reach of 2 more blocks
release
Geode Mania 21.1.13
21.1.1331 июл. 2026 г.20Minecraft: 1.21.1neoforge
Что нового
Fixed a bug where Feather Falling IV Enchanted Books couldn't be Gemscribed
release
Geode Mania 21.1.12
21.1.1227 июл. 2026 г.31Minecraft: 1.21.1neoforge
Что нового
Fixed a bug that resurfaced from around a year and a half ago where Glow Squids started spawning en-masse and preventing other mobs from spawning in
release
Geode Mania 21.1.11
21.1.1127 июл. 2026 г.15Minecraft: 1.21.1neoforge
Что нового
FIXED:
* Mobs weren't spawning at all in the Geode Dimension
IMPROVED:
* Light in both Geode Dimensions (normal and corrupted) is now fixed; brighter in the regular Geode, darker in the Corrupt Geode
release
Geode Mania 21.1.10
21.1.1025 июл. 2026 г.22Minecraft: 1.21.1neoforge
Что нового
FIXED:
* More bugs relating to echo damage and slingshot functionality
ADDED:
* At the behest of the bug hunter and greatest contributor to the project, Lysticq, Sculktrunk Signs and Sculktrunk Hanging Signs are now finally added!
* Like Sculktrunk as-a-whole, they're not flammable, so there's no craftable boat version of Sculktrunk and there won't be
release
Geode Mania 1.5 (patch 2)
1.5-patch-225 июл. 2026 г.112Minecraft: 1.20.1forge
Что нового
Fixed more problems with damage types and projectiles, more specifically Echo Damage from weapons and slingshot projectile damage sound source labeled as "generic" for some reason instead of "player" (these changes will also be carried over to the new upcoming version of 1.21.1)
release
Geode Mania 1.5 (patch 1)
1.5-patch-124 июл. 2026 г.12Minecraft: 1.20.1forge
Что нового
FIXED:
* Unstable Berylthyst's explosion was misaligned to a corner of the block instead of the center of the block, where the explosion was supposed to come from
* Slingshots were so broken they allowed players to fire stone nuggets from them even with none left in their inventory
* Removed "hopper-redstone-friendliness" from custom GUI blocks; it was causing more problems than it should
* Bugs related to Echo Damage not applying properly and using incorrect target indicators
* Critical bug that changed the damage dealt from Sonic Boom attacks from players Echo Attacking and the Warden to "Generic" instead of "Sonic Boom", thus rendering the Echo Protection enchantment useless
CHANED:
* Echo Pulse and the reflection ability of the Echolytra now deal Magic damage (and not Echo damage) when they go off
* Spectrumshifter is now easier to craft
NOTE: These fixes/changes all came from previous versions of Geode Mania 1.5 for Geode Mania 1.21.1 that don't apply specifically to that version and weren't fixed for 1.20.1.
It's always recommended to use the latest version of Geode Mania for your MC version to ensure stability and that everything in the mod works the way it's supposed to.
release
Geode Mania 21.1.9
21.1.915 июл. 2026 г.52Minecraft: 1.21.1neoforge
Что нового
Fixed slingshots being so broken they allowed players to fire stone nuggets from them even with none left in their inventory
release
Geode Mania 21.1.8
21.1.813 июл. 2026 г.18Minecraft: 1.21.1neoforge
Что нового
FIXED:
* Unstable Berylthyst's explosion was misaligned to a corner of the block instead of the center of the block, where the explosion was supposed to come from
release
Geode Mania 21.1.7
21.1.712 июл. 2026 г.36Minecraft: 1.21.1neoforge
Что нового
* Fixed a bug where Maces couldn't be Infused properly
* Fixed another bug where Maces couldn't be etched with either Copper Ingot (and only Oxidized Copper Ingots would work somehow)
* Also cleaned up a bit more code involving unused items from compatible mod(s) that no longer exist for 1.21.1
release
Geode Mania 21.1.6
21.1.610 июл. 2026 г.30Minecraft: 1.21.1neoforge
Что нового
Fixed a bug that affected Geode Dimension lighting as well as a bug that resurfaced that made Piglins zombify in the Geode Dimension again
release
Geode Mania 21.1.5
21.1.510 июл. 2026 г.27Minecraft: 1.21.1neoforge
Что нового
* Removed "hopper-redstone-friendliness" from custom GUI blocks; it was causing more problems than it should
* Also fixed the Gemscription Table so that the new recipes in it would actually **work**
* Finally, Echo Pulse and the reflection ability of the Echolytra now deal Magic damage (and not Echo damage) when they go off
release
Geode Mania 21.1.4
21.1.410 июл. 2026 г.14Minecraft: 1.21.1neoforge
Что нового
Fixed a few bugs related to Echo Damage not applying properly and using incorrect target indicators
release
Geode Mania 21.1.3
21.1.35 июл. 2026 г.23Minecraft: 1.21.1neoforge
Что нового
FIXED:
* Copper Tools couldn't be crafted
* Spectrumshifter wasn't subject to using 1 of any Crystal Brick type for the 6 colors and solely required 1 each of regular Crystal Brick color; instead, previously, it was the manual that could be crafted with any color
CHANGED:
* Skyroot Sticks (from Aether) are now unrecognized by all recipes that craft Copper/Oxidized Copper Tools; keep them separate
release
Geode Mania 21.1.2
21.1.24 июл. 2026 г.18Minecraft: 1.21.1neoforge
Что нового
FIXED:
* Critical bug that changed the damage dealt from Sonic Boom attacks from players Echo Attacking and the Warden to "Generic" instead of "Sonic Boom", thus rendering the Echo Protection enchantment useless
release
Geode Mania 21.1.1
21.1.13 июл. 2026 г.14Minecraft: 1.21.1neoforge
Что нового
FIXED:
* Porting to 1.21.1 initially reintroduced a bug that potentially made Geode Portals generate above the Bedrock Layer again in the Geode Dimension
release
Geode Mania 21.1
21.127 июн. 2026 г.24Minecraft: 1.21.1neoforge
Что нового
Neoforge 1.21.1 Release
NOTE: From this point on, the version of the mod will be reflected to show the version of Minecraft that supports it.
FIXED:
* Transparent blocks initially had full light opacity (slabs, stairs, etc) making light not travel through them at all, despite being - well - transparent
* A page in the Gemscription Manual overlayed the word "Mending" with the picture of the item used for it as a catalyst, making it difficult to read
CHANGED (scroll down for more info):
* Echo Wing item sprite flipped horizontally
* Gemscription Manual is now 36 pages instead of 34
IMPROVED:
* Echolytra now works differently: it's now silent, automatically puts you into a glide after jumping, and leaves a phantom of yourself behind you while flying -- unless you have the Levitation status (i.e. Echo Wing or Shulker Bullet)
* Flight also ends if you land in water/lava/etc
* Support for the Mace and all its enchantments on the Gemscription Table AND Sculk Infuser (Gemscription Manual is also now updated to show the inputs of the new enchantments)
ADDED:
* Copper Trapdoors and Copper Doors are craftable using both Copper Ingots AND Oxidized Copper Ingots (interchangeable for the weathered/oxidized-free variant)
* For players who also have Born in Chaos installed:
* Swap Tonic recipe to swap between Dark Rods/Breeze Rods and Wind Charges/Dark Charges
* Also for players using the SpawnerCraft Datapack: Swap Tonic can also swap Breeze Spawn Eggs with Dark Vortex Spawn Eggs
REMOVED:
* Several unused strips of code related to items from mods that don't exist for version 1.21.1
* Custom rotation/tessellation of certain tools/items (they were showing up as missing textures instead of their original sprite; because of this, "Opalite Bracelet" is now called "Opalite Hoop" in game but still referred to as `geode_mania:opalite_bracelet` in game registry files and such)
release
Geode Mania 1.5
1.524 июн. 2026 г.45Minecraft: 1.20.1forge
Что нового
FIXED:
* Fall damage interactions with Magno Blocks, Chorus Eggs, and Echo Pearls completely patched up to prevent damage from falling on all fronts on those
* Also patched up Chorus/Popped chicken consumption teleports so you'll be less likely, if at all, to be buried into the ground when eating one
* While the Spectrum Shifter's new procedures were compatible with the regular Amethyst blocks, the GUI input slot itself wasn't, causing tag rewrites to have to be done for what items are allowed in that input slot
* A couple of conversions (one involving Limeathyst to Amberthyst specifically) would eat Amberlite Shards and do nothing to change the block
* Generation timer for Berylthyst Planters was inconsistent between placement and re-ticking of the block
* Also it's now been changed to an amount of ticks between 42070 and 77778 at random each time the block is ticked, both after being placed down and after "growing" its item
* Berylthyst couldn't be Macerated
* Animation for the Berylthyst Opalmorph Ore wasn't playing at the correct speed to sync up with the other Opalmorph Ore blocks
* The 5 different colored Settlements in their respective biomes in the regular Geode Dimension (in new, unloaded chunks) should now generate flush with the floor, using that biome's "main block" as the flooring, instead of floating 2 blocks above (may not work in all cases of generation due to how slope-esque the terrain generates in the dimension sometimes)
* Flame enchantment on the Sculk Infuser wasn't Infusing properly
* All Amethyst walls, stairs, and slabs (except Berylthyst) previously had inconsistent display names and inconsistent Creative Mode pickblock functionality
* Unstable Berylthyst's explosion damage and radius was too high, and its loot table wasn't being implemented properly
* Death from Echo Damage/Warden's Sonicboom wasn't properly being taken into account with an appropriate (or any) death message
* Sticks were dropped from macerating Sculk Blocks when all the loot from that input should have been Sculk Goop
* The Sculk King's Sonic Emitter drop was occasionally applying the Piercing enchantment twice (the one instance of Piercing I should have been Multishot)
* Any enchantments on a Sonic Emitter drop from the Sculking now come maxed out
* Cleaned up code for determining the damage of Echo Attacks so now they should also take other Attack Damage increasing properties (like the Enhanced Sharpness from the Tons of Enchants mod, or the Power Glove from the Artifacts mod) into consideration
* This same fix was applied to anything and everything that Echo-Attacked with a weapon
CHANGED:
* Sounds for using the Sculk Infuser have been altered
* 2nd and 3rd stages of Geode Reactor Core (active and depleted) added to the very bottom of the Creative Tab where the Debug items/blocks are after much consideration
* Inverted Ingots will now disappear from your inventory after 6.66 seconds (rounded up to 6.7 seconds, or 134 in-game ticks) have passed (the lore of the item is also reflected to show this)
* There IS a way to circumvent the Inverted Ingot from despawning in your inventory before it can be used in a crafting recipe, and it involves inventory slots of blocks
* This workaround existed when Inverted Ingots were first introduced to the mod, in fact
* This was done to balance out how easy it is to make just what you need in 15 seconds, since shift-clicking items into the crafting table GUI is a thing you can do
* Trident drops from Drowned with the gamerule `extraDrops` have been nerfed quite a bit
* Tridents now have a 1.5% chance (plus 1.5% per level of Looting) to drop; before, they were dropping way too frequently
* Tridents obtained this way are now at least 75% damaged; before, it was at least 50% damaged
* Cap for Looting enchantment on `extraDrops` gamerule is now 63 instead of 64 (which hopefully won't matter too much unless you're experimenting with cheats in Creative Mode since the highest with an Infuser is 4 and normally is 3)
* Shimmering Water is now initially corrosive for the first tick it's placed and can replace any block it's right-clicked on before it starts flowing (and turning into normal water) or evaporates (except any kind of Bedrock-like block)
IMPROVED:
* The overall durability of the Copper Sifter was increased 16-fold to 32,767 to make it more useful instead of potentially breaking the near moment it fishes out a single stone (to recap, it loses durability according to how heavy the object panned up would naturally be in real life, randomly between 50% and 100% of its actual weight)
* Spectrumshifter, Macerator, Infuser, and Gemscription Tables should now all be a lot more hopper/comparator/Redstone-machine-friendly
* The new and upcoming manual slots for each of these are unaffected by Hoppers
* Potion of Antivenom now has a much faster brewing shortcut: using a single unit of Silverypowder on 1-3 Awkward Potions in a Brewing Stand (based on claims in the mid-1900s that silver could cure diseases)
* The Omnirhombus' block-breaking functionality has been extended; now, not only can it break Bluedrock, but also Redbock (without causing it to break every adjacent block around it), stray Tangle Vines (from using the Corrupted Seeds item that were left glitched after a server/world shutdown/reboot), and Ancient Debris (which gives you an instant Netherite Scrap and 2 XP)
* The 3 "powder" artifact items (Satchel of Elements, Shock Powder, and Corrupted Seeds) now use any vanilla color/variant of carpet and/or Wool, or can use Rabbit Hide/Leather, depending on the recipe
* The recipes themselves were also simplified, with String at the top, 3 or 5 of the "main material" in the middle, and the pouch covering at the bottom (recipes are still "shapeless" but when auto-placed in the crafting grid with the Recipe Book the recipes appear more simplified)
* Treble II and above, as well as Chipping II and above, are now functional both with commands and the Sculk Infuser (the Survival limit for both of these is still Tier I and Infusion limit still Tier II, however)
* Treble II cuts the cooldown time by 1/9; anything Treble III or above makes the cooldown irrelevant
* Total cooldown time per tier of enchantment is divided by a factor of 3^T, where T = the tier of the enchantment
* Chipping now works somewhat differently: each level of Chipping on any armor piece is a single roll of Chipping on all armor pieces dropping something that have the Chipping enchantment
* Example: Wearing 2 pieces of Netherite armor that have Chipping I and Chipping II followed by 2 pieces of Leather of which only one has Chipping II will roll the Chipping chance of both armor types 5 times total
* The hidden special advancement "Enchantment Breaker" now yields slightly more XP and the sound effects line up better with the chime as all the XP and/Level-increasing reward effects trigger one tick sooner
* Spectrumshifter can now change the "color-type" of the Amethyst surrounding Opalmorph Ores in the same way as normal Amethyst
* A Brush can now optionally be crafted using an Oxidized Copper Ingot (the ingot will automatically be removed of any oxidization on the brush during crafting)
* All Polished Crystal Bricks can be placed into any Vanilla-style crafting grid to revert them into regular Crystal Brick variants again
* Gemscription Table once again accepts all Chain Armor, and additionally now accepts Netherite Gear, as sacrifices for their associated enchantments on Tomes
* Gemscription Table is also more lenient with some more sacrificial items from other mods to get certain Enchanted Books and Spell Tomes, i.e. items that are sacrificed to get a Heart Tome can now use 8 of any food item from any mod as long as it's a golden food item or an Enchanted Blueberry, but NOT if it's an Enchanted Golden Apple, and filled Skyroot Buckets can now be used as sacrifices in place of filled iron Buckets in some cases
* Several changes to the Spectrumshifter, including:
* The ability to cycle between different colors of Planters
* Be careful though, as this uses up 4× Blocks of Hypercondensed Amberlite instead of 1× Amberlite Shards per operation
* Spectrumshifter itself now emits FULL light (15)
* Can also now be crafted with any type of crystal brick (including Slabs, Stairs, Polished, Fences, and Buttons), as long as 1 of each of the 6 colors of Crystal Brick is used
* Spectrumshifter, Sculk Infuser, and Sculk Macerator can all now be used for free (no cost of items or XP in Tanks for the Infuser) in Creative Mode
* The Infuser won't use up its tablets in Creative Mode, either
* Popped Chorus Chicken now also grants Regeneration III for the same amount of time as the other status effects it provides (5 seconds)
* Stone block wildcard functionality for crafting a Stonecutter extended to Furnaces, Brewing Stands, and all Stone Tools
* Removed many unused variables/procedures/textures and rewrote some of the code
* For this reason (and some other ones involving feature generation), older worlds aren't recommended for this version of the mod
* Sculketon's fear behavior of Redstone-activated Chiseled Polished Dullmathyst improved
* Special bonus drops now added to the Creeper for the `extraDrops` gamerule
* Biome-dependent drops among Sand, Saplings, and Leaves/Wart Blocks
* The saplings/leaves have a 1+L in 6+L chance, L being the level of Looting
* Leaves drop this way 66.67% of the time; saplings 33.33%
* Defaults to Oak Saplings/Leaves
* TNT, Sand, Redstone Dust, Fire Charge, and Creeper Head drops as rare drops (1%, plus 1% per level of Looting)
* Sand type defaults to regular sand if not in a Badlands-type biome
* Redstone drops in quantities of 4 to 5 as if it was mined out with a Pickaxe; striking the Creeper with a weapon enchanted with Fortune raises the cap by 1 per level of Fortune; a weapon with both Fortune and Looting increases both the chance of Redstone showing up and amount of Redstone dropped
* These extra drops also support Creeper types from other mods: for instance, Phantom Creepers from Born in Chaos
* Macerator can now properly macerate, and thus extract resources from, most of the Born in Chaos tools/weapons
* This won't net you a Dark Metal Upgrade Template, however, as the only Templates that can generate as loot from Maceration are those from Vanilla Minecraft or Geode Mania, specifically
* Other items, such as Tinted Glass, now also have an output in the Sculk Macerator
* As an added bit of convenience and to make things make more sense, Cobblestone Slabs can now be smelted into a furnace to get Stone Slabs, and Stone Slabs into Smooth Stone Slabs
* The cooking time and reward experience are what you'd expect: that being both half of their full blocky counterparts
* Sculk King now switches weapons a bit more frequently the lower his health is
* Generation chance of all 5 "crystal brick house settlement" types increased by around/approximately 50%
* They should also now stop spawning under Amethyst Oceans!
ADDED:
* 3 new paintings
* "Mona Lysa" and "RaAaTcHeSS," as tributes to my moderators/supporters throughout all of this: Lysticq and PaAaTcHeSS
* "Discovery," which features a Geode Reactor (a reference on how to get the advancement "An Eye-Opening Discovery")
* Stair, Slab, and Wall variants of regular Dullmathyst to match with the 6 "colored" variants
* Pressure Plate variants of Polished Crystal Brick blocks, in addition to the other block types
* And these are also configured to work properly with the Spectrumshifter
* Reversal Blocks; these have 1.5x the Blast Resistance of Deepslate's Hardness and 1.5x the Hardness of Deepslate's Blast Resistance, and also act as storage blocks for Reversal Sigils
* Reversal Sigils' display names are no longer bold-stylized as a result; now, the Blocks' display names are
* NEW: Alchemy Wand! It can't be enchanted outside of Infusion, but it...
* Can switch the maximum and nullified Oxidization states of both Waxed and non-Waxed Copper Blocks (not cut copper block variants though), swap between Redstone/Lapis Blocks, and yes, can turn Iron Blocks into Gold... and vice-versa
* Doing so however costs 9 Durability
* Can also do this to a lesser extent in the crafting grid with singular supported Ingots/material and only uses up 1 Durability (but removes all enchantments if enchanted)
* It can also restore Chipped or Damaged Anvils long-range using pure, unnamed, 100% vanilla Blocks of Iron in your inventory and for the same hefty durability cost
* Doesn't use up any durability or iron blocks (in case of the Anvil) in Creative Mode when Alchemizing with right-click
* Crafted with 2 Gold Blocks, 2 Iron Blocks, 2 Crossed Amethyst, a Block of Oxidized Copper, an Echo Rod, and a Reversal Block
* Has 79 durability, which is the atomic weight of Gold
* Repaired with a C.A.K.E. Device in an Anvil, NOT in the main crafting grid
* It has an attack damage of 9 as well but you're better off using it for its intended purpose and not really as a weapon, since it can only hit mobs 40 times max without Unbreaking
* Is actually a pickaxe of Iron-level, and as such, can mine out anything Diamond or below, including all supported blocks it can alchemize
* 3 new advancements related to the Alchemy Wand: 1 for using it, 1 for using it on a very specific compatible block, and 1 for
<details><summary>Spoiler</summary>breaking the same block a mere moment after using the Alchemy Wand on it</details>
* With this, there are now a total of 1000 achievements in the mod... in Base 4
* Manuals for all 4 of the custom GUI blocks that are crafted using some of, but not all, the materials to craft said GUI blocks
* These can't be placed on Lecterns but to make up for this they will always be bookmarked to save on the latest page you've highlighted, even while not in your inventory, and this holds true for all manuals of the same exact kind per player
* They don't stack, however (but they don't really need to)
* The crafting recipe for each manual depends on what GUI block the manual is for, as it uses similar materials
* In addition, all four respective GUI blocks that each manual goes to now have an inventory slot specifically for holding their respective manual for convenience's sake
* As an additional bit of code was added preemptively to allow both types of book pouches to hold any item with the word `manual` in its item (registry) name, these manuals can also be placed in, and accepted by, both of those book pouches
* Since this mod is now considered 100% complete, this will be treated as "Working As Intended" if a "non-manual-item" is placed in a Book Pouch, as well as any other inconsistencies found moving forward
release
Geode Mania 1.53
1.5-pre33 июн. 2026 г.50Minecraft: 1.20.1forge
Что нового
FIXED:
* Many more blocks in the mod weren't displaying proper colors directly on maps made with them
* Spectrumshifter was getting one specific color shift on its spectrum wrong in particular (cyan to magenta, which made green to magenta impossible)
* Artifacts from the `artifacts` mod could be Infused even though it did nothing for them
* Various other bugs that I spotted
ADDED:
* Berylthyst and its variants, marking the 6th and final Amethyst block type
* Also comes in Diamond Ore and Unstable flavors, as well as Stairs, Slabs, and Walls
* Unstable Berylthyst explodes when either mined with a pickaxe or given a redstone pulse, unless it's mined with Silk Touch specifically in which case it drops itself instead
* Crafted with 6 Gunpowder and 1 Berylthyst
* Also comes in the form of Geodes which can generate in any biome, albeit rarely compared to other geode types, so these geodes are more spread out
* Used to craft a Berylthyst Planter
* Crafted with 2 Opalmorph, 1 Inverted Ingot (stable or otherwise), 2 Berylthyst, 2 Encased Amethyst, 1 Budding Amethyst/Infestsyhtema/Unstable Berylthyst, and 1 Block of Omnipowder
* Generates... Omnipowder
* On a timer of 16666 ticks to 77777 ticks at random
* First stage is Echolite Speck
* Second stage is Omnispeck
* Final stage is Omnipowder
* 9 Omnispeck can now craft a single unit of Omnipowder and vice-versa
CHANGED/IMPROVED:
* Spectrumshifter can now change between different Geode-Mania-specific color variants of Amethyst, aside from just Crystal Brick
* Description for the Mood Lighting advancement changed to reflect the added functionality, making the advancement's description more generic in terms of what to do to unlock it
* The Omnirhombus, Omnipowder and Blocks of Omnipowder can now be macerated
* When macerating the Omnirhombus, it shatters just as if was used on Bluedrock or struck against a hostile mob, breaking open and releasing the loot inside just above the player/macerator
* Order of items is neatly rearranged in the Creative Tab again
* All Copper gear, along with Oxidized Copper gear/Ingots, now have new textures/sprites that resemble 1.21+ Minecraft
release
Geode Mania 1.5-pre2
1.5-pre228 мая 2026 г.38Minecraft: 1.20.1forge
Что нового
FIXED:
* Polished Crystal Bricks bugs
* Full compatibility with Spectrumshifter implemented
* Weren't properly named as Polished Crystal Bricks in tooltips
* Middle-clicking to obtain the block previously gave you a regular, un-polished Crystal Brick block of the same color frequency instead
* Magno Blocks were bugged and, under some circumstances, still caused players to die after bouncing from one; this was fixed by checking all blocks below in a 3x3 radius centered on the player for active Magno Blocks upon landing with the Magno Bounce effect
* Added a delay for when Magno Bounce wears off to 1/4 of a second as a preemptive fall-damage-reduction measure
* The Sculk Infuser has been tweaked to allow more enchantments on Shields
CHANGED:
* Crystal "Brick" Buttons now use the Polished Crystal Brick texture instead of the regular Crystal Brick texture
* Biome generation in the Geode Dimension has been retweaked once again, for the final time
* Each instance of the Echo Smithing Template on a Smithing Table (at least for music discs) now requires a Block of Echonium instead of an Echonium Ingot
ADDED:
* Finally a way to obtain both of the new aforementioned Music Discs: Bronze Lookout Towers
* These only spawn sproadically on the surface of "oceans" in the Geode Dimension as tall towers composed of Cyan or Orange Crystal Brick, along with Waxed Oxidized Copper or Waxed Copper and their variants, containing Bronze or Bronze Trooper spawners, and are either tall and skinny or smaller and wider, respectively
* The bluish variant generates 80% of the time; orangish variants 20% of the time
* At the top (which requires simple parkour making use of either Magno Blocks or Beep Blocks, depending on the tower variant) is loot chests containing supplies, which may also rarely contain equipment used/worn by Bronze Troopers (regardless of the tower variant), along with guaranteed Lightning Charges and a balcony extending in all 4 cardinal directions made of Echonium Railing (bluish tower) or Orange Crystal Brick Fencing (orangish tower).
* Both variants also contain hidden loot within the structure itself, most notably chests with shields that have unique patterns that match their towers' banners and that are Infused with powerful enchantments only available through a Sculk Infuser
* The first music disc is available as loot in either tower
* The second disc is made by gilding the first disc with a Block of Echonium and an Echo Smithing Template the same way the Pigstep disc can be gilded
* Magno Platforms that occasionally generate in the Geode Dimension in specific biomes, they float in the air and act like wide midair spring platforms to help you get higher after landing on one
release
Geode Mania 1.5-pre1
1.5-pre127 мая 2026 г.26Minecraft: 1.20.1forge
Что нового
FIXED:
* Bug involving the Sculk Infuser now not working with **_anything_** on the list after adding a check meaning to exclude only certain types of items
ADDED:
* Polished Crystal Brick Blocks (since the latter textures were heavily-inspired from Super Mario - especially for the "castle" structure that spawns - I'll leave it to your imagination as to what they look like)
* Made by crafting 4 Crystal Brick together of the same wavelength in a 2x2; makes 4
* Not fully-implemented into the Spectrumshifter's spectrum-shifting mechanism yet, so for now they'll be stuck once crafted into their polished form
* Magno Block
* Crafted with 3 Copper Ingots (both variants, interchangeable), 3 Lightning Charges, 2 Iron Ingots, and 1 Redstone Dust
* While powered by Redstone, they flicker, and launch players (or other mobs) high into the air with a boosted magnetic push into the sky when either walking or jumping onto a currently-active one
* You take no damage when landing afterwards to prevent accidental deaths but this aftereffect ends immediately once you land
* The Magno Block highly resembles the "electric" floors from Wacky Workbench, which is ironic since Minecraft is a HUGE planet, not a Little Planet - it is for this reason that 2 new music discs are added (relevant because of their associated background music) and, while currently unobtainable through normal survival gameplay, they can be found alongside the other music discs in the Creative menu (there will be a way to obtain both of them legitimately in the next update)
* Echonium Railing
* Same as Iron Bars in Blast Resistance, Hardness, and mining tier...
* ...but way cooler, Echo-Blue, and deal Echo Damage when nearby an Echonium Resonator that was activated, just like Blocks of Echonium (making them useful for traps as well)
* Made with 4 Echonium Ingots and 2 Echo Rods; makes 16
release
Geode Mania 1.4.32.7
1.4.32.721 мая 2026 г.31Minecraft: 1.20.1forge
Что нового
FIXED:
* Breaking Echo Circular Sculk Brick previously gave the debug block item or an item marked as "Debug" in lore
* Some wearable getups from other mods STILL weren't Sculk-Infuser-compatible
CHANGED/IMPROVED:
* Breaking Echo Circular Sculk Brick now drops itself when mined with Silk Touch (and no XP), and if mined without Silk Touch it drops regular Circular Sculk Brick and the XP, unable to change back after being "separated" from the Sculk that corrupted it
release
Geode Mania 1.4.32.6
1.4.32.616 мая 2026 г.34Minecraft: 1.20.1forge
Что нового
IMPROVED:
* Rare/Legendary, Geode Mania mod-specifc items added to mod tag `tarot_card_booster_packs:legendary_item`
* All Echo Dagger crafting recipes involving the music disc have been compressed down to using the `minecraft:music_disc` tag
* Book Pouches (and Expanded Book Pouches) can now hold any Tomes and Scrolls from other mods, including teleport-based consumable Scrolls from the Waystones mod and the Plague Tome from the Rats mod
release
Geode Mania 1.4.32.5
1.4.32.514 мая 2026 г.22Minecraft: 1.20.1forge
Что нового
FIXED:
* Wearable outfits from the Kawaii Dishes mod weren't Infuseable
IMPROVED:
* Higher Knockback Resistance on Encased Amethyst Armor by a factor of 10
release
Geode Mania 1.4.32.4
1.4.32.413 мая 2026 г.25Minecraft: 1.20.1forge
Что нового
Small fix for Sculketon loot, specifically their Echo Scythe, which now has proper drop and enchantment chances (they weren't configured properly due to a bug that only gave it Unbreaking I or II and would sometimes not spawn with one when the item was supposed to be given with that 0.5% chance...?)
release
Geode Mania 1.4.32.3
1.4.32.313 мая 2026 г.17Minecraft: 1.20.1forge
Что нового
Fixed 2 major bugs that have been in the mod for a while and couldn't find the problem until recently:
* Silk Touch didn't work properly on Opalmorph Ore Blocks (all variants)
* Wearable items (the 16 variant dyed clothing items from the Etcetera and Etcetera High Thighs mods -- 17 if you include the Wandering Trader set) can now be Infused with the Sculk Infuser (they couldn't before since they weren't tagged properly or added properly to the main procedure that determines if an item can be Infused or not)
release
Geode Mania 1.4.32.2
1.4.32.230 апр. 2026 г.43Minecraft: 1.20.1forge
Что нового
FIXED:
* A long-standing bug where Beep Blocks in a transitional state were just stuck in a permanent transition loop never changing states; now, they can be unstuck and forced forward to their next stage instantly by using the Echonium Resonator (within range of the stuck Beep Blocks) or directly by powering them with a Redstone pulse (the same way you would on a static Beep Block)
ADDED/IMPROVED:
* Recipes and Sculk Macerator inputs/outputs for items from the Enderite mod
* Tweaked and/or rebalanced the Sculk Macerator inputs/output list a bit to fix a few bugs and work out some of the kinks
* Among some of the fixes:
* Multiple maceration outputs for the same input
* Better outputs for items from Aether, Twilight Forest, and Aether Treasure Reforged specifically
* Encased Amethyst tools breaking down into multiple regular Amethyst tools of the same type that shouldn't normally stack
* Wooden Tool outputs extended to produce any kind of logs/planks from other mods installed, as it now pulls from the `minecraft:planks`, `minecraft:wooden_slabs`, and `minecraft:logs` item tags instead of a preset randomization of chosen Vanilla-only "wood blocks" (with the occasional Sculktrunk planks/logs)
release
Geode Mania 1.4.32.1
1.4.32.120 апр. 2026 г.29Minecraft: 1.20.1forge
Что нового
FIXED:
* Dark Warblade from the Born in Chaos mod wasn't Infuseable
* The `forge:ores` tag applied to the custom ores in item form, but not while they're in block form
release
Geode Mania 1.4.32
1.4.3215 апр. 2026 г.29Minecraft: 1.20.1forge
Что нового
[1.4.32]
FIXED/IMPROVED:
* Ultimate fix for Lootr: the 4 chests (and their hoppers) in the Treasure Room now simply moved up 1 block if Lootr is detected to prevent them from funneling into what is essentially a void
* Proper ore blocks from the mod now categorized into the `forge:ores` tag as they should have been
* Cards to alter items from the Majrusz's Accessories mod (Gambler's Card, Reversal Card, and Removal Card) now placeable in the two Book Pouch variants
* Completing the Reverse Quadrilateral challenge advancement no longer prevents you from getting rare and obscure drops from the Illusioner, provided it still spawned in a Tsyhtema Tundra and you've slain one
release
Geode Mania 1.4.31.3
1.4.31.37 апр. 2026 г.32Minecraft: 1.20.1forge
Что нового
HOTFIX 2:
* Yellow Crystal Brick was being placed *before* anti-Lootr failsafe, causing the Yellow Crystal brick to be overwritten and defeat the purpose of Lootr once again
release
Geode Mania 1.4.31.2
1.4.31.27 апр. 2026 г.24Minecraft: 1.20.1forge
Что нового
HOTFIX:
* Yellow Crystal Brick from Echo Dungeons while Lootr is installed was placed down towards -X instead of +X, leading to the Lootr mod detection not doing its job and leaving traces of stray blocks floating in the air
ADDED:
* Echo Attack framework for registry names of Echo Weapons from add-on mod(s) that don't exist yet but will in the forseeable future
release
Geode Mania 1.4.31.1
1.4.31.14 апр. 2026 г.22Minecraft: 1.20.1forge
Что нового
FIXED:
* If the `Lootr` mod is detected when an Echo Dungeon is being generated, the 4-unique-chests-from-a-pool-of-016 will have the Hoppers on their bottomsides replaced with Yellow Crystal Brick to prevent the items from being "lost" in a voided-player-unique-loot pool
READDED:
* Invisible (temporary) Block of Redstone for triggering Beep Blocks remotely with the Echonium Resonator (old behavior since that seemed to work better)
release
Geode Mania 1.4.31
1.4.3128 мар. 2026 г.21Minecraft: 1.20.1forge
Что нового
(This is a technical update; updating this from version 1.4.30.1 is entirely optional)
CHANGED:
* 2 of the Music Discs (the ones that originally had much larger sprites) now have a standard 16x16 sprite: the Thunder Citadel and "Pigstep II" music discs
IMPROVED:
* Cleaned up some unused textures
* Flame can now go up to Flame II in a Sculk Infuser; doesn't do anything in 1.20.1 Minecraft on its own though
release
Geode Mania 1.4.30.1
1.4.30.116 мар. 2026 г.27Minecraft: 1.20.1forge
Что нового
FIXED:
* New Amethyst-esque blocks (stairs slabs etc) didn't show up properly (or at all) in Creative Tab
CHANGED/IMPROVED:
* Creative Tab items reordered once again
release
Geode Mania 1.4.30
1.4.3016 мар. 2026 г.14Minecraft: 1.20.1forge
Что нового
FIXED:
* Amberlite Monocle previously had no sound for being equipped
IMPROVED:
* Simplified recipe for Hemathyst (it's now just 2 of any kind of Amethyst — except Hemathyst — 1 Iron Nugget, and 1 Red Dye, making 4 blocks at a time)
* Gemscription Table can now use 8 Mucus from the `spawn` mod as sacrifices for Knockback or Punch
* Warden Sonicboom sound added to Echo Dungeon generation in the Geode Dimension, making their arrival more noticeable by ear
* "Witness" advancement now changed to "Resounding Entrance," its role remaining the same for bonus progression's sake
ADDED:
* Stair, slab, and wall variants for each of the 4 new Amethyst blocks, as well as for vanilla Amethyst itself
* Recipe for Pearlescent Upgrade Template from the `unusualend` mod (using the Smithing Template Outline item)
release
Geode Mania 1.4.29.1
1.4.29.114 февр. 2026 г.69Minecraft: 1.20.1forge
Что нового
FIXED:
* Echo Scythe was inflicting status conditions on hat/armor stands
release
Geode Mania 1.4.29
1.4.2911 февр. 2026 г.23Minecraft: 1.20.1forge
Что нового
FIXED:
* Hat Stands (from the Simple Hats mod), as well as Hat Stands (from the Supplementaries mod), are no longer negatively affected (and no longer destroyed) by all damage-type "Geode Magics" (includes the Satchel of Elements, Corrupted Seeds, Fire Tome, Toxin Tome, Frost Tome, Lightning Tome, and Echo Tome, as well as the Sunny and Stormy Weather Wands)
release
Geode Mania 1.4.28.7
1.4.28.711 февр. 2026 г.28Minecraft: 1.20.1forge
Что нового
FIXED:
* Infused Swords couldn't get Silk Touch or Fortune
* Phoenix Bow (from Aether) couldn't be Infused
release
Geode Mania 1.4.28.6
1.4.28.69 февр. 2026 г.48Minecraft: 1.20.1forge
Что нового
FIXED:
* Some non-enchantable items would STILL use up Lapis and XP Bottles
* Ice Bow and Ender Bow from the Twilight Forest mod couldn't be Infused properly
* Fixed recipe for Sculk Shrieker not working properly due to having a wrong data tag for the center item
release
Geode Mania 1.4.28.5
1.4.28.57 февр. 2026 г.34Minecraft: 1.20.1forge
Что нового
FIXED:
* Non-enchantable items would still use up Lapis and XP Bottles unnecessarily in the Expanded Book Pouch
release
Geode Mania 1.4.28.4
1.4.28.43 февр. 2026 г.35Minecraft: 1.20.1forge
Что нового
FIXED:
* Advancement involving Block of Hypercondensed Gravitite was triggering even when one wasn't nearby
CHANGED:
* Levitation effect from stepping on a Block of Hypercondensed Gravitite is now 50% longer
release
Geode Mania 1.4.28.3
1.4.28.32 февр. 2026 г.24Minecraft: 1.20.1forge
Что нового
FIXED:
* Block of Hypercondensed Gravitite couldn't be mined up (supposed to have the same exact Hardness as a Block of Hypercondensed Amberlite)
* Block of Hypercondensed Gravitite is now "Block of Hypercondensed Enchanted Gravitite" for consistency's sake
* Echo Circular Sculk Brick drops previously weren't consistent and would sometimes drop duplicates of themselves
CHANGED:
* Due to the fix for Echo Circular Sculk Brick, they now drop 45 XP instead of 20 when broken
release
Geode Mania 1.4.28.2
1.4.28.223 янв. 2026 г.38Minecraft: 1.20.1forge
Что нового
CHANGED/IMPROVED:
* Redid some trades from the Gemscriber (you'll have to replace the old Gemscribers for the changes to take effect):
* Removed Ink Sac and Feather Trades
* You now sell Glow Ink Sacs and Echo Quills for Emeralds to the Gemscriber, not the other way around
* Gemscriber now has all 3 "sprinkleable-powder-type" Minecraft: Dungeons artifacts available as trade offers (Apprentice level)
* Master trades used to give XP even though they didn't matter since Tradeable Villagers can't go above Master; this was set to 0 XP
* You now ***buy*** tomes from the Gemscriber by giving said Villager a ***normal*** Book (not an enchanted one) and 7 Emeralds
release
Geode Mania 1.4.28.1
1.4.28.115 янв. 2026 г.33Minecraft: 1.20.1forge
Что нового
HOTFIX:
Some feather and book items from other mods couldn't be stored in Book Pouches
release
Geode Mania 1.4.28
1.4.2814 янв. 2026 г.16Minecraft: 1.20.1forge
Что нового
FIXED:
* Expanded Book Pouches were still shedding Lapis and XP when "enchanting" Flint & Steel, Shears, and any other Vanilla item (and two other outside-mod items) that can only get Unbreaking & Mending, so now when enchanted this way they will always get Unbreaking III instead
* Shears are the exception, as they may also (or only) have a level of Efficiency III-V instead
* The 4 MiniScythes (Stone, Iron, Diamond, and Netherite) also only get Unbreaking III this way, even if they'd benefit from having other enchantments
* Mobs no longer drop Etched Copper Tablets that are enchant-less
* Fortune III, Silk Touch, and Efficiency V are also now available as possible enchantment drops if the holder has a Shovel, Pickaxe, Axe, or Hoe (they are no longer "unobtainable outside of Etching a Copper Tablet yourself")
* Effectively, this means that Bronze Troopers, Sculketons (with Amethyst Axes), Zombies (if spawned underground as a mining variant with a data pack or mod that gives them pickaxes as weapons), or Skeleton Druids who wield Golden Hoes from the Twilight Forest mod (as a few examples), can now drop such Etched Copper Tablets (even if the mob picked that particular item up and it wasn't their main attacking one)
* This also applies to mobs holding Swords for Sword enchantments in the same way, and mobs with Swords/Axes get damage enchantments on their dropped Copper Tables as well
* Opalite Bracelet resized in first-person yet again, this time for good
* Attempting to Infuse a Bow from another mod (e.g. Tri-Bow from Twilight Forest) previously only kept Unbreaking and Mending enchantments from the 2 Copper Tablets used
* Recipe for using the Echo Dagger to make 6 Lightning Charges with a Swap Tonic and Fire Charge recipe was broken
IMPROVED:
* Sculk Shriekers are now fully-craftable using 2 Sculk, 2 Echo Shards, 2 Sculk Carvaces, 1 Soul Sand/Soul Soil, and 2 Sculk Goop (makes 2)
* Worth noting that Shriekers crafted this way can not, will not, and will never be able to summon a Warden, as they are treated as placed by players upon placing since they were crafted by players, too
* Sculk Sensors are also now craftable, using just 2 Sculktrunk Saplings and 3 Sculk (also makes 2)
* Amberlite Shards and Gems, when combined with Sticks, now make double the amount of Torches using the same recipe (1 -> 2 for 1 Shard, 2 -> 16 for 1 Gem)
* Macerating Sculk can now yield 3-5 Sculk Goop (more with a higher level of Luck)
* Macerator can now also macerate things from a couple more mods!
* The extra bonus of unarmed Strength provided by an Invulnerability Device is now Strength IV instead of Strength III
* More crafting recipes for Template Upgrades involving the Smithing Upgrade Template, this time from the Aether Treasure Reforging Add-on mod!
CHANGED:
* For balance reasons and to prevent ridiculousness in-general, Copper Tablets can no longer be uncrafted back into the 2 Raw Copper to make it; now, to get the Raw Copper back from it, it must be macerated
* Block of Opalmorph now only produces about as half as many healing particles from before when powered (from 15 down to 8)
* An Illusioner killed by a player will only drop unique items if done so in the Tsyhtema Tundra now
ADDED:
* Because of the changes to the Sculk Macerator and additions made with the Upgrade Stencil, 2 new compact blocks were added (they're still obtainable in the Creative Tab even if Aether or Aether Treasure Reforged mods aren't available): Neptune Mesh and a Block of Hypercondensed Gravitite: the pink counterpart of Hypercondensed Amberlite
* Neptune Mesh, every 15 seconds while underwater, gives players within 8 blocks of itself a burst of Night Vision, and restores 2 oxygen bubbles - which can stave off drowning (or help prevent it altogether if you have a helmet with high enough Respiration on it)
* It can be uncrafted back into 9 Neptune Mesh IF Aether Treasure Reforged is installed
* Blocks of Hypercondensed Gravitite levitate players and hostile mobs that land on them high up into the sky, only to land back down and take immense fall damage
* They also inflict Levitation if a player right-clicks one
* If a mob dies from fall damage this way and its damage taken is greater than its max health with the block nearby, all players nearby (within 16 blocks) are granted the hidden "The Ton In Your Land" advancement, giving that player 350 XP
* They can also be crafted by using a Swap Tonic on a Block of Hypercondensed Amberlite and vice-versa (but if the Aether mod isn't installed, it won't uncraft back into 9 Enchanted Gravitite)
release
Geode Mania 1.4.27
1.4.2710 янв. 2026 г.65Minecraft: 1.20.1forge
Что нового
FIXED:
* Opalite Bracelets wouldn't heal the player while worn in the offhand
* (You still only need one bracelet; wearing it in either hand is enough for the healing bonus it gives)
* Fixed a nasty bug where Echonium Resonators would turn into switching Beep Blocks themselves if tripped by a redstone pulse
CHANGED:
* Ruined Geode Portals are now 4x as rare but can potentially contain better loot
* Among that additional loot is:
* Smithing Template (Encased Amethyst Upgrade)
* 1 of 5 different Amethyst ores:
* Amethyst Redstone Ore (the most common)
* Amethyst Lapis, Diamond, and Emerald Ores (uncommon)
* the absolute rarest: Amethyst Opalmorph Ores (which aren't needed for progression but are still very rare and valuable)
release
Geode Mania 1.4.26
1.4.268 янв. 2026 г.25Minecraft: 1.20.1forge
Что нового
FIXED:
* Expanded Book Pouch lost their ability to enchant tools and weapons
* Weather Wands/Scepters lost their ability to be Infused with anything
release
Geode Mania 1.4.25.1
1.4.25.12 янв. 2026 г.35Minecraft: 1.20.1forge
Что нового
Slight tweak to the Sculk Infuser to allow it to infuse Headbands and Dresses from the Kawaii Dishes mod
release
Geode Mania 1.4.25
1.4.2531 дек. 2025 г.22Minecraft: 1.20.1forge
Что нового
FIXED:
* Some of the added Mystical Agriculture recipes were using actual Minecraft items and not their respective Essences
* Invisible "Activation" Redstone functionality removed when using an Echonium Resonator to invert the polarity of Beep Blocks; now, it simply directly affects those blocks instead of triggering them via "fake invisible redstone"
* As of this version, "Invisible" Redstone no longer exists in game files
* Corrupted Seeds' "tangle vines" no longer extend upwards past non-air blocks
* Fissure Shovel was spawning block drops as expected but not actually breaking them, just creating more blocks where they *should* have been broken
* Sculk Kings' Lairs were generating a block lower than they should have in the Corrupt Geode Dimension
* Sculktrunk logs, wood, and leaves couldn't burn, but could still be ignited; now, they're 100% immune to fire and lava, and fire won't spread near or around them
* The gamerule of lightning striking wolf-like mobs to transform them into Light Eaters didn't previously apply to Winter Wolves, Hostile Wolves, or Mist Wolves from Twilight Forest
* Moreover, Light Eaters are now classified under the `forge:wolven` tag
* The rotation and pitch of the wolven mob after transformation is also conserved
CHANGED:
* Mystical Essence recipe for Blank Enchanted Books removed; now, 2 Ender Essence is added to this recipe and 4 Tomes are given instead
* Completely restored old functionality of the Slingshot and tweaked things for it a bit
* It now has 192 durability, half that of a Bow - which used to be 72 durability
* It is now smaller when held, half its original size
* Power not only affects damage, but also how far the Stone Nugget will travel when shot
* Stone Nuggets will drop themselves unless the Slignshot is Infused with (or is given through commands) Infinity
* And finally, it can be rapidly-rightclicked to fire them continuously
release
Geode Mania 1.4.24
1.4.2428 дек. 2025 г.21Minecraft: 1.20.1forge
Что нового
FIXED:
* Opalmorph, when Silk Touched, used to always drop 1 Opalmorph AND the block itself instead of just the block itself (but no XP was dropped), leading to an "infinite Opalmorph glitch" of sorts
* Sculk Pustids are no longer immortal when attempting to kill them, but the "chain reaction" feature now no longer works as a result
* The gamerule for Stone Nugget drops was being ignored entirely
release
Geode Mania 1.4.23
1.4.2323 дек. 2025 г.35Minecraft: 1.20.1forge
Что нового
[1.4.23]
FIXED:
* Bug where any item could be enchanted with an Expanded Book Pouch indefinitely to stack multiple of the same enchantments on it
* Shears could also be "enchanted" this way but had no enchantments placed on them, effectively wasting 4 Bottles of Enchanting and 3 Lapis Lazuli on each attempt
* Calcite and Basalt Slabs/Walls could be mined without a pickaxe, and broke very slowly even with one
release
Geode Mania 1.4.22
1.4.229 дек. 2025 г.65Minecraft: 1.20.1forge
Что нового
FIXED:
* Tweaked Sculk King Dungeon rooms sometimes not spawning
* Sculk King Dungeons now have 2 rolls for where they spawn in Sculktrunk Forests instead of 1, making it more of an occurance there
* Added a failsafe to make Sculk Pustids actually die when killed, along with creating a chain reaction that kills multiple Pustids in the same range as the player
* To balance this out, Sculk Goop damage now caps at 1.5 damage (3/4 of a heart) with max proximity and only deals .5 damage per block closer (1/4 of a heart)
* The Further Corruption advancement was only being given to players in Creative or Spectator gamemodes and not Survival or Adventure
release
Geode Mania 1.4.21.2
1.4.21.29 дек. 2025 г.17Minecraft: 1.20.1forge
Что нового
FIXED:
* Scythes from Geode Mania couldn't be Infused with Sharpness
* Regular Polished Dullmathyst Brick couldn't be crafted the traditional way
release
Geode Mania 1.4.21.1
1.4.21.17 дек. 2025 г.23Minecraft: 1.20.1forge
Что нового
FIXED:
* Snekcraft's encyclopedia has been added to Book Pouch/Expanded Book Pouch permissions (done for someone I consider close that I play Geode Mania and Snekcraft with together from time-to-time and to address a consistency issue since Snake Fangs *can* be Infused... shhh)
release
Geode Mania 1.4.21
1.4.217 дек. 2025 г.24Minecraft: 1.20.1forge
Что нового
FIXED:
* New calcite/coin stack blocks in Creative Tab weren't properly-ordered
* Sonic Emitter's damage output rebalanced to not deal ridiculous damage with higher speeds
release
Geode Mania 1.4.20
1.4.205 дек. 2025 г.15Minecraft: 1.20.1forge
Что нового
FIXED:
* Description of the game rule about mob drops wasn't updated to reflect the removal of Stone Nuggets
* Basalt Walls were still making dirt sounds when interacted with
* Some Dullmathyst Wall variants couldn't be Stonecut directly
* Fixed Blocks that didn't have an associated pixel color on the map before
ADDED:
* A surprise gift for someone as the holiday season rolls around: Blocks of Lucky Coins!
* Breaking one with any tool always yields 9 of its coin type (cannot be Silk Touched)
* Can be broken with any tool, but a pickaxe is fastest
* Crafted exactly how you think they're crafted
* Calcite stairs, slabs, and walls!
release
Geode Mania 1.4.19-omega
1.4.1925 нояб. 2025 г.74Minecraft: 1.20.1forge
Что нового
FIXED/CHANGED:
* Sonic Emitter was dealing WAY too much damage with high levels of Amplify; the damage has been toned down a bit
* Bug where Sonic Emitter was still slightly inaccurate even with no Multishot on it
* Bug where undesireable results occurred if a Sonic Emitter reloaded its charges whilist being enchanted with Quick Draw V or a higher level
* Cooldown for all Sonic Emitter items replaced with code to *just* cooldown the "Provided itemstack" and no cooldown occurs with Quick Draw V or higher
* Crafting recipe for Slingshot changed; now, it only requires 2 sticks and 1 string now instead of 3 sticks and 1 string, and the recipe also fits in a 2x2 inventory grid
* Cleaned up some unused code
ADDED/IMPROVED:
* If you wanna go down that route and play Geode Mania alongside Cobblemon, the Upgrade Template for 1 standalone Pokémon Fishing Rod Upgrade Template (Cobblemon) is now craftable
release
Geode Mania 1.4.18-final-patch-2
1.4.18221 нояб. 2025 г.69Minecraft: 1.20.1forge
Что нового
BUGFIX:
* Tridents were dropping way too frequently (~~**all the time**~~) with gamerule extraDrops set to true (was doing 100% times the level of Looting instead of 1% times)
* Tridents dropped this way now also have a 12.5% chance of being enchanted (with a random enchantment level between 5 and 19)
* Electrified now only triggers on a set percentage of 12.5% each time it goes off to strike an enemy with lightning, with damage being the only factor affected by its material and not probability
release
Geode Mania 1.4.18-final-patch-1
1.4.18120 нояб. 2025 г.44Minecraft: 1.20.1forge
Что нового
BUGFIX:
* Spectrumshifter's Amberlite slots weren't functioning properly and items had to be shift-clicked in
release
Geode Mania 1.4.18-final
1.4.1819 нояб. 2025 г.23Minecraft: 1.20.1forge
Что нового
ADDED (COMPATIBILITY):
* Music Discs, Banner Patterns (from Vanilla and Twilight Forest), and Graffiti (from Immersive Paintings) can now be added to Book Pouches (they're technically art after all!)
CHANGED (BALANCE):
* Semi-Inverted Nuggets can now only be crafted with 3 Iron Nuggets and 1 Hemodiamond; recipe results in 3 Semi-Inverted Nuggets and is now shapeless
Geode Mania won't be updated any further beyond this unless something I consider a major game-breaking bug is discovered
release
Geode Mania 1.4.17.4
1.4.17.419 нояб. 2025 г.18Minecraft: 1.20.1forge
Что нового
CHANGED/IMPROVED:
* Molotov Sculktail block griefing is now handled with a separate custom gamerule "sculkbombGriefing" (set to true by default)
release
Geode Mania 1.4.17.3
1.4.17.319 нояб. 2025 г.17Minecraft: 1.20.1forge
Что нового
FIXED/CHANGED/IMPROVED:
* Book Pouches and Expanded Book Pouches are now properly held by their handles in 3rd-person
release
Geode Mania 1.4.17.2
1.4.17.218 нояб. 2025 г.18Minecraft: 1.20.1forge
Что нового
CHANGED/IMPROVED:
* Sculking Lairs can now generate in Sculk Wastelands again (they used to before but were removed)
* Sculking Lairs can now generate in Sculktrunk Forests, albeit rarer than in other biomes (1 in 720 chance per chunk as opposed to 1 in 555 chunks in its other biomes per chunk)
release
Geode Mania 1.4.17.1
1.4.17.118 нояб. 2025 г.21Minecraft: 1.20.1forge
Что нового
FIXED/ADDED/IMPROVED:
* Butterfly Encyclopedia from Luminous Overworld, as well as Antique Ink from Supplementaries, can now be added to Book Pouches/Expanded Book Pouches
release
Geode Mania 1.4.17
1.4.1718 нояб. 2025 г.21Minecraft: 1.20.1forge
Что нового
FIXED:
* Bronze Trooper was still using Bronze noises as placeholders
* Echo Attacks and the Echo Takeoff functionality from Echo Wings still had the old subtitles
* Echolytra had the same sound issue
CHANGED:
* Bonus drops from mobs tweaked a bit:
* Chances of Phantom Membranes and Chorus Fruit drops from Endermites have been swapped
* Pillagers are now guaranteed to drop at least 1 Arrow; Emerald drop maximum decreased by 1 on Pillagers
* Looting now increases the chance of a Drowned dropping a Trident by 1% per level instead of 2% and Tridents now have a 5% chance to drop on their own, and Tridents will now be damaged by anywhere between half or all of their durability instead of only having half their durability each time (Tridents dropped this way still don't come pre-enchanted)
* Silverfish now have a 25%/40%/50%/66.67%/71.43% chance (with no Looting/I/II/III/IV) to drop an Iron Nugget instead of a Stone Nugget on death
KNOWN BUG:
* Echo Wings obtained from Echo Dungeons still come pre-enchanted with Knockback 18 instead of Knockback 10; this shall be left as a feature as the chance of an Echo Wing generating in a dungeon is 25%, and Echo Dungeon loot - unlike that of most other Vanilla structures - isn't determined by the world seed
release
Geode Mania 1.4.16.3
1.4.16.317 нояб. 2025 г.21Minecraft: 1.20.1forge
Что нового
FIXED:
* Chicken MRE wasn't actually removing any negative status effects at ALL when eaten
release
Geode Mania 1.4.16.2
1.4.16.217 нояб. 2025 г.20Minecraft: 1.20.1forge
Что нового
ADDED/IMPROVED:
* Fiery Template from the ACOFI (Alternate Create Of Fiery Items) mod now has its own crafting recipe involving the Upgrade Stencil
release
Geode Mania 1.4.16.1
1.4.16.117 нояб. 2025 г.21Minecraft: 1.20.1forge
Что нового
FIXED:
* Hemathyst Planters growing time reduced by about 70%; I wanted them to take a long time to grow, but not THAT long!
* Hammer and excavator type items previously couldn't get Efficiency from Sculk Infusing
IMPROVED:
* Geode Bound's "preferred blocks" now extended to some crystal blocks outside of Geode Mania and vanilla Minecraft
* Additionally, wearing any armor adorned with crystals (even masks! HINT HINT -- but excluding diamonds and emeralds because that would be too OP) now prevents Geode Bound from taking hold at *all* on that armor piece under *any* circumstance (it can still be enchanted with Geode Bound, however)
* Block of Opalmorph's healing sound effect volume increased slightly again
release
Geode Mania 1.4.16
1.4.1616 нояб. 2025 г.20Minecraft: 1.20.1forge
Что нового
FIXED:
* Observers could be Macerated indefinitely without actually destroying the Observer
* Macerator input/output rules for inventory slots were inverted somehow, so now all slots for that and the Spectrum Shifters have been reverted to how they were before 1.4.14 in terms of hopper interaction
* Dying to a Sculk Pustid's explosive gloop no longer causes the player to experience a glitched keepInventory death; rather, the player will now be killed with a custom death message
CHANGED/IMPROVED:
* Block of Opalmorph now emits about 50% more particles when powered
* Hemodiamond Planters now have a wait time to grow a stage of a single Hemodiamond approximately 150% longer for the minimum tick amount and approximately 200% longer for the maximum tick amount (rebalancing)
release
Geode Mania 1.4.15
1.4.1516 нояб. 2025 г.20Minecraft: 1.20.1forge
Что нового
FIXED:
* Even though support was added for Sculk Tank maceration as well as other maceration "recipes" not being implemented, the functionality for those maceration recipes didn't exist so they still didn't work before this update
* All macerations now only use one centralized sound effect for every operation instead of different ones depending on the procedure the Sculk Macerator calls from
release
Geode Mania 1.4.14
1.4.1415 нояб. 2025 г.25Minecraft: 1.20.1forge
Что нового
FIXED:
* Weather Wands and several other items were still having the same Infusion problem as before
* Macerating a Lantern or Soul Lantern somehow always gave only a single Stick
* Furthermore, Opalmorph Gear, Opalmorph Ore, and a few Vanilla redstone components/blocks couldn't be macerated
* Sculk Tanks and Flasks could be placed in the Infusion Slot of Sculk Infusers in addition to the XP slot, the latter being the slot intended for the XP-storing items
* Tablets could also be placed there; that's not where tablets go in the Sculk Infuser, silly!
* Maceration sound played even if the maceration itself was unsuccessful
* Echolite can no longer be placed in the Maceration slot
CHANGED/IMPROVED:
* You can now macerate Sculk Tanks!
* While you aren't guaranteed to get the exact amount of materials back, you always get the amount of XP the Sculk Tank had, more if you have the Luck effect and less if you have Bad Luck, each tier of each effect altering the amount of XP you get back by up to 5% per tier (rounded up)
* If you don't have either of these effects you're guaranteed to get the exact amount of XP from the tank
* For balance reasons, Sculk Macerations now cost slightly more, at a rate of 8 Echolite Powder per operation instead of 3
* Hoppers can now pull items from the output slots of Sculk Macerators by placing one beneath them
* Likewise, Macerators can now be stocked automatically with Echolite Powder/Clumps
* Removed a couple of unused mod elements
release
Geode Mania 1.4.13.4
1.4.13.413 нояб. 2025 г.13Minecraft: 1.20.1forge
Что нового
FIXED:
* Sharpness/Smite/Bane of Arthropods/Fire Aspect/Knockback couldn't be Infused on Tridents for whatever reason
* Fire Aspect, when Infused, applied itself multiple times to some valid items, among other enchantments
* Infused Snake Tooth wasn't getting any enchantments since the procedure was calling for the registry name of the item *before* it was infused rather than its registry name *after* infusion
* A Pouch of Fries now restores a quarter the amount of Saturation it used to per bite for balance reasons
* Increased the volume of the Block of Opalmorph healing sfx by a tad; this time, it was too *soft*
* Echo Attack subtitles now read properly instead of saying "Block broken"
release
Geode Mania 1.4.13.3
1.4.13.310 нояб. 2025 г.20Minecraft: 1.20.1forge
Что нового
FIXED:
* Ambient healing noise of Block of Opalmorph was too ear-piercing; sound has been lowered to more tolerable levels
IMPROVED:
* Saturation restoration rate of Block of Opalmorph doubled yet again
release
Geode Mania 1.4.13.2
1.4.13.210 нояб. 2025 г.12Minecraft: 1.20.1forge
Что нового
FIXED:
* Amplify, Bass Boost, and Treble weren't applied in the off-hand when firing the Sonic Emitter from it; instead, it took the enchantments (if any) of the Echo Weapon (if any) held in the main-hand when firing, overwriting the properties of the sound projectile fired based on the player's mainhand Echo Weapon
CHANGED/IMPROVED:
* Sonic Emitter is now 100% accurate *unless* it's enchanted with Multishot, each level of Multishot spreading the shots further apart (effect still caps at Multishot IV as it can't fire more than 9 sound projectiles, even if a higher level Multishot is applied)
release
Geode Mania 1.4.13.1
1.4.13.110 нояб. 2025 г.18Minecraft: 1.20.1forge
Что нового
ADDED:
* Background support for an unspecified future TCG mod by preemptively injecting its datatags into allowed Book Pouch item slots
IMPROVED:
* Book Pouch should now support all types of Smithing Templates in its slots, including but not limited to all Armor Trims as well as Upgrade Templates
* Likewise, Reversal Sigils and Upgrade Stencils are also added to allowed items
* Sculk Berries now count towards the `forge:berries` tag for certain food-crafting recipes
release
Geode Mania 1.4.13
1.4.139 нояб. 2025 г.15Minecraft: 1.20.1forge
Что нового
FIXED:
* The range of particles emitted from the Block of Opalmorph wasn't reflective of its actual healing effect range
* Sculkchop's listed percentages of effects applying weren't reflective of their actual percentages (20%; should read as 40%)
* A major recent bug that unknowingly surfaced where Geode Mania's own modded armor-specific enchantments couldn't be placed on the correct armor types (or anything at all)!
* This included Echo Protection, Echo Pulse, and Geode Bound, but didn't affect Electrified or Chipping because they were already specific to certain armor materials
* Prior to fixing this bug, the only armor that could get these enchantments was Echo Armor through normal crafting (and only the helmet could get Echo Pulse)
* Enchantments could still be applied through an anvil in Creative with Cheats enabled or through commands and still functioned as normal, they just wouldn't show up in any Enchantment Table output
* Various fixes dealing with the orientation of some blocks applied with the Sculklixir (either drinkable or bomb variants)
CHANGED/IMPROVED:
* Block of Opalmorph refined a bit
* New much more calming and less obnoxious sound effect for a Block of Opalmorph's ambient healing effect
* Rate of Saturation's restoring effect is doubled (health restoring effect stays the same)
* Sculklixir and Molotov Sculktail can now affect more different kinds of block types:
* Crimson and Warped Wart Blocks also now become Sculktrunk Leaves
* Netherrack also now becomes Sculk
* Stone, Blackstone, Nether, and Deepslate Bricks - along with some of their variants - become Dullmathyst bricks/variants
* Sculklixir, when used on a block, now has a 20% chance to get used up instead of a 100% chance, prolonging its applicability to blocks/entities and, by association, its overall longevity
* This 20% chance doesn't apply when drinking it, however
* Drinking it now gives the player 5-10 XP orbs with denominations of 1, 2, 5, or 10 at random, in addition to the Darkness and/or Deafen effects
* They also now restore 1/3 the amount of hunger/saturation that a Sculkchop does when drank
* This now also comes with a 1.75-second cooldown on usage time
release
Geode Mania 1.4.12
1.4.125 нояб. 2025 г.19Minecraft: 1.20.1forge
Что нового
FIXED/CHANGED/IMPROVED:
* Code for Gemscribing and Sculk Infusing cleaned up a bit
* Gemscription Table no longer gives the correct book to all players in the vicinity; only the player who inscribed the book now obtains it
* To make porting to future versions easier, Sculk Infuser now has support for infusing the following (note that most of these, if not all of them, will be non-functional until at least a 1.20.5 port):
* Helmets with Aqua Affinity II
* Tridents and Crossbows with Flame
* Crossbows with Power
* Bows and Crossbows with potentially higher-level Multishot
* and Crossbows with Punch
* Support for infusing a Trident with Multishot also added! (but it'll be non-functional unless a datapack is made for it)
release
Geode Mania 1.4.11
1.4.114 нояб. 2025 г.14Minecraft: 1.20.1forge
Что нового
[1.4.11]
FIXED/IMPROVED:
* Numeric text in the Sculk Expanded Book Pouch GUI denoting the amounts of each resource required, as well as the enchantment level, made a bit easier to read
* Lore of items that give durational status effects when consumed is now accurately displayed as per normal Vanilla status effect time remaining (XX:XX instead of X:XX)
* Added description for what Shimmering Water Buckets ACTUALLY do
* The challenge "Ancestral Quarrel" is now also granted for all nearby players if a Bronze also happens to kill a Bronze Trooper, so now it works both ways
* Description is also altered to match its new functionality: "Get a Bronze or Bronze Trooper to slay its distant relative"
ADDED:
* Alternative recipe for crafting 8 Semi-Inverted Nuggets: 8 Nugget-type items surrounding a Hemodiamond
CHANGED:
* Candied Apples' effects are now nerfed in the sense it only gives 1 effect out of the 4 at random, and not all of them at once
* Rarity of Mangled Sculk Carvace and Sculk Carvace Blocks changed to match the rarity of the original Sculk Carvace, that being Uncommon (yellow) coloured text
* Amethyst Claw Hammer and Echo Wing's Knockback Enchantments upon being smithed/crafted have been nerfed:
* Amethyst Claw Hammer went down from Knockback X to Knockback V
* This is now also true with the Bronze Trooper's Amethyst Claw Hammers they may very rarely spawn with as well
* Echo Wing went down from Knockback enchantment.level.18 to Knockback X
* Since Hemodiamonds don't stack but Hemodiamond Clusters do, Swap Tonic recipe for converting a Stable Inverted Ingot to Hemodiamonds now yields 12 Clusters instead of 6 Diamonds (since each cluster is half a Hemodiamond)
release
Geode Mania 1.4.10.2
1.4.10.23 нояб. 2025 г.14Minecraft: 1.20.1forge
Что нового
CHANGED/IMPROVED:
* Block of Opalmorph now emits particles in its healing range, and emits a low humming sound when actively healing a player
* These two effects (along with the healing) now only apply if the Block of Opalite itself is powered by redstone
* In addition, Healing and Saturation-restoration effects are now nerfed (halved) from 0.25 every 11 ticks to 0.125 every 11 ticks
release
Geode Mania 1.4.10.1
1.4.10.13 нояб. 2025 г.7Minecraft: 1.20.1forge
Что нового
FIXED:
* Fixed the code for how Blocks of Opalmorph regen players' and their tamed mobs' health and stamina, also allowing any tamed mobs to be healed (not just ones tamed by the same player in range of the Block of Opalmorph)
release
Geode Mania 1.4.10
1.4.103 нояб. 2025 г.13Minecraft: 1.20.1forge
Что нового
FIXED:
* Description for the Amethyst Claw Hammer wasn't entirely accurate to how its mining functionality worked
* Dark Canis Fur couldn't be macerated and wasn't affected by the Chipping enchantment
* Encased Amethyst was dropping Smooth Basalt too frequently when enchanted with Chipping
* If the sun was about to come up in 1000 ticks (50 seconds), players could not get the The Sun In Your Hand advancement from an Undead mob on fire with a Block of Hypercondensed Amberlite nearby that mob
* For generosity's sake, the "range" of the Block of Hypercondensed Amberlite's detection increased fourfold
IMPROVED:
* Encased Planters (for all 5 variants) now disallow taking items out if the items are specifically Light Stained Glass Panes, allowing a mapmaker/Creative Mode maker to basically give themselves blocks to place in as decoration
* By using the `/give` command and typing in the type of 1 of the 5 gem planters you wanna use, then adding `{BlockEntityTag:{Items:[{Slot:4,id:light_gray_stained_glass_pane,Count:1},{Slot:5,id:light_gray_stained_glass_pane,Count:1},{Slot:6,id:light_gray_stained_glass_pane,Count:1},{Slot:7,id:light_gray_stained_glass_pane,Count:1}]}}` as a datatag to it (subject to change for later versions of Minecraft), it fills the 4 output slots at the bottom with Light Gray Stained Glass Panes, making the items look nearly invisible (and preventing players taking items out of them, as well as preventing them lagging and further ticking the server once their top 4 output slots have already been filled).
release
Geode Mania 1.4.9
1.4.931 окт. 2025 г.15Minecraft: 1.20.1forge
Что нового
FIXED:
* Descriptions of Opalite Gear weren't properly accurate to what their regen rates were
* Freezing Tomes still had incorrect targeting procedure
IMPROVED:
* Opalite Jewelry (only the earrings and necklace) now make Gold armor noises when worn as opposed to no noise at all
* Freezing Tomes and Satchels of Elements (if the Freeze effect is applied) expanded to ignore players (and other mobs, ex: Sculketons) wearing Echo, Dark Canis, Arctic, or Yeti Armor for freeze damage and slowness effect
release
Geode Mania 1.4.8.2
1.4.8.227 окт. 2025 г.26Minecraft: 1.20.1forge
Что нового
FIXED:
* Beep Blocks that have been tripped by a redstone signal or the Echonium Resonator and about to switch their states were playing dirt noises when walked on instead of crystal noises (stationary, non-signaled Beep Blocks were still playing the correct block noises)
release
Geode Mania 1.4.8.1
1.4.8.120 окт. 2025 г.20Minecraft: 1.20.1forge
Что нового
[1.4.8.1]
FIXED:
* Block of Opalmorph was misnamed "Blockb of Opalmorph"
release
Geode Mania 1.4.8
1.4.820 окт. 2025 г.9Minecraft: 1.20.1forge
Что нового
FIXED:
* Basalt Iron Ore was still giving XP in Creative Mode when broken
release
Geode Mania 1.4.7
1.4.720 окт. 2025 г.11Minecraft: 1.20.1forge
Что нового
FIXED:
* Some custom items weren't showing up properly in Item Frames
* Basalt Button was emitting light (unintended behavior leftover from Calcite Buttons/Crystal Brick Buttons)
FIXED/CHANGED:
* Oxidized Copper Ingots can no longer be re-crafted back into Bronze Rods, as it would break progression
release
Geode Mania 1.4.6
1.4.618 окт. 2025 г.20Minecraft: 1.20.1forge
Что нового
FIXED:
* Block of Opalmorph's passive recovery effects only applied on the first 11 ticks after it was placed and after that reverted back to only activating every 88 ticks
release
Geode Mania 1.4.5
1.4.517 окт. 2025 г.14Minecraft: 1.20.1forge
Что нового
IMPROVED:
* Blocks of Opalmorph now regenerate 0.25 Health and 0.25 Saturation to nearby Players and their Tamed Mobs (if any) every 11 ticks instead of just 1 Health every 88 ticks, and up to a cap of 50% for both Max Health and Saturation
* this does NOT restore hunger, however, so you WILL have to eat something to start regenerating health naturally past the 50% mark
release
Geode Mania 1.4.4
1.4.415 окт. 2025 г.18Minecraft: 1.20.1forge
Что нового
FIXED:
* Copper Tablets were suffering the same problem as the Sculk Infuser, making the point of having the Infuser and Copper Tablets not worth it
* Fixed the positioning of an Infused Snake Tooth so it's actually held like a stabbing weapon now
* Strength and Weakness effects applied to players holding Echo Weapons wasn't calculated properly
IMPROVED:
* The Sculk King, when summoned with commands and given different Echo Weapons, will now Echo Attack properly with any compatible weapon aside from a select few it naturally generates with (with a built-in +2 damage modifier to any of them)
* Infused Snake Teeth (made by Infusing a Snake Tooth from the Snekcraft mod) now give a 16.67% chance to inflict Poison for 0:13
CHANGED:
* Chicken Crusader's Enchantability reduced to 4 (was 12) for balance reasons
release
Geode Mania 1.4.3
1.4.39 окт. 2025 г.14Minecraft: 1.20.1forge
Что нового
FIXED:
* Hemathyst Iron Ore couldn't be copied with the Echo Dagger using 1 Iron Ingot and 1 Block of Hemathyst
* Hemathyst Iron Ore also occasionally dropped Iron Nuggets instead of itself when Silk Touch was applied
* Ruined Geode Portal loot had Surface Amethyst blocks in it instead of regular Blocks of Amethyst
release
Geode Mania 1.4.2
1.4.27 окт. 2025 г.20Minecraft: 1.20.1forge
Что нового
FIXED:
* No custom sound (subtitle)s for Echolite Dust Bunnies
* Beep Block was TOO soft; bumping it back up another few db
* Geode Portals taking players to the Geode Dimension sometimes brought the player up above the Bedrock ceiling instead of inside the dimension itself (Thanks, Lysticq, for pointing THIS one out SPECIFICALLY)
release
Geode Mania 1.4.1
1.4.17 окт. 2025 г.16Minecraft: 1.20.1forge
Что нового
FIXED: A major bug (and glaring oversight) effectively turning the Sculk Infuser into a paperweight
release
Geode Mania 1.4
1.45 окт. 2025 г.24Minecraft: 1.20.1forge
Что нового
"Corruption Finale Update!"
FIXED:
* Warden Titan Fossils were generating EVERYWHERE (should only be generating in the Corrupt Geode Dimension biomes)
* They were also generating above Y=32 when they should be generating ON Y=32
* Geode Bound cursed enchantment wasn't working; data tags for block types were suffering the same fate as the Book Pouch's Data Tags in that they simply weren't being read by the mod, so the tag forge:geodeboundblocks is now depreciated as well
* Geode Bound also affected players in Creative
* At some point in attempting to fix this bug, Geode Bound only affected foot armor
* Polished Dullmathyst couldn't be Stonecut into any variants despite it being a base block for making all the other variants
* The Sun In Your Hand advancement wasn't registering properly (conditions for it weren't configured correctly)
* When mining up Dullmathyst, the recipes for all its variants weren't unlocked
* Sculktrunk should no longer catch fire under any circumstance (it's already incapable of burning and is inflammable, which is intended, but catching on fire when generating near lava wasn't intended)
* Expanded Book Pouch recipe was crafting a Bucket instead of the Expanded Book Pouch
* Slingshot was being held wrong in the offhand
* Echo Tome was still buggy and not selecting any targets
* Some blocks still showed up as the color "White" or having no color on maps/mapping mods, not just Surface Amethyst
* Fixed the order of some items that appear in the Creative Tab
* Echo Tome STILL had improper/no targets
* Echo Damage for Echo Pearls also broke somehow
* Same with Satchels of Elements
* Regular Books, Empty Maps, Paintings, and Item Frames couldn't be added to the Book Pouch (unintentional)
* Flint & Steel couldn't be Infused (and neither could a new item coming up)
* Dried Weather Wands couldn't be recharged with a Recharge Weather Wand
* Amberlite and Diamond Monocles' descriptions weren't very accurate
* Mobs dropping Copper Tablets with Sweeping Edge would have them at Tier II instead of Tier III
* Shift-clicking items into slots in the Sculk Infuser didn't work as intended before
* Enchanted Dart Shooter couldn't be Infused (can still only be given Power or Punch as far as bow-enchantments go)
* Impaling didn't work properly in the Gemscription Table (as described in the informational poster for it)
* Staff of Magic Arrows from the Born in Chaos mod couldn't be Infused with Sword-type enchantments (now it can, except for Sweeping Edge of course, since it's not a "true" sword)
* The "OOF" sound when getting the associated achievement should only play once upon getting the achievement now
* Some targeting with Echo Attacks targeted mobs for their display names instead of their registry names for proper code execution
(Some of these were found/fixed as well with cynssi's help, even if indirectly, so be sure to thank them, too!)
CHANGED:
* Geode Bound now "activates" once every 20 seconds on average (previously 18)
* Copper/Oxidized Copper Tools rebalanced similarly to Minecraft's Copper Tools updates
* Copper Tools' durability increased from 72 to 190; Oxidized Copper Tools' durability from 144 to 220
* Copper/Oxidized Helmets bumped to +1 more Armor and Chestplates nerfed to -1 less Armor; total durability increased by a factor of 5 for regular Copper Armor and by 2 for the Oxidized variant
* Copper Tools/Armor enchantability nerfed; now have 8 Enchantability (used to be 18); Oxidized now has 6
* Other factors, such as +1 Armor Toughness for Oxidized Armor - as well as Attack Speed/Damage between tools - is left unchanged
* Light Eater Dens are now only about 2.5 times as rare as Geodes instead of 20 times, making them about 8 times more common than they were previously because they're just dens; they shouldn't be so rare to begin with
* For the sake of lore, Amberthyst Geodes and Hemathyst Geodes no longer generate in the Corrupt Geode Dimension, but in the normal Geode Dimension Hemathyst Geodes have been made 20% more common (only spawning in Amethyst Chasm or Amethyst Scarlet biomes)
* Amberthyst Geodes now generate everywhere in the (normal) Geode Dimension, even in some biomes where it didn't generate before
* Amberlite Gems/Shards can still generate as loot, particularly in some of the newer structures, and Amberlite Dullmathyst Ore is still craftable using an Echo Dagger, 1 Amberlite Gem, and 1 Block of Dullmathyst
* "Dullmathyst" is renamed to "Block of Dullmathyst"
* Chorus Chickens were supposed to drop 1-2 Raw Chorus Chicken and 0-2 Echo Quills on death (instead of 1 being the maximum cap as it was before, it's 2 now)
* They also now drop Chorus Eggs normally more rarely, a 1 in 16 chance with no Looting and +1/+1 per each additional level (used to be 1 in 12 base)
* This is offset by the fact that Chorus Chickens now have a 1 in 10000 chance to plop a Chorus Egg every tick (averages to once every 8 minutes 20 seconds)
* (It must also not be actively attacking any player or entity, and must not have taken any damage, for them to feel safe enough to plop a Chorus Egg.)
* Sculk Tower changed to make it a little more challenging on the bottom floor and a bit harder to "cheat"
* Additionally, the Sculk Tower is now called the "Sculk Fortress" if only in referenced resources (you can call it either-or)
* Rarity of Sculk Fortresses/Towers changed from 1 in 1024 chunks to 1 in 888 chunks and can now also generate in the Amethyst Pandemonium and Corrupt Caverns biomes
* Some items that have no durability but Attack Damage and Attack Speed (such as Smoked Monster Flesh from Born in Chaos, and Candied Apple from this mod) can now also receive Fire Aspect/Knockback enchantments (before, they could only get Sharpness/Smite/Bane of Arthropods enchantments)
* Mobs with the Undead tag no longer have a "chance" to drop Chain Scrap; instead, now any mob (except Players and Armor Stands) will drop Chain Scrap only if it's wearing Chainmail Armor, with each individual piece dropping 0-2 Chain Scrap, the maximum cap for each piece increasing by 1 per level of Looting
* Reinforced Chain Mesh must also now be crafted with exactly 2 Chain and 2 Chain Scrap; it can't be cheated out with 4 of either
* Echo Crystal Slabs (not double slabs?) now drop 2 Echo Shards instead of nothing
* A return portal on the Corrupt Geode side now only generates if the activating player got the achievement at the same time, so only on the first instance (no return portal is generated when coming back from the Corrupt Geode dimension anymore)
* Fixed some bugs with Sculk Tower/Fortress logic, as well as the Mimics that generate within them
* "Canis Armor" renamed to "Dark Canine Armor" (still "canis" armor in registry names)
* Bass Boost and Amplify no longer affect Echo Wing takeoff, but Treble now cuts down its cooldown time to 1/3
* It also now just gives a flat Levitation X and Speed X for about 5 seconds each
ADDED:
* Smooth Basalt variants!
* Mainly just Slabs, Stairs, and Walls though, but the former two are used in the generation of:
* Ruined Geode Portals!
* Frame consists of both Encased and regular Amethyst and the entire structure takes the form of the portal itself atop a flat mound of Basalt and Calcite that's 7 blocks wide by 12 blocks long
* Has 4 variants with 4 separate rotations and a possible mirror for each rotation
* No matter the shape and size of each variant, these things remain consistent about each of these features:
* 1 Loot Chest, which contains 2-to-5 random items but always contains the items needed to craft exactly 4 Encased Amethyst:
* 4 Amethyst
* 4 Smooth Basalt
* 1 Calcite
* 16 Calcite
* 4 Smooth Basalt Stairs
* Portal frame always has:
* 4 Encased Amethyst
* 4 Amethyst
* 1 fully-grown Amethyst Cluster
* At least 1 Budding Amethyst
* They only generate in fresh chunks with the new gamerule "geodeRuinedPortalGen" (true by default, can be toggled if you're not fond of redundancy) at the following locations:
* Y=64 in the Overworld and End dimensions
* Y=32 in the Geode/Corrupt Geode/Nether
* New weapon: Chicken Crusader
* Made with 2 Chicken Bars and 1 Stick
* 4 Attack Damage, 2 Attack Speed
* Is flimsy and thus less efficient for block-breaking than even a Wooden Sword, but has an enchantability of 12
* Can right-click to eat at the cost of 24 durability damage to the sword as if it was Cooked Chicken (has only 72 durability)
* Can be repaired with - you guessed it - Chicken Bars
* Deals an additional 5 points of unblockable damage to all Avian-type mobs; "damage" dealt this way is the same as if the mob was struck deep underground with a Rending Sword
* Some are predefined from other mods but can be added with the addition of the "forge:avian" tag
* Predefined mobs are: Seagulls, Crows, Soul Vultures, Moas, Cockatrices, Forest Ravens, Tiny Birds, Chapples, Chorus Chickens, Emus, and -- of course -- good ol' regular Chickens
* 2 new advancements! (totaling exactly 60)
* Scigs to the Slaughter
* Obtained by killing 119 of a certain mob... Gee, I wonder which mob! (Also comes with a neat and horrifying music disc!)
* Chick THIS Out!
* Involves the Chicken Crusader
* I'll let you figure out how to get this one with just that hint alone. ;)
* Grants 144 XP (effectively a dozen squared)
* Added new tag for Wolf-based mobs to allow them to become Light Eaters when struck by lightning, "forge:wolven"
* Added new gamerule to toggle Light Eater transformation when being struck by lightning: wolfTransformationBolt (true by default)
* Dread Hounds and Dire Hound Leaders (from the Born in Chaos mod) also fall under this category automatically (no forge tags required!)
* Vanilla-based Stone Ores have a new gamerule associated with them: dropStoneNuggets, which is also true by default
* Additionally, Silk Touching them also no longer drops Stone Nuggets; they now only drop Stone Nuggets if mined without Fortune or Silk Touch, or just with Fortune
* This doesn't affect other loot tables with stone nuggets, such as Silverfish struck with Chain Scrap, and still allows crafting of 9 Stone Nuggets into 1 Cobblestone and vice-versa
* Opalmorph - a new, rainbow-glittering, "translucent, awe-inspiring gem" that very rarely generates and drops from all kinds of Amethyst Ores in both Geode Dimensions, used to craft some newer items
* Blocks of Opalmorph (crafted from 9 Opalmorph Gems) grant passive 1HP healing to all nearby players - and their tamed companions - within 8 blocks every 88 ticks if their health is less than 50% of their maximum (not a status effect)
* Opalmorph Ores generate rarely in chunks similarly to how Ancient Debris generates, making it extremely rare, but can generate anywhere in the Geode and Corrupt Geode dimensions replacing Amethyst, Tsyhtema, Amberthyst, Limeathyst, Hemathyst, and Dullmathyst
* Each ore only drops 1 Opalmorph Gem and 10 XP with no Fortune. If Fortune is applied, the chance of dropping an additional gem and additional 10 XP is as follows, depending on the level of Fortune:
* 25% (1/4) chance with Fortune I
* 40% (2/5) chance with Fortune II
* 50% (3/6) chance with Fortune III
* 57.14% (4/7) chance with Fortune IV
* 62.5% (5/8) chance with Fortune V, etc.
* Can craft Encased Planters, which can grow budding crystals of a certain kind
* Each planter type has four "pods" in its GUI inventory slots that will occasionally grow crystalized buds over time depending on the planter itself, stopping once they grow into Large Buds and depositing their bud into the associated bottom slot
* It needs no fuel, for it grows its shards on its own
* Each planter provides its own gem type that drops a Gem when fully-grown and takes a predetermined amount of time to grow depending on the planter:
* Amethyst: 1066 to 1666 ticks; Small -> Medium -> Large Amethyst Buds -> Amethyst Cluster
* Tsyhtema: 833 to 1333 ticks; Small -> Medium -> Large Tsyhtema Clusters
* Emerald: 3000 to 4444 ticks; Emerald Shard -> Emerald Cluster (which is 5 Emerald Shards uncrafted) -> Emerald
* Amberlite: 777 to 1280 ticks; Amberlite Gem Shard -> Cut Amberlite Gem -> Amberlite Gem
* Hemathyst: 67920 to 91920 ticks; Blood Diamond Cluster -> Blood Diamond
* Small Tsyhtema Buds, when combined with an Iron Nugget, Gold Nugget, or Stone Nugget, now produce an Echolite Speck, of which 4 craft into a single Echolite Powder, giving them even more of a reason to be farmed
* Crafting 6 Echolite Specks around a Water Bucket along the top and bottom with 2 Blood Diamonds (from Encased Hemathyst Planters) on the side makes a Speckled Water Bucket - using this gives a random item of 75% (Common), 20% (Uncommon), and 5% chances (Rare), depending on the dimension it's used in
* Surface world: Copper Ingot/Iron Ingot/Gold Ingot
* Nether: Nether Quartz/Gold Ingot/Blaze Powder
* End: Ender Pearl/Obsidian/Shulker Shell
* Geode: Amethyst Shard/Amberlite Gem/Echonium Ingot
* Corrupt Geode: Light Eater Fur/Jadeull Gem/Mangled Sculk Carvace
* Other: Iron Ingot/Gold Ingot/Reversal Sigil
* Rare items drop from these pools in quantities of 1-2, Uncommon 2-5, and Common 4-10
* Crafting 2 Blood Diamonds with 2 Diamonds makes an Omnirhombus, which can remove Bluedrock (with right-click) and deal high damage to mobs (with left-click), the latter shattering it instantly and causing it to drop a random rare, yet renewable, item from the following pool:
* 5% chance + level of Looting*1, Stable Inverted Ingot
* 10% chance + level of Looting*1, Reversal Sigil
* 25% chance + level of Looting*2, Echolite Foam
* 33% chance + level of Looting*3, Block of Amberlite
* 27% chance - level of Looting*7, any one of these at random (all an equal chance):
* Block of Emerald
* Block of Tsyhtema
* Echolite Clump
* 2 to 5 + level of Looting*2 Semi-Inverted Nuggets
* These can also now be crafted using 1 Amberlite Gem, 1 Reversal Sigil, and 1 Echolite Powder in the same way as Inverted Ingots, with the drawback is it's more resource-heavy on the Reversal Sigil side and the Nuggets do nothing on their own except for crafting 9 of them into a Stabilized Inverted Ingot
* Based on the loot pool, an Omnirhombus infused with Looting IV or higher completely gets rid of the 2nd smaller pool of 4 items since 27-(4*7) would be less than 0, and that the chance of a Block of Amberlite would actually get somewhat smaller as the pool gets stretched further out
* Infusing an Omnirhombus with Unbreaking reduces the chance of it shattering instantly on use, allowing you to potentially shatter it multiple times to get more items out of it
* Opalmorph can also be used to craft a 3-piece "Opalite" Regenerative Jewelry Set
* Earrings (crafted with 1 String, 2 Gold Ingots, and 2 Opalmorph), When on Head: +3 Armor (Helmet)
* Necklace (crafted with 2 String, 3 Gold Ingots, and 3 Opalmorph), When on Body: +8 Armor (Chestplate)
* Bracelet (crafted with 1 String, 2 Gold Ingots, and 1 Opalmorph), When in Main Hand: 3 Attack Damage, 1 Attack Speed (for all intents and purposes, it acts like a Diamond Shovel for efficiency and Copper Shovel for durability)
* Wearing 1 of these pieces restores 1 HP every 15 seconds (2 hearts per minute), wearing two restores 1 HP every 12 seconds (2.5 hearts per minute), and wearing all 3 restores 1 HP every 10 seconds (3 hearts per minute)
* Sculk Pustids now drop Sculk Goop in addition to their 1 Glow Ink Sac drop
* While the one Glow Ink Sac drop remains the same regardless of Looting level, Sculk Goop drops 0-1 on death, with the maximum amount of drops increasing by the level of applied Looting.
* It can craft Sculk (with 4 of them), but it can also craft a Sculklixir (Glass Bottle + Sculk Goop + Reversal Sigil + Omnipowder) or a Molotov Sculktail (Sculixir + Gunpowder + Fire Charge + Lightning Charge)
* Sculklixir gives a guaranteed chance of giving the player either Darkness or Deafen, or both, when consumed (33% chance of both, 67% chance of only one of the two)
* When right-clicked on certain solid blocks or Vanilla/Geode Mania mobs, regular Sculklixir (not the combustible kind) can transmute them into more Sculky or Darkened/Geoded forms (unlike Transmutation Powder from the Twilight Forest, this process CANNOT be undone!):
* Grass/Dirt/Moss -> Sculk
* Sapling -> Sculktrunk Sapling
* Any type of wooden log -> Sculktrunk Log
* Spawner -> Sculk Shrieker
* Redstone Dust or other Redstone component, or Block of Redstone -> Sculk Sensor
* Bone Block -> Sculk Carvace Block
* Glow Squid -> Sculk Pustid
* Silverfish -> Echolite Dust Bunny
* Wolf -> Light Eater
* Pig -> Scig
* Chicken -> Chorus Chicken
* Skeleton or Stray -> Sculketon
* Iron Golem -> Trust me, for your own sake, you do NOT want to do this...!
* Molotov Sculktails affect everything in a 5x5x5 area when/where thrown while also dealing 5 Lightning Damage from all target(s) caught in the blast
* This lightning damage can't transform mobs such as Villagers into Witches and isn't affected by the Electrified enchantment
IMPROVED:
* Texture for the Echo Greatsword looks MUCH better now
* Slingshot completely rebalanced; it's no longer a rapid-fire weapon and now charges and releases just like a bow; it only allows aiming easier though and doesn't affect damage or speed, that's what the enchantments are for!
* Power now affects both a Slingshot's damage AND speed, not just damage
* Multishot also fixed; now, some long-range weapons can actually get Multishot II and it affects them accordingly (aside from the Crossbow, which can still get Multishot II but doesn't do anything for it until 1.20.6)
* The Geode Reactor Core can now be mined out with a Stone Pickaxe or higher (used to be an Iron Pickaxe or higher)
* Reduced the Hardness of Blocks of Hypercondensed Amberlite by about 25% (from 33 Hardness to 25 Hardness; Blast Resistance remains the same at 880)
* Book Pouches and Expanded Book Pouches can now store BUDDYCARD-RELATED THINGS! (just cards, binders, decks, packs, grading sleeves, playmats, and booster boxes though.)
* With the addition of BuddyCard support, support for the Upgrade Stencil has also been improved to allow raw crafting of the first 3 Buddysteel Upgrade Templates! (You'll still need to craft a single True Buddysteel Upgrade Template the normal way, however.)
* Echo Dagger cannot be used to "echo craft" an ore/material type with its block to get more if it involves card mods, as it would break the fundamentality of searching for more ores or crafting your own packs/sleeves on your own
* (This same mentality is why I didn't make Deckite "dupeable" with the Echo Dagger for WorldSalad's Minecards mod - not to be confused with Vemerion's MineCARD mod, which is different)
* New custom sound effects - and Chorus Chickens now have two for anger!
* Fissure Shovel now works as expected with Silk Touch and Fortune on itself and block-mining (before, it treated every block broken as if the Fissure Shovel itself had Silk Touch)
* Beep Blocks' volumes are controlled by the Block slider once again, but have had their sound volume changed to -50 decibels from before, making them less earache-inducing
* This was also a fix for multiple Beep Blocks in the vicinity sometimes not playing at all when triggered with a Redstone pulse, i.e. in Echo Dungeons
* The "Jolly Good Ol' Bean" advancement now applies after crafting either monocle, not just the Diamond Monocle
* The only difference is it now must be worn on your head as a Helmet to get the advancement, which is now also reflected in the description for the advancement itself
* Both monocles, being made with Gold, also now pacify Piglins while worn (as they should)
There MAY still be a few bugs and inconsistencies; if you find any please contact me via email: Jakeitsune@outlook.com
release
Geode Mania 1.4-pre3
1.4-pre319 сент. 2025 г.35Minecraft: 1.20.1forge
Что нового
FIXED:
* A critical error causing a game crash when a Sculketon echo-attacks caused by the Canis Armor "extra sound damage" mechanic ("Invalid Armor Slot 5")
release
Geode Mania 1.4-pre2
1.4-pre217 сент. 2025 г.24Minecraft: 1.20.1forge
Что нового
FIXED:
* For the longest time, Echo Wings weren't being read properly in Echo Attack code, leading to them not having a set amount of base Echo Damage. Now, they have an inherent Echo Damage of 1 (which is what they should've had, being half of their base Attack Damage)
* Also, Echo Damage of the Encased Amethyst Dagger was off by 0.25
* Calcite Button was emitting light
ADDED:
* Light Eaters have new (additional) drops now!
* Light Eaters now drop their Fur, which can be used for a new armor set: Dark Canis Armor, allowing you to automatically consume light-emitting items from your offhand (except blocks) to gain Night Vision for a number of seconds based on the light the food item emits (seconds = emitted light times 3).
* Having the helmet makes you eat 1 "light" item in your offhand for the effect every minute; additional armor pieces reduce this cooldown by 10 seconds per piece and you must at least have the Cap for this to be applied
* You also take 1 extra damage for each piece of armor you wear when you take sound damage; this extra damage can only be reduced or negated with Resistance, Deafen, or Invulnerability status effects.
* Can eat: Blaze Rods (which also set you on fire for 3s), Torches, Ambrosium Torches, Soul Torches, Redstone Torches, Glow Lichen (may also cause the Hunger effect), Campfires/Soul Campfires (which also restore as much hunger and saturation as Bread even if your hunger bar is full), Glowberries (these also restore the same amount of hunger and saturation on top of giving you the Night Vision effect for 30s - something they never did before - and can provide extra saturation even if your hunger bar is full), Ambrosium Shards or Amberlite Gems (which provide Night Vision for 8s or 32s. respectively), Amberlite Gem Shards/Amethyst Shards/Echo Shards/Glowstone Dust/Glow Ink Sacs (which provide Night Vision for 4s 9s 16s 5s and 35s, respectively, but the time for eating these is cut in half and Echo Shards may also imbue the player with Deafen for 25s - Glow Ink Sacs give Water Breathing for 5s and may also give Nausea for the same amount of time while Glowstone Dust gives Night Vision for 35s and Glowing for half that amount of time).
* Consuming Ambrosium Torches or Ambrosium Shards also grants that mod's Remedy effect to the user for 30 seconds
* 4 Light Eater Fur also makes a single Black Wool
* Each crafting recipe for the armor also includes 1 Black Wool as part of it, so for the full set you actually need 40 Light Eater Fur in all.
* Light Eaters no longer drop Black Wool directly anymore
* The amount of Light Eater Fur dropped by a slain Light Eater is between 0-2, with each level of Looting increasing the maximum item cap by 1
* 4 new structures!
* Light Eater Den - a small home crudely carved out of a geode; home to Light Eaters that spring to life from a single spawner in the room and features 2 Chiseled Polished Dullmathyst to keep Sculketons out
* Loot doublechest may contain Black Wool, Light Eater Fur, Sculkchops, Glow Berries, Torches, Iron Nuggets, Amberlite Shards, Jadeull Shards, Amethyst Shards, Diamond Shards (uncommon), Sculk, Echolite Clumps, Mangled Sculk Carvaces (rarely), Echo Shards (rarely), Echolite Foam (rarely), Sculktrunk Saplings, Sculktrunk Planks, Sculktrunk Logs, or the Broken Piano music disc (rarest)
* They can generate anywhere around floor level (between Y=21 and Y=33 specifically) in the Corrupt Geode Dimension; only way to tell is to see its ceiling from the surface sometimes
* Light Eater Dens spawn 20 times as rare as Geodes in the Corrupt Geode Dimension
* Light Eater Temple - a temple that has Light Eaters constantly spawning inside and outside it, generally around the back corners, which has 2 chests filled with Mineshaft loot and 1 Vault Chest puzzle
* The puzzle generally involves pushing 2 buttons in quick succession in the right order to pull 2 Cracked Polished Dullmathyst Brick blocks back and reveal a hidden barrel underneath with the vault loot
* Vault is guaranteed to contain 1 of the 5 "Inverted Weapons/Tools" made with Inversion Ingots/Echo Rods, as well as rare and Geode-Mania-exclusive material blocks
* It's also guaranteed to have a Potion of Deafening that's been extended with Redstone Dust
* Order in which the Vault buttons must be clicked depends if the structure was generated mirrored or not
* Warden Titan Fossils - body parts from when Wardens used to be much taller and more menacing in this dimension
* The fossils come in 3 varieties
* Body - a ribcage with Sculk Shriekers on top. These are, unfortunately for unwary players, still capable of summoning a Warden, even after the body has long-since deceased
* Limb - a foot with one of the toe Carvaces broken off. They have Sculk Catalysts embedded into the back of each foot, causing the decay to spread whenever mobs nearby wander into their death
* Face - a skull with the right tendril broken off. Multiple tendrils grow off from these boney ones in the form of Sculk Sensors
* They provide a decent source of XP (for the Shriekers, Catalysts, and Sensors), and a large source of Sculk Carvaces; because of the latter, these tend to be rather rare
* They usually spawn on the surface at around Y=32 and are only found in Sculk Badlands and Sculk Wasteland biomes
* They're also coated in Sculk Veins
* Sculk Tower
* Contains a LOT of loot and potentially a few traps; you WILL have to pay attention to your surroundings so you don't summon a Warden and will most CERTAINLY have to make multiple trips to ransack everything
* If you have the Artifact or Aether mods installed, some of the chests in the corners on the 2nd floor may be trapped with that respective mod's Mimic instead of having dungeon loot (33% chance for each if 1 mod is installed, 50% chance if both are installed)
* Breaking any block or or closing any storage chest near the stairwell in the center of the room triggers Sculk Shriekers which are fully-capable of summoning a Warden to ruin your day, and there's 4 of them, so by mindlessly breaking all 4 hidden away in each corner you'll automatically awake the Warden from his slumber nearby you
* This can be mitigated by waterlogging each individual Shrieker with a Water Bucket, or just not breaking or looting everything near the center of the starting floor unless you're ready yet
* A hint on the bottom floor shows where you can locate a barrel containing 4 Water Buckets, though you may have to pay attention to your environment since it's very subtle
* The loot near the first floor's stairwell always has 44 Iron Nuggets and 4 Sculktrunk Planks combined, enough to make 1 Lantern and 1 Smithing Table in an anvil; perfect if you also happen to come across an Upgrade Template
CHANGED:
* With the addition of Light Eater Dens, Light Eaters themselves can open doors now
release
Geode Mania 1.4-pre1
1.4-pre19 сент. 2025 г.29Minecraft: 1.20.1forge
Что нового
FIXED:
* Surface Amethyst in the Regular Geode biome was default-white-colored instead of Magenta-colored as it should have been when viewing it from a map
* The achievements "Two Birds" and "A Chime A Dozen" weren't working with avians from other mobs; now, they should work even with the Etcetera mod's Chapples ("chicken apples")
* Honey-dipped foods no longer have bold stylization in either their display name or their lore
* Sculktrunk Leaves no longer drop their saplings if broken in Creative
ADDED:
* Building variants of Dullmathyst to make it more interesting as a building material
* Polished Dullmathyst (made from 4 Dullmathyst), Mossy Polished Dullmathyst, Cracked Polished Dullmathyst, Layered Dullmathyst, Smooth Dullmathyst, Chiseled Dullmathyst, Powered Chiseled Dullmathyst
* These blocks also have Stair, Slab, and Wall variants, except for Powered Chiseled Dullmathyst, Layered Dullmathyst, and Smooth Dullmathyst
* Powered Chiseled Dullmathyst is created by simply powering Chiseled Dullmathyst with Redstone, causing it to emit as much light as a Redstone Torch
* It has a Light Eater face on the cardinal sides and, unlike other Chiseled blocks, NOT on the top and bottom sides
* Polished Dullmathyst Bricks, Mossy Dullmathyst Bricks, Cracked Dullmathyst Bricks
* These blocks also have Stair, Slab, and Fence variants
* The Fences can either be Stonecut from their counterpart(s) or crafted with 4 of the associated brick block type and 2 of any of the slab brick types in the center
* Layered Dullmathyst can be crafted 1 of 2 ways:
* 3 Polished Dullmathyst in a pillar shape (makes 3)
* Stonecutting a block of regular Dullmathyst (makes 1, of course)
* From here, it can be cooked individually or crafted in a block of 4 to make Smooth Dullmathyst, which is a bit shinier and prettier than Polished Dullmathyst
* An Expanded Book Pouch: made with the Book Pouch itself, 2 Tinted Glass, an Echonium Ingot, 2 Bookshelves (of either type), 2 Books, and an Enchantment Table
* Allows you to store XP and enchant items on-the-fly
* Has 5 enchanting slots: 4 for holding XP Bottles and Lapis Lazuli along with their respective 9-item compact variants (Blocks for Lapis, Big Bottles for XP), and 1 final item slot for an item of your choice you want to enchant (except a book)
* The only catch is you don't know what you'll get at all except that the item enchanted will be at Level 30 all at the cost of 4 Bottles of Enchanting and 3 Lapis and won't contain treasure enchantments
* Has 2 Sculk Tank slots for even easier XP storage and retrieval using Sculk Flasks (each one must have exactly 1 Tank and the retrieval slots below must not be full for the buttons to work)
* Sculk Carvaces can now finally be crafted into Sculk Carvace Blocks; they function similarly to Bone Blocks and are crafted with 9 Mangled Sculk Carvaces
* They also glow in the dark and prevent mobs from spawning atop them in total darkness
* Calcite Buttons!
* Polished Dullmathyst Buttons!
* Both the aforementioned buttons (and any non-Wooden buttons) can now be used as part of the crafting recipe for the Sonic Emitter in place of a Stone Button
CHANGED:
* Spawn chance of Sculk Wells in their respective biomes changed from 1 in 242 to 1 in 343
* Spawn chance of Dark Illager Settlements in the Corrupt Geode changed from 1 in 338 to 1 in 444
* Echo Dungeons' spawn chances cut in half as they were spawning too frequently (again?)
* The same goes for Sculk King Lairs
* Texture for Sculk Pustids looks a bit more freakish now
IMPROVED:
* Sculketons now have a fear: Powered Chiseled Dullmathyst, which they'll go into a panic and try to keep 16 blocks away from if one is within 16 blocks
* They'll also run away from regular Wolves and won't attempt to attack them first from now on
Note: Yes, this is a preliminary update; it'll pave the way for the next few preliminary updates which will add a lot more to the Corrupt Geode Dimension and kill even more bugs and balance more things I come across for the final major version of this mod
release
Geode Mania 1.3.15.7
1.3.15.725 авг. 2025 г.25Minecraft: 1.20.1forge
Что нового
FIXED/CHANGED:
* Sound Cracker can now receive Echo-related enchantments (Amplify etc) naturally in an Enchantment Table aside from just having the one Bass Boost IV Echo-related enchantment (on the off-chance you've ran it through a Grindstone)
* Before, you would exclusively have to use a Sculk Infuser to get the extra Echo-related enchantments on it, so it was still doable; now, it's been made a tad bit easier
ADDED:
* Sculk Macerator can now macerate Sound Crackers (if you really want to); the outputs are Sculk Carvaces, Echo Shards, and an Enchanted Copper Tablet with the original enchantments the Sound Cracker normally has on it when finding one in an Echo Dungeon (these items are all 100% rate drops)
* This always yields just enough Carvaces to craft a Sculk Powercell (alongside a Block of Reactivated Jadeull)
release
Geode Mania 1.3.15.6
1.3.15.623 авг. 2025 г.14Minecraft: 1.20.1forge
Что нового
FIXED:
* Book Pouch was 100% unfunctional and couldn't hold ANY items whatsoever due to the data tag for allowed items no longer being properly loaded or even recognized anymore; to fix this, the data tag "geode_mania:bookpouch_items" has been depreciated completely and replaced with a "return logic" procedure
* Scythes from this mod tilled Rich Soil from the Farmer's Delight mod into regular Farmland instead of Rich Soil Farmland
CHANGED:
* Sculktrunk Logs and Wood that have been stripped with an Axe or Geode Mania-specific Scythe are now named as such appropriately to match their other log-stripped counterparts
IMPROVED:
* Tarot Cards, Tarot Card Booster Packs (from the Tarot Card Booster Pack mod), Mine Cards (from the Mine Cards TCG Mod), and all map item types from the Twilight Forest, as well as Map Foci... Focuses(?), are all now valid target items for the Book Pouch item
* Vemerion's Minecard card item & deck pouch item as valid targets were also added, allowing immediate support when/if the mod is updated for version 1.20.1 from 1.19.4 (hey, a man can dream!)
release
Geode Mania 1.3.15.5
1.3.15.516 авг. 2025 г.26Minecraft: 1.20.1forge
Что нового
FIXED:
* After much buckling down and bug-hunting, the previously-mentioned self-echo damage bug has finally been squashed.
release
Geode Mania 1.3.15.4
1.3.15.416 авг. 2025 г.17Minecraft: 1.20.1forge
Что нового
FIXED:
* Echo attack player damage bug still present
* Sculketons' Echo Attacks were bugged
release
Geode Mania 1.3.15.3
1.3.15.316 авг. 2025 г.18Minecraft: 1.20.1forge
Что нового
FIXED:
* Echo Attacks were STILL damaging the user
* Echo Attacks from players only affected Echo-based redstone mechanisms IF there were other mobs nearby
release
Geode Mania 1.3.15.2
1.3.15.215 авг. 2025 г.20Minecraft: 1.20.1forge
Что нового
FIXED:
* Echo Attacks were damaging the user (EMERGENCY PATCH - ECHO ATTACKS ARE NEVER SUPPOSED TO DAMAGE THE PERSON USING THEM UNLESS IT'S FROM A THROWN ECHO PEARL)
release
Geode Mania 1.3.15.1
1.3.15.113 авг. 2025 г.29Minecraft: 1.20.1forge
Что нового
FIXED:
* Stone Tools made with Basalt were still only using regular Sticks for crafting handles and still couldn't use Skyroot Sticks
* Echolytra's sound damage ignored Echo Protection enchantment and Deafen effects
* Description for Decibel Decimator advancement fixed to make it more entity-generic instead of using the term "Mobs" for players dealt the 25+ sound damage (THANKS "Taxry" LOL)
* Satchel of Elements used the wrong targeting for some entities when used
IMPROVED:
* All Geode Mania Armor (including the upside-down Bucket Helmet, but not including either of the 2 Monocles) can now be decorated with Armor Trims in a Smithing Table (though these don't show in the players' main inventory they DO show up while worn on the player, in the Smithing Table previews, or on Armor Stands)
* Basalt, Quartz, and Amethyst variants from the Chipped Mod are now included in the tags for blocks that prevent armor with Geode Bound from wearing down, including Rose Quartz blocks from Biomes O' Plenty
* Likewise, range was increased again, this time to 6 blocks out from the player
* Any variant of Basalt from the Chipped Mod can now also be used as part of the Geode Reactor's construction
* Added 26 more crafting recipes that support using Mystical Essences (from that mod) to craft some of this mod's items/blocks
* Added 2 more recipes to make crafting additional Fire/Lightning Charges faster and easier using the Echo Dagger and Swap Tonic as part of the same recipe
* Invulnerability now gives a Strength III buff to unarmed damage while active, which isn't too dissimilar to how Smash Attacks in Overload deal more damage
* Echo Armor now gives Resistance I if 1 piece is worn (previously gave no Resistance effect if 0 or 1 pieces were worn; now, the tier of Resistance should be given equal to the number of pieces of Echo Armor the player's wearing even if they just have one piece of four)
* Each piece of Echo Armor itself is now officially twice as durable as Leather Armor as it should have been; previously, it was only 20% more durable than Leather
* Sound blast particles from Echo Pulse no longer show (or have any effect at all) when the source entity has the Deafen effect
CHANGED:
* The chance of a Vessel dropping from the Unique loot pool is now about half of what it was; in comparison, the chance of a Budding Amethyst block from the same pool is now nearly doubled (this should hopefully close the loop of players being more likely to keep +1'ing off the same Vessel to re-craft the Geode Reactor Core over-and-over again but still entice players with the chance that it can still occur)
release
Geode Mania 1.3.15
1.3.1511 авг. 2025 г.20Minecraft: 1.20.1forge
Что нового
FIXED:
* Echo attacks from Echo Pearls were also scuffed; the blasts from those could knock off items from Item Frames, etc
* Echo attacks from mobs acted the same way, i.e. Sculketons and the Sculk King
* "Invulernable" effect was spelt wrong (supposed to be "Invulnerable")
* All Scythe-like items (including those from mods other than Geode Mania) previously couldn't be Infused with Sharpness
* Sculk King no longer spawns in Peaceful; instead, stepping on the center block automatically "completes" the fight arena, adding a unique chat message for flavor text (and still providing nearby player(s) with the "The Alternative" advancement as if they *had* defeated the Sculk King)
IMPROVED:
* Echo attacks from Echo Pearls now take into effect if the mob is a Light Eater or not and calculates damage accordingly for Strength/Weakness/Echo Protection/etc
* Dullmathyst and all its ore variants are now added to the geodeboundblocks block tag, which prevents armor cursed with Geode Bound from deteriorating if the player is within 5 blocks (was also previously 3-and-a-half blocks)
* Echo Pearl's Echo Attack damage is now boosted (or reduced) by the Megaphone, Sculk King Trophy, and Strength/Weakness effects on the user; likewise, the range of an Echo Pearl's Echo Attack is now also boosted by the Echo Wing or Sculk King Trophy
* You can now get the advancement "The Real Warden" by finishing off a Warden with an Echo Pearl's sonicboom in addition to other Echo Attack methods
* Mine Cards and Tarot Cards from their respective mods can now be added to Book Pouches
* The latter will have no effect while stored away, however, and Deck Boxes/Pouches, as well as booster packs (if Tarot Cards Booster Packs is installed) still can't be stored
* Encased Amethyst gear can now be macerated
* Macerating a Book now yields mostly Paper with only a chance of yielding 1 Leather
* The "Decibel Decimator" advancement can now be granted regardless of what Echo Attack weapon the player is using and how they're using it, even if that method uses a weapon (and/or the player has a tier of Strength) that allows a higher level of Echo Damage than normal, as long as the Echo Damage dealt is still at least 25; however, Echo Protection on non-Light-Eater targets still requires the player to deal further Echo Damage to compensate
* Light Eaters spawned in with custom armor (that they normally don't spawn with) will never have that armor reduce Echo Damage, even if it's enchanted with Echo Protection (since Light Eaters' sensitivity to sound causes Echo Protection to be null & void on itself)
CHANGED:
* Sculk Carvace reordered behind Mangled Sculk Carvace in the Creative Tab
* Non-player entities with Echo Protection on their armor now ignore the 80% cap on Echo Damage reduction
* Hidden recipes for crafting Sculketon/Light Eater Spawn Eggs with the SpawnerCraft Datapack installed are no longer shapeless
* Potato Fries no longer restore a ridiculous amount more hunger when broken apart but they can now be eaten a single tick faster (they were already quick to eat)
* Two items with Bold font in their lore had their bold stylization removed; the names of these items are Bold instead now
* These items are the Sculk Powercell and Block of Hypercondensed Amberlite
ADDED:
* New advancement for obtaining a Megaphone: "Shout, Shout, Let It All Out"
release
Geode Mania 1.3.14
1.3.146 авг. 2025 г.32Minecraft: 1.20.1forge
Что нового
FIXED:
* Enchants that required echo materials (Echolite Powder, Echonium Ingot, and Echolite Foam) as catalysts would always report as being successful even if they weren't (i.e. it would take the sacrificed items and give no book)
* Echo Attack damage formula fixed yet again, hopefully for GOOD this time (Echo Protection should also properly be taken into account for damage)
* Likewise with the targeting assessment routines for Echo Attacks; i.e. non-living enties/entities with Deafen should now be ignored from Echo Attacks
release
Geode Mania 1.3.13
1.3.132 авг. 2025 г.23Minecraft: 1.20.1forge
Что нового
FIXED:
* Input recipe for the Channeling enchantment used the same catalysts for Blast Protection etc. instead of the catalysts meant for the Lightning Tome
* Popped Chorus Chicken Bite was restoring as much saturation as the Chorus Chicken it came from, despite restoring less hunger
* Multishot was automatically applied to compatible long-range weapons through a Sculk Infuser, whether tablets with those enchantments were used or not
* Wearing the Sculk King trophy head with right-click also removed its enchantments
* Scigs were NOT spawning at ALL for whatever reason, sadly fixing this bug means they can no longer be bred
* Echo attacks were selecting incorrect targets at times
IMPROVED:
* All Copper/Oxidized Copper Tools/Weapons can now be crafted using different wooden stick variants from other mods (i.e. Skyroot Sticks from the Aether Mod), thanks to the "handles" now using the "forge:rods/wooden" item tag
* Sculk Wells can now sometimes have Name Tags as loot
release
Geode Mania 1.3.12
1.3.1219 июл. 2025 г.33Minecraft: 1.20.1forge
Что нового
FIXED:
* Monster Flesh/Smoked couldn't be Infused despite having Attack Damage/Attack Speed (from the Born in Chaos mod)
* By association, Candied Apples also couldn't be infused despite having the same defined Attributes
* Echolite Ore (the original that forms in Calcite in the Geode Dimension) wouldn't drop anything anymore except XP when mined out
* Dullmathyst Echolite Ore's loot drops weren't set properly
* Honey-dipped Chicken Nuggets box wasn't depleting properly when consumed the first time (the 4pc and 2pc didn't have this problem)
CHANGED:
* Echolite Ore is now called "Echolite Calcite Ore" for increased consistency
* Dullmathyst Jadeull Ore is now just called "Jadeull Ore" for reduced redundancy
IMPROVED:
* Oxidized Copper Ingots now fall under the tag "forge:ingots/copper" to make the recipe work with other mods that use Copper Ingots
release
Geode Mania 1.3.11.2
1.3.11.214 июл. 2025 г.31Minecraft: 1.20.1forge
Что нового
ADDED/IMPROVED:
* Book Pouches can now officially hold Compasses (and Lodestone Compasses by association), Recovery Compasses, and Clocks
release
Geode Mania 1.3.11.1
1.3.11.19 июл. 2025 г.26Minecraft: 1.20.1forge
Что нового
FIXED:
* Feather Ball (and by extension the Echo Pearl) couldn't be thrown anymore
* Echonium Resonator wasn't picking up Echo Attacks from players
release
Geode Mania 1.3.11
1.3.118 июл. 2025 г.19Minecraft: 1.20.1forge
Что нового
FIXED:
* Snake Tooth still couldn't be Infused
IMPROVED/ADDED:
* Megaphone item now has a 3d model, courtesy of Lysticq!
release
Geode Mania 1.3.10
1.3.106 июл. 2025 г.28Minecraft: 1.20.1forge
Что нового
FIXED:
* There were previously two Echonium Ingot recipes each yielding two different amounts of Echonium Powder, 6 and 8; the one that provides 8 Echonium Powder when crushed was kept
* Debug blocks existed in the Creative Tab that weren't supposed to be there
CHANGED:
* Beep Block sound effect category changed to Jukebox/Note Blocks so it can be toggled off easier in a room full of them
ADDED:
* Feather Balls can now be thrown! They scatter and drop 9 Feathers on impact when they hit a block or entity and knock back hit entities far. Unlike other projectiles, they deal no damage and have a shorter throw range, and also stack to 64 instead of 16.
release
Geode Mania 1.3.9.6
1.3.9.64 июл. 2025 г.20Minecraft: 1.20.1forge
Что нового
FIXED:
* Chicken Nuggets and Chicken Bar were still imbalanced food-wise
release
Geode Mania 1.3.9.5
1.3.9.54 июл. 2025 г.27Minecraft: 1.20.1forge
Что нового
FIXED:
* Other weapon types still weren't supported in the Sculk Infuser
IMPROVED/ADDED:
* Support for resonant recipes involving ores from the Astral Dimension Mod (Astral Coal, Gold, Astranite, and Void Ores), as well as Nether Bismuth Ores from the Etcetera Mod
release
Geode Mania 1.3.9.4
1.3.9.43 июл. 2025 г.20Minecraft: 1.20.1forge
Что нового
FIXED:
* Dagger Weapons still couldn't receive damage enchantments in the Sculk Infuser (code to fix this was previously entered in the wrong line)
release
Geode Mania 1.3.9.3
1.3.9.31 июл. 2025 г.18Minecraft: 1.20.1forge
Что нового
FIXED:
* Geode Iron Ore smelted at the same speed in both a Furnace and Blast Furnace
* Nerfed the saturation provided by a Steak Burger and Fast Food Combo Meal
* Dagger Weapons couldn't receive damage enchantments in the Sculk Infuser
release
Geode Mania 1.3.9.2
1.3.9.230 июн. 2025 г.24Minecraft: 1.20.1forge
Что нового
FIXED:
* Echo Tome had improper targeting procedure
release
Geode Mania 1.3.9.1
1.3.9.127 июн. 2025 г.25Minecraft: 1.20.1forge
Что нового
FIXED:
* A crucial bug that removed all enchantments from recharging a Weather Wand that was overcharged to 5/3 uses when using a Recharge Wand that only had 1/3 uses left
ADDED:
* Added a new operator-only command, /invkill, to kill all players with Invulnerability
* Doesn't affect other entities with Invulnerability, as entities other than players can't have the effect applied without commands anyway
* It WILL affect the player typing the command, however, so use with caution!
release
Geode Mania 1.3.9
1.3.923 июн. 2025 г.20Minecraft: 1.20.1forge
Что нового
FIXED:
* Prismatic death message was incorrect
* Amethyst Redstone Ore was giving no XP when mined with a non-Silk Touch tool
* General Protection enchantments (i.e. Protection IV, Fire Protection IV) were broken in the Sculk Infuser
CHANGED:
* More food hunger restoration rebalancing
IMPROVED:
* Changed Copper Tablet drop chances
* Etched Copper Tablets are now a fixed 5% chance, plus 2.5% per level of Looting
* Hostile mobs can no longer make each other drop Etched Copper Tablets from infighting
* There is now an additional 8.33% chance for a Drowned to drop an extra Trident (even if it's not holding one), albeit with half its durability left, plus an additional 2% chance per level of Looting (if gamerule extraDrops is set to true)
ADDED:
* New advancement: Built To Flask, which triggers when a player splashes themself with a Big Bottle o' Enchanting while they have Mending on any of their armor
release
Geode Mania 1.3.8.2
1.3.8.219 июн. 2025 г.21Minecraft: 1.20.1forge
Что нового
FIXED:
* Satchel of Elements, Seeds of Corruption, and Lightning Tome weren't working properly
release
Geode Mania 1.3.8.1
1.3.8.118 июн. 2025 г.21Minecraft: 1.20.1forge
Что нового
FIXED:
* New food items weren't ordered properly in Creative Mode Tab
CHANGED:
* More rebalances of food items
release
Geode Mania 1.3.8
1.3.814 июн. 2025 г.20Minecraft: 1.20.1forge
Что нового
FIXED:
* Weather Wands weren't able to get damage enchantments through the Sculk Infuser
* A small issue with Swap Tonics and the "swapping" of the Stimulating Bomb/Intoxicating Bomb items from the Born in Chaos mod
CHANGED/IMPROVED:
* Some custom ores rebalanced to have drop rates closer to/better represent Vanilla-style drops, also being distributed in slightly larger clusters
* Some food items rebalanced to make the saturation they provide less OP
ADDED:
* New food items!
* Box of Chicken Nuggets with Honey Dip, which does something similar to the Fast Food Combo Meal except it cures Poison instead of giving Resistance, can be eaten 3 times, and doesn't also inflict Slowness.
* Is crafted with 1 Paper and 6 Honey-dipped Chicken Nuggets... or 1 Paper, 2 Honey Bottles, and 6 (regular) Chicken Nuggets, and doesn't stack (the paper is returned to you after being fully-consumed, just like with the Pouch of Potato Fries)
* Chicken Bar, which is 50% more efficient than eating Cooked Chicken and crafted from 9 Chicken Nuggets; stacks to 64
* Chicken MRE: crafted with 2 Chicken Bars, 1 Honey Bottle, 1 Blaze Powder, 1 Flint & Steel, and 1 Leather - restores Hunger and Saturation by 20 points each, as well as removing all negative Vanilla Minecraft effects from the player and restoring 4 hearts of health; doesn't stack and has a 30-second cooldown before another one can be consumed, leaving behind the Leather used to bag it up
release
Geode Mania 1.3.7
1.3.713 июн. 2025 г.26Minecraft: 1.20.1forge
Что нового
FIXED:
* More Sculk Infuser incompatibilities
CHANGED/IMPROVED/ADDED:
* Retweaked some of the Echo Dagger's "Resonance Recipes" to make them more efficient and fun, and even added more for "copying" Fire Charges and Lightning Charges
release
Geode Mania 1.3.6
1.3.611 июн. 2025 г.16Minecraft: 1.20.1forge
Что нового
FIXED:
* Amethyst Redstone Ore and Echolite Ores should now have the proper drop rates
* More bug fixes involving further Sculk Infuser incompatibilities
release
Geode Mania 1.3.5.2
1.3.5.210 июн. 2025 г.24Minecraft: 1.20.1forge
Что нового
FIXED:
* Electrified was automatically applied to compatible armor through a Sculk Infuser, whether a tablet with those enchantments was used or not.
* Echolite Powder is no longer Uncraftable in an Uncrafting Table (Twilight Forest mod exploit fix).
IMPROVED:
* Trimmed down a lot of code for the Sculk Infuser to make it more generically-compatible with any mods that have specific gear that's not properly tagged with Forge tags just by reading the registry name of the item. Note: this may turn up false positives and enchant something out-of-the-ordinary but that's the nature of meshing multiple mods together.
release
Geode Mania 1.3.5.1
1.3.5.19 июн. 2025 г.21Minecraft: 1.20.1forge
Что нового
[1.3.5.1]
FIXED:
* Echo Wings, when used on takeoff, should no longer do the opposite of the playerEchoDamage gamerule
* Gemscriber didn't have the new texture
IMPROVED:
* Minotaur Axes from the Twilight Forest mod can now properly be infused
* All 4 kinds of Coins now stack to 64, whether they've been flipped by a player or not.
release
Geode Mania
1.3.58 июн. 2025 г.30Minecraft: 1.20.1forge
Что нового
[v1.3.5]
FIXED:
* Sound Cracker couldn't be infused with damage enchantments
* Echo Circular Sculk Brick was STILL dropping odd variants of itself
* Before, entities other than the Player could summon the Sculk King by standing in the center of his lair; now, only Players can
* The advancement "Further Corruption" should now trigger properly for players
ADDED/IMPROVED/CHANGED:
* To further drive the point home of their canine-like nature, Light Eaters will now also automatically hunt down and devour Rabbits and Sheep as well, just like Wolves in the Overworld do (even though Rabbits and Sheep don't naturally spawn in the same dimension).
* Additionally, Wolves struck by lightning now become Light Eaters, even in the Overworld
* Sculketons will now automatically engage Wolves in battle, being Skeleton-like mobs themselves, as well as Dread Hounds and Dire Wolf Leaders from the Born in Chaos mod
* Likewise, Light Eaters will now auto-attack Skeletal-like mobs from Born in Chaos such as:
* Skeleton Thrasher
* Bone Imp
* Skeleton Demoman
* Decrepit Skeleton
* as well as animal mobs such as:
* Bighorn Sheep and Dwarf Rabbits (from Twilight Forest)
* Sheepuff and Aerbunnies (from Aether)
* The "A Chime A Dozen" and "Two Birds" advancements now apply to even more avian mobs in the radius of an Echo Pearl's blast: seagulls and Soul Vultures from Alex's Mobs,
* The Bonus Chest from uncrafting a Player Head is now a 1-time useable item that gives you very random Bonus Chest loot in very random amounts
* Scigs are now treated as animals; as such, they don't despawn, so the spawn weight for them was set incredibly lower while the spawn weight for Light Eaters, Sculketons, and Sculk Pustids was set incredibly higher
* Spawn rates of all Corrupt Geode Dimension mobs were also rebalanced entirely
* Scigs can now be bred with Sculk Berries, which are obtained by snapping a Sculktrunk Sapling into 5 pieces
* There are now enumerous different configurations for Sculktrunk Tree growth, and growth chance increased from 33% to 60% per used Mangled Sculk Carvace.
* Sculktrunk Sapling/Berry textures were changed
* Old textures for Sculktrunk stuff removed and cleaned-up
* Sculktrunk Doors/Trapdoors added
* Sculk Pustids now have the lower 2-3 pixels of their texture removed, making themselves look relatively shorter so they're easier to tell apart shape-wise from actual blocks
NOTE: For changelogs for older versions, please see the following link:
https://www.mediafire.com/file/s3c0nhh89j505zb/changelog-old.txt