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Gamingbarn's Guns

A datapack that adds simple, purposeful guns, advanced medical supplies, tactical equipment items, and a complex automated turret system!

Автор: Gamingbarn607,4 тыс.450обновлён 3 июл. 2026 г.
СнаряжениеМеханики игрыТехнологии

Описание

Gamingbarns Guns Header Gamingbarn's Guns enhances your Minecraft world with the addition of 15 brand new firearms, 9 enriching medical supplies, 8 game-changing equipment items, and 3 defensive turrets. Each item offers unique benefits and drawbacks to enhance the tactical depth of your gameplay.

All of the recipes of the items can be viewed in game in the recipe book inside the vanilla crafting table. You can also obtain any item by using the give functions, "/function give:[ITEM_NAME]"

You shoot the guns with right click and reload by pressing F, or whatever key you have bound to "swap with offhand".

A bunch of standard guns on a tableGamingbarn's Guns, as the name implies, adds guns to Minecraft! The guns on the left come from the "Standard" category of guns. Standard guns are meant to mimic realistic, real-life firearms. These guns aren't too expensive and can be obtained quite early-on!
The guns on the right come from another category of guns, the laser guns! Laser guns are quite expensive, but they deal so much more damage! The laser guns can decimate almost any single target!A bunch of laser guns on a table
A bunch of medical items on a tableGamingbarn's Guns adds more than just guns, it adds various medical supplies/items as well! These items are very helpful in combat with monsters, and are a necessity in combat with other players. These items mostly heal HP, but some also provide powerful buffs!
Arguably one of the most important features added by this datapack is its turrets. The turrets are very powerful defensive items that can be placed anywhere. They can shoot monsters or players. Different turrets are better suited for different positions. You can change what the turret shoots at, as well as repair or salvage them by running, "/trigger turret_settings".A bunch of turrets guarding an entrance through a wall
A bunch of C4s are on a brick wall throwables lie on the ground nearbyThere are quite a few different equipment items added by Gamingbarn's Guns. There are C4s, Landmines, and numerous new throwables. C4s are great at controlled explosions, landmines are good for defense if used correctly, and the throwables are excellent for combat AND destruction!

Gamingbarn’s Guns adds a ton of new features, to see full, detailed documentation about each feature added by this datapack go to gamingbarn.net!

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Need help with my datapacks? Found a bug? Want to share some feedback? Join my Discord server! There, I can offer personal help towards any problem you may be having!

Галерея

ThumbnailAssault RiflePistolLaser Pistol

Последние версии

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V1.28.2 Mod

V1.28.2-mod
3 июл. 2026 г.56,6 тыс.Minecraft: 26.2fabric, forge, neoforge, quilt
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V1.28.2 Datapack

V1.28.2-data
3 июл. 2026 г.8 тыс.Minecraft: 26.2datapack
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Что нового
## GBG V1.28.2 **Updated to Minecraft 26.2** - Datapack now works on the latest version of Minecraft
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V1.28.2 Resource Pack

V1.28.2-resource
3 июл. 2026 г.4,4 тыс.Minecraft: 26.2minecraft
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V1.28.1 Mod

V1.28.1-mod
31 мар. 2026 г.59,6 тыс.Minecraft: 26.1, 26.1.1, 26.1.2fabric, forge, neoforge, quilt
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V1.28.1 Datapack

V1.28.1-data
31 мар. 2026 г.6,5 тыс.Minecraft: 26.1, 26.1.1, 26.1.2datapack
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Что нового
## GBG V1.28.1 **Updated to Minecraft 26.1** - Datapack now works on the 26.1 version of Minecraft **Added All Copper Bars to Raycast Passable List** - All projectiles can now shoot/pass through the copper bars
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V1.28.1 Resource Pack

V1.28.1-resource
31 мар. 2026 г.4,4 тыс.Minecraft: 26.1, 26.1.1, 26.1.2minecraft
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V1.28 Mod

V1.28-mod
21 мар. 2026 г.56,3 тыс.Minecraft: 1.21.11fabric, forge, neoforge, quilt
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V1.28 Datapack

V1.28-data
21 мар. 2026 г.5,8 тыс.Minecraft: 1.21.11datapack
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Что нового
## GBG V1.28 **Added Gun Accuracy** - Each gun now has an accuracy stat that will slightly offset the projectile when fired - The accuracy of a gun is determined by the `accuracy` stat in the guns custom data - The accuracy is on a scale from 0-100%, with 0 being the worst and 100 being the best - Guns without an accuracy stat defined have an accuracy value of 100 **Fully Added Headshots** - While initial code was implemented a while back, headshots are now fully integrated into all the guns - A headshot is when a *'humanoid'* target is hit in the head part of their model - How much damage the headshot does is determined by a defined `headshot_damage` stat; the amount of an increase is dependent on the gun - Baby versions of these mobs cannot take headshots - The headshot stat is listed in the description of the gun, right next to the damage value - If the headshot damage isn't specified, the regular damage stat is used instead **Added 'Armor Penetration Label' Stat** - Guns can now optionally display in their description their armor piercing - It's an arbitrary string, separate from the gun's `damage_type` - The value appears right after the damage stat **Updated Gun Descriptions** - The the damage stat now shows both the regular and headshot damages and the armor penetration of the gun - The range stat now shows the gun's accuracy as well - The text "Rate of Fire" has been changed to "Fire Rate" and the text "ticks" and "blocks" have been capitalized - This change mandates a new stat called `deals_explosive_damage`, guns without it won't render the `damage` stat properly - Unfortunately, all currently existing guns will now have visual problems with their description - *(This problem is just visual, it doesn't affect how the gun performs)* **Nerfed Pellets Piercing** - Hitting a target now increases distance traveled more, 6 -> 9 blocks (This means less targets can be pierced through overall) - If a hit target has 8 or more armor points, the projectile stops early **New Gun Stats** - In addition to new stats, some guns have had their stats changed as well to compensate - Pistol: headshot damage: 11, range: 64, accuracy: 70 - Assault Rifle: headshot damage: 5, range: 44, accuracy: 50 - Shotgun: headshot damage: 19, range: 32, accuracy: 35 - Sniper Rifle: headshot damage: 27, range: 120, accuracy: 95 - Minigun: headshot damage: 6, range: 42, accuracy: 45 - Grenade Launcher: accuracy: 90 - Bazooka: range: 110, accuracy: 95 - Flamethrower: headshot damage: 3, accuracy 60 - Laser Pistol: headshot damage: 26, range: 76, accuracy: 90 - Laser Rifle: headshot damage: 36, range: 96, accuracy: 95 - Assault Laser Rifle: headshot damage: 6, range: 80, accuracy: 75 - Laser Cannon: range: 130, accuracy: 95 **Updated Resource Pack Icon** - The `pack.png` icon still used the old pistol model from pre-GBG V1.27 **Fixed `has_above_text` Value Not Copying** - The `has_above_text` stat wouldn't copy when shoot types were cycled through **Fixed crafted Snipers having broken Zoom Models** - When the Sniper Rifle was crafted, its zoom model didn't appear correctly **Fixed Z-Fighting on Grenade Launcher** - The Grenade Launcher had some z-fighting on the back parts of the model **Fixed Sniper Inventory Zoom Model Clipping** - The Sniper Rifle's model would clip behind the inventory slot when zoomed with **Fixed Minor Formatting Issue in Explosive Weapon Descriptions** - The Bazooka, Grenade Launcher & Laser Cannon, before being shot/reloaded, were missing the 'blocks' label of the range stat
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V1.28 Resource Pack

V1.28-resource
21 мар. 2026 г.5,2 тыс.Minecraft: 1.21.11minecraft
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V1.27 Mod

V1.27-mod
28 февр. 2026 г.9,9 тыс.Minecraft: 1.21.11fabric, forge, neoforge, quilt
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