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Fisk's Superheroes

ВЕРСИИ (7)

release

2.4.0

2.4.0
20 сент. 2024 г.1 млнMinecraft: 1.7.10forge
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**Additions & Changes:** * Added quiver cycle keybind to suits with Archery * Translated the mod to Chinese Simplified (Thanks Shue!) * Translated the mod to Chinese Traditional (Thanks Shue!) * The buttons on the Gameboii console now animate when pressed (Can be disabled in the config) * Added the FiskTag server to the mod's server menu **Fixes:** * Fixed clients disconnecting during reload upon joining a server * Fixed crash when going intangible when using Angelica * Fixed render distances above 16 resetting to 16 when using Angelica * Fixed suit ids in F3+H mode only displaying on the chestplate item * Fixed Gravity Manipulation wave sound not changing pitch * Fixed Señor Cactus having the wrong tier when wet * Fixed Shazam having higher (instead of lower) fall resistance when affected by Eternium Affliction * Fixed Java-related connection issues not logging as such **FiskTag additions:** * Added new gamemode - King of the Hill * Added new gamemode - Resurgence * Added new gamemode - Shuffle * Added new gamemode - Luck of the Draw * Added new gamemode - Free-For-All * Added new gamemode - Bounty Hunt * Added new weapon - Burst Rifle * Added new class - Support * Added new map - Modern House * Added new ammo system * Added new level and rank system * Added new spectator mode * Added laser impact effects * Added a visual indicator for when spawn protection is active **FiskTag changes:** * Redesigned ability/key indicator HUD element * Redesigned player list scoreboard HUD element * Redesigned point popup HUD element * Updated control point capture HUD element * Updated control point alert HUD element * Updated health HUD element * Updated Infantry shield effect * You can now shoot while sprinting * Infantry's shield is now immune to melee damage * Scout can no longer use scatter blaster * Team Swap and John Wick are now only selected in a tournament if there are more than 2 players * John Wick can now spawn in the opposing team's base if his own base is crowded * Grenades can no longer be blocked by teammates * Made control point capture time configurable * Made gamemode inclusion and frequency configurable * The schematic file inside maps can now have any name * Fixed gamemode not saving properly * Fixed FiskTag running in multiple dimensions * Fixed FiskTag damage not being blocked by shields **FiskTag balancing tweaks:** * Increased movement speed for all classes except Tank * Tweaked move slowdown for charged weapons * Rebalanced Tesla Gun * Nerfed Shotgun (-range, +spread) * Buffed Scatter Blaster (-spread, +projectile speed) * Buffed Automatic (+projectile speed, -windup) * Buffed Pistols (+projectile speed, +spread) * Buffed Rifle (+range, -spread) * Buffed Rocket Launcher (+range, +projectile speed) **HeroPacks:** * NBT matching can now be used inside fabricator recipes * Data files can no longer be registered under another pack's domain * Added new PackLoader.getNumericalItemId() function for getting the numerical id of an item * Added new addChatMessage function to JSPlayer for printing to the chat * Added new getEntitiesInRangeOf function to JSWorld * Added new isUnobstructed function to JSWorld * Added new hurt function to JSEntity for dealing damage to an entity * Added new hurtByAttacker function to JSEntity for dealing damage to an entity * Added new canSee function to JSEntity * Added new eyePos function to JSEntity * Added new eyeHeight function to JSEntity * Added new getLookVector function to JSEntity * Added new normalized function to JSVector3 * Added new subtract function to JSVector3 * Added new dot function to JSVector3 * Added new "SHIELD" activation type for FiskTag weapons, allowing shield functionality * Added new "melee" tag for FiskTag weapons, allowing weapons to have attack damage * Fixed mirrored anchors with getCubeOffset on non-generateMirror models not offsetting correctly * Fixed anchors with getCubeOffset re-applying animations on the anchor model * Fixed mirrored models with generateMirror not resetting after animations * Fixed suits with aiming not being able to aim in FiskTag * Fixed limbSwing variables not being usable in "out" statements in animations * Fixed player going invisible when a held FiskTag weapon has an animation but player has no suit
release

2.3.3

2.3.3
18 мар. 2024 г.79,4 тыс.Minecraft: 1.7.10forge
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**Fixes:** - Fixed marketplace, sound, and FiskTag map downloads no longer working - Fixed marketplace packs missing without a removal reason not prompting the option to uninstall - Fixed crash when marketplace errors during pack sorting - Fixed crash with old hero model format - Fixed crash when being melee attacked with energy manipulation in first person - Fixed crash when being hit by lightning cast in first person - Fixed crash when dying mid-reload in FiskTag - Fixed leftover pixels on drone illusion spell icon
release

2.3.2

2.3.2
19 февр. 2024 г.7,6 тыс.Minecraft: 1.7.10forge
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**Additions & Changes:** - Added new vanity alt - Emmy Winner Deadpool (X-Men) - Added config options for all mod ore generation - Added config options for all mod mob spawning - You can now cycle between a suit's alts in the creative tab by scrolling over it - The "Creative Item" tooltip for suits taken from creative mode no longer appears in the creative tab - You can now cycle the pack filter in the creative tab backwards by holding shift - You can now also cycle the pack filter in the creative tab by scrolling over it - Updated HUD textures **Fixes:** - Fixed Spectre first person beam animation applying twice - Fixed crash caused by unlocking nodes without a description - Fixed first-person web lines offsetting incorrectly when camera is rotated - Fixed first-person beams from all beam modifiers offsetting incorrectly when camera is rotated - Fixed first-person whip from whip spell offsetting incorrectly when camera is rotated - Fixed weapon recoil applying incorrectly when camera is rotated - Modified data packets to be less unsafe **HeroPacks:** - Removed access to Java.type() from packs for security reasons - Added offset support for fiskheroes:cape effect - Added new JSDataManager.newCoords() function for setting coordinate variables - Added new PackLoader.print() function for printing to the console - Added new PackLoader.printChat() function for printing to the player chat - Added new PackLoader.getSide() function for checking what logical side the code runs on - Added new PackLoader.asVec3() function for math - Added new PackLoader.asVec2() function for math - Added rotation order support to positioned effects - Fixed FiskTag weapons not being able to be used as equipment until packs are reloaded - Fixed "fiskheroes:forcefield" render property inconsistencies between 1st/3rd person
release

2.3.1

2.3.1
27 авг. 2023 г.82,4 тыс.Minecraft: 1.7.10forge
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<b>Additions:</b> * Added new block - Creetle In A Jar * Added new food item - Creetle Chip <b>Fixes:</b> * Fixed unknown trick arrow type crash <b>FiskTag:</b> * Revamped Tesla Gun mechanics * Explosions can no longer damage teammates, only yourself * Tank class now only has 4 normal health, plus 1 armor * Tank class can no longer use Mortar * Infantry class can now use Mortar * Reduced Mortar's blast radius * Reduced Mortar's accuracy * Reduced Automatic's windup time * Increased Mortar's cooldown * Increased Sniper's cooldown * Increased Automatic's cooldown * Increased Automatic's accuracy * Increased Rifle's accuracy * Increased Rifle's projectile speed * Reduced Rifle's cooldown * Increased Shotgun's projectile speed * Fixed tournament mode John Wick start crash * Fixed round end crash with many players * Fixed Patreon gems rendering during FiskTag * Fixed players being able to take damage in FiskTag lobby * Fixed John Wick sound playing for other people * Fixed headshots on teammates giving points
release

2.3.0

2.3.0
15 авг. 2023 г.11,5 тыс.Minecraft: 1.7.10forge
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<b>Additions & Changes:</b> * Added brand new multiplayer minigame gamemode - FiskTag * Added new vanity alt - Bob Ross Deadpool (X-Men) * Added sound for grenade throwing * Updated cooldown bar textures for giant mode, intangibility, and shadowform * Updated charge bar texture for cryokinesis * Updated skin for Vision (S.W.O.R.D.) * Vision (S.W.O.R.D.)'s eyes now glow <b>Fixes:</b> * Fixed projectile beams not offsetting correctly for scaled players in first person * Fixed bullet casing particles appearing inside the ground when scaled * Fixed bullet casing particles darkening when scaled * Fixed active cooldown time changing when switching to a different weapon <b>HeroPacks:</b> * Added custom weapon support (/data/fisktag/weapons/*.js) * Added customizable FiskTag support (/data/fisktag/configurations/*.js) * Added new "isStatic" tag for sound events
release

2.2.2

2.2.2
13 июн. 2023 г.26,5 тыс.Minecraft: 1.7.10forge
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* Fixed crash when opening Suit Iterators * Fixed crash when launching a server using Bukkit/Spigot
release

2.2.1

2.2.1
11 июн. 2023 г.7,9 тыс.Minecraft: 1.7.10forge
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Что нового
**Additions & Changes:** * Added new block - Holographic Display Stand * Display Stands can now be renamed using a name tag and display that skin * Display Stands now display the name of the block at the top of their inventory screen * Vanity alts no longer require you to unlock their achievements if in creative mode * Mysterio's beams can no longer melt ice or smelt blocks * Web ropes can now flip levers when pulled * Webs can now activate buttons **Fixes:** * Fixed thrown shield Nether portal duplication glitch * Fixed repulsor blast projectiles hit positions being incorrect at high velocities * Fixed player limbs moving at normal speed when running on a treadmill * Fixed non-sword weapons (like Captain America's shield) breaking blocks in creative mode * Fixed suit blades & shields and releasing webs breaking blocks in creative mode * Fixed being able to visually punch while blocking with a shield, even though it deals no damage * Fixed dual items crashing with Mine & Blade: Battlegear 2 * Fixed crash when using Java 12 or higher * Fixed crash when wearing a suit in first person with certain mod combinations * Fixed first-person hand rendering being inaccurate to third person when wearing overlapping suit pieces * Fixed first-person hand rendering not working with LLibrary * Fixed Tachyon Prototype charging non-speedster suits when quickly swapping * Fixed hardened clay display stands not being dyable using right click with a dye * Fixed the inside of display stands' hat layers not rendering * Fixed entity effects persisting after the entity is removed from view * Fixed suit database search bar incorrectly filtering suit versions * Fixed metahuman log not respecting custom mask toggle durations * Fixed Zoom still having lightning flickers when wearing only the chestpiece * Fixed crash when swapping to another item mid-use when speed is active * Fixed crash when joining a world with "max fraterate" set to 0 **HeroPacks:** * Added new "fiskheroes:night_vision" property to JS hero renderers * Added "canUseTachyons" tag for the "fiskheroes:super_speed" modifier * Added "canBreakGlass" tag for the "fiskheroes:sonic_waves" modifier * Added "canDoGriefing" tag for the "fiskheroes:shield_throwing" modifier * Added "canDoGriefing" tag for the "fiskheroes:heat_vision" modifier * Added "canDoGriefing" tag for the "fiskheroes:charged_beam" modifier * Added "canDoGriefing" tag for the "fiskheroes:energy_projection" modifier * Added "canDoGriefing" tag for the "fiskheroes:flame_blast" modifier * Added "canDoGriefing" tag for the "fiskheroes:ground_smash" modifier * Fixed "canBreakGlass" tag for the "fiskheroes:tentacles" modifier having no effect * Fixed "fiskheroes:grief_thrownshield" rule still allowing plants to be broken * Fixed beam renderer core "color" tag only accepting decimal values * Fixed breaking eternium blocks with the wrong tool counting towards the block_broken node criteria * Fixed "fiskheroes:opacity" render property crashing with non-double values * Missing resource warnings are now logged under the domain of the requesting pack, not the domain of the resource