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ВЕРСИИ (21)
release
[26.3] Mob Variants - 7.6.1
7.6.1+26.318 окт. 2026 г.508Minecraft: 26.3fabric
Что нового
26.3 port
release
[1.21] Mob Variants - 6.6.1
6.6.1+1.2118 окт. 2026 г.306Minecraft: 1.21, 1.21.1fabric
Что нового
- updated zombie variants follow range (it is the same as regular zombie now)
- added missing tags
- fixed zombies spawning in the sky when sihywtcamd was installed
- fixed crash when distance to bloated corpse fire explosion was 0
release
[1.21 - 1.21.1] Mob Variants - 6.6.0
6.6.0+1.2120 авг. 2026 г.1 тыс.Minecraft: 1.21, 1.21.1fabric
Что нового
- tropical spiders can spawn with potion effects and skeleton riding it (like normal spiders)
- mob conversion is data driven
- removed "frycmobvariants:is_underground" tag (using "c:is_cave" instead)
Config changes:
- added 4 config options: whether mobs spawned by spawners, spawn eggs and commands should convert
- convert chance options use range from 0.0 to 1.0 instead of 0 to 100
- most options now require /reload for the changes to start working
release
[1.21 - 1.21.1] Mob Variants - 6.5.4
6.5.4+1.2111 мая 2026 г.2,1 тыс.Minecraft: 1.21, 1.21.1fabric
Что нового
- removed follow range boost from frozen zombie and bloated corpse (was added by accident)
- greatly decreased follow range of undead warrior, forgotten and soul stealer
release
[1.20.5+] Mob variants - 5.5.4
5.5.4+1.20.511 мая 2026 г.78Minecraft: 1.20.5, 1.20.6fabric
Что нового
- removed follow range boost from frozen zombie and bloated corpse (was added by accident)
- greatly decreased follow range of undead warrior, forgotten and soul stealer
release
[1.20 - 1.20.4] Mob variants - 4.5.4
4.5.4+1.2011 мая 2026 г.1,5 тыс.Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4fabric
Что нового
- removed follow range boost from frozen zombie and bloated corpse (was added by accident)
- greatly decreased follow range of undead warrior, forgotten and soul stealer
release
[1.20 - 1.20.4] Mob Variants - 4.5.3
4.5.3+1.208 нояб. 2025 г.5,3 тыс.Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4fabric
Что нового
- fixed mobs having 1% higher convert chance than expected ([#11](https://github.com/Xires87/MobVariants/issues/11))
- increased default convert chance for all mobs by 1% (except cave variants, because they weren't affected by the bug)
- fixed Soul Stealer's animations with Fresh Animations ([#6](https://github.com/Xires87/MobVariants/issues/6))
release
[1.20.5+] Mob Variants - 5.5.3
5.5.3+1.20.58 нояб. 2025 г.76Minecraft: 1.20.5, 1.20.6fabric
Что нового
- fixed mobs having 1% higher convert chance than expected ([#11](https://github.com/Xires87/MobVariants/issues/11))
- increased default convert chance for all mobs by 1% (except cave variants, because they weren't affected by the bug)
- fixed Soul Stealer's animations with Fresh Animations ([#6](https://github.com/Xires87/MobVariants/issues/6))
release
[1.21 - 1.21.1] Mob Variants - 6.5.3
6.5.3+1.218 нояб. 2025 г.6,7 тыс.Minecraft: 1.21, 1.21.1fabric
Что нового
- fixed mobs having 1% higher convert chance than expected ([#11](https://github.com/Xires87/MobVariants/issues/11))
- increased default convert chance for all mobs by 1% (except cave variants, because they weren't affected by the bug)
- fixed Soul Stealer's animations with Fresh Animations ([#6](https://github.com/Xires87/MobVariants/issues/6))
release
[1.21 - 1.21.1] Mob Variants - 6.5.2
6.5.2+1.2129 авг. 2025 г.3,7 тыс.Minecraft: 1.21, 1.21.1fabric
Что нового
- fixed [#8](https://github.com/Xires87/MobVariants/issues/8)
release
[1.20.5+] Mob Variants - 5.5.2
5.5.2+1.20.529 авг. 2025 г.47Minecraft: 1.20.5fabric
Что нового
- fixed [#8](https://github.com/Xires87/MobVariants/issues/8)
release
[1.20 - 1.20.4] Mob Variants - 4.5.2
4.5.2+1.2029 авг. 2025 г.3,4 тыс.Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4fabric
Что нового
- fixed [#8](https://github.com/Xires87/MobVariants/issues/8)
release
[1.21 - 1.21.1] Mob Variants - 6.5.1
6.5.1+1.219 июл. 2025 г.1,4 тыс.Minecraft: 1.21, 1.21.1fabric
Что нового
!!! BACKUP YOUR CONFIG BEFORE UPDATING !!!
- removed corsairSpawnWithSwordChance option
- removed undeadWarriorSpawnWithSwordChance option
- added alwaysKeepEnchantedBow option to undead warrior's attributes (when true, undead warriors keep the enchanted bow instead of trying to replace it)
- added options to customize mob's equipment for:
- undead warrior
- corsair
- soul stealer
- executioner
- executioner can now spawn with full iron set (not only 1-2 pieces)
- added missing Haemorrhage compat (spiders apply Health Loss instead of Bleeding)
release
[1.20.5+] Mob Variants - 5.5.1
5.5.1+1.20.59 июл. 2025 г.66Minecraft: 1.20.5, 1.20.6fabric
Что нового
!!! BACKUP YOUR CONFIG BEFORE UPDATING !!!
- removed corsairSpawnWithSwordChance option
- removed undeadWarriorSpawnWithSwordChance option
- added alwaysKeepEnchantedBow option to undead warrior's attributes (when true, undead warriors keep the enchanted bow instead of trying to replace it)
- added options to customize mob's equipment for:
- undead warrior
- corsair
- soul stealer
- executioner
- executioner can now spawn with full iron set (not only 1-2 pieces)
- added missing Haemorrhage compat (spiders apply Health Loss instead of Bleeding)
release
[1.20 - 1.20.4] Mob Variants 4.5.1
4.5.1+1.209 июл. 2025 г.2,7 тыс.Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4fabric
Что нового
!!! BACKUP YOUR CONFIG BEFORE UPDATING !!!
- removed corsairSpawnWithSwordChance option
- removed undeadWarriorSpawnWithSwordChance option
- added alwaysKeepEnchantedBow option to undead warrior's attributes (when true, undead warriors
keep the enchanted bow instead of trying to replace it)
- added options to customize mob's equipment for:
- undead warrior
- corsair
- soul stealer
- executioner
- executioner can now spawn with full iron set (not only 1-2 pieces)
- added missing Haemorrhage compat (spiders apply Health Loss instead of Bleeding)
release
[1.21 - 1.21.1] Mob Variants 6.5.0
6.5.0+1.2111 нояб. 2024 г.11 тыс.Minecraft: 1.21, 1.21.1fabric
Что нового
- armored spiders deflect projectiles without piercing
- nightmare changes:
- many small fireballs attack is no longer random
- if target is close enough, nightmare will always shoot small fireballs (and will always shoot single fireball if target is far enough)
- nightmare shoots 3x more small fireballs
- increased small fireballs' spread
- undead warrior changes:
- limited amount of tipped arrows (randomly from 1 to 4)
- status effect of the arrow is chosen randomly from the pool defined in config
- default effects are: weakness (20s), blindness (4s) and instant damage
- loot changes:
- arrow drops are hard coded (can't be changed with datapack)
- only skeletons with bows drop arrows
- tipped arrow is a rare drop now:
- base chance is 1%
- looting increases chance by 2% per level
- for each tipped arrow undead warrior holds, chance increases by 3% (this means, killing undead warrior before it takes a shot gives you higher chance of getting tipped arrow)
- status effect of dropped tipped arrow depends on effect that was used by undead warrior that was killed
- tipped arrows drop only when killed by player
- config changes:
- removed 4 config options: undeadWarriorsArrowEffect, undeadWarriorsEffectAmplifier, undeadWarriorsEffectDuration and nightmareShootSingleFireballChance
- added 4 Undead Warrior related config options (for changing amount of tipped arrows undead warrior can have, tipped arrow drop chances and tipped arrow effects)
- added option to disable converting zombies to frozen zombies in powder snow
- added option to disable converting skeletons to corsairs underwater
- added option to disable converting frozen zombies to normal zombies after they spend some time exposed to sunlight, fire or water
release
[1.20.5+] Mob Variants - 5.5.0
5.5.0+1.20.511 нояб. 2024 г.189Minecraft: 1.20.5, 1.20.6fabric
Что нового
This is (probably) the last update for 1.20. Future updates will (probably) be 1.21+ only.
- armored spiders deflect projectiles without piercing
- nightmare changes:
- many small fireballs attack is no longer random
- if target is close enough, nightmare will always shoot small fireballs (and will always shoot single fireball if target is far enough)
- nightmare shoots 3x more small fireballs
- increased small fireballs' spread
- undead warrior changes:
- limited amount of tipped arrows (randomly from 1 to 4)
- status effect of the arrow is chosen randomly from the pool defined in config
- default effects are: weakness (20s), blindness (4s) and instant damage
- loot changes:
- arrow drops are hard coded (can't be changed with datapack)
- only skeletons with bows drop arrows
- tipped arrow is a rare drop now:
- base chance is 1%
- looting increases chance by 2% per level
- for each tipped arrow undead warrior holds, chance increases by 3% (this means, killing undead warrior before it takes a shot gives you higher chance of getting tipped arrow)
- status effect of dropped tipped arrow depends on effect that was used by undead warrior that was killed
- tipped arrows drop only when killed by player
- config changes:
- removed 4 config options: undeadWarriorsArrowEffect, undeadWarriorsEffectAmplifier, undeadWarriorsEffectDuration and nightmareShootSingleFireballChance
- added 4 Undead Warrior related config options (for changing amount of tipped arrows undead warrior can have, tipped arrow drop chances and tipped arrow effects)
- added option to disable converting zombies to frozen zombies in powder snow
- added option to disable converting skeletons to corsairs underwater
- added option to disable converting frozen zombies to normal zombies after they spend some time exposed to sunlight, fire or water
release
[1.20 - 1.20.4] Mob Variants - 4.5.0
4.5.0+1.2011 нояб. 2024 г.20,7 тыс.Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4fabric
Что нового
This is (probably) the last update for 1.20. Future updates will (probably) be 1.21+ only.
- armored spiders deflect projectiles without piercing
- nightmare changes:
- many small fireballs attack is no longer random
- if target is close enough, nightmare will always shoot small fireballs (and will always shoot single fireball if target is far enough)
- nightmare shoots 3x more small fireballs
- increased small fireballs' spread
- undead warrior changes:
- limited amount of tipped arrows (randomly from 1 to 4)
- status effect of the arrow is chosen randomly from the pool defined in config
- default effects are: weakness (20s), blindness (4s) and instant damage
- loot changes:
- arrow drops are hard coded (can't be changed with datapack)
- only skeletons with bows drop arrows
- tipped arrow is a rare drop now:
- base chance is 1%
- looting increases chance by 2% per level
- for each tipped arrow undead warrior holds, chance increases by 3% (this means, killing undead warrior before it takes a shot gives you higher chance of getting tipped arrow)
- status effect of dropped tipped arrow depends on effect that was used by undead warrior that was killed
- tipped arrows drop only when killed by player
- config changes:
- removed 4 config options: undeadWarriorsArrowEffect, undeadWarriorsEffectAmplifier, undeadWarriorsEffectDuration and nightmareShootSingleFireballChance
- added 4 Undead Warrior related config options (for changing amount of tipped arrows undead warrior can have, tipped arrow drop chances and tipped arrow effects)
- added option to disable converting zombies to frozen zombies in powder snow
- added option to disable converting skeletons to corsairs underwater
- added option to disable converting frozen zombies to normal zombies after they spend some time exposed to sunlight, fire or water
release
[1.21 - 1.21.1] Mob Variants - 6.4.3
6.4.3+1.219 окт. 2024 г.904Minecraft: 1.21, 1.21.1fabric
Что нового
- fixed loot tables
release
[1.20.5+] Mob Variants - 5.4.2
5.4.2+1.20.59 окт. 2024 г.93Minecraft: 1.20.5, 1.20.6fabric
Что нового
- fixed villagers not escaping from modded zombies
Thank you crazyfl_ for reporting this bug :)
release
[1.20 - 1.20.4] Mob Variants - 4.4.2
4.4.2+1.209 окт. 2024 г.945Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4fabric
Что нового
- fixed undead mobs not being able to breathe underwater on 1.20.3 and 1.20.4
- fixed villagers not escaping from modded zombies
Thank you Stepk1ns and crazyfl_ for reporting these bugs :)