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Mob Variants

ВЕРСИИ (21)

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[26.3] Mob Variants - 7.6.1

7.6.1+26.3
18 окт. 2026 г.508Minecraft: 26.3fabric
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Что нового
26.3 port
release

[1.21] Mob Variants - 6.6.1

6.6.1+1.21
18 окт. 2026 г.306Minecraft: 1.21, 1.21.1fabric
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Что нового
- updated zombie variants follow range (it is the same as regular zombie now) - added missing tags - fixed zombies spawning in the sky when sihywtcamd was installed - fixed crash when distance to bloated corpse fire explosion was 0
release

[1.21 - 1.21.1] Mob Variants - 6.6.0

6.6.0+1.21
20 авг. 2026 г.1 тыс.Minecraft: 1.21, 1.21.1fabric
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Что нового
- tropical spiders can spawn with potion effects and skeleton riding it (like normal spiders) - mob conversion is data driven - removed "frycmobvariants:is_underground" tag (using "c:is_cave" instead) Config changes: - added 4 config options: whether mobs spawned by spawners, spawn eggs and commands should convert - convert chance options use range from 0.0 to 1.0 instead of 0 to 100 - most options now require /reload for the changes to start working
release

[1.21 - 1.21.1] Mob Variants - 6.5.4

6.5.4+1.21
11 мая 2026 г.2,1 тыс.Minecraft: 1.21, 1.21.1fabric
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Что нового
- removed follow range boost from frozen zombie and bloated corpse (was added by accident) - greatly decreased follow range of undead warrior, forgotten and soul stealer
release

[1.20.5+] Mob variants - 5.5.4

5.5.4+1.20.5
11 мая 2026 г.78Minecraft: 1.20.5, 1.20.6fabric
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Что нового
- removed follow range boost from frozen zombie and bloated corpse (was added by accident) - greatly decreased follow range of undead warrior, forgotten and soul stealer
release

[1.20 - 1.20.4] Mob variants - 4.5.4

4.5.4+1.20
11 мая 2026 г.1,5 тыс.Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4fabric
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Что нового
- removed follow range boost from frozen zombie and bloated corpse (was added by accident) - greatly decreased follow range of undead warrior, forgotten and soul stealer
release

[1.20 - 1.20.4] Mob Variants - 4.5.3

4.5.3+1.20
8 нояб. 2025 г.5,3 тыс.Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4fabric
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Что нового
- fixed mobs having 1% higher convert chance than expected ([#11](https://github.com/Xires87/MobVariants/issues/11)) - increased default convert chance for all mobs by 1% (except cave variants, because they weren't affected by the bug) - fixed Soul Stealer's animations with Fresh Animations ([#6](https://github.com/Xires87/MobVariants/issues/6))
release

[1.20.5+] Mob Variants - 5.5.3

5.5.3+1.20.5
8 нояб. 2025 г.76Minecraft: 1.20.5, 1.20.6fabric
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Что нового
- fixed mobs having 1% higher convert chance than expected ([#11](https://github.com/Xires87/MobVariants/issues/11)) - increased default convert chance for all mobs by 1% (except cave variants, because they weren't affected by the bug) - fixed Soul Stealer's animations with Fresh Animations ([#6](https://github.com/Xires87/MobVariants/issues/6))
release

[1.21 - 1.21.1] Mob Variants - 6.5.3

6.5.3+1.21
8 нояб. 2025 г.6,7 тыс.Minecraft: 1.21, 1.21.1fabric
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Что нового
- fixed mobs having 1% higher convert chance than expected ([#11](https://github.com/Xires87/MobVariants/issues/11)) - increased default convert chance for all mobs by 1% (except cave variants, because they weren't affected by the bug) - fixed Soul Stealer's animations with Fresh Animations ([#6](https://github.com/Xires87/MobVariants/issues/6))
release

[1.21 - 1.21.1] Mob Variants - 6.5.2

6.5.2+1.21
29 авг. 2025 г.3,7 тыс.Minecraft: 1.21, 1.21.1fabric
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Что нового
- fixed [#8](https://github.com/Xires87/MobVariants/issues/8)
release

[1.20.5+] Mob Variants - 5.5.2

5.5.2+1.20.5
29 авг. 2025 г.47Minecraft: 1.20.5fabric
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Что нового
- fixed [#8](https://github.com/Xires87/MobVariants/issues/8)
release

[1.20 - 1.20.4] Mob Variants - 4.5.2

4.5.2+1.20
29 авг. 2025 г.3,4 тыс.Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4fabric
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Что нового
- fixed [#8](https://github.com/Xires87/MobVariants/issues/8)
release

[1.21 - 1.21.1] Mob Variants - 6.5.1

6.5.1+1.21
9 июл. 2025 г.1,4 тыс.Minecraft: 1.21, 1.21.1fabric
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Что нового
!!! BACKUP YOUR CONFIG BEFORE UPDATING !!! - removed corsairSpawnWithSwordChance option - removed undeadWarriorSpawnWithSwordChance option - added alwaysKeepEnchantedBow option to undead warrior's attributes (when true, undead warriors keep the enchanted bow instead of trying to replace it) - added options to customize mob's equipment for: - undead warrior - corsair - soul stealer - executioner - executioner can now spawn with full iron set (not only 1-2 pieces) - added missing Haemorrhage compat (spiders apply Health Loss instead of Bleeding)
release

[1.20.5+] Mob Variants - 5.5.1

5.5.1+1.20.5
9 июл. 2025 г.66Minecraft: 1.20.5, 1.20.6fabric
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Что нового
!!! BACKUP YOUR CONFIG BEFORE UPDATING !!! - removed corsairSpawnWithSwordChance option - removed undeadWarriorSpawnWithSwordChance option - added alwaysKeepEnchantedBow option to undead warrior's attributes (when true, undead warriors keep the enchanted bow instead of trying to replace it) - added options to customize mob's equipment for: - undead warrior - corsair - soul stealer - executioner - executioner can now spawn with full iron set (not only 1-2 pieces) - added missing Haemorrhage compat (spiders apply Health Loss instead of Bleeding)
release

[1.20 - 1.20.4] Mob Variants 4.5.1

4.5.1+1.20
9 июл. 2025 г.2,7 тыс.Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4fabric
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Что нового
!!! BACKUP YOUR CONFIG BEFORE UPDATING !!! - removed corsairSpawnWithSwordChance option - removed undeadWarriorSpawnWithSwordChance option - added alwaysKeepEnchantedBow option to undead warrior's attributes (when true, undead warriors keep the enchanted bow instead of trying to replace it) - added options to customize mob's equipment for: - undead warrior - corsair - soul stealer - executioner - executioner can now spawn with full iron set (not only 1-2 pieces) - added missing Haemorrhage compat (spiders apply Health Loss instead of Bleeding)
release

[1.21 - 1.21.1] Mob Variants 6.5.0

6.5.0+1.21
11 нояб. 2024 г.11 тыс.Minecraft: 1.21, 1.21.1fabric
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Что нового
- armored spiders deflect projectiles without piercing - nightmare changes: - many small fireballs attack is no longer random - if target is close enough, nightmare will always shoot small fireballs (and will always shoot single fireball if target is far enough) - nightmare shoots 3x more small fireballs - increased small fireballs' spread - undead warrior changes: - limited amount of tipped arrows (randomly from 1 to 4) - status effect of the arrow is chosen randomly from the pool defined in config - default effects are: weakness (20s), blindness (4s) and instant damage - loot changes: - arrow drops are hard coded (can't be changed with datapack) - only skeletons with bows drop arrows - tipped arrow is a rare drop now: - base chance is 1% - looting increases chance by 2% per level - for each tipped arrow undead warrior holds, chance increases by 3% (this means, killing undead warrior before it takes a shot gives you higher chance of getting tipped arrow) - status effect of dropped tipped arrow depends on effect that was used by undead warrior that was killed - tipped arrows drop only when killed by player - config changes: - removed 4 config options: undeadWarriorsArrowEffect, undeadWarriorsEffectAmplifier, undeadWarriorsEffectDuration and nightmareShootSingleFireballChance - added 4 Undead Warrior related config options (for changing amount of tipped arrows undead warrior can have, tipped arrow drop chances and tipped arrow effects) - added option to disable converting zombies to frozen zombies in powder snow - added option to disable converting skeletons to corsairs underwater - added option to disable converting frozen zombies to normal zombies after they spend some time exposed to sunlight, fire or water
release

[1.20.5+] Mob Variants - 5.5.0

5.5.0+1.20.5
11 нояб. 2024 г.189Minecraft: 1.20.5, 1.20.6fabric
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Что нового
This is (probably) the last update for 1.20. Future updates will (probably) be 1.21+ only. - armored spiders deflect projectiles without piercing - nightmare changes: - many small fireballs attack is no longer random - if target is close enough, nightmare will always shoot small fireballs (and will always shoot single fireball if target is far enough) - nightmare shoots 3x more small fireballs - increased small fireballs' spread - undead warrior changes: - limited amount of tipped arrows (randomly from 1 to 4) - status effect of the arrow is chosen randomly from the pool defined in config - default effects are: weakness (20s), blindness (4s) and instant damage - loot changes: - arrow drops are hard coded (can't be changed with datapack) - only skeletons with bows drop arrows - tipped arrow is a rare drop now: - base chance is 1% - looting increases chance by 2% per level - for each tipped arrow undead warrior holds, chance increases by 3% (this means, killing undead warrior before it takes a shot gives you higher chance of getting tipped arrow) - status effect of dropped tipped arrow depends on effect that was used by undead warrior that was killed - tipped arrows drop only when killed by player - config changes: - removed 4 config options: undeadWarriorsArrowEffect, undeadWarriorsEffectAmplifier, undeadWarriorsEffectDuration and nightmareShootSingleFireballChance - added 4 Undead Warrior related config options (for changing amount of tipped arrows undead warrior can have, tipped arrow drop chances and tipped arrow effects) - added option to disable converting zombies to frozen zombies in powder snow - added option to disable converting skeletons to corsairs underwater - added option to disable converting frozen zombies to normal zombies after they spend some time exposed to sunlight, fire or water
release

[1.20 - 1.20.4] Mob Variants - 4.5.0

4.5.0+1.20
11 нояб. 2024 г.20,7 тыс.Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4fabric
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Что нового
This is (probably) the last update for 1.20. Future updates will (probably) be 1.21+ only. - armored spiders deflect projectiles without piercing - nightmare changes: - many small fireballs attack is no longer random - if target is close enough, nightmare will always shoot small fireballs (and will always shoot single fireball if target is far enough) - nightmare shoots 3x more small fireballs - increased small fireballs' spread - undead warrior changes: - limited amount of tipped arrows (randomly from 1 to 4) - status effect of the arrow is chosen randomly from the pool defined in config - default effects are: weakness (20s), blindness (4s) and instant damage - loot changes: - arrow drops are hard coded (can't be changed with datapack) - only skeletons with bows drop arrows - tipped arrow is a rare drop now: - base chance is 1% - looting increases chance by 2% per level - for each tipped arrow undead warrior holds, chance increases by 3% (this means, killing undead warrior before it takes a shot gives you higher chance of getting tipped arrow) - status effect of dropped tipped arrow depends on effect that was used by undead warrior that was killed - tipped arrows drop only when killed by player - config changes: - removed 4 config options: undeadWarriorsArrowEffect, undeadWarriorsEffectAmplifier, undeadWarriorsEffectDuration and nightmareShootSingleFireballChance - added 4 Undead Warrior related config options (for changing amount of tipped arrows undead warrior can have, tipped arrow drop chances and tipped arrow effects) - added option to disable converting zombies to frozen zombies in powder snow - added option to disable converting skeletons to corsairs underwater - added option to disable converting frozen zombies to normal zombies after they spend some time exposed to sunlight, fire or water
release

[1.21 - 1.21.1] Mob Variants - 6.4.3

6.4.3+1.21
9 окт. 2024 г.904Minecraft: 1.21, 1.21.1fabric
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Что нового
- fixed loot tables
release

[1.20.5+] Mob Variants - 5.4.2

5.4.2+1.20.5
9 окт. 2024 г.93Minecraft: 1.20.5, 1.20.6fabric
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Что нового
- fixed villagers not escaping from modded zombies Thank you crazyfl_ for reporting this bug :)
release

[1.20 - 1.20.4] Mob Variants - 4.4.2

4.4.2+1.20
9 окт. 2024 г.945Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4fabric
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Что нового
- fixed undead mobs not being able to breathe underwater on 1.20.3 and 1.20.4 - fixed villagers not escaping from modded zombies Thank you Stepk1ns and crazyfl_ for reporting these bugs :)