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Fex's Vehicle & Transportation Mod

ВЕРСИИ (143)

release

4.26.13

4.26.13
29 сент. 2026 г.850Minecraft: 26.1, 26.1.1, 26.1.2fabric
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Что нового
- (1.12) fixed grid highlight sphere scale - adjusted check for asphalt blocks in UniRoolTool to work correctly in 1.20+ - started Decoration Editor UI rework - created new Decoration Editor UI Textures/Layout - new/reworked Decoration Editor Backend - created ColorPaletteUtil to have the same custom color palette across fvtm UIs - created EditorData to have the same editor rate values across fvtm UIs - added to/from json implementations to DecorationData
release

4.20.56

4.20.56
29 сент. 2026 г.631Minecraft: 1.20.1forge
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Что нового
- (1.12) fixed grid highlight sphere scale - adjusted check for asphalt blocks in UniRoolTool to work correctly in 1.20+ - started Decoration Editor UI rework - created new Decoration Editor UI Textures/Layout - new/reworked Decoration Editor Backend - created ColorPaletteUtil to have the same custom color palette across fvtm UIs - created EditorData to have the same editor rate values across fvtm UIs - added to/from json implementations to DecorationData
release

4.12.116

4.12.116
29 сент. 2026 г.309Minecraft: 1.12.2forge
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Что нового
- (1.12) fixed grid highlight sphere scale - adjusted check for asphalt blocks in UniRoolTool to work correctly in 1.20+ - started Decoration Editor UI rework - created new Decoration Editor UI Textures/Layout - new/reworked Decoration Editor Backend - created ColorPaletteUtil to have the same custom color palette across fvtm UIs - created EditorData to have the same editor rate values across fvtm UIs - added to/from json implementations to DecorationData
release

4.26.12

4.26.12
12 сент. 2026 г.375Minecraft: 26.1, 26.1.1, 26.1.2fabric
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Что нового
- updated code to use V3F in place of Vec3f - replaced TMT spheres with FRL spheres - added implementation to FCL's M4DW - replaced TMT debug/info models with FRL ones - (1.20) removed outdated calls to line render type - removed JTMT Model Loader - moved BEOModelLoader core to FCL (CompactParserBEO) - updated FMFParser/FMFModelLoader to use only FRL - updated SMP-TB (uncompiled) Model Loader to use only FRL - removed Lift 2024 Java Model - replaced FuelFuller `.fmf` with `.bob` model - added `InternalModels` class - replaced RoadMarker Java model with `.bob` model - removed unused OldObjModelLoader - removed remaining references to TMT - (1.20) moved model init to FMLClientSetup - (1.20) updated rail preview lines to be rendered like road preview lines
release

4.20.55

4.20.55
12 сент. 2026 г.225Minecraft: 1.20.1forge
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Что нового
- updated code to use V3F in place of Vec3f - replaced TMT spheres with FRL spheres - added implementation to FCL's M4DW - replaced TMT debug/info models with FRL ones - (1.20) removed outdated calls to line render type - removed JTMT Model Loader - moved BEOModelLoader core to FCL (CompactParserBEO) - updated FMFParser/FMFModelLoader to use only FRL - updated SMP-TB (uncompiled) Model Loader to use only FRL - removed Lift 2024 Java Model - replaced FuelFuller `.fmf` with `.bob` model - added `InternalModels` class - replaced RoadMarker Java model with `.bob` model - removed unused OldObjModelLoader - removed remaining references to TMT - (1.20) moved model init to FMLClientSetup - (1.20) updated rail preview lines to be rendered like road preview lines
release

4.12.115

4.12.115
12 сент. 2026 г.106Minecraft: 1.12.2forge
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Что нового
- updated code to use V3F in place of Vec3f - replaced TMT spheres with FRL spheres - added implementation to FCL's M4DW - replaced TMT debug/info models with FRL ones - (1.20) removed outdated calls to line render type - removed JTMT Model Loader - moved BEOModelLoader core to FCL (CompactParserBEO) - updated FMFParser/FMFModelLoader to use only FRL - updated SMP-TB (uncompiled) Model Loader to use only FRL - removed Lift 2024 Java Model - replaced FuelFuller `.fmf` with `.bob` model - added `InternalModels` class - replaced RoadMarker Java model with `.bob` model - removed unused OldObjModelLoader - removed remaining references to TMT - (1.20) moved model init to FMLClientSetup - (1.20) updated rail preview lines to be rendered like road preview lines
release

4.26.11

4.26.11
4 сент. 2026 г.253Minecraft: 26.1, 26.1.1, 26.1.2fabric
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Что нового
- RoadTool packets are now only sent to the placing player - added `fvtm:baked_tint` program with grass and foliage types - (1.12) added baked tint implementation
release

4.20.54

4.20.54
4 сент. 2026 г.134Minecraft: 1.20.1forge
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Что нового
- RoadTool packets are now only sent to the placing player - added `fvtm:baked_tint` program with grass and foliage types - (1.12) added baked tint implementation
release

4.12.114

4.12.114
4 сент. 2026 г.60Minecraft: 1.12.2forge
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Что нового
- RoadTool packets are now only sent to the placing player - added `fvtm:baked_tint` program with grass and foliage types - (1.12) added baked tint implementation
release

4.26.10

4.26.10
2 сент. 2026 г.87Minecraft: 26.1, 26.1.1, 26.1.2fabric
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Что нового
- simplified Road Tool main UI - (26.1) fixed text render program incorrectly trying to access sign data (which is null) causing a crash - Road Tool backend consolidation - probable fix for roads being offset under certain conditions - fixed road preview not being block centered - added RoadTool option to toggle walls removing existing roads on/off - decreased amount of RoadTool preview panes (mostly on slopes) - added `client/render_road_preview_panes` config setting to disable RoadTool preview panes
release

4.20.53

4.20.53
2 сент. 2026 г.48Minecraft: 1.20.1forge
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Что нового
- simplified Road Tool main UI - (26.1) fixed text render program incorrectly trying to access sign data (which is null) causing a crash - Road Tool backend consolidation - probable fix for roads being offset under certain conditions - fixed road preview not being block centered - added RoadTool option to toggle walls removing existing roads on/off - decreased amount of RoadTool preview panes (mostly on slopes) - added `client/render_road_preview_panes` config setting to disable RoadTool preview panes
release

4.12.113

4.12.113
2 сент. 2026 г.29Minecraft: 1.12.2forge
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Что нового
- simplified Road Tool main UI - (26.1) fixed text render program incorrectly trying to access sign data (which is null) causing a crash - Road Tool backend consolidation - probable fix for roads being offset under certain conditions - fixed road preview not being block centered - added RoadTool option to toggle walls removing existing roads on/off - decreased amount of RoadTool preview panes (mostly on slopes) - added `client/render_road_preview_panes` config setting to disable RoadTool preview panes
release

4.20.52b

4.20.52b
24 авг. 2026 г.219Minecraft: 1.20.1forge
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Что нового
- fixed mods toml
release

4.26.9

4.26.9
17 авг. 2026 г.565Minecraft: 26.1, 26.1.1, 26.1.2fabric
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Что нового
- simplified junction tool usage to be without double-click - changed junction tool warning that removal is not possible to instead remove last index track from junction - now if finishing a rail/track while holding shift/sneaking automatically a new rail is started - added `UniPerm.can_interact` checks to: - Junction Tool - Wire, Relay and Component Interaction - Decorations - Road Tool - Rail Placing - added `fvtm.admin` perm check to Road Tool Placing - added `fvtm.admin` perm with perm level 4 - added Rail Preset Editor UI, accessible by shift+right clicking with a rail gauge item - rail gauge items can now be used in standard or preset mode, toggable in the preset editor UI - RailGauge Presets are now stored client side in `/config/fvtm-rail-presets.json` - RailGauge Presets can be import/exported/shared via clipboard using the UI - added RailGauge Preset placing feature and 3d point preview
release

4.20.52

4.20.52
17 авг. 2026 г.184Minecraft: 1.20.1forge
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Что нового
- simplified junction tool usage to be without double-click - changed junction tool warning that removal is not possible to instead remove last index track from junction - now if finishing a rail/track while holding shift/sneaking automatically a new rail is started - added `UniPerm.can_interact` checks to: - Junction Tool - Wire, Relay and Component Interaction - Decorations - Road Tool - Rail Placing - added `fvtm.admin` perm check to Road Tool Placing - added `fvtm.admin` perm with perm level 4 - added Rail Preset Editor UI, accessible by shift+right clicking with a rail gauge item - rail gauge items can now be used in standard or preset mode, toggable in the preset editor UI - RailGauge Presets are now stored client side in `/config/fvtm-rail-presets.json` - RailGauge Presets can be import/exported/shared via clipboard using the UI - added RailGauge Preset placing feature and 3d point preview
release

4.12.112

4.12.112
17 авг. 2026 г.95Minecraft: 1.12.2forge
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Что нового
- simplified junction tool usage to be without double-click - changed junction tool warning that removal is not possible to instead remove last index track from junction - now if finishing a rail/track while holding shift/sneaking automatically a new rail is started - added `UniPerm.can_interact` checks to: - Junction Tool - Wire, Relay and Component Interaction - Decorations - Road Tool - Rail Placing - added `fvtm.admin` perm check to Road Tool Placing - added `fvtm.admin` perm with perm level 4 - added Rail Preset Editor UI, accessible by shift+right clicking with a rail gauge item - rail gauge items can now be used in standard or preset mode, toggable in the preset editor UI - RailGauge Presets are now stored client side in `/config/fvtm-rail-presets.json` - RailGauge Presets can be import/exported/shared via clipboard using the UI - added RailGauge Preset placing feature and 3d point preview
release

4.26.8b

4.26.8b
8 авг. 2026 г.308Minecraft: 26.1, 26.1.1, 26.1.2fabric
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Что нового
- fixed rendering error with models using the `fvtm:sign_offset` and `fvtm:sign_scaled_offset` programs - fixed crash related to vehicle inventory interaction code - (26.1) model group rendering related adjusments, base signs should render properly again
release

4.20.51b

4.20.51b
8 авг. 2026 г.174Minecraft: 1.20.1forge
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Что нового
- fixed rendering error with models using the `fvtm:sign_offset` and `fvtm:sign_scaled_offset` programs - fixed crash related to vehicle inventory interaction code
release

4.12.111b

4.12.111b
8 авг. 2026 г.46Minecraft: 1.12.2forge
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Что нового
- fixed rendering error with models using the `fvtm:sign_offset` and `fvtm:sign_scaled_offset` programs - fixed crash related to vehicle inventory interaction code
release

4.26.8

4.26.8
29 июл. 2026 г.409Minecraft: 26.1, 26.1.1, 26.1.2fabric
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Что нового
- more wire component rendering related adjustments/fixes - UniWireRenderer now also handles interact-box rendering - improved wire interact-box rendering / conditions / color - merged RenderCache with RenderCacheI and related changes - (1.12) removed RenderCache capability and related changes - (1.12) removed RailTestEntity and related classes - (1.20) removed RenderCache capability and related changes - (1.20) added RenderCache support to 1.20 BE Rendering - (26.1) added RenderCache support to 26.1 BE Rendering - `fvtm:attribute_rotator`, `fvtm:attribute_translator` and `fvtm:attribute_visible` have now a version neutral implementation - reworked ModelRenderData, usage and related changes - added `rotation` field to ModelGroup - reworked existing programs to use ModelGroup `rotation` - (26.1) earlier mentioned changes fix attribute rotator/translator program state not being visible - changed ModelGroup `scale` field to V3D and related changes - merged wheel programs into an universal implementation - merged steering wheel programs - further adjustments in UniWireRenderer to make wire components display correctly on 26.1
release

4.20.51

4.20.51
29 июл. 2026 г.190Minecraft: 1.20.1forge
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Что нового
- more wire component rendering related adjustments/fixes - UniWireRenderer now also handles interact-box rendering - improved wire interact-box rendering / conditions / color - merged RenderCache with RenderCacheI and related changes - (1.12) removed RenderCache capability and related changes - (1.12) removed RailTestEntity and related classes - (1.20) removed RenderCache capability and related changes - (1.20) added RenderCache support to 1.20 BE Rendering - (26.1) added RenderCache support to 26.1 BE Rendering - `fvtm:attribute_rotator`, `fvtm:attribute_translator` and `fvtm:attribute_visible` have now a version neutral implementation - reworked ModelRenderData, usage and related changes - added `rotation` field to ModelGroup - reworked existing programs to use ModelGroup `rotation` - (26.1) earlier mentioned changes fix attribute rotator/translator program state not being visible - changed ModelGroup `scale` field to V3D and related changes - merged wheel programs into an universal implementation - merged steering wheel programs - further adjustments in UniWireRenderer to make wire components display correctly on 26.1
release

4.12.111

4.12.111
29 июл. 2026 г.90Minecraft: 1.12.2forge
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Что нового
- more wire component rendering related adjustments/fixes - UniWireRenderer now also handles interact-box rendering - improved wire interact-box rendering / conditions / color - merged RenderCache with RenderCacheI and related changes - (1.12) removed RenderCache capability and related changes - (1.12) removed RailTestEntity and related classes - (1.20) removed RenderCache capability and related changes - (1.20) added RenderCache support to 1.20 BE Rendering - (26.1) added RenderCache support to 26.1 BE Rendering - `fvtm:attribute_rotator`, `fvtm:attribute_translator` and `fvtm:attribute_visible` have now a version neutral implementation - reworked ModelRenderData, usage and related changes - added `rotation` field to ModelGroup - reworked existing programs to use ModelGroup `rotation` - (26.1) earlier mentioned changes fix attribute rotator/translator program state not being visible - changed ModelGroup `scale` field to V3D and related changes - merged wheel programs into an universal implementation - merged steering wheel programs - further adjustments in UniWireRenderer to make wire components display correctly on 26.1
release

4.26.7

4.26.7
23 июл. 2026 г.283Minecraft: 26.1, 26.1.1, 26.1.2fabric
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Что нового
- added `fvtm:uv_lock` program for baked block models and related code/impl - fixed baked block model programs being only initialized on 1.12 - renamed `WireDeco` to `WireComponent` and related changes - added `SubRelay` WireComponent config setting - added SubRelay / WireRelay with WireComponent Origin feature to the Wire System - renamed `fvtm:wire_downward_angled` program to `fvtm:wire_slack_angled` - added duplicate `fvtm:wire_downward_angled` program with old id to maintain compat with older configs - fixed wire component rendering errors - (26.1) fixed relay points not being removed along the block/entity - (26.1) fixed some wire rendering related issues - added Wire Component Toolbox (used to remove components similar to wire removal toolbox) - renamed `fvtm:wire_spaced_deco` program to `fvtm:wire_spaced_component` - added duplicate `fvtm:wire_spaced_deco` program with old id to maintain compat with older configs - fixed some old wire component (deco) rendering issues
release

4.20.50

4.20.50
23 июл. 2026 г.144Minecraft: 1.20.1forge
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Что нового
- added `fvtm:uv_lock` program for baked block models and related code/impl - fixed baked block model programs being only initialized on 1.12 - renamed `WireDeco` to `WireComponent` and related changes - added `SubRelay` WireComponent config setting - added SubRelay / WireRelay with WireComponent Origin feature to the Wire System - renamed `fvtm:wire_downward_angled` program to `fvtm:wire_slack_angled` - added duplicate `fvtm:wire_downward_angled` program with old id to maintain compat with older configs - fixed wire component rendering errors - (26.1) fixed relay points not being removed along the block/entity - (26.1) fixed some wire rendering related issues - added Wire Component Toolbox (used to remove components similar to wire removal toolbox) - renamed `fvtm:wire_spaced_deco` program to `fvtm:wire_spaced_component` - added duplicate `fvtm:wire_spaced_deco` program with old id to maintain compat with older configs - fixed some old wire component (deco) rendering issues
release

4.12.110

4.12.110
23 июл. 2026 г.45Minecraft: 1.12.2forge
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Что нового
- added `fvtm:uv_lock` program for baked block models and related code/impl - fixed baked block model programs being only initialized on 1.12 - renamed `WireDeco` to `WireComponent` and related changes - added `SubRelay` WireComponent config setting - added SubRelay / WireRelay with WireComponent Origin feature to the Wire System - renamed `fvtm:wire_downward_angled` program to `fvtm:wire_slack_angled` - added duplicate `fvtm:wire_downward_angled` program with old id to maintain compat with older configs - fixed wire component rendering errors - (26.1) fixed relay points not being removed along the block/entity - (26.1) fixed some wire rendering related issues - added Wire Component Toolbox (used to remove components similar to wire removal toolbox) - renamed `fvtm:wire_spaced_deco` program to `fvtm:wire_spaced_component` - added duplicate `fvtm:wire_spaced_deco` program with old id to maintain compat with older configs - fixed some old wire component (deco) rendering issues
release

4.26.6

4.26.6
12 июл. 2026 г.514Minecraft: 26.1, 26.1.1, 26.1.2fabric
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Что нового
# WARNING: # REMOVE ALL DECORATIONS BEFORE UPDATE # OR THEY WILL BE LOST PERMANENTLY - added DECO system - added config settings for deco save interval and view distance - changed deco rendering from entity to global - changed DecorationData's `offset` from Pos to V3D class - added view distance checks to deco and sign renderer - added new deco packets and interaction handling - updated decoration editor backend, container is now universal rather than version specific - added missing StackWrapper Item Type entry for the DECORATION Content Type - removed Deco Entity and related code - (26.1) signs (and decos) should have proper lighting value now - (26.1) text rendering adjustments (still not working like in other versions though) - (26.1) disabled now obsolete interact event hooks - deco items now similarly like the deco toolbox can place deco instances along adding the deco into it - deco instances with initial decoration placed via deco item have automatically the same yaw as the player - fixed packet/client error during deco or sign removal - added new item texture for decoration editor toolbox item - other deco related adjustments / qol changes - adjusted decoration editor's scroll input on position and scale fields to be in 1/16ths increments instead of 1
release

4.20.49

4.20.49
12 июл. 2026 г.228Minecraft: 1.20.1forge
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Что нового
# WARNING: # REMOVE ALL DECORATIONS BEFORE UPDATE # OR THEY WILL BE LOST PERMANENTLY - added DECO system - added config settings for deco save interval and view distance - changed deco rendering from entity to global - changed DecorationData's `offset` from Pos to V3D class - added view distance checks to deco and sign renderer - added new deco packets and interaction handling - updated decoration editor backend, container is now universal rather than version specific - added missing StackWrapper Item Type entry for the DECORATION Content Type - removed Deco Entity and related code - (26.1) signs (and decos) should have proper lighting value now - (26.1) text rendering adjustments (still not working like in other versions though) - (26.1) disabled now obsolete interact event hooks - deco items now similarly like the deco toolbox can place deco instances along adding the deco into it - deco instances with initial decoration placed via deco item have automatically the same yaw as the player - fixed packet/client error during deco or sign removal - added new item texture for decoration editor toolbox item - other deco related adjustments / qol changes - adjusted decoration editor's scroll input on position and scale fields to be in 1/16ths increments instead of 1
release

4.12.109

4.12.109
12 июл. 2026 г.55Minecraft: 1.12.2forge
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Что нового
# WARNING: # REMOVE ALL DECORATIONS BEFORE UPDATE # OR THEY WILL BE LOST PERMANENTLY - added DECO system - added config settings for deco save interval and view distance - changed deco rendering from entity to global - changed DecorationData's `offset` from Pos to V3D class - added view distance checks to deco and sign renderer - added new deco packets and interaction handling - updated decoration editor backend, container is now universal rather than version specific - added missing StackWrapper Item Type entry for the DECORATION Content Type - removed Deco Entity and related code - (26.1) signs (and decos) should have proper lighting value now - (26.1) text rendering adjustments (still not working like in other versions though) - (26.1) disabled now obsolete interact event hooks - deco items now similarly like the deco toolbox can place deco instances along adding the deco into it - deco instances with initial decoration placed via deco item have automatically the same yaw as the player - fixed packet/client error during deco or sign removal - added new item texture for decoration editor toolbox item - other deco related adjustments / qol changes - adjusted decoration editor's scroll input on position and scale fields to be in 1/16ths increments instead of 1
release

4.26.5

4.26.5
24 июн. 2026 г.927Minecraft: 26.1, 26.1.1, 26.1.2fabric
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Что нового
- (26.1) reactived and updated road lines model baking plugin, road line blocks should now work - moved 1.12 Block Conditional Programs to Neutral Source and related Block/Entity changes - moved 1.12 Block Programs to Neutral Source - (1.20) Block Functions and Sync should work now - (1.12) moved StateWrapper implementation from FVTM to FCL - (26.1) Block Functions and Sync should work now - (1.20) fixed (ModelData) rotation transform being applied wrongly - (26.1) added missing transform application to model rendering - (26.1/1.20) fixed all material items having a max stack size of 1 - (26.1/1.20) improved recipe handling of items with potential nbt/components - (1.12) fixed baked transforms being applied opposite to supposed - moved 1.12 Baked Programs to Neutral Source - added check if there's at least 4 wheels instaled into SimplePhys Spawn System - (1.20) added `fvtm:baked`/BakedModelLoader for FVTM Blocks - (1.20/26.1) added partial AABB support to pack blocks - minor changes in BlockModel and 1.12 Baked Model Loader to reflect 1.20+ changes - (26.1) added BakedModelLoader for FVTM Blocks - (26.1) minor improvements in Road Layer/Marker Model Loaders
release

4.20.48

4.20.48
24 июн. 2026 г.271Minecraft: 1.20.1forge
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Что нового
- (26.1) reactived and updated road lines model baking plugin, road line blocks should now work - moved 1.12 Block Conditional Programs to Neutral Source and related Block/Entity changes - moved 1.12 Block Programs to Neutral Source - (1.20) Block Functions and Sync should work now - (1.12) moved StateWrapper implementation from FVTM to FCL - (26.1) Block Functions and Sync should work now - (1.20) fixed (ModelData) rotation transform being applied wrongly - (26.1) added missing transform application to model rendering - (26.1/1.20) fixed all material items having a max stack size of 1 - (26.1/1.20) improved recipe handling of items with potential nbt/components - (1.12) fixed baked transforms being applied opposite to supposed - moved 1.12 Baked Programs to Neutral Source - added check if there's at least 4 wheels instaled into SimplePhys Spawn System - (1.20) added `fvtm:baked`/BakedModelLoader for FVTM Blocks - (1.20/26.1) added partial AABB support to pack blocks - minor changes in BlockModel and 1.12 Baked Model Loader to reflect 1.20+ changes - (26.1) added BakedModelLoader for FVTM Blocks - (26.1) minor improvements in Road Layer/Marker Model Loaders
release

4.12.108

4.12.108
24 июн. 2026 г.85Minecraft: 1.12.2forge
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Что нового
- (26.1) reactived and updated road lines model baking plugin, road line blocks should now work - moved 1.12 Block Conditional Programs to Neutral Source and related Block/Entity changes - moved 1.12 Block Programs to Neutral Source - (1.20) Block Functions and Sync should work now - (1.12) moved StateWrapper implementation from FVTM to FCL - (26.1) Block Functions and Sync should work now - (1.20) fixed (ModelData) rotation transform being applied wrongly - (26.1) added missing transform application to model rendering - (26.1/1.20) fixed all material items having a max stack size of 1 - (26.1/1.20) improved recipe handling of items with potential nbt/components - (1.12) fixed baked transforms being applied opposite to supposed - moved 1.12 Baked Programs to Neutral Source - added check if there's at least 4 wheels instaled into SimplePhys Spawn System - (1.20) added `fvtm:baked`/BakedModelLoader for FVTM Blocks - (1.20/26.1) added partial AABB support to pack blocks - minor changes in BlockModel and 1.12 Baked Model Loader to reflect 1.20+ changes - (26.1) added BakedModelLoader for FVTM Blocks - (26.1) minor improvements in Road Layer/Marker Model Loaders
release

4.26.4b

4.26.4b
15 июн. 2026 г.601Minecraft: 26.1, 26.1.1, 26.1.2fabric
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Что нового
- fixed lighting issues across fvtm rendered content
beta

4.26.4

4.26.4
14 июн. 2026 г.110Minecraft: 26.1, 26.1.1, 26.1.2fabric
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Что нового
- added a mixin to handle more interact events, entering vehicles which have seat points far from the vehicle center or in the air should be possible now - fixed client crash when using road tool
release

4.26.3

4.26.3
18 мая 2026 г.1,8 тыс.Minecraft: 26.1, 26.1.1, 26.1.2fabric
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Что нового
- (26.+) created new line render impl (3d), road and rail marker lines should now display - (26.+) implemented non-lines based sphere render, vehicle interact zone should now display when using `/fvtm debug`
release

4.26.2

4.26.2
14 мая 2026 г.270Minecraft: 26.1, 26.1.1, 26.1.2fabric
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Что нового
- updated to latest FCL/FRL (26.3)
release

4.20.47

4.20.47
14 мая 2026 г.529Minecraft: 1.20.1forge
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Что нового
- updated to latest FCL/FRL (20.39)
release

4.12.107

4.12.107
14 мая 2026 г.210Minecraft: 1.12.2forge
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Что нового
- updated to latest FCL/FRL (12.111)
release

4.26.1b

4.26.1b
12 мая 2026 г.100Minecraft: 26.1, 26.1.1, 26.1.2fabric
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Что нового
- (26.1) vehicles should now be able to drive up blocks
release

4.26.1

4.26.1
6 апр. 2026 г.1,7 тыс.Minecraft: 26.1, 26.1.1, 26.1.2fabric
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Что нового
- updated to 26.1.x - known issues: - custom fonts in animation programs do not load at this point yet - all line-type rendering (mainly previews) do not work currently (road tool and rail placing)
release

4.21.26

4.21.26
1 мар. 2026 г.953Minecraft: 1.21.8fabric
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Что нового
- added `ModelData/Import` config feature - improvements in Model Loading/Handling - updated to latest FCL/FRL - changed Block `LightLevel` config to be in `0-15` range instead of `0-1` - (1.20+) fixed Block LightLevel not working as expected - added face culling to the asphalt block model - (1.20+) fixed asphalt and road blocks not culling faces - added "modules" Config, specific parts of FVTM content can now be disabled via config! Useful if for example you only want to use the Signs or Roads feature. - (1.20+) using now the FRL renderer implementation inside FCL
release

4.20.46

4.20.46
1 мар. 2026 г.1,5 тыс.Minecraft: 1.20.1forge
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Что нового
- added `ModelData/Import` config feature - improvements in Model Loading/Handling - updated to latest FCL/FRL - changed Block `LightLevel` config to be in `0-15` range instead of `0-1` - (1.20+) fixed Block LightLevel not working as expected - added face culling to the asphalt block model - (1.20+) fixed asphalt and road blocks not culling faces - added "modules" Config, specific parts of FVTM content can now be disabled via config! Useful if for example you only want to use the Signs or Roads feature. - (1.20+) using now the FRL renderer implementation inside FCL
release

4.12.106

4.12.106
1 мар. 2026 г.289Minecraft: 1.12.2forge
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Что нового
- added `ModelData/Import` config feature - improvements in Model Loading/Handling - updated to latest FCL/FRL - changed Block `LightLevel` config to be in `0-15` range instead of `0-1` - (1.20+) fixed Block LightLevel not working as expected - added face culling to the asphalt block model - (1.20+) fixed asphalt and road blocks not culling faces - added "modules" Config, specific parts of FVTM content can now be disabled via config! Useful if for example you only want to use the Signs or Roads feature. - (1.20+) using now the FRL renderer implementation inside FCL
release

4.20.45

4.20.45
22 дек. 2025 г.1,2 тыс.Minecraft: 1.20.1forge
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Что нового
- fixed nullpointer during getting a leashed entity into a vehicle seat - partial multiblock code reactivation - (1.21) fixed road and rail marker crashes - (1.21) fixed rail entity related crashes - fixed wagons not being placeable unless shift/sneaking - KeyPress.class reworks - added `key_press` EventType - fixed rail vehicle entity not being at rail system entity position - fixed trailers being at connected vehicle's center instead of connection point
release

4.12.105

4.12.105
22 дек. 2025 г.269Minecraft: 1.12.2forge
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Что нового
- fixed nullpointer during getting a leashed entity into a vehicle seat - partial multiblock code reactivation - (1.21) fixed road and rail marker crashes - (1.21) fixed rail entity related crashes - fixed wagons not being placeable unless shift/sneaking - KeyPress.class reworks - added `key_press` EventType - fixed rail vehicle entity not being at rail system entity position - fixed trailers being at connected vehicle's center instead of connection point
release

4.20.44

4.20.44
14 дек. 2025 г.171Minecraft: 1.20.1forge
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Что нового
- fixed pitch/roll being opposite, mostly noticeable on pitched/rolled vehicle and seat positions - (1.21) added decoration renderer - (1.21) decos should work normally now - vehicle movement reworks, removed need for wheel entities - removed wheel entities and related code (entity, renderer, registry) - moved AABB.class to FCL
release

4.12.104

4.12.104
14 дек. 2025 г.55Minecraft: 1.12.2forge
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Что нового
- fixed pitch/roll being opposite, mostly noticeable on pitched/rolled vehicle and seat positions - (1.21) added decoration renderer - (1.21) decos should work normally now - vehicle movement reworks, removed need for wheel entities - removed wheel entities and related code (entity, renderer, registry) - moved AABB.class to FCL
release

4.20.43

4.20.43
24 нояб. 2025 г.317Minecraft: 1.20.1forge
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Что нового
- deactivated MultiBlock related code - deactivated switch/signal block types - added `vehicle_update` event type - added `vehicle_state` condition type - added `vehicle_state` `engine_on` (boolean) condition target - added `vehicle_state` `has_driver` (boolean) condition target - disabled `part_func` condition type - changed config for multi-conditions - split condition class into dedicated single and multi condition classes - other condition related reworks - added `vehicle_driver_break_block` event action - removed `general/dev_mode` config entry, use the one in FCL now instead if needed - updated some config entries to use multi-line info
release

4.12.103

4.12.103
24 нояб. 2025 г.84Minecraft: 1.12.2forge
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Что нового
- deactivated MultiBlock related code - deactivated switch/signal block types - added `vehicle_update` event type - added `vehicle_state` condition type - added `vehicle_state` `engine_on` (boolean) condition target - added `vehicle_state` `has_driver` (boolean) condition target - disabled `part_func` condition type - changed config for multi-conditions - split condition class into dedicated single and multi condition classes - other condition related reworks - added `vehicle_driver_break_block` event action - removed `general/dev_mode` config entry, use the one in FCL now instead if needed - updated some config entries to use multi-line info
release

4.20.42

4.20.42
3 нояб. 2025 г.342Minecraft: 1.20.1forge
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Что нового
- fixed fureniku's blocks being regarded as vanilla blocks - fixed acc/decc keybinds not working in attribute control mode - added "z_hyd" swivel point mover - added "UseRoll" setting inside "SimplePhys" in Vehicle configs, default true - added "detached" setting for swivel points - fixed brake keybind not working in attribute control mode
release

4.12.102

4.12.102
3 нояб. 2025 г.100Minecraft: 1.12.2forge
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Что нового
- fixed fureniku's blocks being regarded as vanilla blocks - fixed acc/decc keybinds not working in attribute control mode - added "z_hyd" swivel point mover - added "UseRoll" setting inside "SimplePhys" in Vehicle configs, default true - added "detached" setting for swivel points - fixed brake keybind not working in attribute control mode
release

4.20.41

4.20.41
7 окт. 2025 г.505Minecraft: 1.20.1forge
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Что нового
- JACK_STAND type blocks now drop an item if breaking them in survival mode - (1.12) added GENERIC_ROAD_MARKER implementation - (1.12) added GENERIC_ROAD_MARKER_4ROT implementation - (1.12) added GENERIC_ROAD_LINES implementation - (1.12) GENERIC_ROAD_PATTERN does not work as on other versions as this moment - added `stack_roads_on_click` config which is `false` by default - added GENERIC_8LAYER and GENERIC_2x8LAYER block types - (1.12) added GENERIC_8LAYER implementation - (1.21) new mixin that hooks into the add_entity packet - (1.21) removed spawn packet and related code - larger detached system backed rework to support multi-worlds better
release

4.12.101

4.12.101
7 окт. 2025 г.159Minecraft: 1.12.2forge
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Что нового
- JACK_STAND type blocks now drop an item if breaking them in survival mode - (1.12) added GENERIC_ROAD_MARKER implementation - (1.12) added GENERIC_ROAD_MARKER_4ROT implementation - (1.12) added GENERIC_ROAD_LINES implementation - (1.12) GENERIC_ROAD_PATTERN does not work as on other versions as this moment - added `stack_roads_on_click` config which is `false` by default - added GENERIC_8LAYER and GENERIC_2x8LAYER block types - (1.12) added GENERIC_8LAYER implementation - (1.21) new mixin that hooks into the add_entity packet - (1.21) removed spawn packet and related code - larger detached system backed rework to support multi-worlds better
release

4.20.40

4.20.40
15 сент. 2025 г.335Minecraft: 1.20.1forge
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Что нового
- changed UNLOAD_INTERVAL to RAIL_SAVE_INTERVAL - added separate save & unload interval config settings for wires and signs - rail/wire/sign system now save in intervals (default every 5 minutes) - added GENERIC_ROAD_PATTERN block type - (1.20+) added GENERIC_ROAD_PATTERN implementation - starting decommissioning of the vehicle lift - added JACK_STAND block type - (1.12) removed vehicle lift - (1.12) added jack stand implementation - added `fvtm:vehicle_on_jack` default program - (1.12) added vehicle on jack rendering impl - (1.20+) removed vehicle lift - (1.20+) added jack stand implementation - (1.20+) added vehicle on jack rendering impl - completed vehicle lift removal
release

4.12.100

4.12.100
15 сент. 2025 г.107Minecraft: 1.12.2forge
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Что нового
- changed UNLOAD_INTERVAL to RAIL_SAVE_INTERVAL - added separate save & unload interval config settings for wires and signs - rail/wire/sign system now save in intervals (default every 5 minutes) - added GENERIC_ROAD_PATTERN block type - (1.20+) added GENERIC_ROAD_PATTERN implementation - starting decommissioning of the vehicle lift - added JACK_STAND block type - (1.12) removed vehicle lift - (1.12) added jack stand implementation - added `fvtm:vehicle_on_jack` default program - (1.12) added vehicle on jack rendering impl - (1.20+) removed vehicle lift - (1.20+) added jack stand implementation - (1.20+) added vehicle on jack rendering impl - completed vehicle lift removal
release

4.20.39

4.20.39
3 сент. 2025 г.226Minecraft: 1.20.1forge
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Что нового
- (1.21) vehicle preview in the catalog renders again - added chat message if trying to access constructor while there's no vehicles with catalog entries - (1.20) client side crash fix on keybinds - added GENERIC_ROAD_MARKER block type - (1.20) added GENERIC_ROAD_MARKER implementation - added GENERIC_ROAD_LINES block type - (1.20) added GENERIC_ROAD_MARKER implementation - added GENERIC_ROAD_MARKER_4ROT block type - (1.20) added GENERIC_ROAD_MARKER_4ROT implementation - link to wiki controls should be now a clickable link - (1.21) road marker and lines block implementation, render/baking implementation not complete yet - road blocks now show all variants in creative inventory - (1.20+) block items now shouldn't appear in creative inventory if "HideItem" is true in block config
release

4.12.99

4.12.99
3 сент. 2025 г.68Minecraft: 1.12.2forge
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Что нового
- (1.21) vehicle preview in the catalog renders again - added chat message if trying to access constructor while there's no vehicles with catalog entries - (1.20) client side crash fix on keybinds - added GENERIC_ROAD_MARKER block type - (1.20) added GENERIC_ROAD_MARKER implementation - added GENERIC_ROAD_LINES block type - (1.20) added GENERIC_ROAD_MARKER implementation - added GENERIC_ROAD_MARKER_4ROT block type - (1.20) added GENERIC_ROAD_MARKER_4ROT implementation - link to wiki controls should be now a clickable link - (1.21) road marker and lines block implementation, render/baking implementation not complete yet - road blocks now show all variants in creative inventory - (1.20+) block items now shouldn't appear in creative inventory if "HideItem" is true in block config
release

4.20.38

4.20.38
24 авг. 2025 г.189Minecraft: 1.20.1forge
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Что нового
- trailers should work again - trailers can now be automatically attached by clicking on the hitch/connection point - added red/green cube rendering on connection points - fixed external textures getting called server side - more error handling on detached systems - trailer handling adjustments
release

4.12.98

4.12.98
24 авг. 2025 г.69Minecraft: 1.12.2forge
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Что нового
- trailers should work again - trailers can now be automatically attached by clicking on the hitch/connection point - added red/green cube rendering on connection points - fixed external textures getting called server side - more error handling on detached systems - trailer handling adjustments
release

4.20.37

4.20.37
14 авг. 2025 г.219Minecraft: 1.20.1forge
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Что нового
- added dedicated row for slab layer in the road tool - general road tool backend reworks - changed road preview to show approx road block positions - added `DebugUtils.renderPane` - (1.21) added road preview rendering - fixed long distance rail placing util applying gauge height offset - (1.21) added road marker entity spawn sync - (1.21) added rail marker entity spawn sync - road tool item now also shows a 16x16 grid (again) # OLD ROAD TOOLS WILL BECOME INCOMPATIBLE, You will have to re-fill them a-new!
release

4.12.97

4.12.97
14 авг. 2025 г.68Minecraft: 1.12.2forge
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Что нового
- added dedicated row for slab layer in the road tool - general road tool backend reworks - changed road preview to show approx road block positions - added `DebugUtils.renderPane` - (1.21) added road preview rendering - fixed long distance rail placing util applying gauge height offset - (1.21) added road marker entity spawn sync - (1.21) added rail marker entity spawn sync - road tool item now also shows a 16x16 grid (again) # OLD ROAD TOOLS WILL BECOME INCOMPATIBLE, You will have to re-fill them a-new!
release

4.20.36b

4.20.36b
8 авг. 2025 г.184Minecraft: 1.20.1forge
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Что нового
- fixed road tool preview lines offset
release

4.20.36

4.20.36
2 авг. 2025 г.168Minecraft: 1.20.1forge
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Что нового
- deleted old script classes - fuel filler slot no longer is limited to 1 item, fixes fuel filer consuming whole stacks on 1.21 - (1.21.8) general port - fixed rail entities not working due to last land phys update control related changes - changed how colors are saved in vehicle data
release

4.12.96

4.12.96
2 авг. 2025 г.88Minecraft: 1.12.2forge
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Что нового
- deleted old script classes - fuel filler slot no longer is limited to 1 item, fixes fuel filer consuming whole stacks on 1.21 - (1.21.8) general port - fixed rail entities not working due to last land phys update control related changes - changed how colors are saved in vehicle data
release

4.20.35

4.20.35
14 июл. 2025 г.466Minecraft: 1.20.1forge
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Что нового
- implemented `GENERIC_ROAD` block type on 1.20 and 1.21 - merged `FvtmPlayerData.class` with `FvtmPlayer.class` - changed `Passenger.class` from an interface to an implementation of Appendable<UniEntity>.class - related changes and reworks - added/moved `onSeatInteract` handling to VehicleInstance (neutral) - changed vehicle movement implementation to regard driver client as calculating instance - started merging the simple physics system with the basic/prototype system - (1.12) renamed `fvtm:simple_landvehicle` to `fvtm:landvehicle` - moved `motion_scale` config setting to `vehicle` category - overall progress with merge - added `steer_per_press_tick` config setting - added `throttle_decrease_per_tick` config setting - added `throttle_per_press_tick` config setting - overall rework how throttle works in land vehicles - transmission function reworks/improvements - added `brake_decrease_per_tick` config setting - added `brake_per_press_tick` config setting - cancelled setting prototype land physics as standard for this release - added new config setting to enable prototype land physics - new throttle functionality will be implemented into simple phys - brakes will now work similarly to throttle - reverted some old code/functionality - finished phys merge - new overlay format which is also translateable - added partial german translation - various fixes and adjustments - (1.20) fixed wheel entities missing some default entity attributes - (1.21) fixed road tool not working - (1.21) fixed road tool ui crashing the client while being connected to a server
release

4.12.95

4.12.95
14 июл. 2025 г.88Minecraft: 1.12.2forge
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Что нового
- implemented `GENERIC_ROAD` block type on 1.20 and 1.21 - merged `FvtmPlayerData.class` with `FvtmPlayer.class` - changed `Passenger.class` from an interface to an implementation of Appendable<UniEntity>.class - related changes and reworks - added/moved `onSeatInteract` handling to VehicleInstance (neutral) - changed vehicle movement implementation to regard driver client as calculating instance - started merging the simple physics system with the basic/prototype system - (1.12) renamed `fvtm:simple_landvehicle` to `fvtm:landvehicle` - moved `motion_scale` config setting to `vehicle` category - overall progress with merge - added `steer_per_press_tick` config setting - added `throttle_decrease_per_tick` config setting - added `throttle_per_press_tick` config setting - overall rework how throttle works in land vehicles - transmission function reworks/improvements - added `brake_decrease_per_tick` config setting - added `brake_per_press_tick` config setting - cancelled setting prototype land physics as standard for this release - added new config setting to enable prototype land physics - new throttle functionality will be implemented into simple phys - brakes will now work similarly to throttle - reverted some old code/functionality - finished phys merge - new overlay format which is also translateable - added partial german translation - various fixes and adjustments - (1.20) fixed wheel entities missing some default entity attributes - (1.21) fixed road tool not working - (1.21) fixed road tool ui crashing the client while being connected to a server # 1.12 >> BACKUP YOUR WORLDS, Backup ALL placed vehicles into Item Form!
release

4.20.34

4.20.34
16 июн. 2025 г.647Minecraft: 1.20.1forge
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Что нового
- (1.12) added WireDeco Item - added WireDeco interaction handling - renamed `world_time` condition type to `day_time` - renamed `attr_text_renderer` program to `attr_text` - renamed `text_renderer` program to `text` - updated `text` program to use V3D - (re)added JSON Program init mode - overall moved `text` program to neutral - `text` program now uses json init exclusively - `text` program now replaces the `attr_text` program completely - added `width` setting to `text` program, default `0` (unlimited width) - (1.12) fixed vehicle keybinds causing UIs to be closed - implemented `fvtm:text` program on 1.20 and 1.21 - fixed wire holder removal not getting syncronized - fixed wire's reference to the relay being null on new wires - updated spaced deco wire program to use json init - wire programs should not be available on all versions - added UniWireRenderer.class with version neutral wire/relay rendering code - (1.20+) added WireDeco Item - (1.21) added Plain/BaseBlock impl - added ROT4 and ROT16 block impl - (1.21) added BaseBlockRenderer
release

4.12.94

4.12.94
16 июн. 2025 г.133Minecraft: 1.12.2forge
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Что нового
- (1.12) added WireDeco Item - added WireDeco interaction handling - renamed `world_time` condition type to `day_time` - renamed `attr_text_renderer` program to `attr_text` - renamed `text_renderer` program to `text` - updated `text` program to use V3D - (re)added JSON Program init mode - overall moved `text` program to neutral - `text` program now uses json init exclusively - `text` program now replaces the `attr_text` program completely - added `width` setting to `text` program, default `0` (unlimited width) - (1.12) fixed vehicle keybinds causing UIs to be closed - implemented `fvtm:text` program on 1.20 and 1.21 - fixed wire holder removal not getting syncronized - fixed wire's reference to the relay being null on new wires - updated spaced deco wire program to use json init - wire programs should not be available on all versions - added UniWireRenderer.class with version neutral wire/relay rendering code - (1.20+) added WireDeco Item - (1.21) added Plain/BaseBlock impl - added ROT4 and ROT16 block impl - (1.21) added BaseBlockRenderer
release

4.20.33

4.20.33
5 июн. 2025 г.297Minecraft: 1.20.1forge
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Что нового
- (1.12) block renderer improvements - (1.20+) vehicles render range increased, depends on the configured interact zones - added `true` conditional (same as `fvtm:true`) - condition system simplification and reworks - added support for custom fonts to `fvtm:sign_text` program - general conditional system reworks - general event system reworks - general junction event application - added Junction Events UI - various rail related adjustments - fixed attribute ui apply value only working for numbers - string attributes can now be edited in the attribute ui - fixed attribute ui not working from outside - further condition and event system adjustments - split the new `line` default vehicle attribute into `line_name` (string) and `line_id` (number) - fixed client sync of attribute toggle sync to wagons/trailers - rail entities stop waiting at a signal when changing drive direction now - added copy/paste and default actions buttons to rail junction events UI - removed default `paused` attribute from rail entities - changed how checking if a rail compound is paused is checked - fixed head/end moving away from the compound gradually - other adjustments
release

4.12.93

4.12.93
5 июн. 2025 г.59Minecraft: 1.12.2forge
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Что нового
- (1.12) block renderer improvements - (1.20+) vehicles render range increased, depends on the configured interact zones - added `true` conditional (same as `fvtm:true`) - condition system simplification and reworks - added support for custom fonts to `fvtm:sign_text` program - general conditional system reworks - general event system reworks - general junction event application - added Junction Events UI - various rail related adjustments - fixed attribute ui apply value only working for numbers - string attributes can now be edited in the attribute ui - fixed attribute ui not working from outside - further condition and event system adjustments - split the new `line` default vehicle attribute into `line_name` (string) and `line_id` (number) - fixed client sync of attribute toggle sync to wagons/trailers - rail entities stop waiting at a signal when changing drive direction now - added copy/paste and default actions buttons to rail junction events UI - removed default `paused` attribute from rail entities - changed how checking if a rail compound is paused is checked - fixed head/end moving away from the compound gradually - other adjustments
release

4.20.32

4.20.32
22 мая 2025 г.391Minecraft: 1.20.1forge
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Что нового
4.12.92-20.32-21.12 - added `FvtmPlayer.class` UniEntity appendable - added Long Distance Rail Placing Util & Command - corrected default value of `gauge` attribute being still in old units - fixed rail entity removal not getting syncronized - added bogie interaction/install like for wheels - fixed non-empty vehicle lifts to fail loading on 1.21 - implemented SAT based OBB (Oriented Bounding Box) collision checks - added new "BoundingBoxes" config for vehicles - added "dismount" position config option for seats, advised for vehicles using OBB - added config option to disable OBB - aded code checks for the value of the new `use-fuel` default attribute - improved initial client sync of vehicles and wheels on 1.21 - new junction info model - junction core now only renders if holding a junction relevant item (tool/gauge) - added new junction markers with junction state information - internal rail junction signal reworks - `signal_remove` button in rail junction UI works now - added Rail Signal UI - `signal_edit` button in rail junction UI now directs to the signal UI - (1.20+) rail vehicles now keep getting updated in loaded but not simulated chunks
release

4.12.92

4.12.92
22 мая 2025 г.85Minecraft: 1.12.2forge
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Что нового
4.12.92-20.32-21.12 - added `FvtmPlayer.class` UniEntity appendable - added Long Distance Rail Placing Util & Command - corrected default value of `gauge` attribute being still in old units - fixed rail entity removal not getting syncronized - added bogie interaction/install like for wheels - fixed non-empty vehicle lifts to fail loading on 1.21 - implemented SAT based OBB (Oriented Bounding Box) collision checks - added new "BoundingBoxes" config for vehicles - added "dismount" position config option for seats, advised for vehicles using OBB - added config option to disable OBB - aded code checks for the value of the new `use-fuel` default attribute - improved initial client sync of vehicles and wheels on 1.21 - new junction info model - junction core now only renders if holding a junction relevant item (tool/gauge) - added new junction markers with junction state information - internal rail junction signal reworks - `signal_remove` button in rail junction UI works now - added Rail Signal UI - `signal_edit` button in rail junction UI now directs to the signal UI - (1.20+) rail vehicles now keep getting updated in loaded but not simulated chunks
release

4.20.31

4.20.31
12 мая 2025 г.181Minecraft: 1.20.1forge
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Что нового
- extended sign editor's custom texture field to 1024 chars - added support for non-fluids (items) to get converted into fluids via the fuel filler - removed obsolete tooltip from railgauge items - added "UseMaterials" config for rail gauges - re-added separate keybinds for WASD on 1.20 - localized rail creation (rail marker) messages - added check if there's enough rail material in inventory when not in creative mode - added oredict/tag support for rail material - fixed junction deletion/removal failing to synchronize - added material consumption on rail placing
release

4.12.91

4.12.91
12 мая 2025 г.61Minecraft: 1.12.2forge
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Что нового
- extended sign editor's custom texture field to 1024 chars - added support for non-fluids (items) to get converted into fluids via the fuel filler - removed obsolete tooltip from railgauge items - added "UseMaterials" config for rail gauges - re-added separate keybinds for WASD on 1.20 - localized rail creation (rail marker) messages - added check if there's enough rail material in inventory when not in creative mode - added oredict/tag support for rail material - fixed junction deletion/removal failing to synchronize - added material consumption on rail placing
release

4.20.30

4.20.30
10 мая 2025 г.84Minecraft: 1.20.1forge
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Что нового
- fixed fuel filler related crashes on 1.21 - Junction Tool tooltip is now localizeable - fixed rail system entities not spawning - applied FCL UniPerm checks to attribute toggling / attribute perms - sync marked attributes now mirror to all entities in the compound - moved light/bogie programs from 1.12 to neutral - fixed light and forward attribute sync for rail vehicles - fixed switch state button in junction ui working wrongly for fork_3 type - fixed more rail vehicle attributes not being syncronized - fixed vehicles rotating 360 deg in some cases on client side - added basic vehicle hud on 1.21 - extended sign editor UI to allow custom textures (local/url/server) - changed standard gauge from `fvtm:standard` to `gep:standard` - changed max rail length max range to 1024, default value to 64
release

4.12.90

4.12.90
10 мая 2025 г.33Minecraft: 1.12.2forge
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Что нового
- fixed fuel filler related crashes on 1.21 - Junction Tool tooltip is now localizeable - fixed rail system entities not spawning - applied FCL UniPerm checks to attribute toggling / attribute perms - sync marked attributes now mirror to all entities in the compound - moved light/bogie programs from 1.12 to neutral - fixed light and forward attribute sync for rail vehicles - fixed switch state button in junction ui working wrongly for fork_3 type - fixed more rail vehicle attributes not being syncronized - fixed vehicles rotating 360 deg in some cases on client side - added basic vehicle hud on 1.21 - extended sign editor UI to allow custom textures (local/url/server) - changed standard gauge from `fvtm:standard` to `gep:standard` - changed max rail length max range to 1024, default value to 64
release

4.20.29

4.20.29
4 мая 2025 г.218Minecraft: 1.20.1forge
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Что нового
- updated to latest FCL - added support for server hosted textures - now checking for FCL's url textures setting - fixed some packet related things - fixed seat index not being syncronized when getting into a vehicle - removed some old unused classes (1.12)
release

4.12.89

4.12.89
4 мая 2025 г.44Minecraft: 1.12.2forge
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Что нового
- updated to latest FCL - added support for server hosted textures - now checking for FCL's url textures setting - fixed some packet related things - fixed seat index not being syncronized when getting into a vehicle - removed some old unused classes (1.12)
release

4.20.28

4.20.28
1 мая 2025 г.111Minecraft: 1.20.1forge
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Что нового
- rightclicking an asphalt block with some types of tools decreases the block's height - added recipes to craft higher asphalt blocks from lower - added asphalt block drops (1.20+) - added constructor, vehicle lift and fuel filler drops on (1.20+) - added asphalt block recipe - `/fvtm get-key` command added, works if inside a vehicle
release

4.12.88

4.12.88
1 мая 2025 г.23Minecraft: 1.12.2forge
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Что нового
- rightclicking an asphalt block with some types of tools decreases the block's height - added recipes to craft higher asphalt blocks from lower - added asphalt block drops (1.20+) - added constructor, vehicle lift and fuel filler drops on (1.20+) - added asphalt block recipe - `/fvtm get-key` command added, works if inside a vehicle
release

4.20.27

4.20.27
25 апр. 2025 г.159Minecraft: 1.20.1forge
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Что нового
- added new bounding box rendering method - new reworked attribute UI - moved attribute icons from 1.12 to neutral - updated some attribute icons
release

4.12.87

4.12.87
25 апр. 2025 г.23Minecraft: 1.12.2forge
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Что нового
- added new bounding box rendering method - new reworked attribute UI - moved attribute icons from 1.12 to neutral - updated some attribute icons
release

4.20.26

4.20.26
22 апр. 2025 г.93Minecraft: 1.20.1forge
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Что нового
- separate render order related reworks - light beams are back, but program IDs changed and lightbeams now require a model - fixed a packet parsing incorrectly (would error on 1.21) - added driver seat control mode, can be toggled with the FVTM Keybind for that (def. `K`), in attribute control mode you can use the usual driving input as attribute keypress input (if the vehicle supports that, for example the FVP Excavator uses that), back in drive/steer mode you can drive the vehicle as usual
release

4.12.86

4.12.86
22 апр. 2025 г.26Minecraft: 1.12.2forge
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Что нового
- separate render order related reworks - light beams are back, but program IDs changed and lightbeams now require a model - fixed a packet parsing incorrectly (would error on 1.21) - added driver seat control mode, can be toggled with the FVTM Keybind for that (def. `K`), in attribute control mode you can use the usual driving input as attribute keypress input (if the vehicle supports that, for example the FVP Excavator uses that), back in drive/steer mode you can drive the vehicle as usual - baked block model related reworks
release

4.12.85c

4.12.85c
13 апр. 2025 г.38Minecraft: 1.12.2forge
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Что нового
- internal rendering reworks, partway lightbeam related - fixed crash on placing deco
release

4.20.25b

4.20.25b
6 апр. 2025 г.348Minecraft: 1.20.1forge
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Что нового
- sign exported jsons are more compact now - road tool vanilla block mode 
release

4.12.85b

4.12.85b
6 апр. 2025 г.43Minecraft: 1.12.2forge
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Что нового
- sign exported jsons are more compact now - road tool vanilla block mode 
release

4.20.25

4.20.25
3 апр. 2025 г.86Minecraft: 1.20.1forge
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Что нового
- removed traffic sign code - new SIGN system - larger detached systems reworks and code unification ## MAKE A WORLD BACKUP If you used wires or rails in it previously, just in case.
release

4.12.85

4.12.85
3 апр. 2025 г.32Minecraft: 1.12.2forge
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Что нового
- removed traffic sign code - new SIGN system - larger detached systems reworks and code unification ## MAKE A WORLD BACKUP If you used wires or rails in it previously, just in case.
release

4.12.84b

4.12.84b
23 мар. 2025 г.42Minecraft: 1.12.2forge
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Что нового
- fixed crash when wheeldata is null - needs FCL 12.92b+
release

4.20.24b

4.20.24b
23 мар. 2025 г.165Minecraft: 1.20.1forge
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Что нового
- fixed crash when wheeldata is null - needs FCL 20.21b+
release

4.20.24

4.20.24
17 мар. 2025 г.111Minecraft: 1.20.1forge
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Что нового
- unified movement and interaction code for vehicle entities 1.12/1.20 - individual wheel rotation value - improved trailer handling
release

4.12.84

4.12.84
17 мар. 2025 г.35Minecraft: 1.12.2forge
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Что нового
- unified movement and interaction code for vehicle entities 1.12/1.20 - individual wheel rotation value - improved trailer handling
release

4.20.23

4.20.23
14 мар. 2025 г.82Minecraft: 1.20.1forge
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Что нового
- various backend fixes and improvements, related to FVP's T3 - vehicles now only 4 logical wheel entities even if more wheels are installed
release

4.12.83

4.12.83
14 мар. 2025 г.34Minecraft: 1.12.2forge
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Что нового
- various backend fixes and improvements, related to FVP's T3
release

12.82f

12.82f
26 февр. 2025 г.67Minecraft: 1.12.2forge
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Что нового
- fixed deco editor UI not opening
release

4.20.22

4.20.22
16 февр. 2025 г.842Minecraft: 1.20.1forge
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Что нового
- implemented FuelFiller on 1.20.1 Needs FCL 20.20!
release

4.20.21e

4.20.21e
16 февр. 2025 г.26Minecraft: 1.20.1forge
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Что нового
- added support for BOB/BEO (Byte Encoded Object) Models - fixed placing leashed entities on vehicle seating points not working
release

4.12.82e

4.12.82e
16 февр. 2025 г.43Minecraft: 1.12.2forge
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Что нового
- added support for BOB/BEO (Byte Encoded Object) Models - fixed placing leashed entities on vehicle seating points not working
release

4.20.21d

4.20.21d
14 февр. 2025 г.51Minecraft: 1.20.1forge
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Что нового
- fixed hubsize 0 wheel slots not accepting any hubsize wheel - minor wheel movement adjustments
release

4.12.82d

4.12.82d
14 февр. 2025 г.20Minecraft: 1.12.2forge
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Что нового
- fixed hubsize 0 wheel slots not accepting any hubsize wheel - minor wheel movement adjustments
release

4.20.21c

4.20.21c
12 февр. 2025 г.50Minecraft: 1.20.1forge
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Что нового
- added signal/emergency lights programs - renamed `blinker_interval` config to `signal_interval` - new rendertype for fvtm:glow based anim. programs
release

4.12.82c

4.12.82c
12 февр. 2025 г.25Minecraft: 1.12.2forge
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Что нового
- added signal/emergency lights programs - renamed `blinker_interval` config to `signal_interval`
release

4.20.21b

4.20.21b
9 февр. 2025 г.65Minecraft: 1.20.1forge
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Что нового
- fixed some vehicle attribute interactions (especially reset keybind) not working
release

4.20.21

4.20.21
8 февр. 2025 г.35Minecraft: 1.20.1forge
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Что нового
- started new fvtm inventories implementation - added new simple item inventory type - created new fvtm item inventory type ui texture - vehicles now can hold inventories directly, parts can still add more - added vehicle item inventory UI - added inventory interaction, now accessible directly by rightclicking - added "render blocks separately" config setting (no function on 1.20) - wheels are now 'living entities', vehicles may work now on create/VS moving physics objects - fixed `R`/Inventory/Vehicle Main Menu not opening on passenger seats - fixed brake interaction being looped
release

4.12.82b

4.12.82b
8 февр. 2025 г.37Minecraft: 1.12.2forge
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Что нового
- fixed `R`/Inventory/Vehicle Main Menu not opening on passenger seats - fixed brake interaction being looped
release

4.12.82

4.12.82
6 февр. 2025 г.32Minecraft: 1.12.2forge
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Что нового
- added Fuel Filler Block - added Fuel Filler UI - updated to latest FCL UI/Inventory changes - started new fvtm inventories implementation - added new simple item inventory type - created new fvtm item inventory type ui texture - vehicles now can hold inventories directly, parts can still add more - added vehicle item inventory UI - added inventory interaction, now accessible directly by rightclicking - added "render blocks separately" config setting - added separate block render layer - added "render" AABB type for blocks - finished Fuel Filler Block
release

4.20.20

4.20.20
28 янв. 2025 г.217Minecraft: 1.20.1forge
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Что нового
- updated to latest FCL UI/Inventory changes
release

4.12.81b

4.12.81b
16 янв. 2025 г.75Minecraft: 1.12.2forge
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Что нового
- moved PacketBase/Handler/Listener to FCL - updated to FCL 12.90+
release

4.20.19

4.20.19
11 янв. 2025 г.239Minecraft: 1.20.1forge
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Что нового
- added missing vehicle lift lang and item model/icon - added RECIPE datatype - added default recipe implementation that registers into FCL recipe format - added "ID filling", if a config is missing the ID declaration, the [pack id : config file name] automatically becomes the ID - adjustment catalog UI to be usable as vehicle crafting UI - added vehicle crafting function to catalog UI - added recipe for vehicle lift and constructor - added constructor block and entity - added constructor icon - updated lang entries with color codes
release

4.12.81

4.12.81
11 янв. 2025 г.47Minecraft: 1.12.2forge
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Что нового
## BACKUP YOUR VEHICLES BEFORE UPDATE, ITEMS ARE SAFE, PLACED VEHICLES ARE NOT - removed old LandVehicle implementation - renamed `fvtm:vehicle` to `fvtm:simple_vehicle` - renamed `fvtm:railveh` to `fvtm:rail_vehicle` - removed GenericVehicle impl - removed related obsolete classes - started updating uni12/basic to v4 - various related changes/improvements - ported fvtm constructor and vehicle lift recipes to new FCL recipe format - added missing vehicle lift lang and item model/icon - added RECIPE datatype - added default recipe implementation that registers into FCL recipe format - added "ID filling", if a config is missing the ID declaration, the [pack id : config file name] automatically becomes the ID - removed old constructor code - constructor block now opens the vehicle catalog - simplified GuiHandler, delegated registration and handling to FCL - all UIs not fully converted to V4 do not work - applied new model to the constructor block - adjustment catalog UI to be usable as vehicle crafting UI - added vehicle crafting function to catalog UI - added new constructor icon
release

4.20.18

4.20.18
29 дек. 2024 г.255Minecraft: 1.20.1forge
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Что нового
- added texture for Wire Removal Toolbox (3) - added ui-less wire slack adjustment - added texture for Wire Slack Adjustment Toolbox (4) - added new config setting for wire slack adjustment value - updated the other Toolbox Textures (1, 2, 3) - added option for wire models to be rotated - added 'segmentation' setting for wire types, replaces global wire segmentation config, default 4 - corrections in wire model generation / coordinate orientation - changed wire and rail model default resolution to 16x16 - improved texture/uv support for wires - added wire removal toolbox - added wire slack toolbox - implemented wires in 1.20
release

4.12.80

4.12.80
29 дек. 2024 г.50Minecraft: 1.12.2forge
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Что нового
- added option for wire models to be rotated - added 'segmentation' setting for wire types, replaces global wire segmentation config, default 4 - corrections in wire model generation / coordinate orientation - changed wire and rail model default resolution to 16x16 - improved texture/uv support for wires
release

4.12.79b

4.12.79
22 дек. 2024 г.45Minecraft: 1.12.2forge
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Что нового
4.12.79 - various changes and improvements - ported wire system to neutral - reactivated wire system - adjustments in the 1.12 wire system implementation - added ui-less wire placing - added wire removal toolbox - added ui-less wire removal - ui files now stored under /data/fvtm/uis/ - added texture for Wire Removal Toolbox (3) - added ui-less wire slack adjustment - added texture for Wire Slack Adjustment Toolbox (4) - added new config setting for wire slack adjustment value - updated the other Toolbox Textures (1, 2, 3) b - fixed wire slack toolbox "not working"
release

4.20.17

4.20.17
21 дек. 2024 г.105Minecraft: 1.20.1forge
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Что нового
4.20.17 - ported wire system to neutral - added ui-less wire placing - added ui-less wire removal - ui files now stored under /data/fvtm/uis/
release

4.20.16b

4.20.16b
26 нояб. 2024 г.302Minecraft: 1.20.1forge
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Что нового
- fixed land vehicles not having a spawn system registered
release

4.20.16

4.20.16
23 нояб. 2024 г.69Minecraft: 1.20.1forge
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Что нового
- rail system almost done - rails do render - rail vehicles are spawnable and interactable - some rail vehicle related animations are still missing - no map preview in junction UI - no signal blocks and UI - other improvements/adjustments
release

4.20.15

4.20.15
14 нояб. 2024 г.98Minecraft: 1.20.1forge
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Что нового
- further progress on rail system - new FRL based OBJ loader - loading/importing ModelData from OBJ comments no longer supported - EntitySystem/Chooser ported to neutral - fixed RoadTool's Custom Layers UI not opening
release

4.12.78

4.12.78
14 нояб. 2024 г.81Minecraft: 1.12.2forge
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Что нового
- further progress on rail system - new FRL based OBJ loader - loading/importing ModelData from OBJ comments no longer supported - EntitySystem/Chooser ported to neutral - fixed RoadTool's Custom Layers UI not opening
release

4.12.77

4.12.77
29 окт. 2024 г.51Minecraft: 1.12.2forge
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Что нового
- various smaller fixes/adjustments - progress in porting rails to v4 - new Junction UI
release

4.20.14

4.20.14
23 окт. 2024 г.229Minecraft: 1.20.1forge
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Что нового
- further rail system progress - rails now do render and use a proper uv map - added new rail definition mode in ModelData - added `steer_reset_ratio` config setting (server) - the lower the value the faster steering returns to 0 - changed default value from 0.95 to 0.9 - added Junction Tool (no UI yet)
release

4.20.13

4.20.13
8 окт. 2024 г.184Minecraft: 1.20.1forge
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Что нового
- rail system porting progress - fixed a crash when opening inventory with cars in it
release

4.20.12

4.20.12
8 сент. 2024 г.325Minecraft: 1.20.1forge
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Что нового
- implemented `fvtm:bind_texture` on 1.20 - finished converting Decoration to a full Content/Data Type
release

4.12.76

4.12.76
8 сент. 2024 г.97Minecraft: 1.12.2forge
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Что нового
- finished converting Decoration to a full Content/Data Type
release

4.20.11

4.20.11
2 сент. 2024 г.83Minecraft: 1.20.1forge
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Что нового
4.20.11 - corrected 'max_radius' and 'max_width' in WheelSlot not having a default value, now '0.75' (like in FMT) - fixed world/level wrapper implementation not being partway located in FCL - started general Decorations rework - Decorations are now a full datatype - Decorations have now own items - updated to latest FCL UI (20.11)
release

4.20.10b

4.20.10b
21 авг. 2024 г.126Minecraft: 1.20.1forge
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Что нового
- corrected 'max_radius' and 'max_width' in WheelSlot not having a default value, now '0.75' (like in FMT) - fixed world/level wrapper implementation not being partway located in FCL
release

4.12.75b

4.12.75b
21 авг. 2024 г.70Minecraft: 1.12.2forge
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Что нового
First v4 release on 1.12! Feature-wise like v4 for 1.20.1 + not fully converted remainders from v3. - updated to FCL 12.83b **PARTWAY INCOMPATIBLE WITH OLD SAVES, ESPECIALLY VEHICLES** **CREATE BACKUPS BEFORE UPDATE!**
release

4.12.75

4.12.75
20 авг. 2024 г.69Minecraft: 1.12.2forge
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Что нового
First v4 release on 1.12! Feature-wise like v4 for 1.20.1 + not fully converted remainders from v3. **PARTWAY INCOMPATIBLE WITH OLD SAVES, ESPECIALLY VEHICLES** **CREATE BACKUPS BEFORE UPDATE!**
release

4.20.10

4.20.10
15 авг. 2024 г.90Minecraft: 1.20.1forge
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Что нового
4.20.10 - internal changes in Conditional System - string type condition modes like "equals" no longer supported, only the short versions ('==', '!=', etc) - condition system no longer initialized only client side - changed condition type to an enum (current: 'attribute', 'part-func', 'world-time', 'blockstate', 'multi', 'custom') - added AND and OR condition mode to be used with MULTI contition type - further improvements in event system - fixed vehicle sound parsing being incomplete - added sound type event actions - added looping sound support - engine loop sound now available on 1.20 - looped sound should also work in multiplayer now
release

4.20.9

4.20.9
8 авг. 2024 г.97Minecraft: 1.20.1forge
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Что нового
4.20.9 - fixed road tool curves - added alternative Lift Point config format - changed 'fvtm:container' part function's 'rot_point' setting key to 'point' - corrected 'fvtm:tire' part function's 'brake_grip' setting key (was 'break_grip') - fixed vehicle fuel, attribute and inventories UI not opening (due to previous FCL UI backend change)
release

4.20.8

4.20.8
18 июл. 2024 г.203Minecraft: 1.20.1forge
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Что нового
- update to FCL 20.9+ - updated FVTM-Neutral - implemented Texture Editor - implemented better location previews on holding toolbox items - other minor adjustments
release

4.20.7g

4.20.7g
7 июл. 2024 г.146Minecraft: 1.20.1forge
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Что нового
- update to latest FCL
release

4.20.7f

4.20.7f
1 июл. 2024 г.79Minecraft: 1.20.1forge
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Что нового
- fixed a nullpointer that happened on respawn, requires FCL 20.7b
release

4.20.7e

4.20.7e
25 июн. 2024 г.97Minecraft: 1.20.1forge
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Что нового
- fixed road placing cache removal timer failing
release

4.20.7d

4.20.7
17 июн. 2024 г.81Minecraft: 1.20.1forge
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Что нового
- fixed some larger models in zip/jar packs not getting loaded correctly
release

4.20.7c

4.20.7
12 июн. 2024 г.63Minecraft: 1.20.1forge
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Что нового
- fixed light programs not being RenderOrder.BLENDED - applied a different brighter RenderType to light programs
release

4.20.7b

4.20.7b
11 июн. 2024 г.40Minecraft: 1.20.1forge
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Что нового
- fixed blinker always blinking - fixed part and wheel install not working if another vehicle is close by
release

4.20.7

4.20.7
10 июн. 2024 г.43Minecraft: 1.20.1forge
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Что нового
- general improvements - updated fvtm-neutral - part/wheel install and removal
release

4.20.6e

4.20.6e
2 мая 2024 г.137Minecraft: 1.20.1forge
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Что нового
- more server related fixes - added support for usage of multiple attribute keys at once - added `/fvtm debug` command - added seat and interaction area rendering in debug mode
release

4.20.6d

4.20.6d
1 мая 2024 г.42Minecraft: 1.20.1forge
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Что нового
- forge capabilities related fix
release

4.20.6c

4.20.6c
1 мая 2024 г.45Minecraft: 1.20.1forge
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Что нового
- another server side fix
release

4.20.6b

4.20.6b
30 апр. 2024 г.41Minecraft: 1.20.1forge
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Что нового
- fixed the mod not working server side
release

4.20.6

4.20.6
29 апр. 2024 г.58Minecraft: 1.20.1forge
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Что нового
Among other improvements & fixes: - implements latest FVTM-N - supports attribute keys (see excavator) - supports multiple pivots (see excavator) - added attribute interact support - road tool (95% complete) with fureniku's roads support (1.20.1 only)
release

4.20.5

4.20.5
25 мар. 2024 г.124Minecraft: 1.20.1forge
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Что нового
- internal rework to support both 1.20.4 and 1.20.1