COWMODSКаталог модов

FootprintParticle

A simple mod that adds footprint particle for mobs.

Автор: Rivmun1,9 млн396обновлён 23 окт. 2026 г.
Декор

Описание

I'm just confused that those particle mods have no footprint feature.

I can't find such one, so I made this one.

Footprint Particle

A simple mod that adds footprint for mobs (and players). Pure particle implementation. Highly configurable designed for modpacks.

HEY, NEW HERE!

Wants an interactive footprint that can locate mob which leaves the print? Check it ➡️ Traceable Print.

Feature

  • Footprint gen on low hardness block (by default).
    • Baby mob has a baby print.
    • Spider & horse has special pos to gen.
  • Waterprint gen when touched water for a while.
  • Minecart Spark.
  • Boat trail (water and land is difference).
  • Swimming Pop.
  • Raise dust when walking on snow.
  • Pehkui support.
  • Random Mob Sizes support.

Configurable

You can config its lifetime, frequency, and others through Cloth Config and Mod Menu.

  • Which type / specific block can (or not) gen.
  • Which mob can (or not) gen.
  • What print size for specific mob.
  • How high where is print gen on specific block (snow etc.)
  • Which mob regarded as spider / horse (to gen on special way).
  • Which texture should specific mob gen.
  • More as you wish...

Custom Print Texture

1.Make a resourcepack and put your texture.pngs to the path below:

assets\footprintparticle\textures\particle\

2.Make a footprint.json or copy one from the mod.jar to your resourcepack path below (or watermark.json if you wanna replace watermark at same time):

assets\footprintparticle\particles\

3.Add your texture.pngs file name to the .json, formatting like:

{
  "textures": [
    "footprintparticle:footprint",  // delete this line if you don't need default ugly print :)
    "footprintparticle:texture1",
    "footprintparticle:texture2",
    "footprintparticle: ..."  // remember last line NOT have comma (",")
  ]
}

4.Packing and install your pack into the game, enabled your resourcepack, then go to the config screen and edit the "Custom Print Texture" option as tooltip says:

minecraft:cat,texture1,texture2
minecraft:cow,texture1
modid:mobid,textureName
...

5.Enjoy!

Dependence

Since 0.3.1c we now support Forge & Fabric in a same jar, but dependence has some differ:

For all loader

  • Architectury API is required.
  • Cloth Config is required to manage config file & build configScreen.

Fabric extra needs

  • Fabric API is required.
  • Mod Menu is optional to access configScreen.

Contact

Any suggestions are welcome to Github.

Галерея

Different size & RotationWaterprint when touched waterBoattttrailBoattttrail 2

Последние версии

Все версии →
release

0.7.1 for 1.20.1-fabric

0.7.1+1.20.1-fabric
23 окт. 2026 г.170Minecraft: 1.20, 1.20.1fabric
Скачать
Что нового
# 0.7.1 ### Fixes & Improvements - Fix particle texture will be missing until game restart, when change custom footprint particle resourcepack and reload in game. - Fix saving config will crash the game that causing by configScreen push invalid value to IO system. - Add some validator to configScreen. Now 'Save & Quit' button will be disabled if there is invalid value until you correct it. - Fix boat will spit out a lot of particle when placed. - Refactor list lookup method for better performance, readability and others. - Now mob list can input tags starts with '#' symbol. - Add an option to limited max generate distance of our particles. Default is 64 blocks. - Changed particle direction always rely on entity facing instead of their movement direction if it has. - Fix '#c' tag in default list cannot be matched on older MC version by replacing them to specific block name. (i.e. composter, froglight) - Remove accesswidener file that no longer in use from Forge build. - Remove some entity and block id/tags from default list on old MC version they don't exist. - Improved performance of self-hosted particle system. #### Large internal improvements that clean up a lot of dumb code I wrote before 0.6.0... - Fix watermark will generate in air. - Fix watermark will randomize its direction. - Fix watermark not controlled by blockHeightOffset. - Fix mixin tick will run meaningless on integrated-server. - Refactor boat & minecart mixin, improved their performance. - Improved code readability and performance of generator. - Improved customPrint pick up performance.
release

0.7.1 for 1.19.2-fabric

0.7.1+1.19.2-fabric
23 окт. 2026 г.14Minecraft: 1.19.2fabric
Скачать
Что нового
# 0.7.1 ### Fixes & Improvements - Fix particle texture will be missing until game restart, when change custom footprint particle resourcepack and reload in game. - Fix saving config will crash the game that causing by configScreen push invalid value to IO system. - Add some validator to configScreen. Now 'Save & Quit' button will be disabled if there is invalid value until you correct it. - Fix boat will spit out a lot of particle when placed. - Refactor list lookup method for better performance, readability and others. - Now mob list can input tags starts with '#' symbol. - Add an option to limited max generate distance of our particles. Default is 64 blocks. - Changed particle direction always rely on entity facing instead of their movement direction if it has. - Fix '#c' tag in default list cannot be matched on older MC version by replacing them to specific block name. (i.e. composter, froglight) - Remove accesswidener file that no longer in use from Forge build. - Remove some entity and block id/tags from default list on old MC version they don't exist. - Improved performance of self-hosted particle system. #### Large internal improvements that clean up a lot of dumb code I wrote before 0.6.0... - Fix watermark will generate in air. - Fix watermark will randomize its direction. - Fix watermark not controlled by blockHeightOffset. - Fix mixin tick will run meaningless on integrated-server. - Refactor boat & minecart mixin, improved their performance. - Improved code readability and performance of generator. - Improved customPrint pick up performance.
release

0.7.1 for 1.21.1-neoforge

0.7.1+1.21.1-neoforge
23 окт. 2026 г.378Minecraft: 1.21.1neoforge
Скачать
Что нового
# 0.7.1 ### Fixes & Improvements - Fix particle texture will be missing until game restart, when change custom footprint particle resourcepack and reload in game. - Fix saving config will crash the game that causing by configScreen push invalid value to IO system. - Add some validator to configScreen. Now 'Save & Quit' button will be disabled if there is invalid value until you correct it. - Fix boat will spit out a lot of particle when placed. - Refactor list lookup method for better performance, readability and others. - Now mob list can input tags starts with '#' symbol. - Add an option to limited max generate distance of our particles. Default is 64 blocks. - Changed particle direction always rely on entity facing instead of their movement direction if it has. - Fix '#c' tag in default list cannot be matched on older MC version by replacing them to specific block name. (i.e. composter, froglight) - Remove accesswidener file that no longer in use from Forge build. - Remove some entity and block id/tags from default list on old MC version they don't exist. - Improved performance of self-hosted particle system. #### Large internal improvements that clean up a lot of dumb code I wrote before 0.6.0... - Fix watermark will generate in air. - Fix watermark will randomize its direction. - Fix watermark not controlled by blockHeightOffset. - Fix mixin tick will run meaningless on integrated-server. - Refactor boat & minecart mixin, improved their performance. - Improved code readability and performance of generator. - Improved customPrint pick up performance.
release

0.7.1 for 1.16.5-fabric

0.7.1+1.16.5-fabric
23 окт. 2026 г.14Minecraft: 1.16.5fabric
Скачать
Что нового
# 0.7.1 ### Fixes & Improvements - Fix particle texture will be missing until game restart, when change custom footprint particle resourcepack and reload in game. - Fix saving config will crash the game that causing by configScreen push invalid value to IO system. - Add some validator to configScreen. Now 'Save & Quit' button will be disabled if there is invalid value until you correct it. - Fix boat will spit out a lot of particle when placed. - Refactor list lookup method for better performance, readability and others. - Now mob list can input tags starts with '#' symbol. - Add an option to limited max generate distance of our particles. Default is 64 blocks. - Changed particle direction always rely on entity facing instead of their movement direction if it has. - Fix '#c' tag in default list cannot be matched on older MC version by replacing them to specific block name. (i.e. composter, froglight) - Remove accesswidener file that no longer in use from Forge build. - Remove some entity and block id/tags from default list on old MC version they don't exist. - Improved performance of self-hosted particle system. #### Large internal improvements that clean up a lot of dumb code I wrote before 0.6.0... - Fix watermark will generate in air. - Fix watermark will randomize its direction. - Fix watermark not controlled by blockHeightOffset. - Fix mixin tick will run meaningless on integrated-server. - Refactor boat & minecart mixin, improved their performance. - Improved code readability and performance of generator. - Improved customPrint pick up performance.
release

0.7.1 for 1.16.5-forge

0.7.1+1.16.5-forge
23 окт. 2026 г.4Minecraft: 1.16.5forge
Скачать
Что нового
# 0.7.1 ### Fixes & Improvements - Fix particle texture will be missing until game restart, when change custom footprint particle resourcepack and reload in game. - Fix saving config will crash the game that causing by configScreen push invalid value to IO system. - Add some validator to configScreen. Now 'Save & Quit' button will be disabled if there is invalid value until you correct it. - Fix boat will spit out a lot of particle when placed. - Refactor list lookup method for better performance, readability and others. - Now mob list can input tags starts with '#' symbol. - Add an option to limited max generate distance of our particles. Default is 64 blocks. - Changed particle direction always rely on entity facing instead of their movement direction if it has. - Fix '#c' tag in default list cannot be matched on older MC version by replacing them to specific block name. (i.e. composter, froglight) - Remove accesswidener file that no longer in use from Forge build. - Remove some entity and block id/tags from default list on old MC version they don't exist. - Improved performance of self-hosted particle system. #### Large internal improvements that clean up a lot of dumb code I wrote before 0.6.0... - Fix watermark will generate in air. - Fix watermark will randomize its direction. - Fix watermark not controlled by blockHeightOffset. - Fix mixin tick will run meaningless on integrated-server. - Refactor boat & minecart mixin, improved their performance. - Improved code readability and performance of generator. - Improved customPrint pick up performance.
release

0.7.1 for 1.21.1-fabric

0.7.1+1.21.1-fabric
23 окт. 2026 г.251Minecraft: 1.21, 1.21.1fabric
Скачать
Что нового
# 0.7.1 ### Fixes & Improvements - Fix particle texture will be missing until game restart, when change custom footprint particle resourcepack and reload in game. - Fix saving config will crash the game that causing by configScreen push invalid value to IO system. - Add some validator to configScreen. Now 'Save & Quit' button will be disabled if there is invalid value until you correct it. - Fix boat will spit out a lot of particle when placed. - Refactor list lookup method for better performance, readability and others. - Now mob list can input tags starts with '#' symbol. - Add an option to limited max generate distance of our particles. Default is 64 blocks. - Changed particle direction always rely on entity facing instead of their movement direction if it has. - Fix '#c' tag in default list cannot be matched on older MC version by replacing them to specific block name. (i.e. composter, froglight) - Remove accesswidener file that no longer in use from Forge build. - Remove some entity and block id/tags from default list on old MC version they don't exist. - Improved performance of self-hosted particle system. #### Large internal improvements that clean up a lot of dumb code I wrote before 0.6.0... - Fix watermark will generate in air. - Fix watermark will randomize its direction. - Fix watermark not controlled by blockHeightOffset. - Fix mixin tick will run meaningless on integrated-server. - Refactor boat & minecart mixin, improved their performance. - Improved code readability and performance of generator. - Improved customPrint pick up performance.
release

0.7.1 for 1.20.1-forge

0.7.1+1.20.1-forge
23 окт. 2026 г.1,2 тыс.Minecraft: 1.20, 1.20.1forge
Скачать
Что нового
# 0.7.1 ### Fixes & Improvements - Fix particle texture will be missing until game restart, when change custom footprint particle resourcepack and reload in game. - Fix saving config will crash the game that causing by configScreen push invalid value to IO system. - Add some validator to configScreen. Now 'Save & Quit' button will be disabled if there is invalid value until you correct it. - Fix boat will spit out a lot of particle when placed. - Refactor list lookup method for better performance, readability and others. - Now mob list can input tags starts with '#' symbol. - Add an option to limited max generate distance of our particles. Default is 64 blocks. - Changed particle direction always rely on entity facing instead of their movement direction if it has. - Fix '#c' tag in default list cannot be matched on older MC version by replacing them to specific block name. (i.e. composter, froglight) - Remove accesswidener file that no longer in use from Forge build. - Remove some entity and block id/tags from default list on old MC version they don't exist. - Improved performance of self-hosted particle system. #### Large internal improvements that clean up a lot of dumb code I wrote before 0.6.0... - Fix watermark will generate in air. - Fix watermark will randomize its direction. - Fix watermark not controlled by blockHeightOffset. - Fix mixin tick will run meaningless on integrated-server. - Refactor boat & minecart mixin, improved their performance. - Improved code readability and performance of generator. - Improved customPrint pick up performance.
release

0.7.1 for 1.21.11-fabric

0.7.1+1.21.11-fabric
23 окт. 2026 г.476Minecraft: 1.21.11fabric
Скачать
Что нового
# 0.7.1 ### Fixes & Improvements - Fix particle texture will be missing until game restart, when change custom footprint particle resourcepack and reload in game. - Fix saving config will crash the game that causing by configScreen push invalid value to IO system. - Add some validator to configScreen. Now 'Save & Quit' button will be disabled if there is invalid value until you correct it. - Fix boat will spit out a lot of particle when placed. - Refactor list lookup method for better performance, readability and others. - Now mob list can input tags starts with '#' symbol. - Add an option to limited max generate distance of our particles. Default is 64 blocks. - Changed particle direction always rely on entity facing instead of their movement direction if it has. - Fix '#c' tag in default list cannot be matched on older MC version by replacing them to specific block name. (i.e. composter, froglight) - Remove accesswidener file that no longer in use from Forge build. - Remove some entity and block id/tags from default list on old MC version they don't exist. - Improved performance of self-hosted particle system. #### Large internal improvements that clean up a lot of dumb code I wrote before 0.6.0... - Fix watermark will generate in air. - Fix watermark will randomize its direction. - Fix watermark not controlled by blockHeightOffset. - Fix mixin tick will run meaningless on integrated-server. - Refactor boat & minecart mixin, improved their performance. - Improved code readability and performance of generator. - Improved customPrint pick up performance.
release

0.7.1 for 1.18.2-fabric

0.7.1+1.18.2-fabric
23 окт. 2026 г.8Minecraft: 1.18.2fabric
Скачать
Что нового
# 0.7.1 ### Fixes & Improvements - Fix particle texture will be missing until game restart, when change custom footprint particle resourcepack and reload in game. - Fix saving config will crash the game that causing by configScreen push invalid value to IO system. - Add some validator to configScreen. Now 'Save & Quit' button will be disabled if there is invalid value until you correct it. - Fix boat will spit out a lot of particle when placed. - Refactor list lookup method for better performance, readability and others. - Now mob list can input tags starts with '#' symbol. - Add an option to limited max generate distance of our particles. Default is 64 blocks. - Changed particle direction always rely on entity facing instead of their movement direction if it has. - Fix '#c' tag in default list cannot be matched on older MC version by replacing them to specific block name. (i.e. composter, froglight) - Remove accesswidener file that no longer in use from Forge build. - Remove some entity and block id/tags from default list on old MC version they don't exist. - Improved performance of self-hosted particle system. #### Large internal improvements that clean up a lot of dumb code I wrote before 0.6.0... - Fix watermark will generate in air. - Fix watermark will randomize its direction. - Fix watermark not controlled by blockHeightOffset. - Fix mixin tick will run meaningless on integrated-server. - Refactor boat & minecart mixin, improved their performance. - Improved code readability and performance of generator. - Improved customPrint pick up performance.
release

0.7.1 for 1.18.2-forge

0.7.1+1.18.2-forge
23 окт. 2026 г.16Minecraft: 1.18.2forge
Скачать
Что нового
# 0.7.1 ### Fixes & Improvements - Fix particle texture will be missing until game restart, when change custom footprint particle resourcepack and reload in game. - Fix saving config will crash the game that causing by configScreen push invalid value to IO system. - Add some validator to configScreen. Now 'Save & Quit' button will be disabled if there is invalid value until you correct it. - Fix boat will spit out a lot of particle when placed. - Refactor list lookup method for better performance, readability and others. - Now mob list can input tags starts with '#' symbol. - Add an option to limited max generate distance of our particles. Default is 64 blocks. - Changed particle direction always rely on entity facing instead of their movement direction if it has. - Fix '#c' tag in default list cannot be matched on older MC version by replacing them to specific block name. (i.e. composter, froglight) - Remove accesswidener file that no longer in use from Forge build. - Remove some entity and block id/tags from default list on old MC version they don't exist. - Improved performance of self-hosted particle system. #### Large internal improvements that clean up a lot of dumb code I wrote before 0.6.0... - Fix watermark will generate in air. - Fix watermark will randomize its direction. - Fix watermark not controlled by blockHeightOffset. - Fix mixin tick will run meaningless on integrated-server. - Refactor boat & minecart mixin, improved their performance. - Improved code readability and performance of generator. - Improved customPrint pick up performance.