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Fluid Tick Structure Processor

Add structure processor to tick the fluid in the structure.

Автор: settingdust8,4 тыс.5обновлён 21 окт. 2025 г.
БиблиотекиУтилитыГенерация мира

Описание

Overview

Fluid Tick Structure Processor is a utility mod that ensures all fluids inside generated structures begin flowing immediately after generation.

By default, fluids placed in structures remain static until they receive a block update. This mod solves that issue by automatically ticking all fluid blocks inside the structure as soon as it is loaded.


Key Feature

  • Adds a new structure processor: fluid_tick_structure_processor:fluid_tick

Function

When a structure using this processor is placed in the world:

  1. The processor searches for all fluid blocks within the structure.
  2. Each fluid block is scheduled for a fluid tick.
  3. As a result, water, lava, and other modded fluids begin flowing right after generation.

Application

You can apply the processor to any structure through a datapack. Example usage:

{
  "elements": [
    {
      "weight": 1,
      "element": {
        "element_type": "minecraft:single_pool_element",
        "projection": "rigid",
        "location": "test:test",
        "processors": [
          {
            "processor_type": "fluid_tick_structure_processor:fluid_tick"
          }
        ]
      }
    }
  ],
  "fallback": "minecraft:empty"
}

Effects on Gameplay

  • Prevents “frozen” water or lava inside generated structures.
  • Makes structures with fluid features behave naturally.
  • Has no impact on gameplay beyond fluid behavior.
  • Fully data-driven and compatible with other structure or fluid mods.

Последние версии

Все версии →
release

0.1.0

0.1.0
21 окт. 2025 г.7,8 тыс.Minecraft: 1.20.1forge
Скачать
Что нового
### :sparkles: New Features - [`2b30307`](https://github.com/SettingDust/FluidTickStructureProcessor/commit/2b3030777937d6d37d576bd96949df206f2d97da) - add fluid tick processor *(commit by @SettingDust)* ### :bug: Bug Fixes - [`35d8404`](https://github.com/SettingDust/FluidTickStructureProcessor/commit/35d840466e667bfe2e8343ffbaf38b4b4e3604f2) - register processor on forge *(commit by @SettingDust)* ### :wrench: Chores - [`ccc2ff7`](https://github.com/SettingDust/FluidTickStructureProcessor/commit/ccc2ff75552cb1b5028989b084c1c2dc6e4792e4) - update template *(commit by @SettingDust)*
release

0.1.0

0.1.0
21 окт. 2025 г.577Minecraft: 1.20.1, 1.21, 1.21.1fabric, neoforge
Скачать
Что нового
### :sparkles: New Features - [`2b30307`](https://github.com/SettingDust/FluidTickStructureProcessor/commit/2b3030777937d6d37d576bd96949df206f2d97da) - add fluid tick processor *(commit by @SettingDust)* ### :bug: Bug Fixes - [`35d8404`](https://github.com/SettingDust/FluidTickStructureProcessor/commit/35d840466e667bfe2e8343ffbaf38b4b4e3604f2) - register processor on forge *(commit by @SettingDust)* ### :wrench: Chores - [`ccc2ff7`](https://github.com/SettingDust/FluidTickStructureProcessor/commit/ccc2ff75552cb1b5028989b084c1c2dc6e4792e4) - update template *(commit by @SettingDust)*