食物增强СкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачать
ВЕРСИИ (15)
release
食物增强 3.1.0
forge-3.1.026 сент. 2026 г.1,1 тыс.Minecraft: 1.20.1forge
Что нового
FoodStats 3.1.0 (Forge / Minecraft 1.20.1)
Requires Minecraft 1.20.1 + Forge 47.1.0 or newer
Optional: Cloth Config (in-game config screen), JEI (recipe lookup)
Added
- In-game config screen: settings are now editable from the mod list
instead of commands only. Four sections: basic, food lists, attribute
bonuses, messages.
- Block foods are now tracked: dishes from Kaleidoscope Cookery and the
vanilla cake are recorded when eaten by right-clicking the placed block.
Dish nutrition follows the quality tier stored on the block:
Superb x1.2, Excellent x0.9, Standard x0.6, Poor x0.3, ungraded x1.0.
- The food guide and item tooltips recognize block foods.
- New config option custom_block_foods for modpacks,
format: block_id=hunger_per_bite
Fixed
- Right-clicking a block food with a full hunger bar no longer counts
as eaten.
- Sneaking while holding an item no longer counts as eaten.
Compatibility
- A food counts as one guide entry whether eaten as a block or as an item.
- Both ways of eating accumulate saturation once each.
- Existing saves work as-is; previously eaten block foods are not
retroactively recorded.
Other
- Removed unused network code.
食物增强 3.1.0(Forge / Minecraft 1.20.1)
适用:Minecraft 1.20.1 + Forge 47.1.0 以上
可选依赖:Cloth Config(游戏内配置界面)、JEI(配方查看),不装也能正常游戏
【新增】游戏内配置界面
- 终于可以在模组列表点「配置」直接改设置了,不用再敲指令
- 四个分组:基础设置、食物名单、属性加成、消息设置
- 连服务器时不再显示可编辑界面,改为提示由管理员用指令修改
- 未安装 Cloth Config 时给出提示,不会崩溃,指令照常可用
【新增】方块食物支持
- 放置后右键食用的食物现在会被正确记录,包括「森罗物语:厨房」的全部菜肴与
原版蛋糕
- 菜肴按方块上的品质档位折算实际营养:极佳 1.2 倍、优秀 0.9 倍、普通 0.6 倍、
生疏 0.3 倍,无品质按原值
- 食物手册与物品提示都会识别方块食物
【新增】配置项 custom_block_foods
- 整合包可自行声明方块食物,格式为 方块ID=每次咬口的饥饿值
- 例:kaleidoscope_cookery:dongpo_pork=7
【修复】
- 饱食度已满时右键方块食物,不再被误记为已食用
- 潜行并手持物品时右键方块食物,不再被误记
【兼容】
- 同一种食物无论直接吃还是方块吃,图鉴只算 1 种
- 两种吃法各累计一次饱食度
- 旧存档可直接使用,缺失字段自动按空处理
- 旧存档中此前吃过的方块食物不会追溯补记
【优化】
- 移除无用的网络包,减小体积
release
食物增强 3.1.0
neoforge-3.1.026 сент. 2026 г.340Minecraft: 1.21.1neoforge
Что нового
FoodStats 3.1.0 (NeoForge / Minecraft 1.21.1)
Added
- Block foods are now tracked: dishes from Kaleidoscope Cookery and the vanilla
cake are recorded when eaten by right-clicking the placed block.
- Dish nutrition now follows the quality tier stored on the block:
Superb x1.2, Excellent x0.9, Standard x0.6, Poor x0.3, ungraded x1.0.
- The food guide and item tooltips recognize block foods.
Added
- New config option custom_block_foods for modpacks, format: block_id=hunger_per_bite
Fixed
- Right-clicking a block food with a full hunger bar no longer counts as eaten.
- Sneaking while holding an item no longer counts as eaten.
- Superb / Excellent dishes are no longer recorded at their base value.
Compatibility
- A food counts as one entry in the guide whether eaten as a block or as an item.
- Both ways of eating accumulate saturation once each.
- Existing saves load normally; missing fields default to empty.
Other
- Removed dead code.
食物增强 3.1.0(NeoForge / Minecraft 1.21.1)
【新增】方块食物支持
- 放置后右键食用的食物现在会被正确记录,包括「森罗物语:厨房」的全部菜肴与
原版蛋糕
- 菜肴按方块上的品质档位折算实际营养:极佳 1.2 倍、优秀 0.9 倍、普通 0.6 倍、
生疏 0.3 倍,无品质按原值
- 食物手册与物品提示都会识别方块食物
【新增】配置项 custom_block_foods
- 整合包可自行声明方块食物,格式为 方块ID=每次咬口的饥饿值
- 例:kaleidoscope_cookery:dongpo_pork=7
【修复】
- 饱食度已满时右键方块食物,不再被误记为已食用
- 潜行并手持物品时右键方块食物,不再被误记
- 极佳、优秀品质的菜肴不再按基础值记账
【兼容】
- 同一种食物无论直接吃还是方块吃,图鉴只算 1 种
- 两种吃法各累计一次饱食度
- 旧存档可直接使用,缺失字段自动按空处理
【优化】
- 清理无用代码,减小体积
release
食物增强 3.0.1(forge)
forge-3.0.16 сент. 2026 г.2,1 тыс.Minecraft: 1.20.1forge
Что нового
## v3.0.1 - 修复版
### 🔧 修复
- 修复「饱食度累计」模式在阈值设置较小时(如 threshold=1),吃一个食物只触发一次加成的问题
- 现在恢复为按饱食度累计连续触发:例如牛排营养值 8、阈值 1,应正确触发 8 次加成
- 与 2.x 版本行为一致,同时保留之前的属性暴涨修复
### 📝 说明
- 本次修复不影响「每种新食物一次」和「每 N 种新食物一次」两种模式
- 若从 3.0.0 升级,无需删除存档或配置文件
## v3.0.1 - Hotfix
### 🔧 Fixed
- Fixed "Saturation Threshold" mode only triggering once per food when the threshold is set low (e.g. threshold=1)
- Now correctly triggers multiple times based on accumulated saturation: a steak (nutrition 8) with threshold 1 will trigger 8 times
- Matches the 2.x behavior while keeping the previous attribute-inflation fix
### 📝 Note
- This fix does not affect "Per Unique Food" or "Per N Unique Foods" modes
- No need to delete saves or config when upgrading from 3.0.0
release
食物增强 3.0.0
forge-3.0.030 авг. 2026 г.432Minecraft: 1.20.1forge
Что нового
## v3.0.0 - 增益模式更新
### ✨ 新增功能
- 三种增益模式:饱食度累计 / 每种新食物一次 / 每 N 种新食物一次
- 食物白名单系统(黑名单优先级高于白名单)
- 完整指令系统:/foodstats mode | whitelist | blacklist | reload
- 服务器配置实时同步到所有客户端
- 森罗物语:酒馆兼容(瓶装酒类可被记录并触发增益)
### 🔧 修复
- 修复高饱食度累积下属性加成异常暴涨的问题
- 补全 max_buff_count 数值上限配置项的实际生效
- 修复食物手册中右键查看 JEI 配方不工作的问题
### ⚠️ 注意
- 配置文件新增 bonus_mode、unique_foods_per_bonus、food_whitelist 三个选项
- 若装有森罗物语:酒馆,瓶装酒类现在会被记录并计入增益
## v3.0.0 - Bonus Mode Update
### ✨ New Features
- Three bonus modes: Saturation Threshold / Per Unique Food / Per N Unique Foods
- Food whitelist system (blacklist takes priority over whitelist)
- Full command system: /foodstats mode | whitelist | blacklist | reload
- Server config syncs to all clients in real time
- Kaleidoscope Tavern compatibility (bottled drinks can be recorded and trigger bonuses)
### 🔧 Fixes
- Fixed abnormal attribute bonus inflation when saturation accumulates too high
- Made the max_buff_count cap option actually take effect
- Fixed right-click JEI recipe lookup in the Food Book not working
### ⚠️ Note
- Three new config options added: bonus_mode, unique_foods_per_bonus, food_whitelist
release
食物增强 3.0.4
neoforge-3.0.416 авг. 2026 г.567Minecraft: 1.21.1neoforge
Что нового
## v3.0.4 - Bug Fix
### 🔧 Fixed
- Fixed negative saturation progress when switching bonus modes
- After switching from "Per Unique Food" or "Per N Unique Foods" mode
to "Saturation Threshold" mode, bonuses triggered in other modes
are no longer incorrectly counted as saturation consumption
- Each mode now tracks its progress independently
### 📝 Technical
- Added a dedicated saturation-mode trigger counter (saturationBuffCount),
separated from the total buff count (buffCount), to avoid cross-mode data pollution
## v3.0.4 - Bug 修复
### 🔧 修复
- 修复切换增益模式后饱食度进度显示为负数的问题
- 从「每种新食物」或「每N种新食物」模式切换到「饱食度累计」模式后,
之前在其他模式下触发的加成次数不再被错误计入饱食度消耗
- 现在各模式的进度独立计算,互不干扰
### 📝 技术说明
- 新增独立的饱食度模式触发计数器(saturationBuffCount),
与总加成次数(buffCount)分离,避免跨模式数据污染
beta
食物增强 3.0.3
neoforge-3.0.315 июл. 2026 г.404Minecraft: 1.21.1neoforge
Что нового
## v3.0.3 - 酒馆兼容更新
### 🆕 新增
- 森罗物语:酒馆(Kaleidoscope Tavern)兼容
- 瓶装酒类可被识别为可记录食物,计入图鉴并显示食用状态
- 在「每种新食物」和「每N种新食物」模式下可正常触发增益
- 兼容通过反射实现,未安装酒馆时无任何影响
### 📝 贡献者
- 酒馆兼容:QF
release
食物增强 3.0.2
neoforge-3.0.25 июл. 2026 г.1,1 тыс.Minecraft: 1.21.1neoforge
Что нового
v3.0.2 - 多元增益更新
🎉 特别鸣谢
本版本由贡献者** QF** 主导开发,包括全新的增益模式系统、Cloth Config 集成、
指令增强、配置同步等核心功能。感谢 **QF **的卓越贡献!
✨ 新增功能
三种增益模式:饱食度累计 / 每种新食物一次 / 每N种新食物一次
游戏内 Cloth Config 配置界面(支持中文)
食物白名单/黑名单系统(游戏内可管理)
新增指令:/foodstats mode | whitelist | blacklist | reload
服务器配置实时同步到所有客户端
🔧 修复
修复 JEI 和 Cloth Config 强制依赖问题
优化客户端/服务端代码分离
📦 依赖
可选:JEI(右键查看食物配方)
可选:Cloth Config(游戏内配置界面)
v3.0.2 - Multi-Bonus Update
🎉 Special Thanks
This version was primarily developed by contributor QF, including the new bonus mode system, Cloth Config integration, command enhancements, config sync, and other core features. Huge thanks to QF for this outstanding contribution!
✨ New Features
Three bonus modes: Saturation Threshold / Per Unique Food / Per N Unique Foods
In-game Cloth Config menu (supports Chinese)
Food whitelist / blacklist system (manageable in-game)
New commands: /foodstats mode | whitelist | blacklist | reload
Server config syncs to all clients in real time
🔧 Fixes
Fixed JEI and Cloth Config being incorrectly marked as required dependencies
Improved client/server code separation
📦 Dependencies
Optional: JEI (right-click to view recipes)
Optional: Cloth Config (in-game config menu)
release
食物增强 2.3.3
neoforge-2.3.35 апр. 2026 г.712Minecraft: 1.21.1neoforge
Что нового
Fixed the issue where the mod caused the server to crash.
release
食物增强 2.3.2
neoforge-2.3.221 мар. 2026 г.118Minecraft: 1.21.1neoforge
Что нового
Fixed an issue where health would reset to the base amount after exiting and re-entering the game.
修复每次退出游戏重进后,血量重新从基础血量开始累计的问题
release
食物增强 2.3.1
neoforge-2.3.121 мар. 2026 г.29Minecraft: 1.21.1neoforge
Что нового
Fixed the issue where buffs disappeared after exiting and re-entering the world.
release
食物增强 2.3.0
neoforge-2.3.012 февр. 2026 г.179Minecraft: 1.21.1neoforge
release
食物增强 2.3.0
forge-2.3.024 июл. 2025 г.10,2 тыс.Minecraft: 1.20.1forge
Что нового
**有关模组2.3.0版本的相关修改内容如下:**
在config文件中添加了“是否开局给予食物手册”的选项
修复了食物手册显示不全的问题
修复了上限加成的问题
修复了跨纬度和突然回血的bug
修复了JEI未安装时导致崩溃的问题
**The relevant modification contents of the mod version 2.3.0 are as follows:**
Added an option in the config file for "whether to give the food guide at the start".
Fixed the issue of incomplete display of the food guide.
Fixed the problem with the upper limit bonus.
Fixed bugs related to cross-dimension and sudden health regeneration.
Fixed the issue of crashes when JEI is not installed.
release
食物增强 2.2.0
forge-2.2.030 июн. 2025 г.525Minecraft: 1.20.1forge
release
食物增强 2.1.0
forge-2.1.028 июн. 2025 г.142Minecraft: 1.20.1forge
Что нового
1.增加了上限的配置选项,可在config文件中配置
2.增加了初始血量的配置可在config文件中配置
3.修改了食物手册的食物显示界面,增加了每一页可以显示的食物
4.对食物手册物品的材质进行了修改,使其更加贴合原版材质
5.修改了食物手册UI界面的部分布局,避免了遮挡
1.Added configuration options for maximum limits, which can be configured in the config file.
2.Added configuration for initial health, which can be configured in the config file.
3.Modified the food display interface of the Food Manual and increased the number of foods that can be displayed per page.
4.Modified the item textures in the Food Manual to make them more consistent with vanilla textures.
5.Adjusted part of the layout in the Food Manual's UI interface to avoid obstruction.
release
食物增强 2.0.0
forge-2.0.025 апр. 2025 г.1,1 тыс.Minecraft: 1.20.1forge
Что нового
奖励吃多种食物的玩家。