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FoliaCore

Multi-Threaded Essentials Suite Native for Folia & Paper

Автор: AJA_R3TR07677обновлён 10 июл. 2026 г.
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Описание

🚀 FoliaCore — Essentials Suite Native for Folia & PaperMC

FoliaCore is a multi-threaded native essentials suite optimized for Folia, Paper, and Spigot servers.

Notice: 100% Free and Open-Source. If you want to support this project or get help, contact me on WhatsApp: @ajar3tr0 (+880 1989-208751).


Overview

Standard essentials plugins struggle with Folia's multi-threaded region architecture. FoliaCore provides core player management, teleports, economy, and administration commands built specifically for region-aware threading models.


Features

  • RegionScheduler Native: Safe teleports, homes, and spawns across Folia region ticks.
  • Core Administration: Essential commands (/tp, /home, /spawn, /warp, /kit, /eco).
  • High-Concurrency Database Sync: Off-tick database storage with HikariCP.

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Последние версии

Все версии →
release

FoliaCore v6.1-Ragnarok

6.1-Ragnarok
10 июл. 2026 г.44Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4paper, purpur, spigot
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# FoliaCore v6.1-Ragnarok ### What's New: - **DeMalware-RETRO verification:** Verifies active JVM security agent on boot and alerts the console if early-boot checks are inactive. - **Cross-linking updates:** Linked all suite documentation profiles.
release

FoliaCore v6.0-Ragnarok

v6.0-Ragnarok
9 июл. 2026 г.14Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4folia, paper
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# FoliaCore v6.0-Ragnarok This release introduces the **Ragnarok** engine update, transitioning the plugin into a complete, native Essentials suite built from the ground up for Folia's regionalized multi-threading architecture. ### What's New: - **Safety First:** Auto-cleanup of entities is now **disabled by default** to protect player mob-farms, named zombies, and villager breeding grounds from unexpected wipes. - **Ignored Entity Guardrails:** Upgraded regional entity cleanups to preserve named mobs, persistent mobs, entities inside minecarts/boats, villagers, and wandering traders. - **Complete Essentials Suite:** Added 70+ commands grouped into clean, cohesive modules. - **Projectiles & Mobs:** Added explosives and Thor tools (/antioch, /beezooka, /fireball, /lightning, /nuke, /spawnmob, /remove) running safely on location/entity regional threads. - **Unified Multi-Engine Storage Layer:** Supports both flat-file/YAML storage and MySQL database integrations (utilizing HikariCP connection pooling) for multi-server setups. - **Lightweight Discord Bot client:** Dynamic chat linking and server broadcasts utilizing Java's native WebSockets. - **Gameplay QoL & GUI Worktables:** Shaded/compiled for Java 21 on modern regional schedulers.
release

FoliaCore v5.9-Valkyrie

v5.9-Valkyrie
9 июл. 2026 г.13Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4folia, paper
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# FoliaCore v5.9-Valkyrie This release introduces a massive expansion of the plugin, transitioning it into a complete, native Essentials suite built from the ground up for Folia's regionalized multi-threading architecture. ### What's New: - **Farm & Villager Protections (v5.9-Patch):** Upgraded regional entity cleanups to prevent deletion of named mobs (zombies, etc.), persistent mobs, entities inside minecarts/boats, villagers, and other critical farm components. Added a customizable `ignored-entity-types` list to `config.yml`. - **Complete Essentials Suite:** Added 70+ commands grouped into clean, cohesive modules. - **Projectiles & Mobs:** Added explosives and Thor tools (/antioch, /beezooka, /fireball, /lightning, /nuke, /spawnmob, /remove) running safely on location/entity regional threads. - **Unified Multi-Engine Storage Layer:** Supports both flat-file/YAML storage and MySQL database integrations (utilizing HikariCP connection pooling) for multi-server setups. - **Lightweight Discord Bot client:** Dynamic chat linking and server broadcasts utilizing Java's native WebSockets. - **Gameplay QoL & GUI Worktables:** Shaded/compiled for Java 21 on modern regional schedulers.
release

FoliaCore v5.8-BloodyMary

v5.8-BloodyMary
9 июл. 2026 г.5Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4folia, paper
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Что нового
# FoliaCore v5.8-BloodyMary (Updated) This release introduces a massive expansion of the plugin, transitioning it into a complete, native Essentials suite built from the ground up for Folia's regionalized multi-threading architecture. ### What's New: - **FC Proxy Tab Completion:** Added full tab completion to `/fc <tab>` suggestions listing all 300+ enabled subcommands. - **300+ Total Commands:** Added placeholder CMI commands, bringing the total command count to over 300+ commands registered safely in region threads. - **Modular YAML Configurations:** Each module can now be enabled or disabled via its own individual config file in `/plugins/FoliaCore/modules/` directory. - **Complete Essentials Suite:** Added 70+ commands grouped into clean, cohesive modules. - **Projectiles & Mobs:** Added explosives and Thor tools running safely on location/entity regional threads. - **Unified Multi-Engine Storage Layer:** Supports both flat-file/YAML storage and MySQL database integrations (utilizing HikariCP connection pooling) for multi-server setups. - **Lightweight Discord Bot client:** Dynamic chat linking and server broadcasts utilizing Java's native WebSockets. - **Gameplay QoL & GUI Worktables:** Shaded/compiled for Java 21 on modern regional schedulers.
release

FoliaCore v5.8-BloodyMary

v5.8-BloodyMary
9 июл. 2026 г.4Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4folia, paper
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Что нового
# FoliaCore v5.8-BloodyMary (Updated) This release introduces a massive expansion of the plugin, transitioning it into a complete, native Essentials suite built from the ground up for Folia's regionalized multi-threading architecture. ### What's New: - **FC Proxy Tab Completion:** Added full tab completion to `/fc <tab>` suggestions listing all 300+ enabled subcommands. - **300+ Total Commands:** Added placeholder CMI commands, bringing the total command count to over 300+ commands registered safely in region threads. - **Modular YAML Configurations:** Each module can now be enabled or disabled via its own individual config file in `/plugins/FoliaCore/modules/` directory. - **Complete Essentials Suite:** Added 70+ commands grouped into clean, cohesive modules. - **Projectiles & Mobs:** Added explosives and Thor tools running safely on location/entity regional threads. - **Unified Multi-Engine Storage Layer:** Supports both flat-file/YAML storage and MySQL database integrations (utilizing HikariCP connection pooling) for multi-server setups. - **Lightweight Discord Bot client:** Dynamic chat linking and server broadcasts utilizing Java's native WebSockets. - **Gameplay QoL & GUI Worktables:** Shaded/compiled for Java 21 on modern regional schedulers.
release

FoliaCore v5.8-BloodyMary

v5.8-BloodyMary
9 июл. 2026 г.6Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4folia, paper
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Что нового
# FoliaCore v5.8-BloodyMary (Updated) This release introduces a massive expansion of the plugin, transitioning it into a complete, native Essentials suite built from the ground up for Folia's regionalized multi-threading architecture. ### What's New: - **FC Proxy Tab Completion:** Added full tab completion to `/fc <tab>` suggestions listing all 300+ enabled subcommands. - **300+ Total Commands:** Added placeholder CMI commands, bringing the total command count to over 300+ commands registered safely in region threads. - **Modular YAML Configurations:** Each module can now be enabled or disabled via its own individual config file in `/plugins/FoliaCore/modules/` directory. - **Complete Essentials Suite:** Added 70+ commands grouped into clean, cohesive modules. - **Projectiles & Mobs:** Added explosives and Thor tools running safely on location/entity regional threads. - **Unified Multi-Engine Storage Layer:** Supports both flat-file/YAML storage and MySQL database integrations (utilizing HikariCP connection pooling) for multi-server setups. - **Lightweight Discord Bot client:** Dynamic chat linking and server broadcasts utilizing Java's native WebSockets. - **Gameplay QoL & GUI Worktables:** Shaded/compiled for Java 21 on modern regional schedulers.
release

FoliaCore v5.8-BloodyMary

v5.8-BloodyMary
9 июл. 2026 г.6Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4folia, paper
Скачать
Что нового
# FoliaCore v5.8-BloodyMary (Updated) This release introduces a massive expansion of the plugin, transitioning it into a complete, native Essentials suite built from the ground up for Folia's regionalized multi-threading architecture. ### What's New: - **FC Proxy Tab Completion:** Added full tab completion to `/fc <tab>` suggestions listing all 300+ enabled subcommands. - **300+ Total Commands:** Added placeholder CMI commands, bringing the total command count to over 300+ commands registered safely in region threads. - **Modular YAML Configurations:** Each module can now be enabled or disabled via its own individual config file in `/plugins/FoliaCore/modules/` directory. - **Complete Essentials Suite:** Added 70+ commands grouped into clean, cohesive modules. - **Projectiles & Mobs:** Added explosives and Thor tools running safely on location/entity regional threads. - **Unified Multi-Engine Storage Layer:** Supports both flat-file/YAML storage and MySQL database integrations (utilizing HikariCP connection pooling) for multi-server setups. - **Lightweight Discord Bot client:** Dynamic chat linking and server broadcasts utilizing Java's native WebSockets. - **Gameplay QoL & GUI Worktables:** Shaded/compiled for Java 21 on modern regional schedulers.
release

FoliaCore v5.7-deathwish

5.7-deathwish
31 мая 2026 г.44Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4folia, paper
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# FoliaCore v5.7-deathwish — The Deathwish Update Welcome to **FoliaCore v5.7-deathwish**, the most robust and stable release of our native, multi-threaded essentials suite built specifically for Paper and Folia servers. This major version transitions the codebase from the legacy *Blue Nightingale* iterations into the battle-tested *Deathwish* layout, featuring refined thread-safety, absolute scheduler stability, and a fully polished command stack. --- ## 🛠️ Critical Bug Fixes (Deathwish Changelog) We have addressed and fixed several concurrency and API compatibility issues encountered during performance stress tests: 1. **Regional Status Concurrency Fix (`/status`):** * *Issue:* The status telemetry command previously queried `player.getLocation().getChunk().getX()` across all players. On regional servers, accessing a chunk in another region off its own thread causes a thread-access violation (`IllegalStateException: Async block/chunk access`). * *Fix:* Replaced direct chunk retrieval with pure coordinate math: `getBlockX() >> 4` and `getBlockZ() >> 4`. This is 100% thread-safe, fast, and does not require regional locks or chunk loads. 2. **Immediate Task Scheduler Rectification (`/tpa`, `/tpaccept`, `/tpahere`):** * *Issue:* The TPA system used `runDelayed(..., 0L)` for immediate scheduling. Folia throws `IllegalArgumentException: Delay ticks may not be <= 0` when passed `0L`. * *Fix:* Shifted to Folia's immediate executor `player.getScheduler().run(plugin, task, null)`. 3. **GPS Navigation NPE & Schedulers:** * *Issue:* Periodic updates threw a `NullPointerException` on `activeGpsTasks` and invoked legacy `Bukkit.getScheduler()` sync repeating tasks (unsupported on Folia). * *Fix:* Rebuilt using Folia's entity periodic scheduler `player.getScheduler().runAtFixedRate(...)` and initialized coordinate maps safely. 4. **Sidebar Scoreboard Exception Shielding:** * *Issue:* Setting scoreboards or fetching average TPS on regional builds lacking scoreboard support threw an unhandled `UnsupportedOperationException`. * *Fix:* Wrapped all scoreboard updating logic in exception shields, automatically toggling visual sidebars off globally without crashing the plugin. --- ## 📖 Complete Feature Walkthrough & Documentation FoliaCore is split into modular segments designed to work concurrently across Folia's independent region threads. Below is a comprehensive walkthrough of the available features. ### 1. Teleportation and Request System FoliaCore includes a complete teleport suite that respects regional scheduling boundaries. Teleporting players requires brief stability (3 seconds) to prevent visual glitching across regions. * **TPA Requests:** Send a teleport request using `/tpa <player>`. Accept it with `/tpaccept` or reject with `/tpdeny`. * **Bring Requests:** Request a player to teleport to you using `/tpahere <player>`. * **Last Location History:** Returns to the location before your last teleportation with `/back` (automatically tracks death points and teleports). * **Spawn Management:** Set the global spawn location with `/setspawn`, set the first join location with `/setfirstspawn`, and teleport to them using `/spawn`. * **Warps System:** Admins can establish warps using `/setwarp <name>` and delete them using `/delwarp <name>`. Players can see authorized warps via `/warps` and travel using `/warp <name>`. ### 2. Social and Mail Keep players connected across regional cores with asynchronous messaging: * **Private Messages:** Message players privately with `/msg <player> <message>` and reply instantly with `/reply <message>`. * **Mailing System:** Send offline mail notifications using `/mail send <player> <message>`, read mail with `/mail read`, and empty your mailbox with `/mail clear`. * **RealName Nicknames:** Toggle active nick names with `/nick <nickname>` and inspect real usernames using `/realname <nickname>`. * **Privacy Block List:** Prevent harassment by blocking individuals with `/block <player>` and `/unblock <player>`. ### 3. Server Administration and Control * **Modular Telemetry (`/status`):** Displays overall server telemetry, including average MSPT (Milliseconds Per Tick) per world and chunk center coordinates of active region groups. * **Time & Weather Control:** Dynamically edit time and weather across independent worlds using `/time <set/add>` and `/weather <sun/rain/storm>`. * **Vanish and SocialSpy:** Disappear visually from tab lists and player trackers with `/vanish`. Inspect private chats on the fly with `/socialspy`. * **Inventory Inspection:** Admins can view or manage other players' inventories in real-time with `/invsee <player>` and ender chests using `/enderchest <player>`. ### 4. Visual Layout (Tab-Sidebar Configuration) FoliaCore supports optional visual formatting inside `tab-sidebar.yml`. * Set custom header and footer animations. * Setup custom sidebar menus (which fall back dynamically on regional cores that do not support scoreboard objectives). * Toggle sidebar display per-player with `/sidebar` or `/scoreboard`.
release

FoliaCore v5.6.1

5.6.1
31 мая 2026 г.11Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4folia, paper
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## FoliaCore v5.6.1 Patch Release This patch updates FoliaCore to resolve critical scheduler and thread-safety bugs on Folia regional server architectures: ### Bug Fixes * **Folia Telemetry Coordinate Thread-Safety:** Replaced legacy `.getChunk()` access in the `/status` telemetry command with thread-safe coordinate shifts (`getBlockX() >> 4` and `getBlockZ() >> 4`). This prevents `IllegalStateException: Async block/chunk access` when retrieving regional centers across threads. * **Immediate Task Scheduling Fix:** Replaced `runDelayed(..., 0L)` in `/tpa`, `/tpaccept`, and `/tpahere` with immediate task executor scheduling (`run(plugin, task, null)`). This fixes the `IllegalArgumentException: Delay ticks may not be <= 0` crash on Folia. * **GPS Navigation Fix:** Fixed the `activeGpsTasks` Map initialization `NullPointerException` and replaced legacy Bukkit sync repeating task schedulers with native Folia entity periodic run tasks (`runAtFixedRate`). * **Sidebar Scoreboard Exception Shielding:** Added try-catch blocks to catch `UnsupportedOperationException` when initializing sidebar scoreboards or reading TPS metrics, letting the plugin gracefully fall back and disable sidebar processing on builds that lack scoreboard support.
release

FoliaCore v5.6

v5.6
13 мая 2026 г.114Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11folia
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i just fixed an exception bug. but, i really dont know why i put 5.6 instead of 3.6. i think were in future now. jave fun