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Foggy

This project adds a omniscient fear feeding fog monster named Foggy! This creature adds a fear factor to the game to spice up vanilla experience without mods.

Автор: quefep5592обновлён 29 июн. 2026 г.

Описание

Foggy is a horror datapack for Minecraft 26.1.2 that layers an escalating Attention system over supernatural manifestations. The deeper you linger in darkness, rain, and underground tunnels, the more the fog schemes; rolling through four tense tiers of events: ambient dread, doors moving on their own, lights snuffing out, phantom strikes, corrupted food, false sounds, and finally The Watcher. It stays light on resources, and every manifestation can be force-tested via the debug commands so you can double-check every effect.

Installation:

  1. Drop the datapack zip into /saves/<World>/datapacks/
  2. Run /reload
  3. Confirm with /datapack list
  4. Run /function foggy:config to customize settings

Quick Verification: After installing, run /function foggy:test to verify the datapack is working correctly, or use /function foggy:status to check your current attention and dread levels with helpful feedback.

Debug Commands:

  • /function foggy:status - Check your attention/dread levels with emoji-based feedback
  • /function foggy:test - Diagnostic test to verify the system is working
  • /tag @s add foggy.debug - Enable debug overlay for detailed information

Configuration: The full configuration menu includes shortcuts for intensity, volume, streamer toggles, dread panel (enable/disable, multiplier tiers, decay speeds, and radius presets), ambient events, echo whispers, and ritual bell features.

Streamer Mode: Streamer Mode feeds action-bar updates showing total and per-player dread, with warnings before jump scares to help content creators prepare their audience.

For a detailed changelog please check the Github Repository

Current Version: v4.2.0 Last Updated: June 29, 2026

Последние версии

Все версии →
release

Foggy 4.2.0

4.2.0
29 июн. 2026 г.447Minecraft: 26.1.2, 26.2datapack
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Что нового
v4.2.0 Changelog: ──────────────── New Manifestations: - Shadow Blink (Tier 1): A shadowy figure flickers in your peripheral vision - Chest Rattle (Tier 1): Nearby chests rattle as if something is inside - Torch Flicker (Tier 2): Torches flicker and extinguish around you - Distant Scream (Tier 2): An echoing scream pierces the silence - Phantom Arrow (Tier 3): Spectral arrows strike near you - Screen Text (Tier 3): Disturbing text flashes on screen - Corrupted Food (Tier 3): Raw beef and chicken rot in your inventory The Watcher Rework: - Complete rebuild as a 4-phase encounter (approach, pursue, corner, strike) - Phase 2: Watcher begins stalking with growing audio cues - Phase 3: Watcher actively chases with proximity detection - Phase 4: Final jumpscare sequence with escape mechanics - Proper banishment via bells, light, and soul sand - New pursue/reach mechanics for more dynamic encounters - Suffocation now has a phase 2 escalation Safe Mode: - Dedicated safe mode toggle disables all flashing lights and darkness effects - Persistent across sessions via scoreboard state - Accessible from main config menu Quality of Life: - Debug overlay: live attention/dread/cooldown display on actionbar (toggle with `/tag @s add foggy.debug`) - Attention hint display: visual indicators for current attention brackets - Threshold sounds: audio cues when crossing dread thresholds - Soul sand pulse: standing on soul sand/soil reduces attention periodically - Passive decay: attention slowly decays when conditions aren't met - Lore book: obtainable via `/function foggy:give_lore` - Statistics dashboard improvements with per-player tracking Fixes & Tuning: - Fixed schedule context loss in watcher and suffocation events (no more phantom triggers) - Fixed torch flicker timing (was 40 seconds, now proper 40 ticks) - Fixed missing light/soul sand banishment checks during watcher pursuit - Fixed watcher not actually moving toward players - Fixed soul sand not preventing Tier 4 escalation - Replaced deprecated nbt= selector arguments with modern syntax - Echo Whispers now properly respect the echo_enabled toggle - Amplify Manifestations now properly checks dread thresholds - Door manipulation bias fixed so doors swing the correct direction - Cooldowns rebalanced across all tiers for more consistent pacing - Permanent darkness effect removed (replaced with tick-based check) - Creeper hiss sound removed from ambient sound pool - Teleport screen shake removed for cleaner displacement events - All scoreboards properly clamp to valid ranges Technical: - Updated pack format to 101 (Minecraft 26.1.2) - All text components converted to SNBT format for latest version compatibility - pack.mcmeta updated to new min_format/max_format structure
release

Adds new features to each tier.

v2.0.0
23 дек. 2025 г.112Minecraft: 1.21datapack
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Что нового
v2.0.0 - MAJOR UPDATE NEW: Enhanced jumpscare system with dramatic buildup and flash effects NEW: Streamer Mode with visual warnings before jump scares NEW: Clickable configuration menu for easy settings NEW: Volume control system (Quiet/Normal/Loud) NEW: Intensity settings that affect manifestation frequency NEW: Multiplayer shared fear mechanics IMPROVED: Better performance and optimization IMPROVED: More balanced progression system FIXED: Critical bugs in fear spreading mechanics