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ВЕРСИИ (143)
release
4.26.13
4.26.1329 сент. 2026 г.850Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
- (1.12) fixed grid highlight sphere scale
- adjusted check for asphalt blocks in UniRoolTool to work correctly in 1.20+
- started Decoration Editor UI rework
- created new Decoration Editor UI Textures/Layout
- new/reworked Decoration Editor Backend
- created ColorPaletteUtil to have the same custom color palette across fvtm UIs
- created EditorData to have the same editor rate values across fvtm UIs
- added to/from json implementations to DecorationData
release
4.20.56
4.20.5629 сент. 2026 г.631Minecraft: 1.20.1forge
Что нового
- (1.12) fixed grid highlight sphere scale
- adjusted check for asphalt blocks in UniRoolTool to work correctly in 1.20+
- started Decoration Editor UI rework
- created new Decoration Editor UI Textures/Layout
- new/reworked Decoration Editor Backend
- created ColorPaletteUtil to have the same custom color palette across fvtm UIs
- created EditorData to have the same editor rate values across fvtm UIs
- added to/from json implementations to DecorationData
release
4.12.116
4.12.11629 сент. 2026 г.309Minecraft: 1.12.2forge
Что нового
- (1.12) fixed grid highlight sphere scale
- adjusted check for asphalt blocks in UniRoolTool to work correctly in 1.20+
- started Decoration Editor UI rework
- created new Decoration Editor UI Textures/Layout
- new/reworked Decoration Editor Backend
- created ColorPaletteUtil to have the same custom color palette across fvtm UIs
- created EditorData to have the same editor rate values across fvtm UIs
- added to/from json implementations to DecorationData
release
4.26.12
4.26.1212 сент. 2026 г.375Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
- updated code to use V3F in place of Vec3f
- replaced TMT spheres with FRL spheres
- added implementation to FCL's M4DW
- replaced TMT debug/info models with FRL ones
- (1.20) removed outdated calls to line render type
- removed JTMT Model Loader
- moved BEOModelLoader core to FCL (CompactParserBEO)
- updated FMFParser/FMFModelLoader to use only FRL
- updated SMP-TB (uncompiled) Model Loader to use only FRL
- removed Lift 2024 Java Model
- replaced FuelFuller `.fmf` with `.bob` model
- added `InternalModels` class
- replaced RoadMarker Java model with `.bob` model
- removed unused OldObjModelLoader
- removed remaining references to TMT
- (1.20) moved model init to FMLClientSetup
- (1.20) updated rail preview lines to be rendered like road preview lines
release
4.20.55
4.20.5512 сент. 2026 г.225Minecraft: 1.20.1forge
Что нового
- updated code to use V3F in place of Vec3f
- replaced TMT spheres with FRL spheres
- added implementation to FCL's M4DW
- replaced TMT debug/info models with FRL ones
- (1.20) removed outdated calls to line render type
- removed JTMT Model Loader
- moved BEOModelLoader core to FCL (CompactParserBEO)
- updated FMFParser/FMFModelLoader to use only FRL
- updated SMP-TB (uncompiled) Model Loader to use only FRL
- removed Lift 2024 Java Model
- replaced FuelFuller `.fmf` with `.bob` model
- added `InternalModels` class
- replaced RoadMarker Java model with `.bob` model
- removed unused OldObjModelLoader
- removed remaining references to TMT
- (1.20) moved model init to FMLClientSetup
- (1.20) updated rail preview lines to be rendered like road preview lines
release
4.12.115
4.12.11512 сент. 2026 г.106Minecraft: 1.12.2forge
Что нового
- updated code to use V3F in place of Vec3f
- replaced TMT spheres with FRL spheres
- added implementation to FCL's M4DW
- replaced TMT debug/info models with FRL ones
- (1.20) removed outdated calls to line render type
- removed JTMT Model Loader
- moved BEOModelLoader core to FCL (CompactParserBEO)
- updated FMFParser/FMFModelLoader to use only FRL
- updated SMP-TB (uncompiled) Model Loader to use only FRL
- removed Lift 2024 Java Model
- replaced FuelFuller `.fmf` with `.bob` model
- added `InternalModels` class
- replaced RoadMarker Java model with `.bob` model
- removed unused OldObjModelLoader
- removed remaining references to TMT
- (1.20) moved model init to FMLClientSetup
- (1.20) updated rail preview lines to be rendered like road preview lines
release
4.26.11
4.26.114 сент. 2026 г.253Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
- RoadTool packets are now only sent to the placing player
- added `fvtm:baked_tint` program with grass and foliage types
- (1.12) added baked tint implementation
release
4.20.54
4.20.544 сент. 2026 г.134Minecraft: 1.20.1forge
Что нового
- RoadTool packets are now only sent to the placing player
- added `fvtm:baked_tint` program with grass and foliage types
- (1.12) added baked tint implementation
release
4.12.114
4.12.1144 сент. 2026 г.60Minecraft: 1.12.2forge
Что нового
- RoadTool packets are now only sent to the placing player
- added `fvtm:baked_tint` program with grass and foliage types
- (1.12) added baked tint implementation
release
4.26.10
4.26.102 сент. 2026 г.87Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
- simplified Road Tool main UI
- (26.1) fixed text render program incorrectly trying to access sign data (which is null) causing a crash
- Road Tool backend consolidation
- probable fix for roads being offset under certain conditions
- fixed road preview not being block centered
- added RoadTool option to toggle walls removing existing roads on/off
- decreased amount of RoadTool preview panes (mostly on slopes)
- added `client/render_road_preview_panes` config setting to disable RoadTool preview panes
release
4.20.53
4.20.532 сент. 2026 г.48Minecraft: 1.20.1forge
Что нового
- simplified Road Tool main UI
- (26.1) fixed text render program incorrectly trying to access sign data (which is null) causing a crash
- Road Tool backend consolidation
- probable fix for roads being offset under certain conditions
- fixed road preview not being block centered
- added RoadTool option to toggle walls removing existing roads on/off
- decreased amount of RoadTool preview panes (mostly on slopes)
- added `client/render_road_preview_panes` config setting to disable RoadTool preview panes
release
4.12.113
4.12.1132 сент. 2026 г.29Minecraft: 1.12.2forge
Что нового
- simplified Road Tool main UI
- (26.1) fixed text render program incorrectly trying to access sign data (which is null) causing a crash
- Road Tool backend consolidation
- probable fix for roads being offset under certain conditions
- fixed road preview not being block centered
- added RoadTool option to toggle walls removing existing roads on/off
- decreased amount of RoadTool preview panes (mostly on slopes)
- added `client/render_road_preview_panes` config setting to disable RoadTool preview panes
release
4.20.52b
4.20.52b24 авг. 2026 г.219Minecraft: 1.20.1forge
Что нового
- fixed mods toml
release
4.26.9
4.26.917 авг. 2026 г.565Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
- simplified junction tool usage to be without double-click
- changed junction tool warning that removal is not possible to instead remove last index track from junction
- now if finishing a rail/track while holding shift/sneaking automatically a new rail is started
- added `UniPerm.can_interact` checks to:
- Junction Tool
- Wire, Relay and Component Interaction
- Decorations
- Road Tool
- Rail Placing
- added `fvtm.admin` perm check to Road Tool Placing
- added `fvtm.admin` perm with perm level 4
- added Rail Preset Editor UI, accessible by shift+right clicking with a rail gauge item
- rail gauge items can now be used in standard or preset mode, toggable in the preset editor UI
- RailGauge Presets are now stored client side in `/config/fvtm-rail-presets.json`
- RailGauge Presets can be import/exported/shared via clipboard using the UI
- added RailGauge Preset placing feature and 3d point preview
release
4.20.52
4.20.5217 авг. 2026 г.184Minecraft: 1.20.1forge
Что нового
- simplified junction tool usage to be without double-click
- changed junction tool warning that removal is not possible to instead remove last index track from junction
- now if finishing a rail/track while holding shift/sneaking automatically a new rail is started
- added `UniPerm.can_interact` checks to:
- Junction Tool
- Wire, Relay and Component Interaction
- Decorations
- Road Tool
- Rail Placing
- added `fvtm.admin` perm check to Road Tool Placing
- added `fvtm.admin` perm with perm level 4
- added Rail Preset Editor UI, accessible by shift+right clicking with a rail gauge item
- rail gauge items can now be used in standard or preset mode, toggable in the preset editor UI
- RailGauge Presets are now stored client side in `/config/fvtm-rail-presets.json`
- RailGauge Presets can be import/exported/shared via clipboard using the UI
- added RailGauge Preset placing feature and 3d point preview
release
4.12.112
4.12.11217 авг. 2026 г.95Minecraft: 1.12.2forge
Что нового
- simplified junction tool usage to be without double-click
- changed junction tool warning that removal is not possible to instead remove last index track from junction
- now if finishing a rail/track while holding shift/sneaking automatically a new rail is started
- added `UniPerm.can_interact` checks to:
- Junction Tool
- Wire, Relay and Component Interaction
- Decorations
- Road Tool
- Rail Placing
- added `fvtm.admin` perm check to Road Tool Placing
- added `fvtm.admin` perm with perm level 4
- added Rail Preset Editor UI, accessible by shift+right clicking with a rail gauge item
- rail gauge items can now be used in standard or preset mode, toggable in the preset editor UI
- RailGauge Presets are now stored client side in `/config/fvtm-rail-presets.json`
- RailGauge Presets can be import/exported/shared via clipboard using the UI
- added RailGauge Preset placing feature and 3d point preview
release
4.26.8b
4.26.8b8 авг. 2026 г.308Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
- fixed rendering error with models using the `fvtm:sign_offset` and `fvtm:sign_scaled_offset` programs
- fixed crash related to vehicle inventory interaction code
- (26.1) model group rendering related adjusments, base signs should render properly again
release
4.20.51b
4.20.51b8 авг. 2026 г.174Minecraft: 1.20.1forge
Что нового
- fixed rendering error with models using the `fvtm:sign_offset` and `fvtm:sign_scaled_offset` programs
- fixed crash related to vehicle inventory interaction code
release
4.12.111b
4.12.111b8 авг. 2026 г.46Minecraft: 1.12.2forge
Что нового
- fixed rendering error with models using the `fvtm:sign_offset` and `fvtm:sign_scaled_offset` programs
- fixed crash related to vehicle inventory interaction code
release
4.26.8
4.26.829 июл. 2026 г.409Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
- more wire component rendering related adjustments/fixes
- UniWireRenderer now also handles interact-box rendering
- improved wire interact-box rendering / conditions / color
- merged RenderCache with RenderCacheI and related changes
- (1.12) removed RenderCache capability and related changes
- (1.12) removed RailTestEntity and related classes
- (1.20) removed RenderCache capability and related changes
- (1.20) added RenderCache support to 1.20 BE Rendering
- (26.1) added RenderCache support to 26.1 BE Rendering
- `fvtm:attribute_rotator`, `fvtm:attribute_translator` and `fvtm:attribute_visible` have now a version neutral implementation
- reworked ModelRenderData, usage and related changes
- added `rotation` field to ModelGroup
- reworked existing programs to use ModelGroup `rotation`
- (26.1) earlier mentioned changes fix attribute rotator/translator program state not being visible
- changed ModelGroup `scale` field to V3D and related changes
- merged wheel programs into an universal implementation
- merged steering wheel programs
- further adjustments in UniWireRenderer to make wire components display correctly on 26.1
release
4.20.51
4.20.5129 июл. 2026 г.190Minecraft: 1.20.1forge
Что нового
- more wire component rendering related adjustments/fixes
- UniWireRenderer now also handles interact-box rendering
- improved wire interact-box rendering / conditions / color
- merged RenderCache with RenderCacheI and related changes
- (1.12) removed RenderCache capability and related changes
- (1.12) removed RailTestEntity and related classes
- (1.20) removed RenderCache capability and related changes
- (1.20) added RenderCache support to 1.20 BE Rendering
- (26.1) added RenderCache support to 26.1 BE Rendering
- `fvtm:attribute_rotator`, `fvtm:attribute_translator` and `fvtm:attribute_visible` have now a version neutral implementation
- reworked ModelRenderData, usage and related changes
- added `rotation` field to ModelGroup
- reworked existing programs to use ModelGroup `rotation`
- (26.1) earlier mentioned changes fix attribute rotator/translator program state not being visible
- changed ModelGroup `scale` field to V3D and related changes
- merged wheel programs into an universal implementation
- merged steering wheel programs
- further adjustments in UniWireRenderer to make wire components display correctly on 26.1
release
4.12.111
4.12.11129 июл. 2026 г.90Minecraft: 1.12.2forge
Что нового
- more wire component rendering related adjustments/fixes
- UniWireRenderer now also handles interact-box rendering
- improved wire interact-box rendering / conditions / color
- merged RenderCache with RenderCacheI and related changes
- (1.12) removed RenderCache capability and related changes
- (1.12) removed RailTestEntity and related classes
- (1.20) removed RenderCache capability and related changes
- (1.20) added RenderCache support to 1.20 BE Rendering
- (26.1) added RenderCache support to 26.1 BE Rendering
- `fvtm:attribute_rotator`, `fvtm:attribute_translator` and `fvtm:attribute_visible` have now a version neutral implementation
- reworked ModelRenderData, usage and related changes
- added `rotation` field to ModelGroup
- reworked existing programs to use ModelGroup `rotation`
- (26.1) earlier mentioned changes fix attribute rotator/translator program state not being visible
- changed ModelGroup `scale` field to V3D and related changes
- merged wheel programs into an universal implementation
- merged steering wheel programs
- further adjustments in UniWireRenderer to make wire components display correctly on 26.1
release
4.26.7
4.26.723 июл. 2026 г.283Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
- added `fvtm:uv_lock` program for baked block models and related code/impl
- fixed baked block model programs being only initialized on 1.12
- renamed `WireDeco` to `WireComponent` and related changes
- added `SubRelay` WireComponent config setting
- added SubRelay / WireRelay with WireComponent Origin feature to the Wire System
- renamed `fvtm:wire_downward_angled` program to `fvtm:wire_slack_angled`
- added duplicate `fvtm:wire_downward_angled` program with old id to maintain compat with older configs
- fixed wire component rendering errors
- (26.1) fixed relay points not being removed along the block/entity
- (26.1) fixed some wire rendering related issues
- added Wire Component Toolbox (used to remove components similar to wire removal toolbox)
- renamed `fvtm:wire_spaced_deco` program to `fvtm:wire_spaced_component`
- added duplicate `fvtm:wire_spaced_deco` program with old id to maintain compat with older configs
- fixed some old wire component (deco) rendering issues
release
4.20.50
4.20.5023 июл. 2026 г.144Minecraft: 1.20.1forge
Что нового
- added `fvtm:uv_lock` program for baked block models and related code/impl
- fixed baked block model programs being only initialized on 1.12
- renamed `WireDeco` to `WireComponent` and related changes
- added `SubRelay` WireComponent config setting
- added SubRelay / WireRelay with WireComponent Origin feature to the Wire System
- renamed `fvtm:wire_downward_angled` program to `fvtm:wire_slack_angled`
- added duplicate `fvtm:wire_downward_angled` program with old id to maintain compat with older configs
- fixed wire component rendering errors
- (26.1) fixed relay points not being removed along the block/entity
- (26.1) fixed some wire rendering related issues
- added Wire Component Toolbox (used to remove components similar to wire removal toolbox)
- renamed `fvtm:wire_spaced_deco` program to `fvtm:wire_spaced_component`
- added duplicate `fvtm:wire_spaced_deco` program with old id to maintain compat with older configs
- fixed some old wire component (deco) rendering issues
release
4.12.110
4.12.11023 июл. 2026 г.45Minecraft: 1.12.2forge
Что нового
- added `fvtm:uv_lock` program for baked block models and related code/impl
- fixed baked block model programs being only initialized on 1.12
- renamed `WireDeco` to `WireComponent` and related changes
- added `SubRelay` WireComponent config setting
- added SubRelay / WireRelay with WireComponent Origin feature to the Wire System
- renamed `fvtm:wire_downward_angled` program to `fvtm:wire_slack_angled`
- added duplicate `fvtm:wire_downward_angled` program with old id to maintain compat with older configs
- fixed wire component rendering errors
- (26.1) fixed relay points not being removed along the block/entity
- (26.1) fixed some wire rendering related issues
- added Wire Component Toolbox (used to remove components similar to wire removal toolbox)
- renamed `fvtm:wire_spaced_deco` program to `fvtm:wire_spaced_component`
- added duplicate `fvtm:wire_spaced_deco` program with old id to maintain compat with older configs
- fixed some old wire component (deco) rendering issues
release
4.26.6
4.26.612 июл. 2026 г.514Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
# WARNING:
# REMOVE ALL DECORATIONS BEFORE UPDATE
# OR THEY WILL BE LOST PERMANENTLY
- added DECO system
- added config settings for deco save interval and view distance
- changed deco rendering from entity to global
- changed DecorationData's `offset` from Pos to V3D class
- added view distance checks to deco and sign renderer
- added new deco packets and interaction handling
- updated decoration editor backend, container is now universal rather than version specific
- added missing StackWrapper Item Type entry for the DECORATION Content Type
- removed Deco Entity and related code
- (26.1) signs (and decos) should have proper lighting value now
- (26.1) text rendering adjustments (still not working like in other versions though)
- (26.1) disabled now obsolete interact event hooks
- deco items now similarly like the deco toolbox can place deco instances along adding the deco into it
- deco instances with initial decoration placed via deco item have automatically the same yaw as the player
- fixed packet/client error during deco or sign removal
- added new item texture for decoration editor toolbox item
- other deco related adjustments / qol changes
- adjusted decoration editor's scroll input on position and scale fields to be in 1/16ths increments instead of 1
release
4.20.49
4.20.4912 июл. 2026 г.228Minecraft: 1.20.1forge
Что нового
# WARNING:
# REMOVE ALL DECORATIONS BEFORE UPDATE
# OR THEY WILL BE LOST PERMANENTLY
- added DECO system
- added config settings for deco save interval and view distance
- changed deco rendering from entity to global
- changed DecorationData's `offset` from Pos to V3D class
- added view distance checks to deco and sign renderer
- added new deco packets and interaction handling
- updated decoration editor backend, container is now universal rather than version specific
- added missing StackWrapper Item Type entry for the DECORATION Content Type
- removed Deco Entity and related code
- (26.1) signs (and decos) should have proper lighting value now
- (26.1) text rendering adjustments (still not working like in other versions though)
- (26.1) disabled now obsolete interact event hooks
- deco items now similarly like the deco toolbox can place deco instances along adding the deco into it
- deco instances with initial decoration placed via deco item have automatically the same yaw as the player
- fixed packet/client error during deco or sign removal
- added new item texture for decoration editor toolbox item
- other deco related adjustments / qol changes
- adjusted decoration editor's scroll input on position and scale fields to be in 1/16ths increments instead of 1
release
4.12.109
4.12.10912 июл. 2026 г.55Minecraft: 1.12.2forge
Что нового
# WARNING:
# REMOVE ALL DECORATIONS BEFORE UPDATE
# OR THEY WILL BE LOST PERMANENTLY
- added DECO system
- added config settings for deco save interval and view distance
- changed deco rendering from entity to global
- changed DecorationData's `offset` from Pos to V3D class
- added view distance checks to deco and sign renderer
- added new deco packets and interaction handling
- updated decoration editor backend, container is now universal rather than version specific
- added missing StackWrapper Item Type entry for the DECORATION Content Type
- removed Deco Entity and related code
- (26.1) signs (and decos) should have proper lighting value now
- (26.1) text rendering adjustments (still not working like in other versions though)
- (26.1) disabled now obsolete interact event hooks
- deco items now similarly like the deco toolbox can place deco instances along adding the deco into it
- deco instances with initial decoration placed via deco item have automatically the same yaw as the player
- fixed packet/client error during deco or sign removal
- added new item texture for decoration editor toolbox item
- other deco related adjustments / qol changes
- adjusted decoration editor's scroll input on position and scale fields to be in 1/16ths increments instead of 1
release
4.26.5
4.26.524 июн. 2026 г.927Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
- (26.1) reactived and updated road lines model baking plugin, road line blocks should now work
- moved 1.12 Block Conditional Programs to Neutral Source and related Block/Entity changes
- moved 1.12 Block Programs to Neutral Source
- (1.20) Block Functions and Sync should work now
- (1.12) moved StateWrapper implementation from FVTM to FCL
- (26.1) Block Functions and Sync should work now
- (1.20) fixed (ModelData) rotation transform being applied wrongly
- (26.1) added missing transform application to model rendering
- (26.1/1.20) fixed all material items having a max stack size of 1
- (26.1/1.20) improved recipe handling of items with potential nbt/components
- (1.12) fixed baked transforms being applied opposite to supposed
- moved 1.12 Baked Programs to Neutral Source
- added check if there's at least 4 wheels instaled into SimplePhys Spawn System
- (1.20) added `fvtm:baked`/BakedModelLoader for FVTM Blocks
- (1.20/26.1) added partial AABB support to pack blocks
- minor changes in BlockModel and 1.12 Baked Model Loader to reflect 1.20+ changes
- (26.1) added BakedModelLoader for FVTM Blocks
- (26.1) minor improvements in Road Layer/Marker Model Loaders
release
4.20.48
4.20.4824 июн. 2026 г.271Minecraft: 1.20.1forge
Что нового
- (26.1) reactived and updated road lines model baking plugin, road line blocks should now work
- moved 1.12 Block Conditional Programs to Neutral Source and related Block/Entity changes
- moved 1.12 Block Programs to Neutral Source
- (1.20) Block Functions and Sync should work now
- (1.12) moved StateWrapper implementation from FVTM to FCL
- (26.1) Block Functions and Sync should work now
- (1.20) fixed (ModelData) rotation transform being applied wrongly
- (26.1) added missing transform application to model rendering
- (26.1/1.20) fixed all material items having a max stack size of 1
- (26.1/1.20) improved recipe handling of items with potential nbt/components
- (1.12) fixed baked transforms being applied opposite to supposed
- moved 1.12 Baked Programs to Neutral Source
- added check if there's at least 4 wheels instaled into SimplePhys Spawn System
- (1.20) added `fvtm:baked`/BakedModelLoader for FVTM Blocks
- (1.20/26.1) added partial AABB support to pack blocks
- minor changes in BlockModel and 1.12 Baked Model Loader to reflect 1.20+ changes
- (26.1) added BakedModelLoader for FVTM Blocks
- (26.1) minor improvements in Road Layer/Marker Model Loaders
release
4.12.108
4.12.10824 июн. 2026 г.85Minecraft: 1.12.2forge
Что нового
- (26.1) reactived and updated road lines model baking plugin, road line blocks should now work
- moved 1.12 Block Conditional Programs to Neutral Source and related Block/Entity changes
- moved 1.12 Block Programs to Neutral Source
- (1.20) Block Functions and Sync should work now
- (1.12) moved StateWrapper implementation from FVTM to FCL
- (26.1) Block Functions and Sync should work now
- (1.20) fixed (ModelData) rotation transform being applied wrongly
- (26.1) added missing transform application to model rendering
- (26.1/1.20) fixed all material items having a max stack size of 1
- (26.1/1.20) improved recipe handling of items with potential nbt/components
- (1.12) fixed baked transforms being applied opposite to supposed
- moved 1.12 Baked Programs to Neutral Source
- added check if there's at least 4 wheels instaled into SimplePhys Spawn System
- (1.20) added `fvtm:baked`/BakedModelLoader for FVTM Blocks
- (1.20/26.1) added partial AABB support to pack blocks
- minor changes in BlockModel and 1.12 Baked Model Loader to reflect 1.20+ changes
- (26.1) added BakedModelLoader for FVTM Blocks
- (26.1) minor improvements in Road Layer/Marker Model Loaders
release
4.26.4b
4.26.4b15 июн. 2026 г.601Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
- fixed lighting issues across fvtm rendered content
beta
4.26.4
4.26.414 июн. 2026 г.110Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
- added a mixin to handle more interact events, entering vehicles which have seat points far from the vehicle center or in the air should be possible now
- fixed client crash when using road tool
release
4.26.3
4.26.318 мая 2026 г.1,8 тыс.Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
- (26.+) created new line render impl (3d), road and rail marker lines should now display
- (26.+) implemented non-lines based sphere render, vehicle interact zone should now display when using `/fvtm debug`
release
4.26.2
4.26.214 мая 2026 г.270Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
- updated to latest FCL/FRL (26.3)
release
4.20.47
4.20.4714 мая 2026 г.529Minecraft: 1.20.1forge
Что нового
- updated to latest FCL/FRL (20.39)
release
4.12.107
4.12.10714 мая 2026 г.210Minecraft: 1.12.2forge
Что нового
- updated to latest FCL/FRL (12.111)
release
4.26.1b
4.26.1b12 мая 2026 г.100Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
- (26.1) vehicles should now be able to drive up blocks
release
4.26.1
4.26.16 апр. 2026 г.1,7 тыс.Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
- updated to 26.1.x
- known issues:
- custom fonts in animation programs do not load at this point yet
- all line-type rendering (mainly previews) do not work currently (road tool and rail placing)
release
4.21.26
4.21.261 мар. 2026 г.953Minecraft: 1.21.8fabric
Что нового
- added `ModelData/Import` config feature
- improvements in Model Loading/Handling
- updated to latest FCL/FRL
- changed Block `LightLevel` config to be in `0-15` range instead of `0-1`
- (1.20+) fixed Block LightLevel not working as expected
- added face culling to the asphalt block model
- (1.20+) fixed asphalt and road blocks not culling faces
- added "modules" Config, specific parts of FVTM content can now be disabled via config! Useful if for example you only want to use the Signs or Roads feature.
- (1.20+) using now the FRL renderer implementation inside FCL
release
4.20.46
4.20.461 мар. 2026 г.1,5 тыс.Minecraft: 1.20.1forge
Что нового
- added `ModelData/Import` config feature
- improvements in Model Loading/Handling
- updated to latest FCL/FRL
- changed Block `LightLevel` config to be in `0-15` range instead of `0-1`
- (1.20+) fixed Block LightLevel not working as expected
- added face culling to the asphalt block model
- (1.20+) fixed asphalt and road blocks not culling faces
- added "modules" Config, specific parts of FVTM content can now be disabled via config! Useful if for example you only want to use the Signs or Roads feature.
- (1.20+) using now the FRL renderer implementation inside FCL
release
4.12.106
4.12.1061 мар. 2026 г.289Minecraft: 1.12.2forge
Что нового
- added `ModelData/Import` config feature
- improvements in Model Loading/Handling
- updated to latest FCL/FRL
- changed Block `LightLevel` config to be in `0-15` range instead of `0-1`
- (1.20+) fixed Block LightLevel not working as expected
- added face culling to the asphalt block model
- (1.20+) fixed asphalt and road blocks not culling faces
- added "modules" Config, specific parts of FVTM content can now be disabled via config! Useful if for example you only want to use the Signs or Roads feature.
- (1.20+) using now the FRL renderer implementation inside FCL
release
4.20.45
4.20.4522 дек. 2025 г.1,2 тыс.Minecraft: 1.20.1forge
Что нового
- fixed nullpointer during getting a leashed entity into a vehicle seat
- partial multiblock code reactivation
- (1.21) fixed road and rail marker crashes
- (1.21) fixed rail entity related crashes
- fixed wagons not being placeable unless shift/sneaking
- KeyPress.class reworks
- added `key_press` EventType
- fixed rail vehicle entity not being at rail system entity position
- fixed trailers being at connected vehicle's center instead of connection point
release
4.12.105
4.12.10522 дек. 2025 г.269Minecraft: 1.12.2forge
Что нового
- fixed nullpointer during getting a leashed entity into a vehicle seat
- partial multiblock code reactivation
- (1.21) fixed road and rail marker crashes
- (1.21) fixed rail entity related crashes
- fixed wagons not being placeable unless shift/sneaking
- KeyPress.class reworks
- added `key_press` EventType
- fixed rail vehicle entity not being at rail system entity position
- fixed trailers being at connected vehicle's center instead of connection point
release
4.20.44
4.20.4414 дек. 2025 г.171Minecraft: 1.20.1forge
Что нового
- fixed pitch/roll being opposite, mostly noticeable on pitched/rolled vehicle and seat positions
- (1.21) added decoration renderer
- (1.21) decos should work normally now
- vehicle movement reworks, removed need for wheel entities
- removed wheel entities and related code (entity, renderer, registry)
- moved AABB.class to FCL
release
4.12.104
4.12.10414 дек. 2025 г.55Minecraft: 1.12.2forge
Что нового
- fixed pitch/roll being opposite, mostly noticeable on pitched/rolled vehicle and seat positions
- (1.21) added decoration renderer
- (1.21) decos should work normally now
- vehicle movement reworks, removed need for wheel entities
- removed wheel entities and related code (entity, renderer, registry)
- moved AABB.class to FCL
release
4.20.43
4.20.4324 нояб. 2025 г.317Minecraft: 1.20.1forge
Что нового
- deactivated MultiBlock related code
- deactivated switch/signal block types
- added `vehicle_update` event type
- added `vehicle_state` condition type
- added `vehicle_state` `engine_on` (boolean) condition target
- added `vehicle_state` `has_driver` (boolean) condition target
- disabled `part_func` condition type
- changed config for multi-conditions
- split condition class into dedicated single and multi condition classes
- other condition related reworks
- added `vehicle_driver_break_block` event action
- removed `general/dev_mode` config entry, use the one in FCL now instead if needed
- updated some config entries to use multi-line info
release
4.12.103
4.12.10324 нояб. 2025 г.84Minecraft: 1.12.2forge
Что нового
- deactivated MultiBlock related code
- deactivated switch/signal block types
- added `vehicle_update` event type
- added `vehicle_state` condition type
- added `vehicle_state` `engine_on` (boolean) condition target
- added `vehicle_state` `has_driver` (boolean) condition target
- disabled `part_func` condition type
- changed config for multi-conditions
- split condition class into dedicated single and multi condition classes
- other condition related reworks
- added `vehicle_driver_break_block` event action
- removed `general/dev_mode` config entry, use the one in FCL now instead if needed
- updated some config entries to use multi-line info
release
4.20.42
4.20.423 нояб. 2025 г.342Minecraft: 1.20.1forge
Что нового
- fixed fureniku's blocks being regarded as vanilla blocks
- fixed acc/decc keybinds not working in attribute control mode
- added "z_hyd" swivel point mover
- added "UseRoll" setting inside "SimplePhys" in Vehicle configs, default true
- added "detached" setting for swivel points
- fixed brake keybind not working in attribute control mode
release
4.12.102
4.12.1023 нояб. 2025 г.100Minecraft: 1.12.2forge
Что нового
- fixed fureniku's blocks being regarded as vanilla blocks
- fixed acc/decc keybinds not working in attribute control mode
- added "z_hyd" swivel point mover
- added "UseRoll" setting inside "SimplePhys" in Vehicle configs, default true
- added "detached" setting for swivel points
- fixed brake keybind not working in attribute control mode
release
4.20.41
4.20.417 окт. 2025 г.505Minecraft: 1.20.1forge
Что нового
- JACK_STAND type blocks now drop an item if breaking them in survival mode
- (1.12) added GENERIC_ROAD_MARKER implementation
- (1.12) added GENERIC_ROAD_MARKER_4ROT implementation
- (1.12) added GENERIC_ROAD_LINES implementation
- (1.12) GENERIC_ROAD_PATTERN does not work as on other versions as this moment
- added `stack_roads_on_click` config which is `false` by default
- added GENERIC_8LAYER and GENERIC_2x8LAYER block types
- (1.12) added GENERIC_8LAYER implementation
- (1.21) new mixin that hooks into the add_entity packet
- (1.21) removed spawn packet and related code
- larger detached system backed rework to support multi-worlds better
release
4.12.101
4.12.1017 окт. 2025 г.159Minecraft: 1.12.2forge
Что нового
- JACK_STAND type blocks now drop an item if breaking them in survival mode
- (1.12) added GENERIC_ROAD_MARKER implementation
- (1.12) added GENERIC_ROAD_MARKER_4ROT implementation
- (1.12) added GENERIC_ROAD_LINES implementation
- (1.12) GENERIC_ROAD_PATTERN does not work as on other versions as this moment
- added `stack_roads_on_click` config which is `false` by default
- added GENERIC_8LAYER and GENERIC_2x8LAYER block types
- (1.12) added GENERIC_8LAYER implementation
- (1.21) new mixin that hooks into the add_entity packet
- (1.21) removed spawn packet and related code
- larger detached system backed rework to support multi-worlds better
release
4.20.40
4.20.4015 сент. 2025 г.335Minecraft: 1.20.1forge
Что нового
- changed UNLOAD_INTERVAL to RAIL_SAVE_INTERVAL
- added separate save & unload interval config settings for wires and signs
- rail/wire/sign system now save in intervals (default every 5 minutes)
- added GENERIC_ROAD_PATTERN block type
- (1.20+) added GENERIC_ROAD_PATTERN implementation
- starting decommissioning of the vehicle lift
- added JACK_STAND block type
- (1.12) removed vehicle lift
- (1.12) added jack stand implementation
- added `fvtm:vehicle_on_jack` default program
- (1.12) added vehicle on jack rendering impl
- (1.20+) removed vehicle lift
- (1.20+) added jack stand implementation
- (1.20+) added vehicle on jack rendering impl
- completed vehicle lift removal
release
4.12.100
4.12.10015 сент. 2025 г.107Minecraft: 1.12.2forge
Что нового
- changed UNLOAD_INTERVAL to RAIL_SAVE_INTERVAL
- added separate save & unload interval config settings for wires and signs
- rail/wire/sign system now save in intervals (default every 5 minutes)
- added GENERIC_ROAD_PATTERN block type
- (1.20+) added GENERIC_ROAD_PATTERN implementation
- starting decommissioning of the vehicle lift
- added JACK_STAND block type
- (1.12) removed vehicle lift
- (1.12) added jack stand implementation
- added `fvtm:vehicle_on_jack` default program
- (1.12) added vehicle on jack rendering impl
- (1.20+) removed vehicle lift
- (1.20+) added jack stand implementation
- (1.20+) added vehicle on jack rendering impl
- completed vehicle lift removal
release
4.20.39
4.20.393 сент. 2025 г.226Minecraft: 1.20.1forge
Что нового
- (1.21) vehicle preview in the catalog renders again
- added chat message if trying to access constructor while there's no vehicles with catalog entries
- (1.20) client side crash fix on keybinds
- added GENERIC_ROAD_MARKER block type
- (1.20) added GENERIC_ROAD_MARKER implementation
- added GENERIC_ROAD_LINES block type
- (1.20) added GENERIC_ROAD_MARKER implementation
- added GENERIC_ROAD_MARKER_4ROT block type
- (1.20) added GENERIC_ROAD_MARKER_4ROT implementation
- link to wiki controls should be now a clickable link
- (1.21) road marker and lines block implementation, render/baking implementation not complete yet
- road blocks now show all variants in creative inventory
- (1.20+) block items now shouldn't appear in creative inventory if "HideItem" is true in block config
release
4.12.99
4.12.993 сент. 2025 г.68Minecraft: 1.12.2forge
Что нового
- (1.21) vehicle preview in the catalog renders again
- added chat message if trying to access constructor while there's no vehicles with catalog entries
- (1.20) client side crash fix on keybinds
- added GENERIC_ROAD_MARKER block type
- (1.20) added GENERIC_ROAD_MARKER implementation
- added GENERIC_ROAD_LINES block type
- (1.20) added GENERIC_ROAD_MARKER implementation
- added GENERIC_ROAD_MARKER_4ROT block type
- (1.20) added GENERIC_ROAD_MARKER_4ROT implementation
- link to wiki controls should be now a clickable link
- (1.21) road marker and lines block implementation, render/baking implementation not complete yet
- road blocks now show all variants in creative inventory
- (1.20+) block items now shouldn't appear in creative inventory if "HideItem" is true in block config
release
4.20.38
4.20.3824 авг. 2025 г.189Minecraft: 1.20.1forge
Что нового
- trailers should work again
- trailers can now be automatically attached by clicking on the hitch/connection point
- added red/green cube rendering on connection points
- fixed external textures getting called server side
- more error handling on detached systems
- trailer handling adjustments
release
4.12.98
4.12.9824 авг. 2025 г.69Minecraft: 1.12.2forge
Что нового
- trailers should work again
- trailers can now be automatically attached by clicking on the hitch/connection point
- added red/green cube rendering on connection points
- fixed external textures getting called server side
- more error handling on detached systems
- trailer handling adjustments
release
4.20.37
4.20.3714 авг. 2025 г.219Minecraft: 1.20.1forge
Что нового
- added dedicated row for slab layer in the road tool
- general road tool backend reworks
- changed road preview to show approx road block positions
- added `DebugUtils.renderPane`
- (1.21) added road preview rendering
- fixed long distance rail placing util applying gauge height offset
- (1.21) added road marker entity spawn sync
- (1.21) added rail marker entity spawn sync
- road tool item now also shows a 16x16 grid (again)
# OLD ROAD TOOLS WILL BECOME INCOMPATIBLE, You will have to re-fill them a-new!
release
4.12.97
4.12.9714 авг. 2025 г.68Minecraft: 1.12.2forge
Что нового
- added dedicated row for slab layer in the road tool
- general road tool backend reworks
- changed road preview to show approx road block positions
- added `DebugUtils.renderPane`
- (1.21) added road preview rendering
- fixed long distance rail placing util applying gauge height offset
- (1.21) added road marker entity spawn sync
- (1.21) added rail marker entity spawn sync
- road tool item now also shows a 16x16 grid (again)
# OLD ROAD TOOLS WILL BECOME INCOMPATIBLE, You will have to re-fill them a-new!
release
4.20.36b
4.20.36b8 авг. 2025 г.184Minecraft: 1.20.1forge
Что нового
- fixed road tool preview lines offset
release
4.20.36
4.20.362 авг. 2025 г.168Minecraft: 1.20.1forge
Что нового
- deleted old script classes
- fuel filler slot no longer is limited to 1 item, fixes fuel filer consuming whole stacks on 1.21
- (1.21.8) general port
- fixed rail entities not working due to last land phys update control related changes
- changed how colors are saved in vehicle data
release
4.12.96
4.12.962 авг. 2025 г.88Minecraft: 1.12.2forge
Что нового
- deleted old script classes
- fuel filler slot no longer is limited to 1 item, fixes fuel filer consuming whole stacks on 1.21
- (1.21.8) general port
- fixed rail entities not working due to last land phys update control related changes
- changed how colors are saved in vehicle data
release
4.20.35
4.20.3514 июл. 2025 г.466Minecraft: 1.20.1forge
Что нового
- implemented `GENERIC_ROAD` block type on 1.20 and 1.21
- merged `FvtmPlayerData.class` with `FvtmPlayer.class`
- changed `Passenger.class` from an interface to an implementation of Appendable<UniEntity>.class
- related changes and reworks
- added/moved `onSeatInteract` handling to VehicleInstance (neutral)
- changed vehicle movement implementation to regard driver client as calculating instance
- started merging the simple physics system with the basic/prototype system
- (1.12) renamed `fvtm:simple_landvehicle` to `fvtm:landvehicle`
- moved `motion_scale` config setting to `vehicle` category
- overall progress with merge
- added `steer_per_press_tick` config setting
- added `throttle_decrease_per_tick` config setting
- added `throttle_per_press_tick` config setting
- overall rework how throttle works in land vehicles
- transmission function reworks/improvements
- added `brake_decrease_per_tick` config setting
- added `brake_per_press_tick` config setting
- cancelled setting prototype land physics as standard for this release
- added new config setting to enable prototype land physics
- new throttle functionality will be implemented into simple phys
- brakes will now work similarly to throttle
- reverted some old code/functionality
- finished phys merge
- new overlay format which is also translateable
- added partial german translation
- various fixes and adjustments
- (1.20) fixed wheel entities missing some default entity attributes
- (1.21) fixed road tool not working
- (1.21) fixed road tool ui crashing the client while being connected to a server
release
4.12.95
4.12.9514 июл. 2025 г.88Minecraft: 1.12.2forge
Что нового
- implemented `GENERIC_ROAD` block type on 1.20 and 1.21
- merged `FvtmPlayerData.class` with `FvtmPlayer.class`
- changed `Passenger.class` from an interface to an implementation of Appendable<UniEntity>.class
- related changes and reworks
- added/moved `onSeatInteract` handling to VehicleInstance (neutral)
- changed vehicle movement implementation to regard driver client as calculating instance
- started merging the simple physics system with the basic/prototype system
- (1.12) renamed `fvtm:simple_landvehicle` to `fvtm:landvehicle`
- moved `motion_scale` config setting to `vehicle` category
- overall progress with merge
- added `steer_per_press_tick` config setting
- added `throttle_decrease_per_tick` config setting
- added `throttle_per_press_tick` config setting
- overall rework how throttle works in land vehicles
- transmission function reworks/improvements
- added `brake_decrease_per_tick` config setting
- added `brake_per_press_tick` config setting
- cancelled setting prototype land physics as standard for this release
- added new config setting to enable prototype land physics
- new throttle functionality will be implemented into simple phys
- brakes will now work similarly to throttle
- reverted some old code/functionality
- finished phys merge
- new overlay format which is also translateable
- added partial german translation
- various fixes and adjustments
- (1.20) fixed wheel entities missing some default entity attributes
- (1.21) fixed road tool not working
- (1.21) fixed road tool ui crashing the client while being connected to a server
# 1.12 >> BACKUP YOUR WORLDS, Backup ALL placed vehicles into Item Form!
release
4.20.34
4.20.3416 июн. 2025 г.647Minecraft: 1.20.1forge
Что нового
- (1.12) added WireDeco Item
- added WireDeco interaction handling
- renamed `world_time` condition type to `day_time`
- renamed `attr_text_renderer` program to `attr_text`
- renamed `text_renderer` program to `text`
- updated `text` program to use V3D
- (re)added JSON Program init mode
- overall moved `text` program to neutral
- `text` program now uses json init exclusively
- `text` program now replaces the `attr_text` program completely
- added `width` setting to `text` program, default `0` (unlimited width)
- (1.12) fixed vehicle keybinds causing UIs to be closed
- implemented `fvtm:text` program on 1.20 and 1.21
- fixed wire holder removal not getting syncronized
- fixed wire's reference to the relay being null on new wires
- updated spaced deco wire program to use json init
- wire programs should not be available on all versions
- added UniWireRenderer.class with version neutral wire/relay rendering code
- (1.20+) added WireDeco Item
- (1.21) added Plain/BaseBlock impl
- added ROT4 and ROT16 block impl
- (1.21) added BaseBlockRenderer
release
4.12.94
4.12.9416 июн. 2025 г.133Minecraft: 1.12.2forge
Что нового
- (1.12) added WireDeco Item
- added WireDeco interaction handling
- renamed `world_time` condition type to `day_time`
- renamed `attr_text_renderer` program to `attr_text`
- renamed `text_renderer` program to `text`
- updated `text` program to use V3D
- (re)added JSON Program init mode
- overall moved `text` program to neutral
- `text` program now uses json init exclusively
- `text` program now replaces the `attr_text` program completely
- added `width` setting to `text` program, default `0` (unlimited width)
- (1.12) fixed vehicle keybinds causing UIs to be closed
- implemented `fvtm:text` program on 1.20 and 1.21
- fixed wire holder removal not getting syncronized
- fixed wire's reference to the relay being null on new wires
- updated spaced deco wire program to use json init
- wire programs should not be available on all versions
- added UniWireRenderer.class with version neutral wire/relay rendering code
- (1.20+) added WireDeco Item
- (1.21) added Plain/BaseBlock impl
- added ROT4 and ROT16 block impl
- (1.21) added BaseBlockRenderer
release
4.20.33
4.20.335 июн. 2025 г.297Minecraft: 1.20.1forge
Что нового
- (1.12) block renderer improvements
- (1.20+) vehicles render range increased, depends on the configured interact zones
- added `true` conditional (same as `fvtm:true`)
- condition system simplification and reworks
- added support for custom fonts to `fvtm:sign_text` program
- general conditional system reworks
- general event system reworks
- general junction event application
- added Junction Events UI
- various rail related adjustments
- fixed attribute ui apply value only working for numbers
- string attributes can now be edited in the attribute ui
- fixed attribute ui not working from outside
- further condition and event system adjustments
- split the new `line` default vehicle attribute into `line_name` (string) and `line_id` (number)
- fixed client sync of attribute toggle sync to wagons/trailers
- rail entities stop waiting at a signal when changing drive direction now
- added copy/paste and default actions buttons to rail junction events UI
- removed default `paused` attribute from rail entities
- changed how checking if a rail compound is paused is checked
- fixed head/end moving away from the compound gradually
- other adjustments
release
4.12.93
4.12.935 июн. 2025 г.59Minecraft: 1.12.2forge
Что нового
- (1.12) block renderer improvements
- (1.20+) vehicles render range increased, depends on the configured interact zones
- added `true` conditional (same as `fvtm:true`)
- condition system simplification and reworks
- added support for custom fonts to `fvtm:sign_text` program
- general conditional system reworks
- general event system reworks
- general junction event application
- added Junction Events UI
- various rail related adjustments
- fixed attribute ui apply value only working for numbers
- string attributes can now be edited in the attribute ui
- fixed attribute ui not working from outside
- further condition and event system adjustments
- split the new `line` default vehicle attribute into `line_name` (string) and `line_id` (number)
- fixed client sync of attribute toggle sync to wagons/trailers
- rail entities stop waiting at a signal when changing drive direction now
- added copy/paste and default actions buttons to rail junction events UI
- removed default `paused` attribute from rail entities
- changed how checking if a rail compound is paused is checked
- fixed head/end moving away from the compound gradually
- other adjustments
release
4.20.32
4.20.3222 мая 2025 г.391Minecraft: 1.20.1forge
Что нового
4.12.92-20.32-21.12
- added `FvtmPlayer.class` UniEntity appendable
- added Long Distance Rail Placing Util & Command
- corrected default value of `gauge` attribute being still in old units
- fixed rail entity removal not getting syncronized
- added bogie interaction/install like for wheels
- fixed non-empty vehicle lifts to fail loading on 1.21
- implemented SAT based OBB (Oriented Bounding Box) collision checks
- added new "BoundingBoxes" config for vehicles
- added "dismount" position config option for seats, advised for vehicles using OBB
- added config option to disable OBB
- aded code checks for the value of the new `use-fuel` default attribute
- improved initial client sync of vehicles and wheels on 1.21
- new junction info model
- junction core now only renders if holding a junction relevant item (tool/gauge)
- added new junction markers with junction state information
- internal rail junction signal reworks
- `signal_remove` button in rail junction UI works now
- added Rail Signal UI
- `signal_edit` button in rail junction UI now directs to the signal UI
- (1.20+) rail vehicles now keep getting updated in loaded but not simulated chunks
release
4.12.92
4.12.9222 мая 2025 г.85Minecraft: 1.12.2forge
Что нового
4.12.92-20.32-21.12
- added `FvtmPlayer.class` UniEntity appendable
- added Long Distance Rail Placing Util & Command
- corrected default value of `gauge` attribute being still in old units
- fixed rail entity removal not getting syncronized
- added bogie interaction/install like for wheels
- fixed non-empty vehicle lifts to fail loading on 1.21
- implemented SAT based OBB (Oriented Bounding Box) collision checks
- added new "BoundingBoxes" config for vehicles
- added "dismount" position config option for seats, advised for vehicles using OBB
- added config option to disable OBB
- aded code checks for the value of the new `use-fuel` default attribute
- improved initial client sync of vehicles and wheels on 1.21
- new junction info model
- junction core now only renders if holding a junction relevant item (tool/gauge)
- added new junction markers with junction state information
- internal rail junction signal reworks
- `signal_remove` button in rail junction UI works now
- added Rail Signal UI
- `signal_edit` button in rail junction UI now directs to the signal UI
- (1.20+) rail vehicles now keep getting updated in loaded but not simulated chunks
release
4.20.31
4.20.3112 мая 2025 г.181Minecraft: 1.20.1forge
Что нового
- extended sign editor's custom texture field to 1024 chars
- added support for non-fluids (items) to get converted into fluids via the fuel filler
- removed obsolete tooltip from railgauge items
- added "UseMaterials" config for rail gauges
- re-added separate keybinds for WASD on 1.20
- localized rail creation (rail marker) messages
- added check if there's enough rail material in inventory when not in creative mode
- added oredict/tag support for rail material
- fixed junction deletion/removal failing to synchronize
- added material consumption on rail placing
release
4.12.91
4.12.9112 мая 2025 г.61Minecraft: 1.12.2forge
Что нового
- extended sign editor's custom texture field to 1024 chars
- added support for non-fluids (items) to get converted into fluids via the fuel filler
- removed obsolete tooltip from railgauge items
- added "UseMaterials" config for rail gauges
- re-added separate keybinds for WASD on 1.20
- localized rail creation (rail marker) messages
- added check if there's enough rail material in inventory when not in creative mode
- added oredict/tag support for rail material
- fixed junction deletion/removal failing to synchronize
- added material consumption on rail placing
release
4.20.30
4.20.3010 мая 2025 г.84Minecraft: 1.20.1forge
Что нового
- fixed fuel filler related crashes on 1.21
- Junction Tool tooltip is now localizeable
- fixed rail system entities not spawning
- applied FCL UniPerm checks to attribute toggling / attribute perms
- sync marked attributes now mirror to all entities in the compound
- moved light/bogie programs from 1.12 to neutral
- fixed light and forward attribute sync for rail vehicles
- fixed switch state button in junction ui working wrongly for fork_3 type
- fixed more rail vehicle attributes not being syncronized
- fixed vehicles rotating 360 deg in some cases on client side
- added basic vehicle hud on 1.21
- extended sign editor UI to allow custom textures (local/url/server)
- changed standard gauge from `fvtm:standard` to `gep:standard`
- changed max rail length max range to 1024, default value to 64
release
4.12.90
4.12.9010 мая 2025 г.33Minecraft: 1.12.2forge
Что нового
- fixed fuel filler related crashes on 1.21
- Junction Tool tooltip is now localizeable
- fixed rail system entities not spawning
- applied FCL UniPerm checks to attribute toggling / attribute perms
- sync marked attributes now mirror to all entities in the compound
- moved light/bogie programs from 1.12 to neutral
- fixed light and forward attribute sync for rail vehicles
- fixed switch state button in junction ui working wrongly for fork_3 type
- fixed more rail vehicle attributes not being syncronized
- fixed vehicles rotating 360 deg in some cases on client side
- added basic vehicle hud on 1.21
- extended sign editor UI to allow custom textures (local/url/server)
- changed standard gauge from `fvtm:standard` to `gep:standard`
- changed max rail length max range to 1024, default value to 64
release
4.20.29
4.20.294 мая 2025 г.218Minecraft: 1.20.1forge
Что нового
- updated to latest FCL
- added support for server hosted textures
- now checking for FCL's url textures setting
- fixed some packet related things
- fixed seat index not being syncronized when getting into a vehicle
- removed some old unused classes (1.12)
release
4.12.89
4.12.894 мая 2025 г.44Minecraft: 1.12.2forge
Что нового
- updated to latest FCL
- added support for server hosted textures
- now checking for FCL's url textures setting
- fixed some packet related things
- fixed seat index not being syncronized when getting into a vehicle
- removed some old unused classes (1.12)
release
4.20.28
4.20.281 мая 2025 г.111Minecraft: 1.20.1forge
Что нового
- rightclicking an asphalt block with some types of tools decreases the block's height
- added recipes to craft higher asphalt blocks from lower
- added asphalt block drops (1.20+)
- added constructor, vehicle lift and fuel filler drops on (1.20+)
- added asphalt block recipe
- `/fvtm get-key` command added, works if inside a vehicle
release
4.12.88
4.12.881 мая 2025 г.23Minecraft: 1.12.2forge
Что нового
- rightclicking an asphalt block with some types of tools decreases the block's height
- added recipes to craft higher asphalt blocks from lower
- added asphalt block drops (1.20+)
- added constructor, vehicle lift and fuel filler drops on (1.20+)
- added asphalt block recipe
- `/fvtm get-key` command added, works if inside a vehicle
release
4.20.27
4.20.2725 апр. 2025 г.159Minecraft: 1.20.1forge
Что нового
- added new bounding box rendering method
- new reworked attribute UI
- moved attribute icons from 1.12 to neutral
- updated some attribute icons
release
4.12.87
4.12.8725 апр. 2025 г.23Minecraft: 1.12.2forge
Что нового
- added new bounding box rendering method
- new reworked attribute UI
- moved attribute icons from 1.12 to neutral
- updated some attribute icons
release
4.20.26
4.20.2622 апр. 2025 г.93Minecraft: 1.20.1forge
Что нового
- separate render order related reworks
- light beams are back, but program IDs changed and lightbeams now require a model
- fixed a packet parsing incorrectly (would error on 1.21)
- added driver seat control mode, can be toggled with the FVTM Keybind for that (def. `K`), in attribute control mode you can use the usual driving input as attribute keypress input (if the vehicle supports that, for example the FVP Excavator uses that), back in drive/steer mode you can drive the vehicle as usual
release
4.12.86
4.12.8622 апр. 2025 г.26Minecraft: 1.12.2forge
Что нового
- separate render order related reworks
- light beams are back, but program IDs changed and lightbeams now require a model
- fixed a packet parsing incorrectly (would error on 1.21)
- added driver seat control mode, can be toggled with the FVTM Keybind for that (def. `K`), in attribute control mode you can use the usual driving input as attribute keypress input (if the vehicle supports that, for example the FVP Excavator uses that), back in drive/steer mode you can drive the vehicle as usual
- baked block model related reworks
release
4.12.85c
4.12.85c13 апр. 2025 г.38Minecraft: 1.12.2forge
Что нового
- internal rendering reworks, partway lightbeam related
- fixed crash on placing deco
release
4.20.25b
4.20.25b6 апр. 2025 г.348Minecraft: 1.20.1forge
Что нового
- sign exported jsons are more compact now
- road tool vanilla block mode
release
4.12.85b
4.12.85b6 апр. 2025 г.43Minecraft: 1.12.2forge
Что нового
- sign exported jsons are more compact now
- road tool vanilla block mode
release
4.20.25
4.20.253 апр. 2025 г.86Minecraft: 1.20.1forge
Что нового
- removed traffic sign code
- new SIGN system
- larger detached systems reworks and code unification
## MAKE A WORLD BACKUP
If you used wires or rails in it previously, just in case.
release
4.12.85
4.12.853 апр. 2025 г.32Minecraft: 1.12.2forge
Что нового
- removed traffic sign code
- new SIGN system
- larger detached systems reworks and code unification
## MAKE A WORLD BACKUP
If you used wires or rails in it previously, just in case.
release
4.12.84b
4.12.84b23 мар. 2025 г.42Minecraft: 1.12.2forge
Что нового
- fixed crash when wheeldata is null
- needs FCL 12.92b+
release
4.20.24b
4.20.24b23 мар. 2025 г.165Minecraft: 1.20.1forge
Что нового
- fixed crash when wheeldata is null
- needs FCL 20.21b+
release
4.20.24
4.20.2417 мар. 2025 г.111Minecraft: 1.20.1forge
Что нового
- unified movement and interaction code for vehicle entities 1.12/1.20
- individual wheel rotation value
- improved trailer handling
release
4.12.84
4.12.8417 мар. 2025 г.35Minecraft: 1.12.2forge
Что нового
- unified movement and interaction code for vehicle entities 1.12/1.20
- individual wheel rotation value
- improved trailer handling
release
4.20.23
4.20.2314 мар. 2025 г.82Minecraft: 1.20.1forge
Что нового
- various backend fixes and improvements, related to FVP's T3
- vehicles now only 4 logical wheel entities even if more wheels are installed
release
4.12.83
4.12.8314 мар. 2025 г.34Minecraft: 1.12.2forge
Что нового
- various backend fixes and improvements, related to FVP's T3
release
12.82f
12.82f26 февр. 2025 г.67Minecraft: 1.12.2forge
Что нового
- fixed deco editor UI not opening
release
4.20.22
4.20.2216 февр. 2025 г.842Minecraft: 1.20.1forge
Что нового
- implemented FuelFiller on 1.20.1
Needs FCL 20.20!
release
4.20.21e
4.20.21e16 февр. 2025 г.26Minecraft: 1.20.1forge
Что нового
- added support for BOB/BEO (Byte Encoded Object) Models
- fixed placing leashed entities on vehicle seating points not working
release
4.12.82e
4.12.82e16 февр. 2025 г.43Minecraft: 1.12.2forge
Что нового
- added support for BOB/BEO (Byte Encoded Object) Models
- fixed placing leashed entities on vehicle seating points not working
release
4.20.21d
4.20.21d14 февр. 2025 г.51Minecraft: 1.20.1forge
Что нового
- fixed hubsize 0 wheel slots not accepting any hubsize wheel
- minor wheel movement adjustments
release
4.12.82d
4.12.82d14 февр. 2025 г.20Minecraft: 1.12.2forge
Что нового
- fixed hubsize 0 wheel slots not accepting any hubsize wheel
- minor wheel movement adjustments
release
4.20.21c
4.20.21c12 февр. 2025 г.50Minecraft: 1.20.1forge
Что нового
- added signal/emergency lights programs
- renamed `blinker_interval` config to `signal_interval`
- new rendertype for fvtm:glow based anim. programs
release
4.12.82c
4.12.82c12 февр. 2025 г.25Minecraft: 1.12.2forge
Что нового
- added signal/emergency lights programs
- renamed `blinker_interval` config to `signal_interval`
release
4.20.21b
4.20.21b9 февр. 2025 г.65Minecraft: 1.20.1forge
Что нового
- fixed some vehicle attribute interactions (especially reset keybind) not working
release
4.20.21
4.20.218 февр. 2025 г.35Minecraft: 1.20.1forge
Что нового
- started new fvtm inventories implementation
- added new simple item inventory type
- created new fvtm item inventory type ui texture
- vehicles now can hold inventories directly, parts can still add more
- added vehicle item inventory UI
- added inventory interaction, now accessible directly by rightclicking
- added "render blocks separately" config setting (no function on 1.20)
- wheels are now 'living entities', vehicles may work now on create/VS moving physics objects
- fixed `R`/Inventory/Vehicle Main Menu not opening on passenger seats
- fixed brake interaction being looped
release
4.12.82b
4.12.82b8 февр. 2025 г.37Minecraft: 1.12.2forge
Что нового
- fixed `R`/Inventory/Vehicle Main Menu not opening on passenger seats
- fixed brake interaction being looped
release
4.12.82
4.12.826 февр. 2025 г.32Minecraft: 1.12.2forge
Что нового
- added Fuel Filler Block
- added Fuel Filler UI
- updated to latest FCL UI/Inventory changes
- started new fvtm inventories implementation
- added new simple item inventory type
- created new fvtm item inventory type ui texture
- vehicles now can hold inventories directly, parts can still add more
- added vehicle item inventory UI
- added inventory interaction, now accessible directly by rightclicking
- added "render blocks separately" config setting
- added separate block render layer
- added "render" AABB type for blocks
- finished Fuel Filler Block
release
4.20.20
4.20.2028 янв. 2025 г.217Minecraft: 1.20.1forge
Что нового
- updated to latest FCL UI/Inventory changes
release
4.12.81b
4.12.81b16 янв. 2025 г.75Minecraft: 1.12.2forge
Что нового
- moved PacketBase/Handler/Listener to FCL
- updated to FCL 12.90+
release
4.20.19
4.20.1911 янв. 2025 г.239Minecraft: 1.20.1forge
Что нового
- added missing vehicle lift lang and item model/icon
- added RECIPE datatype
- added default recipe implementation that registers into FCL recipe format
- added "ID filling", if a config is missing the ID declaration, the [pack id : config file name] automatically becomes the ID
- adjustment catalog UI to be usable as vehicle crafting UI
- added vehicle crafting function to catalog UI
- added recipe for vehicle lift and constructor
- added constructor block and entity
- added constructor icon
- updated lang entries with color codes
release
4.12.81
4.12.8111 янв. 2025 г.47Minecraft: 1.12.2forge
Что нового
## BACKUP YOUR VEHICLES BEFORE UPDATE, ITEMS ARE SAFE, PLACED VEHICLES ARE NOT
- removed old LandVehicle implementation
- renamed `fvtm:vehicle` to `fvtm:simple_vehicle`
- renamed `fvtm:railveh` to `fvtm:rail_vehicle`
- removed GenericVehicle impl
- removed related obsolete classes
- started updating uni12/basic to v4
- various related changes/improvements
- ported fvtm constructor and vehicle lift recipes to new FCL recipe format
- added missing vehicle lift lang and item model/icon
- added RECIPE datatype
- added default recipe implementation that registers into FCL recipe format
- added "ID filling", if a config is missing the ID declaration, the [pack id : config file name] automatically becomes the ID
- removed old constructor code
- constructor block now opens the vehicle catalog
- simplified GuiHandler, delegated registration and handling to FCL
- all UIs not fully converted to V4 do not work
- applied new model to the constructor block
- adjustment catalog UI to be usable as vehicle crafting UI
- added vehicle crafting function to catalog UI
- added new constructor icon
release
4.20.18
4.20.1829 дек. 2024 г.255Minecraft: 1.20.1forge
Что нового
- added texture for Wire Removal Toolbox (3)
- added ui-less wire slack adjustment
- added texture for Wire Slack Adjustment Toolbox (4)
- added new config setting for wire slack adjustment value
- updated the other Toolbox Textures (1, 2, 3)
- added option for wire models to be rotated
- added 'segmentation' setting for wire types, replaces global wire segmentation config, default 4
- corrections in wire model generation / coordinate orientation
- changed wire and rail model default resolution to 16x16
- improved texture/uv support for wires
- added wire removal toolbox
- added wire slack toolbox
- implemented wires in 1.20
release
4.12.80
4.12.8029 дек. 2024 г.50Minecraft: 1.12.2forge
Что нового
- added option for wire models to be rotated
- added 'segmentation' setting for wire types, replaces global wire segmentation config, default 4
- corrections in wire model generation / coordinate orientation
- changed wire and rail model default resolution to 16x16
- improved texture/uv support for wires
release
4.12.79b
4.12.7922 дек. 2024 г.45Minecraft: 1.12.2forge
Что нового
4.12.79
- various changes and improvements
- ported wire system to neutral
- reactivated wire system
- adjustments in the 1.12 wire system implementation
- added ui-less wire placing
- added wire removal toolbox
- added ui-less wire removal
- ui files now stored under /data/fvtm/uis/
- added texture for Wire Removal Toolbox (3)
- added ui-less wire slack adjustment
- added texture for Wire Slack Adjustment Toolbox (4)
- added new config setting for wire slack adjustment value
- updated the other Toolbox Textures (1, 2, 3)
b
- fixed wire slack toolbox "not working"
release
4.20.17
4.20.1721 дек. 2024 г.105Minecraft: 1.20.1forge
Что нового
4.20.17
- ported wire system to neutral
- added ui-less wire placing
- added ui-less wire removal
- ui files now stored under /data/fvtm/uis/
release
4.20.16b
4.20.16b26 нояб. 2024 г.302Minecraft: 1.20.1forge
Что нового
- fixed land vehicles not having a spawn system registered
release
4.20.16
4.20.1623 нояб. 2024 г.69Minecraft: 1.20.1forge
Что нового
- rail system almost done
- rails do render
- rail vehicles are spawnable and interactable
- some rail vehicle related animations are still missing
- no map preview in junction UI
- no signal blocks and UI
- other improvements/adjustments
release
4.20.15
4.20.1514 нояб. 2024 г.98Minecraft: 1.20.1forge
Что нового
- further progress on rail system
- new FRL based OBJ loader
- loading/importing ModelData from OBJ comments no longer supported
- EntitySystem/Chooser ported to neutral
- fixed RoadTool's Custom Layers UI not opening
release
4.12.78
4.12.7814 нояб. 2024 г.81Minecraft: 1.12.2forge
Что нового
- further progress on rail system
- new FRL based OBJ loader
- loading/importing ModelData from OBJ comments no longer supported
- EntitySystem/Chooser ported to neutral
- fixed RoadTool's Custom Layers UI not opening
release
4.12.77
4.12.7729 окт. 2024 г.51Minecraft: 1.12.2forge
Что нового
- various smaller fixes/adjustments
- progress in porting rails to v4
- new Junction UI
release
4.20.14
4.20.1423 окт. 2024 г.229Minecraft: 1.20.1forge
Что нового
- further rail system progress
- rails now do render and use a proper uv map
- added new rail definition mode in ModelData
- added `steer_reset_ratio` config setting (server)
- the lower the value the faster steering returns to 0
- changed default value from 0.95 to 0.9
- added Junction Tool (no UI yet)
release
4.20.13
4.20.138 окт. 2024 г.184Minecraft: 1.20.1forge
Что нового
- rail system porting progress
- fixed a crash when opening inventory with cars in it
release
4.20.12
4.20.128 сент. 2024 г.325Minecraft: 1.20.1forge
Что нового
- implemented `fvtm:bind_texture` on 1.20
- finished converting Decoration to a full Content/Data Type
release
4.12.76
4.12.768 сент. 2024 г.97Minecraft: 1.12.2forge
Что нового
- finished converting Decoration to a full Content/Data Type
release
4.20.11
4.20.112 сент. 2024 г.83Minecraft: 1.20.1forge
Что нового
4.20.11
- corrected 'max_radius' and 'max_width' in WheelSlot not having a default value, now '0.75' (like in FMT)
- fixed world/level wrapper implementation not being partway located in FCL
- started general Decorations rework
- Decorations are now a full datatype
- Decorations have now own items
- updated to latest FCL UI (20.11)
release
4.20.10b
4.20.10b21 авг. 2024 г.126Minecraft: 1.20.1forge
Что нового
- corrected 'max_radius' and 'max_width' in WheelSlot not having a default value, now '0.75' (like in FMT)
- fixed world/level wrapper implementation not being partway located in FCL
release
4.12.75b
4.12.75b21 авг. 2024 г.70Minecraft: 1.12.2forge
Что нового
First v4 release on 1.12!
Feature-wise like v4 for 1.20.1 + not fully converted remainders from v3.
- updated to FCL 12.83b
**PARTWAY INCOMPATIBLE WITH OLD SAVES, ESPECIALLY VEHICLES**
**CREATE BACKUPS BEFORE UPDATE!**
release
4.12.75
4.12.7520 авг. 2024 г.69Minecraft: 1.12.2forge
Что нового
First v4 release on 1.12!
Feature-wise like v4 for 1.20.1 + not fully converted remainders from v3.
**PARTWAY INCOMPATIBLE WITH OLD SAVES, ESPECIALLY VEHICLES**
**CREATE BACKUPS BEFORE UPDATE!**
release
4.20.10
4.20.1015 авг. 2024 г.90Minecraft: 1.20.1forge
Что нового
4.20.10
- internal changes in Conditional System
- string type condition modes like "equals" no longer supported, only the short versions ('==', '!=', etc)
- condition system no longer initialized only client side
- changed condition type to an enum (current: 'attribute', 'part-func', 'world-time', 'blockstate', 'multi', 'custom')
- added AND and OR condition mode to be used with MULTI contition type
- further improvements in event system
- fixed vehicle sound parsing being incomplete
- added sound type event actions
- added looping sound support
- engine loop sound now available on 1.20
- looped sound should also work in multiplayer now
release
4.20.9
4.20.98 авг. 2024 г.97Minecraft: 1.20.1forge
Что нового
4.20.9
- fixed road tool curves
- added alternative Lift Point config format
- changed 'fvtm:container' part function's 'rot_point' setting key to 'point'
- corrected 'fvtm:tire' part function's 'brake_grip' setting key (was 'break_grip')
- fixed vehicle fuel, attribute and inventories UI not opening (due to previous FCL UI backend change)
release
4.20.8
4.20.818 июл. 2024 г.203Minecraft: 1.20.1forge
Что нового
- update to FCL 20.9+
- updated FVTM-Neutral
- implemented Texture Editor
- implemented better location previews on holding toolbox items
- other minor adjustments
release
4.20.7g
4.20.7g7 июл. 2024 г.146Minecraft: 1.20.1forge
Что нового
- update to latest FCL
release
4.20.7f
4.20.7f1 июл. 2024 г.79Minecraft: 1.20.1forge
Что нового
- fixed a nullpointer that happened on respawn, requires FCL 20.7b
release
4.20.7e
4.20.7e25 июн. 2024 г.97Minecraft: 1.20.1forge
Что нового
- fixed road placing cache removal timer failing
release
4.20.7d
4.20.717 июн. 2024 г.81Minecraft: 1.20.1forge
Что нового
- fixed some larger models in zip/jar packs not getting loaded correctly
release
4.20.7c
4.20.712 июн. 2024 г.63Minecraft: 1.20.1forge
Что нового
- fixed light programs not being RenderOrder.BLENDED
- applied a different brighter RenderType to light programs
release
4.20.7b
4.20.7b11 июн. 2024 г.40Minecraft: 1.20.1forge
Что нового
- fixed blinker always blinking
- fixed part and wheel install not working if another vehicle is close by
release
4.20.7
4.20.710 июн. 2024 г.43Minecraft: 1.20.1forge
Что нового
- general improvements
- updated fvtm-neutral
- part/wheel install and removal
release
4.20.6e
4.20.6e2 мая 2024 г.137Minecraft: 1.20.1forge
Что нового
- more server related fixes
- added support for usage of multiple attribute keys at once
- added `/fvtm debug` command
- added seat and interaction area rendering in debug mode
release
4.20.6d
4.20.6d1 мая 2024 г.42Minecraft: 1.20.1forge
Что нового
- forge capabilities related fix
release
4.20.6c
4.20.6c1 мая 2024 г.45Minecraft: 1.20.1forge
Что нового
- another server side fix
release
4.20.6b
4.20.6b30 апр. 2024 г.41Minecraft: 1.20.1forge
Что нового
- fixed the mod not working server side
release
4.20.6
4.20.629 апр. 2024 г.58Minecraft: 1.20.1forge
Что нового
Among other improvements & fixes:
- implements latest FVTM-N
- supports attribute keys (see excavator)
- supports multiple pivots (see excavator)
- added attribute interact support
- road tool (95% complete) with fureniku's roads support (1.20.1 only)
release
4.20.5
4.20.525 мар. 2024 г.124Minecraft: 1.20.1forge
Что нового
- internal rework to support both 1.20.4 and 1.20.1