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ВЕРСИИ (27)
beta
0.29.3
0.27.39 нояб. 2023 г.1,4 тыс.Minecraft: 1.7.10forge
Что нового
Released on May 20, 2016
- **INFO**: Well, it turns out there were gigantic gamebreaking bugs.
Hopefully this is the last one for 1.7.10, but I am not going to
promise that because, hey, look at what happened with 0.29.2! \\o/
- **FIX**: Fix crash when putting armor pieces (like the Traveler\'s
gear) in the Tinkers\' Construct Tool Forge
([#439](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/439)).
beta
0.29.2
0.29.29 нояб. 2023 г.122Minecraft: 1.7.10forge
Что нового
Released on May 3, 2016.
- **INFO**: Assuming there are no gigantic gamebreaking bugs (like
every item being given NBT tags when broken \*cough cough\*), this
is the final 1.7.10 version. After this, we will begin working on
the update to 1.9.
- **NEW**: Native MineTweaker integration. You can now add/remove
carving table molds, crucible liquids and recipes, rock smasher
recipes, and steaming recipes. Please keep in mind that some things
may not work as you hope when using `/mt reload`. Some things cannot
change mid-game for FSP, so when modifying the script, if using
reload did not work, be sure to restart the game
([#386](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/386)).
- **TWEAK**: Forest Fire improvements: Does not consume additional
steam on use, can burn blocks that aren\'t logs, and burns blocks in
Y levels above and below the starting position
([#412](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/412)).
- **TWEAK**: Leaf Blower improvements: Destroys leaves in 9x9 area
instead of 3x3, and better checks to allow non-OreDict leaves and
other materials to be blown
([#411](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/411)).
- **TWEAK**: Dragon Roar is now equipped in the mask slot
([#409](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/409)).
- **TWEAK**: Rebreather is now equipped in the mask slot
([#404](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/404)).
- **TWEAK**: New \"single button trackpad\" config option to resolve
issues with single-button trackpad users (like those who use a
Macbook with no mouse, like me) not being able to use the ctrl-click
feature with the Esteemed Innovation journal. This will make the
ctrl-click feature not care which mouse button is down, as long as
one of them is, as LWJGL seems to register all single-button
trackpad clicks as only a single mouse button, rather than 0 and 1
respectively (L and R).
- **TWEAK**: Indicate that The Void requires the tool be wound up in
the book, as it was not obvious before
([#395](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/395)).
- **TWEAK**: Improve area of effect mining speed a bit, so it is
actually worth using over your fist.
- **TWEAK**: The Void upgrade now displays your inventory\'s
coordinates when in a tool. If no inventory is set, it will simply
say \"The Void\"
([#407](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/407)).
- **FIX**: Precise Cutting Head priority is lower, which resolves ore
duping issues.
- **FIX**: More permissive can-harvest-block code for the Precise
Cutting Head, which resolves issues where blocks that have no
specific harvesting tool or a really low harvest level (like
Glowstone) were not getting silk touched
([#410](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/410)).
- **FIX**: Fix Redstone Ore not dropping Redstone Ore. The fix for
this is moderately hacky, since Redstone Ore and Lit Redstone Ore
(which is the block broken) are different blocks, but there should
be no side effects.
- **FIX**: Improve entry finding code for ctrl/sneak clicking stuff
with the Esteemed Innovation journal. This resolves the issue where
these features will take you to the middle/end of an entry (for the
crafting recipe) or the first page in an entry with many different
subentries like the upgrade pages. For example: Steam Hammer would
take you to its crafting recipe, and Timber Chain would take you to
Forest Fire. These issues never existed at the same time, but there
was always at least one of them present. Now, neither.
- **FIX**: Items dropped by things that modify block drops, like the
Multiplicative Resonator, were not effected by the Void. Now they
are.
- **FIX**: The Void not sending items anywhere if the inventory was
full. Now the items are dropped like normal
([#407](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/407)).
- **FIX**: Resolve many NullPointerExceptions caused by
connecting/disconnecting steam transporters with the Pipe Wrench
([#405](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/405)).
- **FIX**: Set damage to 0 (0 SU) instead of 1 (800 SU) when it is
going to get all of its steam drained.
- **FIX**: Fix reversed divison in addSteam resulting in bad values
thanks to int divison.
- **FIX**: Battle Drill properly requires the player to be sneaking.
- **FIX**: Fix Exo Projector for steaming recipes with old metadata
style (-1 -\> 0).
- **FIX**: setHarvestLevel is called in BlockSteamcraftOre. This
should fix various strange issues, most notably fixes the Exothermic
Projector not smelting our ores (zinc and copper).
- **FIX**: Fix steam tools ever losing steam such that they would
break
([#399](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/399)).
- **FIX**: Steam Saw can efficiently break leaves
([#396](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/396)).
- **FIX**: Drain the proper amount of steam from the Exosuit when the
tools have run out of steam, and they get revved
([#400](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/400)).
- **FIX**: Fix NullPointerException when using fake players with the
steam tools, like the tablet from Thaumic Tinkerer or Thermal
Expansion\'s Autonomous Activator
([#385](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/385)). This
also prevents crashes from mining non-standard (instantly broken,
like tall grass) blocks
([#392](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/392)).
- **FIX**: Fix Air Strike Conversion Kit only working when the player
is not rocket jumping
([#387](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/387))
- **FIX**: Use EntityLivingBase#ticksExisted instead of our own
integer to check when to remove the good and bad Exosuit boosts. We
try only once per second instead of 5 times per second to remove
them now. This inadvertently resolves an issue where the bad boost
was not removed if the last piece of armor removed was not the chest
plate
([#413](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/413)).
- **FIX**: Non-steam tool items no longer get the Ticks and Speed NBT
tags set to them. This solves an issue with item stacking
([#389](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/389))
- **FIX**: Flash Boiler filling bug preventing the user from filling
outside of the GUI (screw, right clicking with a water container,
etc)
([#390](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/390))
- **FIX**: Leap Actuator entry is in the right category in the book,
Foot Slot rather than Heel Slot
([#391](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/391)).
- **FIX**: Fix NullPointerException when mining the inventory set to
the void upgrade, or when that TileEntity has been mined. When this
occurs, the void inventory will automatically be unset
([#394](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/394)).
- **FIX**: \@VERSION@ in mcmod.info properly gets replaced by the
version number in the build script.
- **API**: ISteamToolUpgrade#getInformation now gives you two
ItemStacks, one for the upgrade, and one for the containing tool.
- **API**: ISteamTool now extends ISteamChargable.
- **DEV**: New -Pdev option to create a dev build, with version
numbers as RELVERSION-LATESTCOMMIT-dev.
beta
0.29.1
0.29.19 нояб. 2023 г.125Minecraft: 1.7.10forge
Что нового
Released on April 24, 2016.
- **FIX**: Shovel and Saw no longer have experimental sound code that
I apparently forgot to delete.
- **FIX**: Don\'t modify tool NBT while mining. This resolves a bug
preventing the tools from mining at all
- **FIX**: Handle client chat messages only on the client, not the
server. This fixes the NoClassDefFoundError when installed on a
server.
- **FIX**: Properly check harvest levels (greater than -\> greater
than or equal to) for steam drill heads.
- **FIX**: Fix potential issues with client-side classes in the
Hydro/Pyrophobic Coatings code.
- **FIX**: Actually include the Rock Smasher\'s NEI GUI.
beta
0.29.0
0.29.09 нояб. 2023 г.127Minecraft: 1.7.10forge
Что нового
Released on April 23, 2016.
- **INFO**: New issue and pull request templates on GitHub repository.
- **INFO**: Welcome Lance5057 (of Tinkers' Defense)
and DoopPatrol
to the Aesthetics Team! Also welcome DivineAspect
to the Testing Monkeys team. Divine also helps out **a lot** with
game design, and Lance helps out a lot with development and game
design. These new team members have been crucial to this release,
and many more to come! \<3
- **NEW**: Steam Tools can now be upgraded in the Engineering Table.
Each tool has a head slot, and a core slot. Some upgrades can be
placed into the core slot of any tool!
- **NEW**: Exosuit steam will now automatically power the steam tools
if they run out.
- **NEW**: Steam Cells. Empty Steam Cells
can be charged in the Steam Filler to produce Full Steam Cells
which can be used to charge the Exosuit and the Steam Tools with a
right click, or automatically with the Steam Cell
Filler
bauble.
- **NEW**: The Void
universal core upgrade
- **NEW**: Exothermic Projector
universal core upgrade
- **NEW**: Overclocker
universal core upgrade
- **NEW**: Big Drill
drill head upgrade
- **NEW**: Battle Drill
drill head upgrade
- **NEW**: Stone Grinder
drill head upgrade
- **NEW**: Precise Cutting Head
drill head upgrade
- **NEW**: Thermal Drill
drill head upgrade
- **NEW**: Multiplicative
Resonator
drill head upgrade
- **NEW**: Calamity
Injector
drill head upgrade
- **NEW**: Dynamic drill
heads.
These can be modified in the FSP-materials.json. I can\'t briefly
describe how this system works, so please read the wiki article
about it.
- **NEW**: Internal Processing
Unit
drill core upgrade
- **NEW**: Leaf
Blower
saw head upgrade
- **NEW**: Timber
Chain
saw head upgrade
- **NEW**: Forest
Fire
saw head upgrade
- **NEW**: Chainsaw
saw head upgrade
- **NEW**: Cultivator
shovel head upgrade
- **NEW**: Rotary
Blades
shovel head upgrade
- **NEW**: Backhoeshovel head upgrade
- **NEW**: Sifter shovel core upgrade
- **NEW**:Rebreather Exosuit helmet upgrade
- **NEW**: Hydrophobic
Coatings
Exosuit boots upgrade
- **NEW**: Pyrophobic
Coatings
Exosuit boots upgrade
- **NEW**: Anchor
Heels
Exosuit boots upgrade
- **NEW**: Piston
Push
Exosuit chest upgrade
- **NEW**: Reloading
Holsters
Exosuit leggings upgrade
- **NEW**: Frequency
Shifter
Exosuit helmet upgrade
- **NEW**: Dragon
Roar
Exosuit helmet upgrade
- **NEW**: Zinc Exosuit
Plate
- **NEW**: Gilded Iron Exosuit
Plate
- **NEW**: Gilded Iron Plates, made
from dunking iron plates in gold
- **INFO**: Release files now use the naming convention
\"FSP-MCVERSION-RELVERSION\"
- **NEW**: Tinkers\' Construct integration with a new Steam Modifier
for tools, which repairs them using steam. TiCo tools with this
modifier can be charged in the Steam Charger (Issue
[#307](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/307), PR
[#369](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/369))
(Lance5057).
- **NEW**: NEI support for Rock Smasher
and Steam Heater
recipes
([#328](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/328),
[#243](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/243)).
- **NEW**: Non-vanilla water containers can now fill boilers
([#245](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/245), PR
[#339](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/339)) (Vidar
Johansen, vidaj)
- **NEW**: Steamed Salmon
([#141](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/141)).
- **TWEAK**: Gilded Iron Ingots are now registered in the
OreDictionary as ingotGildedIron
- **TWEAK**: Entries opened through shift or control clicking now open
to their first page, rather than the page that contains their recipe
([#377](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/377)).
- **TWEAK**: SU amount now only shows up in the Exosuit\'s tooltip if
it actually has a tank installed.
- **TWEAK**: Valve Pipe redstone control is enabled by default now.
- **TWEAK**: The Valve Pipe\'s redstone control is much more
consistent now. When the signal is applied, it closes the pipe, and
when it turns off, it opens the pipe. This change does not sacrifice
the existing manual system
([#263](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/263)).
- **REFIX**: Server crash caused by shift-right clicking things with
the Esteemed Innovation journal
([#168](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/168)
[#347](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/347)
[#362](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/362)).
- **FIX**: Improve tool tick/speed saving. These values are no longer
saved with the player, but with each individual tool. This fixes
rendering weirdness when there are multiple tools on the screen.
Unfortunately, this also brings a new issue that will not be fixed
until post-1.7.10, where the reequip animation plays a few times
when winding up the tools.
- **FIX**: Pages in the Esteemed Innovation journal no longer overlay
on top of each other when the book is opened through in-world shift
clicking or in-inventory control clicking
([#287](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/287)).
- **FIX**: Exosuit Chestpiece properly loses its charge when its tank
is removed
([#185](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/185)).
- **FIX**: Exosuit Chestpiece (and really any other thing that had
this issue) no longer spins around when charging on the Steam
Charger with ItemPhysic installed
([#357](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/357)).
- **FIX**: The Rock Smasher API is actually used now.
- **FIX**: Vacuums, Fans, and Steam Hammers render on the right side
of Item Frames now
([#163](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/163),
[#51](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/51))
- **FIX**: Improve performance of Steam Exosuit, Survivalist\'s
Toolkit, and Steam Tool events
([#354](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/354)).
- **FIX**: Improve performance by dynamically setting needed villager
fields accessible only once, instead of every tick.
- **FIX**: Improve performance by not using unneeded Java reflection
in the following areas: pre-initialization, Extendo Fist range
extending/checking, Steam Whistle sound playing/checking, villager
updates, Blood Magic integration, Botania integration
([#353](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/353)).
- **FIX**: Piton Deployer uses the use keybind rather than the right
mouse button (PR
[#350](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/350)).
- **FIX**: Greatly improve networking/packet code. We now use the
SimpleImpl system rather than an ancient packet sending/handling
system. There are 5 fewer packets being sent, so you should see a
huge improvement in the client/server bandwidth usage. This also
included fixes for potential, but never noticed/reported, bugs
involving modifying NBT data on the client instead of the server.
The five packets that were removed were the SpacePacket (sent to
server every tick that the player was using the jump key),
NoSpacePacket (sent to server every tick that the player was not
using the jump key), RocketJumpHackyPacket (sent to client every
time the player used the rocket launcher and a rocket exploded),
ExplodePacket (sent to client never), and GrapplePacket (sent to
server every time the player used the Piton Deployer)
([#344](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/344),
[#183](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/183), PR
[#350](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/350)).
- **FIX**: Replace all references of getEntityId or getEntityById with
an IExtendedEntityProperties class (one for players, one for
villagers). This should improve performance, predictability and
reliability of the code (PR
[#343](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/343), and
inadvertently PR
[#350](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/350)).
- **FIX**: Slightly improved performance of some API stuff. You
*might* see performance boosts when loading the game, or viewing the
book.
- **FIX**: ClassCastException error spam that typically occurred on
Cauldron servers during networking
([#173](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/173)).
- **FIX**: Monocle keybind is now translatable (PR
[#342](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/342))
- **FIX**: Fixed the Exosuit rendering bug in which the arms would
stay in place as if they were constantly aiming a bow, typically
occurring after using a Flintlock Weapon, although that is not
necessarily relevant to the bug aside from testing
([#305](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/305)).
- **FIX**: Rocket Launchers can now shoot through the correct blocks,
like tall grass
([#338](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/338)).
- **FIX**: Fixed all Steamed Food APIs and what-not, allowing for
metadata items to be output as steamed food easily
([#141](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/141)).
- **REMOVE**: Config options to toggle blocks without effect ore
generation no longer exist, because they caused too many problems
for no gain. What I mean by this, is that the existence of the ores
is not dependent on the generation of them, thus this config just
overly complicated the ore code. This lazily fixes a crash bug, too.
([#330](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/330),
[#358](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/358),
[#381](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/381))
- **FIX**: Better integration code by actually using the variables
that were added in the cross mod refactor.
- **FIX**: Flash Boiler now properly updates the heat countdown
([#272](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/272)).
- **FIX**: Boiler heat countdown no longer stays at 0
([#272](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/272)).
- **FIX**: Boiler heat countdown no longer resets when the GUI is
exited
([#272](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/272)).
- **FIX**: Fix crash that occurred when looking at the ore page in
Esteemed Innovation
([#321](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/321))
(jaredlll08).
- **FIX**: Fix Vacuum ticking block entity crash
([#191](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/191))
(jaredlll08).
- **FIX**: Steam Heaters from Steam Workshops are no longer
orphaned/duplicated
([#294](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/294)).
- **API**: New addSteam method in ISteamChargable to add an amount of
steam to the item. This should expect negative values used to remove
steam.
- **API**: New constructor in BookPageItem for string formatting.
- **API**: New ISteamTool interface. It contains an
isWound(ItemStack), hasUpgrade(ItemStack, Item), and toolClass()
methods.
- **API**: New ISteamToolUpgrade interface. It contains a
renderPriority(), getToolSlot(), getInformation(), getIIcons(), and
isUniversal() methods.
- **API**: New SteamToolSlot enum containing all of the valid steam
tool slots (Note: tool integer -1, used by TOOL_CORE, is valid for
all tools).
- **API**: New UtilSteamTool method to assist in working with steam
tools. It contains hasUpgrade(ItemStack, Item),
getUpgrades(ItemStack), getUpgradeStacks(ItemStack), and
getHarvestLevelModifier(ItemStack).
- **API**: New AnimalTradeEvent, fired when a player trades with an
animal using the Frequency Shifter
- **API**: Proper method in UtilPlates to remove a plate from an
Exosuit piece
- **API**: ExosuitSlot enum now uses CONSTANT_CASE, so please update
your upgrade code.
- **API**: Clean up a lot of methods and add docs to a lot of things
to help out other developers. You will probably need to update your
code to use the new stuff, but chances are, the things that were
removed were not even used by you.
- **API**: Remove IEnhancement#cost and
IEnhancement#getEnhancementName and document the IEnhancement
interface
([#356](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/356)).
- **API**: Renamed a lot of things in the SteamcraftRegistry, and
added a bunch of new methods for adding/removing things
([#327](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/327)).
- **API**: You can now actually add molds without having to implement
ICrucibleMold. The SteamcraftRegistry molds field didn\'t really do
much because you were required to implement ICrucibleMold in your
item. Blank molds are now considered molds instead of standard
items.
- **API**: addCarvableMold takes an Item instead of an ICrucibleMold.
- **API**: New removeMold method to remove an item from the list of
valid molds.
- **API**: Rocket Launcher shots now post an ArrowLooseEvent to the
Minecraft Forge Event Bus, like the Firearm shots.
- **DEV**: We now use Travis CI for build testing.
beta
0.28.12
0.28.128 нояб. 2023 г.128Minecraft: 1.7.10forge
Что нового
Released on November 6, 2015.
- **FIX**: Assets actually load now.
- **FIX**: Fix server crash bug relating to the Exosuit rendering
([#322](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/322))
beta
0.28.11
0.28.118 нояб. 2023 г.115Minecraft: 1.7.10forge
Что нового
Released on November 4, 2015.
- **INFO**: Everyone welcome Blorph
and Drullkus
to the Aesthetics Team!
- **FIX**: No longer use deprecated getPickBlock method
([#304](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/304))
- **REFIX**: Musket shots can go through tall grass and stuff
(PaperTriangle) (Issue
[#295](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/295), Pull
[#303](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/303))
- **FIX**: Exosuit things actually render/update when placed on armor
stands and things now. This might also effect when they are worn by
a player, but I can\'t remember.
([#144](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/144))
- **FIX**: Fix StackOverflow error. (hlaaftana)
([#275](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/275))
- **TWEAK**: Workshop spawn limit and weight are now configurable.
- **API**: Util things are now in api/util. Developers, you\'ll need
to update your import statements, but that\'s it.
- **DEV**: Resources are now in their [own
repository](https://github.com/esteemed-innovation/flaxbeards-steam-power-resources) in favor
of GitHub submodules. Pretty neat
beta
0.28.10
0.28.108 нояб. 2023 г.105Minecraft: 1.7.10forge
Что нового
Released on August 13, 2015.
- **FIX**: Did all that can be done on our end to fix crash bug with
WorldGenerationManager, which also improves ore generation
performance slightly (If the bug is still present, bug the WGM
developer(s))
([#296](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/296))
- **FIX**: Fatal crash and prevention of world load when Botania is
installed and an Exo piece is installed before/without the
chestplate
([#97](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/97),
[#299](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/299),
[#300](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/300), and
[#301](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/301))
- **FIX/TWEAK**: Musket shots can now go through Tall Grass and other
air-like blocks
([#295](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/295))
- **FIX**: Fixed a fatal NullPointerException bug related to packet
handling
([#268](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/268))
- **REMOVE**: some legacy cross-mod code
([#293](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/293)) (dev
only)
- **FIX**: IC2 building issue (dev only)
- **FIX**: WAILA building issue (dev only)
beta
0.28.9
0.28.98 нояб. 2023 г.114Minecraft: 1.7.10forge
Что нового
Released on August 2, 2015.
- **NEW**: Config option to toggle lead plates
- **HOTFIX**: Fix NullPointerException preventing mod load
beta
0.28.8
0.28.88 нояб. 2023 г.132Minecraft: 1.7.10forge
Что нового
Released on July 31, 2015.
- **NEW**: Welcome Strikingwolf
to the main dev team, and Kingbudderjr
to the mobile dev team!
- **NEW**: New config option that will register the ore blocks even if
the generation of them is disabled. Disabling these options will
disable the generation of the according block in all dimensions
([#284](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/284))
- **NEW**: Damage done by flintlock weapons can now be configured
- **NEW**: World Generation Manager
mod support (hurr1k4ne)
- **FIX**: Florel Laurel shows Mana on Botania items
([#273](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/273))
- **FIX**: Iron Ingots are no longer the input for the creation of
Gilded Ingots; the OreDict entry for ingotIron is.
- **FIX**: Update Fluid stuff to use FluidStack.getFluid().getID()
rather than the no longer existing FluidStack.getFluidID().
- **TWEAK/FIX**: Major refactor of all mod support to interact with
mods in a more direct way, making it easier to add future
integration and test/use current integration.
- **TWEAK**: Add CodeChickenCore and NotEnoughItems as dependencies to
prepare for future integration
beta
0.28.7
0.28.78 нояб. 2023 г.143Minecraft: 1.7.10forge
Что нового
Released on March 28, 2015.
- **FIX**: Fixed ClassCastException crash caused by the Crucible and
placing a TileEntity that is not the Steam Heater underneath it
([#257](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/257))
beta
0.28.6
0.28.68 нояб. 2023 г.126Minecraft: 1.7.10forge
Что нового
Released on March 26, 2015.
- **TWEAK**: Crucible is no longer restricted to Blocks.fire. It now
accepts all blocks of the material Material.fire.
- **FIX**: (Strikingwolf) catch Exception = bad
- **FIX**: Some server crash caused by overloaded NullPointerException
spam
([#244](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/244))
beta
0.28.5
0.28.58 нояб. 2023 г.117Minecraft: 1.7.10forge
Что нового
Released on March 17, 2015.
- **NEW**: Config options for steam consumption rates of: Fan,
Archimedes Screw, Steam Hammer, Steam Heater, and the Vacuum
([#184](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/184))
- **NEW**: Steam Heater can now be used to heat the Crucible, for the
same amount of steam as it costs to heat a furnace
([#246](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/246))
- **NEW**: Thaumcraft Nitor can now be used to heat the Crucible
([#171](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/171))
- **FIX**: Added null check to SteamHeater TE, which should prevent
NPEs
([#166](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/166))
beta
0.28.4
0.28.48 нояб. 2023 г.116Minecraft: 1.7.10forge
Что нового
Released on March 13, 2015.
- **NEW**: (Gholuk) Added config option for redstone support for the
Valve Pipe
([#69](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/69)
- **FIX**: Generating new worlds should no longer cause a
NumberFormatException
([#228](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/228)
[#229](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/229)
[#230](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/230)
[#231](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/231)
[#232](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/232)
[#234](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/234)
[#237](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/237)
[#238](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/238)
[#240](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/240)
[#241](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/241))
beta
0.28.3
0.28.38 нояб. 2023 г.115Minecraft: 1.7.10forge
Что нового
Released on March 9, 2015.
- **FIX**: Probably fixed a major bug involving dimension swapping and
wrong generation schemes for dimensions
([#224](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/224))
- **TWEAK**: Steam Tanks can now store 80k steam instead of 50k. This
makes it 33% more efficient to store in tanks than pipes
([#190](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/190))
beta
0.28.2
0.28.28 нояб. 2023 г.125Minecraft: 1.7.10forge
Что нового
Released on March 5, 2015.
- **FIX**: Fixes Mold\'s bounding box so that it can no longer kill
entities that walk through it
([#217](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/217))
- **FIX**: Fixed Steam Hammer performance issue
([#206](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/206))
- **FIX**: Blocks that are instances of BlockFluidClassic,
BlockFluidFinite, or BlockFluidBase no longer have break particles
when the Fan is pushing them, fixing a few different possible NPEs
([#205](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/205))
- **FIX**: Server crash when shift-clicking an object from FSP with
the journal. This has only been tested on LAN; not actual servers.
If the issue still persists on servers, please let us know (it
shouldn\'t).
([#168](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/168))
beta
0.28.1
0.28.18 нояб. 2023 г.113Minecraft: 1.7.10forge
Что нового
Released on March 4, 2015.
- **NEW**: Steam consumption for Steam Tools is now configurable
- **NEW**: Steam consumption for Power Fist is now configurable
- **FIX**: (Zenith) Crucible can now accept items not thrown by a
player
- **FIX**: Blocks that are not expected to be used with the Rock
Smasher (for example: a Gold Block) no longer get infinitely deleted
on smash.
beta
0.28.0
0.28.08 нояб. 2023 г.113Minecraft: 1.7.10forge
Что нового
Released on March 3, 2015.
- **NEW**: (Zenith) Crucibles can now be read by comparators
- **NEW**: (Zenith) Molds can output to pipes and hoppers
- **NEW**: Crucibles can tip when activated with a redstone signal or
pulse
- **NEW**: Copper and Zinc should be able to generate in stone nodes
in custom dimension IDs.
- **TWEAK**: Rocket Launcher block damage is now enabled/disabled
based on gamerules.
beta
0.27.5
0.27.58 нояб. 2023 г.102Minecraft: 1.7.10forge
Что нового
Released on February 18, 2015.
- **FIX**: (ganymedes01) Fixed Rock Smasher crash bug caused by API
things or something
([#209](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/209),
[#204](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/204),
[#203](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/203),
[#200](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/200))
- **TWEAK**: (CurePindal) Jump Boost steam consumption can be
configured
([#184](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/184))
- **TWEAK**: (CurePindal) Jetpack steam consumption can be configured
([#184](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/184))
- **TWEAK**: (CurePindal) Thruster steam consumption can be configured
([#184](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/184))
- **TWEAK**: (CurePindal) Run assist steam consumption can be
configured
([#184](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/184))
- **TWEAK**: Steam Tanks\' steam storage can be configured
([#184](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/184))
beta
0.27.4
0.27.48 нояб. 2023 г.110Minecraft: 1.7.10forge
Что нового
Released on February 1, 2015.
- **API**: (ganymedes01) Smashed
Ore API thing
- **NEW**: Exosuit steam consumption rate is now configurable
([#184](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/184))
- **NEW**: (Ghoughpteighbteau) Pressure Converter can now output directly into storage devices
- **NEW**: FSP/Natura/IC2 cross integration
- **FIX**: (Gholuk) Fixed NPE with Valve Pipe
([#174](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/174))
- **FIX**: (Ghoughptieghbteau) Fixed Pressure Converter crash when not
using IC2 steam
([#172](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/172))
- **FIX**: Copper and Zinc have correct textures when not in the
overworld, end, or nether
([#170](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/170))
- **FIX**: (allaryin) Server crash bug with Valve Pipe and Flash
Boiler
- **FIX**: (Gholuk) Village crash bug
([#165](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/165))
- **FIX**: (Gholuk) Closed valves no longer join existing networks or
create new networks
([#186](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/186))
- **FIX**: (Gholuk) Vacuum stopping issue
([#159](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/159) and
[#52](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/52))
- **FIX**: Dependency issue with Baubles
([#177](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/177))
- **FIX**: Engineering Table material
([#181](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/181))
beta
0.27.3
0.27.38 нояб. 2023 г.126Minecraft: 1.7.10forge
Что нового
Released on December 23, 2014.
- **NEW**: Natura integration. Raw Imphide can be steamed into Steamed Imphide.
- **NEW**: IndustrialCraft 2's Steam
is now compatible with the Pressure Converter.
- **API**: Fixed usage of IPipeWrench to actually work
- **FIX**: Steam Hammer\'s progress would be saved on death/game exit
if the Vanilla methods for saving this stuff worked.
beta
0.27.2
0.27.28 нояб. 2023 г.119Minecraft: 1.7.10forge
Что нового
Released on November 24, 2014.
- **API**: Added IPipeWrench, which will allow tools from other mods
to work as FSP Pipe Wrenches.
- **REMOVE**: Remove Brass Knuckles because it\'s not useful, and is
unbalanced. Make sure to remove it from your Exosuit before
updating.
- **FIX**: Zinc and Copper actually generate in the End and Nether
now.
beta
0.27.1
0.27.18 нояб. 2023 г.57Minecraft: 1.7.10forge
Что нового
Released on November 16, 2014.
- **TWEAK**: Brass Knuckles are now disabled by default, because they
can be seen as going against the theme of the mod. If you already
have them in your world, please make sure to enable this.
- **TWEAK**: Nerfed Brass Knuckles damage and recipe
- **FIX**: Hurt animation no longer called if the world is a server
world. This should fix a *NoSuchMethodError* crash on servers. My
computer is not powerful enough to test a modded server and client
running at the same time, so if the issue persists please tell me.
([#157](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/157))
- **FIX**: Brass Knuckles recipe should now work with the Power Fist
on the bottom row.
- **FIX**: IC2 Canned Food recipes now input and output a balanced
amount of cans
([#152](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/152))
beta
0.27.0
0.27.08 нояб. 2023 г.66Minecraft: 1.7.10forge
Что нового
Released on November 10, 2014.
- **NEW**: Brass Knuckles
([#151](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/151))
- **NEW**: Config options to enable/disable mod integration
- **NEW**: Zinc Ore and
Copper Ore generate
in the End and Nether. Same blocks, different textures based on the
dimension the person is in.
([#132](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/132) on FSP\'s
Issue Tracker and
[#42](https://github.com/PhoenixTeamMC/PhoenixCraft/issues/42) on
PhoenixCraft\'s Issue Tracker)
- **FIX**: (dmillerw) Fixed null Yeti Hide recipe. This fixes
a crash bug with the Esteemed Innovation
and stops Hardcore Ender Expansion
from complaining
([#146](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/146) and
[#145](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/145))
- **FIX**: Steam Heater and Exosuits no longer get their icons
server-side.
- **FIX**: Fixed variable names in all classes. This doesn\'t change
anything in-game or from a user POV, but for people working on the
mod, and for people wanting to learn from it, this is very helpful.
This includes *p\_######\_#\_*, some wrongly named variables
(tileentitysteamcharger set to TileEntitySteamHammer), and some more
descriptive variables (*World var1, int var2* -\> *World world, int
meta* in *createTileEntity* methods).
- **FIX**: Added \@Override annotation in a lot of classes. This
doesn\'t really change much, but will make it easier to port to
newer versions of Forge, and might prevent some errors.
- **FIX**: Got rid of commented out WAILA
integration, because WAILA Integration
mod has support for FSP.
- **FIX**: Got rid of derpy code I wrote when doing some rendering
stuff with the Steam Filler; it now uses the old code that Flax (or
someone) wrote ages ago. This should fix some rendering issues.
- **FIX**: Capitalization in config file.
- **FIX**: *Monacle* -\> *Monocle* in config file and key bind screen.
beta
0.26.5
0.26.58 нояб. 2023 г.67Minecraft: 1.7.10forge
Что нового
Released on November 5, 2014.
- **NEW**: Everyone welcome [Xbony2](/wiki/Xbony2 "Xbony2"),
maintainer of IC2 Nuclear Control, creator
of Bony's Desertcraft
and AFSU Mod, to the FSP dev team!
- **NEW**: Steamed food can now be canned in the Canning Machine
([#140](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/140))
- **FIX**: GT ERROR 01
([#117](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/117))
- **FIX**: Added Rocket Launchers
to the Recent Creations section of the book.
- **FIX**: Removed useless iron nugget/ingot recipes
- **FIX**: Fixed Enchiridion NPE causing console spam
- **FIX**: Removed Cloaking potion effect, because it was useless and
caused issues with other mod effects. This should fix Hunger
Overhaul compatibility.
([#131](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/131))
- **FIX**: (dmillerw) Fixed sound handling
([#144](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/144))
- **FIX**: (dmillerw) Fixed untextured particles on extended Rock
Smasher
([#92](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/92))
- **FIX**: (dmillerw) Fixed rendering and memory leak with Exosuit
([#121](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/121))
- **FIX**: (dmillerw) Disabling the exosuit no longer causes crash
([#126](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/126))
- **FIX**: (dmillerw) Fixed Esteemed Innovation click handling
([#124](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/124))
- **FIX**: Fixed mcmod.info json comma placement. This should fix some
Cauldron compatibility.
beta
0.26.4
0.26.48 нояб. 2023 г.23Minecraft: 1.7.10forge
Что нового
Released on October 13, 2014.
- **TWEAK**: Added SatanicSanta to author list in mcmod.info
- **FIX**: Item Mortar
cannon faces the correct way in most cases.
([#103](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/103))
- **FIX**: Power Fist no longer causes crash. Not sure when this was
actually fixed, so I\'m putting it in this changelog.
([#111](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/111) and
[#107](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/107))
- **FIX**: Exosuit no longer causes a memory leak. Memory usage will
go up when it is worn, still. It just won\'t continously go up until
your computer dies; it\'s stable now.
beta
0.26.3.1
0.26.3.18 нояб. 2023 г.21Minecraft: 1.7.10forge
Что нового
Released on October 12, 2014.
- **HOTFIX**: Fixed Resonant Induction
compatibility again.
([#116](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/116))
beta
0.26.3
0.26.38 нояб. 2023 г.33Minecraft: 1.7.10forge
Что нового
Released on October 12, 2014.
- **NEW**: Added Rocket Launchers
- **FIX**: Fixed Resonant Induction
Tile Entity ID conflict
([#118](https://github.com/Esteemed-Innovation/Flaxbeards-Steam-Power/issues/118))
- **FIX**: Fixed typos in Esteemed Innovation
journal
- **FIX**: Took Flax\'s weird word doc essay things out of the assets