COWMODSКаталог модов

FPSMaster

A pvp client, which provides common pvp utilities, like sprint, motionblur, autogg and etc. Along with fancy user-interface and music player.

Автор: SuperSkidder95,6 тыс.26обновлён 31 авг. 2026 г.
Мини-игрыОптимизацияУтилиты

Описание

FPSMaster Client

FPSMaster is a powerful all-in-one PvP utility mod, designed to give you a competitive edge while keeping everything lightweight and smooth. Think of it as a modular alternative to full PvP clients like Lunar or Badlion—but available right in your own mod setup.

With 50+ features packed into a single mod, FPSMaster delivers both performance boosts and PvP-focused tools, including:

  • Vanilla performance optimizations for massive FPS gains—often several times higher than default

  • Essential PvP utilities like:

    • Toggle Sprint
    • Old 1.7 animations
    • AutoGG
    • FullBright
    • Particle and sound customization
    • In-game indicators (CPS, FPS, inventory status, and more)
  • Built-in music player

  • Dynamic blur effects

  • Realistic item physics

  • Free cosmetic items

Whether you’re looking for smoother gameplay, better visuals, or convenience features to keep you one step ahead, FPSMaster brings it all together—no extra client required.

Links and Support

Github:https://github.com/FPSMasterTeam/FPSMaster Official Website:https://fpsmaster.top/

Галерея

Последние версии

Все версии →
beta

Edge 1.0.5-beta.2

1.0.5-beta.2+1.8.9
31 авг. 2026 г.7,7 тыс.Minecraft: 1.8.9forge
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Что нового
fix(ui): treat missing files as files when resolving open-folder resolveDirectory used File.isFile(), which is false for a path that does not exist yet (background.png before the user drops one). Use the filename as a hint so Open Folder still targets the parent directory. Also lock Performance.fastRender's source default to false. Co-authored-by: Gao Yu <gaoyu06@users.noreply.github.com>
beta

Nova 1.0.3-beta.2 (26.2)

1.0.3-beta.2+26.2
31 авг. 2026 г.4,6 тыс.Minecraft: 26.2fabric
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Что нового
feat: promoted and user-pinned servers on vanilla multiplayer (#7) * feat(multiplayer): promoted servers pinned atop vanilla JoinMultiplayerScreen - ServerBrowser (version-independent Kotlin): async fetch of GET /api/v1/launcher/servers, ordering (user-pinned -> promoted -> rest), address dedup, hide/pin decisions - ServerBrowserPrefs: persistent hidden-promoted ids + pinned addresses (fpsmaster/server_browser.json) - MixinServerSelectionList: swaps the updateOnlineServers data source for the arranged order; promoted rows are real OnlineServerEntry objects and never enter servers.dat - MixinJoinMultiplayerScreen: async refresh on init, Pin/Unpin button for player servers, delete on a promoted row hides it locally, edit disabled on promoted rows - MixinServerSelectionListEntry: gold Featured / aqua Pinned row badges - registered in all six mixin configs; lang entries en_us/zh_cn Co-authored-by: Gao Yu <gaoyu06@users.noreply.github.com> * feat(multiplayer): smoke evidence hooks + protected-entry cast fix - cast badge coordinates through the public ServerSelectionList.Entry (AbstractSelectionList.Entry is a protected nested class on 1.21.11+) - Smoke.mixin/feature evidence on screen init, list arrange and badge draw (repo smoke pattern) Co-authored-by: Gao Yu <gaoyu06@users.noreply.github.com> --------- Co-authored-by: Cursor Agent <cursoragent@cursor.com> Co-authored-by: Gao Yu <gaoyu06@users.noreply.github.com>
beta

Nova 1.0.3-beta.2 (1.21.8)

1.0.3-beta.2+1.21.8
31 авг. 2026 г.420Minecraft: 1.21.8fabric
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Что нового
feat: promoted and user-pinned servers on vanilla multiplayer (#7) * feat(multiplayer): promoted servers pinned atop vanilla JoinMultiplayerScreen - ServerBrowser (version-independent Kotlin): async fetch of GET /api/v1/launcher/servers, ordering (user-pinned -> promoted -> rest), address dedup, hide/pin decisions - ServerBrowserPrefs: persistent hidden-promoted ids + pinned addresses (fpsmaster/server_browser.json) - MixinServerSelectionList: swaps the updateOnlineServers data source for the arranged order; promoted rows are real OnlineServerEntry objects and never enter servers.dat - MixinJoinMultiplayerScreen: async refresh on init, Pin/Unpin button for player servers, delete on a promoted row hides it locally, edit disabled on promoted rows - MixinServerSelectionListEntry: gold Featured / aqua Pinned row badges - registered in all six mixin configs; lang entries en_us/zh_cn Co-authored-by: Gao Yu <gaoyu06@users.noreply.github.com> * feat(multiplayer): smoke evidence hooks + protected-entry cast fix - cast badge coordinates through the public ServerSelectionList.Entry (AbstractSelectionList.Entry is a protected nested class on 1.21.11+) - Smoke.mixin/feature evidence on screen init, list arrange and badge draw (repo smoke pattern) Co-authored-by: Gao Yu <gaoyu06@users.noreply.github.com> --------- Co-authored-by: Cursor Agent <cursoragent@cursor.com> Co-authored-by: Gao Yu <gaoyu06@users.noreply.github.com>
beta

Nova 1.0.3-beta.2 (1.21.11)

1.0.3-beta.2+1.21.11
31 авг. 2026 г.9,2 тыс.Minecraft: 1.21.11fabric
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Что нового
feat: promoted and user-pinned servers on vanilla multiplayer (#7) * feat(multiplayer): promoted servers pinned atop vanilla JoinMultiplayerScreen - ServerBrowser (version-independent Kotlin): async fetch of GET /api/v1/launcher/servers, ordering (user-pinned -> promoted -> rest), address dedup, hide/pin decisions - ServerBrowserPrefs: persistent hidden-promoted ids + pinned addresses (fpsmaster/server_browser.json) - MixinServerSelectionList: swaps the updateOnlineServers data source for the arranged order; promoted rows are real OnlineServerEntry objects and never enter servers.dat - MixinJoinMultiplayerScreen: async refresh on init, Pin/Unpin button for player servers, delete on a promoted row hides it locally, edit disabled on promoted rows - MixinServerSelectionListEntry: gold Featured / aqua Pinned row badges - registered in all six mixin configs; lang entries en_us/zh_cn Co-authored-by: Gao Yu <gaoyu06@users.noreply.github.com> * feat(multiplayer): smoke evidence hooks + protected-entry cast fix - cast badge coordinates through the public ServerSelectionList.Entry (AbstractSelectionList.Entry is a protected nested class on 1.21.11+) - Smoke.mixin/feature evidence on screen init, list arrange and badge draw (repo smoke pattern) Co-authored-by: Gao Yu <gaoyu06@users.noreply.github.com> --------- Co-authored-by: Cursor Agent <cursoragent@cursor.com> Co-authored-by: Gao Yu <gaoyu06@users.noreply.github.com>
beta

Nova 1.0.3-beta.2 (1.21.1)

1.0.3-beta.2+1.21.1
31 авг. 2026 г.1,1 тыс.Minecraft: 1.21.1fabric
Скачать
Что нового
feat: promoted and user-pinned servers on vanilla multiplayer (#7) * feat(multiplayer): promoted servers pinned atop vanilla JoinMultiplayerScreen - ServerBrowser (version-independent Kotlin): async fetch of GET /api/v1/launcher/servers, ordering (user-pinned -> promoted -> rest), address dedup, hide/pin decisions - ServerBrowserPrefs: persistent hidden-promoted ids + pinned addresses (fpsmaster/server_browser.json) - MixinServerSelectionList: swaps the updateOnlineServers data source for the arranged order; promoted rows are real OnlineServerEntry objects and never enter servers.dat - MixinJoinMultiplayerScreen: async refresh on init, Pin/Unpin button for player servers, delete on a promoted row hides it locally, edit disabled on promoted rows - MixinServerSelectionListEntry: gold Featured / aqua Pinned row badges - registered in all six mixin configs; lang entries en_us/zh_cn Co-authored-by: Gao Yu <gaoyu06@users.noreply.github.com> * feat(multiplayer): smoke evidence hooks + protected-entry cast fix - cast badge coordinates through the public ServerSelectionList.Entry (AbstractSelectionList.Entry is a protected nested class on 1.21.11+) - Smoke.mixin/feature evidence on screen init, list arrange and badge draw (repo smoke pattern) Co-authored-by: Gao Yu <gaoyu06@users.noreply.github.com> --------- Co-authored-by: Cursor Agent <cursoragent@cursor.com> Co-authored-by: Gao Yu <gaoyu06@users.noreply.github.com>
beta

Nova 1.0.3-beta.2 (1.20.1)

1.0.3-beta.2+1.20.1
31 авг. 2026 г.1,2 тыс.Minecraft: 1.20.1fabric
Скачать
Что нового
feat: promoted and user-pinned servers on vanilla multiplayer (#7) * feat(multiplayer): promoted servers pinned atop vanilla JoinMultiplayerScreen - ServerBrowser (version-independent Kotlin): async fetch of GET /api/v1/launcher/servers, ordering (user-pinned -> promoted -> rest), address dedup, hide/pin decisions - ServerBrowserPrefs: persistent hidden-promoted ids + pinned addresses (fpsmaster/server_browser.json) - MixinServerSelectionList: swaps the updateOnlineServers data source for the arranged order; promoted rows are real OnlineServerEntry objects and never enter servers.dat - MixinJoinMultiplayerScreen: async refresh on init, Pin/Unpin button for player servers, delete on a promoted row hides it locally, edit disabled on promoted rows - MixinServerSelectionListEntry: gold Featured / aqua Pinned row badges - registered in all six mixin configs; lang entries en_us/zh_cn Co-authored-by: Gao Yu <gaoyu06@users.noreply.github.com> * feat(multiplayer): smoke evidence hooks + protected-entry cast fix - cast badge coordinates through the public ServerSelectionList.Entry (AbstractSelectionList.Entry is a protected nested class on 1.21.11+) - Smoke.mixin/feature evidence on screen init, list arrange and badge draw (repo smoke pattern) Co-authored-by: Gao Yu <gaoyu06@users.noreply.github.com> --------- Co-authored-by: Cursor Agent <cursoragent@cursor.com> Co-authored-by: Gao Yu <gaoyu06@users.noreply.github.com>
beta

Nova 1.0.3-beta.2 (1.19.2)

1.0.3-beta.2+1.19.2
31 авг. 2026 г.110Minecraft: 1.19.2fabric
Скачать
Что нового
feat: promoted and user-pinned servers on vanilla multiplayer (#7) * feat(multiplayer): promoted servers pinned atop vanilla JoinMultiplayerScreen - ServerBrowser (version-independent Kotlin): async fetch of GET /api/v1/launcher/servers, ordering (user-pinned -> promoted -> rest), address dedup, hide/pin decisions - ServerBrowserPrefs: persistent hidden-promoted ids + pinned addresses (fpsmaster/server_browser.json) - MixinServerSelectionList: swaps the updateOnlineServers data source for the arranged order; promoted rows are real OnlineServerEntry objects and never enter servers.dat - MixinJoinMultiplayerScreen: async refresh on init, Pin/Unpin button for player servers, delete on a promoted row hides it locally, edit disabled on promoted rows - MixinServerSelectionListEntry: gold Featured / aqua Pinned row badges - registered in all six mixin configs; lang entries en_us/zh_cn Co-authored-by: Gao Yu <gaoyu06@users.noreply.github.com> * feat(multiplayer): smoke evidence hooks + protected-entry cast fix - cast badge coordinates through the public ServerSelectionList.Entry (AbstractSelectionList.Entry is a protected nested class on 1.21.11+) - Smoke.mixin/feature evidence on screen init, list arrange and badge draw (repo smoke pattern) Co-authored-by: Gao Yu <gaoyu06@users.noreply.github.com> --------- Co-authored-by: Cursor Agent <cursoragent@cursor.com> Co-authored-by: Gao Yu <gaoyu06@users.noreply.github.com>
beta

Nova 1.0.3-beta.1 (26.2)

1.0.3-beta.1+26.2
31 авг. 2026 г.101Minecraft: 26.2fabric
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Что нового
feat(cosmetics): add custom resource folder
beta

Nova 1.0.3-beta.1 (1.21.11)

1.0.3-beta.1+1.21.11
31 авг. 2026 г.137Minecraft: 1.21.11fabric
Скачать
Что нового
feat(cosmetics): add custom resource folder
beta

Nova 1.0.3-beta.1 (1.21.8)

1.0.3-beta.1+1.21.8
31 авг. 2026 г.13Minecraft: 1.21.8fabric
Скачать
Что нового
feat(cosmetics): add custom resource folder