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ВЕРСИИ (10)
release
Waves Of Peace~
26.319 сент. 2026 г.249Minecraft: 26.3datapack
release
The Bountiful Harvest v1.1
V1.123 июн. 2026 г.327Minecraft: 26.2datapack
Что нового
Forevercraft — THE BOUNTIFUL HARVEST v1.1 Patch Notes
*Thank you for an incredible launch week — almost **120 downloads** already! 💛 This update is our biggest content drop yet. Here's everything that's new since launch.*
---
## ✨ Major New Features
**⚔️ War-Prep Abilities — your class finally fights back**
Right-click your class node on the Bough to **arm an active ability**. Every one of the 14 combat classes now has its own loadout — 3 combat toggles plus 5 mastery unlocks each — building to grief-safe AoE signatures like Explosive Volley and Seismic Slam. Reach Mastery 5 to charge a **cross-class Ultimate** that any class can fire. Pick your moment, arm up, and unleash.
**📖 The Living Eternal Codex**
Your Codex book is alive now. Open it and the lore **re-themes to whatever tab you're on** and pins your active challenge — tokens, top trees, companion bond, Wayfarer progress and more, updating in real time as you play. It's a personal dashboard in book form.
**🎒 Forever Hold & Volume-Stacking Bags**
The Ore Bag, Alchemy Binder, and Pantry now **stack by volume** — one slot per item type that grows without limit, so you'll never run out of bag space again. Combine all three at a Transmutation Stand to forge the **Forever Hold**: a single hub that keeps all three storage tabs intact under one item.
---
## 🏡 Build & Decorate
- **Modular Kitchens!** Build kitchens piece by piece — counter, cabinet, stove, and sink — that snap together cleanly. The stove doubles as a working cooking station.
- **Tons of new decor variants** — dining tables, tea sets, counters and more, now in **pale oak, bamboo, crimson & warped wood** plus gorgeous **polished stone** finishes (cinnabar, sulfur, blackstone, deepslate, quartz and others). New catalogue pages: Kitchen and Stoneware.
- **Decor structures are now permanent** — placed furniture no longer despawns.
- Placed furniture is now **protected from GUI-cleanup tools** — your decorations are safe.
---
## ⚔️ Combat & Classes
- **New Secret Class — the Dual Swordsman!** Wield two class swords at once and chase the hidden unlock. The goal scales with your difficulty (1,000 / 5,000 / 10,000), and bosses give a credit boost.
- **Gearwright** now unlocks the Transmutation Stand at level 3.
- **Kinetic damage** (Adventure & Pioneer): get launched into a wall and you'll take impact damage — and so will the mobs you knock into walls. Mind your head on low ceilings with Jump Boost!
- **Gilded Totems at home** now project damage reduction across your **entire home zone** and count toward your Dream Rank.
---
## 🐾 Companions & Pets
- Fixed companions silently dumping all your stored XP on first summon, and the eCodex showing the wrong level/ability count.
- **Tame foxes and ocelots** now get full protection, totems, mementos and buddy bonding (they were previously left out).
- New **[Bond Nearest Animal]** catalogue button — one click to bond your buddy.
- Revived pets now come back with their **exact look** — coat, collar color and markings preserved.
- Tamed-pet mementos now reliably reach you even when a pet dies far away in combat.
---
## 💬 Quality of Life
- **Notification Channel setting** — missed the action bar? You can now route notifications back through **chat**, show **both**, or use **Smart** mode. Find it in the Codex Settings menu.
- **Best-Friend Home Comforts** — your best friends now share your home's tier buffs (Regen, Saturation, Resistance, Fire Resistance) while they're visiting your plot.
- **Cleaner HUD** — boss bars now auto-dismiss after events instead of lingering, and event/activity bars clear themselves shortly after they're done. The look-at HUD is less cluttered too.
- **Lore collectibles are now stackable** — fragments and lore books stack neatly so you can store whole sets in bundles. (Each unique piece still counts individually.)
- Pioneer players now **keep their home and guidestone unlocks** through death.
---
## ⚡ Performance
A dedicated optimization pass trimmed several always-running systems — health-bar tracking, scarecrows, timber detection, floating titles and more — for smoother play, especially on busy servers.
---
##🐛 Bug Fixes
- Fixed an **infinite obsidian / ender-chest dupe** with the Pocket Ender Anchor.
- Fixed chest-node keys **wearing out or shattering an entire held stack** at once — now just one key per use.
- Fixed dungeons occasionally **spawning all five waves at once**.
- Fixed Infinite Castle arenas where mobs could be **unreachable or you couldn't teleport in**.
- Fixed sit/sleep decor **ejecting you after one second**.
- Fixed home inscriptions/glyphs reporting "full" in brand-new homes.
- Fixed the Affinity Crafter milestone auto-completing in minutes (now a fair crafting goal).
- Fixed class weapons aging their patina just from being **held**.
- Fixed hostile wild-companion heads not despawning properly.
- Fixed a wide range of menu, storage and decor edge cases.
---
*Got feedback or found a bug? We're listening — and we're just getting started. Thank you for building Forever with us. 🌳*
release
The Bountiful Harvest Expansion!
26.216 июн. 2026 г.68Minecraft: 26.2datapack
Что нового
Refinements made to the interface and communication methods hopefully leading to less chat spam, added-
Furniture,
Structure Blueprints *Books to build a preset building for you to alter to your liking*,
Chest Nodes *you can open them with trial keys and dungeon keys, they also spawn in structures so keep an eye out, those that spawn via structure don't despawn*,
More Class Depth,
More Crafting Depth,
Tinkering *The ability to combine Artifacts in a Terraria like fashion*,
Codex Collection Gallery *Store the duplicates or artifacts that you don't want into the Gallery for Dream Rank progress, it also allows you to withdraw them at will*,
Forever Sack *a bundle you recieve at level 30 that allows you to void items for forever dust that will fuse into a crate when filled*,
Baul *a barrel you can craft with a shelf block surrounded by four barrels in a diamond that can hold up to 9999 of one single block or item aside from armors*,
and so, so, so, so, so much more, thank you so much for playing, please let me know if there are any bugs you encounter and if you would be interested in play testing for my bedrock version i want to release but im unable to test it myself
release
Forevercraft 26.1
Forevercraft7 апр. 2026 г.81Minecraft: 26.1.1datapack
release
Forevercraft 26.1.1
26.1.15 апр. 2026 г.67Minecraft: 26.1, 26.1.1datapack
Что нового
# Forevercraft v26.1 — Major Bug Fix & Optimization Update
## Bug Fixes (~200 bugs fixed)
### Critical Fixes
- **Story Mode**: Convergence rewards now properly granted (were silently skipped due to variable clear order)
- **Story Mode**: Ch1 "Open the Codex" step now detects properly (missing hook added)
- **Story Mode**: Branch 7 infinite recursion loop fixed with guard tag
- **Story Mode**: 48 non-monotonic quest thresholds fixed (steps auto-completing out of order)
- **Story Mode**: 50+ phantom scoreboards mapped to real system equivalents
- **Story Mode**: Ch50 Legend's Crown enchantment format fixed
- **Spirit Weapons**: All 14 weapon abilities now last correct duration (double timer decrement removed)
- **Infinite Castle**: Boss floors no longer spawn 5x bosses (wave gate added)
- **Alchemy System**: Potions are now actually given after completing the minigame (dispatch implemented for all 21 recipes)
- **Quest Book**: Free reroll exploit patched (options now persist until paid reroll or daily reset)
- **Companions**: Pet sharing bug in multiplayer fixed (ID verification added to 100+ files)
- **Quest System**: Tier 5/6 quests no longer auto-complete from lifetime stats (delta tracking added)
- **Advancement Rewards**: Iron gate check now properly registered (all crate rewards were blocked)
### High Priority Fixes
- **Companions**: 6 gacha-exclusive companions (Starweaver, Somnia, Lunar Moth, Nebula Kit, Twilight Hare, Dreamstag) now have working passive abilities on level-up
- **Companions**: `weather clear` no longer fires on every pet unsummon
- **Night Terrors**: Inscription stone ward now works (was checking wrong entity tag)
- **Trophies**: World Explorer and Lore Keeper trophies now earnable (wrong scoreboard names fixed)
- **Dream Rank**: Mob kills and crates opened now properly contribute to rank calculation
- **Convergence**: Modifier ID fixed across all files (ghost +2.0 DR modifier no longer persists)
- **Raids**: Boss ability timers now properly registered
- **Grand Forge**: Phase 4 kill tracking now works
- **Guilds**: Guild rank progression and merchant XP now functional
### Moderate Fixes
- **Biome Journal**: Biome 24 correctly displays as "Windswept Hills" across all systems
- **Milestones**: Percentage calculations use correct constant scoreboard
- **PvP**: Ashcrown resistance aura and Lifewoven sanctuary no longer buff opponents
- **Codex Hub**: Session Recap click no longer uses stale values
- **Version Compliance**: All remaining old SNBT, enchantment, equipment, and click event formats updated to 26.1
### Quality Fixes
- **Story Mode**: quest_goal display corrected in 430+ chapter start files
- 30+ schedule calls given `replace` keyword (prevents stacking on /reload)
- 32 advancement files identified for predicate format modernization
- Debug tellraw messages removed from production code
### Blueprint System Fixes
- **T3 Blacksmith**: Fixed reference mismatch (`blacksmith` -> `blacksmith_forge`)
- **T3 Bridge**: Fixed reference mismatch (`bridge` -> `stone_bridge`)
- **T7 Harbor**: Fixed reference mismatch (`harbor` -> `harbor_complex`)
- **Confirm**: Added collision re-check at confirm time (world could change during 30s preview window)
- **T7 Materials**: Fixed reagent overclear — now takes 3 total across types instead of 3 from each (was consuming up to 9)
- **Preview Tick**: Fixed schedule stacking (`append` -> `replace`)
## New Content
- **Story Mode**: 370+ files created for branch chapters (narratives, objectives, check files)
- **Branch 7**: Compatibility shim added for universal completion system integration
- **Branch 8**: 192 files created (48 check + 144 objective files)
## Performance Optimizations
- **Dream Rank**: Existence gate added (skips 70+ scoreboard ops when server is empty)
- **Raid Bosses**: `return run` dispatch saves 12 score checks per tick during fights
- **World Bosses**: `return run` dispatch saves 10 score checks per second
- **Wild Companions**: Follow carrier throttled from every tick to every 3 ticks (67% reduction)
- **Showcase Aura**: Existence gate skips 6 entity scans/sec when no story players active
- **Craft Rate**: Player gate prevents recalculation on empty server
- **Forage/Prospect**: 16-command NBT distance calculation replaced with 1-command entity distance check
- **Buddy System**: 5 entity+predicate scans consolidated to 1 per player per second
- **Guild Buffs**: Attribute modifiers cached by rank (zero attribute ops in steady state)
- **Inscription**: Resonance detection skips remaining 9 checks after first match
- **Craft Affinity**: Permanent tick gated to stage 7 players only
- **Raid Boss Init**: 6 redundant entity checks removed from child tick functions
## Technical
- Pack format: 101.1 (Minecraft Java 26.1)
- Files: ~26,830
- Systems: 149 interconnected
release
Forevercraft
Forevercraft-Alpha29 мар. 2026 г.53Minecraft: 26.1datapack
Что нового
Story
release
Forevercraft 26.1.1a
26.1.1a26 мар. 2026 г.39Minecraft: 26.1datapack
release
Forging and Chemistry!
26.1.125 мар. 2026 г.20Minecraft: 26.1datapack
Что нового
## Forevercraft v26.1.1 — Artifact Forge Expansion
### New Systems
- **Artifact Forge Materials** — 28 new crafting materials (7 tiers × 4 categories: Weapon, Armor, Tool, Accessory)
- **Ore Bag** — Portable forge material storage (28 slots), earned at Blacksmith level 1
- **Ingredient Binder** — Portable chemistry storage (28 slots), earned at Chemistry level 1
- **Chemistry Advantage Tree** — New 15th skill tree for potion/brewing mastery
- **Pioneer Difficulty** — True hardcore mode. Die once = complete wipe. Choose to continue or downgrade after death.
- **Salvation Stone** — Rarest item in the game. Consumable death protection with milestone + RNG sources.
- **Hearthstone Protection** — No-grief zones for player homes (Mining Fatigue to non-owners)
- **Glyph Totem Toggle** — Inscription stones now toggleable (shift+right-click), auto-off after 1 day
### Improvements
- Biome-inclined material drops from prospect mining (7 biome groups with weighted categories)
- Mining boss bar (replaced actionbar), tiered pickup sounds and rare material notifications
- EQ2-style artisan XP scaling (5.7M total to max, 11× previous curve)
- Blacksmith reworked to forge-based progression (smelting now secondary at 40:1)
- Secondary progression paths: vanilla smelting → Blacksmith, campfire → Culinary, brewing → Chemistry
- Hopper minecart item drop prevention (30 files fixed for dupe prevention)
- Complete strip_player_zero expanded to 1,409 lines (122 scoreboards + 940 tags)
### Bug Fixes
- Fixed stale lore cache causing inflated set counters
- Fixed friends list showing same name for all entries
- Fixed companion GUI slot score assignments
- Fixed macro errors in 12 files
- Added 8 missing self-scheduling functions to watchdog
- Reduced particles (Glyph Forge -25%, Artisan Forge -50%)
### Website
- Over 2,500 Help agent entries for any question!
- forevercraft.co fully updated with all new systems
release
26.1a
26.1a24 мар. 2026 г.29Minecraft: 26.1datapack
Что нового
World Clock Migration
release
Forevercraft 26.1
26.124 мар. 2026 г.18Minecraft: 26.1-snapshot-1, 26.1-snapshot-2, 26.1-snapshot-3, 26.1-snapshot-4, 26.1-snapshot-5, 26.1-snapshot-6, 26.1-snapshot-7, 26.1-snapshot-8, 26.1-snapshot-9, 26.1-snapshot-10, 26.1-snapshot-11, 26.1-pre-1, 26.1-pre-2, 26.1-pre-3, 26.1-rc-1, 26.1-rc-2, 26.1-rc-3datapack
Что нового
## Forevercraft v26.1 — Initial Release
The first public release of Forevercraft for Minecraft Java 26.1.
### What's Inside
- **102 interconnected systems** built across 10,994 custom functions
- - **408 artifacts** across 6 tiers with handcrafted abilities
- - **96 companions** that level 1-100, fight alongside you, and evolve
- - **14 weapon classes** from Rogue daggers to Beastlord spears
- - **14 spirit weapons** — endgame legendaries with 7-tier metamorphosis
- - **13 raid bosses** with multi-phase encounters and party voting
- - **Infinite Castle** — endless scaling dungeon with bosses every 10 floors
- - **13 skill trees** with 25 levels and 3 prestige cycles each
- - **250 quests** with village reputation and bounty systems
- - **904 lore discoveries** across 163 collectible sets
- - Full cooking, guilds, marriage, buddy system, gacha, and more
### Links
- **Website & Wiki:** [forevercraft.co](https://forevercraft.co)
- - **AI Guide:** Built-in chatbot on the website answers any question about the pack
- - **Support:** [Buy Me a Coffee](https://buymeacoffee.com/forevercraft)